diff options
author | Lioncash <mathew1800@gmail.com> | 2018-07-24 12:19:39 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-07-24 12:24:49 -0400 |
commit | 0162f8b3a74498f9ecf974594266239744d3187c (patch) | |
tree | d3933d4d377204cba80166ac53e074fcc6e851e2 /src | |
parent | 16139ed53b1b4be3ffc985b84ad966c8920082d4 (diff) |
gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()
This is just the named constant that OpenGL provides, so we can use that
instead of using a literal -1
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index f45fbbcd4..a1c47bae9 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -689,10 +689,12 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr glBindBuffer(GL_UNIFORM_BUFFER, 0); // Now configure the bindpoint of the buffer inside the shader - std::string buffer_name = used_buffer.GetName(); - GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, buffer_name.c_str()); - if (index != -1) + const std::string buffer_name = used_buffer.GetName(); + const GLuint index = + glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, buffer_name.c_str()); + if (index != GL_INVALID_INDEX) { glUniformBlockBinding(program, index, buffer_draw_state.bindpoint); + } } state.Apply(); |