diff options
author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-10-16 11:55:45 -0400 |
---|---|---|
committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-11-15 23:33:20 -0500 |
commit | d6a41cfc21a75349ca79e73da5ca1dcecd1af901 (patch) | |
tree | c801e3d0927ebfd6665bc8010d6552be0cc2acc4 /src/yuzu_cmd/config.cpp | |
parent | 92fa5257c762f631c64cbc8a60870af7deaf2ead (diff) |
settings: Remove global vibration strength modifier
This will be replaced in favor of per-player vibration strength modifiers.
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 209350837..feee02fcd 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -290,8 +290,6 @@ void Config::ReadValues() { Settings::values.vibration_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true)); - Settings::values.vibration_strength.SetValue( - sdl2_config->GetInteger("ControlsGeneral", "vibration_strength", 100)); Settings::values.motion_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); Settings::values.touchscreen.enabled = |