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authorMorph <39850852+Morph1984@users.noreply.github.com>2022-10-21 01:54:44 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2022-10-21 01:54:57 -0400
commitf16db300c6117da0286a5504cd3605e6aceaf40f (patch)
treef25091afaa3ca95e9652a60eaa6c60fd683beba9 /src
parent6b71530fa8d3ce811537110a42dc8cd554629fb2 (diff)
format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINT
This format is similar to Z32_FLOAT_X24S8_UINT, which is implemented with D32_FLOAT_S8_UINT. Used in Persona 5 Royal
Diffstat (limited to 'src')
-rw-r--r--src/video_core/texture_cache/format_lookup_table.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp
index ad935d386..08aa8ca33 100644
--- a/src/video_core/texture_cache/format_lookup_table.cpp
+++ b/src/video_core/texture_cache/format_lookup_table.cpp
@@ -150,6 +150,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
return PixelFormat::D24_UNORM_S8_UINT;
case Hash(TextureFormat::D32S8, FLOAT, UINT, UNORM, UNORM, LINEAR):
return PixelFormat::D32_FLOAT_S8_UINT;
+ case Hash(TextureFormat::R32_B24G8, FLOAT, UINT, UNORM, UNORM, LINEAR):
+ return PixelFormat::D32_FLOAT_S8_UINT;
case Hash(TextureFormat::BC1_RGBA, UNORM, LINEAR):
return PixelFormat::BC1_RGBA_UNORM;
case Hash(TextureFormat::BC1_RGBA, UNORM, SRGB):