diff options
author | bunnei <bunneidev@gmail.com> | 2018-03-24 21:09:30 -0400 |
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committer | bunnei <bunneidev@gmail.com> | 2018-03-26 21:16:55 -0400 |
commit | 4369af6b7e266112cf4dd234f2008ac41df5c00e (patch) | |
tree | be2411d45b541523b207f40bca461eb2d812a89f /src | |
parent | 3754e0fdfdb46a74965427160cde3818ffaa54c4 (diff) |
maxwell_to_gl: Add module and function for decoding VertexType.
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 40 |
2 files changed, 41 insertions, 0 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 3dab81769..841f27d7f 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -31,6 +31,7 @@ add_library(video_core STATIC renderer_opengl/gl_state.h renderer_opengl/gl_stream_buffer.cpp renderer_opengl/gl_stream_buffer.h + renderer_opengl/maxwell_to_gl.h renderer_opengl/renderer_opengl.cpp renderer_opengl/renderer_opengl.h textures/decoders.cpp diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h new file mode 100644 index 000000000..54859b5a0 --- /dev/null +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -0,0 +1,40 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <glad/glad.h> +#include "common/common_types.h" +#include "common/logging/log.h" +#include "video_core/engines/maxwell_3d.h" + +namespace MaxwellToGL { + +using Maxwell = Tegra::Engines::Maxwell3D::Regs; + +inline GLenum VertexType(Maxwell::VertexAttribute attrib) { + switch (attrib.type) { + case Maxwell::VertexAttribute::Type::UnsignedNorm: { + + switch (attrib.size) { + case Maxwell::VertexAttribute::Size::Size_8_8_8_8: + return GL_UNSIGNED_BYTE; + } + + LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size=%s", attrib.SizeString()); + UNREACHABLE(); + return {}; + } + + case Maxwell::VertexAttribute::Type::Float: + return GL_FLOAT; + } + + LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type=%s", attrib.TypeString()); + UNREACHABLE(); + return {}; +} + +} // namespace MaxwellToGL |