diff options
author | Lioncash <mathew1800@gmail.com> | 2020-11-20 04:34:02 -0500 |
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committer | Lioncash <mathew1800@gmail.com> | 2020-11-20 04:38:18 -0500 |
commit | 5b441fa25d7003d7fc85584d2e5c30e9d54e69f6 (patch) | |
tree | 64d233022605762d333c8836e4423afa385445e8 /src | |
parent | 92344da20ce4801543c1d3148e1f1b62ba162ffb (diff) |
async_shaders: std::move data within QueueVulkanShader()
Same behavior, but avoids redundant copies.
While we're at it, we can simplify the pushing of the parameters into
the pending queue.
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/shader/async_shaders.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp index 39cc3b869..c106b2a20 100644 --- a/src/video_core/shader/async_shaders.cpp +++ b/src/video_core/shader/async_shaders.cpp @@ -153,8 +153,8 @@ void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, .descriptor_pool = &descriptor_pool, .update_descriptor_queue = &update_descriptor_queue, .renderpass_cache = &renderpass_cache, - .bindings = bindings, - .program = program, + .bindings = std::move(bindings), + .program = std::move(program), .key = key, }; |