diff options
author | Lioncash <mathew1800@gmail.com> | 2019-05-04 02:10:37 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-04 02:10:38 -0400 |
commit | 9e15193ef8f2d178b52c460921aae5e21ccdeb28 (patch) | |
tree | 9dd8a1f01bc66cc6d96935acecb7228b88c32a6b /src | |
parent | 08b270676bcbe05c8d1f78b33c46f2c6f3de8977 (diff) |
shader/decode/texture: Remove unused variable
This isn't used anywhere, so we can get rid of it.
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/shader/decode/texture.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 819cc6131..8b574d4e5 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -541,7 +541,6 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de bool is_array, bool is_aoffi) { const std::size_t coord_count = GetCoordCount(texture_type); const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0); - const std::size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0); // If enabled arrays index is always stored in the gpr8 field const u64 array_register = instr.gpr8.Value(); |