diff options
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 40 | 
2 files changed, 12 insertions, 30 deletions
| diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index e3d67ff87..67501cf0a 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -753,7 +753,6 @@ union Instruction {          BitField<45, 2, PredOperation> op;          BitField<47, 1, u64> ftz;          BitField<48, 4, PredCondition> cond; -        BitField<56, 1, u64> neg_b;      } fsetp;      union { @@ -828,7 +827,6 @@ union Instruction {          BitField<53, 1, u64> neg_b;          BitField<54, 1, u64> abs_a;          BitField<55, 1, u64> ftz; -        BitField<56, 1, u64> neg_imm;      } fset;      union { diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index a427353e9..b0eb879cc 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -2736,20 +2736,13 @@ private:              break;          }          case OpCode::Type::FloatSetPredicate: { -            std::string op_a = instr.fsetp.neg_a ? "-" : ""; -            op_a += regs.GetRegisterAsFloat(instr.gpr8); - -            if (instr.fsetp.abs_a) { -                op_a = "abs(" + op_a + ')'; -            } +            const std::string op_a = +                GetOperandAbsNeg(regs.GetRegisterAsFloat(instr.gpr8), instr.fsetp.abs_a != 0, +                                 instr.fsetp.neg_a != 0); -            std::string op_b{}; +            std::string op_b;              if (instr.is_b_imm) { -                if (instr.fsetp.neg_b) { -                    // Only the immediate version of fsetp has a neg_b bit. -                    op_b += '-'; -                }                  op_b += '(' + GetImmediate19(instr) + ')';              } else {                  if (instr.is_b_gpr) { @@ -2945,33 +2938,24 @@ private:              break;          }          case OpCode::Type::FloatSet: { -            std::string op_a = instr.fset.neg_a ? "-" : ""; -            op_a += regs.GetRegisterAsFloat(instr.gpr8); - -            if (instr.fset.abs_a) { -                op_a = "abs(" + op_a + ')'; -            } +            const std::string op_a = GetOperandAbsNeg(regs.GetRegisterAsFloat(instr.gpr8), +                                                      instr.fset.abs_a != 0, instr.fset.neg_a != 0); -            std::string op_b = instr.fset.neg_b ? "-" : ""; +            std::string op_b;              if (instr.is_b_imm) {                  const std::string imm = GetImmediate19(instr); -                if (instr.fset.neg_imm) -                    op_b += "(-" + imm + ')'; -                else -                    op_b += imm; +                op_b = imm;              } else {                  if (instr.is_b_gpr) { -                    op_b += regs.GetRegisterAsFloat(instr.gpr20); +                    op_b = regs.GetRegisterAsFloat(instr.gpr20);                  } else { -                    op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, -                                            GLSLRegister::Type::Float); +                    op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, +                                           GLSLRegister::Type::Float);                  }              } -            if (instr.fset.abs_b) { -                op_b = "abs(" + op_b + ')'; -            } +            op_b = GetOperandAbsNeg(op_b, instr.fset.abs_b != 0, instr.fset.neg_b != 0);              // The fset instruction sets a register to 1.0 or -1 (depending on the bf bit) if the              // condition is true, and to 0 otherwise. | 
