diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2023-05-04 02:34:49 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2023-05-07 23:46:12 +0200 |
commit | 92da86290c5ea657ae918bfe36071bdf7ac15075 (patch) | |
tree | 54579c5be80dde28aabe68cd2467281036ef807a /src/yuzu_cmd/default_ini.h | |
parent | 0f4f18265f4f45ae1314b0fef10c4bdf9b870b8b (diff) |
Settings: add option to enable / disable reactive flushing
Diffstat (limited to 'src/yuzu_cmd/default_ini.h')
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 086ed4cfa..5e7c3ac04 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -340,6 +340,10 @@ use_vsync = # 0: GLSL, 1 (default): GLASM, 2: SPIR-V shader_backend = +# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory. +# 0: Off, 1 (default): On +use_reactive_flushing = + # Whether to allow asynchronous shader building. # 0 (default): Off, 1: On use_asynchronous_shaders = |