diff options
author | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
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committer | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
commit | 9427e27e24a7135880ee2881c3c44988e174b41a (patch) | |
tree | 83f0062a35be144f6b162eaa823c5b3c7620146e /src/yuzu_cmd/yuzu.cpp | |
parent | b35ae725d20960411e8588b11c12a2d55f86c9d0 (diff) |
chore: update project branding to citron
Diffstat (limited to 'src/yuzu_cmd/yuzu.cpp')
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 459 |
1 files changed, 0 insertions, 459 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp deleted file mode 100644 index 8a8cdbc44..000000000 --- a/src/yuzu_cmd/yuzu.cpp +++ /dev/null @@ -1,459 +0,0 @@ -// SPDX-FileCopyrightText: 2014 Citra Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include <chrono> -#include <iostream> -#include <memory> -#include <regex> -#include <string> -#include <thread> - -#include <fmt/ostream.h> - -#include "common/detached_tasks.h" -#include "common/logging/backend.h" -#include "common/logging/log.h" -#include "common/microprofile.h" -#include "common/nvidia_flags.h" -#include "common/scm_rev.h" -#include "common/scope_exit.h" -#include "common/settings.h" -#include "common/string_util.h" -#include "common/telemetry.h" -#include "core/core.h" -#include "core/core_timing.h" -#include "core/cpu_manager.h" -#include "core/crypto/key_manager.h" -#include "core/file_sys/registered_cache.h" -#include "core/file_sys/vfs/vfs_real.h" -#include "core/hle/service/am/applet_manager.h" -#include "core/hle/service/filesystem/filesystem.h" -#include "core/loader/loader.h" -#include "core/telemetry_session.h" -#include "frontend_common/config.h" -#include "input_common/main.h" -#include "network/network.h" -#include "sdl_config.h" -#include "video_core/renderer_base.h" -#include "yuzu_cmd/emu_window/emu_window_sdl2.h" -#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h" -#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h" -#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" - -#ifdef _WIN32 -// windows.h needs to be included before shellapi.h -#include <windows.h> - -#include <shellapi.h> - -#include "common/windows/timer_resolution.h" -#endif - -#undef _UNICODE -#include <getopt.h> -#ifndef _MSC_VER -#include <unistd.h> -#endif - -#ifdef _WIN32 -extern "C" { -// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable -// graphics -__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; -__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; -} -#endif - -#ifdef __unix__ -#include "common/linux/gamemode.h" -#endif - -static void PrintHelp(const char* argv0) { - std::cout << "Usage: " << argv0 - << " [options] <filename>\n" - "-c, --config Load the specified configuration file\n" - "-f, --fullscreen Start in fullscreen mode\n" - "-g, --game File path of the game to load\n" - "-h, --help Display this help and exit\n" - "-m, --multiplayer=nick:password@address:port" - " Nickname, password, address and port for multiplayer\n" - "-p, --program Pass following string as arguments to executable\n" - "-u, --user Select a specific user profile from 0 to 7\n" - "-v, --version Output version information and exit\n"; -} - -static void PrintVersion() { - std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl; -} - -static void OnStateChanged(const Network::RoomMember::State& state) { - switch (state) { - case Network::RoomMember::State::Idle: - LOG_DEBUG(Network, "Network is idle"); - break; - case Network::RoomMember::State::Joining: - LOG_DEBUG(Network, "Connection sequence to room started"); - break; - case Network::RoomMember::State::Joined: - LOG_DEBUG(Network, "Successfully joined to the room"); - break; - case Network::RoomMember::State::Moderator: - LOG_DEBUG(Network, "Successfully joined the room as a moderator"); - break; - default: - break; - } -} - -static void OnNetworkError(const Network::RoomMember::Error& error) { - switch (error) { - case Network::RoomMember::Error::LostConnection: - LOG_DEBUG(Network, "Lost connection to the room"); - break; - case Network::RoomMember::Error::CouldNotConnect: - LOG_ERROR(Network, "Error: Could not connect"); - exit(1); - break; - case Network::RoomMember::Error::NameCollision: - LOG_ERROR( - Network, - "You tried to use the same nickname as another user that is connected to the Room"); - exit(1); - break; - case Network::RoomMember::Error::IpCollision: - LOG_ERROR(Network, "You tried to use the same fake IP-Address as another user that is " - "connected to the Room"); - exit(1); - break; - case Network::RoomMember::Error::WrongPassword: - LOG_ERROR(Network, "Room replied with: Wrong password"); - exit(1); - break; - case Network::RoomMember::Error::WrongVersion: - LOG_ERROR(Network, - "You are using a different version than the room you are trying to connect to"); - exit(1); - break; - case Network::RoomMember::Error::RoomIsFull: - LOG_ERROR(Network, "The room is full"); - exit(1); - break; - case Network::RoomMember::Error::HostKicked: - LOG_ERROR(Network, "You have been kicked by the host"); - break; - case Network::RoomMember::Error::HostBanned: - LOG_ERROR(Network, "You have been banned by the host"); - break; - case Network::RoomMember::Error::UnknownError: - LOG_ERROR(Network, "UnknownError"); - break; - case Network::RoomMember::Error::PermissionDenied: - LOG_ERROR(Network, "PermissionDenied"); - break; - case Network::RoomMember::Error::NoSuchUser: - LOG_ERROR(Network, "NoSuchUser"); - break; - } -} - -static void OnMessageReceived(const Network::ChatEntry& msg) { - std::cout << std::endl << msg.nickname << ": " << msg.message << std::endl << std::endl; -} - -static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) { - std::string message; - switch (msg.type) { - case Network::IdMemberJoin: - message = fmt::format("{} has joined", msg.nickname); - break; - case Network::IdMemberLeave: - message = fmt::format("{} has left", msg.nickname); - break; - case Network::IdMemberKicked: - message = fmt::format("{} has been kicked", msg.nickname); - break; - case Network::IdMemberBanned: - message = fmt::format("{} has been banned", msg.nickname); - break; - case Network::IdAddressUnbanned: - message = fmt::format("{} has been unbanned", msg.nickname); - break; - } - if (!message.empty()) - std::cout << std::endl << "* " << message << std::endl << std::endl; -} - -/// Application entry point -int main(int argc, char** argv) { -#ifdef _WIN32 - if (AttachConsole(ATTACH_PARENT_PROCESS)) { - freopen("CONOUT$", "wb", stdout); - freopen("CONOUT$", "wb", stderr); - } -#endif - - Common::Log::Initialize(); - Common::Log::SetColorConsoleBackendEnabled(true); - Common::Log::Start(); - Common::DetachedTasks detached_tasks; - - int option_index = 0; -#ifdef _WIN32 - int argc_w; - auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); - - if (argv_w == nullptr) { - LOG_CRITICAL(Frontend, "Failed to get command line arguments"); - return -1; - } -#endif - std::string filepath; - std::optional<std::string> config_path; - std::string program_args; - std::optional<int> selected_user; - - bool use_multiplayer = false; - bool fullscreen = false; - std::string nickname{}; - std::string password{}; - std::string address{}; - u16 port = Network::DefaultRoomPort; - - static struct option long_options[] = { - // clang-format off - {"config", required_argument, 0, 'c'}, - {"fullscreen", no_argument, 0, 'f'}, - {"help", no_argument, 0, 'h'}, - {"game", required_argument, 0, 'g'}, - {"multiplayer", required_argument, 0, 'm'}, - {"program", optional_argument, 0, 'p'}, - {"user", required_argument, 0, 'u'}, - {"version", no_argument, 0, 'v'}, - {0, 0, 0, 0}, - // clang-format on - }; - - while (optind < argc) { - int arg = getopt_long(argc, argv, "g:fhvp::c:u:", long_options, &option_index); - if (arg != -1) { - switch (static_cast<char>(arg)) { - case 'c': - config_path = optarg; - break; - case 'f': - fullscreen = true; - LOG_INFO(Frontend, "Starting in fullscreen mode..."); - break; - case 'h': - PrintHelp(argv[0]); - return 0; - case 'g': { - const std::string str_arg(optarg); - filepath = str_arg; - break; - } - case 'm': { - use_multiplayer = true; - const std::string str_arg(optarg); - // regex to check if the format is nickname:password@ip:port - // with optional :password - const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$"); - if (!std::regex_match(str_arg, re)) { - std::cout << "Wrong format for option --multiplayer\n"; - PrintHelp(argv[0]); - return 0; - } - - std::smatch match; - std::regex_search(str_arg, match, re); - ASSERT(match.size() == 5); - nickname = match[1]; - password = match[2]; - address = match[3]; - if (!match[4].str().empty()) { - port = static_cast<u16>(std::strtoul(match[4].str().c_str(), nullptr, 0)); - } - std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$"); - if (!std::regex_match(nickname, nickname_re)) { - std::cout - << "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n"; - return 0; - } - if (address.empty()) { - std::cout << "Address to room must not be empty.\n"; - return 0; - } - break; - } - case 'p': - program_args = argv[optind]; - ++optind; - break; - case 'u': - selected_user = atoi(optarg); - break; - case 'v': - PrintVersion(); - return 0; - } - } else { -#ifdef _WIN32 - filepath = Common::UTF16ToUTF8(argv_w[optind]); -#else - filepath = argv[optind]; -#endif - optind++; - } - } - - SdlConfig config{config_path}; - - // apply the log_filter setting - // the logger was initialized before and doesn't pick up the filter on its own - Common::Log::Filter filter; - filter.ParseFilterString(Settings::values.log_filter.GetValue()); - Common::Log::SetGlobalFilter(filter); - - if (!program_args.empty()) { - Settings::values.program_args = program_args; - } - - if (selected_user.has_value()) { - Settings::values.current_user = std::clamp(*selected_user, 0, 7); - } - -#ifdef _WIN32 - LocalFree(argv_w); -#endif - - MicroProfileOnThreadCreate("EmuThread"); - SCOPE_EXIT { - MicroProfileShutdown(); - }; - - Common::ConfigureNvidiaEnvironmentFlags(); - - if (filepath.empty()) { - LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified"); - return -1; - } - - Core::System system{}; - system.Initialize(); - - InputCommon::InputSubsystem input_subsystem{}; - - // Apply the command line arguments - system.ApplySettings(); - - std::unique_ptr<EmuWindow_SDL2> emu_window; - switch (Settings::values.renderer_backend.GetValue()) { - case Settings::RendererBackend::OpenGL: - emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen); - break; - case Settings::RendererBackend::Vulkan: - emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen); - break; - case Settings::RendererBackend::Null: - emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen); - break; - } - -#ifdef _WIN32 - Common::Windows::SetCurrentTimerResolutionToMaximum(); - system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution()); -#endif - - system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); - system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>()); - system.GetFileSystemController().CreateFactories(*system.GetFilesystem()); - system.GetUserChannel().clear(); - - Service::AM::FrontendAppletParameters load_parameters{ - .applet_id = Service::AM::AppletId::Application, - }; - const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath, load_parameters)}; - - switch (load_result) { - case Core::SystemResultStatus::ErrorGetLoader: - LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath); - return -1; - case Core::SystemResultStatus::ErrorLoader: - LOG_CRITICAL(Frontend, "Failed to load ROM!"); - return -1; - case Core::SystemResultStatus::ErrorNotInitialized: - LOG_CRITICAL(Frontend, "CPUCore not initialized"); - return -1; - case Core::SystemResultStatus::ErrorVideoCore: - LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!"); - return -1; - case Core::SystemResultStatus::Success: - break; // Expected case - default: - if (static_cast<u32>(load_result) > - static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) { - const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader); - const u16 error_id = static_cast<u16>(load_result) - loader_id; - LOG_CRITICAL(Frontend, - "While attempting to load the ROM requested, an error occurred. Please " - "refer to the yuzu wiki for more information or the yuzu discord for " - "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}", - loader_id, error_id, static_cast<Loader::ResultStatus>(error_id)); - } - break; - } - - system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL"); - - if (use_multiplayer) { - if (auto member = system.GetRoomNetwork().GetRoomMember().lock()) { - member->BindOnChatMessageReceived(OnMessageReceived); - member->BindOnStatusMessageReceived(OnStatusMessageReceived); - member->BindOnStateChanged(OnStateChanged); - member->BindOnError(OnNetworkError); - LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, - nickname); - member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password); - } else { - LOG_ERROR(Network, "Could not access RoomMember"); - return 0; - } - } - - // Core is loaded, start the GPU (makes the GPU contexts current to this thread) - system.GPU().Start(); - system.GetCpuManager().OnGpuReady(); - - if (Settings::values.use_disk_shader_cache.GetValue()) { - system.Renderer().ReadRasterizer()->LoadDiskResources( - system.GetApplicationProcessProgramID(), std::stop_token{}, - [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); - } - - system.RegisterExitCallback([&] { - // Just exit right away. - exit(0); - }); - -#ifdef __unix__ - Common::Linux::StartGamemode(); -#endif - - void(system.Run()); - if (system.DebuggerEnabled()) { - system.InitializeDebugger(); - } - while (emu_window->IsOpen()) { - emu_window->WaitEvent(); - } - system.DetachDebugger(); - void(system.Pause()); - system.ShutdownMainProcess(); - -#ifdef __unix__ - Common::Linux::StopGamemode(); -#endif - - detached_tasks.WaitForAllTasks(); - return 0; -} |