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-rw-r--r--src/audio_core/CMakeLists.txt4
-rw-r--r--src/audio_core/audio_out.cpp10
-rw-r--r--src/audio_core/audio_out.h5
-rw-r--r--src/audio_core/audio_renderer.cpp234
-rw-r--r--src/audio_core/audio_renderer.h206
-rw-r--r--src/audio_core/buffer.h13
-rw-r--r--src/audio_core/codec.cpp77
-rw-r--r--src/audio_core/codec.h44
-rw-r--r--src/audio_core/cubeb_sink.cpp54
-rw-r--r--src/audio_core/cubeb_sink.h3
-rw-r--r--src/audio_core/null_sink.h6
-rw-r--r--src/audio_core/sink.h4
-rw-r--r--src/audio_core/sink_stream.h4
-rw-r--r--src/audio_core/stream.cpp26
-rw-r--r--src/audio_core/stream.h7
-rw-r--r--src/core/core.cpp9
-rw-r--r--src/core/core.h22
-rw-r--r--src/core/hle/service/audio/audout_u.cpp12
-rw-r--r--src/core/hle/service/audio/audout_u.h10
-rw-r--r--src/core/hle/service/audio/audren_u.cpp208
-rw-r--r--src/core/hle/service/audio/audren_u.h19
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp6
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp11
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp6
-rw-r--r--src/core/memory.cpp24
-rw-r--r--src/core/settings.cpp6
-rw-r--r--src/video_core/engines/maxwell_3d.cpp10
-rw-r--r--src/video_core/engines/maxwell_3d.h8
-rw-r--r--src/video_core/gpu.cpp5
-rw-r--r--src/video_core/gpu.h6
-rw-r--r--src/video_core/renderer_base.cpp4
-rw-r--r--src/video_core/renderer_base.h14
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp7
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp6
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h2
-rw-r--r--src/video_core/video_core.cpp25
-rw-r--r--src/video_core/video_core.h20
-rw-r--r--src/yuzu/main.cpp4
-rw-r--r--src/yuzu_cmd/yuzu.cpp2
39 files changed, 767 insertions, 376 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index 81121167d..827ab0ac7 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -1,9 +1,13 @@
add_library(audio_core STATIC
audio_out.cpp
audio_out.h
+ audio_renderer.cpp
+ audio_renderer.h
buffer.h
cubeb_sink.cpp
cubeb_sink.h
+ codec.cpp
+ codec.h
null_sink.h
stream.cpp
stream.h
diff --git a/src/audio_core/audio_out.cpp b/src/audio_core/audio_out.cpp
index 3dfdf61f9..12632a95c 100644
--- a/src/audio_core/audio_out.cpp
+++ b/src/audio_core/audio_out.cpp
@@ -27,16 +27,16 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
return {};
}
-StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
+StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
sink = sink_details.factory(Settings::values.audio_device_id);
}
- return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
- std::move(release_callback),
- sink->AcquireSinkStream(sample_rate, num_channels));
+ return std::make_shared<Stream>(
+ sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
+ sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
}
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
@@ -51,7 +51,7 @@ void AudioOut::StopStream(StreamPtr stream) {
stream->Stop();
}
-bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
+bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data) {
return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
}
diff --git a/src/audio_core/audio_out.h b/src/audio_core/audio_out.h
index 95e9b53fe..39b7e656b 100644
--- a/src/audio_core/audio_out.h
+++ b/src/audio_core/audio_out.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <string>
#include <vector>
#include "audio_core/buffer.h"
@@ -20,7 +21,7 @@ namespace AudioCore {
class AudioOut {
public:
/// Opens a new audio stream
- StreamPtr OpenStream(u32 sample_rate, u32 num_channels,
+ StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
@@ -33,7 +34,7 @@ public:
void StopStream(StreamPtr stream);
/// Queues a buffer into the specified audio stream, returns true on success
- bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
+ bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
private:
SinkPtr sink;
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
new file mode 100644
index 000000000..282f345c5
--- /dev/null
+++ b/src/audio_core/audio_renderer.cpp
@@ -0,0 +1,234 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/audio_renderer.h"
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "core/memory.h"
+
+namespace AudioCore {
+
+constexpr u32 STREAM_SAMPLE_RATE{48000};
+constexpr u32 STREAM_NUM_CHANNELS{2};
+
+AudioRenderer::AudioRenderer(AudioRendererParameter params,
+ Kernel::SharedPtr<Kernel::Event> buffer_event)
+ : worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
+
+ audio_core = std::make_unique<AudioCore::AudioOut>();
+ stream = audio_core->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
+ [=]() { buffer_event->Signal(); });
+ audio_core->StartStream(stream);
+
+ QueueMixedBuffer(0);
+ QueueMixedBuffer(1);
+ QueueMixedBuffer(2);
+}
+
+std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
+ // Copy UpdateDataHeader struct
+ UpdateDataHeader config{};
+ std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
+ u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
+
+ // Copy MemoryPoolInfo structs
+ std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
+ std::memcpy(mem_pool_info.data(),
+ input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
+ memory_pool_count * sizeof(MemoryPoolInfo));
+
+ // Copy VoiceInfo structs
+ size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
+ config.voice_resource_size};
+ for (auto& voice : voices) {
+ std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
+ offset += sizeof(VoiceInfo);
+ }
+
+ // Update voices
+ for (auto& voice : voices) {
+ voice.UpdateState();
+ if (!voice.GetInfo().is_in_use) {
+ continue;
+ }
+ if (voice.GetInfo().is_new) {
+ voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
+ }
+ }
+
+ // Update memory pool state
+ std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
+ for (size_t index = 0; index < memory_pool.size(); ++index) {
+ if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
+ memory_pool[index].state = MemoryPoolStates::Attached;
+ } else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
+ memory_pool[index].state = MemoryPoolStates::Detached;
+ }
+ }
+
+ // Release previous buffers and queue next ones for playback
+ ReleaseAndQueueBuffers();
+
+ // Copy output header
+ UpdateDataHeader response_data{worker_params};
+ std::vector<u8> output_params(response_data.total_size);
+ std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
+
+ // Copy output memory pool entries
+ std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
+ response_data.memory_pools_size);
+
+ // Copy output voice status
+ size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
+ for (const auto& voice : voices) {
+ std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
+ sizeof(VoiceOutStatus));
+ voice_out_status_offset += sizeof(VoiceOutStatus);
+ }
+
+ return output_params;
+}
+
+void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
+ wave_index = index & 3;
+ is_refresh_pending = true;
+}
+
+std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
+ if (!IsPlaying()) {
+ return {};
+ }
+
+ if (is_refresh_pending) {
+ RefreshBuffer();
+ }
+
+ const size_t max_size{samples.size() - offset};
+ const size_t dequeue_offset{offset};
+ size_t size{sample_count * STREAM_NUM_CHANNELS};
+ if (size > max_size) {
+ size = max_size;
+ }
+
+ out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
+ offset += size;
+
+ const auto& wave_buffer{info.wave_buffer[wave_index]};
+ if (offset == samples.size()) {
+ offset = 0;
+
+ if (!wave_buffer.is_looping) {
+ SetWaveIndex(wave_index + 1);
+ }
+
+ out_status.wave_buffer_consumed++;
+
+ if (wave_buffer.end_of_stream) {
+ info.play_state = PlayState::Paused;
+ }
+ }
+
+ return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
+}
+
+void AudioRenderer::VoiceState::UpdateState() {
+ if (is_in_use && !info.is_in_use) {
+ // No longer in use, reset state
+ is_refresh_pending = true;
+ wave_index = 0;
+ offset = 0;
+ out_status = {};
+ }
+ is_in_use = info.is_in_use;
+}
+
+void AudioRenderer::VoiceState::RefreshBuffer() {
+ std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
+ Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
+ info.wave_buffer[wave_index].buffer_sz);
+
+ switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
+ case Codec::PcmFormat::Int16: {
+ // PCM16 is played as-is
+ break;
+ }
+ case Codec::PcmFormat::Adpcm: {
+ // Decode ADPCM to PCM16
+ Codec::ADPCM_Coeff coeffs;
+ Memory::ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
+ new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
+ new_samples.size() * sizeof(s16), coeffs, adpcm_state);
+ break;
+ }
+ default:
+ LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
+ UNREACHABLE();
+ break;
+ }
+
+ switch (info.channel_count) {
+ case 1:
+ // 1 channel is upsampled to 2 channel
+ samples.resize(new_samples.size() * 2);
+ for (size_t index = 0; index < new_samples.size(); ++index) {
+ samples[index * 2] = new_samples[index];
+ samples[index * 2 + 1] = new_samples[index];
+ }
+ break;
+ case 2: {
+ // 2 channel is played as is
+ samples = std::move(new_samples);
+ break;
+ }
+ default:
+ LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
+ UNREACHABLE();
+ break;
+ }
+
+ is_refresh_pending = false;
+}
+
+static constexpr s16 ClampToS16(s32 value) {
+ return static_cast<s16>(std::clamp(value, -32768, 32767));
+}
+
+void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
+ constexpr size_t BUFFER_SIZE{512};
+ std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
+
+ for (auto& voice : voices) {
+ if (!voice.IsPlaying()) {
+ continue;
+ }
+
+ size_t offset{};
+ s64 samples_remaining{BUFFER_SIZE};
+ while (samples_remaining > 0) {
+ const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
+
+ if (samples.empty()) {
+ break;
+ }
+
+ samples_remaining -= samples.size();
+
+ for (const auto& sample : samples) {
+ const s32 buffer_sample{buffer[offset]};
+ buffer[offset++] =
+ ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
+ }
+ }
+ }
+ audio_core->QueueBuffer(stream, tag, std::move(buffer));
+}
+
+void AudioRenderer::ReleaseAndQueueBuffers() {
+ const auto released_buffers{audio_core->GetTagsAndReleaseBuffers(stream, 2)};
+ for (const auto& tag : released_buffers) {
+ QueueMixedBuffer(tag);
+ }
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
new file mode 100644
index 000000000..6950a4681
--- /dev/null
+++ b/src/audio_core/audio_renderer.h
@@ -0,0 +1,206 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <vector>
+
+#include "audio_core/audio_out.h"
+#include "audio_core/codec.h"
+#include "audio_core/stream.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/kernel/event.h"
+
+namespace AudioCore {
+
+enum class PlayState : u8 {
+ Started = 0,
+ Stopped = 1,
+ Paused = 2,
+};
+
+struct AudioRendererParameter {
+ u32_le sample_rate;
+ u32_le sample_count;
+ u32_le unknown_8;
+ u32_le unknown_c;
+ u32_le voice_count;
+ u32_le sink_count;
+ u32_le effect_count;
+ u32_le unknown_1c;
+ u8 unknown_20;
+ INSERT_PADDING_BYTES(3);
+ u32_le splitter_count;
+ u32_le unknown_2c;
+ INSERT_PADDING_WORDS(1);
+ u32_le revision;
+};
+static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
+
+enum class MemoryPoolStates : u32 { // Should be LE
+ Invalid = 0x0,
+ Unknown = 0x1,
+ RequestDetach = 0x2,
+ Detached = 0x3,
+ RequestAttach = 0x4,
+ Attached = 0x5,
+ Released = 0x6,
+};
+
+struct MemoryPoolEntry {
+ MemoryPoolStates state;
+ u32_le unknown_4;
+ u32_le unknown_8;
+ u32_le unknown_c;
+};
+static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
+
+struct MemoryPoolInfo {
+ u64_le pool_address;
+ u64_le pool_size;
+ MemoryPoolStates pool_state;
+ INSERT_PADDING_WORDS(3); // Unknown
+};
+static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
+struct BiquadFilter {
+ u8 enable;
+ INSERT_PADDING_BYTES(1);
+ std::array<s16_le, 3> numerator;
+ std::array<s16_le, 2> denominator;
+};
+static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
+
+struct WaveBuffer {
+ u64_le buffer_addr;
+ u64_le buffer_sz;
+ s32_le start_sample_offset;
+ s32_le end_sample_offset;
+ u8 is_looping;
+ u8 end_of_stream;
+ u8 sent_to_server;
+ INSERT_PADDING_BYTES(5);
+ u64 context_addr;
+ u64 context_sz;
+ INSERT_PADDING_BYTES(8);
+};
+static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
+
+struct VoiceInfo {
+ u32_le id;
+ u32_le node_id;
+ u8 is_new;
+ u8 is_in_use;
+ PlayState play_state;
+ u8 sample_format;
+ u32_le sample_rate;
+ u32_le priority;
+ u32_le sorting_order;
+ u32_le channel_count;
+ float_le pitch;
+ float_le volume;
+ std::array<BiquadFilter, 2> biquad_filter;
+ u32_le wave_buffer_count;
+ u32_le wave_buffer_head;
+ INSERT_PADDING_WORDS(1);
+ u64_le additional_params_addr;
+ u64_le additional_params_sz;
+ u32_le mix_id;
+ u32_le splitter_info_id;
+ std::array<WaveBuffer, 4> wave_buffer;
+ std::array<u32_le, 6> voice_channel_resource_ids;
+ INSERT_PADDING_BYTES(24);
+};
+static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
+
+struct VoiceOutStatus {
+ u64_le played_sample_count;
+ u32_le wave_buffer_consumed;
+ u32_le voice_drops_count;
+};
+static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
+
+struct UpdateDataHeader {
+ UpdateDataHeader() {}
+
+ explicit UpdateDataHeader(const AudioRendererParameter& config) {
+ revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
+ behavior_size = 0xb0;
+ memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
+ voices_size = config.voice_count * 0x10;
+ voice_resource_size = 0x0;
+ effects_size = config.effect_count * 0x10;
+ mixes_size = 0x0;
+ sinks_size = config.sink_count * 0x20;
+ performance_manager_size = 0x10;
+ total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
+ effects_size + sinks_size + performance_manager_size;
+ }
+
+ u32_le revision;
+ u32_le behavior_size;
+ u32_le memory_pools_size;
+ u32_le voices_size;
+ u32_le voice_resource_size;
+ u32_le effects_size;
+ u32_le mixes_size;
+ u32_le sinks_size;
+ u32_le performance_manager_size;
+ INSERT_PADDING_WORDS(6);
+ u32_le total_size;
+};
+static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
+
+class AudioRenderer {
+public:
+ AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
+ std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
+ void QueueMixedBuffer(Buffer::Tag tag);
+ void ReleaseAndQueueBuffers();
+
+private:
+ class VoiceState {
+ public:
+ bool IsPlaying() const {
+ return is_in_use && info.play_state == PlayState::Started;
+ }
+
+ const VoiceOutStatus& GetOutStatus() const {
+ return out_status;
+ }
+
+ const VoiceInfo& GetInfo() const {
+ return info;
+ }
+
+ VoiceInfo& Info() {
+ return info;
+ }
+
+ void SetWaveIndex(size_t index);
+ std::vector<s16> DequeueSamples(size_t sample_count);
+ void UpdateState();
+ void RefreshBuffer();
+
+ private:
+ bool is_in_use{};
+ bool is_refresh_pending{};
+ size_t wave_index{};
+ size_t offset{};
+ Codec::ADPCMState adpcm_state{};
+ std::vector<s16> samples;
+ VoiceOutStatus out_status{};
+ VoiceInfo info{};
+ };
+
+ AudioRendererParameter worker_params;
+ Kernel::SharedPtr<Kernel::Event> buffer_event;
+ std::vector<VoiceState> voices;
+ std::unique_ptr<AudioCore::AudioOut> audio_core;
+ AudioCore::StreamPtr stream;
+};
+
+} // namespace AudioCore
diff --git a/src/audio_core/buffer.h b/src/audio_core/buffer.h
index 4bf5fd58a..a323b23ec 100644
--- a/src/audio_core/buffer.h
+++ b/src/audio_core/buffer.h
@@ -18,11 +18,16 @@ class Buffer {
public:
using Tag = u64;
- Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
+ Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
/// Returns the raw audio data for the buffer
- const std::vector<u8>& GetData() const {
- return data;
+ std::vector<s16>& Samples() {
+ return samples;
+ }
+
+ /// Returns the raw audio data for the buffer
+ const std::vector<s16>& GetSamples() const {
+ return samples;
}
/// Returns the buffer tag, this is provided by the game to the audout service
@@ -32,7 +37,7 @@ public:
private:
Tag tag;
- std::vector<u8> data;
+ std::vector<s16> samples;
};
using BufferPtr = std::shared_ptr<Buffer>;
diff --git a/src/audio_core/codec.cpp b/src/audio_core/codec.cpp
new file mode 100644
index 000000000..c3021403f
--- /dev/null
+++ b/src/audio_core/codec.cpp
@@ -0,0 +1,77 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+
+#include "audio_core/codec.h"
+
+namespace AudioCore::Codec {
+
+std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
+ ADPCMState& state) {
+ // GC-ADPCM with scale factor and variable coefficients.
+ // Frames are 8 bytes long containing 14 samples each.
+ // Samples are 4 bits (one nibble) long.
+
+ constexpr size_t FRAME_LEN = 8;
+ constexpr size_t SAMPLES_PER_FRAME = 14;
+ constexpr std::array<int, 16> SIGNED_NIBBLES = {
+ {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
+
+ const size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
+ const size_t ret_size =
+ sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
+ std::vector<s16> ret(ret_size);
+
+ int yn1 = state.yn1, yn2 = state.yn2;
+
+ const size_t NUM_FRAMES =
+ (sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
+ for (size_t framei = 0; framei < NUM_FRAMES; framei++) {
+ const int frame_header = data[framei * FRAME_LEN];
+ const int scale = 1 << (frame_header & 0xF);
+ const int idx = (frame_header >> 4) & 0x7;
+
+ // Coefficients are fixed point with 11 bits fractional part.
+ const int coef1 = coeff[idx * 2 + 0];
+ const int coef2 = coeff[idx * 2 + 1];
+
+ // Decodes an audio sample. One nibble produces one sample.
+ const auto decode_sample = [&](const int nibble) -> s16 {
+ const int xn = nibble * scale;
+ // We first transform everything into 11 bit fixed point, perform the second order
+ // digital filter, then transform back.
+ // 0x400 == 0.5 in 11 bit fixed point.
+ // Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
+ int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
+ // Clamp to output range.
+ val = std::clamp<s32>(val, -32768, 32767);
+ // Advance output feedback.
+ yn2 = yn1;
+ yn1 = val;
+ return static_cast<s16>(val);
+ };
+
+ size_t outputi = framei * SAMPLES_PER_FRAME;
+ size_t datai = framei * FRAME_LEN + 1;
+ for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
+ const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
+ ret[outputi] = sample1;
+ outputi++;
+
+ const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]);
+ ret[outputi] = sample2;
+ outputi++;
+
+ datai++;
+ }
+ }
+
+ state.yn1 = yn1;
+ state.yn2 = yn2;
+
+ return ret;
+}
+
+} // namespace AudioCore::Codec
diff --git a/src/audio_core/codec.h b/src/audio_core/codec.h
new file mode 100644
index 000000000..3f845c42c
--- /dev/null
+++ b/src/audio_core/codec.h
@@ -0,0 +1,44 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace AudioCore::Codec {
+
+enum class PcmFormat : u32 {
+ Invalid = 0,
+ Int8 = 1,
+ Int16 = 2,
+ Int24 = 3,
+ Int32 = 4,
+ PcmFloat = 5,
+ Adpcm = 6,
+};
+
+/// See: Codec::DecodeADPCM
+struct ADPCMState {
+ // Two historical samples from previous processed buffer,
+ // required for ADPCM decoding
+ s16 yn1; ///< y[n-1]
+ s16 yn2; ///< y[n-2]
+};
+
+using ADPCM_Coeff = std::array<s16, 16>;
+
+/**
+ * @param data Pointer to buffer that contains ADPCM data to decode
+ * @param size Size of buffer in bytes
+ * @param coeff ADPCM coefficients
+ * @param state ADPCM state, this is updated with new state
+ * @return Decoded stereo signed PCM16 data, sample_count in length
+ */
+std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
+ ADPCMState& state);
+
+}; // namespace AudioCore::Codec
diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp
index 34ae5b062..1501ef1f4 100644
--- a/src/audio_core/cubeb_sink.cpp
+++ b/src/audio_core/cubeb_sink.cpp
@@ -13,20 +13,30 @@ namespace AudioCore {
class SinkStreamImpl final : public SinkStream {
public:
- SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
- cubeb_stream_params params;
- params.rate = 48000;
- params.channels = GetNumChannels();
+ SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
+ const std::string& name)
+ : ctx{ctx}, num_channels{num_channels_} {
+
+ if (num_channels == 6) {
+ // 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
+ // channel for now
+ is_6_channel = true;
+ num_channels = 2;
+ }
+
+ cubeb_stream_params params{};
+ params.rate = sample_rate;
+ params.channels = num_channels;
params.format = CUBEB_SAMPLE_S16NE;
- params.layout = CUBEB_LAYOUT_STEREO;
+ params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
- u32 minimum_latency = 0;
+ u32 minimum_latency{};
if (cubeb_get_min_latency(ctx, &params, &minimum_latency) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
}
- if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
- output_device, &params, std::max(512u, minimum_latency),
+ if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
+ &params, std::max(512u, minimum_latency),
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
this) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
@@ -51,33 +61,29 @@ public:
cubeb_stream_destroy(stream_backend);
}
- void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
+ void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
if (!ctx) {
return;
}
- queue.reserve(queue.size() + sample_count * GetNumChannels());
+ queue.reserve(queue.size() + samples.size() * GetNumChannels());
- if (num_channels == 2) {
- // Copy as-is
- std::copy(samples, samples + sample_count * GetNumChannels(),
- std::back_inserter(queue));
- } else if (num_channels == 6) {
+ if (is_6_channel) {
// Downsample 6 channels to 2
- const size_t sample_count_copy_size = sample_count * num_channels * 2;
+ const size_t sample_count_copy_size = samples.size() * 2;
queue.reserve(sample_count_copy_size);
- for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
+ for (size_t i = 0; i < samples.size(); i += num_channels) {
queue.push_back(samples[i]);
queue.push_back(samples[i + 1]);
}
} else {
- ASSERT_MSG(false, "Unimplemented");
+ // Copy as-is
+ std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
}
}
u32 GetNumChannels() const {
- // Only support 2-channel stereo output for now
- return 2;
+ return num_channels;
}
private:
@@ -85,6 +91,8 @@ private:
cubeb* ctx{};
cubeb_stream* stream_backend{};
+ u32 num_channels{};
+ bool is_6_channel{};
std::vector<s16> queue;
@@ -129,8 +137,10 @@ CubebSink::~CubebSink() {
cubeb_destroy(ctx);
}
-SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
- sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
+SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
+ const std::string& name) {
+ sink_streams.push_back(
+ std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
return *sink_streams.back();
}
diff --git a/src/audio_core/cubeb_sink.h b/src/audio_core/cubeb_sink.h
index d07113f1f..59cbf05e9 100644
--- a/src/audio_core/cubeb_sink.h
+++ b/src/audio_core/cubeb_sink.h
@@ -18,7 +18,8 @@ public:
explicit CubebSink(std::string device_id);
~CubebSink() override;
- SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
+ SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
+ const std::string& name) override;
private:
cubeb* ctx{};
diff --git a/src/audio_core/null_sink.h b/src/audio_core/null_sink.h
index 2e04438f7..f235d93e5 100644
--- a/src/audio_core/null_sink.h
+++ b/src/audio_core/null_sink.h
@@ -13,14 +13,14 @@ public:
explicit NullSink(std::string){};
~NullSink() override = default;
- SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/) override {
+ SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
+ const std::string& /*name*/) override {
return null_sink_stream;
}
private:
struct NullSinkStreamImpl final : SinkStream {
- void EnqueueSamples(u32 /*num_channels*/, const s16* /*samples*/,
- size_t /*sample_count*/) override {}
+ void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
} null_sink_stream;
};
diff --git a/src/audio_core/sink.h b/src/audio_core/sink.h
index d1bb98c3d..95c7b2b6e 100644
--- a/src/audio_core/sink.h
+++ b/src/audio_core/sink.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <string>
#include "audio_core/sink_stream.h"
#include "common/common_types.h"
@@ -21,7 +22,8 @@ constexpr char auto_device_name[] = "auto";
class Sink {
public:
virtual ~Sink() = default;
- virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) = 0;
+ virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
+ const std::string& name) = 0;
};
using SinkPtr = std::unique_ptr<Sink>;
diff --git a/src/audio_core/sink_stream.h b/src/audio_core/sink_stream.h
index e7a3f01b0..41b6736d8 100644
--- a/src/audio_core/sink_stream.h
+++ b/src/audio_core/sink_stream.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <vector>
#include "common/common_types.h"
@@ -22,9 +23,8 @@ public:
* Feed stereo samples to sink.
* @param num_channels Number of channels used.
* @param samples Samples in interleaved stereo PCM16 format.
- * @param sample_count Number of samples.
*/
- virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
+ virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index a0045b7a1..ad9e2915c 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -32,17 +32,13 @@ u32 Stream::GetNumChannels() const {
return {};
}
-u32 Stream::GetSampleSize() const {
- return GetNumChannels() * 2;
-}
-
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
- SinkStream& sink_stream)
+ SinkStream& sink_stream, std::string&& name_)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
- sink_stream{sink_stream} {
+ sink_stream{sink_stream}, name{std::move(name_)} {
release_event = CoreTiming::RegisterEvent(
- "Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
+ name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
}
void Stream::Play() {
@@ -55,17 +51,15 @@ void Stream::Stop() {
}
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
- const size_t num_samples{buffer.GetData().size() / GetSampleSize()};
+ const size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
}
-static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
- std::vector<s16> samples(data.size() / sizeof(s16));
- std::memcpy(samples.data(), data.data(), data.size());
+static void VolumeAdjustSamples(std::vector<s16>& samples) {
const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
if (volume == 1.0f) {
- return samples;
+ return;
}
// Implementation of a volume slider with a dynamic range of 60 dB
@@ -73,8 +67,6 @@ static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
for (auto& sample : samples) {
sample = static_cast<s16>(sample * volume_scale_factor);
}
-
- return samples;
}
void Stream::PlayNextBuffer() {
@@ -96,14 +88,14 @@ void Stream::PlayNextBuffer() {
active_buffer = queued_buffers.front();
queued_buffers.pop();
- const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
- sink_stream.EnqueueSamples(
- GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
+ VolumeAdjustSamples(active_buffer->Samples());
+ sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
void Stream::ReleaseActiveBuffer() {
+ ASSERT(active_buffer);
released_buffers.push(std::move(active_buffer));
release_callback();
PlayNextBuffer();
diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h
index 35253920e..049b92ca9 100644
--- a/src/audio_core/stream.h
+++ b/src/audio_core/stream.h
@@ -6,6 +6,7 @@
#include <functional>
#include <memory>
+#include <string>
#include <vector>
#include <queue>
@@ -33,7 +34,7 @@ public:
using ReleaseCallback = std::function<void()>;
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
- SinkStream& sink_stream);
+ SinkStream& sink_stream, std::string&& name_);
/// Plays the audio stream
void Play();
@@ -68,9 +69,6 @@ public:
/// Gets the number of channels
u32 GetNumChannels() const;
- /// Gets the sample size in bytes
- u32 GetSampleSize() const;
-
private:
/// Current state of the stream
enum class State {
@@ -96,6 +94,7 @@ private:
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
+ std::string name; ///< Name of the stream, must be unique
};
using StreamPtr = std::shared_ptr<Stream>;
diff --git a/src/core/core.cpp b/src/core/core.cpp
index e51e66550..e01c45cdd 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -18,6 +18,7 @@
#include "core/loader/loader.h"
#include "core/settings.h"
#include "file_sys/vfs_real.h"
+#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Core {
@@ -178,7 +179,6 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
}
- gpu_core = std::make_unique<Tegra::GPU>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -186,10 +186,13 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
Service::Init(service_manager);
GDBStub::Init();
- if (!VideoCore::Init(emu_window)) {
+ renderer = VideoCore::CreateRenderer(emu_window);
+ if (!renderer->Init()) {
return ResultStatus::ErrorVideoCore;
}
+ gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
+
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
@@ -221,7 +224,7 @@ void System::Shutdown() {
perf_results.frametime * 1000.0);
// Shutdown emulation session
- VideoCore::Shutdown();
+ renderer.reset();
GDBStub::Shutdown();
Service::Shutdown();
Kernel::Shutdown();
diff --git a/src/core/core.h b/src/core/core.h
index 4c9967559..a3be88aa8 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -27,6 +27,10 @@ namespace Service::SM {
class ServiceManager;
}
+namespace VideoCore {
+class RendererBase;
+}
+
namespace Core {
class System {
@@ -129,11 +133,26 @@ public:
/// Gets a CPU interface to the CPU core with the specified index
Cpu& CpuCore(size_t core_index);
- /// Gets the GPU interface
+ /// Gets a mutable reference to the GPU interface
Tegra::GPU& GPU() {
return *gpu_core;
}
+ /// Gets an immutable reference to the GPU interface.
+ const Tegra::GPU& GPU() const {
+ return *gpu_core;
+ }
+
+ /// Gets a mutable reference to the renderer.
+ VideoCore::RendererBase& Renderer() {
+ return *renderer;
+ }
+
+ /// Gets an immutable reference to the renderer.
+ const VideoCore::RendererBase& Renderer() const {
+ return *renderer;
+ }
+
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler() {
return *CurrentCpuCore().Scheduler();
@@ -197,6 +216,7 @@ private:
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
+ std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index b317027b6..108a7c6eb 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -4,6 +4,8 @@
#include <array>
#include <vector>
+
+#include "audio_core/codec.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
@@ -48,7 +50,7 @@ public:
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
- [=]() { buffer_event->Signal(); });
+ "IAudioOut", [=]() { buffer_event->Signal(); });
}
private:
@@ -111,10 +113,10 @@ private:
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
const u64 tag{rp.Pop<u64>()};
- std::vector<u8> data(audio_buffer.buffer_size);
- Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
+ std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16));
+ Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
- if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
+ if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
}
@@ -200,7 +202,7 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(DefaultSampleRate);
rb.Push<u32>(params.channel_count);
- rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
+ rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
}
diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h
index e5c2184d5..fd491f65d 100644
--- a/src/core/hle/service/audio/audout_u.h
+++ b/src/core/hle/service/audio/audout_u.h
@@ -38,16 +38,6 @@ private:
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
-
- enum class PcmFormat : u32 {
- Invalid = 0,
- Int8 = 1,
- Int16 = 2,
- Int24 = 3,
- Int32 = 4,
- PcmFloat = 5,
- Adpcm = 6,
- };
};
} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 6aed9e2fa..f99304de5 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -15,13 +15,10 @@
namespace Service::Audio {
-/// TODO(bunnei): Find a proper value for the audio_ticks
-constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
-
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
- explicit IAudioRenderer(AudioRendererParameter audren_params)
- : ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
+ explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
+ : ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
@@ -39,21 +36,8 @@ public:
RegisterHandlers(functions);
system_event =
- Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioRenderer:SystemEvent");
-
- // Register event callback to update the Audio Buffer
- audio_event = CoreTiming::RegisterEvent(
- "IAudioRenderer::UpdateAudioCallback", [this](u64 userdata, int cycles_late) {
- UpdateAudioCallback();
- CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
- });
-
- // Start the audio event
- CoreTiming::ScheduleEvent(audio_ticks, audio_event);
- voice_status_list.resize(worker_params.voice_count);
- }
- ~IAudioRenderer() {
- CoreTiming::UnscheduleEvent(audio_event, 0);
+ Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
+ renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
}
private:
@@ -62,60 +46,9 @@ private:
}
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
- UpdateDataHeader config{};
- auto buf = ctx.ReadBuffer();
- std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
- u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
-
- std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
- std::memcpy(mem_pool_info.data(),
- buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
- memory_pool_count * sizeof(MemoryPoolInfo));
-
- std::vector<VoiceInfo> voice_info(worker_params.voice_count);
- std::memcpy(voice_info.data(),
- buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
- config.memory_pools_size + config.voice_resource_size,
- worker_params.voice_count * sizeof(VoiceInfo));
-
- UpdateDataHeader response_data{worker_params};
-
- ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
-
- std::vector<u8> output(response_data.total_size);
- std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
- std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
- for (unsigned i = 0; i < memory_pool.size(); i++) {
- if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
- memory_pool[i].state = MemoryPoolStates::Attached;
- else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
- memory_pool[i].state = MemoryPoolStates::Detached;
- }
- std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
- response_data.memory_pools_size);
-
- for (unsigned i = 0; i < voice_info.size(); i++) {
- if (voice_info[i].is_new) {
- voice_status_list[i].played_sample_count = 0;
- voice_status_list[i].wave_buffer_consumed = 0;
- } else if (voice_info[i].play_state == (u8)PlayStates::Started) {
- for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
- voice_status_list[i].played_sample_count +=
- (voice_info[i].wave_buffer[buff_idx].end_sample_offset -
- voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
- 2;
- voice_status_list[i].wave_buffer_consumed++;
- }
- }
- }
- std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
- voice_status_list.data(), response_data.voices_size);
-
- ctx.WriteBuffer(output);
-
+ ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
-
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
@@ -136,8 +69,6 @@ private:
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
- // system_event->Signal();
-
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(system_event);
@@ -145,131 +76,8 @@ private:
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
- enum class MemoryPoolStates : u32 { // Should be LE
- Invalid = 0x0,
- Unknown = 0x1,
- RequestDetach = 0x2,
- Detached = 0x3,
- RequestAttach = 0x4,
- Attached = 0x5,
- Released = 0x6,
- };
-
- enum class PlayStates : u8 {
- Started = 0,
- Stopped = 1,
- };
-
- struct MemoryPoolEntry {
- MemoryPoolStates state;
- u32_le unknown_4;
- u32_le unknown_8;
- u32_le unknown_c;
- };
- static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
-
- struct MemoryPoolInfo {
- u64_le pool_address;
- u64_le pool_size;
- MemoryPoolStates pool_state;
- INSERT_PADDING_WORDS(3); // Unknown
- };
- static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
-
- struct UpdateDataHeader {
- UpdateDataHeader() {}
-
- explicit UpdateDataHeader(const AudioRendererParameter& config) {
- revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
- behavior_size = 0xb0;
- memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
- voices_size = config.voice_count * 0x10;
- voice_resource_size = 0x0;
- effects_size = config.effect_count * 0x10;
- mixes_size = 0x0;
- sinks_size = config.sink_count * 0x20;
- performance_manager_size = 0x10;
- total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
- voices_size + effects_size + sinks_size + performance_manager_size;
- }
-
- u32_le revision;
- u32_le behavior_size;
- u32_le memory_pools_size;
- u32_le voices_size;
- u32_le voice_resource_size;
- u32_le effects_size;
- u32_le mixes_size;
- u32_le sinks_size;
- u32_le performance_manager_size;
- INSERT_PADDING_WORDS(6);
- u32_le total_size;
- };
- static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
-
- struct BiquadFilter {
- u8 enable;
- INSERT_PADDING_BYTES(1);
- s16_le numerator[3];
- s16_le denominator[2];
- };
- static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
-
- struct WaveBuffer {
- u64_le buffer_addr;
- u64_le buffer_sz;
- s32_le start_sample_offset;
- s32_le end_sample_offset;
- u8 loop;
- u8 end_of_stream;
- u8 sent_to_server;
- INSERT_PADDING_BYTES(5);
- u64 context_addr;
- u64 context_sz;
- INSERT_PADDING_BYTES(8);
- };
- static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
-
- struct VoiceInfo {
- u32_le id;
- u32_le node_id;
- u8 is_new;
- u8 is_in_use;
- u8 play_state;
- u8 sample_format;
- u32_le sample_rate;
- u32_le priority;
- u32_le sorting_order;
- u32_le channel_count;
- float_le pitch;
- float_le volume;
- BiquadFilter biquad_filter[2];
- u32_le wave_buffer_count;
- u16_le wave_buffer_head;
- INSERT_PADDING_BYTES(6);
- u64_le additional_params_addr;
- u64_le additional_params_sz;
- u32_le mix_id;
- u32_le splitter_info_id;
- WaveBuffer wave_buffer[4];
- u32_le voice_channel_resource_ids[6];
- INSERT_PADDING_BYTES(24);
- };
- static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
-
- struct VoiceOutStatus {
- u64_le played_sample_count;
- u32_le wave_buffer_consumed;
- INSERT_PADDING_WORDS(1);
- };
- static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
-
- /// This is used to trigger the audio event callback.
- CoreTiming::EventType* audio_event;
-
Kernel::SharedPtr<Kernel::Event> system_event;
- AudioRendererParameter worker_params;
- std::vector<VoiceOutStatus> voice_status_list;
+ std::unique_ptr<AudioCore::AudioRenderer> renderer;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
@@ -368,7 +176,7 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- auto params = rp.PopRaw<AudioRendererParameter>();
+ auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -379,7 +187,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- auto params = rp.PopRaw<AudioRendererParameter>();
+ auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
buffer_sz += params.unknown_c * 1024;
diff --git a/src/core/hle/service/audio/audren_u.h b/src/core/hle/service/audio/audren_u.h
index b9b81db4f..14907f8ae 100644
--- a/src/core/hle/service/audio/audren_u.h
+++ b/src/core/hle/service/audio/audren_u.h
@@ -4,6 +4,7 @@
#pragma once
+#include "audio_core/audio_renderer.h"
#include "core/hle/service/service.h"
namespace Kernel {
@@ -12,24 +13,6 @@ class HLERequestContext;
namespace Service::Audio {
-struct AudioRendererParameter {
- u32_le sample_rate;
- u32_le sample_count;
- u32_le unknown_8;
- u32_le unknown_c;
- u32_le voice_count;
- u32_le sink_count;
- u32_le effect_count;
- u32_le unknown_1c;
- u8 unknown_20;
- INSERT_PADDING_BYTES(3);
- u32_le splitter_count;
- u32_le unknown_2c;
- INSERT_PADDING_WORDS(1);
- u32_le revision;
-};
-static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
-
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU();
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index ed69a4325..2b74e6a33 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -30,9 +30,9 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
transform, crop_rect};
- Core::System::GetInstance().perf_stats.EndGameFrame();
-
- VideoCore::g_renderer->SwapBuffers(framebuffer);
+ auto& instance = Core::System::GetInstance();
+ instance.perf_stats.EndGameFrame();
+ instance.Renderer().SwapBuffers(framebuffer);
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index 57b128b40..4b601781f 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -150,15 +150,16 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
LOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset);
- auto& gpu = Core::System::GetInstance().GPU();
-
- auto itr = buffer_mappings.find(params.offset);
-
+ const auto itr = buffer_mappings.find(params.offset);
ASSERT_MSG(itr != buffer_mappings.end(), "Tried to unmap invalid mapping");
+ auto& system_instance = Core::System::GetInstance();
+
// Remove this memory region from the rasterizer cache.
- VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(params.offset, itr->second.size);
+ system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(params.offset,
+ itr->second.size);
+ auto& gpu = system_instance.GPU();
params.offset = gpu.memory_manager->UnmapBuffer(params.offset, itr->second.size);
buffer_mappings.erase(itr->second.offset);
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 5344441e1..0bf51062c 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -127,9 +127,11 @@ void NVFlinger::Compose() {
MicroProfileFlip();
if (buffer == boost::none) {
+ auto& system_instance = Core::System::GetInstance();
+
// There was no queued buffer to draw, render previous frame
- Core::System::GetInstance().perf_stats.EndGameFrame();
- VideoCore::g_renderer->SwapBuffers({});
+ system_instance.perf_stats.EndGameFrame();
+ system_instance.Renderer().SwapBuffers({});
continue;
}
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 4b3bb7b31..1133bcbaf 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -326,43 +326,45 @@ void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached)
}
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
+ auto& system_instance = Core::System::GetInstance();
+
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
- if (VideoCore::g_renderer == nullptr) {
+ if (!system_instance.IsPoweredOn()) {
return;
}
VAddr end = start + size;
- auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
+ const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
- VAddr overlap_start = std::max(start, region_start);
- VAddr overlap_end = std::min(end, region_end);
+ const VAddr overlap_start = std::max(start, region_start);
+ const VAddr overlap_end = std::min(end, region_end);
- std::vector<Tegra::GPUVAddr> gpu_addresses =
- Core::System::GetInstance().GPU().memory_manager->CpuToGpuAddress(overlap_start);
+ const std::vector<Tegra::GPUVAddr> gpu_addresses =
+ system_instance.GPU().memory_manager->CpuToGpuAddress(overlap_start);
if (gpu_addresses.empty()) {
return;
}
- u64 overlap_size = overlap_end - overlap_start;
+ const u64 overlap_size = overlap_end - overlap_start;
for (const auto& gpu_address : gpu_addresses) {
- auto* rasterizer = VideoCore::g_renderer->Rasterizer();
+ auto& rasterizer = system_instance.Renderer().Rasterizer();
switch (mode) {
case FlushMode::Flush:
- rasterizer->FlushRegion(gpu_address, overlap_size);
+ rasterizer.FlushRegion(gpu_address, overlap_size);
break;
case FlushMode::Invalidate:
- rasterizer->InvalidateRegion(gpu_address, overlap_size);
+ rasterizer.InvalidateRegion(gpu_address, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
- rasterizer->FlushAndInvalidateRegion(gpu_address, overlap_size);
+ rasterizer.FlushAndInvalidateRegion(gpu_address, overlap_size);
break;
}
}
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 79e0b347b..a4623223d 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
@@ -19,8 +20,9 @@ void Apply() {
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
- if (VideoCore::g_renderer) {
- VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
+ auto& system_instance = Core::System::GetInstance();
+ if (system_instance.IsPoweredOn()) {
+ system_instance.Renderer().UpdateCurrentFramebufferLayout();
}
Service::HID::ReloadInputDevices();
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 0e205ed72..a235b543e 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -19,8 +19,8 @@ namespace Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
-Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
- : memory_manager(memory_manager), macro_interpreter(*this) {}
+Maxwell3D::Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
+ : memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
auto macro_code = uploaded_macros.find(method);
@@ -130,7 +130,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
break;
}
- VideoCore::g_renderer->Rasterizer()->NotifyMaxwellRegisterChanged(method);
+ rasterizer.NotifyMaxwellRegisterChanged(method);
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr);
@@ -218,7 +218,7 @@ void Maxwell3D::DrawArrays() {
}
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
- VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(is_indexed);
+ rasterizer.AccelerateDrawBatch(is_indexed);
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
@@ -393,7 +393,7 @@ void Maxwell3D::ProcessClearBuffers() {
regs.clear_buffers.R == regs.clear_buffers.B &&
regs.clear_buffers.R == regs.clear_buffers.A);
- VideoCore::g_renderer->Rasterizer()->Clear();
+ rasterizer.Clear();
}
} // namespace Engines
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 3c32f1067..4d0ff96a5 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -17,6 +17,10 @@
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
+namespace VideoCore {
+class RasterizerInterface;
+}
+
namespace Tegra::Engines {
#define MAXWELL3D_REG_INDEX(field_name) \
@@ -24,7 +28,7 @@ namespace Tegra::Engines {
class Maxwell3D final {
public:
- explicit Maxwell3D(MemoryManager& memory_manager);
+ explicit Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
~Maxwell3D() = default;
/// Register structure of the Maxwell3D engine.
@@ -818,6 +822,8 @@ public:
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, size_t offset) const;
private:
+ VideoCore::RasterizerInterface& rasterizer;
+
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
/// Macro method that is currently being executed / being fed parameters.
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 141e20444..b2a83ce0b 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -7,12 +7,13 @@
#include "video_core/engines/maxwell_compute.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/gpu.h"
+#include "video_core/rasterizer_interface.h"
namespace Tegra {
-GPU::GPU() {
+GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
memory_manager = std::make_unique<MemoryManager>();
- maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
+ maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(*memory_manager);
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 08aa75503..440505c9d 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -11,6 +11,10 @@
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
+namespace VideoCore {
+class RasterizerInterface;
+}
+
namespace Tegra {
enum class RenderTargetFormat : u32 {
@@ -98,7 +102,7 @@ enum class EngineID {
class GPU final {
public:
- GPU();
+ explicit GPU(VideoCore::RasterizerInterface& rasterizer);
~GPU();
/// Processes a command list stored at the specified address in GPU memory.
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index dbe3edf09..3ca350243 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -7,6 +7,8 @@
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
+namespace VideoCore {
+
RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
RendererBase::~RendererBase() = default;
@@ -21,3 +23,5 @@ void RendererBase::RefreshRasterizerSetting() {
rasterizer = std::make_unique<RasterizerOpenGL>(render_window);
}
}
+
+} // namespace VideoCore
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 1cb161b7f..235de23a1 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -13,6 +13,8 @@
class EmuWindow;
+namespace VideoCore {
+
class RendererBase : NonCopyable {
public:
/// Used to reference a framebuffer
@@ -44,15 +46,21 @@ public:
return m_current_frame;
}
- VideoCore::RasterizerInterface* Rasterizer() const {
- return rasterizer.get();
+ RasterizerInterface& Rasterizer() {
+ return *rasterizer;
+ }
+
+ const RasterizerInterface& Rasterizer() const {
+ return *rasterizer;
}
void RefreshRasterizerSetting();
protected:
EmuWindow& render_window; ///< Reference to the render window handle.
- std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
+ std::unique_ptr<RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
};
+
+} // namespace VideoCore
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 68db3c22a..e3217db81 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -766,13 +766,16 @@ private:
// goes into gpr28+0 and gpr28+1
size_t texs_offset{};
+ size_t src_elem{};
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
+ size_t dest_elem{};
for (unsigned elem = 0; elem < 2; ++elem) {
- if (!instr.texs.IsComponentEnabled(elem)) {
+ if (!instr.texs.IsComponentEnabled(src_elem++)) {
// Skip disabled components
continue;
}
- regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false, elem);
+ regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false,
+ dest_elem++);
}
if (!instr.texs.HasTwoDestinations()) {
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 74383c7cf..bf9131193 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -103,7 +103,7 @@ ScopeAcquireGLContext::~ScopeAcquireGLContext() {
}
}
-RendererOpenGL::RendererOpenGL(EmuWindow& window) : RendererBase{window} {}
+RendererOpenGL::RendererOpenGL(EmuWindow& window) : VideoCore::RendererBase{window} {}
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
@@ -160,8 +160,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// only allows rows to have a memory alignement of 4.
ASSERT(framebuffer.stride % 4 == 0);
- if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
- screen_info)) {
+ if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
+ screen_info)) {
// Reset the screen info's display texture to its own permanent texture
screen_info.display_texture = screen_info.texture.resource.handle;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index ab7de41c8..428afa3b7 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -41,7 +41,7 @@ private:
EmuWindow& emu_window;
};
-class RendererOpenGL : public RendererBase {
+class RendererOpenGL : public VideoCore::RendererBase {
public:
explicit RendererOpenGL(EmuWindow& window);
~RendererOpenGL() override;
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 06b13e681..5085ef96b 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -3,37 +3,16 @@
// Refer to the license.txt file included.
#include <memory>
-#include "common/logging/log.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/video_core.h"
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Video Core namespace
-
namespace VideoCore {
-std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
-
std::atomic<bool> g_toggle_framelimit_enabled;
-/// Initialize the video core
-bool Init(EmuWindow& emu_window) {
- g_renderer = std::make_unique<RendererOpenGL>(emu_window);
- if (g_renderer->Init()) {
- LOG_DEBUG(Render, "initialized OK");
- } else {
- LOG_CRITICAL(Render, "initialization failed !");
- return false;
- }
- return true;
-}
-
-/// Shutdown the video core
-void Shutdown() {
- g_renderer.reset();
-
- LOG_DEBUG(Render, "shutdown OK");
+std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) {
+ return std::make_unique<RendererOpenGL>(emu_window);
}
} // namespace VideoCore
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 519b757f5..7c01c0b8d 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -8,25 +8,23 @@
#include <memory>
class EmuWindow;
-class RendererBase;
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Video Core namespace
namespace VideoCore {
-enum class Renderer { Software, OpenGL };
+class RendererBase;
-extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
+enum class Renderer { Software, OpenGL };
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;
-/// Initialize the video core
-bool Init(EmuWindow& emu_window);
-
-/// Shutdown the video core
-void Shutdown();
+/**
+ * Creates a renderer instance.
+ *
+ * @note The returned renderer instance is simply allocated. Its Init()
+ * function still needs to be called to fully complete its setup.
+ */
+std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window);
} // namespace VideoCore
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index eac41553a..e28679cd1 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -477,7 +477,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
case Core::System::ResultStatus::ErrorVideoCore:
QMessageBox::critical(
- this, tr("An error occured in the video core."),
+ this, tr("An error occurred initializing the video core."),
tr("yuzu has encountered an error while running the video core, please see the "
"log for more details."
"For more information on accessing the log, please see the following page: "
@@ -491,7 +491,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
default:
QMessageBox::critical(
this, tr("Error while loading ROM!"),
- tr("An unknown error occured. Please see the log for more details."));
+ tr("An unknown error occurred. Please see the log for more details."));
break;
}
return false;
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index b23213cf6..d637dbd0c 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -193,7 +193,7 @@ int main(int argc, char** argv) {
LOG_CRITICAL(Frontend, "Failed to determine system mode!");
return -1;
case Core::System::ResultStatus::ErrorVideoCore:
- LOG_CRITICAL(Frontend, "VideoCore not initialized");
+ LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;
case Core::System::ResultStatus::Success:
break; // Expected case