summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorLioncash <mathew1800@gmail.com>2018-07-20 01:04:32 -0400
committerLioncash <mathew1800@gmail.com>2018-07-20 01:11:20 -0400
commite6b3d3a9ead9a6bafc2a91caf917d58df49ef091 (patch)
tree7bf2f3a0bdda269adf3b981dc94f1ac20852773a /src
parentd3cfaf95c883512691df01e90d8ab7e8873c2c3d (diff)
gl_state: Get rid of mismatched sign conversions
While we're at it, amend the loop variable type to be the same width as that returned by the .size() call.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp31
1 files changed, 17 insertions, 14 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 2e8a422a8..8eced0480 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -181,28 +181,31 @@ void OpenGLState::Apply() const {
}
// Textures
- for (int i = 0; i < std::size(texture_units); ++i) {
- if (texture_units[i].texture_2d != cur_state.texture_units[i].texture_2d) {
- glActiveTexture(TextureUnits::MaxwellTexture(i).Enum());
- glBindTexture(GL_TEXTURE_2D, texture_units[i].texture_2d);
+ for (std::size_t i = 0; i < std::size(texture_units); ++i) {
+ const auto& texture_unit = texture_units[i];
+ const auto& cur_state_texture_unit = cur_state.texture_units[i];
+
+ if (texture_unit.texture_2d != cur_state_texture_unit.texture_2d) {
+ glActiveTexture(TextureUnits::MaxwellTexture(static_cast<int>(i)).Enum());
+ glBindTexture(GL_TEXTURE_2D, texture_unit.texture_2d);
}
- if (texture_units[i].sampler != cur_state.texture_units[i].sampler) {
- glBindSampler(static_cast<GLuint>(i), texture_units[i].sampler);
+ if (texture_unit.sampler != cur_state_texture_unit.sampler) {
+ glBindSampler(static_cast<GLuint>(i), texture_unit.sampler);
}
// Update the texture swizzle
- if (texture_units[i].swizzle.r != cur_state.texture_units[i].swizzle.r ||
- texture_units[i].swizzle.g != cur_state.texture_units[i].swizzle.g ||
- texture_units[i].swizzle.b != cur_state.texture_units[i].swizzle.b ||
- texture_units[i].swizzle.a != cur_state.texture_units[i].swizzle.a) {
- std::array<GLint, 4> mask = {texture_units[i].swizzle.r, texture_units[i].swizzle.g,
- texture_units[i].swizzle.b, texture_units[i].swizzle.a};
+ if (texture_unit.swizzle.r != cur_state_texture_unit.swizzle.r ||
+ texture_unit.swizzle.g != cur_state_texture_unit.swizzle.g ||
+ texture_unit.swizzle.b != cur_state_texture_unit.swizzle.b ||
+ texture_unit.swizzle.a != cur_state_texture_unit.swizzle.a) {
+ std::array<GLint, 4> mask = {texture_unit.swizzle.r, texture_unit.swizzle.g,
+ texture_unit.swizzle.b, texture_unit.swizzle.a};
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
}
}
// Constbuffers
- for (u32 stage = 0; stage < draw.const_buffers.size(); ++stage) {
- for (u32 buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) {
+ for (std::size_t stage = 0; stage < draw.const_buffers.size(); ++stage) {
+ for (std::size_t buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) {
auto& current = cur_state.draw.const_buffers[stage][buffer_id];
auto& new_state = draw.const_buffers[stage][buffer_id];
if (current.enabled != new_state.enabled || current.bindpoint != new_state.bindpoint ||