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authorLioncash <mathew1800@gmail.com>2018-08-10 18:27:37 -0400
committerLioncash <mathew1800@gmail.com>2018-08-10 18:27:40 -0400
commit2e80e7480d91c7c472b9c94cd286c97eb1f8d71e (patch)
tree57380d3f408bc171c571977501d99419363aeee7 /src
parent0a003efde4b86c235355d11c93f5d315bdb4728d (diff)
video_core: Remove unused Renderer enumeration
Currently we only have an OpenGL renderer, so this is unused in code (and occupies the Renderer identifier in the VideoCore namespace).
Diffstat (limited to 'src')
-rw-r--r--src/video_core/video_core.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 7c01c0b8d..9fbae8487 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -13,8 +13,6 @@ namespace VideoCore {
class RendererBase;
-enum class Renderer { Software, OpenGL };
-
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;