diff options
| -rw-r--r-- | src/citra/emu_window/emu_window_glfw.cpp | 65 | ||||
| -rw-r--r-- | src/citra/emu_window/emu_window_glfw.h | 5 | ||||
| -rw-r--r-- | src/citra_qt/bootmanager.cpp | 49 | ||||
| -rw-r--r-- | src/citra_qt/bootmanager.hxx | 2 | ||||
| -rw-r--r-- | src/common/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/common/emu_window.cpp | 17 | ||||
| -rw-r--r-- | src/common/emu_window.h | 19 | ||||
| -rw-r--r-- | src/common/key_map.cpp | 18 | ||||
| -rw-r--r-- | src/common/key_map.h | 46 | ||||
| -rw-r--r-- | src/core/hle/service/hid.cpp | 160 | ||||
| -rw-r--r-- | src/core/hle/service/hid.h | 80 | ||||
| -rw-r--r-- | src/video_core/video_core.h | 1 | 
12 files changed, 259 insertions, 204 deletions
| diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp index 0a861cff0..b911e60c5 100644 --- a/src/citra/emu_window/emu_window_glfw.cpp +++ b/src/citra/emu_window/emu_window_glfw.cpp @@ -8,49 +8,53 @@  #include "citra/emu_window/emu_window_glfw.h" -static const KeyMap::DefaultKeyMapping default_key_map[] = { -    { KeyMap::CitraKey(GLFW_KEY_A), HID_User::PAD_A }, -    { KeyMap::CitraKey(GLFW_KEY_B), HID_User::PAD_B }, -    { KeyMap::CitraKey(GLFW_KEY_BACKSLASH), HID_User::PAD_SELECT }, -    { KeyMap::CitraKey(GLFW_KEY_ENTER), HID_User::PAD_START }, -    { KeyMap::CitraKey(GLFW_KEY_RIGHT), HID_User::PAD_RIGHT }, -    { KeyMap::CitraKey(GLFW_KEY_LEFT), HID_User::PAD_LEFT }, -    { KeyMap::CitraKey(GLFW_KEY_UP), HID_User::PAD_UP }, -    { KeyMap::CitraKey(GLFW_KEY_DOWN), HID_User::PAD_DOWN }, -    { KeyMap::CitraKey(GLFW_KEY_R), HID_User::PAD_R }, -    { KeyMap::CitraKey(GLFW_KEY_L), HID_User::PAD_L }, -    { KeyMap::CitraKey(GLFW_KEY_X), HID_User::PAD_X }, -    { KeyMap::CitraKey(GLFW_KEY_Y), HID_User::PAD_Y }, -    { KeyMap::CitraKey(GLFW_KEY_H), HID_User::PAD_CIRCLE_RIGHT }, -    { KeyMap::CitraKey(GLFW_KEY_F), HID_User::PAD_CIRCLE_LEFT }, -    { KeyMap::CitraKey(GLFW_KEY_T), HID_User::PAD_CIRCLE_UP }, -    { KeyMap::CitraKey(GLFW_KEY_G), HID_User::PAD_CIRCLE_DOWN }, +static const std::pair<int, HID_User::PadState> default_key_map[] = { +    { GLFW_KEY_A, HID_User::PAD_A }, +    { GLFW_KEY_B, HID_User::PAD_B }, +    { GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT }, +    { GLFW_KEY_ENTER, HID_User::PAD_START }, +    { GLFW_KEY_RIGHT, HID_User::PAD_RIGHT }, +    { GLFW_KEY_LEFT, HID_User::PAD_LEFT }, +    { GLFW_KEY_UP, HID_User::PAD_UP }, +    { GLFW_KEY_DOWN, HID_User::PAD_DOWN }, +    { GLFW_KEY_R, HID_User::PAD_R }, +    { GLFW_KEY_L, HID_User::PAD_L }, +    { GLFW_KEY_X, HID_User::PAD_X }, +    { GLFW_KEY_Y, HID_User::PAD_Y }, +    { GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT }, +    { GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT }, +    { GLFW_KEY_T, HID_User::PAD_CIRCLE_UP }, +    { GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN },  }; +/// Called by GLFW when a key event occurs +void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { + +    if (!VideoCore::g_emu_window) { +        return; +    } + +    int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id; -static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {      if (action == GLFW_PRESS) { -        EmuWindow::KeyPressed(KeyMap::CitraKey(key)); +        EmuWindow::KeyPressed({key, keyboard_id});      }      if (action == GLFW_RELEASE) { -        EmuWindow::KeyReleased(KeyMap::CitraKey(key)); +        EmuWindow::KeyReleased({key, keyboard_id});      } -    HID_User::PADUpdateComplete(); -} - -static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) { -    EmuWindow_GLFW* emu_window = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win); -    emu_window->SetClientAreaWidth(width); -    emu_window->SetClientAreaHeight(height); +    HID_User::PadUpdateComplete();  }  /// EmuWindow_GLFW constructor  EmuWindow_GLFW::EmuWindow_GLFW() { -    // Set default key mappings -    for (int i = 0; i < ARRAY_SIZE(default_key_map); i++) { -        KeyMap::SetKeyMapping(default_key_map[i].key, default_key_map[i].state); +    // Register a new ID for the default keyboard +    keyboard_id = KeyMap::NewDeviceId(); + +    // Set default key mappings for keyboard +    for (auto mapping : default_key_map) { +        KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);      }      // Initialize the window @@ -79,7 +83,6 @@ EmuWindow_GLFW::EmuWindow_GLFW() {      // Setup callbacks      glfwSetWindowUserPointer(m_render_window, this);      glfwSetKeyCallback(m_render_window, OnKeyEvent); -    //glfwSetWindowSizeCallback(m_render_window, OnWindowSizeEvent);      DoneCurrent();  } diff --git a/src/citra/emu_window/emu_window_glfw.h b/src/citra/emu_window/emu_window_glfw.h index c1b41203b..29325bb75 100644 --- a/src/citra/emu_window/emu_window_glfw.h +++ b/src/citra/emu_window/emu_window_glfw.h @@ -25,8 +25,9 @@ public:      /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread      void DoneCurrent(); -	GLFWwindow* m_render_window;    ///< Internal GLFW render window +    static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);  private: - +    GLFWwindow* m_render_window; ///< Internal GLFW render window +    int keyboard_id;             ///< Device id of keyboard for use with KeyMap  }; diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index 573060d30..657e39bea 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp @@ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread()      return emu_thread;  } +static const std::pair<int, HID_User::PadState> default_key_map[] = { +    { Qt::Key_A, HID_User::PAD_A }, +    { Qt::Key_B, HID_User::PAD_B }, +    { Qt::Key_Backslash, HID_User::PAD_SELECT }, +    { Qt::Key_Enter, HID_User::PAD_START }, +    { Qt::Key_Right, HID_User::PAD_RIGHT }, +    { Qt::Key_Left, HID_User::PAD_LEFT }, +    { Qt::Key_Up, HID_User::PAD_UP }, +    { Qt::Key_Down, HID_User::PAD_DOWN }, +    { Qt::Key_R, HID_User::PAD_R }, +    { Qt::Key_L, HID_User::PAD_L }, +    { Qt::Key_X, HID_User::PAD_X }, +    { Qt::Key_Y, HID_User::PAD_Y }, +    { Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT }, +    { Qt::Key_F, HID_User::PAD_CIRCLE_LEFT }, +    { Qt::Key_T, HID_User::PAD_CIRCLE_UP }, +    { Qt::Key_G, HID_User::PAD_CIRCLE_DOWN }, +}; +  GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)  { +    // Register a new ID for the default keyboard +    keyboard_id = KeyMap::NewDeviceId(); + +    // Set default key mappings for keyboard +    for (auto mapping : default_key_map) { +        KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second); +    } +      // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose      QGLFormat fmt;      fmt.setProfile(QGLFormat::CoreProfile); @@ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry()  void GRenderWindow::keyPressEvent(QKeyEvent* event)  { -    /* -    bool key_processed = false; -    for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) -        if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED)) -            key_processed = true; - -    if (!key_processed) -        QWidget::keyPressEvent(event); -    */ +    EmuWindow::KeyPressed({event->key(), keyboard_id}); +    HID_User::PadUpdateComplete();  }  void GRenderWindow::keyReleaseEvent(QKeyEvent* event)  { -    /* -    bool key_processed = false; -    for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) -        if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED)) -            key_processed = true; - -    if (!key_processed) -        QWidget::keyPressEvent(event); -    */ +    EmuWindow::KeyReleased({event->key(), keyboard_id}); +    HID_User::PadUpdateComplete();  } diff --git a/src/citra_qt/bootmanager.hxx b/src/citra_qt/bootmanager.hxx index 51cb781e9..eedf19471 100644 --- a/src/citra_qt/bootmanager.hxx +++ b/src/citra_qt/bootmanager.hxx @@ -116,4 +116,6 @@ private:      EmuThread emu_thread;      QByteArray geometry; + +    int keyboard_id;  }; diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 4ae34bea9..9d5a90762 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -4,6 +4,7 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU  set(SRCS              break_points.cpp              console_listener.cpp +            emu_window.cpp              extended_trace.cpp              file_search.cpp              file_util.cpp diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp new file mode 100644 index 000000000..7a2c50ac8 --- /dev/null +++ b/src/common/emu_window.cpp @@ -0,0 +1,17 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "emu_window.h" + +void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { +    HID_User::PadState mapped_key = KeyMap::GetPadKey(key); + +    HID_User::PadButtonPress(mapped_key); +} + +void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) { +    HID_User::PadState mapped_key = KeyMap::GetPadKey(key); + +    HID_User::PadButtonRelease(mapped_key); +} diff --git a/src/common/emu_window.h b/src/common/emu_window.h index 90fbd9335..23f178fdf 100644 --- a/src/common/emu_window.h +++ b/src/common/emu_window.h @@ -8,7 +8,6 @@  #include "common/scm_rev.h"  #include "common/key_map.h" -#include "core/hle/service/hid.h"  // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,   //  QGLWidget, GLFW, etc...) @@ -35,21 +34,11 @@ public:      /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread      virtual void DoneCurrent() = 0; -    static void KeyPressed(KeyMap::CitraKey key) { -        HID_User::PADState mapped_key = KeyMap::Get3DSKey(key); +    /// Signals a key press action to the HID module +    static void KeyPressed(KeyMap::HostDeviceKey key); -        if (mapped_key.hex != HID_User::PAD_NONE.hex) { -            HID_User::PADButtonPress(mapped_key); -        } -    } - -    static void KeyReleased(KeyMap::CitraKey key) { -        HID_User::PADState mapped_key = KeyMap::Get3DSKey(key); - -        if (mapped_key.hex != HID_User::PAD_NONE.hex) { -            HID_User::PADButtonRelease(mapped_key); -        } -    } +    /// Signals a key release action to the HID module +    static void KeyReleased(KeyMap::HostDeviceKey key);      Config GetConfig() const {           return m_config; diff --git a/src/common/key_map.cpp b/src/common/key_map.cpp index 5941a105b..309caab98 100644 --- a/src/common/key_map.cpp +++ b/src/common/key_map.cpp @@ -1,21 +1,25 @@ -// Copyright 2013 Dolphin Emulator Project +// Copyright 2014 Citra Emulator Project  // Licensed under GPLv2  // Refer to the license.txt file included.  #include "key_map.h"  #include <map> -  namespace KeyMap { -std::map<CitraKey, HID_User::PADState> g_key_map; +static std::map<HostDeviceKey, HID_User::PadState> key_map; +static int next_device_id = 0; + +int NewDeviceId() { +    return next_device_id++; +} -void SetKeyMapping(CitraKey key, HID_User::PADState padState) { -    g_key_map[key].hex = padState.hex; +void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState) { +    key_map[key].hex = padState.hex;  } -HID_User::PADState Get3DSKey(CitraKey key) { -    return g_key_map[key]; +HID_User::PadState GetPadKey(HostDeviceKey key) { +    return key_map[key];  }  } diff --git a/src/common/key_map.h b/src/common/key_map.h index 7e94df618..b5acfbab0 100644 --- a/src/common/key_map.h +++ b/src/common/key_map.h @@ -1,4 +1,4 @@ -// Copyright 2013 Dolphin Emulator Project +// Copyright 2014 Citra Emulator Project  // Licensed under GPLv2  // Refer to the license.txt file included. @@ -8,28 +8,38 @@  namespace KeyMap { -class CitraKey { -public: -    CitraKey() : keyCode(0) {} -    CitraKey(int code) : keyCode(code) {} - -    int keyCode; - -    bool operator < (const CitraKey &other) const { -        return keyCode < other.keyCode; +/** + * Represents a key for a specific host device. + */ +struct HostDeviceKey { +    int key_code; +    int device_id; ///< Uniquely identifies a host device + +    bool operator < (const HostDeviceKey &other) const { +        if (device_id == other.device_id) { +            return key_code < other.key_code; +        } +        return device_id < other.device_id;      } -    bool operator == (const CitraKey &other) const { -        return keyCode == other.keyCode; +    bool operator == (const HostDeviceKey &other) const { +        return device_id == other.device_id && key_code == other.key_code;      }  }; -struct DefaultKeyMapping { -    KeyMap::CitraKey key; -    HID_User::PADState state; -}; +/** + * Generates a new device id, which uniquely identifies a host device within KeyMap. + */ +int NewDeviceId(); + +/** + * Maps a device-specific key to a PadState. + */ +void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState); -void SetKeyMapping(CitraKey key, HID_User::PADState padState); -HID_User::PADState Get3DSKey(CitraKey key); +/** + * Gets the PadState that's mapped to the provided device-specific key. + */ +HID_User::PadState GetPadKey(HostDeviceKey key);  } diff --git a/src/core/hle/service/hid.cpp b/src/core/hle/service/hid.cpp index 1ef39fced..b6ec1b8ff 100644 --- a/src/core/hle/service/hid.cpp +++ b/src/core/hle/service/hid.cpp @@ -14,96 +14,102 @@  namespace HID_User { -Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service +// Handle to shared memory region designated to HID_User service +static Handle shared_mem = 0;  // Event handles -Handle g_event_pad_or_touch_1 = 0; -Handle g_event_pad_or_touch_2 = 0; -Handle g_event_accelerometer = 0; -Handle g_event_gyroscope = 0; -Handle g_event_debug_pad = 0; - -// Next PAD state update information -PADState g_next_state = {{0}}; -u32 g_next_index = 0; -s16 g_next_circle_x = 0; -s16 g_next_circle_y = 0; - -/** Gets a pointer to the PADData structure inside HID shared memory +static Handle event_pad_or_touch_1 = 0; +static Handle event_pad_or_touch_2 = 0; +static Handle event_accelerometer = 0; +static Handle event_gyroscope = 0; +static Handle event_debug_pad = 0; + +// Next Pad state update information +static PadState next_state = {{0}}; +static u32 next_index = 0; +static s16 next_circle_x = 0; +static s16 next_circle_y = 0; + +/** + * Gets a pointer to the PadData structure inside HID shared memory   */ -static inline PADData* GetPADData() { -    if (0 == g_shared_mem) +static inline PadData* GetPadData() { +    if (0 == shared_mem)          return nullptr; -    return reinterpret_cast<PADData*>(Kernel::GetSharedMemoryPointer(g_shared_mem, 0)); +    return reinterpret_cast<PadData*>(Kernel::GetSharedMemoryPointer(shared_mem, 0));  } -/** Circle PAD from keys. +/** + * Circle Pad from keys.   * - *  This is implemented as "pushed all the way to an edge (max) or centered (0)". + * This is implemented as "pushed all the way to an edge (max) or centered (0)".   * - *  Indicate the circle pad is pushed completely to the edge in 1 of 8 directions. + * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.   */ -void UpdateNextCirclePADState() { +void UpdateNextCirclePadState() {      static const s16 max_value = 0x9C; -    g_next_circle_x = g_next_state.circle_left ? -max_value : 0x0; -    g_next_circle_x += g_next_state.circle_right ? max_value : 0x0; -    g_next_circle_y = g_next_state.circle_down ? -max_value : 0x0; -    g_next_circle_y += g_next_state.circle_up ? max_value : 0x0; +    next_circle_x = next_state.circle_left ? -max_value : 0x0; +    next_circle_x += next_state.circle_right ? max_value : 0x0; +    next_circle_y = next_state.circle_down ? -max_value : 0x0; +    next_circle_y += next_state.circle_up ? max_value : 0x0;  } -/** Sets a PAD state (button or button combo) as pressed +/** + * Sets a Pad state (button or button combo) as pressed   */ -void PADButtonPress(PADState pad_state) { -    g_next_state.hex |= pad_state.hex; -    UpdateNextCirclePADState(); +void PadButtonPress(PadState pad_state) { +    next_state.hex |= pad_state.hex; +    UpdateNextCirclePadState();  } -/** Sets a PAD state (button or button combo) as released +/** + * Sets a Pad state (button or button combo) as released   */ -void PADButtonRelease(PADState pad_state) { -    g_next_state.hex &= ~pad_state.hex; -    UpdateNextCirclePADState(); +void PadButtonRelease(PadState pad_state) { +    next_state.hex &= ~pad_state.hex; +    UpdateNextCirclePadState();  } -/** Called after all PAD changes to be included in this update have been made, - *  including both PAD key changes and analog circle PAD changes. +/** + * Called after all Pad changes to be included in this update have been made, + * including both Pad key changes and analog circle Pad changes.   */ -void PADUpdateComplete() { -    PADData* pad_data = GetPADData(); +void PadUpdateComplete() { +    PadData* pad_data = GetPadData(); -    // Update PADData struct -    pad_data->current_state.hex = g_next_state.hex; -    pad_data->index = g_next_index; -    g_next_index = (g_next_index + 1) % pad_data->entries.size(); +    // Update PadData struct +    pad_data->current_state.hex = next_state.hex; +    pad_data->index = next_index; +    next_index = (next_index + 1) % pad_data->entries.size(); -    // Get the previous PAD state +    // Get the previous Pad state      u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size(); -    PADState old_state = pad_data->entries[last_entry_index].current_state; +    PadState old_state = pad_data->entries[last_entry_index].current_state;      // Compute bitmask with 1s for bits different from the old state -    PADState changed; -    changed.hex = (g_next_state.hex ^ old_state.hex); +    PadState changed; +    changed.hex = (next_state.hex ^ old_state.hex);      // Compute what was added -    PADState additions; -    additions.hex = changed.hex & g_next_state.hex; +    PadState additions; +    additions.hex = changed.hex & next_state.hex;      // Compute what was removed -    PADState removals; +    PadState removals;      removals.hex = changed.hex & old_state.hex; -    // Get the current PAD entry -    PADDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; +    // Get the current Pad entry +    PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index];      // Update entry properties -    current_pad_entry->current_state.hex = g_next_state.hex; +    current_pad_entry->current_state.hex = next_state.hex;      current_pad_entry->delta_additions.hex = additions.hex;      current_pad_entry->delta_removals.hex = removals.hex; -    // Set circle PAD -    current_pad_entry->circle_pad_x = g_next_circle_x; -    current_pad_entry->circle_pad_y = g_next_circle_y; +    // Set circle Pad +    current_pad_entry->circle_pad_x = next_circle_x; +    current_pad_entry->circle_pad_y = next_circle_y;      // If we just updated index 0, provide a new timestamp      if (pad_data->index == 0) { @@ -111,24 +117,24 @@ void PADUpdateComplete() {          pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks();      } -    // Signal both handles when there's an update to PAD or touch -    Kernel::SignalEvent(g_event_pad_or_touch_1); -    Kernel::SignalEvent(g_event_pad_or_touch_2); +    // Signal both handles when there's an update to Pad or touch +    Kernel::SignalEvent(event_pad_or_touch_1); +    Kernel::SignalEvent(event_pad_or_touch_2);  }  // TODO(peachum): -// Add a method for setting analog input from joystick device for the circle PAD. +// Add a method for setting analog input from joystick device for the circle Pad.  //  // This method should: -//     * Be called after both PADButton<Press, Release>(). -//     * Be called before PADUpdateComplete() -//     * Set current PADEntry.circle_pad_<axis> using analog data +//     * Be called after both PadButton<Press, Release>(). +//     * Be called before PadUpdateComplete() +//     * Set current PadEntry.circle_pad_<axis> using analog data  //     * Set PadData.raw_circle_pad_data -//     * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_x >= 41 -//     * Set PadData.current_state.circle_up = 1 if current PADEntry.circle_pad_y >= 41 -//     * Set PadData.current_state.circle_left = 1 if current PADEntry.circle_pad_x <= -41 -//     * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_y <= -41 +//     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41 +//     * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41 +//     * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41 +//     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41  /** @@ -149,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) {      u32* cmd_buff = Service::GetCommandBuffer();      cmd_buff[1] = 0; // No error -    cmd_buff[3] = g_shared_mem; -    cmd_buff[4] = g_event_pad_or_touch_1; -    cmd_buff[5] = g_event_pad_or_touch_2; -    cmd_buff[6] = g_event_accelerometer; -    cmd_buff[7] = g_event_gyroscope; -    cmd_buff[8] = g_event_debug_pad; +    cmd_buff[3] = shared_mem; +    cmd_buff[4] = event_pad_or_touch_1; +    cmd_buff[5] = event_pad_or_touch_2; +    cmd_buff[6] = event_accelerometer; +    cmd_buff[7] = event_gyroscope; +    cmd_buff[8] = event_debug_pad;      DEBUG_LOG(KERNEL, "called");  } @@ -177,14 +183,14 @@ const Interface::FunctionInfo FunctionTable[] = {  // Interface class  Interface::Interface() { -    g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object +    shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object      // Create event handles -    g_event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch1"); -    g_event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch2"); -    g_event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); -    g_event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); -    g_event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPAD"); +    event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1"); +    event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2"); +    event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); +    event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); +    event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad");      Register(FunctionTable, ARRAY_SIZE(FunctionTable));  } diff --git a/src/core/hle/service/hid.h b/src/core/hle/service/hid.h index f5f76f0fc..a077e25cd 100644 --- a/src/core/hle/service/hid.h +++ b/src/core/hle/service/hid.h @@ -10,13 +10,15 @@  ////////////////////////////////////////////////////////////////////////////////////////////////////  // Namespace HID_User -// This service is used for interfacing to physical user controls... perhaps "Human Interface  -// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc. +// This service is used for interfacing to physical user controls. +// Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad.  namespace HID_User { -/// Structure of a PAD controller state -struct PADState { +/**  + * Structure of a Pad controller state. + */ +struct PadState {      union {          u32 hex; @@ -40,58 +42,64 @@ struct PADState {      };  }; -/// Structure of a single entry in the PADData's PAD state history array -struct PADDataEntry { -    PADState current_state; -    PADState delta_additions; -    PADState delta_removals; +/** + * Structure of a single entry in the PadData's Pad state history array. + */ +struct PadDataEntry { +    PadState current_state; +    PadState delta_additions; +    PadState delta_removals;      s16 circle_pad_x;      s16 circle_pad_y;  }; -/// Structure of all data related to the 3DS Pad -struct PADData { +/** + * Structure of all data related to the 3DS Pad. + */ +struct PadData {      s64 index_reset_ticks;      s64 index_reset_ticks_previous; -    u32 index; // the index of the last updated PAD state history element +    u32 index; // the index of the last updated Pad state history element      u32 pad1;      u32 pad2; -    PADState current_state; // same as entries[index].current_state +    PadState current_state; // same as entries[index].current_state      u32 raw_circle_pad_data;      u32 pad3; -    std::array<PADDataEntry, 8> entries; // PAD state history +    std::array<PadDataEntry, 8> entries; // Pad state history  }; -// Pre-defined PADStates for single button presses -const PADState PAD_NONE         = {{0}}; -const PADState PAD_A            = {{1u << 0}}; -const PADState PAD_B            = {{1u << 1}}; -const PADState PAD_SELECT       = {{1u << 2}}; -const PADState PAD_START        = {{1u << 3}}; -const PADState PAD_RIGHT        = {{1u << 4}}; -const PADState PAD_LEFT         = {{1u << 5}}; -const PADState PAD_UP           = {{1u << 6}}; -const PADState PAD_DOWN         = {{1u << 7}}; -const PADState PAD_R            = {{1u << 8}}; -const PADState PAD_L            = {{1u << 9}}; -const PADState PAD_X            = {{1u << 10}}; -const PADState PAD_Y            = {{1u << 11}}; -const PADState PAD_CIRCLE_RIGHT = {{1u << 28}}; -const PADState PAD_CIRCLE_LEFT  = {{1u << 29}}; -const PADState PAD_CIRCLE_UP    = {{1u << 30}}; -const PADState PAD_CIRCLE_DOWN  = {{1u << 31}}; +// Pre-defined PadStates for single button presses +const PadState PAD_NONE         = {{0}}; +const PadState PAD_A            = {{1u << 0}}; +const PadState PAD_B            = {{1u << 1}}; +const PadState PAD_SELECT       = {{1u << 2}}; +const PadState PAD_START        = {{1u << 3}}; +const PadState PAD_RIGHT        = {{1u << 4}}; +const PadState PAD_LEFT         = {{1u << 5}}; +const PadState PAD_UP           = {{1u << 6}}; +const PadState PAD_DOWN         = {{1u << 7}}; +const PadState PAD_R            = {{1u << 8}}; +const PadState PAD_L            = {{1u << 9}}; +const PadState PAD_X            = {{1u << 10}}; +const PadState PAD_Y            = {{1u << 11}}; +const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; +const PadState PAD_CIRCLE_LEFT  = {{1u << 29}}; +const PadState PAD_CIRCLE_UP    = {{1u << 30}}; +const PadState PAD_CIRCLE_DOWN  = {{1u << 31}};  // Methods for updating the HID module's state -void PADButtonPress(PADState pad_state); -void PADButtonRelease(PADState pad_state); -void PADUpdateComplete(); +void PadButtonPress(PadState pad_state); +void PadButtonRelease(PadState pad_state); +void PadUpdateComplete(); -/// HID service interface +/** + * HID service interface. + */  class Interface : public Service::Interface {  public: diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index d227b6aa4..5e8129b5a 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h @@ -27,6 +27,7 @@ static const int kScreenBottomHeight    = 240;  ///< 3DS bottom screen height  extern RendererBase*   g_renderer;              ///< Renderer plugin  extern int             g_current_frame;         ///< Current frame +extern EmuWindow*      g_emu_window;            ///< Emu window  /// Start the video core  void Start(); | 
