diff options
| author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-02-13 22:17:28 -0500 |
|---|---|---|
| committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-02-13 22:17:28 -0500 |
| commit | 27e19f87c63437db641b736429ac3503160f21ae (patch) | |
| tree | 42a00db2d3ef5e0878c486e5e09eafdba3347edb /src/yuzu_tester | |
| parent | 8b9a56033acbcb707f8eeca578973db266052ee3 (diff) | |
Add following aspect ratios: 16:9, 21:9, Stretch to Window
Available as a drop down within the configure graphics tab.
Diffstat (limited to 'src/yuzu_tester')
| -rw-r--r-- | src/yuzu_tester/config.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu_tester/default_ini.h | 4 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index 84ab4d687..0ac93b62a 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -118,6 +118,8 @@ void Config::ReadValues() { // Renderer Settings::values.resolution_factor = static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0)); + Settings::values.aspect_ratio = + static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0)); Settings::values.use_frame_limit = false; Settings::values.frame_limit = 100; Settings::values.use_disk_shader_cache = diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h index 9a3e86d68..676592db0 100644 --- a/src/yuzu_tester/default_ini.h +++ b/src/yuzu_tester/default_ini.h @@ -26,6 +26,10 @@ use_shader_jit = # factor for the Switch resolution resolution_factor = +# Aspect ratio +# 0: Default (16:9), 1: Force 21:9, 2: Stretch to Window +aspect_ratio = + # Whether to enable V-Sync (caps the framerate at 60FPS) or not. # 0 (default): Off, 1: On use_vsync = |
