diff options
| -rw-r--r-- | src/video_core/host_shaders/astc_decoder.comp | 29 | 
1 files changed, 13 insertions, 16 deletions
| diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp index e8801b0ff..ca93dc2a2 100644 --- a/src/video_core/host_shaders/astc_decoder.comp +++ b/src/video_core/host_shaders/astc_decoder.comp @@ -154,7 +154,7 @@ uint FastReplicateTo8(uint value, uint num_bits) {          return 0;      }      const uint array_index = value / 4; -    const uint vector_index = value % 4; +    const uint vector_index = bitfieldExtract(value, 0, 2);      switch (num_bits) {      case 1:          return 255; @@ -213,7 +213,7 @@ uint FastReplicateTo6(uint value, uint num_bits) {          return 0;      }      const uint array_index = value / 4; -    const uint vector_index = value % 4; +    const uint vector_index = bitfieldExtract(value, 0, 2);      switch (num_bits) {      case 1:          return 63; @@ -536,8 +536,8 @@ void DecodeIntegerSequence(uint max_range, uint num_values) {      }  } -void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, -                       out uvec4 color_values[8]) { +uvec4 color_values[8]; +void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {      uint num_values = 0;      for (uint i = 0; i < num_partitions; i++) {          num_values += ((modes[i] >> 2) + 1) << 1; @@ -664,10 +664,7 @@ ivec2 BitTransferSigned(int a, int b) {  }  uvec4 ClampByte(ivec4 color) { -    for (uint i = 0; i < 4; ++i) { -        color[i] = clamp(color[i], 0, 255); -    } -    return uvec4(color); +    return uvec4(clamp(color, 0, 255));  }  ivec4 BlueContract(int a, int r, int g, int b) { @@ -675,7 +672,7 @@ ivec4 BlueContract(int a, int r, int g, int b) {  }  void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode, -                      in uvec4 color_values[8], inout uint colvals_index) { +                      inout uint colvals_index) {  #define READ_UINT_VALUES(N)                                                                        \      uint v[N];                                                                                     \      for (uint i = 0; i < N; i++) {                                                                 \ @@ -887,8 +884,9 @@ uint UnquantizeTexelWeight(EncodingData val) {      return result;  } -void UnquantizeTexelWeights(uvec2 size, bool is_dual_plane, -                            out uvec4 unquantized_texel_weights[VECTOR_ARRAY_SIZE]) { +uvec4 unquantized_texel_weights[VECTOR_ARRAY_SIZE]; + +void UnquantizeTexelWeights(uvec2 size, bool is_dual_plane) {      const uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1));      const uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1));      const uint num_planes = is_dual_plane ? 2 : 1; @@ -1205,11 +1203,11 @@ void DecompressBlock(ivec3 coord) {          // This decode phase should at most push 32 elements into the vector          result_vector_max_index = 32; -        uvec4 color_values[8]; +        // uvec4 color_values[8];          uint colvals_index = 0; -        DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits, color_values); +        DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits);          for (uint i = 0; i < num_partitions; i++) { -            ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i], color_values, +            ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i],                               colvals_index);          }      } @@ -1239,8 +1237,7 @@ void DecompressBlock(ivec3 coord) {      }      DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane)); -    uvec4 unquantized_texel_weights[VECTOR_ARRAY_SIZE]; -    UnquantizeTexelWeights(params.size, params.dual_plane, unquantized_texel_weights); +    UnquantizeTexelWeights(params.size, params.dual_plane);      for (uint j = 0; j < block_dims.y; j++) {          for (uint i = 0; i < block_dims.x; i++) {              uint local_partition = 0; | 
