diff options
author | Rodrigo Locatti <reinuseslisp@airmail.cc> | 2020-04-02 01:38:25 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-02 01:38:25 -0300 |
commit | 825a6e2615f86742b2e5182af1329da4a2bae413 (patch) | |
tree | 0b5d26f82b65067f0562b14a65b0d34aba688e01 /src/yuzu_tester/yuzu.cpp | |
parent | baf91c920c7df131c9099721bad960556e74d86d (diff) | |
parent | f1da3ec584e5956c8090ac9a958447e4f5e78da2 (diff) |
Merge pull request #3552 from jroweboy/single-context
Refactor Context management (Fixes renderdoc on opengl issues)
Diffstat (limited to 'src/yuzu_tester/yuzu.cpp')
-rw-r--r-- | src/yuzu_tester/yuzu.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index 94ad50cb3..676e70ebd 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -164,11 +164,6 @@ int main(int argc, char** argv) { std::unique_ptr<EmuWindow_SDL2_Hide> emu_window{std::make_unique<EmuWindow_SDL2_Hide>()}; - if (!Settings::values.use_multi_core) { - // Single core mode must acquire OpenGL context for entire emulation session - emu_window->MakeCurrent(); - } - bool finished = false; int return_value = 0; const auto callback = [&finished, @@ -257,6 +252,7 @@ int main(int argc, char** argv) { system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester"); + system.GPU().Start(); system.Renderer().Rasterizer().LoadDiskResources(); while (!finished) { |