diff options
author | Lioncash <mathew1800@gmail.com> | 2018-08-21 04:18:27 -0400 |
---|---|---|
committer | Lioncash <mathew1800@gmail.com> | 2018-08-22 06:14:47 -0400 |
commit | dd35b4b18a69c02c3a22ba1a72504fbff69cfec0 (patch) | |
tree | dcae20ee477f4af3a66ffe9d0d5074f1f247a9f1 /src | |
parent | b38d67d940ddd4c03d833dc443126609e0981987 (diff) |
renderer_opengl: Namespace OpenGL code
Namespaces all OpenGL code under the OpenGL namespace.
Prevents polluting the global namespace and allows clear distinction
between other renderers' code in the future.
Diffstat (limited to 'src')
21 files changed, 70 insertions, 23 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 35056d9bd..c67eabe65 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -25,6 +25,8 @@ #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/video_core.h" +namespace OpenGL { + using Maxwell = Tegra::Engines::Maxwell3D::Regs; using PixelFormat = SurfaceParams::PixelFormat; using SurfaceType = SurfaceParams::SurfaceType; @@ -874,3 +876,5 @@ void RasterizerOpenGL::SyncLogicOpState() { state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation); } + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index f40e70bf4..59b727de0 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -22,12 +22,14 @@ #include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" -struct ScreenInfo; - namespace Core::Frontend { class EmuWindow; } +namespace OpenGL { + +struct ScreenInfo; + class RasterizerOpenGL : public VideoCore::RasterizerInterface { public: explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer, ScreenInfo& info); @@ -184,3 +186,5 @@ private: enum class AccelDraw { Disabled, Arrays, Indexed }; AccelDraw accelerate_draw = AccelDraw::Disabled; }; + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 817fa07a8..b1769c99b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -19,6 +19,8 @@ #include "video_core/textures/decoders.h" #include "video_core/utils.h" +namespace OpenGL { + using SurfaceType = SurfaceParams::SurfaceType; using PixelFormat = SurfaceParams::PixelFormat; using ComponentType = SurfaceParams::ComponentType; @@ -967,3 +969,5 @@ void RasterizerCacheOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 siz if (delta < 0) cached_pages.add({pages_interval, delta}); } + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 907e7d606..f273152a2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -16,6 +16,8 @@ #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/textures/texture.h" +namespace OpenGL { + class CachedSurface; using Surface = std::shared_ptr<CachedSurface>; using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>; @@ -759,3 +761,5 @@ private: OGLFramebuffer read_framebuffer; OGLFramebuffer draw_framebuffer; }; + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index 0fed93ca5..3bc1b83b5 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h @@ -10,6 +10,8 @@ #include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/gl_state.h" +namespace OpenGL { + class OGLTexture : private NonCopyable { public: OGLTexture() = default; @@ -331,3 +333,5 @@ public: GLuint handle = 0; }; + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 5b976b636..f1e00c93c 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -15,7 +15,7 @@ #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" -namespace GLShader::Decompiler { +namespace OpenGL::GLShader::Decompiler { using Tegra::Shader::Attribute; using Tegra::Shader::Instruction; @@ -2176,4 +2176,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, return boost::none; } -} // namespace GLShader::Decompiler +} // namespace OpenGL::GLShader::Decompiler diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h index df6769462..b20cc4bfa 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.h +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h @@ -12,7 +12,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_shader_gen.h" -namespace GLShader::Decompiler { +namespace OpenGL::GLShader::Decompiler { using Tegra::Engines::Maxwell3D; @@ -22,4 +22,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix); -} // namespace GLShader::Decompiler +} // namespace OpenGL::GLShader::Decompiler diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 01c7b9720..0677317bc 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -7,7 +7,7 @@ #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_gen.h" -namespace GLShader { +namespace OpenGL::GLShader { using Tegra::Engines::Maxwell3D; @@ -103,4 +103,4 @@ void main() { return {out, program.second}; } -} // namespace GLShader +} // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index 4729ce0fc..2c636b7f3 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -12,7 +12,7 @@ #include "common/common_types.h" #include "common/hash.h" -namespace GLShader { +namespace OpenGL::GLShader { constexpr size_t MAX_PROGRAM_CODE_LENGTH{0x1000}; @@ -191,20 +191,20 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup, const MaxwellVSConf */ ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSConfig& config); -} // namespace GLShader +} // namespace OpenGL::GLShader namespace std { template <> -struct hash<GLShader::MaxwellVSConfig> { - size_t operator()(const GLShader::MaxwellVSConfig& k) const { +struct hash<OpenGL::GLShader::MaxwellVSConfig> { + size_t operator()(const OpenGL::GLShader::MaxwellVSConfig& k) const { return k.Hash(); } }; template <> -struct hash<GLShader::MaxwellFSConfig> { - size_t operator()(const GLShader::MaxwellFSConfig& k) const { +struct hash<OpenGL::GLShader::MaxwellFSConfig> { + size_t operator()(const OpenGL::GLShader::MaxwellFSConfig& k) const { return k.Hash(); } }; diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index f0886caac..8960afef5 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -7,7 +7,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_shader_manager.h" -namespace GLShader { +namespace OpenGL::GLShader { namespace Impl { static void SetShaderUniformBlockBinding(GLuint shader, const char* name, @@ -49,4 +49,4 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh instance_id[0] = state.current_instance; } -} // namespace GLShader +} // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 75fa73605..0e7085776 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -12,7 +12,7 @@ #include "video_core/renderer_opengl/gl_shader_gen.h" #include "video_core/renderer_opengl/maxwell_to_gl.h" -namespace GLShader { +namespace OpenGL::GLShader { /// Number of OpenGL texture samplers that can be used in the fragment shader static constexpr size_t NumTextureSamplers = 32; @@ -171,4 +171,4 @@ private: OGLPipeline pipeline; }; -} // namespace GLShader +} // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp index 3c087d638..5781d9d16 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.cpp +++ b/src/video_core/renderer_opengl/gl_shader_util.cpp @@ -8,7 +8,7 @@ #include "common/logging/log.h" #include "video_core/renderer_opengl/gl_shader_util.h" -namespace GLShader { +namespace OpenGL::GLShader { GLuint LoadShader(const char* source, GLenum type) { const char* debug_type; @@ -47,4 +47,4 @@ GLuint LoadShader(const char* source, GLenum type) { return shader_id; } -} // namespace GLShader +} // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h index 0e4d782e2..285594f50 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.h +++ b/src/video_core/renderer_opengl/gl_shader_util.h @@ -10,7 +10,7 @@ #include "common/assert.h" #include "common/logging/log.h" -namespace GLShader { +namespace OpenGL::GLShader { /** * Utility function to log the source code of a list of shaders. @@ -89,4 +89,4 @@ GLuint LoadProgram(bool separable_program, T... shaders) { return program_id; } -} // namespace GLShader +} // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 13399ceb8..e1a887d67 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -7,6 +7,8 @@ #include "common/logging/log.h" #include "video_core/renderer_opengl/gl_state.h" +namespace OpenGL { + OpenGLState OpenGLState::cur_state; OpenGLState::OpenGLState() { @@ -338,3 +340,5 @@ OpenGLState& OpenGLState::ResetFramebuffer(GLuint handle) { } return *this; } + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 219b65a8a..22b0b1e41 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -9,6 +9,8 @@ #include "video_core/engines/maxwell_3d.h" +namespace OpenGL { + using Regs = Tegra::Engines::Maxwell3D::Regs; namespace TextureUnits { @@ -163,3 +165,5 @@ public: private: static OpenGLState cur_state; }; + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp index 03a8ed8b7..e565afcee 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp +++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp @@ -9,6 +9,8 @@ #include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" +namespace OpenGL { + OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent) : gl_target(target), buffer_size(size) { gl_buffer.Create(); @@ -97,3 +99,5 @@ void OGLStreamBuffer::Unmap(GLsizeiptr size) { buffer_pos += size; } + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h index 3b0cdf6bc..ae7961bd7 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.h +++ b/src/video_core/renderer_opengl/gl_stream_buffer.h @@ -9,6 +9,8 @@ #include "common/common_types.h" #include "video_core/renderer_opengl/gl_resource_manager.h" +namespace OpenGL { + class OGLStreamBuffer : private NonCopyable { public: explicit OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent = false); @@ -42,3 +44,5 @@ private: GLsizeiptr mapped_size = 0; u8* mapped_ptr = nullptr; }; + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 0d55b3e17..0343759a6 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -10,6 +10,8 @@ #include "common/logging/log.h" #include "video_core/engines/maxwell_3d.h" +namespace OpenGL { + using GLvec2 = std::array<GLfloat, 2>; using GLvec3 = std::array<GLfloat, 3>; using GLvec4 = std::array<GLfloat, 4>; @@ -360,3 +362,4 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) { } } // namespace MaxwellToGL +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index eef13dddc..73d6419b4 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -20,6 +20,8 @@ #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/utils.h" +namespace OpenGL { + static const char vertex_shader[] = R"( #version 150 core @@ -476,3 +478,5 @@ bool RendererOpenGL::Init() { /// Shutdown the renderer void RendererOpenGL::ShutDown() {} + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 7ae103f04..961467a62 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -16,6 +16,8 @@ namespace Core::Frontend { class EmuWindow; } +namespace OpenGL { + /// Structure used for storing information about the textures for the Switch screen struct TextureInfo { OGLTexture resource; @@ -98,3 +100,5 @@ private: Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags; MathUtil::Rectangle<int> framebuffer_crop_rect; }; + +} // namespace OpenGL diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 6780d1c16..07e3a7d24 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -10,7 +10,7 @@ namespace VideoCore { std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window) { - return std::make_unique<RendererOpenGL>(emu_window); + return std::make_unique<OpenGL::RendererOpenGL>(emu_window); } } // namespace VideoCore |