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authorMarcos Vitali <marcosvitali@gmail.com>2018-12-09 23:36:21 -0300
committerMarcos Vitali <marcosvitali@gmail.com>2018-12-09 23:36:21 -0300
commit430e1f864b97a77287885e23fba5d04c43c99e6f (patch)
tree90cd0b84befeac8346203b44bb62ec8f3ebefbf7 /src
parent3bddd5351e534b0a06ad9f2e6ab69b786381766c (diff)
gl_shader_decompiler: IPA FrontFacing: the right value when is the front face is 0xFFFFFFFF.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 4fc09cac6..851012da4 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -928,7 +928,7 @@ private:
case Attribute::Index::FrontFacing:
// TODO(Subv): Find out what the values are for the other elements.
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
- return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
+ return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))";
default:
const u32 index{static_cast<u32>(attribute) -
static_cast<u32>(Attribute::Index::Attribute_0)};