diff options
author | Lioncash <mathew1800@gmail.com> | 2018-09-17 05:57:23 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-09-17 06:01:14 -0400 |
commit | 9dbe9d42914adc007cab42fd1c73f5f52313ec71 (patch) | |
tree | 0702c7fecbb6d6f0bb641089bc713569033d08bb /src | |
parent | 8e7497d5bb17b7e322d191cd103479972bcdb39b (diff) |
yuzu/util: Antialias game list compatibility pixmaps
We pass a hint to the QPainter instance that we want anti-aliasing on
the compatibility icons, which prevents the circles from looking fairly
jagged, and actually makes them look circular.
Diffstat (limited to 'src')
-rw-r--r-- | src/yuzu/util/util.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp index e99042a23..62c080aff 100644 --- a/src/yuzu/util/util.cpp +++ b/src/yuzu/util/util.cpp @@ -30,8 +30,9 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) { QPixmap circle_pixmap(16, 16); circle_pixmap.fill(Qt::transparent); QPainter painter(&circle_pixmap); + painter.setRenderHint(QPainter::Antialiasing); painter.setPen(color); painter.setBrush(color); - painter.drawEllipse(0, 0, 15, 15); + painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0); return circle_pixmap; } |