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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-03-14 09:48:39 -0400
committerGitHub <noreply@github.com>2020-03-14 09:48:39 -0400
commit41905ee467b24172ba93e3fcd665bb4e4806a45a (patch)
treed7987c028fddaa50a56ac6321de3f865d272e089 /src
parent35145bd529c3517e2c366efc764a762092d96edf (diff)
parentdaae6a323be9d490c66dd27674fff521cceabe61 (diff)
Merge pull request #3499 from ReinUsesLisp/depth-2d-array
texture_cache/surface_params: Force depth=1 on 2D textures
Diffstat (limited to 'src')
-rw-r--r--src/video_core/texture_cache/surface_params.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index f00839313..9931c5ef7 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -113,8 +113,10 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta
params.height = tic.Height();
params.depth = tic.Depth();
params.pitch = params.is_tiled ? 0 : tic.Pitch();
- if (params.target == SurfaceTarget::TextureCubemap ||
- params.target == SurfaceTarget::TextureCubeArray) {
+ if (params.target == SurfaceTarget::Texture2D && params.depth > 1) {
+ params.depth = 1;
+ } else if (params.target == SurfaceTarget::TextureCubemap ||
+ params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = tic.max_mip_level + 1;