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authorbunnei <bunneidev@gmail.com>2015-11-24 22:59:14 -0500
committerbunnei <bunneidev@gmail.com>2016-02-05 17:20:15 -0500
commit01b407638cdee1b2435018d730a698aa1c65d6a4 (patch)
treee70d5303d354f0d016dcfb194d8931146c9da471 /src
parentc37de30cfc21cd6d742eed27a996a273f5ec2ca1 (diff)
gl_shader_gen: View should be normalized.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 6487172b4..4f87c5846 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -341,11 +341,11 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
break;
case Regs::LightingLutInput::VH:
- index = std::string("dot(view, " + half_angle + ")");
+ index = std::string("dot(normalize(view), " + half_angle + ")");
break;
case Regs::LightingLutInput::NV:
- index = std::string("dot(normal, view)");
+ index = std::string("dot(normal, normalize(view))");
break;
case Regs::LightingLutInput::LN: