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authorbunnei <bunneidev@gmail.com>2023-02-17 09:44:38 -0800
committerGitHub <noreply@github.com>2023-02-17 09:44:38 -0800
commite91ff9b7bd37c87c43c1ca9ef9d8c2def050d768 (patch)
tree88347023ee99134ca9eb68453cfaf89d898d31c6 /src
parent61b1772e510523813b0642b51113135148e0ce5a (diff)
parent139b645aa23045463c3b0919f47be03a330c87f9 (diff)
Merge pull request #9810 from Kelebek1/nvdec_threads
Allow >1 cpu threads on video decoding, disable multi-frame decoding
Diffstat (limited to 'src')
-rw-r--r--src/video_core/host1x/codecs/codec.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/host1x/codecs/codec.cpp b/src/video_core/host1x/codecs/codec.cpp
index 42e7d6e4f..3e9022dce 100644
--- a/src/video_core/host1x/codecs/codec.cpp
+++ b/src/video_core/host1x/codecs/codec.cpp
@@ -152,6 +152,8 @@ bool Codec::CreateGpuAvDevice() {
void Codec::InitializeAvCodecContext() {
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
+ av_codec_ctx->thread_count = 0;
+ av_codec_ctx->thread_type &= ~FF_THREAD_FRAME;
}
void Codec::InitializeGpuDecoder() {