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authorDavid Marcec <dmarcecguzman@gmail.com>2019-07-01 18:05:44 +1000
committerDavid Marcec <dmarcecguzman@gmail.com>2019-07-01 18:05:44 +1000
commit965608e6d16adabd6193605b889e239f4329ac16 (patch)
treed617f624ac40a94f7204cf4ad15162ce9eb3a517 /src
parentd992909636269cde90cf6cb3749ccffcff9a6c56 (diff)
IAudioDevice::QueryAudioDeviceOutputEvent
The event should only be signaled when an output audio device gets changed. Example, Speaker to USB headset. We don't identify different devices internally yet so there's no need to signal the event yet.
Diffstat (limited to 'src')
-rw-r--r--src/core/hle/service/audio/audren_u.cpp19
1 files changed, 16 insertions, 3 deletions
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 75db0c2dc..3711e1ea1 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -167,13 +167,12 @@ public:
{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
- {6, &IAudioDevice::ListAudioDeviceName,
- "ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto
+ {6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
{8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, nullptr, "QueryAudioDeviceInputEvent"},
- {12, nullptr, "QueryAudioDeviceOutputEvent"},
+ {12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
{13, nullptr, "GetAudioSystemMasterVolumeSetting"},
};
RegisterHandlers(functions);
@@ -181,6 +180,11 @@ public:
auto& kernel = Core::System::GetInstance().Kernel();
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IAudioOutBufferReleasedEvent");
+
+ // Should only be signalled when an audio output device has been changed, example: speaker
+ // to headset
+ audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioOutputDeviceSwitchedEvent");
}
private:
@@ -237,7 +241,16 @@ private:
rb.Push<u32>(1);
}
+ void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(audio_output_device_switch_event.readable);
+ }
+
Kernel::EventPair buffer_event;
+ Kernel::EventPair audio_output_device_switch_event;
}; // namespace Audio