diff options
author | bunnei <bunneidev@gmail.com> | 2019-10-27 14:09:53 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-10-27 14:09:53 -0400 |
commit | 7e2494e98722e1af9d4e36c3b4e70bf4cfb61027 (patch) | |
tree | f8f508bfbbc2648be02b17036632ea5eb910d244 /src | |
parent | 26f3e18c5cb882d48af702aa33519f4a2c74fa75 (diff) | |
parent | a5aa1bb174361530707920f541d23ce2d3a3bb9f (diff) |
Merge pull request #3033 from ReinUsesLisp/w4244-astc
astc: Silence implicit conversion warnings
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/textures/astc.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index a9b8f69af..58b608a36 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp @@ -422,7 +422,7 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) { TexelWeightParams params; // Read the entire block mode all at once - uint16_t modeBits = strm.ReadBits(11); + uint16_t modeBits = static_cast<uint16_t>(strm.ReadBits(11)); // Does this match the void extent block mode? if ((modeBits & 0x01FF) == 0x1FC) { @@ -625,10 +625,10 @@ static void FillVoidExtentLDR(InputBitStream& strm, uint32_t* const outBuf, uint } // Decode the RGBA components and renormalize them to the range [0, 255] - uint16_t r = strm.ReadBits(16); - uint16_t g = strm.ReadBits(16); - uint16_t b = strm.ReadBits(16); - uint16_t a = strm.ReadBits(16); + uint16_t r = static_cast<uint16_t>(strm.ReadBits(16)); + uint16_t g = static_cast<uint16_t>(strm.ReadBits(16)); + uint16_t b = static_cast<uint16_t>(strm.ReadBits(16)); + uint16_t a = static_cast<uint16_t>(strm.ReadBits(16)); uint32_t rgba = (r >> 8) | (g & 0xFF00) | (static_cast<uint32_t>(b) & 0xFF00) << 8 | (static_cast<uint32_t>(a) & 0xFF00) << 16; @@ -681,9 +681,10 @@ protected: public: Pixel() = default; - Pixel(ChannelType a, ChannelType r, ChannelType g, ChannelType b, unsigned bitDepth = 8) + Pixel(uint32_t a, uint32_t r, uint32_t g, uint32_t b, unsigned bitDepth = 8) : m_BitDepth{uint8_t(bitDepth), uint8_t(bitDepth), uint8_t(bitDepth), uint8_t(bitDepth)}, - color{a, r, g, b} {} + color{static_cast<ChannelType>(a), static_cast<ChannelType>(r), + static_cast<ChannelType>(g), static_cast<ChannelType>(b)} {} // Changes the depth of each pixel. This scales the values to // the appropriate bit depth by either truncating the least |