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authorLioncash <mathew1800@gmail.com>2020-09-17 15:04:14 -0400
committerLioncash <mathew1800@gmail.com>2020-09-17 15:04:17 -0400
commitffc66f089d8a3aade2758e382501f87e4d98e7ff (patch)
tree3bc816bc895068d0ff9444754bd9db517421a681 /src
parentfcd0925ecff8022e33daf5b0385be1bd23eefcd5 (diff)
decoder/texture: Eliminate narrowing conversion in GetTldCode()
The assignment was previously truncating a u64 value to a bool.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/shader/decode/texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 29ebf65ba..a03b50e39 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -763,7 +763,7 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) {
const auto texture_type{instr.tld.texture_type};
- const bool is_array{instr.tld.is_array};
+ const bool is_array{instr.tld.is_array != 0};
const bool lod_enabled{instr.tld.GetTextureProcessMode() == TextureProcessMode::LL};
const std::size_t coord_count{GetCoordCount(texture_type)};