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authorSubv <subv2112@gmail.com>2018-09-20 22:31:53 -0500
committerSubv <subv2112@gmail.com>2018-09-20 22:31:53 -0500
commit9cd5c61fcf34423b8fb34589c7685319123b004c (patch)
tree5f11aadcb8383465f2fcb194fa2a6dc681737e08 /src
parentf2372651879dd6682165487b34a70f33357e730a (diff)
RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register.
Previously we were clearing the default backbuffer framebuffer. Found thanks to a Piglit test :)
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index e37acbfac..70fb54507 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -383,7 +383,7 @@ void RasterizerOpenGL::Clear() {
bool use_stencil{};
OpenGLState clear_state;
- clear_state.draw.draw_framebuffer = state.draw.draw_framebuffer;
+ clear_state.draw.draw_framebuffer = framebuffer.handle;
clear_state.color_mask.red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE;
clear_state.color_mask.green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE;
clear_state.color_mask.blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE;