diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-04-12 05:06:55 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-04-12 05:06:55 -0300 |
commit | 75eb953575b99da5657c1d1e5fe0605782b30e35 (patch) | |
tree | 6060859516ef00557d053480173412e97ea6e808 /src | |
parent | 75e39f7f88a51cd21a8de57913d737322768367e (diff) |
gl_shader_decompiler: Improve generated code in HMergeH*
Avoiding bitwise expressions, this fixes Turing issues in shaders using
half float merges that affected several games.
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 160ae4340..59bbd1211 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1819,15 +1819,17 @@ private: } Expression HMergeH0(Operation operation) { - std::string dest = VisitOperand(operation, 0).AsUint(); - std::string src = VisitOperand(operation, 1).AsUint(); - return {fmt::format("(({} & 0x0000FFFFU) | ({} & 0xFFFF0000U))", src, dest), Type::Uint}; + const std::string dest = VisitOperand(operation, 0).AsUint(); + const std::string src = VisitOperand(operation, 1).AsUint(); + return {fmt::format("vec2(unpackHalf2x16({}).x, unpackHalf2x16({}).y)", src, dest), + Type::HalfFloat}; } Expression HMergeH1(Operation operation) { - std::string dest = VisitOperand(operation, 0).AsUint(); - std::string src = VisitOperand(operation, 1).AsUint(); - return {fmt::format("(({} & 0x0000FFFFU) | ({} & 0xFFFF0000U))", dest, src), Type::Uint}; + const std::string dest = VisitOperand(operation, 0).AsUint(); + const std::string src = VisitOperand(operation, 1).AsUint(); + return {fmt::format("vec2(unpackHalf2x16({}).x, unpackHalf2x16({}).y)", dest, src), + Type::HalfFloat}; } Expression HPack2(Operation operation) { |