diff options
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 3 | ||||
| -rw-r--r-- | src/video_core/shader/decode/texture.cpp | 8 | 
2 files changed, 9 insertions, 2 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index c3055602b..4aaad2979 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1278,6 +1278,7 @@ union Instruction {      union {          BitField<49, 1, u64> nodep_flag;          BitField<53, 4, u64> texture_info; +        BitField<59, 1, u64> fp32_flag;          TextureType GetTextureType() const {              // The TLDS instruction has a weird encoding for the texture type. @@ -1776,7 +1777,7 @@ private:              INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"),              INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"),              INST("11011100--11----", Id::TLD, Type::Texture, "TLD"), -            INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"), +            INST("1101-01---------", Id::TLDS, Type::Texture, "TLDS"),              INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"),              INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"),              INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"), diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index cb480be9b..323be3f14 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -269,7 +269,13 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {              LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete");          } -        WriteTexsInstructionFloat(bb, instr, GetTldsCode(instr, texture_type, is_array)); +        const Node4 components = GetTldsCode(instr, texture_type, is_array); + +        if (instr.tlds.fp32_flag) { +            WriteTexsInstructionFloat(bb, instr, components); +        } else { +            WriteTexsInstructionHalfFloat(bb, instr, components); +        }          break;      }      default:  | 
