diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-03-05 18:09:55 -0800 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-03-23 20:02:05 -0700 |
commit | 0c447e0a067c0445f45f333ba35597dbc6a5b656 (patch) | |
tree | 593f56b20b2e7495c97f05d924fa4547da3fe2a7 /src | |
parent | 0a1c73e396f350ff7e70b46ac46ef06d1eb4a1c4 (diff) |
OpenGL: Don't attempt to draw empty triangle batches
Our code did not handle this well, causing random crashes in some
situations.
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index b3dc6aa19..1fadcf5ae 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -190,6 +190,9 @@ void RasterizerOpenGL::AddTriangle(const Pica::Shader::OutputVertex& v0, } void RasterizerOpenGL::DrawTriangles() { + if (vertex_batch.empty()) + return; + SyncFramebuffer(); SyncDrawState(); |