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authorgerman <german@thesoftwareartisans.com>2021-01-17 18:40:27 -0600
committergerman <german@thesoftwareartisans.com>2021-01-17 18:40:27 -0600
commite7c1d7bf77efc01260ac37dbec320c9e547fa9db (patch)
tree8e2a37ac1217604eb21d2f476ef3177953c1f41e /src
parent0bd8cecc945ec87a1b011c824d49a34d7003c4c8 (diff)
Always update configuration for handheld
Diffstat (limited to 'src')
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 46ea026e4..13f0351d4 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -575,6 +575,16 @@ void ConfigureInputPlayer::ApplyConfiguration() {
std::transform(motions_param.begin(), motions_param.end(), motions.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ // Apply configuration for handheld
+ if (player_index == 0) {
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ if (player.controller_type == Settings::ControllerType::Handheld) {
+ handheld = player;
+ }
+ handheld.connected = ui->groupConnectedController->isChecked() &&
+ player.controller_type == Settings::ControllerType::Handheld;
+ }
}
void ConfigureInputPlayer::TryConnectSelectedController() {