diff options
author | wwylele <wwylele@gmail.com> | 2017-06-22 17:33:51 +0300 |
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committer | wwylele <wwylele@gmail.com> | 2017-06-22 17:47:46 +0300 |
commit | f1e377f57e48a4046298b1c61c1a14a2d7193cee (patch) | |
tree | 0cc31e50a3921ae883069bd34565af71bbb73f69 /src | |
parent | 72b69cea4bf9d01e520fb984a382de3e85af4e36 (diff) |
gl_rasterizer: create the texture before applying the state
this is a rebasing error from #2792. It doesn't affect much though, because the later more Apply() call fixes/hides it
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 8b7991c04..e3dcd831b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -94,10 +94,10 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { framebuffer.Create(); // Allocate and bind lighting lut textures - lighting_lut_buffer.Create(); + lighting_lut.Create(); state.lighting_lut.texture_buffer = lighting_lut.handle; state.Apply(); - lighting_lut.Create(); + lighting_lut_buffer.Create(); glBindBuffer(GL_TEXTURE_BUFFER, lighting_lut_buffer.handle); glBufferData(GL_TEXTURE_BUFFER, sizeof(GLfloat) * 2 * 256 * Pica::LightingRegs::NumLightingSampler, nullptr, |