summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorCharles Lombardo <clombardo169@gmail.com>2023-09-17 17:27:31 -0400
committerCharles Lombardo <clombardo169@gmail.com>2023-09-19 00:31:43 -0400
commit32d65fc8de61407b53eb894dcf26375ea0c982ea (patch)
treec0646a57ba2f4a75a52187bc2eb005e74508e8eb /src
parente3c546a1edb893539094fff6284ee0ebce269a64 (diff)
android: Properly update emulation surface
Previously the emulation surface wasn't being updated during configuration changes and only during specific view events. This would break input and the screen dimensions after each orientation/aspect ratio change. Now a new surface is provided every time and the display dimensions are updated as needed.
Diffstat (limited to 'src')
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt22
-rw-r--r--src/android/app/src/main/jni/emu_window/emu_window.cpp14
2 files changed, 11 insertions, 25 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
index 3e6c157c7..43d1d2364 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
@@ -15,7 +15,6 @@ import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
-import android.util.Rational
import android.view.*
import android.widget.TextView
import androidx.activity.OnBackPressedCallback
@@ -287,6 +286,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
+ updateScreenLayout()
if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
@@ -394,16 +394,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun updateScreenLayout() {
- binding.surfaceEmulation.setAspectRatio(
- when (IntSetting.RENDERER_ASPECT_RATIO.int) {
- 0 -> Rational(16, 9)
- 1 -> Rational(4, 3)
- 2 -> Rational(21, 9)
- 3 -> Rational(16, 10)
- 4 -> null // Stretch
- else -> Rational(16, 9)
- }
- )
+ binding.surfaceEmulation.setAspectRatio(null)
emulationActivity?.buildPictureInPictureParams()
updateOrientation()
}
@@ -693,7 +684,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private class EmulationState(private val gamePath: String) {
private var state: State
private var surface: Surface? = null
- private var runWhenSurfaceIsValid = false
init {
// Starting state is stopped.
@@ -751,8 +741,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// If the surface is set, run now. Otherwise, wait for it to get set.
if (surface != null) {
runWithValidSurface()
- } else {
- runWhenSurfaceIsValid = true
}
}
@@ -760,7 +748,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized
fun newSurface(surface: Surface?) {
this.surface = surface
- if (runWhenSurfaceIsValid) {
+ if (this.surface != null) {
runWithValidSurface()
}
}
@@ -788,10 +776,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun runWithValidSurface() {
- runWhenSurfaceIsValid = false
+ NativeLibrary.surfaceChanged(surface)
when (state) {
State.STOPPED -> {
- NativeLibrary.surfaceChanged(surface)
val emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.")
NativeLibrary.run(gamePath)
@@ -801,7 +788,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.")
- NativeLibrary.surfaceChanged(surface)
NativeLibrary.unpauseEmulation()
}
diff --git a/src/android/app/src/main/jni/emu_window/emu_window.cpp b/src/android/app/src/main/jni/emu_window/emu_window.cpp
index a890c6604..a7e414b81 100644
--- a/src/android/app/src/main/jni/emu_window/emu_window.cpp
+++ b/src/android/app/src/main/jni/emu_window/emu_window.cpp
@@ -11,6 +11,12 @@
#include "jni/emu_window/emu_window.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
+ m_window_width = ANativeWindow_getWidth(surface);
+ m_window_height = ANativeWindow_getHeight(surface);
+
+ // Ensures that we emulate with the correct aspect ratio.
+ UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
+
window_info.render_surface = reinterpret_cast<void*>(surface);
}
@@ -62,14 +68,8 @@ EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsyste
return;
}
- m_window_width = ANativeWindow_getWidth(surface);
- m_window_height = ANativeWindow_getHeight(surface);
-
- // Ensures that we emulate with the correct aspect ratio.
- UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
-
+ OnSurfaceChanged(surface);
window_info.type = Core::Frontend::WindowSystemType::Android;
- window_info.render_surface = reinterpret_cast<void*>(surface);
m_input_subsystem->Initialize();
}