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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-05-17 21:06:32 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-05-19 17:53:17 -0300
commit47a7c4f4fed12d30c2c724df8c320cf34b654433 (patch)
tree1cb200edfd27fc54173134b1ccb4a063bc5804e6 /src/yuzu_cmd/default_ini.h
parent65010607b7a474e677360a5a465a3169fec41ba0 (diff)
yuzu: Add frontend settings for assembly shaders
Add settings for assembly shaders. Currently hidden to avoid users from accidentally enabled them.
Diffstat (limited to 'src/yuzu_cmd/default_ini.h')
-rw-r--r--src/yuzu_cmd/default_ini.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index ae94b51c4..abc6e6e65 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -134,6 +134,10 @@ max_anisotropy =
# 0 (default): Off, 1: On
use_vsync =
+# Whether to use OpenGL assembly shaders or not. NV_gpu_program5 is required.
+# 0 (default): Off, 1: On
+use_assembly_shaders =
+
# Turns on the frame limiter, which will limit frames output to the target game speed
# 0: Off, 1: On (default)
use_frame_limit =