diff options
author | Subv <subv2112@gmail.com> | 2018-06-07 08:33:23 -0500 |
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committer | Subv <subv2112@gmail.com> | 2018-06-07 08:33:23 -0500 |
commit | 86146ef8194669d1961aff3c241e6fd6fd8dbc77 (patch) | |
tree | eab825475e7b73c200a25e42ea0711fd41198a11 /src | |
parent | 0ff2929644122455b13354f66acf5c761895bb81 (diff) |
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
This should fix the bug with the vs_config UBO being uninitialized during shader execution.
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index b23b8fb29..e7fbc703a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -214,13 +214,14 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { continue; } + GLShader::MaxwellUniformData ubo{}; + ubo.SetFromRegs(gpu.state.shader_stages[stage]); + std::memcpy(buffer_ptr, &ubo, sizeof(ubo)); + // Upload uniform data as one UBO per stage const GLintptr ubo_offset = buffer_offset; copy_buffer(uniform_buffers[stage].handle, ubo_offset, sizeof(GLShader::MaxwellUniformData)); - GLShader::MaxwellUniformData* ub_ptr = - reinterpret_cast<GLShader::MaxwellUniformData*>(buffer_ptr); - ub_ptr->SetFromRegs(gpu.state.shader_stages[stage]); buffer_ptr += sizeof(GLShader::MaxwellUniformData); buffer_offset += sizeof(GLShader::MaxwellUniformData); |