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author | archshift <gh@archshift.com> | 2016-01-06 16:54:14 -0800 |
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committer | archshift <gh@archshift.com> | 2016-01-06 16:54:14 -0800 |
commit | 0144b8e1dafeb25d9e784f78639e2f7c18ce39cc (patch) | |
tree | 70aa6bf1afc39e21373504e2df06b8222aae66d3 /src | |
parent | 848effe9c3aa19b48687c7297db3b71ddb42366a (diff) |
Change default gameListRootDir from "" to "."
Not much thought went into that one...
Diffstat (limited to 'src')
-rw-r--r-- | src/citra_qt/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index d292855ec..144f11117 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -208,7 +208,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) show(); - game_list->PopulateAsync(settings.value("gameListRootDir", "").toString(), settings.value("gameListDeepScan", false).toBool()); + game_list->PopulateAsync(settings.value("gameListRootDir", ".").toString(), settings.value("gameListDeepScan", false).toBool()); QStringList args = QApplication::arguments(); if (args.length() >= 2) { |