diff options
-rw-r--r-- | .ci/templates/build-standard.yml | 2 | ||||
-rw-r--r-- | .ci/templates/build-testing.yml | 2 | ||||
-rw-r--r-- | .ci/templates/release.yml | 29 | ||||
-rw-r--r-- | README.md | 3 | ||||
-rw-r--r-- | src/core/hle/kernel/process.cpp | 29 | ||||
-rw-r--r-- | src/core/hle/kernel/process.h | 11 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 12 | ||||
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 26 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 16 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 17 | ||||
-rw-r--r-- | src/video_core/shader/decode.cpp | 8 | ||||
-rw-r--r-- | src/video_core/shader/decode/half_set_predicate.cpp | 69 | ||||
-rw-r--r-- | src/video_core/shader/decode/memory.cpp | 22 | ||||
-rw-r--r-- | src/video_core/shader/decode/texture.cpp | 26 | ||||
-rw-r--r-- | src/video_core/shader/decode/xmad.cpp | 12 | ||||
-rw-r--r-- | src/video_core/shader/node.h | 3 | ||||
-rw-r--r-- | src/video_core/shader/node_helper.cpp | 2 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.cpp | 111 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.h | 11 | ||||
-rw-r--r-- | src/video_core/shader/track.cpp | 10 |
20 files changed, 211 insertions, 210 deletions
diff --git a/.ci/templates/build-standard.yml b/.ci/templates/build-standard.yml index 9975f5c49..6cd209dbf 100644 --- a/.ci/templates/build-standard.yml +++ b/.ci/templates/build-standard.yml @@ -3,7 +3,7 @@ jobs: displayName: 'standard' pool: vmImage: ubuntu-latest - strategy: + strategy: maxParallel: 10 matrix: windows: diff --git a/.ci/templates/build-testing.yml b/.ci/templates/build-testing.yml index 101e52996..278efb6f5 100644 --- a/.ci/templates/build-testing.yml +++ b/.ci/templates/build-testing.yml @@ -3,7 +3,7 @@ jobs: displayName: 'testing' pool: vmImage: ubuntu-latest - strategy: + strategy: maxParallel: 10 matrix: windows: diff --git a/.ci/templates/release.yml b/.ci/templates/release.yml deleted file mode 100644 index 60bebd2aa..000000000 --- a/.ci/templates/release.yml +++ /dev/null @@ -1,29 +0,0 @@ -steps: - - task: DownloadPipelineArtifact@2 - displayName: 'Download Windows Release' - inputs: - artifactName: 'yuzu-$(BuildName)-windows-mingw' - buildType: 'current' - targetPath: '$(Build.ArtifactStagingDirectory)' - - task: DownloadPipelineArtifact@2 - displayName: 'Download Linux Release' - inputs: - artifactName: 'yuzu-$(BuildName)-linux' - buildType: 'current' - targetPath: '$(Build.ArtifactStagingDirectory)' - - task: DownloadPipelineArtifact@2 - displayName: 'Download Release Point' - inputs: - artifactName: 'yuzu-$(BuildName)-release-point' - buildType: 'current' - targetPath: '$(Build.ArtifactStagingDirectory)' - - script: echo '##vso[task.setvariable variable=tagcommit]' && cat $(Build.ArtifactStagingDirectory)/tag-commit.sha - displayName: 'Calculate Release Point' - - task: GitHubRelease@0 - inputs: - gitHubConnection: $(GitHubReleaseConnectionName) - repositoryName: '$(GitHubReleaseRepoName)' - action: 'create' - target: $(variables.tagcommit) - title: 'yuzu $(BuildName) #$(Build.BuildId)' - assets: '$(Build.ArtifactStagingDirectory)/*' @@ -1,7 +1,8 @@ -yuzu emulator +yuzu emulator ============= [](https://travis-ci.org/yuzu-emu/yuzu) [](https://ci.appveyor.com/project/bunnei/yuzu) +[](https://dev.azure.com/yuzu-emu/yuzu/) yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/). diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index db3ab14ce..92169a97b 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -184,19 +184,11 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) { } void Process::Run(s32 main_thread_priority, u64 stack_size) { - // The kernel always ensures that the given stack size is page aligned. - main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE); - - // Allocate and map the main thread stack - // TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part - // of the user address space. - const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size; - vm_manager - .MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size), - 0, main_thread_stack_size, MemoryState::Stack) - .Unwrap(); + AllocateMainThreadStack(stack_size); + tls_region_address = CreateTLSRegion(); vm_manager.LogLayout(); + ChangeStatus(ProcessStatus::Running); SetupMainThread(*this, kernel, main_thread_priority); @@ -226,6 +218,9 @@ void Process::PrepareForTermination() { stop_threads(system.Scheduler(2).GetThreadList()); stop_threads(system.Scheduler(3).GetThreadList()); + FreeTLSRegion(tls_region_address); + tls_region_address = 0; + ChangeStatus(ProcessStatus::Exited); } @@ -325,4 +320,16 @@ void Process::ChangeStatus(ProcessStatus new_status) { WakeupAllWaitingThreads(); } +void Process::AllocateMainThreadStack(u64 stack_size) { + // The kernel always ensures that the given stack size is page aligned. + main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE); + + // Allocate and map the main thread stack + const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size; + vm_manager + .MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size), + 0, main_thread_stack_size, MemoryState::Stack) + .Unwrap(); +} + } // namespace Kernel diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h index 3196014da..c2df451f3 100644 --- a/src/core/hle/kernel/process.h +++ b/src/core/hle/kernel/process.h @@ -135,6 +135,11 @@ public: return mutex; } + /// Gets the address to the process' dedicated TLS region. + VAddr GetTLSRegionAddress() const { + return tls_region_address; + } + /// Gets the current status of the process ProcessStatus GetStatus() const { return status; @@ -296,6 +301,9 @@ private: /// a process signal. void ChangeStatus(ProcessStatus new_status); + /// Allocates the main thread stack for the process, given the stack size in bytes. + void AllocateMainThreadStack(u64 stack_size); + /// Memory manager for this process. Kernel::VMManager vm_manager; @@ -358,6 +366,9 @@ private: /// variable related facilities. Mutex mutex; + /// Address indicating the location of the process' dedicated TLS region. + VAddr tls_region_address = 0; + /// Random values for svcGetInfo RandomEntropy std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{}; diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index a46eed3da..1fd1a732a 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -843,9 +843,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha return RESULT_SUCCESS; case GetInfoType::UserExceptionContextAddr: - LOG_WARNING(Kernel_SVC, - "(STUBBED) Attempted to query user exception context address, returned 0"); - *result = 0; + *result = process->GetTLSRegionAddress(); return RESULT_SUCCESS; case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource: @@ -1739,8 +1737,8 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var // Wait for an address (via Address Arbiter) static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, s32 value, s64 timeout) { - LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", - address, type, value, timeout); + LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", address, + type, value, timeout); // If the passed address is a kernel virtual address, return invalid memory state. if (Memory::IsKernelVirtualAddress(address)) { @@ -1762,8 +1760,8 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, // Signals to an address (via Address Arbiter) static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type, s32 value, s32 num_to_wake) { - LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}", - address, type, value, num_to_wake); + LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}", + address, type, value, num_to_wake); // If the passed address is a kernel virtual address, return invalid memory state. if (Memory::IsKernelVirtualAddress(address)) { diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 79d469b88..8520a0143 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -931,8 +931,6 @@ union Instruction { } csetp; union { - BitField<35, 4, PredCondition> cond; - BitField<49, 1, u64> h_and; BitField<6, 1, u64> ftz; BitField<45, 2, PredOperation> op; BitField<3, 3, u64> pred3; @@ -940,9 +938,21 @@ union Instruction { BitField<43, 1, u64> negate_a; BitField<44, 1, u64> abs_a; BitField<47, 2, HalfType> type_a; - BitField<31, 1, u64> negate_b; - BitField<30, 1, u64> abs_b; - BitField<28, 2, HalfType> type_b; + union { + BitField<35, 4, PredCondition> cond; + BitField<49, 1, u64> h_and; + BitField<31, 1, u64> negate_b; + BitField<30, 1, u64> abs_b; + BitField<28, 2, HalfType> type_b; + } reg; + union { + BitField<56, 1, u64> negate_b; + BitField<54, 1, u64> abs_b; + } cbuf; + union { + BitField<49, 4, PredCondition> cond; + BitField<53, 1, u64> h_and; + } cbuf_and_imm; BitField<42, 1, u64> neg_pred; BitField<39, 3, u64> pred39; } hsetp2; @@ -1548,7 +1558,9 @@ public: HFMA2_RC, HFMA2_RR, HFMA2_IMM_R, + HSETP2_C, HSETP2_R, + HSETP2_IMM, HSET2_R, POPC_C, POPC_R, @@ -1831,7 +1843,9 @@ private: INST("01100---1-------", Id::HFMA2_RC, Type::Hfma2, "HFMA2_RC"), INST("0101110100000---", Id::HFMA2_RR, Type::Hfma2, "HFMA2_RR"), INST("01110---0-------", Id::HFMA2_IMM_R, Type::Hfma2, "HFMA2_R_IMM"), - INST("0101110100100---", Id::HSETP2_R, Type::HalfSetPredicate, "HSETP_R"), + INST("0111111-1-------", Id::HSETP2_C, Type::HalfSetPredicate, "HSETP2_C"), + INST("0101110100100---", Id::HSETP2_R, Type::HalfSetPredicate, "HSETP2_R"), + INST("0111111-0-------", Id::HSETP2_IMM, Type::HalfSetPredicate, "HSETP2_IMM"), INST("0101110100011---", Id::HSET2_R, Type::HalfSet, "HSET2_R"), INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"), INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"), diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 119073776..e19d502bc 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -254,10 +254,6 @@ public: } private: - using OperationDecompilerFn = std::string (GLSLDecompiler::*)(Operation); - using OperationDecompilersArray = - std::array<OperationDecompilerFn, static_cast<std::size_t>(OperationCode::Amount)>; - void DeclareVertex() { if (stage != ShaderStage::Vertex) return; @@ -1400,14 +1396,10 @@ private: return fmt::format("{}[{}]", pair, VisitOperand(operation, 1, Type::Uint)); } - std::string LogicalAll2(Operation operation) { + std::string LogicalAnd2(Operation operation) { return GenerateUnary(operation, "all", Type::Bool, Type::Bool2); } - std::string LogicalAny2(Operation operation) { - return GenerateUnary(operation, "any", Type::Bool, Type::Bool2); - } - template <bool with_nan> std::string GenerateHalfComparison(Operation operation, const std::string& compare_op) { const std::string comparison{GenerateBinaryCall(operation, compare_op, Type::Bool2, @@ -1714,7 +1706,7 @@ private: return "utof(gl_WorkGroupID"s + GetSwizzle(element) + ')'; } - static constexpr OperationDecompilersArray operation_decompilers = { + static constexpr std::array operation_decompilers = { &GLSLDecompiler::Assign, &GLSLDecompiler::Select, @@ -1798,8 +1790,7 @@ private: &GLSLDecompiler::LogicalXor, &GLSLDecompiler::LogicalNegate, &GLSLDecompiler::LogicalPick2, - &GLSLDecompiler::LogicalAll2, - &GLSLDecompiler::LogicalAny2, + &GLSLDecompiler::LogicalAnd2, &GLSLDecompiler::LogicalLessThan<Type::Float>, &GLSLDecompiler::LogicalEqual<Type::Float>, @@ -1863,6 +1854,7 @@ private: &GLSLDecompiler::WorkGroupId<1>, &GLSLDecompiler::WorkGroupId<2>, }; + static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount)); std::string GetRegister(u32 index) const { return GetDeclarationWithSuffix(index, "gpr"); diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 9b2d8e987..d267712c9 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -205,10 +205,6 @@ public: } private: - using OperationDecompilerFn = Id (SPIRVDecompiler::*)(Operation); - using OperationDecompilersArray = - std::array<OperationDecompilerFn, static_cast<std::size_t>(OperationCode::Amount)>; - static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount); void AllocateBindings() { @@ -804,12 +800,7 @@ private: return {}; } - Id LogicalAll2(Operation operation) { - UNIMPLEMENTED(); - return {}; - } - - Id LogicalAny2(Operation operation) { + Id LogicalAnd2(Operation operation) { UNIMPLEMENTED(); return {}; } @@ -1206,7 +1197,7 @@ private: return {}; } - static constexpr OperationDecompilersArray operation_decompilers = { + static constexpr std::array operation_decompilers = { &SPIRVDecompiler::Assign, &SPIRVDecompiler::Ternary<&Module::OpSelect, Type::Float, Type::Bool, Type::Float, @@ -1291,8 +1282,7 @@ private: &SPIRVDecompiler::Binary<&Module::OpLogicalNotEqual, Type::Bool>, &SPIRVDecompiler::Unary<&Module::OpLogicalNot, Type::Bool>, &SPIRVDecompiler::LogicalPick2, - &SPIRVDecompiler::LogicalAll2, - &SPIRVDecompiler::LogicalAny2, + &SPIRVDecompiler::LogicalAnd2, &SPIRVDecompiler::Binary<&Module::OpFOrdLessThan, Type::Bool, Type::Float>, &SPIRVDecompiler::Binary<&Module::OpFOrdEqual, Type::Bool, Type::Float>, @@ -1357,6 +1347,7 @@ private: &SPIRVDecompiler::WorkGroupId<1>, &SPIRVDecompiler::WorkGroupId<2>, }; + static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount)); const VKDevice& device; const ShaderIR& ir; diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index 29c8895c5..afffd157f 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -46,12 +46,12 @@ void ShaderIR::Decode() { coverage_end = shader_info.end; if (shader_info.decompilable) { disable_flow_stack = true; - const auto insert_block = ([this](NodeBlock& nodes, u32 label) { + const auto insert_block = [this](NodeBlock& nodes, u32 label) { if (label == exit_branch) { return; } basic_blocks.insert({label, nodes}); - }); + }; const auto& blocks = shader_info.blocks; NodeBlock current_block; u32 current_label = exit_branch; @@ -103,7 +103,7 @@ void ShaderIR::DecodeRangeInner(NodeBlock& bb, u32 begin, u32 end) { } void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) { - const auto apply_conditions = ([&](const Condition& cond, Node n) -> Node { + const auto apply_conditions = [&](const Condition& cond, Node n) -> Node { Node result = n; if (cond.cc != ConditionCode::T) { result = Conditional(GetConditionCode(cond.cc), {result}); @@ -117,7 +117,7 @@ void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) { result = Conditional(GetPredicate(pred, is_neg), {result}); } return result; - }); + }; if (block.branch.address < 0) { if (block.branch.kills) { Node n = Operation(OperationCode::Discard); diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp index d59d15bd8..ad180d6df 100644 --- a/src/video_core/shader/decode/half_set_predicate.cpp +++ b/src/video_core/shader/decode/half_set_predicate.cpp @@ -23,38 +23,51 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) { Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hsetp2.type_a); op_a = GetOperandAbsNegHalf(op_a, instr.hsetp2.abs_a, instr.hsetp2.negate_a); - Node op_b = [&]() { - switch (opcode->get().GetId()) { - case OpCode::Id::HSETP2_R: - return GetOperandAbsNegHalf(GetRegister(instr.gpr20), instr.hsetp2.abs_a, - instr.hsetp2.negate_b); - default: - UNREACHABLE(); - return Immediate(0); - } - }(); - op_b = UnpackHalfFloat(op_b, instr.hsetp2.type_b); - - // We can't use the constant predicate as destination. - ASSERT(instr.hsetp2.pred3 != static_cast<u64>(Pred::UnusedIndex)); - - const Node second_pred = GetPredicate(instr.hsetp2.pred39, instr.hsetp2.neg_pred != 0); + Tegra::Shader::PredCondition cond{}; + bool h_and{}; + Node op_b{}; + switch (opcode->get().GetId()) { + case OpCode::Id::HSETP2_C: + cond = instr.hsetp2.cbuf_and_imm.cond; + h_and = instr.hsetp2.cbuf_and_imm.h_and; + op_b = GetOperandAbsNegHalf(GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset), + instr.hsetp2.cbuf.abs_b, instr.hsetp2.cbuf.negate_b); + break; + case OpCode::Id::HSETP2_IMM: + cond = instr.hsetp2.cbuf_and_imm.cond; + h_and = instr.hsetp2.cbuf_and_imm.h_and; + op_b = UnpackHalfImmediate(instr, true); + break; + case OpCode::Id::HSETP2_R: + cond = instr.hsetp2.reg.cond; + h_and = instr.hsetp2.reg.h_and; + op_b = + UnpackHalfFloat(GetOperandAbsNegHalf(GetRegister(instr.gpr20), instr.hsetp2.reg.abs_b, + instr.hsetp2.reg.negate_b), + instr.hsetp2.reg.type_b); + break; + default: + UNREACHABLE(); + op_b = Immediate(0); + } const OperationCode combiner = GetPredicateCombiner(instr.hsetp2.op); - const OperationCode pair_combiner = - instr.hsetp2.h_and ? OperationCode::LogicalAll2 : OperationCode::LogicalAny2; - - const Node comparison = GetPredicateComparisonHalf(instr.hsetp2.cond, op_a, op_b); - const Node first_pred = Operation(pair_combiner, comparison); + const Node pred39 = GetPredicate(instr.hsetp2.pred39, instr.hsetp2.neg_pred); - // Set the primary predicate to the result of Predicate OP SecondPredicate - const Node value = Operation(combiner, first_pred, second_pred); - SetPredicate(bb, instr.hsetp2.pred3, value); + const auto Write = [&](u64 dest, Node src) { + SetPredicate(bb, dest, Operation(combiner, std::move(src), pred39)); + }; - if (instr.hsetp2.pred0 != static_cast<u64>(Pred::UnusedIndex)) { - // Set the secondary predicate to the result of !Predicate OP SecondPredicate, if enabled - const Node negated_pred = Operation(OperationCode::LogicalNegate, first_pred); - SetPredicate(bb, instr.hsetp2.pred0, Operation(combiner, negated_pred, second_pred)); + const Node comparison = GetPredicateComparisonHalf(cond, op_a, op_b); + const u64 first = instr.hsetp2.pred0; + const u64 second = instr.hsetp2.pred3; + if (h_and) { + const Node joined = Operation(OperationCode::LogicalAnd2, comparison); + Write(first, joined); + Write(second, Operation(OperationCode::LogicalNegate, joined)); + } else { + Write(first, Operation(OperationCode::LogicalPick2, comparison, Immediate(0u))); + Write(second, Operation(OperationCode::LogicalPick2, comparison, Immediate(1u))); } return pc; diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index ab207a33b..ed108bea8 100644 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp @@ -95,10 +95,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { const Node op_b = GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 4, index); - SetTemporal(bb, 0, op_a); - SetTemporal(bb, 1, op_b); - SetRegister(bb, instr.gpr0, GetTemporal(0)); - SetRegister(bb, instr.gpr0.Value() + 1, GetTemporal(1)); + SetTemporary(bb, 0, op_a); + SetTemporary(bb, 1, op_b); + SetRegister(bb, instr.gpr0, GetTemporary(0)); + SetRegister(bb, instr.gpr0.Value() + 1, GetTemporary(1)); break; } default: @@ -136,9 +136,9 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { } }(); for (u32 i = 0; i < count; ++i) - SetTemporal(bb, i, GetLmem(i * 4)); + SetTemporary(bb, i, GetLmem(i * 4)); for (u32 i = 0; i < count; ++i) - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); break; } default: @@ -172,10 +172,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor); - SetTemporal(bb, i, gmem); + SetTemporary(bb, i, gmem); } for (u32 i = 0; i < count; ++i) { - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } break; } @@ -253,11 +253,11 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { TrackAndGetGlobalMemory(bb, instr, true); // Encode in temporary registers like this: real_base_address, {registers_to_be_written...} - SetTemporal(bb, 0, real_address_base); + SetTemporary(bb, 0, real_address_base); const u32 count = GetUniformTypeElementsCount(type); for (u32 i = 0; i < count; ++i) { - SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i)); + SetTemporary(bb, i + 1, GetRegister(instr.gpr0.Value() + i)); } for (u32 i = 0; i < count; ++i) { const Node it_offset = Immediate(i * 4); @@ -265,7 +265,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor); - bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1))); + bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporary(i + 1))); } break; } diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index e1ee5c190..0b934a069 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -181,10 +181,10 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { const Node value = Operation(OperationCode::TextureQueryDimensions, meta, GetRegister(instr.gpr8.Value() + (is_bindless ? 1 : 0))); - SetTemporal(bb, indexer++, value); + SetTemporary(bb, indexer++, value); } for (u32 i = 0; i < indexer; ++i) { - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } break; } @@ -238,10 +238,10 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { auto params = coords; MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element}; const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params)); - SetTemporal(bb, indexer++, value); + SetTemporary(bb, indexer++, value); } for (u32 i = 0; i < indexer; ++i) { - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } break; } @@ -336,11 +336,11 @@ void ShaderIR::WriteTexInstructionFloat(NodeBlock& bb, Instruction instr, const // Skip disabled components continue; } - SetTemporal(bb, dest_elem++, components[elem]); + SetTemporary(bb, dest_elem++, components[elem]); } // After writing values in temporals, move them to the real registers for (u32 i = 0; i < dest_elem; ++i) { - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } } @@ -353,17 +353,17 @@ void ShaderIR::WriteTexsInstructionFloat(NodeBlock& bb, Instruction instr, for (u32 component = 0; component < 4; ++component) { if (!instr.texs.IsComponentEnabled(component)) continue; - SetTemporal(bb, dest_elem++, components[component]); + SetTemporary(bb, dest_elem++, components[component]); } for (u32 i = 0; i < dest_elem; ++i) { if (i < 2) { // Write the first two swizzle components to gpr0 and gpr0+1 - SetRegister(bb, instr.gpr0.Value() + i % 2, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i % 2, GetTemporary(i)); } else { ASSERT(instr.texs.HasTwoDestinations()); // Write the rest of the swizzle components to gpr28 and gpr28+1 - SetRegister(bb, instr.gpr28.Value() + i % 2, GetTemporal(i)); + SetRegister(bb, instr.gpr28.Value() + i % 2, GetTemporary(i)); } } } @@ -391,11 +391,11 @@ void ShaderIR::WriteTexsInstructionHalfFloat(NodeBlock& bb, Instruction instr, return; } - SetTemporal(bb, 0, first_value); - SetTemporal(bb, 1, Operation(OperationCode::HPack2, values[2], values[3])); + SetTemporary(bb, 0, first_value); + SetTemporary(bb, 1, Operation(OperationCode::HPack2, values[2], values[3])); - SetRegister(bb, instr.gpr0, GetTemporal(0)); - SetRegister(bb, instr.gpr28, GetTemporal(1)); + SetRegister(bb, instr.gpr0, GetTemporary(0)); + SetRegister(bb, instr.gpr28, GetTemporary(1)); } Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp index 93dee77d1..206961909 100644 --- a/src/video_core/shader/decode/xmad.cpp +++ b/src/video_core/shader/decode/xmad.cpp @@ -73,8 +73,8 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) { if (is_psl) { product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, product, Immediate(16)); } - SetTemporal(bb, 0, product); - product = GetTemporal(0); + SetTemporary(bb, 0, product); + product = GetTemporary(0); const Node original_c = op_c; const Tegra::Shader::XmadMode set_mode = mode; // Workaround to clang compile error @@ -98,13 +98,13 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) { } }(); - SetTemporal(bb, 1, op_c); - op_c = GetTemporal(1); + SetTemporary(bb, 1, op_c); + op_c = GetTemporary(1); // TODO(Rodrigo): Use an appropiate sign for this operation Node sum = Operation(OperationCode::IAdd, product, op_c); - SetTemporal(bb, 2, sum); - sum = GetTemporal(2); + SetTemporary(bb, 2, sum); + sum = GetTemporary(2); if (is_merge) { const Node a = BitfieldExtract(sum, 0, 16); const Node b = diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 7427ed896..715184d67 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -101,8 +101,7 @@ enum class OperationCode { LogicalXor, /// (bool a, bool b) -> bool LogicalNegate, /// (bool a) -> bool LogicalPick2, /// (bool2 pair, uint index) -> bool - LogicalAll2, /// (bool2 a) -> bool - LogicalAny2, /// (bool2 a) -> bool + LogicalAnd2, /// (bool2 a) -> bool LogicalFLessThan, /// (float a, float b) -> bool LogicalFEqual, /// (float a, float b) -> bool diff --git a/src/video_core/shader/node_helper.cpp b/src/video_core/shader/node_helper.cpp index 6fccbbba3..b3dcd291c 100644 --- a/src/video_core/shader/node_helper.cpp +++ b/src/video_core/shader/node_helper.cpp @@ -12,7 +12,7 @@ namespace VideoCommon::Shader { Node Conditional(Node condition, std::vector<Node> code) { - return MakeNode<ConditionalNode>(condition, std::move(code)); + return MakeNode<ConditionalNode>(std::move(condition), std::move(code)); } Node Comment(std::string text) { diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index 78bd1cf1e..5e91fe129 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -61,7 +61,7 @@ Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) { const auto [entry, is_new] = used_cbufs.try_emplace(index); entry->second.MarkAsUsedIndirect(); - const Node final_offset = [&]() { + Node final_offset = [&] { // Attempt to inline constant buffer without a variable offset. This is done to allow // tracking LDC calls. if (const auto gpr = std::get_if<GprNode>(&*node)) { @@ -69,9 +69,9 @@ Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) { return Immediate(offset); } } - return Operation(OperationCode::UAdd, NO_PRECISE, node, Immediate(offset)); + return Operation(OperationCode::UAdd, NO_PRECISE, std::move(node), Immediate(offset)); }(); - return MakeNode<CbufNode>(index, final_offset); + return MakeNode<CbufNode>(index, std::move(final_offset)); } Node ShaderIR::GetPredicate(u64 pred_, bool negated) { @@ -89,7 +89,7 @@ Node ShaderIR::GetPredicate(bool immediate) { Node ShaderIR::GetInputAttribute(Attribute::Index index, u64 element, Node buffer) { used_input_attributes.emplace(index); - return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer); + return MakeNode<AbufNode>(index, static_cast<u32>(element), std::move(buffer)); } Node ShaderIR::GetPhysicalInputAttribute(Tegra::Shader::Register physical_address, Node buffer) { @@ -122,7 +122,7 @@ Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buff } used_output_attributes.insert(index); - return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer); + return MakeNode<AbufNode>(index, static_cast<u32>(element), std::move(buffer)); } Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) { @@ -134,19 +134,19 @@ Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) { } Node ShaderIR::GetLocalMemory(Node address) { - return MakeNode<LmemNode>(address); + return MakeNode<LmemNode>(std::move(address)); } -Node ShaderIR::GetTemporal(u32 id) { +Node ShaderIR::GetTemporary(u32 id) { return GetRegister(Register::ZeroIndex + 1 + id); } Node ShaderIR::GetOperandAbsNegFloat(Node value, bool absolute, bool negate) { if (absolute) { - value = Operation(OperationCode::FAbsolute, NO_PRECISE, value); + value = Operation(OperationCode::FAbsolute, NO_PRECISE, std::move(value)); } if (negate) { - value = Operation(OperationCode::FNegate, NO_PRECISE, value); + value = Operation(OperationCode::FNegate, NO_PRECISE, std::move(value)); } return value; } @@ -155,24 +155,26 @@ Node ShaderIR::GetSaturatedFloat(Node value, bool saturate) { if (!saturate) { return value; } - const Node positive_zero = Immediate(std::copysignf(0, 1)); - const Node positive_one = Immediate(1.0f); - return Operation(OperationCode::FClamp, NO_PRECISE, value, positive_zero, positive_one); + + Node positive_zero = Immediate(std::copysignf(0, 1)); + Node positive_one = Immediate(1.0f); + return Operation(OperationCode::FClamp, NO_PRECISE, std::move(value), std::move(positive_zero), + std::move(positive_one)); } -Node ShaderIR::ConvertIntegerSize(Node value, Tegra::Shader::Register::Size size, bool is_signed) { +Node ShaderIR::ConvertIntegerSize(Node value, Register::Size size, bool is_signed) { switch (size) { case Register::Size::Byte: - value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, value, - Immediate(24)); - value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, value, - Immediate(24)); + value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, + std::move(value), Immediate(24)); + value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, + std::move(value), Immediate(24)); return value; case Register::Size::Short: - value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, value, - Immediate(16)); - value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, value, - Immediate(16)); + value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, + std::move(value), Immediate(16)); + value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, + std::move(value), Immediate(16)); case Register::Size::Word: // Default - do nothing return value; @@ -188,27 +190,29 @@ Node ShaderIR::GetOperandAbsNegInteger(Node value, bool absolute, bool negate, b return value; } if (absolute) { - value = Operation(OperationCode::IAbsolute, NO_PRECISE, value); + value = Operation(OperationCode::IAbsolute, NO_PRECISE, std::move(value)); } if (negate) { - value = Operation(OperationCode::INegate, NO_PRECISE, value); + value = Operation(OperationCode::INegate, NO_PRECISE, std::move(value)); } return value; } Node ShaderIR::UnpackHalfImmediate(Instruction instr, bool has_negation) { - const Node value = Immediate(instr.half_imm.PackImmediates()); + Node value = Immediate(instr.half_imm.PackImmediates()); if (!has_negation) { return value; } - const Node first_negate = GetPredicate(instr.half_imm.first_negate != 0); - const Node second_negate = GetPredicate(instr.half_imm.second_negate != 0); - return Operation(OperationCode::HNegate, NO_PRECISE, value, first_negate, second_negate); + Node first_negate = GetPredicate(instr.half_imm.first_negate != 0); + Node second_negate = GetPredicate(instr.half_imm.second_negate != 0); + + return Operation(OperationCode::HNegate, NO_PRECISE, std::move(value), std::move(first_negate), + std::move(second_negate)); } Node ShaderIR::UnpackHalfFloat(Node value, Tegra::Shader::HalfType type) { - return Operation(OperationCode::HUnpack, type, value); + return Operation(OperationCode::HUnpack, type, std::move(value)); } Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) { @@ -216,11 +220,11 @@ Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) { case Tegra::Shader::HalfMerge::H0_H1: return src; case Tegra::Shader::HalfMerge::F32: - return Operation(OperationCode::HMergeF32, src); + return Operation(OperationCode::HMergeF32, std::move(src)); case Tegra::Shader::HalfMerge::Mrg_H0: - return Operation(OperationCode::HMergeH0, dest, src); + return Operation(OperationCode::HMergeH0, std::move(dest), std::move(src)); case Tegra::Shader::HalfMerge::Mrg_H1: - return Operation(OperationCode::HMergeH1, dest, src); + return Operation(OperationCode::HMergeH1, std::move(dest), std::move(src)); } UNREACHABLE(); return src; @@ -228,10 +232,10 @@ Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) { Node ShaderIR::GetOperandAbsNegHalf(Node value, bool absolute, bool negate) { if (absolute) { - value = Operation(OperationCode::HAbsolute, NO_PRECISE, value); + value = Operation(OperationCode::HAbsolute, NO_PRECISE, std::move(value)); } if (negate) { - value = Operation(OperationCode::HNegate, NO_PRECISE, value, GetPredicate(true), + value = Operation(OperationCode::HNegate, NO_PRECISE, std::move(value), GetPredicate(true), GetPredicate(true)); } return value; @@ -241,9 +245,11 @@ Node ShaderIR::GetSaturatedHalfFloat(Node value, bool saturate) { if (!saturate) { return value; } - const Node positive_zero = Immediate(std::copysignf(0, 1)); - const Node positive_one = Immediate(1.0f); - return Operation(OperationCode::HClamp, NO_PRECISE, value, positive_zero, positive_one); + + Node positive_zero = Immediate(std::copysignf(0, 1)); + Node positive_one = Immediate(1.0f); + return Operation(OperationCode::HClamp, NO_PRECISE, std::move(value), std::move(positive_zero), + std::move(positive_one)); } Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, Node op_b) { @@ -271,7 +277,6 @@ Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, N condition == PredCondition::LessEqualWithNan || condition == PredCondition::GreaterThanWithNan || condition == PredCondition::GreaterEqualWithNan) { - predicate = Operation(OperationCode::LogicalOr, predicate, Operation(OperationCode::LogicalFIsNan, op_a)); predicate = Operation(OperationCode::LogicalOr, predicate, @@ -300,7 +305,8 @@ Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_si UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(), "Unknown predicate comparison operation"); - Node predicate = SignedOperation(comparison->second, is_signed, NO_PRECISE, op_a, op_b); + Node predicate = SignedOperation(comparison->second, is_signed, NO_PRECISE, std::move(op_a), + std::move(op_b)); UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan || condition == PredCondition::NotEqualWithNan || @@ -330,9 +336,7 @@ Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(), "Unknown predicate comparison operation"); - const Node predicate = Operation(comparison->second, NO_PRECISE, op_a, op_b); - - return predicate; + return Operation(comparison->second, NO_PRECISE, std::move(op_a), std::move(op_b)); } OperationCode ShaderIR::GetPredicateCombiner(PredOperation operation) { @@ -358,31 +362,32 @@ Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) { } void ShaderIR::SetRegister(NodeBlock& bb, Register dest, Node src) { - bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), src)); + bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), std::move(src))); } void ShaderIR::SetPredicate(NodeBlock& bb, u64 dest, Node src) { - bb.push_back(Operation(OperationCode::LogicalAssign, GetPredicate(dest), src)); + bb.push_back(Operation(OperationCode::LogicalAssign, GetPredicate(dest), std::move(src))); } void ShaderIR::SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value) { - bb.push_back(Operation(OperationCode::LogicalAssign, GetInternalFlag(flag), value)); + bb.push_back(Operation(OperationCode::LogicalAssign, GetInternalFlag(flag), std::move(value))); } void ShaderIR::SetLocalMemory(NodeBlock& bb, Node address, Node value) { - bb.push_back(Operation(OperationCode::Assign, GetLocalMemory(address), value)); + bb.push_back( + Operation(OperationCode::Assign, GetLocalMemory(std::move(address)), std::move(value))); } -void ShaderIR::SetTemporal(NodeBlock& bb, u32 id, Node value) { - SetRegister(bb, Register::ZeroIndex + 1 + id, value); +void ShaderIR::SetTemporary(NodeBlock& bb, u32 id, Node value) { + SetRegister(bb, Register::ZeroIndex + 1 + id, std::move(value)); } void ShaderIR::SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc) { if (!sets_cc) { return; } - const Node zerop = Operation(OperationCode::LogicalFEqual, value, Immediate(0.0f)); - SetInternalFlag(bb, InternalFlag::Zero, zerop); + Node zerop = Operation(OperationCode::LogicalFEqual, std::move(value), Immediate(0.0f)); + SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop)); LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete"); } @@ -390,14 +395,14 @@ void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_ if (!sets_cc) { return; } - const Node zerop = Operation(OperationCode::LogicalIEqual, value, Immediate(0)); - SetInternalFlag(bb, InternalFlag::Zero, zerop); + Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value), Immediate(0)); + SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop)); LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete"); } Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) { - return Operation(OperationCode::UBitfieldExtract, NO_PRECISE, value, Immediate(offset), - Immediate(bits)); + return Operation(OperationCode::UBitfieldExtract, NO_PRECISE, std::move(value), + Immediate(offset), Immediate(bits)); } } // namespace VideoCommon::Shader diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 126c78136..59a083d90 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -5,13 +5,10 @@ #pragma once #include <array> -#include <cstring> #include <map> #include <optional> #include <set> -#include <string> #include <tuple> -#include <variant> #include <vector> #include "common/common_types.h" @@ -210,8 +207,8 @@ private: Node GetInternalFlag(InternalFlag flag, bool negated = false); /// Generates a node representing a local memory address Node GetLocalMemory(Node address); - /// Generates a temporal, internally it uses a post-RZ register - Node GetTemporal(u32 id); + /// Generates a temporary, internally it uses a post-RZ register + Node GetTemporary(u32 id); /// Sets a register. src value must be a number-evaluated node. void SetRegister(NodeBlock& bb, Tegra::Shader::Register dest, Node src); @@ -221,8 +218,8 @@ private: void SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value); /// Sets a local memory address. address and value must be a number-evaluated node void SetLocalMemory(NodeBlock& bb, Node address, Node value); - /// Sets a temporal. Internally it uses a post-RZ register - void SetTemporal(NodeBlock& bb, u32 id, Node value); + /// Sets a temporary. Internally it uses a post-RZ register + void SetTemporary(NodeBlock& bb, u32 id, Node value); /// Sets internal flags from a float void SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc = true); diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp index dc132a4a3..a53e02253 100644 --- a/src/video_core/shader/track.cpp +++ b/src/video_core/shader/track.cpp @@ -15,18 +15,20 @@ namespace { std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor, OperationCode operation_code) { for (; cursor >= 0; --cursor) { - const Node node = code.at(cursor); + Node node = code.at(cursor); + if (const auto operation = std::get_if<OperationNode>(&*node)) { if (operation->GetCode() == operation_code) { - return {node, cursor}; + return {std::move(node), cursor}; } } + if (const auto conditional = std::get_if<ConditionalNode>(&*node)) { const auto& conditional_code = conditional->GetCode(); - const auto [found, internal_cursor] = FindOperation( + auto [found, internal_cursor] = FindOperation( conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code); if (found) { - return {found, cursor}; + return {std::move(found), cursor}; } } } |