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authorarchshift <gh@archshift.com>2016-01-06 16:54:14 -0800
committerarchshift <gh@archshift.com>2016-01-06 16:54:14 -0800
commit0144b8e1dafeb25d9e784f78639e2f7c18ce39cc (patch)
tree70aa6bf1afc39e21373504e2df06b8222aae66d3 /src
parent848effe9c3aa19b48687c7297db3b71ddb42366a (diff)
Change default gameListRootDir from "" to "."
Not much thought went into that one...
Diffstat (limited to 'src')
-rw-r--r--src/citra_qt/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index d292855ec..144f11117 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -208,7 +208,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
show();
- game_list->PopulateAsync(settings.value("gameListRootDir", "").toString(), settings.value("gameListDeepScan", false).toBool());
+ game_list->PopulateAsync(settings.value("gameListRootDir", ".").toString(), settings.value("gameListDeepScan", false).toBool());
QStringList args = QApplication::arguments();
if (args.length() >= 2) {