diff options
| author | bunnei <bunneidev@gmail.com> | 2018-10-09 19:02:41 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-10-09 19:02:41 -0400 |
| commit | 0b3d4db98b5bc6f81a22e4618dbabbdafcec0ada (patch) | |
| tree | e3574b49f5a9e4c762e709ada72e0c1ba16e2fff /src/yuzu_cmd | |
| parent | fe16905de1433064ffcf601755d364f4c0438ea4 (diff) | |
| parent | 4f24343f32ed253efb2cedba03d20c620841dca1 (diff) | |
Merge pull request #1463 from FearlessTobi/port-4310
Port citra-emu/citra#4310: "Handle touch input"
Diffstat (limited to 'src/yuzu_cmd')
| -rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 48 | ||||
| -rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.h | 12 |
2 files changed, 58 insertions, 2 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 155095095..a9ad92a80 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -40,6 +40,35 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { } } +std::pair<unsigned, unsigned> EmuWindow_SDL2::TouchToPixelPos(float touch_x, float touch_y) const { + int w, h; + SDL_GetWindowSize(render_window, &w, &h); + + touch_x *= w; + touch_y *= h; + + return {static_cast<unsigned>(std::max(std::round(touch_x), 0.0f)), + static_cast<unsigned>(std::max(std::round(touch_y), 0.0f))}; +} + +void EmuWindow_SDL2::OnFingerDown(float x, float y) { + // TODO(NeatNit): keep track of multitouch using the fingerID and a dictionary of some kind + // This isn't critical because the best we can do when we have that is to average them, like the + // 3DS does + + const auto [px, py] = TouchToPixelPos(x, y); + TouchPressed(px, py); +} + +void EmuWindow_SDL2::OnFingerMotion(float x, float y) { + const auto [px, py] = TouchToPixelPos(x, y); + TouchMoved(px, py); +} + +void EmuWindow_SDL2::OnFingerUp() { + TouchReleased(); +} + void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { if (state == SDL_PRESSED) { InputCommon::GetKeyboard()->PressKey(key); @@ -219,11 +248,26 @@ void EmuWindow_SDL2::PollEvents() { OnKeyEvent(static_cast<int>(event.key.keysym.scancode), event.key.state); break; case SDL_MOUSEMOTION: - OnMouseMotion(event.motion.x, event.motion.y); + // ignore if it came from touch + if (event.button.which != SDL_TOUCH_MOUSEID) + OnMouseMotion(event.motion.x, event.motion.y); break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: - OnMouseButton(event.button.button, event.button.state, event.button.x, event.button.y); + // ignore if it came from touch + if (event.button.which != SDL_TOUCH_MOUSEID) { + OnMouseButton(event.button.button, event.button.state, event.button.x, + event.button.y); + } + break; + case SDL_FINGERDOWN: + OnFingerDown(event.tfinger.x, event.tfinger.y); + break; + case SDL_FINGERMOTION: + OnFingerMotion(event.tfinger.x, event.tfinger.y); + break; + case SDL_FINGERUP: + OnFingerUp(); break; case SDL_QUIT: is_open = false; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index d34902109..b0d4116cc 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -40,6 +40,18 @@ private: /// Called by PollEvents when a mouse button is pressed or released void OnMouseButton(u32 button, u8 state, s32 x, s32 y); + /// Translates pixel position (0..1) to pixel positions + std::pair<unsigned, unsigned> TouchToPixelPos(float touch_x, float touch_y) const; + + /// Called by PollEvents when a finger starts touching the touchscreen + void OnFingerDown(float x, float y); + + /// Called by PollEvents when a finger moves while touching the touchscreen + void OnFingerMotion(float x, float y); + + /// Called by PollEvents when a finger stops touching the touchscreen + void OnFingerUp(); + /// Called by PollEvents when any event that may cause the window to be resized occurs void OnResize(); |
