diff options
author | Lioncash <mathew1800@gmail.com> | 2018-08-11 20:30:42 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-08-11 20:32:03 -0400 |
commit | 28e90fa0e05307c8f0d60ab8f30f46ea4029ede4 (patch) | |
tree | 69853494e29de6f578533bb236c14c949f50e141 /src | |
parent | 403dfd68fc41cec2261915d1647305c016a93440 (diff) |
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
Previously this would warn of truncating a std::size_t to a u32. This is
safe because we'll obviously never have more than UINT32_MAX amount of
uniform buffers.
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 8360feb5d..7f01af2dd 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -211,7 +211,7 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { // Next available bindpoints to use when uploading the const buffers and textures to the GLSL // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points. - u32 current_constbuffer_bindpoint = uniform_buffers.size(); + u32 current_constbuffer_bindpoint = static_cast<u32>(uniform_buffers.size()); u32 current_texture_bindpoint = 0; for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { |