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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-01-05 04:09:39 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-13 02:16:19 -0300 |
commit | 75ccd9959ca7aa78b71fbb800ed2127d8613e9dc (patch) | |
tree | 3b9b5c0779cff69ef135bb3394ae70a0d3a9804d /src/yuzu_cmd/yuzu.cpp | |
parent | 19156292a374ddf15c6e8679f93d146a6d305fd6 (diff) |
gpu: Report renderer errors with exceptions
Instead of using a two step initialization to report errors, initialize
the GPU renderer and rasterizer on the constructor and report errors
through std::runtime_error.
Diffstat (limited to 'src/yuzu_cmd/yuzu.cpp')
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 0e1f3bdb3..982c41785 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -215,7 +215,7 @@ int main(int argc, char** argv) { // Core is loaded, start the GPU (makes the GPU contexts current to this thread) system.GPU().Start(); - system.Renderer().Rasterizer().LoadDiskResources( + system.Renderer().ReadRasterizer()->LoadDiskResources( system.CurrentProcess()->GetTitleID(), false, [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); |