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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-04-14 21:24:33 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-04-14 21:24:33 -0300
commitfd6371eba73ba138f17bbeb70b3ada2946efb680 (patch)
tree1102a275c36c0fa30f017ad2b8e6e53f709efe28 /src
parente366b4ee1f3c29858614689396d302c96aee14f1 (diff)
Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"
This reverts commit 05cf27083608bebd3ee4c38f2f948c8f2030f881. Apparently the first approach using floats instead of bitfieldInert worked better for Fire Emblem: Three Houses. Reverting to get that behavior back.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 1f1f01313..59bbd1211 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1821,13 +1821,15 @@ private:
Expression HMergeH0(Operation operation) {
const std::string dest = VisitOperand(operation, 0).AsUint();
const std::string src = VisitOperand(operation, 1).AsUint();
- return {fmt::format("bitfieldInsert({}, {}, 0, 16)", dest, src), Type::Uint};
+ return {fmt::format("vec2(unpackHalf2x16({}).x, unpackHalf2x16({}).y)", src, dest),
+ Type::HalfFloat};
}
Expression HMergeH1(Operation operation) {
const std::string dest = VisitOperand(operation, 0).AsUint();
const std::string src = VisitOperand(operation, 1).AsUint();
- return {fmt::format("bitfieldInsert({}, {}, 16, 16)", dest, src), Type::Uint};
+ return {fmt::format("vec2(unpackHalf2x16({}).x, unpackHalf2x16({}).y)", dest, src),
+ Type::HalfFloat};
}
Expression HPack2(Operation operation) {