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authorbunnei <bunneidev@gmail.com>2019-03-07 10:47:59 -0500
committerGitHub <noreply@github.com>2019-03-07 10:47:59 -0500
commitd9e9e71aecb75699c33628e3036368db13767098 (patch)
tree4c8fce0af97cc4b867b290231ef5b1ced9739cac /src
parent4f352833a5b94e900ed7afb3b84eeda1bb5fab3d (diff)
parent64e7524f36e213d2addbc83c5fda1331089ccb8a (diff)
Merge pull request #2206 from lioncash/audio-stop
service/audio/audout_u: Only actually stop the audio stream in StopAudioOut if the stream is playing
Diffstat (limited to 'src')
-rw-r--r--src/core/hle/service/audio/audout_u.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index bbe813490..21f5e64c7 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -107,7 +107,9 @@ private:
void StopAudioOut(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
- audio_core.StopStream(stream);
+ if (stream->IsPlaying()) {
+ audio_core.StopStream(stream);
+ }
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);