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authorZephyron <zephyron@citron-emu.org>2024-12-31 16:19:25 +1000
committerZephyron <zephyron@citron-emu.org>2024-12-31 16:19:25 +1000
commit9427e27e24a7135880ee2881c3c44988e174b41a (patch)
tree83f0062a35be144f6b162eaa823c5b3c7620146e /src/yuzu_cmd/yuzu.cpp
parentb35ae725d20960411e8588b11c12a2d55f86c9d0 (diff)
chore: update project branding to citron
Diffstat (limited to 'src/yuzu_cmd/yuzu.cpp')
-rw-r--r--src/yuzu_cmd/yuzu.cpp459
1 files changed, 0 insertions, 459 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
deleted file mode 100644
index 8a8cdbc44..000000000
--- a/src/yuzu_cmd/yuzu.cpp
+++ /dev/null
@@ -1,459 +0,0 @@
-// SPDX-FileCopyrightText: 2014 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <chrono>
-#include <iostream>
-#include <memory>
-#include <regex>
-#include <string>
-#include <thread>
-
-#include <fmt/ostream.h>
-
-#include "common/detached_tasks.h"
-#include "common/logging/backend.h"
-#include "common/logging/log.h"
-#include "common/microprofile.h"
-#include "common/nvidia_flags.h"
-#include "common/scm_rev.h"
-#include "common/scope_exit.h"
-#include "common/settings.h"
-#include "common/string_util.h"
-#include "common/telemetry.h"
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/cpu_manager.h"
-#include "core/crypto/key_manager.h"
-#include "core/file_sys/registered_cache.h"
-#include "core/file_sys/vfs/vfs_real.h"
-#include "core/hle/service/am/applet_manager.h"
-#include "core/hle/service/filesystem/filesystem.h"
-#include "core/loader/loader.h"
-#include "core/telemetry_session.h"
-#include "frontend_common/config.h"
-#include "input_common/main.h"
-#include "network/network.h"
-#include "sdl_config.h"
-#include "video_core/renderer_base.h"
-#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
-#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
-#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
-#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
-
-#ifdef _WIN32
-// windows.h needs to be included before shellapi.h
-#include <windows.h>
-
-#include <shellapi.h>
-
-#include "common/windows/timer_resolution.h"
-#endif
-
-#undef _UNICODE
-#include <getopt.h>
-#ifndef _MSC_VER
-#include <unistd.h>
-#endif
-
-#ifdef _WIN32
-extern "C" {
-// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
-// graphics
-__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
-__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
-}
-#endif
-
-#ifdef __unix__
-#include "common/linux/gamemode.h"
-#endif
-
-static void PrintHelp(const char* argv0) {
- std::cout << "Usage: " << argv0
- << " [options] <filename>\n"
- "-c, --config Load the specified configuration file\n"
- "-f, --fullscreen Start in fullscreen mode\n"
- "-g, --game File path of the game to load\n"
- "-h, --help Display this help and exit\n"
- "-m, --multiplayer=nick:password@address:port"
- " Nickname, password, address and port for multiplayer\n"
- "-p, --program Pass following string as arguments to executable\n"
- "-u, --user Select a specific user profile from 0 to 7\n"
- "-v, --version Output version information and exit\n";
-}
-
-static void PrintVersion() {
- std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
-}
-
-static void OnStateChanged(const Network::RoomMember::State& state) {
- switch (state) {
- case Network::RoomMember::State::Idle:
- LOG_DEBUG(Network, "Network is idle");
- break;
- case Network::RoomMember::State::Joining:
- LOG_DEBUG(Network, "Connection sequence to room started");
- break;
- case Network::RoomMember::State::Joined:
- LOG_DEBUG(Network, "Successfully joined to the room");
- break;
- case Network::RoomMember::State::Moderator:
- LOG_DEBUG(Network, "Successfully joined the room as a moderator");
- break;
- default:
- break;
- }
-}
-
-static void OnNetworkError(const Network::RoomMember::Error& error) {
- switch (error) {
- case Network::RoomMember::Error::LostConnection:
- LOG_DEBUG(Network, "Lost connection to the room");
- break;
- case Network::RoomMember::Error::CouldNotConnect:
- LOG_ERROR(Network, "Error: Could not connect");
- exit(1);
- break;
- case Network::RoomMember::Error::NameCollision:
- LOG_ERROR(
- Network,
- "You tried to use the same nickname as another user that is connected to the Room");
- exit(1);
- break;
- case Network::RoomMember::Error::IpCollision:
- LOG_ERROR(Network, "You tried to use the same fake IP-Address as another user that is "
- "connected to the Room");
- exit(1);
- break;
- case Network::RoomMember::Error::WrongPassword:
- LOG_ERROR(Network, "Room replied with: Wrong password");
- exit(1);
- break;
- case Network::RoomMember::Error::WrongVersion:
- LOG_ERROR(Network,
- "You are using a different version than the room you are trying to connect to");
- exit(1);
- break;
- case Network::RoomMember::Error::RoomIsFull:
- LOG_ERROR(Network, "The room is full");
- exit(1);
- break;
- case Network::RoomMember::Error::HostKicked:
- LOG_ERROR(Network, "You have been kicked by the host");
- break;
- case Network::RoomMember::Error::HostBanned:
- LOG_ERROR(Network, "You have been banned by the host");
- break;
- case Network::RoomMember::Error::UnknownError:
- LOG_ERROR(Network, "UnknownError");
- break;
- case Network::RoomMember::Error::PermissionDenied:
- LOG_ERROR(Network, "PermissionDenied");
- break;
- case Network::RoomMember::Error::NoSuchUser:
- LOG_ERROR(Network, "NoSuchUser");
- break;
- }
-}
-
-static void OnMessageReceived(const Network::ChatEntry& msg) {
- std::cout << std::endl << msg.nickname << ": " << msg.message << std::endl << std::endl;
-}
-
-static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) {
- std::string message;
- switch (msg.type) {
- case Network::IdMemberJoin:
- message = fmt::format("{} has joined", msg.nickname);
- break;
- case Network::IdMemberLeave:
- message = fmt::format("{} has left", msg.nickname);
- break;
- case Network::IdMemberKicked:
- message = fmt::format("{} has been kicked", msg.nickname);
- break;
- case Network::IdMemberBanned:
- message = fmt::format("{} has been banned", msg.nickname);
- break;
- case Network::IdAddressUnbanned:
- message = fmt::format("{} has been unbanned", msg.nickname);
- break;
- }
- if (!message.empty())
- std::cout << std::endl << "* " << message << std::endl << std::endl;
-}
-
-/// Application entry point
-int main(int argc, char** argv) {
-#ifdef _WIN32
- if (AttachConsole(ATTACH_PARENT_PROCESS)) {
- freopen("CONOUT$", "wb", stdout);
- freopen("CONOUT$", "wb", stderr);
- }
-#endif
-
- Common::Log::Initialize();
- Common::Log::SetColorConsoleBackendEnabled(true);
- Common::Log::Start();
- Common::DetachedTasks detached_tasks;
-
- int option_index = 0;
-#ifdef _WIN32
- int argc_w;
- auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
-
- if (argv_w == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to get command line arguments");
- return -1;
- }
-#endif
- std::string filepath;
- std::optional<std::string> config_path;
- std::string program_args;
- std::optional<int> selected_user;
-
- bool use_multiplayer = false;
- bool fullscreen = false;
- std::string nickname{};
- std::string password{};
- std::string address{};
- u16 port = Network::DefaultRoomPort;
-
- static struct option long_options[] = {
- // clang-format off
- {"config", required_argument, 0, 'c'},
- {"fullscreen", no_argument, 0, 'f'},
- {"help", no_argument, 0, 'h'},
- {"game", required_argument, 0, 'g'},
- {"multiplayer", required_argument, 0, 'm'},
- {"program", optional_argument, 0, 'p'},
- {"user", required_argument, 0, 'u'},
- {"version", no_argument, 0, 'v'},
- {0, 0, 0, 0},
- // clang-format on
- };
-
- while (optind < argc) {
- int arg = getopt_long(argc, argv, "g:fhvp::c:u:", long_options, &option_index);
- if (arg != -1) {
- switch (static_cast<char>(arg)) {
- case 'c':
- config_path = optarg;
- break;
- case 'f':
- fullscreen = true;
- LOG_INFO(Frontend, "Starting in fullscreen mode...");
- break;
- case 'h':
- PrintHelp(argv[0]);
- return 0;
- case 'g': {
- const std::string str_arg(optarg);
- filepath = str_arg;
- break;
- }
- case 'm': {
- use_multiplayer = true;
- const std::string str_arg(optarg);
- // regex to check if the format is nickname:password@ip:port
- // with optional :password
- const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
- if (!std::regex_match(str_arg, re)) {
- std::cout << "Wrong format for option --multiplayer\n";
- PrintHelp(argv[0]);
- return 0;
- }
-
- std::smatch match;
- std::regex_search(str_arg, match, re);
- ASSERT(match.size() == 5);
- nickname = match[1];
- password = match[2];
- address = match[3];
- if (!match[4].str().empty()) {
- port = static_cast<u16>(std::strtoul(match[4].str().c_str(), nullptr, 0));
- }
- std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
- if (!std::regex_match(nickname, nickname_re)) {
- std::cout
- << "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n";
- return 0;
- }
- if (address.empty()) {
- std::cout << "Address to room must not be empty.\n";
- return 0;
- }
- break;
- }
- case 'p':
- program_args = argv[optind];
- ++optind;
- break;
- case 'u':
- selected_user = atoi(optarg);
- break;
- case 'v':
- PrintVersion();
- return 0;
- }
- } else {
-#ifdef _WIN32
- filepath = Common::UTF16ToUTF8(argv_w[optind]);
-#else
- filepath = argv[optind];
-#endif
- optind++;
- }
- }
-
- SdlConfig config{config_path};
-
- // apply the log_filter setting
- // the logger was initialized before and doesn't pick up the filter on its own
- Common::Log::Filter filter;
- filter.ParseFilterString(Settings::values.log_filter.GetValue());
- Common::Log::SetGlobalFilter(filter);
-
- if (!program_args.empty()) {
- Settings::values.program_args = program_args;
- }
-
- if (selected_user.has_value()) {
- Settings::values.current_user = std::clamp(*selected_user, 0, 7);
- }
-
-#ifdef _WIN32
- LocalFree(argv_w);
-#endif
-
- MicroProfileOnThreadCreate("EmuThread");
- SCOPE_EXIT {
- MicroProfileShutdown();
- };
-
- Common::ConfigureNvidiaEnvironmentFlags();
-
- if (filepath.empty()) {
- LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
- return -1;
- }
-
- Core::System system{};
- system.Initialize();
-
- InputCommon::InputSubsystem input_subsystem{};
-
- // Apply the command line arguments
- system.ApplySettings();
-
- std::unique_ptr<EmuWindow_SDL2> emu_window;
- switch (Settings::values.renderer_backend.GetValue()) {
- case Settings::RendererBackend::OpenGL:
- emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen);
- break;
- case Settings::RendererBackend::Vulkan:
- emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
- break;
- case Settings::RendererBackend::Null:
- emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen);
- break;
- }
-
-#ifdef _WIN32
- Common::Windows::SetCurrentTimerResolutionToMaximum();
- system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
-#endif
-
- system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
- system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
- system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
- system.GetUserChannel().clear();
-
- Service::AM::FrontendAppletParameters load_parameters{
- .applet_id = Service::AM::AppletId::Application,
- };
- const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath, load_parameters)};
-
- switch (load_result) {
- case Core::SystemResultStatus::ErrorGetLoader:
- LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
- return -1;
- case Core::SystemResultStatus::ErrorLoader:
- LOG_CRITICAL(Frontend, "Failed to load ROM!");
- return -1;
- case Core::SystemResultStatus::ErrorNotInitialized:
- LOG_CRITICAL(Frontend, "CPUCore not initialized");
- return -1;
- case Core::SystemResultStatus::ErrorVideoCore:
- LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
- return -1;
- case Core::SystemResultStatus::Success:
- break; // Expected case
- default:
- if (static_cast<u32>(load_result) >
- static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) {
- const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
- const u16 error_id = static_cast<u16>(load_result) - loader_id;
- LOG_CRITICAL(Frontend,
- "While attempting to load the ROM requested, an error occurred. Please "
- "refer to the yuzu wiki for more information or the yuzu discord for "
- "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
- loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
- }
- break;
- }
-
- system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");
-
- if (use_multiplayer) {
- if (auto member = system.GetRoomNetwork().GetRoomMember().lock()) {
- member->BindOnChatMessageReceived(OnMessageReceived);
- member->BindOnStatusMessageReceived(OnStatusMessageReceived);
- member->BindOnStateChanged(OnStateChanged);
- member->BindOnError(OnNetworkError);
- LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
- nickname);
- member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
- } else {
- LOG_ERROR(Network, "Could not access RoomMember");
- return 0;
- }
- }
-
- // Core is loaded, start the GPU (makes the GPU contexts current to this thread)
- system.GPU().Start();
- system.GetCpuManager().OnGpuReady();
-
- if (Settings::values.use_disk_shader_cache.GetValue()) {
- system.Renderer().ReadRasterizer()->LoadDiskResources(
- system.GetApplicationProcessProgramID(), std::stop_token{},
- [](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
- }
-
- system.RegisterExitCallback([&] {
- // Just exit right away.
- exit(0);
- });
-
-#ifdef __unix__
- Common::Linux::StartGamemode();
-#endif
-
- void(system.Run());
- if (system.DebuggerEnabled()) {
- system.InitializeDebugger();
- }
- while (emu_window->IsOpen()) {
- emu_window->WaitEvent();
- }
- system.DetachDebugger();
- void(system.Pause());
- system.ShutdownMainProcess();
-
-#ifdef __unix__
- Common::Linux::StopGamemode();
-#endif
-
- detached_tasks.WaitForAllTasks();
- return 0;
-}