summaryrefslogtreecommitdiff
path: root/src/yuzu_cmd/yuzu.cpp
diff options
context:
space:
mode:
authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-07-30 10:43:58 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-07-30 10:43:58 -0400
commit335de3fdf584de939adebb99c4b960b564a406d5 (patch)
treedf21d0f3663507aafb2d2e39ac0c1e22c819df5b /src/yuzu_cmd/yuzu.cpp
parentdb07ca6c7f3fe5f1c413848ebc98552982f9d6a8 (diff)
emu_window: Remove global system instance
It was just the one in emu_window_sdl2, but since _gl and _vk inherit from it, they all needed adjustments. Leaves just the one auto system& in main().
Diffstat (limited to 'src/yuzu_cmd/yuzu.cpp')
-rw-r--r--src/yuzu_cmd/yuzu.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 35ce23696..c10093820 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -172,10 +172,10 @@ int main(int argc, char** argv) {
std::unique_ptr<EmuWindow_SDL2> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
- emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
+ emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen);
break;
case Settings::RendererBackend::Vulkan:
- emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, fullscreen);
+ emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
break;
}