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authorbunnei <bunneidev@gmail.com>2018-12-11 11:43:38 -0500
committerGitHub <noreply@github.com>2018-12-11 11:43:38 -0500
commitd63c883e6647267e8627c0e54c3aac2f39b6b198 (patch)
tree98bead9b59aec47c5263b47a14742720777b2629 /src
parent3b1043c58a743fa5efbd2d33f0080691114de964 (diff)
parent430e1f864b97a77287885e23fba5d04c43c99e6f (diff)
Merge pull request #1888 from marcosvitali/glFrontFacing
gl_shader_decompiler: IPA fix FrontFacing.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index e7057a9cb..a5cfa0070 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -928,7 +928,7 @@ private:
case Attribute::Index::FrontFacing:
// TODO(Subv): Find out what the values are for the other elements.
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
- return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
+ return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))";
default:
const u32 index{static_cast<u32>(attribute) -
static_cast<u32>(Attribute::Index::Attribute_0)};