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authorZephyron <zephyron@citron-emu.org>2025-01-18 19:09:03 +1000
committerZephyron <zephyron@citron-emu.org>2025-01-18 19:09:03 +1000
commitd4d3061eb78fdba50201613271688a1dcd231ef4 (patch)
treeee6b834640486b9462d32e49f1ba1740ada69839 /vcpkg.json
parent450d80fc81404dbeab949552b630d72bec80db85 (diff)
arm/video: Fix shader extension and exception handling
Two main changes in this commit: 1. Replace NVIDIA-specific GL_NV_gpu_shader5 extension with the more widely supported GL_EXT_shader_explicit_arithmetic_types_float16 in the scaleforce shader. This improves compatibility across different GPU vendors. 2. Refactor ARM32 exception handling: - Restructure exception cases for better readability - Update exception handling to match current Dynarmic API - Fix indentation in switch statement - Remove AccessViolation case as it's no longer supported in current API These changes improve shader compatibility and align the exception handling with the current Dynarmic implementation.
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