summaryrefslogtreecommitdiff
path: root/src/yuzu_cmd/yuzu.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2018-06-29 14:10:16 -0400
committerbunnei <bunneidev@gmail.com>2018-07-14 02:50:35 -0400
commit05cb10530fbd34635b06f75dea488a8896a763ac (patch)
tree990f0a010352eb3f72db4e80d6894954941a4e75 /src/yuzu_cmd/yuzu.cpp
parent9fc0d1d701dbf4f775b25ee3f5b02a850eb5ffee (diff)
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
Diffstat (limited to 'src/yuzu_cmd/yuzu.cpp')
-rw-r--r--src/yuzu_cmd/yuzu.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index f126bd277..24db1065a 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -148,6 +148,11 @@ int main(int argc, char** argv) {
std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>(fullscreen)};
+ if (!Settings::values.use_multi_core) {
+ // Single core mode must acquire OpenGL context for entire emulation session
+ emu_window->MakeCurrent();
+ }
+
Core::System& system{Core::System::GetInstance()};
SCOPE_EXIT({ system.Shutdown(); });