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authorLioncash <mathew1800@gmail.com>2020-04-17 19:38:57 -0400
committerLioncash <mathew1800@gmail.com>2020-04-17 19:38:59 -0400
commit7e585bce28fb00cc28be07258429a688295c7433 (patch)
tree23099f8514c99ae1cfb5028d54dda03e95e72238 /src
parentb8f5c71f2d7f819821acf036175cce65ab1ae12c (diff)
memory/slab_heap: Make use of static_cast over reinterpret_cast
Casting from void* with static_cast is permitted by the standard, so we can just make use of that instead.
Diffstat (limited to 'src')
-rw-r--r--src/core/hle/kernel/memory/slab_heap.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/hle/kernel/memory/slab_heap.h b/src/core/hle/kernel/memory/slab_heap.h
index 049403e15..be95fc3f7 100644
--- a/src/core/hle/kernel/memory/slab_heap.h
+++ b/src/core/hle/kernel/memory/slab_heap.h
@@ -51,7 +51,7 @@ public:
}
void Free(void* obj) {
- Node* node = reinterpret_cast<Node*>(obj);
+ Node* node = static_cast<Node*>(obj);
Node* cur_head = head.load();
do {
@@ -145,7 +145,7 @@ public:
}
T* Allocate() {
- T* obj = reinterpret_cast<T*>(AllocateImpl());
+ T* obj = static_cast<T*>(AllocateImpl());
if (obj != nullptr) {
new (obj) T();
}