diff options
10 files changed, 69 insertions, 86 deletions
| diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index fbc4b9c0f..ae5ac752d 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp @@ -22,9 +22,9 @@ std::string_view InterpDecorator(Interpolation interp) {      case Interpolation::Smooth:          return "";      case Interpolation::Flat: -        return "flat"; +        return "flat ";      case Interpolation::NoPerspective: -        return "noperspective"; +        return "noperspective ";      }      throw InvalidArgument("Invalid interpolation {}", interp);  } @@ -77,7 +77,6 @@ std::string_view SamplerType(TextureType type, bool is_depth) {          case TextureType::ColorArrayCube:              return "samplerCubeArrayShadow";          default: -            fmt::print("Texture type: {}", type);              throw NotImplementedException("Texture type: {}", type);          }      } @@ -191,29 +190,27 @@ void SetupOutPerVertex(EmitContext& ctx, std::string& header) {      if (!StoresPerVertexAttributes(ctx.stage)) {          return;      } -    header += "out gl_PerVertex{"; -    header += "vec4 gl_Position;"; +    header += "out gl_PerVertex{vec4 gl_Position;";      if (ctx.info.stores_point_size) {          header += "float gl_PointSize;";      }      if (ctx.info.stores_clip_distance) {          header += "float gl_ClipDistance[];";      } -    if (ctx.info.stores_viewport_index && ctx.supports_viewport_layer && +    if (ctx.info.stores_viewport_index && ctx.profile.support_gl_vertex_viewport_layer &&          ctx.stage != Stage::Geometry) {          header += "int gl_ViewportIndex;";      } -    header += "};\n"; +    header += "};";      if (ctx.info.stores_viewport_index && ctx.stage == Stage::Geometry) {          header += "out int gl_ViewportIndex;";      }  } -} // namespace +} // Anonymous namespace  EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_,                           const RuntimeInfo& runtime_info_)      : info{program.info}, profile{profile_}, runtime_info{runtime_info_} { -    supports_viewport_layer = profile.support_gl_vertex_viewport_layer;      SetupExtensions(header);      stage = program.stage;      switch (program.stage) { @@ -222,18 +219,18 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile          stage_name = "vs";          break;      case Stage::TessellationControl: -        stage_name = "tsc"; -        header += fmt::format("layout(vertices={})out;\n", program.invocations); +        stage_name = "tcs"; +        header += fmt::format("layout(vertices={})out;", program.invocations);          break;      case Stage::TessellationEval: -        stage_name = "tse"; -        header += fmt::format("layout({},{},{})in;\n", GetTessMode(runtime_info.tess_primitive), +        stage_name = "tes"; +        header += fmt::format("layout({},{},{})in;", GetTessMode(runtime_info.tess_primitive),                                GetTessSpacing(runtime_info.tess_spacing),                                runtime_info.tess_clockwise ? "cw" : "ccw");          break;      case Stage::Geometry:          stage_name = "gs"; -        header += fmt::format("layout({})in;layout({},max_vertices={})out;\n", +        header += fmt::format("layout({})in;layout({},max_vertices={})out;",                                InputPrimitive(runtime_info.input_topology),                                OutputPrimitive(program.output_topology), program.output_vertices);          break; @@ -242,7 +239,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile          break;      case Stage::Compute:          stage_name = "cs"; -        header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;\n", +        header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;",                                program.workgroup_size[0], program.workgroup_size[1],                                program.workgroup_size[2]);          break; @@ -251,7 +248,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile      for (size_t index = 0; index < info.input_generics.size(); ++index) {          const auto& generic{info.input_generics[index]};          if (generic.used) { -            header += fmt::format("layout(location={}){} in vec4 in_attr{}{};", index, +            header += fmt::format("layout(location={}){}in vec4 in_attr{}{};", index,                                    InterpDecorator(generic.interpolation), index,                                    InputArrayDecorator(stage));          } @@ -260,11 +257,8 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile          if (!info.uses_patches[index]) {              continue;          } -        if (stage == Stage::TessellationControl) { -            header += fmt::format("layout(location={})patch out vec4 patch{};", index, index); -        } else { -            header += fmt::format("layout(location={})patch in vec4 patch{};", index, index); -        } +        const auto qualifier{stage == Stage::TessellationControl ? "out" : "in"}; +        header += fmt::format("layout(location={})patch {} vec4 patch{};", index, qualifier, index);      }      for (size_t index = 0; index < info.stores_frag_color.size(); ++index) {          if (!info.stores_frag_color[index]) { @@ -278,18 +272,18 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile              DefineGenericOutput(index, program.invocations);          }      } -    header += "\n";      DefineConstantBuffers(bindings);      DefineStorageBuffers(bindings);      SetupImages(bindings); +    SetupTextures(bindings);      DefineHelperFunctions();  }  void EmitContext::SetupExtensions(std::string&) {      // TODO: track this usage -    header += "#extension GL_ARB_sparse_texture2 : enable\n"; -    header += "#extension GL_EXT_texture_shadow_lod : enable\n"; -    header += "#extension GL_EXT_shader_image_load_formatted : enable\n"; +    header += "#extension GL_ARB_sparse_texture2 : enable\n" +              "#extension GL_EXT_texture_shadow_lod : enable\n" +              "#extension GL_EXT_shader_image_load_formatted : enable\n";      if (info.uses_int64) {          header += "#extension GL_ARB_gpu_shader_int64 : enable\n";      } @@ -312,13 +306,14 @@ void EmitContext::SetupExtensions(std::string&) {      }      if (info.uses_subgroup_invocation_id || info.uses_subgroup_mask || info.uses_subgroup_vote ||          info.uses_subgroup_shuffles || info.uses_fswzadd) { -        header += "#extension GL_ARB_shader_ballot : enable\n"; -        header += "#extension GL_ARB_shader_group_vote : enable\n"; +        header += "#extension GL_ARB_shader_ballot : enable\n" +                  "#extension GL_ARB_shader_group_vote : enable\n";          if (!info.uses_int64) {              header += "#extension GL_ARB_gpu_shader_int64 : enable\n";          }      } -    if (info.stores_viewport_index && supports_viewport_layer && stage != Stage::Geometry) { +    if (info.stores_viewport_index && profile.support_gl_vertex_viewport_layer && +        stage != Stage::Geometry) {          header += "#extension GL_ARB_shader_viewport_layer_array : enable\n";      }  } @@ -386,46 +381,45 @@ void EmitContext::DefineGenericOutput(size_t index, u32 invocations) {          std::fill_n(output_generics[index].begin() + element, num_components, element_info);          element += num_components;      } -    header += "\n";  }  void EmitContext::DefineHelperFunctions() {      header += "\n#define ftoi floatBitsToInt\n#define ftou floatBitsToUint\n"                "#define itof intBitsToFloat\n#define utof uintBitsToFloat\n";      if (info.uses_global_increment || info.uses_shared_increment) { -        header += "uint CasIncrement(uint op_a,uint op_b){return(op_a>=op_b)?0u:(op_a+1u);}\n"; +        header += "uint CasIncrement(uint op_a,uint op_b){return op_a>=op_b?0u:(op_a+1u);}";      }      if (info.uses_global_decrement || info.uses_shared_decrement) {          header += "uint CasDecrement(uint op_a,uint " -                  "op_b){return(op_a==0||op_a>op_b)?op_b:(op_a-1u);}\n"; +                  "op_b){return op_a==0||op_a>op_b?op_b:(op_a-1u);}";      }      if (info.uses_atomic_f32_add) {          header += "uint CasFloatAdd(uint op_a,float op_b){return " -                  "ftou(utof(op_a)+op_b);}\n"; +                  "ftou(utof(op_a)+op_b);}";      }      if (info.uses_atomic_f32x2_add) {          header += "uint CasFloatAdd32x2(uint op_a,vec2 op_b){return " -                  "packHalf2x16(unpackHalf2x16(op_a)+op_b);}\n"; +                  "packHalf2x16(unpackHalf2x16(op_a)+op_b);}";      }      if (info.uses_atomic_f32x2_min) {          header += "uint CasFloatMin32x2(uint op_a,vec2 op_b){return " -                  "packHalf2x16(min(unpackHalf2x16(op_a),op_b));}\n"; +                  "packHalf2x16(min(unpackHalf2x16(op_a),op_b));}";      }      if (info.uses_atomic_f32x2_max) {          header += "uint CasFloatMax32x2(uint op_a,vec2 op_b){return " -                  "packHalf2x16(max(unpackHalf2x16(op_a),op_b));}\n"; +                  "packHalf2x16(max(unpackHalf2x16(op_a),op_b));}";      }      if (info.uses_atomic_f16x2_add) {          header += "uint CasFloatAdd16x2(uint op_a,f16vec2 op_b){return " -                  "packFloat2x16(unpackFloat2x16(op_a)+op_b);}\n"; +                  "packFloat2x16(unpackFloat2x16(op_a)+op_b);}";      }      if (info.uses_atomic_f16x2_min) {          header += "uint CasFloatMin16x2(uint op_a,f16vec2 op_b){return " -                  "packFloat2x16(min(unpackFloat2x16(op_a),op_b));}\n"; +                  "packFloat2x16(min(unpackFloat2x16(op_a),op_b));}";      }      if (info.uses_atomic_f16x2_max) {          header += "uint CasFloatMax16x2(uint op_a,f16vec2 op_b){return " -                  "packFloat2x16(max(unpackFloat2x16(op_a),op_b));}\n"; +                  "packFloat2x16(max(unpackFloat2x16(op_a),op_b));}";      }      if (info.uses_atomic_s32_min) {          header += "uint CasMinS32(uint op_a,uint op_b){return uint(min(int(op_a),int(op_b)));}"; @@ -534,6 +528,9 @@ void EmitContext::SetupImages(Bindings& bindings) {          }          bindings.image += desc.count;      } +} + +void EmitContext::SetupTextures(Bindings& bindings) {      texture_buffer_bindings.reserve(info.texture_buffer_descriptors.size());      for (const auto& desc : info.texture_buffer_descriptors) {          texture_buffer_bindings.push_back(bindings.texture); diff --git a/src/shader_recompiler/backend/glsl/emit_context.h b/src/shader_recompiler/backend/glsl/emit_context.h index daca1b6f9..9bdca184f 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.h +++ b/src/shader_recompiler/backend/glsl/emit_context.h @@ -31,7 +31,7 @@ struct Program;  namespace Shader::Backend::GLSL {  struct GenericElementInfo { -    std::string name{}; +    std::string name;      u32 first_element{};      u32 num_components{};  }; @@ -159,7 +159,6 @@ public:      bool uses_y_direction{};      bool uses_cc_carry{}; -    bool supports_viewport_layer{};  private:      void SetupExtensions(std::string& header); @@ -169,6 +168,7 @@ private:      void DefineHelperFunctions();      std::string DefineGlobalMemoryFunctions();      void SetupImages(Bindings& bindings); +    void SetupTextures(Bindings& bindings);  };  } // namespace Shader::Backend::GLSL diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index bfc42e1b4..7b57c1e91 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp @@ -83,7 +83,6 @@ void Invoke(EmitContext& ctx, IR::Inst* inst) {  }  void EmitInst(EmitContext& ctx, IR::Inst* inst) { -    // ctx.Add("/* $ {} $ */", inst->GetOpcode());      switch (inst->GetOpcode()) {  #define OPCODE(name, result_type, ...)                                                             \      case IR::Opcode::name:                                                                         \ @@ -134,7 +133,7 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) {              }              break;          case IR::AbstractSyntaxNode::Type::If: -            ctx.Add("if ({}){{", ctx.var_alloc.Consume(node.data.if_node.cond)); +            ctx.Add("if({}){{", ctx.var_alloc.Consume(node.data.if_node.cond));              break;          case IR::AbstractSyntaxNode::Type::EndIf:              ctx.Add("}}"); @@ -156,12 +155,10 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) {              ctx.Add("for(;;){{");              break;          case IR::AbstractSyntaxNode::Type::Repeat: -            ctx.Add("if({}){{", ctx.var_alloc.Consume(node.data.repeat.cond)); -            ctx.Add("continue;\n}}else{{"); -            ctx.Add("break;\n}}\n}}"); +            ctx.Add("if({}){{continue;}}else{{break;}}}}", +                    ctx.var_alloc.Consume(node.data.repeat.cond));              break;          default: -            fmt::print("{}", node.type);              throw NotImplementedException("AbstractSyntaxNode::Type {}", node.type);              break;          } @@ -200,7 +197,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR      EmitContext ctx{program, bindings, profile, runtime_info};      Precolor(program);      EmitCode(ctx, program); -    const std::string version{fmt::format("#version 460{}\n", GlslVersionSpecifier(ctx))}; +    const std::string version{fmt::format("#version 450{}\n", GlslVersionSpecifier(ctx))};      ctx.header.insert(0, version);      if (program.local_memory_size > 0) {          ctx.header += fmt::format("uint lmem[{}];", program.local_memory_size / 4); @@ -225,10 +222,8 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR      if (program.info.uses_subgroup_shuffles) {          ctx.header += "bool shfl_in_bounds;";      } -    ctx.header += "\n";      ctx.code.insert(0, ctx.header); -    ctx.code += "}"; -    // fmt::print("\n{}\n", ctx.code); +    ctx.code += '}';      return ctx.code;  } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp index f8d2c12db..5ba39261b 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp @@ -11,7 +11,7 @@  namespace Shader::Backend::GLSL {  namespace { -static constexpr std::string_view cas_loop{R"(for (;;){{ +constexpr const char cas_loop[]{R"(for (;;){{      uint old_value={};      {}=atomicCompSwap({},old_value,{}({},{}));      if ({}==old_value){{break;}} @@ -21,7 +21,7 @@ void SharedCasFunction(EmitContext& ctx, IR::Inst& inst, std::string_view offset                         std::string_view value, std::string_view function) {      const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};      const std::string smem{fmt::format("smem[{}>>2]", offset)}; -    ctx.Add(cas_loop.data(), smem, ret, smem, function, smem, value, ret); +    ctx.Add(cas_loop, smem, ret, smem, function, smem, value, ret);  }  void SsboCasFunction(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, @@ -29,7 +29,7 @@ void SsboCasFunction(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,      const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};      const std::string ssbo{fmt::format("{}_ssbo{}[{}>>2]", ctx.stage_name, binding.U32(),                                         ctx.var_alloc.Consume(offset))}; -    ctx.Add(cas_loop.data(), ssbo, ret, ssbo, function, ssbo, value, ret); +    ctx.Add(cas_loop, ssbo, ret, ssbo, function, ssbo, value, ret);  }  void SsboCasFunctionF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, @@ -38,10 +38,10 @@ void SsboCasFunctionF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& bindi      const std::string ssbo{fmt::format("{}_ssbo{}[{}>>2]", ctx.stage_name, binding.U32(),                                         ctx.var_alloc.Consume(offset))};      const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; -    ctx.Add(cas_loop.data(), ssbo, ret, ssbo, function, ssbo, value, ret); +    ctx.Add(cas_loop, ssbo, ret, ssbo, function, ssbo, value, ret);      ctx.AddF32("{}=utof({});", inst, ret);  } -} // namespace +} // Anonymous namespace  void EmitSharedAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,                              std::string_view value) { diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp index 0e617c8d8..eff672cc4 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp @@ -10,7 +10,7 @@  namespace Shader::Backend::GLSL {  namespace { -static void Alias(IR::Inst& inst, const IR::Value& value) { +void Alias(IR::Inst& inst, const IR::Value& value) {      if (value.IsImmediate()) {          return;      } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp index 3697e1a34..954fc67b1 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp @@ -10,13 +10,14 @@  namespace Shader::Backend::GLSL {  namespace { -static constexpr std::string_view SWIZZLE{"xyzw"}; +constexpr std::string_view SWIZZLE{"xyzw"};  void CompositeInsert(EmitContext& ctx, std::string_view result, std::string_view composite,                       std::string_view object, u32 index) {      ctx.Add("{}={};", result, composite);      ctx.Add("{}.{}={};", result, SWIZZLE[index], object);  } -} // namespace +} // Anonymous namespace +  void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,                                   std::string_view e2) {      ctx.AddU32x2("{}=uvec2({},{});", inst, e1, e2); diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 19b51a813..d986e1b1a 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -7,6 +7,7 @@  #include "shader_recompiler/backend/glsl/emit_context.h"  #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"  #include "shader_recompiler/frontend/ir/value.h" +#include "shader_recompiler/profile.h"  namespace Shader::Backend::GLSL {  namespace { @@ -39,11 +40,10 @@ std::string OutputVertexIndex(EmitContext& ctx, std::string_view vertex) {          return "";      }  } -} // namespace +} // Anonymous namespace -void EmitGetCbufU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, -                   [[maybe_unused]] const IR::Value& binding, -                   [[maybe_unused]] const IR::Value& offset) { +void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, +                   const IR::Value& offset) {      if (offset.IsImmediate()) {          ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}].{}),int({}),8);", inst, ctx.stage_name,                     binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()), @@ -55,9 +55,8 @@ void EmitGetCbufU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst&      }  } -void EmitGetCbufS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, -                   [[maybe_unused]] const IR::Value& binding, -                   [[maybe_unused]] const IR::Value& offset) { +void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, +                   const IR::Value& offset) {      if (offset.IsImmediate()) {          ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}].{}),int({}),8);", inst, ctx.stage_name,                     binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()), @@ -69,9 +68,8 @@ void EmitGetCbufS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst&      }  } -void EmitGetCbufU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, -                    [[maybe_unused]] const IR::Value& binding, -                    [[maybe_unused]] const IR::Value& offset) { +void EmitGetCbufU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, +                    const IR::Value& offset) {      if (offset.IsImmediate()) {          ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}].{}),int({}),16);", inst, ctx.stage_name,                     binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()), @@ -84,9 +82,8 @@ void EmitGetCbufU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst      }  } -void EmitGetCbufS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, -                    [[maybe_unused]] const IR::Value& binding, -                    [[maybe_unused]] const IR::Value& offset) { +void EmitGetCbufS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, +                    const IR::Value& offset) {      if (offset.IsImmediate()) {          ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}].{}),int({}),16);", inst, ctx.stage_name,                     binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()), @@ -196,7 +193,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,  }  void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value, -                      [[maybe_unused]] std::string_view vertex) { +                      std::string_view vertex) {      if (IR::IsGeneric(attr)) {          const u32 index{IR::GenericAttributeIndex(attr)};          const u32 element{IR::GenericAttributeElement(attr)}; @@ -223,7 +220,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val          ctx.Add("gl_Position.{}={};", swizzle, value);          break;      case IR::Attribute::ViewportIndex: -        if (ctx.stage != Stage::Geometry && !ctx.supports_viewport_layer) { +        if (ctx.stage != Stage::Geometry && !ctx.profile.support_gl_vertex_viewport_layer) {              // LOG_WARNING(..., "Shader stores viewport index but device does not support viewport              // layer extension");              break; @@ -247,8 +244,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val      }  } -void EmitGetPatch([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, -                  [[maybe_unused]] IR::Patch patch) { +void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch) {      if (!IR::IsGeneric(patch)) {          throw NotImplementedException("Non-generic patch load");      } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp index f4b81407a..adeafdd3d 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp @@ -25,7 +25,7 @@ void Compare(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string  bool Precise(IR::Inst& inst) {      return {inst.Flags<IR::FpControl>().no_contraction};  } -} // namespace +} // Anonymous namespace  void EmitFPAbs16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,                   [[maybe_unused]] std::string_view value) { diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp index 37ddd57d3..ce3a82656 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp @@ -102,7 +102,7 @@ IR::Inst* PrepareSparse(IR::Inst& inst) {      }      return sparse_inst;  } -} // namespace +} // Anonymous namespace  void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,                                  [[maybe_unused]] const IR::Value& index, diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index cac803146..c64d4325d 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp @@ -25,9 +25,7 @@ void EmitPhi(EmitContext& ctx, IR::Inst& phi) {      }  } -void EmitVoid(EmitContext& ctx) { -    // NotImplemented(); -} +void EmitVoid(EmitContext& ctx) {}  void EmitReference(EmitContext& ctx, const IR::Value& value) {      ctx.var_alloc.Consume(value); @@ -94,13 +92,9 @@ void EmitDeviceMemoryBarrier(EmitContext& ctx) {      NotImplemented();  } -void EmitPrologue(EmitContext& ctx) { -    // NotImplemented(); -} +void EmitPrologue(EmitContext& ctx) {} -void EmitEpilogue(EmitContext& ctx) { -    // NotImplemented(); -} +void EmitEpilogue(EmitContext& ctx) {}  void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {      ctx.Add("EmitStreamVertex(int({}));", ctx.var_alloc.Consume(stream)); | 
