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author | Lioncash <mathew1800@gmail.com> | 2019-04-15 17:32:47 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-04-16 21:23:34 -0400 |
commit | 819c21d99e39dd90cefd84a2c4d8884982456d44 (patch) | |
tree | 81850ba85c4465654727608948aa561b4a24dfd9 /src/yuzu_cmd/yuzu.cpp | |
parent | 1f4dfb3998fc1ef91132a79bd3a5153a56e03eca (diff) |
CMakeLists: Ensure we specify Unicode as the codepage on Windows
Previously we were building with MBCS, which is pretty undesirable. We
want the application to be Unicode-aware in general.
Currently, we make the command line variant of yuzu use ANSI variants of
the non-standard getopt functions that we link in for Windows, given we
only have an ANSI option-set.
We should really replace getopt with a library that we make all build
types of yuzu link in, but this will have to do for the time being.
Diffstat (limited to 'src/yuzu_cmd/yuzu.cpp')
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 7ea4a1b18..a1d7879b1 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -32,11 +32,7 @@ #include "yuzu_cmd/config.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" -#include <getopt.h> #include "core/file_sys/registered_cache.h" -#ifndef _MSC_VER -#include <unistd.h> -#endif #ifdef _WIN32 // windows.h needs to be included before shellapi.h @@ -45,6 +41,12 @@ #include <shellapi.h> #endif +#undef _UNICODE +#include <getopt.h> +#ifndef _MSC_VER +#include <unistd.h> +#endif + #ifdef _WIN32 extern "C" { // tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable |