diff options
281 files changed, 46633 insertions, 10351 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 3b0891adf..2bef9d6ed 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -333,6 +333,7 @@ find_package(LLVM 17 MODULE COMPONENTS Demangle) find_package(lz4 REQUIRED) find_package(nlohmann_json 3.8 REQUIRED) find_package(Opus 1.3 MODULE) +find_package(RenderDoc MODULE) find_package(VulkanMemoryAllocator CONFIG) find_package(ZLIB 1.2 REQUIRED) find_package(zstd 1.5 REQUIRED) diff --git a/CMakeModules/FindRenderDoc.cmake b/CMakeModules/FindRenderDoc.cmake new file mode 100644 index 000000000..2678b936b --- /dev/null +++ b/CMakeModules/FindRenderDoc.cmake @@ -0,0 +1,19 @@ +# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf> +# +# SPDX-License-Identifier: GPL-3.0-or-later + +find_path(RenderDoc_INCLUDE_DIR renderdoc_app.h) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(RenderDoc + REQUIRED_VARS RenderDoc_INCLUDE_DIR +) + +if (RenderDoc_FOUND AND NOT TARGET RenderDoc::API) + add_library(RenderDoc::API INTERFACE IMPORTED) + set_target_properties(RenderDoc::API PROPERTIES + INTERFACE_INCLUDE_DIRECTORIES "${RenderDoc_INCLUDE_DIR}" + ) +endif() + +mark_as_advanced(RenderDoc_INCLUDE_DIR) diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake index 2cdb9189a..1d4aa979d 100644 --- a/CMakeModules/GenerateSCMRev.cmake +++ b/CMakeModules/GenerateSCMRev.cmake @@ -1,7 +1,7 @@ # SPDX-FileCopyrightText: 2019 yuzu Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later -# Gets a UTC timstamp and sets the provided variable to it +# Gets a UTC timestamp and sets the provided variable to it function(get_timestamp _var) string(TIMESTAMP timestamp UTC) set(${_var} "${timestamp}" PARENT_SCOPE) diff --git a/dist/languages/ar.ts b/dist/languages/ar.ts new file mode 100644 index 000000000..89adc7e7b --- /dev/null +++ b/dist/languages/ar.ts @@ -0,0 +1,7176 @@ +<?xml version="1.0" ?><!DOCTYPE TS><TS version="2.1" language="ar" sourcelanguage="en_US"> +<context> + <name>AboutDialog</name> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="14"/> + <source>About yuzu</source> + <translation>عن يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="72"/> + <source><html><head/><body><p><span style=" font-size:28pt;">yuzu</span></p></body></html></source> + <translation><html><head/><body><p><span style=" font-size:28pt;">يوزو</span></p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="85"/> + <source><html><head/><body><p>%1 (%2)</p></body></html></source> + <translation><html><head/><body><p>%1 (%2)</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="98"/> + <source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source> + <translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">يوزو هو Ù…ØØ§ÙƒÙ تجربيٌّ Ù…ÙØªÙˆØ مصدره لجهاز ننتندو سوتش ورخصته هي «+GPLv3.0» </span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">لا تلعب ÙÙŠ هذه البرمجية إن لم تشتر٠الألعاب ÙˆÙÙ‚ القانون. </span></p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="130"/> + <source><html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html></source> + <translation><html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">موقعنا</span></a>|<a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">رماز المصدر</span></a>|<a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">المساهمون</span></a>|<a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">الرخصة</span></a></p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="146"/> + <source><html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; is a trademark of Nintendo. yuzu is not affiliated with Nintendo in any way.</span></p></body></html></source> + <translation><html><head/><body><p><span style=" font-size:7pt;">«ننتندو سوتش» علامة تجارية تملكها ننتندو، ويوزو ليس ذا صلة بننتندو.</span></p></body></html></translation> + </message> +</context> +<context> + <name>CalibrationConfigurationDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="23"/> + <source>Communicating with the server...</source> + <translation>يتواصل مع الخادوم...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="24"/> + <source>Cancel</source> + <translation>الغÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="43"/> + <source>Touch the top left corner <br>of your touchpad.</source> + <translation>المس الركن الأعلى الأيسر <br>من Ù„ÙˆØ Ø§Ù„Ù„Ù…Ø³</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="46"/> + <source>Now touch the bottom right corner <br>of your touchpad.</source> + <translation>والآن المس الركن الأسÙÙ„ يمينًا <br> من Ù„ÙˆØ Ø§Ù„Ù„Ù…Ø³.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="49"/> + <source>Configuration completed!</source> + <translation>أتممت الضبط!</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="57"/> + <source>OK</source> + <translation>ØØ³Ù†Ù‹Ø§</translation> + </message> +</context> +<context> + <name>ChatRoom</name> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.ui" line="14"/> + <source>Room Window</source> + <translation>Ù†Ø§ÙØ°Ø© Ø§Ù„ØºØ±ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.ui" line="40"/> + <source>Send Chat Message</source> + <translation>أرسل رسالةً</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.ui" line="47"/> + <source>Send Message</source> + <translation>أرسل الرسالة</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="181"/> + <source>Members</source> + <translation>الأعضاء</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="318"/> + <source>%1 has joined</source> + <translation>قد انضم %1</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="321"/> + <source>%1 has left</source> + <translation>غادر %1</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="324"/> + <source>%1 has been kicked</source> + <translation>Ø·ÙØ±Ùد %1</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="327"/> + <source>%1 has been banned</source> + <translation>ØÙØ¸ÙØ± %1</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="330"/> + <source>%1 has been unbanned</source> + <translation>رÙÙÙØ¹ ØØ¸Ø± %1</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="446"/> + <source>View Profile</source> + <translation>اعرض مل٠المستخدم</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="459"/> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="469"/> + <source>Block Player</source> + <translation>Ø§ØØ¬Ø¨ اللاعب</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="470"/> + <source>When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1?</source> + <translation>لن يتمكَّن من ØªØØ¬Ø¨ من مراسلتك، <br><br>Ùهل تريد ØØ¬Ø¨ %1ØŸ</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="483"/> + <source>Kick</source> + <translation>اطرد</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="484"/> + <source>Ban</source> + <translation>Ø§ØØ¸Ø±</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="488"/> + <source>Kick Player</source> + <translation>اطرد اللاعب</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="489"/> + <source>Are you sure you would like to <b>kick</b> %1?</source> + <translation>هل أنت متأكد من رغبتك ÙÙŠ <b>طرد</b> %1ØŸ</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="497"/> + <source>Ban Player</source> + <translation>Ø§ØØ¸Ø± اللاعب</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="498"/> + <source>Are you sure you would like to <b>kick and ban</b> %1? + +This would ban both their forum username and their IP address.</source> + <translation>هل أنت متأكد من رغبتك ÙÙŠ <b>طرد Ùˆ ØØ¸Ø±</b> %1ØŸ + +ÙØ¹Ù„ هذا ÙŠØØ¸Ø± كلًّا من اسمه ÙÙŠ المنتدى وعنوان IP.</translation> + </message> +</context> +<context> + <name>ClientRoom</name> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.ui" line="14"/> + <source>Room Window</source> + <translation>Ù†Ø§ÙØ°Ø© Ø§Ù„ØºØ±ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.ui" line="27"/> + <source>Room Description</source> + <translation>ÙˆØµÙ Ø§Ù„ØºØ±ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.ui" line="47"/> + <source>Moderation...</source> + <translation>الإشراÙ...</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.ui" line="57"/> + <source>Leave Room</source> + <translation>غادر Ø§Ù„ØºØ±ÙØ©</translation> + </message> +</context> +<context> + <name>ClientRoomWindow</name> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.cpp" line="78"/> + <source>Connected</source> + <translation>متصل</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.cpp" line="87"/> + <source>Disconnected</source> + <translation>ليس متصلًا</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.cpp" line="100"/> + <source>%1 - %2 (%3/%4 members) - connected</source> + <translation>%1 - %2 (%3\%4 من الأعضاء) - متصلون</translation> + </message> +</context> +<context> + <name>CompatDB</name> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="20"/> + <source>Report Compatibility</source> + <translation>أبلغ عن التواÙÙ‚</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="27"/> + <location filename="../../src/yuzu/compatdb.ui" line="63"/> + <location filename="../../src/yuzu/compatdb.ui" line="115"/> + <location filename="../../src/yuzu/compatdb.ui" line="167"/> + <location filename="../../src/yuzu/compatdb.ui" line="219"/> + <location filename="../../src/yuzu/compatdb.ui" line="271"/> + <location filename="../../src/yuzu/compatdb.ui" line="330"/> + <source>Report Game Compatibility</source> + <translation>أبلغ عن تواÙÙ‚ اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="36"/> + <source><html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of yuzu you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected yuzu account</li></ul></body></html></source> + <translation><html><head/><body><p><span style=" font-size:10pt;">إن أرسلت تقريرًا إلى </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">قامة تواÙÙ‚ يوزو</span></a><span style=" font-size:10pt;"> ÙØ³ÙˆÙ ØªÙØ¬Ù…َع المعلومات التالية ÙˆØªÙØ¹Ø±Ø¶ ÙÙŠ Ø§Ù„ØµÙØØ©: </span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">معلومات العتاد (أي المعالج ومعالج الرسوميات ونظام التشغيل)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">وأي إصدار يوزو أنت مشغّÙله</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">ØŒ ÙˆØØ³Ø§Ø¨ يوزو المتصل</li></ul></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="77"/> + <source><html><head/><body><p>Does the game boot?</p></body></html></source> + <translation><html><head/><body><p>هل تشتغل اللعبة؟</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="100"/> + <source>Yes The game starts to output video or audio</source> + <translation>تشتغل وأرى رسمًا وأسمع أصوتًا</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="107"/> + <source>No The game doesn't get past the "Launching..." screen</source> + <translation>لا تشتغل، ولا تتعدى شاشة «يشغّÙÙ„...»</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="124"/> + <source>Yes The game gets past the intro/menu and into gameplay</source> + <translation>تشتغل، وتصل شاشة البداية ÙˆØØªÙ‰ بداية اللعب</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="131"/> + <source>No The game crashes or freezes while loading or using the menu</source> + <translation>لا تشتغل، ÙØ§Ù„لعبة تنهار أو ØªÙØ¹Ù„Ù‘ÙÙ‚ ريثما تØÙ…Ù‘ÙÙ„ أو أثناء استخدام القائمة</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="143"/> + <source><html><head/><body><p>Does the game reach gameplay?</p></body></html></source> + <translation><html><head/><body><p>هل تصل اللعبة إلى اللعب؟</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="176"/> + <source>Yes The game works without crashes</source> + <translation>نعم، وتعمل دون أن تتعطل</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="183"/> + <source>No The game crashes or freezes during gameplay</source> + <translation>لا، وتنهار أو تبقى معلَّقةً أثناء اللعب</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="195"/> + <source><html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html></source> + <translation><html><head/><body><p>هل تعمل اللعبة بدون أن تتعطل أو تدخل ÙÙŠ ØØ§Ù„Ø© معلقة؟</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="228"/> + <source>Yes The game can be finished without any workarounds</source> + <translation>نعم يمكن إكمال اللعبة بدون أي ØÙ„ول غير تقليدية</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="235"/> + <source>No The game can't progress past a certain area</source> + <translation>لا لا يمكن تعدي Ø£ØØ¯ الأماكن ÙÙŠ اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="247"/> + <source><html><head/><body><p>Is the game completely playable from start to finish?</p></body></html></source> + <translation><html><head/><body><p>هل يمكنك أن تلعب اللعبة من بدايتها إلى نهايتها؟</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="280"/> + <source>Major The game has major graphical errors</source> + <translation>توجد أخطاء كبيرة توجد أخطاء رسمية كبيرة ÙÙŠ اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="287"/> + <source>Minor The game has minor graphical errors</source> + <translation>توجد أخطاء صغيرة توجد أخطاء رسمية صغيرة ÙÙŠ اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="294"/> + <source>None Everything is rendered as it looks on the Nintendo Switch</source> + <translation>لا يتم رسم كل شيء كما يرسم على جهاز "نينتيندو سويتش"</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="306"/> + <source><html><head/><body><p>Does the game have any graphical glitches?</p></body></html></source> + <translation><html><head/><body><p>هل توجد أخطاء رسمية ÙÙŠ اللعبة؟</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="339"/> + <source>Major The game has major audio errors</source> + <translation>توجد أخطاء كبيرة توجد أخطاء صوتية كبيرة ÙÙŠ اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="346"/> + <source>Minor The game has minor audio errors</source> + <translation>توجد أخطاء صغيرة توجد أخطاء صوتية صغيرة ÙÙŠ اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="353"/> + <source>None Audio is played perfectly</source> + <translation>لاشيء شغل الصوت بشكل مثالي</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="365"/> + <source><html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html></source> + <translation><html><head/><body><p>هل لدي اللعبة أي مشاكل صوتية أو مؤثرات Ù…Ùقودة؟</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="389"/> + <source>Thank you for your submission!</source> + <translation>شكرا على مساهمتك!</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.cpp" line="121"/> + <source>Submitting</source> + <translation>جار إرسال المساهمة</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.cpp" line="195"/> + <source>Communication error</source> + <translation>خطأ ÙÙŠ الإتصال</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.cpp" line="196"/> + <source>An error occurred while sending the Testcase</source> + <translation>ØØ¯Ø« خطأ عند إرسال ØØ§Ù„Ø© الاختبار</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.cpp" line="198"/> + <source>Next</source> + <translation>التالي</translation> + </message> +</context> +<context> + <name>ConfigurationShared</name> + <message> + <location filename="../../src/yuzu/configuration/shared_widget.cpp" line="63"/> + <source>%</source> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="319"/> + <source>Auto (%1)</source> + <comment>Auto select time zone</comment> + <translation>تلقائي (%1)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="323"/> + <source>Default (%1)</source> + <comment>Default time zone</comment> + <translation>Ø§ÙØªØ±Ø§Ø¶ÙŠ (%1)</translation> + </message> +</context> +<context> + <name>ConfigureAudio</name> + <message> + <location filename="../../src/yuzu/configuration/configure_audio.ui" line="14"/> + <location filename="../../src/yuzu/configuration/configure_audio.ui" line="20"/> + <source>Audio</source> + <translation>الصوت</translation> + </message> +</context> +<context> + <name>ConfigureCamera</name> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="14"/> + <source>Configure Infrared Camera</source> + <translation>إعداد كاميرا الاشعة Ùوق الØÙ…راء</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="26"/> + <source>Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="52"/> + <source>Camera Image Source:</source> + <translation>مصدر صورة الكاميرا:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="71"/> + <source>Input device:</source> + <translation>جهاز الادخال:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="96"/> + <source>Preview</source> + <translation>معاينة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="108"/> + <source>Resolution: 320*240</source> + <translation>الدقة: 320*240</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="115"/> + <source>Click to preview</source> + <translation>اضغط للمعاينة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="140"/> + <source>Restore Defaults</source> + <translation>إعادة الأصلي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.cpp" line="140"/> + <source>Auto</source> + <translation>تلقائي</translation> + </message> +</context> +<context> + <name>ConfigureCpu</name> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="17"/> + <source>CPU</source> + <translation>ÙˆØØ¯Ø© المعالج المركزية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="28"/> + <source>General</source> + <translation>عام</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="52"/> + <source>We recommend setting accuracy to "Auto".</source> + <translation>Ù†ØÙ† نوصي بتتعين الدقة إلى "تلقائي".</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="65"/> + <source>Unsafe CPU Optimization Settings</source> + <translation>إعدادات غير سالمة Ù„ØªØØ³ÙŠÙ† مردود المعالج</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="71"/> + <source>These settings reduce accuracy for speed.</source> + <translation>هذه الإعدادات تتنازل عن ØµØØ© Ø§Ù„Ù…ØØ§ÙƒØ§Ø© ÙÙŠ سبيل السرعة.</translation> + </message> +</context> +<context> + <name>ConfigureCpuDebug</name> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="17"/> + <source>CPU</source> + <translation>ÙˆØØ¯Ø© المعالج المركزية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="25"/> + <source>Toggle CPU Optimizations</source> + <translation>تبديل ØªØØ³ÙŠÙ†Ø§Øª ÙˆØØ¯Ø© المعالجة المركزية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="31"/> + <source><html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html></source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="41"/> + <source> + <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> + <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="48"/> + <source>Enable inline page tables</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="55"/> + <source> + <div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="60"/> + <source>Enable block linking</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="67"/> + <source> + <div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="72"/> + <source>Enable return stack buffer</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="79"/> + <source> + <div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="84"/> + <source>Enable fast dispatcher</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="91"/> + <source> + <div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="96"/> + <source>Enable context elimination</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="103"/> + <source> + <div>Enables IR optimizations that involve constant propagation.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="108"/> + <source>Enable constant propagation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="115"/> + <source> + <div>Enables miscellaneous IR optimizations.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="120"/> + <source>Enable miscellaneous optimizations</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="127"/> + <source> + <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> + <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="133"/> + <source>Enable misalignment check reduction</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="140"/> + <source> + <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div> + <div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="147"/> + <source>Enable Host MMU Emulation (general memory instructions)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="154"/> + <source> + <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> + <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="161"/> + <source>Enable Host MMU Emulation (exclusive memory instructions)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="168"/> + <source> + <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="174"/> + <source>Enable recompilation of exclusive memory instructions</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="181"/> + <source> + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="187"/> + <source>Enable fallbacks for invalid memory accesses</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="212"/> + <source>CPU settings are available only when game is not running.</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureDebug</name> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="40"/> + <source>Debugger</source> + <translation>Ù…ØµØØ الأخطاء</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="85"/> + <source>Enable GDB Stub</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="119"/> + <source>Port:</source> + <translation>Ø§Ù„Ù…Ù†ÙØ°:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="157"/> + <source>Logging</source> + <translation>تسجيل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="163"/> + <source>Open Log Location</source> + <translation>ÙØªØ مكان السجل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="197"/> + <source>Global Log Filter</source> + <translation>Ù…Ø±Ø´Ø Ø§Ù„Ø³Ø¬Ù„ العالمي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="213"/> + <source>When checked, the max size of the log increases from 100 MB to 1 GB</source> + <translation>عند التعليم، Ø³ÙŠØ±ØªÙØ¹ Ø§Ù„ØØ¬ الأقصى للسجل من 100 ميجا إلى 1 جيجا</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="216"/> + <source>Enable Extended Logging**</source> + <translation>ØªÙØ¹ÙŠÙ„ السجل المطول</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="223"/> + <source>Show Log in Console</source> + <translation>عرض السجل ÙÙŠ الطرÙية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="235"/> + <source>Homebrew</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="243"/> + <source>Arguments String</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="260"/> + <source>Graphics</source> + <translation>الرسوميات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="266"/> + <source>When checked, it executes shaders without loop logic changes</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="269"/> + <source>Disable Loop safety checks</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> + <source>Disable Macro HLE</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> + <source>Dump Maxwell Macros</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> + <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> + <source>Disable Macro JIT</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> + <source>When checked, the graphics API enters a slower debugging mode</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> + <source>Enable Graphics Debugging</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> + <source>Advanced</source> + <translation>متقدم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> + <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <source>Perform Startup Vulkan Check</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <source>Disable Web Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <source>Enable All Controller Types</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <source>Enable Auto-Stub**</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <source>Kiosk (Quest) Mode</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <source>Enable CPU Debugging</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> + <source>Enable Debug Asserts</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> + <source>Debugging</source> + <translation>تصØÙŠØ الأخطاء</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <source>Enable FS Access Log</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <source>Create Minidump After Crash</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> + <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <source>Dump Audio Commands To Console**</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> + <source>Enable Verbose Reporting Services**</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> + <source>**This will be reset automatically when yuzu closes.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="35"/> + <source>Restart Required</source> + <translation>إعادة التشغيل مطلوبة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="36"/> + <source>yuzu is required to restart in order to apply this setting.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> + <source>Web applet not compiled</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> + <source>MiniDump creation not compiled</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureDebugController</name> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_controller.ui" line="14"/> + <source>Configure Debug Controller</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_controller.ui" line="40"/> + <source>Clear</source> + <translation>مسØ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_controller.ui" line="47"/> + <source>Defaults</source> + <translation>Ø§Ù„Ø§ÙØªØ±Ø§Ø¶ÙŠØ§Øª</translation> + </message> +</context> +<context> + <name>ConfigureDebugTab</name> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_tab.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_tab.ui" line="17"/> + <location filename="../../src/yuzu/configuration/configure_debug_tab.cpp" line="16"/> + <source>Debug</source> + <translation>تصØÙŠØ الأخطاء</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_tab.cpp" line="17"/> + <source>CPU</source> + <translation>ÙˆØØ¯Ø© المعالج المركزية</translation> + </message> +</context> +<context> + <name>ConfigureDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure.ui" line="20"/> + <source>yuzu Configuration</source> + <translation>إعدادات يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure.ui" line="67"/> + <source>Some settings are only available when a game is not running.</source> + <translation>بعض الإعدادات ØªØªÙˆÙØ± عندما تكون اللعبة غير مشغلة.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="62"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="168"/> + <source>Audio</source> + <translation>الصوت</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="63"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="166"/> + <source>CPU</source> + <translation>ÙˆØØ¯Ø© المعالج المركزية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="64"/> + <source>Debug</source> + <translation>تصØÙŠØ الأخطاء</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="65"/> + <source>Filesystem</source> + <translation>نظام Ø§Ù„Ù…Ù„ÙØ§Øª</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="66"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="162"/> + <source>General</source> + <translation>عام</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="67"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="167"/> + <source>Graphics</source> + <translation>الرسوميات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="68"/> + <source>GraphicsAdvanced</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="69"/> + <source>Hotkeys</source> + <translation>الأزرار السريعة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="70"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="169"/> + <source>Controls</source> + <translation>أيدي التØÙƒÙ…</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="71"/> + <source>Profiles</source> + <translation>Ù…Ù„ÙØ§Øª المستخدمين</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="72"/> + <source>Network</source> + <translation>الشبكة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="73"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="164"/> + <source>System</source> + <translation>النظام</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="74"/> + <source>Game List</source> + <translation>قائمة الألعاب</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="75"/> + <source>Web</source> + <translation>الشبكة</translation> + </message> +</context> +<context> + <name>ConfigureFilesystem</name> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="17"/> + <source>Filesystem</source> + <translation>نظام Ø§Ù„Ù…Ù„ÙØ§Øª</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="25"/> + <source>Storage Directories</source> + <translation>أدلة التخزين</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="31"/> + <source>NAND</source> + <translation>الذاكرة الداخلية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="38"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="58"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="114"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="136"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="143"/> + <source>...</source> + <translation>...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="51"/> + <source>SD Card</source> + <translation>بطاقة الذاكرة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="84"/> + <source>Gamecard</source> + <translation>بطاقة اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="90"/> + <source>Path</source> + <translation>المسار</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="100"/> + <source>Inserted</source> + <translation>مدرج</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="107"/> + <source>Current Game</source> + <translation>اللعبة Ø§Ù„ØØ§Ù„ية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="124"/> + <source>Patch Manager</source> + <translation>مدير الرقع</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="152"/> + <source>Dump Decompressed NSOs</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="159"/> + <source>Dump ExeFS</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="168"/> + <source>Mod Load Root</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="175"/> + <source>Dump Root</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="201"/> + <source>Caching</source> + <translation>الذاكرة المؤقتة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="209"/> + <source>Cache Game List Metadata</source> + <translation>ØªÙØ¹ÙŠÙ„ الذاكرة المؤقتة للبيانات الوصÙية لقائمة الألعاب</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="216"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="131"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="135"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="140"/> + <source>Reset Metadata Cache</source> + <translation>إعادة تعيين الذاكرة المؤقتة للبيانات الوصÙية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="93"/> + <source>Select Emulated NAND Directory...</source> + <translation>أختر مسار Ù…ØØ§ÙƒØ§Ø© الذاكرة الداخلية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="96"/> + <source>Select Emulated SD Directory...</source> + <translation>أختر مسار Ù…ØØ§ÙƒØ§Ø© بطاقة الذاكرة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="99"/> + <source>Select Gamecard Path...</source> + <translation>أختر مسار بطاقة اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="102"/> + <source>Select Dump Directory...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="105"/> + <source>Select Mod Load Directory...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="132"/> + <source>The metadata cache is already empty.</source> + <translation>الذاكرة مؤقتة للبيانات الوصÙية لقائمة الألعاب ÙØ§Ø±ØºØ© مسبقا.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="136"/> + <source>The operation completed successfully.</source> + <translation>أكتملت العملية بنجاØ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="141"/> + <source>The metadata cache couldn't be deleted. It might be in use or non-existent.</source> + <translation>لا يمكن ØØ°Ù الذاكرة المؤقتة للبيانات الوصÙية لقائمة الألعاب. قد تكون مستخدمة الآن أو غير موجودة.</translation> + </message> +</context> +<context> + <name>ConfigureGeneral</name> + <message> + <location filename="../../src/yuzu/configuration/configure_general.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_general.ui" line="17"/> + <location filename="../../src/yuzu/configuration/configure_general.ui" line="25"/> + <source>General</source> + <translation>عام</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_general.ui" line="82"/> + <source>Reset All Settings</source> + <translation>إعادة تعيين جميع الإعدادات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_general.cpp" line="70"/> + <source>yuzu</source> + <translation>يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_general.cpp" line="71"/> + <source>This reset all settings and remove all per-game configurations. This will not delete game directories, profiles, or input profiles. Proceed?</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureGraphics</name> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="17"/> + <source>Graphics</source> + <translation>الرسوميات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="25"/> + <source>API Settings</source> + <translation>إعدادات API</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="58"/> + <source>Graphics Settings</source> + <translation>إعدادات الرسوميات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="103"/> + <source>Background Color:</source> + <translation>لون الخلÙية:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> + <source>%</source> + <comment>FSR sharpening percentage (e.g. 50%)</comment> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> + <source>Off</source> + <translation>معطل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> + <source>VSync Off</source> + <translation>VSync معطل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> + <source>Recommended</source> + <translation>Ù…Ø³ØªØØ³Ù†</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> + <source>On</source> + <translation>Ù…ÙØ¹Ù„</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <source>VSync On</source> + <translation>VSync Ù…ÙØ¹Ù„</translation> + </message> +</context> +<context> + <name>ConfigureGraphicsAdvanced</name> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics_advanced.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics_advanced.ui" line="17"/> + <source>Advanced</source> + <translation>متقدم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics_advanced.ui" line="25"/> + <source>Advanced Graphics Settings</source> + <translation>إعدادات الرسوميات المتقدمة</translation> + </message> +</context> +<context> + <name>ConfigureHotkeys</name> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="14"/> + <source>Hotkey Settings</source> + <translation>إعدادات الأزرار السريعة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="17"/> + <source>Hotkeys</source> + <translation>الأزرار السريعة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="25"/> + <source>Double-click on a binding to change it.</source> + <translation>انقر مرتين على تعيين لتغييره.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="45"/> + <source>Clear All</source> + <translation>Ù…Ø³Ø Ø§Ù„ÙƒÙ„</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="52"/> + <source>Restore Defaults</source> + <translation>إعادة الأصلي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="100"/> + <source>Action</source> + <translation>ÙØ¹Ù„</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="100"/> + <source>Hotkey</source> + <translation>زر إختصار</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="100"/> + <source>Controller Hotkey</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="140"/> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="168"/> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="394"/> + <source>Conflicting Key Sequence</source> + <translation>تسلسل أزرار متناقض مع الموجود</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="141"/> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="169"/> + <source>The entered key sequence is already assigned to: %1</source> + <translation>سبق Ùˆ تم تعيين تسلسل الأزرار الذي أدخلته، مع: %1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="176"/> + <source>[waiting]</source> + <translation>[بانتظار الرد]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="253"/> + <source>Invalid</source> + <translation>غير صالØ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="358"/> + <source>Restore Default</source> + <translation>إعادة الأصلي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="359"/> + <source>Clear</source> + <translation>مسØ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="380"/> + <source>Conflicting Button Sequence</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="381"/> + <source>The default button sequence is already assigned to: %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="395"/> + <source>The default key sequence is already assigned to: %1</source> + <translation>سبق Ùˆ تم تعيين تسلسل الأزرار الأصلي، مع: %1</translation> + </message> +</context> +<context> + <name>ConfigureInput</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="14"/> + <source>ConfigureInput</source> + <translation>تعديل الأزرار</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="39"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="42"/> + <source>Player 1</source> + <translation>اللاعب 1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="47"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="50"/> + <source>Player 2</source> + <translation>اللاعب 2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="55"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="58"/> + <source>Player 3</source> + <translation>اللاعب 3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="63"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="66"/> + <source>Player 4</source> + <translation>اللاعب 4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="71"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="74"/> + <source>Player 5</source> + <translation>اللاعب 5</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="79"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="82"/> + <source>Player 6</source> + <translation>اللاعب 6</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="87"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="90"/> + <source>Player 7</source> + <translation>اللاعب 7</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="95"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="98"/> + <source>Player 8</source> + <translation>اللاعب 8</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="103"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="106"/> + <source>Advanced</source> + <translation>متقدم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="138"/> + <source>Console Mode</source> + <translation>وضع Ø§Ù„ÙˆØØ¯Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="159"/> + <source>Docked</source> + <translation>مركب بالمنصة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="169"/> + <source>Handheld</source> + <translation>Ù…ØÙ…ول</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="179"/> + <source>Vibration</source> + <translation>إرتجاج</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="215"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="261"/> + <source>Configure</source> + <translation>تعديل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="225"/> + <source>Motion</source> + <translation>ØØ±ÙƒØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="296"/> + <source>Controllers</source> + <translation>أيادي التØÙƒÙ…</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="324"/> + <source>1</source> + <translation>1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="365"/> + <source>2</source> + <translation>2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="375"/> + <source>3</source> + <translation>3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="385"/> + <source>4</source> + <translation>4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="395"/> + <source>5</source> + <translation>5</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="405"/> + <source>6</source> + <translation>6</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="415"/> + <source>7</source> + <translation>7</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="425"/> + <source>8</source> + <translation>8</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="435"/> + <source>Connected</source> + <translation>متصل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="494"/> + <source>Defaults</source> + <translation>الأصلي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="537"/> + <source>Clear</source> + <translation>مسØ</translation> + </message> +</context> +<context> + <name>ConfigureInputAdvanced</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="14"/> + <source>Configure Input</source> + <translation>إعداد الإدخال</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="74"/> + <source>Joycon Colors</source> + <translation>ألوان أيادي جويكون</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="125"/> + <source>Player 1</source> + <translation>اللاعب 1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="164"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="450"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="754"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1040"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1365"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1651"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1955"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2241"/> + <source>L Body</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="219"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="505"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="809"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1095"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1420"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1706"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2010"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2296"/> + <source>L Button</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="295"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="581"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="885"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1171"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1496"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1782"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2086"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2372"/> + <source>R Body</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="350"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="636"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="940"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1226"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1551"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1837"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2141"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2427"/> + <source>R Button</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="411"/> + <source>Player 2</source> + <translation>اللاعب 2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="715"/> + <source>Player 3</source> + <translation>اللاعب 3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1001"/> + <source>Player 4</source> + <translation>اللاعب 4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1326"/> + <source>Player 5</source> + <translation>اللاعب 5</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1612"/> + <source>Player 6</source> + <translation>اللاعب 6</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1916"/> + <source>Player 7</source> + <translation>اللاعب 7</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2202"/> + <source>Player 8</source> + <translation>اللاعب 8</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2533"/> + <source>Emulated Devices</source> + <translation>الأجهزة Ø§Ù„Ù…ØØ§ÙƒØ§Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2545"/> + <source>Keyboard</source> + <translation>Ù„ÙˆØØ© Ø§Ù„Ù…ÙØ§ØªÙŠØ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2558"/> + <source>Mouse</source> + <translation>Ø§Ù„ÙØ£Ø±Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2565"/> + <source>Touchscreen</source> + <translation>شاشة اللمس</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2588"/> + <source>Advanced</source> + <translation>متقدم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2595"/> + <source>Debug Controller</source> + <translation>تصØÙŠØ أخطاء أداة التØÙƒÙ…</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2602"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2616"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2630"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2756"/> + <source>Configure</source> + <translation>تعديل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2609"/> + <source>Ring Controller</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2623"/> + <source>Infrared Camera</source> + <translation>كاميرا الأشعة Ùوق الØÙ…راء</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2640"/> + <source>Other</source> + <translation>أخرى</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2652"/> + <source>Emulate Analog with Keyboard Input</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2659"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2701"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2717"/> + <source>Requires restarting yuzu</source> + <translation>يتطلب إعادة تشغيل يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2668"/> + <source>Enable XInput 8 player support (disables web applet)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2681"/> + <source>Enable UDP controllers (not needed for motion)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2694"/> + <source>Controller navigation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2710"/> + <source>Enable direct JoyCon driver</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2726"/> + <source>Enable direct Pro Controller driver [EXPERIMENTAL]</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2733"/> + <source>Allows unlimited uses of the same Amiibo in games that would otherwise limit you to one use.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2742"/> + <source>Use random Amiibo ID</source> + <translation>استخدم معر٠عشوائي لأميبو</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2749"/> + <source>Motion / Touch</source> + <translation>ØØ±ÙƒØ© / لمس</translation> + </message> +</context> +<context> + <name>ConfigureInputPerGame</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="17"/> + <source>Graphics</source> + <translation>الرسوميات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="28"/> + <source>Input Profiles</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="49"/> + <source>Player 1 Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="84"/> + <source>Player 2 Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="119"/> + <source>Player 3 Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="154"/> + <source>Player 4 Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="189"/> + <source>Player 5 Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="224"/> + <source>Player 6 Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="259"/> + <source>Player 7 Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="294"/> + <source>Player 8 Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.cpp" line="35"/> + <source>Use global input configuration</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.cpp" line="47"/> + <source>Player %1 profile</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureInputPlayer</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="14"/> + <source>Configure Input</source> + <translation>إعداد الإدخال</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="63"/> + <source>Connect Controller</source> + <translation>اتصال ÙˆØØ¯Ø© التØÙƒÙ…</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="100"/> + <source>Input Device</source> + <translation>جهاز الإدخال</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="137"/> + <source>Profile</source> + <translation>مل٠المستخدم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="177"/> + <source>Save</source> + <translation>ØÙظ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="193"/> + <source>New</source> + <translation>جديد</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="209"/> + <source>Delete</source> + <translation>ØØ°Ù</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="272"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1340"/> + <source>Left Stick</source> + <translation>العصا اليسرى</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="330"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="372"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="906"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="945"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2564"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2603"/> + <source>Up</source> + <translation>Ùوق</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="442"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="976"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1015"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2050"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2634"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2673"/> + <source>Left</source> + <translation>يسار</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="452"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="491"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1025"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1064"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2099"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2683"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2722"/> + <source>Right</source> + <translation>يمين</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="534"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="573"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1107"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1146"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2765"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2804"/> + <source>Down</source> + <translation>ØªØØª</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="604"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="643"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2835"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2874"/> + <source>Pressed</source> + <translation>مضغوط</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="653"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="692"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2884"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2923"/> + <source>Modifier</source> + <translation>معدل الضغطة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="702"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2933"/> + <source>Range</source> + <translation>مدى</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="735"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2966"/> + <source>%</source> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="778"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3006"/> + <source>Deadzone: 0%</source> + <translation>المنطقة الميتة: 0%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="802"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3030"/> + <source>Modifier Range: 0%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="848"/> + <source>D-Pad</source> + <translation>الإتجاهات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1232"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1271"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1345"/> + <source>L</source> + <translation>L</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1287"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1326"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1337"/> + <source>ZL</source> + <translation>ZL</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1407"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1446"/> + <source>Minus</source> + <translation>ناقص</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1456"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1495"/> + <source>Capture</source> + <translation>تصوير</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1526"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1565"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1336"/> + <source>Plus</source> + <translation>زائد</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1575"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1614"/> + <source>Home</source> + <translation>المنزل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1679"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1718"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1339"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1346"/> + <source>R</source> + <translation>R</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1734"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1773"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1338"/> + <source>ZR</source> + <translation>ZR</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1854"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1893"/> + <source>SL</source> + <translation>SL</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1903"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1942"/> + <source>SR</source> + <translation>SR</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2011"/> + <source>Motion 1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2060"/> + <source>Motion 2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2151"/> + <source>Face Buttons</source> + <translation>الأزرار الأمامية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2209"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2248"/> + <source>X</source> + <translation>X</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2279"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2318"/> + <source>Y</source> + <translation>Y</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2328"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2367"/> + <source>A</source> + <translation>A</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2410"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2449"/> + <source>B</source> + <translation>B</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2497"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1341"/> + <source>Right Stick</source> + <translation>العصا اليمنى</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3085"/> + <source>Mouse panning</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3109"/> + <source>Configure</source> + <translation>تعديل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="384"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="469"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="567"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="662"/> + <source>Clear</source> + <translation>مسØ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="386"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="471"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="571"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="590"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="664"/> + <source>[not set]</source> + <translation>[ غير معد ]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="389"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="415"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="676"/> + <source>Invert button</source> + <translation>عكس الزر</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="395"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="667"/> + <source>Toggle button</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="401"/> + <source>Turbo button</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="409"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="618"/> + <source>Invert axis</source> + <translation>عكس Ø§Ù„Ù…ØØ§ÙˆØ±</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="421"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="425"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="478"/> + <source>Set threshold</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="425"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="478"/> + <source>Choose a value between 0% and 100%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="437"/> + <source>Toggle axis</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="474"/> + <source>Set gyro threshold</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="483"/> + <source>Calibrate sensor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="523"/> + <source>Map Analog Stick</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="524"/> + <source>After pressing OK, first move your joystick horizontally, and then vertically. +To invert the axes, first move your joystick vertically, and then horizontally.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="592"/> + <source>Center axis</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="700"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1065"/> + <source>Deadzone: %1%</source> + <translation>المنطقة الميتة: %1%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="709"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1070"/> + <source>Modifier Range: %1%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="750"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1095"/> + <source>Pro Controller</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1099"/> + <source>Dual Joycons</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1103"/> + <source>Left Joycon</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1107"/> + <source>Right Joycon</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1111"/> + <source>Handheld</source> + <translation>Ù…ØÙ…ول</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1115"/> + <source>GameCube Controller</source> + <translation>أداة تØÙƒÙ… GameCube</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1124"/> + <source>Poke Ball Plus</source> + <translation>Poke Ball Plus</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1128"/> + <source>NES Controller</source> + <translation>أداة تØÙƒÙ… NES</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1132"/> + <source>SNES Controller</source> + <translation>أداة تØÙƒÙ… SNES</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1136"/> + <source>N64 Controller</source> + <translation>أداة تØÙƒÙ… N64</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1140"/> + <source>Sega Genesis</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1344"/> + <source>Start / Pause</source> + <translation>بدء / إيقا٠مؤقت</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1347"/> + <source>Z</source> + <translation>Z</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1348"/> + <source>Control Stick</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1349"/> + <source>C-Stick</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1450"/> + <source>Shake!</source> + <translation>هزة!</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1452"/> + <source>[waiting]</source> + <translation>[بانتظار الرد]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1547"/> + <source>New Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1547"/> + <source>Enter a profile name:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1555"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1563"/> + <source>Create Input Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1556"/> + <source>The given profile name is not valid!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1564"/> + <source>Failed to create the input profile "%1"</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1584"/> + <source>Delete Input Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1585"/> + <source>Failed to delete the input profile "%1"</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1607"/> + <source>Load Input Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1608"/> + <source>Failed to load the input profile "%1"</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1633"/> + <source>Save Input Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1634"/> + <source>Failed to save the input profile "%1"</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureInputProfileDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_profile_dialog.ui" line="14"/> + <source>Create Input Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_profile_dialog.ui" line="40"/> + <source>Clear</source> + <translation>مسØ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_profile_dialog.ui" line="47"/> + <source>Defaults</source> + <translation>الأصلي</translation> + </message> +</context> +<context> + <name>ConfigureMotionTouch</name> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="6"/> + <source>Configure Motion / Touch</source> + <translation>إعداد Ø§Ù„ØØ±ÙƒØ© / اللمس</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="15"/> + <source>Touch</source> + <translation>اللمس</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="23"/> + <source>UDP Calibration:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="30"/> + <source>(100, 50) - (1800, 850)</source> + <translation>(100, 50) - (1800, 850)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="46"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="73"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="242"/> + <source>Configure</source> + <translation>تعديل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="57"/> + <source>Touch from button profile:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="85"/> + <source>CemuhookUDP Config</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="91"/> + <source>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="134"/> + <source>Server:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="161"/> + <source>Port:</source> + <translation>Ø§Ù„Ù…Ù†ÙØ°:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="188"/> + <source>Learn More</source> + <translation>اعر٠المزيد</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="201"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="265"/> + <source>Test</source> + <translation>إختبار</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="214"/> + <source>Add Server</source> + <translation>Ø¥Ø¶Ø§ÙØ© خادم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="247"/> + <source>Remove Server</source> + <translation>إزالة خادم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="87"/> + <source><a href='https://yuzu-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Learn More</span></a></source> + <translation><a href='https://yuzu-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">اعر٠المزيد</span></a></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="168"/> + <source>%1:%2</source> + <translation>%1:%2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="173"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="177"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="181"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="187"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="193"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="287"/> + <source>yuzu</source> + <translation>يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="173"/> + <source>Port number has invalid characters</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="177"/> + <source>Port has to be in range 0 and 65353</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="181"/> + <source>IP address is not valid</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="187"/> + <source>This UDP server already exists</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="193"/> + <source>Unable to add more than 8 servers</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="209"/> + <source>Testing</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="225"/> + <source>Configuring</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="256"/> + <source>Test Successful</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="257"/> + <source>Successfully received data from the server.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="259"/> + <source>Test Failed</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="260"/> + <source>Could not receive valid data from the server.<br>Please verify that the server is set up correctly and the address and port are correct.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="288"/> + <source>UDP Test or calibration configuration is in progress.<br>Please wait for them to finish.</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureMousePanning</name> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="6"/> + <source>Configure mouse panning</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="12"/> + <source>Enable mouse panning</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="15"/> + <source>Can be toggled via a hotkey. Default hotkey is Ctrl + F9</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="24"/> + <source>Sensitivity</source> + <translation>Ø§Ù„ØØ³Ø§Ø³ÙŠØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="30"/> + <source>Horizontal</source> + <translation>Ø£Ùقي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="40"/> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="66"/> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="104"/> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="139"/> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="165"/> + <source>%</source> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="56"/> + <source>Vertical</source> + <translation>عمودي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="85"/> + <source>Deadzone counterweight</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="88"/> + <source>Counteracts a game's built-in deadzone</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="94"/> + <source>Deadzone</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="123"/> + <source>Stick decay</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="129"/> + <source>Strength</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="155"/> + <source>Minimum</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="195"/> + <source>Default</source> + <translation>Ø§Ù„Ø§ÙØªØ±Ø§Ø¶ÙŠ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="43"/> + <source>Mouse panning works better with a deadzone of 0% and a range of 100%. +Current values are %1% and %2% respectively.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="50"/> + <source>Emulated mouse is enabled. This is incompatible with mouse panning.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="83"/> + <source>Emulated mouse is enabled</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="84"/> + <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureNetwork</name> + <message> + <location filename="../../src/yuzu/configuration/configure_network.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_network.ui" line="17"/> + <source>Network</source> + <translation>الشبكة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_network.ui" line="25"/> + <source>General</source> + <translation>عام</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_network.ui" line="34"/> + <source>Network Interface</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_network.cpp" line="15"/> + <source>None</source> + <translation>الاسم</translation> + </message> +</context> +<context> + <name>ConfigurePerGame</name> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="20"/> + <source>Dialog</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="34"/> + <source>Info</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="93"/> + <source>Name</source> + <translation>الاسم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="100"/> + <source>Title ID</source> + <translation>معر٠العنوان</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="137"/> + <source>Filename</source> + <translation>اسم الملÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="164"/> + <source>Format</source> + <translation>الصيغة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="171"/> + <source>Version</source> + <translation>النسخة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="178"/> + <source>Size</source> + <translation>Ø§Ù„ØØ¬Ù…</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="185"/> + <source>Developer</source> + <translation>المطور</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="240"/> + <source>Some settings are only available when a game is not running.</source> + <translation>بعض الإعدادات ØªØªÙˆÙØ± عند عدم تشغيل اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="68"/> + <source>Add-Ons</source> + <translation>Ø§Ù„Ø§Ø¶Ø§ÙØ§Øª</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="69"/> + <source>System</source> + <translation>النظام</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="70"/> + <source>CPU</source> + <translation>ÙˆØØ¯Ø© المعالج المركزية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="71"/> + <source>Graphics</source> + <translation>الرسوميات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="72"/> + <source>Adv. Graphics</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="73"/> + <source>Audio</source> + <translation>الصوت</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="74"/> + <source>Input Profiles</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="77"/> + <source>Properties</source> + <translation>الخصائص</translation> + </message> +</context> +<context> + <name>ConfigurePerGameAddons</name> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game_addons.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game_addons.ui" line="17"/> + <source>Add-Ons</source> + <translation>Ø§Ù„Ø§Ø¶Ø§ÙØ§Øª</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game_addons.cpp" line="46"/> + <source>Patch Name</source> + <translation>اسم الرقعة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game_addons.cpp" line="47"/> + <source>Version</source> + <translation>النسخة</translation> + </message> +</context> +<context> + <name>ConfigureProfileManager</name> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="17"/> + <source>Profiles</source> + <translation>Ù…Ù„ÙØ§Øª المستخدمين</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="25"/> + <source>Profile Manager</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="42"/> + <source>Current User</source> + <translation>المستخدم Ø§Ù„ØØ§Ù„ÙŠ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="86"/> + <source>Username</source> + <translation>اسم المستخدم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="116"/> + <source>Set Image</source> + <translation>تعيين صورة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="136"/> + <source>Add</source> + <translation>Ø¥Ø¶Ø§ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="146"/> + <source>Rename</source> + <translation>تسمية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="156"/> + <source>Remove</source> + <translation>ازالة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="168"/> + <source>Profile management is available only when game is not running.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="55"/> + <source>%1 +%2</source> + <comment>%1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF))</comment> + <translation>%1 +%2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="73"/> + <source>Enter Username</source> + <translation>أدخل اسم المستخدم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="139"/> + <source>Users</source> + <translation>المستخدمين</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="201"/> + <source>Enter a username for the new user:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="221"/> + <source>Enter a new username:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="271"/> + <source>Select User Image</source> + <translation>اختر صورة المستخدم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="272"/> + <source>JPEG Images (*.jpg *.jpeg)</source> + <translation>صور JPEG (*.jpg *.jpeg)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="281"/> + <source>Error deleting image</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="282"/> + <source>Error occurred attempting to overwrite previous image at: %1.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="290"/> + <source>Error deleting file</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="291"/> + <source>Unable to delete existing file: %1.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="298"/> + <source>Error creating user image directory</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="299"/> + <source>Unable to create directory %1 for storing user images.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="304"/> + <source>Error copying user image</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="305"/> + <source>Unable to copy image from %1 to %2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="314"/> + <source>Error resizing user image</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="315"/> + <source>Unable to resize image</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureProfileManagerDeleteDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="332"/> + <source>Delete this user? All of the user's save data will be deleted.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="344"/> + <source>Confirm Delete</source> + <translation>تأكيد Ø§Ù„ØØ°Ù</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="360"/> + <source>Name: %1 +UUID: %2</source> + <translation>الاسم: %1 +الرقم التعريÙÙŠ: %2</translation> + </message> +</context> +<context> + <name>ConfigureRingController</name> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="14"/> + <source>Configure Ring Controller</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="26"/> + <source>To use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="52"/> + <source>Virtual Ring Sensor Parameters</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="84"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="123"/> + <source>Pull</source> + <translation>Ø³ØØ¨</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="133"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="172"/> + <source>Push</source> + <translation>Ø¯ÙØ¹</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="206"/> + <source>Deadzone: 0%</source> + <translation>المنطقة الميتة: 0%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="233"/> + <source>Direct Joycon Driver</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="293"/> + <source>Enable Ring Input</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="300"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="317"/> + <source>Enable</source> + <translation>ØªÙØ¹ÙŠÙ„</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="307"/> + <source>Ring Sensor Value</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="314"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="282"/> + <source>Not connected</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="344"/> + <source>Restore Defaults</source> + <translation>إعادة الأصلي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="168"/> + <source>Clear</source> + <translation>مسØ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="170"/> + <source>[not set]</source> + <translation>[ غير معد ]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="172"/> + <source>Invert axis</source> + <translation>عكس Ø§Ù„Ù…ØØ§ÙˆØ±</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="191"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="257"/> + <source>Deadzone: %1%</source> + <translation>المنطقة الميتة: %1%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="279"/> + <source>Error enabling ring input</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="285"/> + <source>Direct Joycon driver is not enabled</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="290"/> + <source>Configuring</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="302"/> + <source>The current mapped device doesn't support the ring controller</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="306"/> + <source>The current mapped device doesn't have a ring attached</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="309"/> + <source>The current mapped device is not connected</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="313"/> + <source>Unexpected driver result %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="336"/> + <source>[waiting]</source> + <translation>[بانتظار الرد]</translation> + </message> +</context> +<context> + <name>ConfigureSystem</name> + <message> + <location filename="../../src/yuzu/configuration/configure_system.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_system.ui" line="17"/> + <location filename="../../src/yuzu/configuration/configure_system.ui" line="25"/> + <source>System</source> + <translation>النظام</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_system.ui" line="62"/> + <source>Core</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_system.cpp" line="62"/> + <source>Warning: "%1" is not a valid language for region "%2"</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureTas</name> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="11"/> + <source>TAS</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="17"/> + <source><html><head/><body><p>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation, please consult the <a href="https://yuzu-emu.org/help/feature/tas/"><span style=" text-decoration: underline; color:#039be5;">help page</span></a> on the yuzu website.</p></body></html></source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="27"/> + <source>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys).</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="37"/> + <source>WARNING: This is an experimental feature.<br/>It will not play back scripts frame perfectly with the current, imperfect syncing method.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="54"/> + <source>Settings</source> + <translation>الإعدادات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="60"/> + <source>Enable TAS features</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="67"/> + <source>Loop script</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="77"/> + <source>Pause execution during loads</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="91"/> + <source>Script Directory</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="97"/> + <source>Path</source> + <translation>المسار</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="104"/> + <source>...</source> + <translation>...</translation> + </message> +</context> +<context> + <name>ConfigureTasDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.cpp" line="19"/> + <source>TAS Configuration</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.cpp" line="49"/> + <source>Select TAS Load Directory...</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureTouchFromButton</name> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="14"/> + <source>Configure Touchscreen Mappings</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="22"/> + <source>Mapping:</source> + <translation>تخطيط أزرار:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="48"/> + <source>New</source> + <translation>جديد</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="61"/> + <source>Delete</source> + <translation>ØØ°Ù</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="74"/> + <source>Rename</source> + <translation>تسمية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="92"/> + <source>Click the bottom area to add a point, then press a button to bind. +Drag points to change position, or double-click table cells to edit values.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="116"/> + <source>Delete Point</source> + <translation>ØØ°Ù نقطة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="78"/> + <source>Button</source> + <translation>زر</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="78"/> + <source>X</source> + <comment>X axis</comment> + <translation>X</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="78"/> + <source>Y</source> + <comment>Y axis</comment> + <translation>Y</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="195"/> + <source>New Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="195"/> + <source>Enter the name for the new profile.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="206"/> + <source>Delete Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="206"/> + <source>Delete profile %1?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="219"/> + <source>Rename Profile</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="219"/> + <source>New name:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="231"/> + <source>[press key]</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureTouchscreenAdvanced</name> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="14"/> + <source>Configure Touchscreen</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="26"/> + <source>Warning: The settings in this page affect the inner workings of yuzu's emulated touchscreen. Changing them may result in undesirable behavior, such as the touchscreen partially or not working. You should only use this page if you know what you are doing.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="52"/> + <source>Touch Parameters</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="71"/> + <source>Touch Diameter Y</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="91"/> + <source>Touch Diameter X</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="98"/> + <source>Rotational Angle</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="132"/> + <source>Restore Defaults</source> + <translation>إعادة الأصلي</translation> + </message> +</context> +<context> + <name>ConfigureUI</name> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> + <source>None</source> + <translation>لاشيء</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <source>Small (32x32)</source> + <translation>صغير (32*32)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <source>Standard (64x64)</source> + <translation>معياري (64*64)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <source>Large (128x128)</source> + <translation>كبير (128*128)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> + <source>Full Size (256x256)</source> + <translation>Ø§Ù„ØØ¬Ù… الكامل (256*256)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <source>Small (24x24)</source> + <translation>صغير (24*24)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <source>Standard (48x48)</source> + <translation>معياري (48*48)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> + <source>Large (72x72)</source> + <translation>كبير (72*72)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <source>Filename</source> + <translation>اسم الملÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <source>Filetype</source> + <translation>نوع الملÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <source>Title ID</source> + <translation>معر٠العنوان</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <source>Title Name</source> + <translation>اسم العنوان</translation> + </message> +</context> +<context> + <name>ConfigureUi</name> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="17"/> + <source>UI</source> + <translation>واجهة المستخدم</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="23"/> + <source>General</source> + <translation>عام</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="31"/> + <source>Note: Changing language will apply your configuration.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="43"/> + <source>Interface language:</source> + <translation>لغة الواجهة:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="57"/> + <source>Theme:</source> + <translation>السمة:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="74"/> + <source>Game List</source> + <translation>قائمة الألعاب</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="82"/> + <source>Show Compatibility List</source> + <translation>عرض قائمة التواÙقية</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="89"/> + <source>Show Add-Ons Column</source> + <translation>عرض عمود Ø§Ù„Ø¥Ø¶Ø§ÙØ§Øª</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="96"/> + <source>Show Size Column</source> + <translation>عرض عمود Ø§Ù„ØØ¬Ù…</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="103"/> + <source>Show File Types Column</source> + <translation>عرض عمود أنواع الملÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="112"/> + <source>Game Icon Size:</source> + <translation>ØØ¬Ù… أيقونة اللعبة:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="126"/> + <source>Folder Icon Size:</source> + <translation>ØØ¬Ù… أيقونة المجلد:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="140"/> + <source>Row 1 Text:</source> + <translation>نص السطر 1:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="154"/> + <source>Row 2 Text:</source> + <translation>نص السطر 2:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="171"/> + <source>Screenshots</source> + <translation>لقطات الشاشة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="179"/> + <source>Ask Where To Save Screenshots (Windows Only)</source> + <translation>اسأل أين Ø£ØÙظ لقطات الشاشة (نظام التشغيل ويندوز Ùقط)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="188"/> + <source>Screenshots Path: </source> + <translation>مسار لقطات الشاشة:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="198"/> + <source>...</source> + <translation>...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> + <source>TextLabel</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> + <source>Resolution:</source> + <translation>الدقة:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> + <source>Select Screenshots Path...</source> + <translation>أختر مسار لقطات الشاشة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> + <source><System></source> + <translation><System></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> + <source>Auto (%1 x %2, %3 x %4)</source> + <comment>Screenshot width value</comment> + <translation>تلقائي (%1 x %2, %3 x %4)</translation> + </message> +</context> +<context> + <name>ConfigureVibration</name> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="14"/> + <source>Configure Vibration</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="23"/> + <source>Press any controller button to vibrate the controller.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="30"/> + <source>Vibration</source> + <translation>إرتجاج</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="63"/> + <source>Player 1</source> + <translation>اللاعب 1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="96"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="148"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="200"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="252"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="322"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="374"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="426"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="478"/> + <source>%</source> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="115"/> + <source>Player 2</source> + <translation>اللاعب 2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="167"/> + <source>Player 3</source> + <translation>اللاعب 3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="219"/> + <source>Player 4</source> + <translation>اللاعب 4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="289"/> + <source>Player 5</source> + <translation>اللاعب 5</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="341"/> + <source>Player 6</source> + <translation>اللاعب 6</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="393"/> + <source>Player 7</source> + <translation>اللاعب 7</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="445"/> + <source>Player 8</source> + <translation>اللاعب 8</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="503"/> + <source>Settings</source> + <translation>الإعدادات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="509"/> + <source>Enable Accurate Vibration</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureWeb</name> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="14"/> + <source>Form</source> + <translation>الشكل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="17"/> + <source>Web</source> + <translation>الشبكة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="25"/> + <source>yuzu Web Service</source> + <translation>خدمة الويب يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="31"/> + <source>By providing your username and token, you agree to allow yuzu to collect additional usage data, which may include user identifying information.</source> + <translation>بتقديمك اسم المستخدم والرمز المميز الخاص بك، ÙØ£Ù†Ùƒ تواÙÙ‚ Ø¨Ø§Ù„Ø³Ù…Ø§Ø Ù„ÙŠÙˆØ²Ùˆ بجمع بيانات استخدام إضاÙية، التي قد ØªØØªÙˆÙŠ Ø¹Ù„Ù‰ بيانات تعري٠المستخدم.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="49"/> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="159"/> + <source>Verify</source> + <translation>تØÙ‚Ù‚</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="56"/> + <source>Sign up</source> + <translation>تسجيل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="66"/> + <source>Token: </source> + <translation>الرمز:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="76"/> + <source>Username: </source> + <translation>اسم المستخدم:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="93"/> + <source>What is my token?</source> + <translation>ما هو الرمز الخاص بي؟</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="118"/> + <source>Web Service configuration can only be changed when a public room isn't being hosted.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="128"/> + <source>Telemetry</source> + <translation>القياس عن بعد</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="134"/> + <source>Share anonymous usage data with the yuzu team</source> + <translation>مشاركة معلومات الاستخدام المجهولة مع ÙØ±ÙŠÙ‚ يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="141"/> + <source>Learn more</source> + <translation>Ù…Ø¹Ø±ÙØ© المزيد</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="150"/> + <source>Telemetry ID:</source> + <translation>معر٠القياس عن بعد:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="166"/> + <source>Regenerate</source> + <translation>إعادة توليد</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="180"/> + <source>Discord Presence</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="186"/> + <source>Show Current Game in your Discord Status</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="68"/> + <source><a href='https://yuzu-emu.org/help/feature/telemetry/'><span style="text-decoration: underline; color:#039be5;">Learn more</span></a></source> + <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'><span style="text-decoration: underline; color:#039be5;">Ù…Ø¹Ø±ÙØ© المزيد</span></a></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="72"/> + <source><a href='https://profile.yuzu-emu.org/'><span style="text-decoration: underline; color:#039be5;">Sign up</span></a></source> + <translation><a href='https://profile.yuzu-emu.org/'><span style="text-decoration: underline; color:#039be5;">تسجيل</span></a></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="76"/> + <source><a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">What is my token?</span></a></source> + <translation><a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">ماهو رمزي المميز؟</span></a></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="80"/> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="125"/> + <source>Telemetry ID: 0x%1</source> + <translation>معر٠القياس عن بعد: 0x%1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="91"/> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="170"/> + <source>Unspecified</source> + <translation>غير Ù…ØØ¯Ø¯</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="117"/> + <source>Token not verified</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="118"/> + <source>Token was not verified. The change to your token has not been saved.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="141"/> + <source>Unverified, please click Verify before saving configuration</source> + <comment>Tooltip</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="149"/> + <source>Verifying...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="164"/> + <source>Verified</source> + <comment>Tooltip</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="169"/> + <source>Verification failed</source> + <comment>Tooltip</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="171"/> + <source>Verification failed</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="172"/> + <source>Verification failed. Check that you have entered your token correctly, and that your internet connection is working.</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ControllerDialog</name> + <message> + <location filename="../../src/yuzu/debugger/controller.cpp" line="20"/> + <source>Controller P1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/controller.cpp" line="58"/> + <source>&Controller P1</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>DirectConnect</name> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="14"/> + <source>Direct Connect</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="47"/> + <source>Server Address</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="54"/> + <source><html><head/><body><p>Server address of the host</p></body></html></source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="64"/> + <source>Port</source> + <translation>Ø§Ù„Ù…Ù†ÙØ°</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="71"/> + <source><html><head/><body><p>Port number the host is listening on</p></body></html></source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="97"/> + <source>Nickname</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="111"/> + <source>Password</source> + <translation>كلمة المرور</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="153"/> + <source>Connect</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>DirectConnectWindow</name> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.cpp" line="121"/> + <source>Connecting</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.cpp" line="126"/> + <source>Connect</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>GMainWindow</name> + <message> + <location filename="../../src/yuzu/main.cpp" line="205"/> + <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="208"/> + <source>Telemetry</source> + <translation>القياس عن بعد</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="441"/> + <source>Broken Vulkan Installation Detected</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="442"/> + <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="467"/> + <source>Running a game</source> + <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="848"/> + <source>Loading Web Applet...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> + <source>Disable Web Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="902"/> + <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? +(This can be re-enabled in the Debug settings.)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1018"/> + <source>The amount of shaders currently being built</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1020"/> + <source>The current selected resolution scaling multiplier.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1023"/> + <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1026"/> + <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1030"/> + <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1085"/> + <source>Unmute</source> + <translation>إلغاء الكتم</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1085"/> + <source>Mute</source> + <translation>كتم</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1090"/> + <source>Reset Volume</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1274"/> + <source>&Clear Recent Files</source> + <translation>&Ù…Ø³Ø Ø§Ù„Ù…Ù„ÙØ§Øª Ø§Ù„ØØ¯ÙŠØ«Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1361"/> + <source>Emulated mouse is enabled</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1362"/> + <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1588"/> + <source>&Continue</source> + <translation>&استمرار</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1590"/> + <source>&Pause</source> + <translation>&إيقا٠مؤقت</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1762"/> + <source>Warning Outdated Game Format</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1763"/> + <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> + <source>Error while loading ROM!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1776"/> + <source>The ROM format is not supported.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1780"/> + <source>An error occurred initializing the video core.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1781"/> + <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1796"/> + <source>Error while loading ROM! %1</source> + <comment>%1 signifies a numeric error code.</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1799"/> + <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> + <comment>%1 signifies an error string.</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1810"/> + <source>An unknown error occurred. Please see the log for more details.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1991"/> + <source>(64-bit)</source> + <translation>(64-بت)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1991"/> + <source>(32-bit)</source> + <translation>(32-بت)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1992"/> + <source>%1 %2</source> + <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> + <translation>%1 %2</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2058"/> + <source>Closing software...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2210"/> + <source>Save Data</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2266"/> + <source>Mod Data</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2279"/> + <source>Error Opening %1 Folder</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> + <source>Folder does not exist!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2292"/> + <source>Error Opening Transferable Shader Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2293"/> + <source>Failed to create the shader cache directory for this title.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2366"/> + <source>Error Removing Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2368"/> + <source>Error Removing Update</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2370"/> + <source>Error Removing DLC</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2379"/> + <source>Remove Installed Game Contents?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2381"/> + <source>Remove Installed Game Update?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2383"/> + <source>Remove Installed Game DLC?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2389"/> + <source>Remove Entry</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> + <source>Successfully Removed</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2421"/> + <source>Successfully removed the installed base game.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2425"/> + <source>The base game is not installed in the NAND and cannot be removed.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2437"/> + <source>Successfully removed the installed update.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2440"/> + <source>There is no update installed for this title.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2463"/> + <source>There are no DLC installed for this title.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2468"/> + <source>Successfully removed %1 installed DLC.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2476"/> + <source>Delete OpenGL Transferable Shader Cache?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2478"/> + <source>Delete Vulkan Transferable Shader Cache?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2480"/> + <source>Delete All Transferable Shader Caches?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2482"/> + <source>Remove Custom Game Configuration?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2484"/> + <source>Remove Cache Storage?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2490"/> + <source>Remove File</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> + <source>Error Removing Transferable Shader Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> + <source>A shader cache for this title does not exist.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2536"/> + <source>Successfully removed the transferable shader cache.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2539"/> + <source>Failed to remove the transferable shader cache.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2554"/> + <source>Error Removing Vulkan Driver Pipeline Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2555"/> + <source>Failed to remove the driver pipeline cache.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> + <source>Error Removing Transferable Shader Caches</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2570"/> + <source>Successfully removed the transferable shader caches.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2573"/> + <source>Failed to remove the transferable shader cache directory.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> + <source>Error Removing Custom Configuration</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2587"/> + <source>A custom configuration for this title does not exist.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2593"/> + <source>Successfully removed the custom game configuration.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2596"/> + <source>Failed to remove the custom game configuration.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> + <source>RomFS Extraction Failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2619"/> + <source>There was an error copying the RomFS files or the user cancelled the operation.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2681"/> + <source>Full</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2681"/> + <source>Skeleton</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2683"/> + <source>Select RomFS Dump Mode</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2684"/> + <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2707"/> + <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <source>Extracting RomFS...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Cancel</source> + <translation>إلغاء</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2724"/> + <source>RomFS Extraction Succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> + <source>The operation completed successfully.</source> + <translation>أكتملت العملية بنجاØ</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> + <source>Create Shortcut</source> + <translation>إنشاء إختصار</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2818"/> + <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2842"/> + <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2852"/> + <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2869"/> + <source>Create Icon</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2870"/> + <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2921"/> + <source>Start %1 with the yuzu Emulator</source> + <translation>بدء %1 Ø¨Ù…ØØ§ÙƒÙŠ ÙŠÙˆØ²Ùˆ</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2934"/> + <source>Failed to create a shortcut at %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2942"/> + <source>Successfully created a shortcut to %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2963"/> + <source>Error Opening %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2972"/> + <source>Select Directory</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3001"/> + <source>Properties</source> + <translation>الخصائص</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3002"/> + <source>The game properties could not be loaded.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3019"/> + <source>Switch Executable (%1);;All Files (*.*)</source> + <comment>%1 is an identifier for the Switch executable file extensions.</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3023"/> + <source>Load File</source> + <translation>تشغيل المÙÙ„ÙŽÙÙ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3036"/> + <source>Open Extracted ROM Directory</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3047"/> + <source>Invalid Directory Selected</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3048"/> + <source>The directory you have selected does not contain a 'main' file.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3058"/> + <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3063"/> + <source>Install Files</source> + <translation type="unfinished"/> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="3109"/> + <source>%n file(s) remaining</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3111"/> + <source>Installing file "%1"...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> + <source>Install Results</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3157"/> + <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. +Please, only use this feature to install updates and DLC.</source> + <translation type="unfinished"/> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="3163"/> + <source>%n file(s) were newly installed +</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="3166"/> + <source>%n file(s) were overwritten +</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="3168"/> + <source>%n file(s) failed to install +</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3267"/> + <source>System Application</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3268"/> + <source>System Archive</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3269"/> + <source>System Application Update</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3270"/> + <source>Firmware Package (Type A)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3271"/> + <source>Firmware Package (Type B)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3272"/> + <source>Game</source> + <translation>اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3273"/> + <source>Game Update</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3274"/> + <source>Game DLC</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3275"/> + <source>Delta Title</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3278"/> + <source>Select NCA Install Type...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3279"/> + <source>Please select the type of title you would like to install this NCA as: +(In most instances, the default 'Game' is fine.)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3285"/> + <source>Failed to Install</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3286"/> + <source>The title type you selected for the NCA is invalid.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3321"/> + <source>File not found</source> + <translation>لم يتم العثور على الملÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3322"/> + <source>File "%1" not found</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3400"/> + <source>OK</source> + <translation>مواÙÙ‚</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> + <source>Hardware requirements not met</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> + <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3438"/> + <source>Missing yuzu Account</source> + <translation>ØØ³Ø§Ø¨ يوزو Ù…Ùقود</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3439"/> + <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3454"/> + <source>Error opening URL</source> + <translation>خطأ ÙÙŠ ÙØªØ URL</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3455"/> + <source>Unable to open the URL "%1".</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3760"/> + <source>TAS Recording</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3761"/> + <source>Overwrite file of player 1?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3787"/> + <source>Invalid config detected</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3788"/> + <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> + <source>Amiibo</source> + <translation>أميبو</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> + <source>The current amiibo has been removed</source> + <translation>أميبو اللعبة Ø§Ù„ØØ§Ù„ية تمت إزالته</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <source>Error</source> + <translation>خطأ</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> + <source>The current game is not looking for amiibos</source> + <translation>اللعبة Ø§Ù„ØØ§Ù„ية لا ØªØ¨ØØ« عن أميبو</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3973"/> + <source>Amiibo File (%1);; All Files (*.*)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3974"/> + <source>Load Amiibo</source> + <translation>تØÙ…يل أميبو</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3986"/> + <source>Error loading Amiibo data</source> + <translation>خطأ أثناء تØÙ…يل بيانات أميبو</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3996"/> + <source>The selected file is not a valid amiibo</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3999"/> + <source>The selected file is already on use</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4005"/> + <source>An unknown error occurred</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> + <source>Capture Screenshot</source> + <translation>لقطة شاشة</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4181"/> + <source>PNG Image (*.png)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4264"/> + <source>TAS state: Running %1/%2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4268"/> + <source>TAS state: Recording %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4270"/> + <source>TAS state: Idle %1/%2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4274"/> + <source>TAS State: Invalid</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4288"/> + <source>&Stop Running</source> + <translation>&إيقا٠التشغيل</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4288"/> + <source>&Start</source> + <translation>&ابدأ</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4289"/> + <source>Stop R&ecording</source> + <translation>&إيقا٠التسجيل</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4289"/> + <source>R&ecord</source> + <translation>&تسجيل</translation> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="4313"/> + <source>Building: %n shader(s)</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4322"/> + <source>Scale: %1x</source> + <comment>%1 is the resolution scaling factor</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4325"/> + <source>Speed: %1% / %2%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4329"/> + <source>Speed: %1%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4333"/> + <source>Game: %1 FPS (Unlocked)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4336"/> + <source>Game: %1 FPS</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4338"/> + <source>Frame: %1 ms</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4365"/> + <source>%1 %2</source> + <translation>%1 %2</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4375"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> + <source>FSR</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4383"/> + <source>NO AA</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4392"/> + <source>VOLUME: MUTE</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4395"/> + <source>VOLUME: %1%</source> + <comment>Volume percentage (e.g. 50%)</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4476"/> + <source>Confirm Key Rederivation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4477"/> + <source>You are about to force rederive all of your keys. +If you do not know what this means or what you are doing, +this is a potentially destructive action. +Please make sure this is what you want +and optionally make backups. + +This will delete your autogenerated key files and re-run the key derivation module.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4511"/> + <source>Missing fuses</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4514"/> + <source> - Missing BOOT0</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4517"/> + <source> - Missing BCPKG2-1-Normal-Main</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4520"/> + <source> - Missing PRODINFO</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4525"/> + <source>Derivation Components Missing</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4526"/> + <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4535"/> + <source>Deriving keys... +This may take up to a minute depending +on your system's performance.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4537"/> + <source>Deriving Keys</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4554"/> + <source>System Archive Decryption Failed</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4555"/> + <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4642"/> + <source>Select RomFS Dump Target</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4643"/> + <source>Please select which RomFS you would like to dump.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4661"/> + <source>Are you sure you want to close yuzu?</source> + <translation>هل انت متاكد انك تريد اغلاق يوزو?</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> + <source>yuzu</source> + <translation>يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4758"/> + <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> + <translation>هل أنت متأكد أنك تريد Ø¥ÙŠÙ‚Ø§Ù Ø§Ù„Ù…ØØ§ÙƒØ§Ø©ØŸ ستيم Ùقد البيانات التي لم تتم ØÙظه</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4767"/> + <source>The currently running application has requested yuzu to not exit. + +Would you like to bypass this and exit anyway?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="71"/> + <source>None</source> + <translation>لا شيء</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="72"/> + <source>FXAA</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="73"/> + <source>SMAA</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="78"/> + <source>Nearest</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="80"/> + <source>Bilinear</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="81"/> + <source>Bicubic</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="83"/> + <source>Gaussian</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="85"/> + <source>ScaleForce</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="90"/> + <source>Docked</source> + <translation>مركب بالمنصة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="91"/> + <source>Handheld</source> + <translation>Ù…ØÙ…ول</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="95"/> + <source>Normal</source> + <translation>عادي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="96"/> + <source>High</source> + <translation>عالي</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="97"/> + <source>Extreme</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="101"/> + <source>Vulkan</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="102"/> + <source>OpenGL</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="103"/> + <source>Null</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="107"/> + <source>GLSL</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="108"/> + <source>GLASM</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="109"/> + <source>SPIRV</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>GRenderWindow</name> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="965"/> + <location filename="../../src/yuzu/bootmanager.cpp" line="982"/> + <source>OpenGL not available!</source> + <translation>غير Ù…ØªÙˆÙØ±! OpenGL </translation> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="966"/> + <source>OpenGL shared contexts are not supported.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="983"/> + <source>yuzu has not been compiled with OpenGL support.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1007"/> + <location filename="../../src/yuzu/bootmanager.cpp" line="1027"/> + <source>Error while initializing OpenGL!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1008"/> + <source>Your GPU may not support OpenGL, or you do not have the latest graphics driver.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1017"/> + <source>Error while initializing OpenGL 4.6!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1018"/> + <source>Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1028"/> + <source>Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>GameList</name> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="536"/> + <source>Favorite</source> + <translation>Ù…ÙØ¶Ù„Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="538"/> + <source>Start Game</source> + <translation>بدء اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="540"/> + <source>Start Game without Custom Configuration</source> + <translation>بدء اللعبة بدون الإعدادات المخصصة</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="542"/> + <source>Open Save Data Location</source> + <translation>ÙØªØ موقع بيانات الØÙظ</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="543"/> + <source>Open Mod Data Location</source> + <translation>ÙØªØ موقع بيانات التعديلات</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="545"/> + <source>Open Transferable Pipeline Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="547"/> + <source>Remove</source> + <translation>ازالة</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="548"/> + <source>Remove Installed Update</source> + <translation>ازالة Ø§Ù„ØªØØ¯ÙŠØ« المثبت</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="549"/> + <source>Remove All Installed DLC</source> + <translation>ازل جميع Ø§Ù„Ù…ØØªÙˆÙŠØ§Øª المثبتها</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="550"/> + <source>Remove Custom Configuration</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="551"/> + <source>Remove Cache Storage</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="552"/> + <source>Remove OpenGL Pipeline Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="553"/> + <source>Remove Vulkan Pipeline Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="555"/> + <source>Remove All Pipeline Caches</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="556"/> + <source>Remove All Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="557"/> + <location filename="../../src/yuzu/game_list.cpp" line="558"/> + <source>Dump RomFS</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="559"/> + <source>Dump RomFS to SDMC</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <source>Copy Title ID to Clipboard</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> + <source>Navigate to GameDB entry</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <source>Create Shortcut</source> + <translation>إنشاء إختصار</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> + <source>Add to Desktop</source> + <translation>Ø¥Ø¶Ø§ÙØ© إلى Ø³Ø·Ø Ø§Ù„Ù…ÙƒØªØ¨</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> + <source>Add to Applications Menu</source> + <translation>Ø¥Ø¶Ø§ÙØ© إلى قائمة التطبيقات</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> + <source>Properties</source> + <translation>الخصائص</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> + <source>Scan Subfolders</source> + <translation>Ù…Ø³Ø Ø§Ù„Ù…Ù„ÙØ§Øª الداخلية</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> + <source>Remove Game Directory</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> + <source>â–² Move Up</source> + <translation>â–² نقل للأعلى</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> + <source>â–¼ Move Down</source> + <translation>â–¼ نقل للأسÙÙ„</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> + <source>Open Directory Location</source> + <translation>ÙØªØ موقع الدليل</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> + <source>Clear</source> + <translation>مسØ</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> + <source>Name</source> + <translation>الاسم</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> + <source>Compatibility</source> + <translation>التواÙÙ‚</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> + <source>Add-ons</source> + <translation>Ø§Ù„Ø¥Ø¶Ø§ÙØ§Øª</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> + <source>File type</source> + <translation>نوع الملÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> + <source>Size</source> + <translation>Ø§Ù„ØØ¬Ù…</translation> + </message> +</context> +<context> + <name>GameListItemCompat</name> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="149"/> + <source>Ingame</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="149"/> + <source>Game starts, but crashes or major glitches prevent it from being completed.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="151"/> + <source>Perfect</source> + <translation>متقن</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="151"/> + <source>Game can be played without issues.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="152"/> + <source>Playable</source> + <translation>قابل للعب</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="152"/> + <source>Game functions with minor graphical or audio glitches and is playable from start to finish.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="155"/> + <source>Intro/Menu</source> + <translation>مقدمة أو قوائم</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="155"/> + <source>Game loads, but is unable to progress past the Start Screen.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="156"/> + <source>Won't Boot</source> + <translation>لا ØªÙØªØ</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="156"/> + <source>The game crashes when attempting to startup.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="157"/> + <source>Not Tested</source> + <translation>لم تختبر</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="157"/> + <source>The game has not yet been tested.</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>GameListPlaceholder</name> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> + <source>Double-click to add a new folder to the game list</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>GameListSearchField</name> + <message numerus="yes"> + <location filename="../../src/yuzu/game_list.cpp" line="86"/> + <source>%1 of %n result(s)</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> + <source>Filter:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> + <source>Enter pattern to filter</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>HostRoom</name> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="14"/> + <source>Create Room</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="37"/> + <source>Room Name</source> + <translation>اسم Ø§Ù„ØºØ±ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="51"/> + <source>Preferred Game</source> + <translation>لعبة Ù…ÙØ¶Ù„Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="61"/> + <source>Max Players</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="91"/> + <source>Username</source> + <translation>اسم المستخدم</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="101"/> + <source>(Leave blank for open game)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="118"/> + <source>Password</source> + <translation>كلمة المرور</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="125"/> + <source>Port</source> + <translation>Ø§Ù„Ù…Ù†ÙØ°</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="139"/> + <source>Room Description</source> + <translation>ÙˆØµÙ Ø§Ù„ØºØ±ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="153"/> + <source>Load Previous Ban List</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="184"/> + <source>Public</source> + <translation>عام</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="189"/> + <source>Unlisted</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="197"/> + <source>Host Room</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>HostRoomWindow</name> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.cpp" line="185"/> + <source>Error</source> + <translation>خطأ</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.cpp" line="186"/> + <source>Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid yuzu account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. +Debug Message: </source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>Hotkeys</name> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="118"/> + <source>Audio Mute/Unmute</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="118"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="119"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="120"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="121"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="122"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="123"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="124"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="125"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="126"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="127"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="128"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="129"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="130"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="131"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="132"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="133"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="134"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="135"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="136"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="137"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="138"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="139"/> + <source>Main Window</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="119"/> + <source>Audio Volume Down</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="120"/> + <source>Audio Volume Up</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="121"/> + <source>Capture Screenshot</source> + <translation>لقطة شاشة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="122"/> + <source>Change Adapting Filter</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="123"/> + <source>Change Docked Mode</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="124"/> + <source>Change GPU Accuracy</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="125"/> + <source>Continue/Pause Emulation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="126"/> + <source>Exit Fullscreen</source> + <translation>الخروج من ملىء الشاشة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="127"/> + <source>Exit yuzu</source> + <translation>الخروج من يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="128"/> + <source>Fullscreen</source> + <translation>ملىء الشاشة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="129"/> + <source>Load File</source> + <translation>تشغيل المÙÙ„ÙŽÙÙ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="130"/> + <source>Load/Remove Amiibo</source> + <translation>تØÙ…يل/إزالة أميبو</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="131"/> + <source>Restart Emulation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="132"/> + <source>Stop Emulation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="133"/> + <source>TAS Record</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="134"/> + <source>TAS Reset</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="135"/> + <source>TAS Start/Stop</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="136"/> + <source>Toggle Filter Bar</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="137"/> + <source>Toggle Framerate Limit</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="138"/> + <source>Toggle Mouse Panning</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="139"/> + <source>Toggle Status Bar</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>InstallDialog</name> + <message> + <location filename="../../src/yuzu/install_dialog.cpp" line="29"/> + <source>Please confirm these are the files you wish to install.</source> + <translation>الرجاء تأكيد هذه هي Ø§Ù„Ù…Ù„ÙØ§Øª التي ترغب ÙÙŠ تثبيتها.</translation> + </message> + <message> + <location filename="../../src/yuzu/install_dialog.cpp" line="32"/> + <source>Installing an Update or DLC will overwrite the previously installed one.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/install_dialog.cpp" line="36"/> + <source>Install</source> + <translation>تثبيت</translation> + </message> + <message> + <location filename="../../src/yuzu/install_dialog.cpp" line="49"/> + <source>Install Files to NAND</source> + <translation>تثبيت Ø§Ù„Ù…Ù„ÙØ§Øª الى NAND</translation> + </message> +</context> +<context> + <name>LimitableInputDialog</name> + <message> + <location filename="../../src/yuzu/util/limitable_input_dialog.cpp" line="59"/> + <source>The text can't contain any of the following characters: +%1</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>LoadingScreen</name> + <message> + <location filename="../../src/yuzu/loading_screen.ui" line="84"/> + <source>Loading Shaders 387 / 1628</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.ui" line="121"/> + <source>Loading Shaders %v out of %m</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.ui" line="135"/> + <source>Estimated Time 5m 4s</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.cpp" line="83"/> + <source>Loading...</source> + <translation>جاري التØÙ…يل...</translation> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.cpp" line="84"/> + <source>Loading Shaders %1 / %2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.cpp" line="85"/> + <source>Launching...</source> + <translation>يتم بدء اللعبة...</translation> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.cpp" line="170"/> + <source>Estimated Time %1</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>Lobby</name> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="14"/> + <source>Public Room Browser</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="32"/> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="39"/> + <source>Nickname</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="59"/> + <source>Filters</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="66"/> + <source>Search</source> + <translation>Ø§Ù„Ø¨ØØ«</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="76"/> + <source>Games I Own</source> + <translation>ألعاب | أملكها</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="83"/> + <source>Hide Empty Rooms</source> + <translation>Ø¥Ø®ÙØ§Ø¡ Ø§Ù„ØºØ±Ù Ø§Ù„ÙØ§Ø±ØºØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="90"/> + <source>Hide Full Rooms</source> + <translation>Ø¥Ø®ÙØ§Ø¡ الغر٠الممتلئة</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="110"/> + <source>Refresh Lobby</source> + <translation>إنعاش الردهة</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="114"/> + <source>Password Required to Join</source> + <translation>كلمة المرور مطلوبة للإنظمام</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="114"/> + <source>Password:</source> + <translation>كلمة المرور:</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="217"/> + <source>Players</source> + <translation>اللاعبين</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="218"/> + <source>Room Name</source> + <translation>اسم Ø§Ù„ØºØ±ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="219"/> + <source>Preferred Game</source> + <translation>لعبة Ù…ÙØ¶Ù„Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="220"/> + <source>Host</source> + <translation>المستضيÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="227"/> + <source>Refreshing</source> + <translation>ينعش</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="284"/> + <source>Refresh List</source> + <translation>إنعاش القائمة</translation> + </message> +</context> +<context> + <name>MainWindow</name> + <message> + <location filename="../../src/yuzu/main.ui" line="14"/> + <source>yuzu</source> + <translation>يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="44"/> + <source>&File</source> + <translation>&ملÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="48"/> + <source>&Recent Files</source> + <translation>&Ø§Ù„Ù…Ù„ÙØ§Øª Ø§Ù„ØØ¯ÙŠØ«Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="66"/> + <source>&Emulation</source> + <translation>&Ø§Ù„Ù…ØØ§ÙƒØ§Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="77"/> + <source>&View</source> + <translation>&عرض</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="81"/> + <source>&Reset Window Size</source> + <translation>&إعادة تعيين ØØ¬Ù… الشاشة</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="86"/> + <source>&Debugging</source> + <translation>&Ø§ØµÙ„Ø§Ø Ø§Ù„Ø£Ø®Ø·Ø§Ø¡</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="91"/> + <source>Reset Window Size to &720p</source> + <translation>اعادة تعيين ØØ¬Ù… Ø§Ù„Ù†Ø§ÙØ°Ø© إلى &720p</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="94"/> + <source>Reset Window Size to 720p</source> + <translation>اعادة تعيين ØØ¬Ù… Ø§Ù„Ù†Ø§ÙØ°Ø© إلى 720p</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="99"/> + <source>Reset Window Size to &900p</source> + <translation>اعادة تعيين ØØ¬Ù… Ø§Ù„Ù†Ø§ÙØ°Ø© إلى &900p</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="102"/> + <source>Reset Window Size to 900p</source> + <translation>اعادة تعيين ØØ¬Ù… Ø§Ù„Ù†Ø§ÙØ°Ø© إلى 900p</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="107"/> + <source>Reset Window Size to &1080p</source> + <translation>اعادة تعيين ØØ¬Ù… Ø§Ù„Ù†Ø§ÙØ°Ø© إلى &1080p</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="110"/> + <source>Reset Window Size to 1080p</source> + <translation>اعادة تعيين ØØ¬Ù… Ø§Ù„Ù†Ø§ÙØ°Ø© إلى 1080p</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="127"/> + <source>&Multiplayer</source> + <translation>&لعب جماعي</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="138"/> + <source>&Tools</source> + <translation>&أدوات</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="142"/> + <source>&TAS</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="160"/> + <source>&Help</source> + <translation>&مساعدة</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="181"/> + <source>&Install Files to NAND...</source> + <translation>&تثبيت Ø§Ù„Ù…Ù„ÙØ§Øª الى الذاكرة الداخلية...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="186"/> + <source>L&oad File...</source> + <translation>&تØÙ…يل ملÙ...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="191"/> + <source>Load &Folder...</source> + <translation>تØÙ…يل &مجلد...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="196"/> + <source>E&xit</source> + <translation>&خروج</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="204"/> + <source>&Pause</source> + <translation>&إيقا٠مؤقت</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="212"/> + <source>&Stop</source> + <translation>&إيقاÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="217"/> + <source>&Reinitialize keys...</source> + <translation>&إعادة تهيئة Ø§Ù„Ù…ÙØ§ØªÙŠØ...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> + <source>&About yuzu</source> + <translation>&عن يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="235"/> + <source>Single &Window Mode</source> + <translation>وضع &الشاشة Ø§Ù„ÙˆØ§ØØ¯Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="240"/> + <source>Con&figure...</source> + <translation>&أعدادات...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="251"/> + <source>Display D&ock Widget Headers</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="259"/> + <source>Show &Filter Bar</source> + <translation>عرض &شريط المرشØ</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="267"/> + <source>Show &Status Bar</source> + <translation>عرض &شريط Ø§Ù„ØØ§Ù„Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="270"/> + <source>Show Status Bar</source> + <translation>عرض شريط Ø§Ù„ØØ§Ù„Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="278"/> + <source>&Browse Public Game Lobby</source> + <translation>&استعراض ردهة الألعاب العامة</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="286"/> + <source>&Create Room</source> + <translation>&إنشاء ØºØ±ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="294"/> + <source>&Leave Room</source> + <translation>&مغادرة Ø§Ù„ØºØ±ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="299"/> + <source>&Direct Connect to Room</source> + <translation>&اتصال مباشر مع ØºØ±ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="307"/> + <source>&Show Current Room</source> + <translation>&عرض Ø§Ù„ØºØ±ÙØ© Ø§Ù„ØØ§Ù„ية</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="315"/> + <source>F&ullscreen</source> + <translation>&ملئ الشاشة</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="323"/> + <source>&Restart</source> + <translation>&إعادة التشغيل</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="331"/> + <source>Load/Remove &Amiibo...</source> + <translation>تØÙ…يل/إزالة &أميبو...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="339"/> + <source>&Report Compatibility</source> + <translation>&تقرير تواÙقية</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="347"/> + <source>Open &Mods Page</source> + <translation>ÙØªØ ØµÙØØ© &التعديلات</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="352"/> + <source>Open &Quickstart Guide</source> + <translation>ÙØªØ دليل &البداية السريعة</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="357"/> + <source>&FAQ</source> + <translation>&الاسئلة الاكثر شيوعا</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="362"/> + <source>Open &yuzu Folder</source> + <translation>ÙØªØ مجلد &يوزو</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="370"/> + <source>&Capture Screenshot</source> + <translation>&لقط الشاشة</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> + <source>&Configure TAS...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="391"/> + <source>Configure C&urrent Game...</source> + <translation>إعدادات &اللعبة Ø§Ù„ØØ§Ù„ية</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="402"/> + <source>&Start</source> + <translation>&ابدأ</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="410"/> + <source>&Reset</source> + <translation>&إعادة تعيين</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="418"/> + <source>R&ecord</source> + <translation>&تسجيل</translation> + </message> +</context> +<context> + <name>MicroProfileDialog</name> + <message> + <location filename="../../src/yuzu/debugger/profiler.cpp" line="50"/> + <source>&MicroProfile</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ModerationDialog</name> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.ui" line="6"/> + <source>Moderation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.ui" line="20"/> + <source>Ban List</source> + <translation>قائمة Ø§Ù„ØØ¸Ø±</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.ui" line="41"/> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="73"/> + <source>Refreshing</source> + <translation>ينعش</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.ui" line="51"/> + <source>Unban</source> + <translation>إلغاء Ø§Ù„ØØ¸Ø±</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="40"/> + <source>Subject</source> + <translation>الموضوع</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="41"/> + <source>Type</source> + <translation>النوع</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="83"/> + <source>Forum Username</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="88"/> + <source>IP Address</source> + <translation>عنوان IP</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="95"/> + <source>Refresh</source> + <translation>إنعاش</translation> + </message> +</context> +<context> + <name>MultiplayerState</name> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="90"/> + <source>Current connection status</source> + <translation>ØØ§Ù„Ø© الاتصال Ø§Ù„ØØ§Ù„ÙŠ</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="117"/> + <source>Not Connected. Click here to find a room!</source> + <translation>غير متصل. اضغط هنا Ù„Ù„Ø¨ØØ« عن ØºØ±ÙØ©!</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="123"/> + <source>Not Connected</source> + <translation>غير متصل</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="129"/> + <source>Connected</source> + <translation>متصل</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="136"/> + <source>New Messages Received</source> + <translation>رسالة جديدة استقبلت</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="207"/> + <source>Error</source> + <translation>خطأ</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="208"/> + <source>Failed to update the room information. Please check your Internet connection and try hosting the room again. +Debug Message: </source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>NetworkMessage</name> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="11"/> + <source>Username is not valid. Must be 4 to 20 alphanumeric characters.</source> + <translation>اسم المستخدم غير صالØ. يجب ان يتكون من 4 الى 20 ØØ±Ù ورقم.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="13"/> + <source>Room name is not valid. Must be 4 to 20 alphanumeric characters.</source> + <translation>اسم Ø§Ù„ØºØ±ÙØ© غير صالØ. يجب ان يتكون من 4 الى 20 ØØ±Ù ورقم.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="15"/> + <source>Username is already in use or not valid. Please choose another.</source> + <translation>اسم المستخدم مستخدم من قبل أو غير صالØ. رجاء اختر غيره.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="17"/> + <source>IP is not a valid IPv4 address.</source> + <translation>IP غير ØµØ§Ù„Ø ÙƒØ¹Ù†ÙˆØ§Ù† IPv4.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="19"/> + <source>Port must be a number between 0 to 65535.</source> + <translation>Ø§Ù„Ù…Ù†ÙØ° يجب ان يكون رقم بين 0 Ùˆ 65535.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="20"/> + <source>You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="24"/> + <source>Unable to find an internet connection. Check your internet settings.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="26"/> + <source>Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="30"/> + <source>Unable to connect to the room because it is already full.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="32"/> + <source>Creating a room failed. Please retry. Restarting yuzu might be necessary.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="34"/> + <source>The host of the room has banned you. Speak with the host to unban you or try a different room.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="37"/> + <source>Version mismatch! Please update to the latest version of yuzu. If the problem persists, contact the room host and ask them to update the server.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="39"/> + <source>Incorrect password.</source> + <translation>كلمة مرور غير صØÙŠØØ©.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="40"/> + <source>An unknown error occurred. If this error continues to occur, please open an issue</source> + <translation>ØØ¯Ø« خطأ غير معروÙ. إذا استمر ØØ¯ÙˆØ« المشكلة، رجاء Ø§ÙØªØ مشكلة</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="43"/> + <source>Connection to room lost. Try to reconnect.</source> + <translation>Ùقد الاتصال مع Ø§Ù„ØºØ±ÙØ©. ØØ§ÙˆÙ„ إعادة الاتصال.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="45"/> + <source>You have been kicked by the room host.</source> + <translation>طردت من قبل Ù…Ø³ØªØ¶ÙŠÙ Ø§Ù„ØºØ±ÙØ©.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="47"/> + <source>IP address is already in use. Please choose another.</source> + <translation>عنوان IP مستخدم مسبقا. رجاء اختر غيره.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="49"/> + <source>You do not have enough permission to perform this action.</source> + <translation>ليست لديك الصلاØÙŠØ© الكاÙية لتنÙيذ هذا Ø§Ù„ÙØ¹Ù„.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="50"/> + <source>The user you are trying to kick/ban could not be found. +They may have left the room.</source> + <translation>المستخدم الذي ØªØØ§ÙˆÙ„ طرده/ØØ¸Ø±Ù‡ غير موجود. +قد يكون ترك Ø§Ù„ØºØ±ÙØ©.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="52"/> + <source>No valid network interface is selected. +Please go to Configure -> System -> Network and make a selection.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="68"/> + <source>Game already running</source> + <translation>اللعبة تشتغل مسبقا</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="69"/> + <source>Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. +Proceed anyway?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="75"/> + <source>Leave Room</source> + <translation>مغادرة Ø§Ù„ØºØ²ÙØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="76"/> + <source>You are about to close the room. Any network connections will be closed.</source> + <translation>أنت على وشك إغلاق Ø§Ù„ØºØ±ÙØ©. أي اتصال سيتم غلقه.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="81"/> + <source>Disconnect</source> + <translation>قطع الاتصال</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="82"/> + <source>You are about to leave the room. Any network connections will be closed.</source> + <translation>أنت على وشك إغلاق Ø§Ù„ØºØ±ÙØ©. أي اتصال سيتم غلقه.</translation> + </message> +</context> +<context> + <name>NetworkMessage::ErrorManager</name> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="63"/> + <source>Error</source> + <translation>خطأ</translation> + </message> +</context> +<context> + <name>OverlayDialog</name> + <message> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="14"/> + <source>Dialog</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="134"/> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="353"/> + <source>Cancel</source> + <translation>إلغاء</translation> + </message> + <message> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="152"/> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="371"/> + <source>OK</source> + <translation>مواÙÙ‚</translation> + </message> + <message> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="313"/> + <source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:18pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></source> + <translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:18pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></translation> + </message> +</context> +<context> + <name>PlayerControlPreview</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player_widget.cpp" line="1630"/> + <source>START/PAUSE</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>QObject</name> + <message> + <location filename="../../src/yuzu/multiplayer/lobby_p.h" line="236"/> + <source>%1 is not playing a game</source> + <translation>%1 لا يلعب أي لعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby_p.h" line="238"/> + <source>%1 is playing %2</source> + <translation>%1 يلعب %2</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="142"/> + <source>Not playing a game</source> + <translation>لا يلعب أي لعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="244"/> + <source>Installed SD Titles</source> + <translation>عناوين مثبته على بطاقة الذاكرة</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="252"/> + <source>Installed NAND Titles</source> + <translation>عناوين مثبته على الذاكرة الداخلية</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="260"/> + <source>System Titles</source> + <translation>عناوين النظام</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="303"/> + <source>Add New Game Directory</source> + <translation>Ø§Ø¶Ø§ÙØ© دليل ألعاب جديد</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="326"/> + <source>Favorites</source> + <translation>Ø§Ù„Ù…ÙØ¶Ù„Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="21"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="32"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="43"/> + <source>Shift</source> + <translation>Shift</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="23"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="45"/> + <source>Ctrl</source> + <translation>Ctrl</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="25"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="47"/> + <source>Alt</source> + <translation>Alt</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="392"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="458"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="181"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="249"/> + <source>[not set]</source> + <translation>[ غير معد ]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="47"/> + <source>Hat %1 %2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="54"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="481"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="485"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="489"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="493"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="272"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="276"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="280"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="284"/> + <source>Axis %1%2</source> + <translation>Ù…ØÙˆØ± %1%2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="60"/> + <source>Button %1</source> + <translation>زر %1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="66"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="452"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="466"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="496"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="243"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="257"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="287"/> + <source>[unknown]</source> + <translation>[غير معروÙ]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="47"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="58"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="146"/> + <source>Left</source> + <translation>يسار</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="60"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="149"/> + <source>Right</source> + <translation>يمين</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="62"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="155"/> + <source>Down</source> + <translation>ØªØØª</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="64"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="152"/> + <source>Up</source> + <translation>Ùوق</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="55"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="66"/> + <source>Z</source> + <translation>Z</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="57"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="68"/> + <source>R</source> + <translation>R</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="59"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="70"/> + <source>L</source> + <translation>L</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="61"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="84"/> + <source>A</source> + <translation>A</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="63"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="86"/> + <source>B</source> + <translation>B</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="65"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="88"/> + <source>X</source> + <translation>X</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="67"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="90"/> + <source>Y</source> + <translation>Y</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="69"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="92"/> + <source>Start</source> + <translation>ابدأ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="71"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="102"/> + <source>L1</source> + <translation>L1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="73"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="104"/> + <source>L2</source> + <translation>L2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="75"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="106"/> + <source>L3</source> + <translation>L3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="77"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="108"/> + <source>R1</source> + <translation>R1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="79"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="110"/> + <source>R2</source> + <translation>R2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="81"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="112"/> + <source>R3</source> + <translation>R3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="83"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="114"/> + <source>Circle</source> + <translation>دائرة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="85"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="116"/> + <source>Cross</source> + <translation>إكس</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="87"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="118"/> + <source>Square</source> + <translation>مربع</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="89"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="120"/> + <source>Triangle</source> + <translation>مثلث</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="91"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="122"/> + <source>Share</source> + <translation>مشاركة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="93"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="124"/> + <source>Options</source> + <translation>خيارات</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="140"/> + <source>[undefined]</source> + <translation>[غير معرÙ]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="402"/> + <source>%1%2</source> + <translation>%1%2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="406"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="197"/> + <source>[invalid]</source> + <translation>[غير صالØ]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="416"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="440"/> + <source>%1%2Hat %3</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="420"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="443"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="446"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="237"/> + <source>%1%2Axis %3</source> + <translation>%1%2Ù…ØÙˆØ± %3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="426"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="217"/> + <source>%1%2Axis %3,%4,%5</source> + <translation>%1%2Ù…ØÙˆØ± %3,%4,%5</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="430"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="221"/> + <source>%1%2Motion %3</source> + <translation>%1%2ØØ±ÙƒØ© %3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="434"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="449"/> + <source>%1%2Button %3</source> + <translation>%1%2زر %3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="476"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="267"/> + <source>[unused]</source> + <translation>[غير مستخدم]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="72"/> + <source>ZR</source> + <translation>ZR</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="74"/> + <source>ZL</source> + <translation>ZL</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="76"/> + <source>SR</source> + <translation>SR</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="78"/> + <source>SL</source> + <translation>SL</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="80"/> + <source>Stick L</source> + <translation>العصا اليسرى</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="82"/> + <source>Stick R</source> + <translation>العصا اليمنى</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="94"/> + <source>Plus</source> + <translation>زائد</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="96"/> + <source>Minus</source> + <translation>ناقص</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="98"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="126"/> + <source>Home</source> + <translation>المنزل</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="100"/> + <source>Capture</source> + <translation>تصوير</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="128"/> + <source>Touch</source> + <translation>اللمس</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="130"/> + <source>Wheel</source> + <comment>Indicates the mouse wheel</comment> + <translation>العجلة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="132"/> + <source>Backward</source> + <translation>الخلÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="134"/> + <source>Forward</source> + <translation>الأمام</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="136"/> + <source>Task</source> + <translation>مهمة</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="138"/> + <source>Extra</source> + <translation>المزيد</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="193"/> + <source>%1%2%3%4</source> + <translation>%1%2%3%4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="207"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="231"/> + <source>%1%2%3Hat %4</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="211"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="234"/> + <source>%1%2%3Axis %4</source> + <translation>%1%2%3Ù…ØÙˆØ± %4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="225"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="240"/> + <source>%1%2%3Button %4</source> + <translation>%1%2%3زر %4</translation> + </message> +</context> +<context> + <name>QtAmiiboSettingsDialog</name> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="14"/> + <source>Amiibo Settings</source> + <translation>إعدادات أميبو</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="169"/> + <source>Amiibo Info</source> + <translation>معلومات أميبو</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="177"/> + <source>Series</source> + <translation>السلسلة</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="197"/> + <source>Type</source> + <translation>النوع</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="217"/> + <source>Name</source> + <translation>الاسم</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="242"/> + <source>Amiibo Data</source> + <translation>بيانات أميبو</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="250"/> + <source>Custom Name</source> + <translation>اسم مخصص</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="270"/> + <source>Owner</source> + <translation>المالك</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="290"/> + <source>Creation Date</source> + <translation>تاريخ الانشاء</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="307"/> + <source>dd/MM/yyyy</source> + <translation>dd/MM/yyyy</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="314"/> + <source>Modification Date</source> + <translation>تاريخ التعديل</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="331"/> + <source>dd/MM/yyyy </source> + <translation>dd/MM/yyyy </translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="349"/> + <source>Game Data</source> + <translation>بيانات اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="355"/> + <source>Game Id</source> + <translation>معر٠اللعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="384"/> + <source>Mount Amiibo</source> + <translation>إدراج أمبيو</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="390"/> + <source>...</source> + <translation>...</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="413"/> + <source>File Path</source> + <translation>مسار الملÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> + <source>No game data present</source> + <translation>لا يوجد بيانات لعبة</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> + <source>The following amiibo data will be formatted:</source> + <translation>بيانات أمبيو التالية سيتم تهيئتها:</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> + <source>The following game data will removed:</source> + <translation>بيانات الألعاب التالية سيتم إزالتها:</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> + <source>Set nickname and owner:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> + <source>Do you wish to restore this amiibo?</source> + <translation>هل ترغب ÙÙŠ إستعادة أميبو؟</translation> + </message> +</context> +<context> + <name>QtControllerSelectorDialog</name> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="14"/> + <source>Controller Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="129"/> + <source>Supported Controller Types:</source> + <translation>أنواع أداوت التØÙƒÙ… المدعومة:</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="282"/> + <source>Players:</source> + <translation>اللاعبين:</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="300"/> + <source>1 - 8</source> + <translation>1 - 8</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="418"/> + <source>P4</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="514"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="711"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="912"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1222"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1459"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1656"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1857"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2054"/> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="418"/> + <source>Pro Controller</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="519"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="716"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="917"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1227"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1464"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1661"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1862"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2059"/> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="422"/> + <source>Dual Joycons</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="524"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="721"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="922"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1232"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1469"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1666"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1867"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2064"/> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="426"/> + <source>Left Joycon</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="529"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="726"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="927"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1237"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1474"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" 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<translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="615"/> + <source>P2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="812"/> + <source>P1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="932"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2303"/> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="434"/> + <source>Handheld</source> + <translation>Ù…ØÙ…ول</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1126"/> + <source>P3</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1363"/> + <source>P7</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1560"/> + <source>P8</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1757"/> + <source>P5</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1958"/> + <source>P6</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2272"/> + <source>Console Mode</source> + <translation>وضع Ø§Ù„ÙˆØØ¯Ø©</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2293"/> + <source>Docked</source> + <translation>مركب بالمنصة</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2313"/> + <source>Vibration</source> + <translation>إرتجاج</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2349"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2395"/> + <source>Configure</source> + <translation>تعديل</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2359"/> + <source>Motion</source> + <translation>Ø§Ù„ØØ±ÙƒØ©</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2405"/> + <source>Profiles</source> + <translation>Ù…Ù„ÙØ§Øª المستخدمين</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2432"/> + <source>Create</source> + <translation>انشاء</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2467"/> + <source>Controllers</source> + <translation>أيادي التØÙƒÙ…</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2481"/> + <source>1</source> + <translation>1</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2508"/> + <source>2</source> + <translation>2</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2518"/> + <source>4</source> + <translation>4</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2528"/> + <source>3</source> + <translation>3</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2538"/> + <source>Connected</source> + <translation>متصل</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2552"/> + <source>5</source> + <translation>5</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2569"/> + <source>7</source> + <translation>7</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2586"/> + <source>6</source> + <translation>6</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2596"/> + <source>8</source> + <translation>8</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="438"/> + <source>GameCube Controller</source> + <translation>أداة تØÙƒÙ… GameCube</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="447"/> + <source>Poke Ball Plus</source> + <translation>Poke Ball Plus</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="451"/> + <source>NES Controller</source> + <translation>أداة تØÙƒÙ… NES</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="455"/> + <source>SNES Controller</source> + <translation>أداة تØÙƒÙ… SNES</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="459"/> + <source>N64 Controller</source> + <translation>أداة تØÙƒÙ… N64</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="463"/> + <source>Sega Genesis</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>QtErrorDisplay</name> + <message> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="27"/> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="40"/> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="55"/> + <source>Error Code: %1-%2 (0x%3)</source> + <translation>رمز خطأ: %1-%2 (0x%3)</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="31"/> + <source>An error has occurred. +Please try again or contact the developer of the software.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="44"/> + <source>An error occurred on %1 at %2. +Please try again or contact the developer of the software.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="59"/> + <source>An error has occurred. + +%1 + +%2</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>QtProfileSelectionDialog</name> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="23"/> + <source>%1 +%2</source> + <comment>%1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF))</comment> + <translation>%1 +%2</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="85"/> + <source>Users</source> + <translation>المستخدمين</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="167"/> + <source>Profile Creator</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="170"/> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="188"/> + <source>Profile Selector</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="173"/> + <source>Profile Icon Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="176"/> + <source>Profile Nickname Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="198"/> + <source>Who will receive the points?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="201"/> + <source>Who is using Nintendo eShop?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="204"/> + <source>Who is making this purchase?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="207"/> + <source>Who is posting?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="210"/> + <source>Select a user to link to a Nintendo Account.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="213"/> + <source>Change settings for which user?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="216"/> + <source>Format data for which user?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="219"/> + <source>Which user will be transferred to another console?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="222"/> + <source>Send save data for which user?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="226"/> + <source>Select a user:</source> + <translation>اختر مستخدم:</translation> + </message> +</context> +<context> + <name>QtSoftwareKeyboardDialog</name> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.ui" line="14"/> + <source>Software Keyboard</source> + <translation>Ù„ÙˆØØ© Ù…ÙØ§ØªÙŠØ برمجية</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.ui" line="199"/> + <source>Enter Text</source> + <translation>ادخل نص</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.ui" line="479"/> + <source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:26pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></source> + <translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:26pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.cpp" line="403"/> + <location filename="../../src/yuzu/applets/qt_software_keyboard.cpp" line="413"/> + <source>OK</source> + <translation>مواÙÙ‚</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.cpp" line="413"/> + <source>Cancel</source> + <translation>إلغاء</translation> + </message> +</context> +<context> + <name>SequenceDialog</name> + <message> + <location filename="../../src/yuzu/util/sequence_dialog/sequence_dialog.cpp" line="10"/> + <source>Enter a hotkey</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>WaitTreeCallstack</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="120"/> + <source>Call stack</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>WaitTreeSynchronizationObject</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="158"/> + <source>[%1] %2</source> + <translation>[%1] %2</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="184"/> + <source>waited by no thread</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>WaitTreeThread</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="202"/> + <source>runnable</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="204"/> + <source>paused</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="210"/> + <source>sleeping</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="213"/> + <source>waiting for IPC reply</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="216"/> + <source>waiting for objects</source> + <translation>ÙÙŠ انتظار العناصر</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="219"/> + <source>waiting for condition variable</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="222"/> + <source>waiting for address arbiter</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="225"/> + <source>waiting for suspend resume</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="228"/> + <source>waiting</source> + <translation>ينتظر</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="233"/> + <source>initialized</source> + <translation>مهيئ</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="236"/> + <source>terminated</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="239"/> + <source>unknown</source> + <translation>غير معروÙ</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="244"/> + <source> PC = 0x%1 LR = 0x%2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="294"/> + <source>ideal</source> + <translation>خامل</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="297"/> + <source>core %1</source> + <translation>نواة %1</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="301"/> + <source>processor = %1</source> + <translation>معالج = %1</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="303"/> + <source>affinity mask = %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="304"/> + <source>thread id = %1</source> + <translation>معر٠الخيط = %1</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="305"/> + <source>priority = %1(current) / %2(normal)</source> + <translation>الأولوية = %1(Ø§Ù„ØØ§Ù„ÙŠ) / %2(الطبيعي)</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="309"/> + <source>last running ticks = %1</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>WaitTreeThreadList</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="325"/> + <source>waited by thread</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>WaitTreeWidget</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="399"/> + <source>&Wait Tree</source> + <translation type="unfinished"/> + </message> +</context> +</TS>
\ No newline at end of file diff --git a/dist/languages/ca.ts b/dist/languages/ca.ts index 8083cc40c..0ececae42 100644 --- a/dist/languages/ca.ts +++ b/dist/languages/ca.ts @@ -752,151 +752,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Quan està marcat, bolcarà tots els shaders d'assemblador originals del cache de shaders del disc o del joc mentre els troba</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Bolcar shaders del joc</translation> + <source>Disable Macro HLE</source> + <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <source>When checked, it will dump all the macro programs of the GPU</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> + <source>Dump Maxwell Macros</source> <translation type="unfinished"/> </message> <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Quan està marcat, habilitarà els volcats dels errors d'Nsight Aftermath</translation> + </message> + <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Activar Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Quan està marcat, yuzu registrarà estadÃstiques sobre la cache de canonada compilada</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Activar informació de shaders</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Quan està marcat, desactiva el compilador de macro Just In Time. Activar això fa que els jocs funcionin més lentament</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Desactivar macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Quan està marcat, l'API de grà fics entrarà en un mode de depuració més lent</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Activar depuració de grà fics</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation type="unfinished"/> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation type="unfinished"/> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Quan està marcat, yuzu registrarà estadÃstiques sobre la cache de canonada compilada</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Activar informació de shaders</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Quan està marcat, bolcarà tots els shaders d'assemblador originals del cache de shaders del disc o del joc mentre els troba</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Quan està marcat, habilitarà els volcats dels errors d'Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Bolcar shaders del joc</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Activar Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Avançat</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Desactivar el Web Applet</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Activar tots els tipus de controladors</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Activar Auto-Stub**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Mode quiosc (Quest)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Activar depuració de la CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Activar alertes de depuració</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Depuració</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Activar registre d'accés al FS</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Activa els serveis d'informes detallats**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Això es restablirà automà ticament quan es tanqui yuzu.</translation> </message> @@ -911,12 +916,12 @@ This would ban both their forum username and their IP address.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation type="unfinished"/> </message> @@ -1244,33 +1249,33 @@ This would ban both their forum username and their IP address.</source> <translation>Color de fons:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation type="unfinished"/> </message> @@ -3235,64 +3240,64 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Cap</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Petit (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Està ndard (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Gran (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Tamany complet (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Petit (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Està ndard (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Gran (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Nom de l'arxiu</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Tipus d'arxiu</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID del tÃtol</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Nom del tÃtol</translation> </message> @@ -3405,17 +3410,17 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les <translation>Resolució:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Seleccioni el directori de les Captures de Pantalla...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3733,575 +3738,612 @@ Arrossegui els punts per a canviar la posició, o faci doble clic a les cel·les <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Es recullen dades anònimes</a> per ajudar a millorar yuzu. <br/><br/>Desitja compartir les seves dades d'ús amb nosaltres?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetria</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Carregant Web applet...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Desactivar el Web Applet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Desactivar l'Applet Web pot provocar comportaments indefinits i només hauria d'utilitzar-se amb Super Mario 3D All-Stars. Està s segur de que vols desactivar l'Applet Web? (Això pot ser reactivat als parà metres Debug.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>La quantitat de shaders que s'estan compilant actualment</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>El multiplicador d'escala de resolució seleccionat actualment.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Velocitat d'emulació actual. Valors superiors o inferiors a 100% indiquen que l'emulació s'està executant més rà pidament o més lentament que a la Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Quants fotogrames per segon està mostrant el joc actualment. Això variarà d'un joc a un altre i d'una escena a una altra.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Temps que costa emular un fotograma de la Switch, sense tenir en compte la limitació de fotogrames o la sincronització vertical. Per a una emulació òptima, aquest valor hauria de ser com a mà xim de 16.67 ms.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Esborrar arxius recents</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Continuar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Pausar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Advertència format del joc desfasat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Està utilitzant el format de directori de ROM deconstruït per a aquest joc, que és un format desactualitzat que ha sigut reemplaçat per altres, com NCA, NAX, XCI o NSP. Els directoris de ROM deconstruïts careixen d'icones, metadades i suport d'actualitzacions.<br><br>Per a obtenir una explicació dels diversos formats de Switch que suporta yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>faci una ullada a la nostra wiki</a>. Aquest missatge no es tornarà a mostrar.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Error carregant la ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>El format de la ROM no està suportat.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>S'ha produït un error inicialitzant el nucli de vÃdeo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu ha trobat un error mentre executava el nucli de vÃdeo. Això sol ser causat per controladors de la GPU obsolets, inclosos els integrats. Si us plau, consulti el registre per a més detalls. Per obtenir més informació sobre com accedir al registre, consulti la següent pà gina: <a href='https://yuzu-emu.org/help/reference/log-files/'>Com carregar el fitxer de registre</a>. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Error al carregar la ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Si us plau, segueixi <a href='https://yuzu-emu.org/help/quickstart/'>la guia d'inici de yuzu</a> per a bolcar de nou els seus fitxers.<br>Pot consultar la wiki de yuzu wiki</a> o el Discord de yuzu</a> per obtenir ajuda.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>S'ha produït un error desconegut. Si us plau, consulti el registre per a més detalls.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>S'està tancant el programari</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Dades de partides guardades</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Dades de mods</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Error obrint la carpeta %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>La carpeta no existeix!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Error obrint la cache transferible de shaders</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>No s'ha pogut crear el directori de la cache dels shaders per aquest tÃtol.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Eliminar entrada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>S'ha eliminat correctament</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>S'ha eliminat correctament el joc base instal·lat.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>El joc base no està instal·lat a la NAND i no pot ser eliminat.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>S'ha eliminat correctament l'actualització instal·lada.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>No hi ha cap actualització instal·lada per aquest tÃtol.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>No hi ha cap DLC instal·lat per aquest tÃtol.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>S'ha eliminat correctament %1 DLC instal·lat/s.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Desitja eliminar la cache transferible de shaders d'OpenGL?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Desitja eliminar la cache transferible de shaders de Vulkan?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Desitja eliminar totes les caches transferibles de shaders?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Desitja eliminar la configuració personalitzada del joc?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Eliminar arxiu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Error eliminant la cache transferible de shaders</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>No existeix una cache de shaders per aquest tÃtol.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>S'ha eliminat correctament la cache transferible de shaders.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>No s'ha pogut eliminar la cache transferible de shaders.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Error al eliminar les caches de shaders transferibles</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Caches de shaders transferibles eliminades correctament.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>No s'ha pogut eliminar el directori de caches de shaders transferibles.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Error eliminant la configuració personalitzada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>No existeix una configuració personalitzada per aquest joc.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>S'ha eliminat correctament la configuració personalitzada del joc.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>No s'ha pogut eliminar la configuració personalitzada del joc.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>La extracció de RomFS ha fallat!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>S'ha produït un error copiant els arxius RomFS o l'usuari ha cancel·lat la operació.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Completa</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Esquelet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Seleccioni el mode de bolcat de RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Si us plau, seleccioni la forma en que desitja bolcar la RomFS.<br>Completa copiarà tots els arxius al nou directori mentre que<br>esquelet només crearà l'estructura de directoris.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>No hi ha suficient espai lliure a %1 per extreure el RomFS. Si us plau, alliberi espai o esculli un altre directori de bolcat a Emulació > Configuració > Sistema > Sistema d'arxius > Carpeta arrel de bolcat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Extraient RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Cancel·la</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Extracció de RomFS completada correctament!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>L'operació s'ha completat correctament.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Error obrint %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Seleccionar directori</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Propietats</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Les propietats del joc no s'han pogut carregar.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Executable de Switch (%1);;Tots els Arxius (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Carregar arxiu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Obrir el directori de la ROM extreta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Directori seleccionat invà lid</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>El directori que ha seleccionat no conté un arxiu 'main'.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Arxiu de Switch Instal·lable (*.nca *.nsp *.xci);;Arxiu de Continguts Nintendo (*.nca);;Paquet d'enviament Nintendo (*.nsp);;Imatge de Cartutx NX (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Instal·lar arxius</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n arxiu(s) restants</numerusform><numerusform>%n arxiu(s) restants</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Instal·lant arxiu "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Resultats instal·lació</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Per evitar possibles conflictes, no recomanem als usuaris que instal·lin jocs base a la NAND. Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i DLCs.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n nou(s) arxiu(s) s'ha(n) instal·lat @@ -4309,7 +4351,7 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n arxiu(s) s'han sobreescrit @@ -4317,7 +4359,7 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n arxiu(s) no s'han instal·lat @@ -4325,312 +4367,339 @@ Si us plau, utilitzi aquesta funció només per a instal·lar actualitzacions i </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Aplicació del sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Arxiu del sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Actualització de l'aplicació del sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Paquet de firmware (Tipus A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Paquet de firmware (Tipus B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Joc</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Actualització de joc</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC del joc</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>TÃtol delta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Seleccioni el tipus d'instal·lació NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Seleccioni el tipus de tÃtol que desitja instal·lar aquest NCA com a: (En la majoria dels casos, el valor predeterminat 'Joc' està bé.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Ha fallat la instal·lació</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>El tipus de tÃtol seleccionat per el NCA és invà lid.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Arxiu no trobat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Arxiu "%1" no trobat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>D'acord</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Falta el compte de yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Per tal d'enviar un cas de prova de compatibilitat de joc, ha de vincular el seu compte de yuzu.<br><br/>Per a vincular el seu compte de yuzu, vagi a Emulació & gt; Configuració & gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Error obrint URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>No es pot obrir la URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Gravació TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Sobreescriure l'arxiu del jugador 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Configuració invà lida detectada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>El controlador del mode portà til no es pot fer servir en el mode acoblat. Es seleccionarà el controlador Pro en el seu lloc.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>L'amiibo actual ha sigut eliminat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Error</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>El joc actual no està buscant amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Arxiu Amiibo (%1);; Tots els Arxius (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Carregar Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Error al carregar les dades d'Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Captura de pantalla</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Imatge PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Estat TAS: executant %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Estat TAS: gravant %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Estat TAS: inactiu %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Estat TAS: invà lid</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Parar l'execució</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Iniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Parar g&ravació</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>G&ravar</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Construint: %n shader(s)</numerusform><numerusform>Construint: %n shader(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Escala: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Velocitat: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Velocitat: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Joc: %1 FPS (desbloquejat)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Joc: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Fotograma: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>SENSE AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Confirmi la clau de rederivació</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4647,37 +4716,37 @@ i opcionalment faci còpies de seguretat. Això eliminarà els arxius de les claus generats automà ticament i tornarà a executar el mòdul de derivació de claus.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Falten fusibles</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - Falta BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - Falta BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - Falta PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Falten components de derivació</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Falten les claus d'encriptació. <br>Si us plau, segueixi <a href='https://yuzu-emu.org/help/quickstart/'>la guia rà pida de yuzu</a> per a obtenir totes les seves claus, firmware i jocs.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4686,49 +4755,49 @@ Això pot prendre fins a un minut depenent del rendiment del seu sistema.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Derivant claus</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Seleccioni el destinatari per a bolcar el RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Si us plau, seleccioni quin RomFS desitja bolcar.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Està segur de que vol tancar yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Està segur de que vol aturar l'emulació? Qualsevol progrés no guardat es perdrà .</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4967,86 +5036,91 @@ Desitja tancar-lo de totes maneres?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Copiar la ID del tÃtol al porta-retalls</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Navegar a l'entrada de GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Propietats</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Escanejar subdirectoris</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Eliminar directori de jocs</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Moure amunt</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Move avall</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Obre ubicació del directori</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Esborrar</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Nom</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Compatibilitat</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Complements</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Tipus d'arxiu</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Mida</translation> </message> @@ -5117,7 +5191,7 @@ Desitja tancar-lo de totes maneres?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Faci doble clic per afegir un nou directori a la llista de jocs</translation> </message> @@ -5130,12 +5204,12 @@ Desitja tancar-lo de totes maneres?</translation> <translation><numerusform>%1 de %n resultat(s)</numerusform><numerusform>%1 de %n resultat(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filtre:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Introdueixi patró per a filtrar</translation> </message> @@ -5599,172 +5673,182 @@ Debug Message: </source> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Ajuda</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&instal·lar arxius a la NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>C&arregar arxiu...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>Carregar &carpeta...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>S&ortir</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Pausar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Aturar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Reinicialitzar claus...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Sobre yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>Mode una sola &finestra</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Con&figurar...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Mostrar complements de capçalera del D&ock</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Mostrar la barra de &filtre</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Mostrar la barra d'&estat</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Mostrar barra d'estat</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>P&antalla completa</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Reiniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Carregar/Eliminar &Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Informar de compatibilitat</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Obrir la pà gina de &mods</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Obre la guia d'&inici rà pid</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&Preguntes freqüents</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Obrir la carpeta de &yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Captura de pantalla</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Configurar TAS...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Configurar joc a&ctual...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Iniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Reiniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>E&nregistrar</translation> </message> @@ -6553,27 +6637,27 @@ p, li { white-space: pre-wrap; } <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation type="unfinished"/> </message> diff --git a/dist/languages/cs.ts b/dist/languages/cs.ts index b0420ec8a..899725ed4 100644 --- a/dist/languages/cs.ts +++ b/dist/languages/cs.ts @@ -746,151 +746,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Když je zaÅ¡krtnuto, dumpne vÅ¡echny originálnà shadery assembleru z diskové zálohy shaderů Äi hry jak jsou nalezeny.</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Dumpnout shadery hry</translation> + <source>Disable Macro HLE</source> + <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation type="unfinished"/> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Když je zaÅ¡krtnuto, dumpne vÅ¡echny makro programy GPU</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation type="unfinished"/> + <source>Dump Maxwell Macros</source> + <translation>Dumpnout Maxwell Makra</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>ZaÅ¡krtnutà povolà crash dumpy Nsight Aftermath</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Povolit Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Když je zaÅ¡krtnuto, yuzu bude logovat statistiky o kompilované mezipamÄ›ti pipelinu</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Povolit Shader Feedback</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Po povolenà se zakáže makro Just-in-Time pÅ™ekladaÄ. Poté hry poběžà pomaleji.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Zakázat Makro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Po povolenà se grafické API pÅ™epne do pomalejÅ¡Ãho režimu ladÄ›nÃ.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Zapnout ladÄ›nà grafiky</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Když je zaÅ¡krtnuto, dumpne vÅ¡echny makro programy GPU</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Dumpnout Maxwell Makra</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Když je zaÅ¡krtnuto, yuzu bude logovat statistiky o kompilované mezipamÄ›ti pipelinu</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Povolit Shader Feedback</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Když je zaÅ¡krtnuto, dumpne vÅ¡echny originálnà shadery assembleru z diskové zálohy shaderů Äi hry jak jsou nalezeny.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>ZaÅ¡krtnutà povolà crash dumpy Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Dumpnout shadery hry</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Povolit Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>PokroÄilé</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Zakázat Web Applet</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>PÅ™edvádÄ›cà (Quest/Kiosk) režim</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Povolit Debug Asserts</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>LadÄ›nÃ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation type="unfinished"/> </message> @@ -905,12 +910,12 @@ This would ban both their forum username and their IP address.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation type="unfinished"/> </message> @@ -1238,33 +1243,33 @@ This would ban both their forum username and their IP address.</source> <translation>Barva PozadÃ:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation type="unfinished"/> </message> @@ -3229,64 +3234,64 @@ TáhnÄ›te body pro zmÄ›nu pozice nebo dvojitÄ› kliknÄ›te na buňky tabulky pro z <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Žádné</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Malý (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standartnà (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Velký (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Plná Velikost (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Malý (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standartnà (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Velký (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Název souboru</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID Titulu</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation type="unfinished"/> </message> @@ -3399,17 +3404,17 @@ TáhnÄ›te body pro zmÄ›nu pozice nebo dvojitÄ› kliknÄ›te na buňky tabulky pro z <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Vyberte cestu ke snÃmkům obrazovky...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3727,897 +3732,961 @@ TáhnÄ›te body pro zmÄ›nu pozice nebo dvojitÄ› kliknÄ›te na buňky tabulky pro z <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymnà data jsou sbÃrána</a> pro vylepÅ¡enà yuzu. <br/><br/>Chcete s námi sdÃlet anonymnà data?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetry</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>NaÄÃtánà Web Appletu...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Zakázat Web Applet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>PoÄet aktuálnÄ› sestavovaných shaderů</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Aktuálnà emulaÄnà rychlost. Hodnoty vyššà než 100% indikujÃ, že emulace běžà rychleji nebo pomaleji než na Switchi.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Kolik snÃmků za sekundu aktuálnÄ› hra zobrazuje. Tohle závisà na hÅ™e od hry a scény od scény.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>ÄŒas potÅ™ebný na emulaci framu scény, nepoÄÃtá se limit nebo v-sync. Pro plnou rychlost by se tohle mÄ›lo pohybovat okolo 16.67 ms.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Vymazat poslednà soubory</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&PokraÄovat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Pauza</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Varovánà Zastaralý Formát Hry</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>PoužÃváte rozbalený formát hry, který je zastaralý a byl nahrazen jinými jako NCA, NAX, XCI, nebo NSP. Rozbalená ROM nemá ikony, metadata, a podporu updatů.<br><br>Pro vysvÄ›tlenà vÅ¡ech možných podporovaných typů, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>zkoukni našà wiki</a>. Tato zpráva se nebude znova zobrazovat.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Chyba pÅ™i naÄÃtánà ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Tento formát ROM nenà podporován.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Nastala chyba pÅ™i inicializaci jádra videa.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Chyba pÅ™i naÄÃtánà ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Pro extrakci souborů postupujte podle <a href='https://yuzu-emu.org/help/quickstart/'>rychlého průvodce yuzu</a>. NápovÄ›du naleznete na <br>wiki</a> nebo na Discordu</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Nastala chyba. Koukni do logu.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Uložit data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Módovat Data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Chyba otevÃránà složky %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Složka neexistuje!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Chyba pÅ™i otevÃránà pÅ™enositelné mezipamÄ›ti shaderů</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Odebrat položku</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>ÚspěšnÄ› odebráno</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>ÚspěšnÄ› odebrán nainstalovaný základ hry.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Základ hry nenà nainstalovaný na NAND a nemůže být odstranÄ›n.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>ÚspěšnÄ› odebrána nainstalovaná aktualizace.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Nenà nainstalovaná žádná aktualizace pro tento titul.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Nenà nainstalované žádné DLC pro tento titul.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>ÚspěšnÄ› odstranÄ›no %1 nainstalovaných DLC.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Odstranit vlastnà konfiguraci hry?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Odstranit soubor</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Chyba pÅ™i odstraňovánà pÅ™enositelné mezipamÄ›ti shaderů</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Mezipaměť shaderů pro tento titul neexistuje.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>PÅ™enositelná mezipaměť shaderů úspěšnÄ› odstranÄ›na</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>NepodaÅ™ilo se odstranit pÅ™enositelnou mezipaměť shaderů</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Chyba pÅ™i odstraňovánà vlastnà konfigurace hry</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Vlastnà konfigurace hry pro tento titul neexistuje.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>ÚspěšnÄ› odstranÄ›na vlastnà konfigurace hry.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>NepodaÅ™ilo se odstranit vlastnà konfiguraci hry.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Extrakce RomFS se nepovedla!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Nastala chyba pÅ™i kopÃrovánà RomFS souborů, nebo uživatel operaci zruÅ¡il.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Plný</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Kostra</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Vyber RomFS Dump Mode</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Vyber jak by si chtÄ›l RomFS vypsat.<br>Plné zkopÃruje úplnÄ› vÅ¡echno, ale<br>kostra zkopÃruje jen strukturu složky.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Extrahuji RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>ZruÅ¡it</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Extrakce RomFS se povedla!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Operace byla dokonÄena úspěšnÄ›.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Chyba pÅ™i otevÃránà %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Vybraná Složka</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Vlastnosti</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Hernà vlastnosti nemohly být naÄteny.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch Executable (%1);;VÅ¡echny soubory (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>NaÄÃst soubor</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>OtevÅ™Ãt složku s extrahovanou ROM</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Vybraná složka je neplatná</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Složka kterou jste vybrali neobsahuje soubor "main"</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Instalovatelný soubor pro Switch (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Instalovat Soubory</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Instalovánà souboru "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Výsledek instalace</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Abychom pÅ™edeÅ¡li možným konfliktům, nedoporuÄujeme uživatelům instalovat základnà hry na paměť NAND. Tuto funkci prosÃm použÃvejte pouze k instalaci aktualizacà a DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Systémová Aplikace</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Systémový archÃv</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Systémový Update Aplikace</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Firmware-ový baliÄek (Typu A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Firmware-ový baliÄek (Typu B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Hra</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Update Hry</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>Hernà DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Delta Title</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Vyberte typ instalace NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Vyberte typ title-u, který chcete nainstalovat tenhle NCA jako: (VÄ›tÅ¡inou základnà "game" staÄÃ.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Chyba v instalaci</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Tento typ pro tento NCA nenà platný.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Soubor nenalezen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Soubor "%1" nenalezen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Chybà úÄet yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Pro pÅ™idánà recenze kompatibility je tÅ™eba mÃt úÄet yuzu<br><br/>Pro nalinkovánà yuzu úÄtu jdi do Emulace &gt; Konfigurace &gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Chyba pÅ™i otevÃránà URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Nelze otevÅ™Ãt URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>ZjiÅ¡tÄ›no neplatné nastavenÃ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>RuÄnà ovladaÄ nelze použÃvat v dokovacÃm režimu. Bude vybrán ovladaÄ Pro Controller.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Soubor Amiibo (%1);; VÅ¡echny Soubory (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>NaÄÃst Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Chyba naÄÃtánà Amiiba</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>PoÅ™Ãdit SnÃmek Obrazovky</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG Image (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Rychlost: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Rychlost: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Hra: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Frame: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>PotvÄte Rederivaci KlÃÄů</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4634,37 +4703,37 @@ a udÄ›lejte si zálohu. Toto vymaže vÄ›echny vaÅ¡e automaticky generované klÃÄe a znova spustà modul derivace klÃÄů.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Chybà Fuses</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- Chybà BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - Chybà BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - Chybà PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Chybé odvozené komponenty</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4673,49 +4742,49 @@ Tohle může zabrat až minutu podle výkonu systému.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Derivuji KlÃÄe</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Vyberte CÃl vypsanà RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Vyberte, kterou RomFS chcete vypsat.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Jste si jist, že chcete zavÅ™Ãt yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Jste si jist, že chcete ukonÄit emulaci? Jakýkolic neuložený postup bude ztracen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4954,86 +5023,91 @@ Opravdu si pÅ™ejete ukonÄit tuto aplikaci?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>ZkopÃrovat ID Titulu do schránky</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Navigovat do GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Vlastnosti</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Prohledat podsložky</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Odstranit složku se hrou</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Posunout nahoru</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Posunout dolů</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>OtevÅ™Ãt umÃstÄ›nà složky</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Vymazat</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Název</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Kompatibilita</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Modifkace</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Typ-Souboru</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Velikost</translation> </message> @@ -5104,7 +5178,7 @@ Opravdu si pÅ™ejete ukonÄit tuto aplikaci?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Dvojitým kliknutÃm pÅ™idáte novou složku do seznamu her</translation> </message> @@ -5117,12 +5191,12 @@ Opravdu si pÅ™ejete ukonÄit tuto aplikaci?</translation> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filtr:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Zadejte filtr</translation> </message> @@ -5585,172 +5659,182 @@ Debug Message: </source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Pomoc</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Instalovat soubory na NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>NaÄÃs&t soubor...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>NaÄÃst sl&ožku...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>E&xit</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Pauza</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Stop</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Znovu inicializovat klÃÄe...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>O &aplikaci yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>&Režim jednoho okna</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>&NastavenÃ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Zobrazit záhlavà widgetů d&oku</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Zobrazit &filtrovacà panel</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Zobrazit &stavový řádek</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Zobrazit Staus Bar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>&Celá obrazovka</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Restartovat</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Nahlásit kompatibilitu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>OtevÅ™Ãt stránku s &modifikacemi</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>OtevÅ™Ãt &rychlého průvodce</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>ÄŒasto &kladené otázky</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>OtevÅ™Ãt složku s &yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>Za&chytit snÃmek obrazovky</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Nastavenà souÄasné hry</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation type="unfinished"/> </message> @@ -6539,27 +6623,27 @@ p, li { white-space: pre-wrap; } <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation type="unfinished"/> </message> diff --git a/dist/languages/da.ts b/dist/languages/da.ts index f0ac5d961..96fa73cc0 100644 --- a/dist/languages/da.ts +++ b/dist/languages/da.ts @@ -760,151 +760,156 @@ Dette vil bandlyse bÃ¥de vedkommendes forum-brugernavn og IP-adresse.</translati </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>NÃ¥r valgt, vil den dumpe alle de originale samler-shadere fra diskens shader-lager eller game, som fundet</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Dump Spil-Shadere</translation> + <source>Disable Macro HLE</source> + <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation type="unfinished"/> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>NÃ¥r valgt, vil den dumpe alle GPUens makroprogrammer</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation type="unfinished"/> + <source>Dump Maxwell Macros</source> + <translation>Dump Maxwell-Makroer</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>NÃ¥r valgt, aktiverer det Nsight Aftermath nedbruds-nedfældelser</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Aktivér Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>NÃ¥r valgt, vil yuzu logføre statistikker om det kompilerede rørlinje-mellemlager</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Aktivér Shader-Tilbagemelding</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>NÃ¥r valgt, deaktiverer den makro-Just-In-Time-kompileringen. Aktivering heraf fÃ¥r spil til at køre langsommere</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Deaktivér Makro-JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>NÃ¥r valgt, pÃ¥begynder grafik-APIen en langsommere fejlfindingstilstand</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Aktivér Grafik-Fejlfinding</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>NÃ¥r valgt, vil den dumpe alle GPUens makroprogrammer</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Dump Maxwell-Makroer</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>NÃ¥r valgt, vil yuzu logføre statistikker om det kompilerede rørlinje-mellemlager</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Aktivér Shader-Tilbagemelding</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>NÃ¥r valgt, vil den dumpe alle de originale samler-shadere fra diskens shader-lager eller game, som fundet</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>NÃ¥r valgt, aktiverer det Nsight Aftermath nedbruds-nedfældelser</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Dump Spil-Shadere</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Aktivér Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Avanceret</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Gør Yuzu i stand til at kontrollere for et funktionelt Vulkan-miljø, nÃ¥r programmet starter op. Deaktivering af dette forÃ¥rsager problemer med at eksterne programmer ser Yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Udfør Vulkan-Kontrol Under Opstart</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Deaktivér Net-Applet</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Aktivér Alle Kontrolenhedstyper</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Aktivér Automatisk Stub**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk (Rejse)-Tilstand</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Aktivér CPU-Fejlfinding</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Aktivér Fejlfindingshævdelser</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Fejlfinding</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Aktivér FS-Tilgangslog</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Opret Minidump Efter Nedbrud</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Aktivér dette, for at udgyde den senest genererede lyd-kommandoliste til konsollen. PÃ¥virker kun spil, som gør brug af lyd-renderingen.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Dump Lydkommandoer Til Konsol**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Aktivér Vitterlig Rapporteringstjeneste</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Dette vil automatisk blive nulstillet, nÃ¥r yuzu lukkes.</translation> </message> @@ -919,12 +924,12 @@ Dette vil bandlyse bÃ¥de vedkommendes forum-brugernavn og IP-adresse.</translati <translation>Yuzu kræver en genstart, for at anvende denne indstilling.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Net-applet ikke kompileret</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>MiniDump oprettelse ikke kompileret</translation> </message> @@ -1252,33 +1257,33 @@ Dette vil bandlyse bÃ¥de vedkommendes forum-brugernavn og IP-adresse.</translati <translation>Baggrundsfarve:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation type="unfinished"/> </message> @@ -3243,64 +3248,64 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Ingen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Lille (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standard (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Stor (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Fuld Størrelse (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Lille (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standard (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Stor (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Filnavn</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Filtype</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>Titel-ID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Titelnavn</translation> </message> @@ -3413,17 +3418,17 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r <translation>Opløsning:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Vælg Skærmbilledsti...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3741,895 +3746,959 @@ Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at r <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data indsamles</a>, for at hjælp med, at forbedre yuzu. <br/><br/>Kunne du tænke dig, at dele dine brugsdata med os?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetri</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Indlæser Net-Applet...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Deaktivér Net-Applet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Aktuel emuleringshastighed. Værdier højere eller lavere end 100% indikerer, at emulering kører hurtigere eller langsommere end en Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Advarsel, Forældet Spilformat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Fejl under indlæsning af ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>ROM-formatet understøttes ikke.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Der skete en fejl under initialisering af video-kerne.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Fejl ved Ã…bning af %1 Mappe</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Mappe eksisterer ikke!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>RomFS-Udpakning Mislykkedes!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Der skete en fejl ved kopiering af RomFS-filerne, eller brugeren afbrød opgaven.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Fuld</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Skelet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Vælg RomFS-Nedfældelsestilstand</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Udpakker RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Afbryd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS-Udpakning Lykkedes!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Fuldførelse af opgaven lykkedes.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Fejl ved Ã…bning af %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Vælg Mappe</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Egenskaber</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Spil-egenskaberne kunne ikke indlæses.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch-Eksekverbar (%1);;Alle filer (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Indlæs Fil</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Ã…bn Udpakket ROM-Mappe</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Ugyldig Mappe Valgt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Installér fil "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Systemapplikation</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Systemarkiv</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Systemapplikationsopdatering</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Firmwarepakke (Type A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Firmwarepakke (Type B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Spil</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Spilopdatering</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>Spiludvidelse</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Delta-Titel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Vælg NCA-Installationstype...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Installation mislykkedes</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Fil ikke fundet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Fil "%1" ikke fundet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Manglende yuzu-Konto</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Amiibo-Fil (%1);; Alle Filer (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Indlæs Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Fejl ved indlæsning af Amiibo-data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Optag Skærmbillede</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG-Billede (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Hastighed: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Hastighed: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Spil: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Billede: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4640,86 +4709,86 @@ This will delete your autogenerated key files and re-run the key derivation modu <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Er du sikker pÃ¥, at du vil lukke yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Er du sikker pÃ¥, at du vil stoppe emulereingen? Enhver ulagret data, vil gÃ¥ tabt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4956,86 +5025,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Kopiér Titel-ID til Udklipsholder</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Egenskaber</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Ryd</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Navn</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Kompatibilitet</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Tilføjelser</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Filtype</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Størrelse</translation> </message> @@ -5106,7 +5180,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation type="unfinished"/> </message> @@ -5119,12 +5193,12 @@ Would you like to bypass this and exit anyway?</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filter:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation type="unfinished"/> </message> @@ -5587,172 +5661,182 @@ Debug Message: </source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Hjælp</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> - <source>&About yuzu</source> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/main.ui" line="227"/> + <source>&About yuzu</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Vis Statuslinje</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation type="unfinished"/> </message> @@ -6537,27 +6621,27 @@ p, li { white-space: pre-wrap; } <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation type="unfinished"/> </message> diff --git a/dist/languages/de.ts b/dist/languages/de.ts index 18ae0578e..263c11158 100644 --- a/dist/languages/de.ts +++ b/dist/languages/de.ts @@ -760,151 +760,156 @@ Dies würde deren Forum Benutzernamen und deren IP-Adresse sperren.</translation </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Wenn diese Option aktiviert ist, werden alle Original-Assembler-Shader aus dem Festplatten-Shader-Cache oder welche von dem Spiel gefunden gefunden gedumpt.</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation> When checked, it disables the macro HLE functions. Enabling this makes games run slower</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Spiele-Shader dumpen</translation> + <source>Disable Macro HLE</source> + <translation>Deaktiviert Macro-HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation> When checked, it disables the macro HLE functions. Enabling this makes games run slower</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Wenn diese Option aktiviert ist, werden alle Makroprogramme der GPU gedumpt</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Deaktiviert Macro-HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>Maxwell-Macros dumpen</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Wenn diese Option aktiviert ist, werden Nsight Aftermath-Crash-Dumps zugelassen.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Nsight Aftermath aktivieren</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Wenn ausgewählt wird yuzu Log Statistiken über den kompilierte Pipeline Chache sammeln.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Shader-Feedback aktivieren</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Diese Option deaktiviert den Macro-JIT-Compiler. Dies wird die Geschwindigkeit verringern.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Macro-JIT deaktivieren</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Wenn diese Option aktiviert ist, wechselt die Grafik-API in einen langsameren Debug-Modus</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Grafik-Debugging aktivieren</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Wenn diese Option aktiviert ist, werden alle Makroprogramme der GPU gedumpt</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Maxwell-Macros dumpen</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Wenn ausgewählt wird yuzu Log Statistiken über den kompilierte Pipeline Chache sammeln.</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Shader-Feedback aktivieren</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Wenn diese Option aktiviert ist, werden alle Original-Assembler-Shader aus dem Festplatten-Shader-Cache oder welche von dem Spiel gefunden gefunden gedumpt.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Wenn diese Option aktiviert ist, werden Nsight Aftermath-Crash-Dumps zugelassen.</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Spiele-Shader dumpen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Nsight Aftermath aktivieren</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Erweitert</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Ermöglicht es yuzu, beim Programmstart nach einer funktionierenden Vulkan-Umgebung zu suchen. Deaktivieren Sie dies, wenn dies zu Problemen mit externen Programmen führt, die yuzu sehen.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Vulkan-Prüfung beim Start durchführen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Deaktiviere die Web Applikation</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Aktiviere alle Arten von Controllern</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Auto-Stub** aktivieren</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk(Quest)-Modus</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>CPU Debugging aktivieren</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>aktiviere Debug-Meldungen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Debugging</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>FS-Zugriffslog aktivieren</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Minidump nach Absturz erstellen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Aktivieren Sie diese Option, um den zuletzt generierten Audio-Log auf der Konsole auszugeben. Betrifft nur Spiele, die den Audio-Renderer verwenden.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation> Audio-Befehle auf die Konsole als Dump abspeichern**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation> Ausführliche Berichtsdienste aktivieren**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Dies wird automatisch beim Schließen von yuzu zurückgesetzt.</translation> </message> @@ -919,12 +924,12 @@ Dies würde deren Forum Benutzernamen und deren IP-Adresse sperren.</translation <translation>yuzu muss neugestartet werden, damit diese Einstellungen übernommen werden können. </translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Web-Applet nicht kompiliert</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>MiniDump-Erstellung nicht kompiliert</translation> </message> @@ -1252,33 +1257,33 @@ Dies würde deren Forum Benutzernamen und deren IP-Adresse sperren.</translation <translation>Hintergrundfarbe:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Aus</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>Vsync Aus</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Empfohlen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>An</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>Vsync An</translation> </message> @@ -3243,64 +3248,64 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Keiner</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Klein (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standard (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Groß (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Volle Größe (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Klein (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standard (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Groß (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Dateiname</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Dateityp</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>Titel ID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Spielname</translation> </message> @@ -3413,17 +3418,17 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf <translation>Auflösung:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Screenshotpfad auswählen...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3741,576 +3746,613 @@ Ziehe die Punkte mit deiner Maus, um ihre Position zu ändern. Doppelklicke auf <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonyme Daten werden gesammelt,</a> um yuzu zu verbessern.<br/><br/>Möchstest du deine Nutzungsdaten mit uns teilen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetrie</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Defekte Vulkan-Installation erkannt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Vulkan Initialisierung fehlgeschlagen.<br><br>Klicken Sie auf <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>für Instruktionen zur Problembehebung.</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Lade Web-Applet...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Deaktiviere die Web Applikation</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Wie viele Shader im Moment kompiliert werden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Der momentan ausgewählte Auflösungsskalierung Multiplikator.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Derzeitige Emulations-Geschwindigkeit. Werte höher oder niedriger als 100% zeigen, dass die Emulation scheller oder langsamer läuft als auf einer Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Wie viele Bilder pro Sekunde angezeigt werden variiert von Spiel zu Spiel und von Szene zu Szene. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Zeit, die gebraucht wurde, um einen Switch-Frame zu emulieren, ohne Framelimit oder V-Sync. Für eine Emulation bei voller Geschwindigkeit sollte dieser Wert bei höchstens 16.67ms liegen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Ton aktivieren</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Stummschalten</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Ton zurücksetzen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Zuletzt geladene Dateien leeren</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Emulierte Maus ist aktiviert</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>Echte Mauseingabe und Mausschwenken sind nicht kompatibel. Bitte deaktivieren Sie die emulierte Maus in den erweiterten Eingabeeinstellungen, um das Schwenken der Maus zu ermöglichen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Fortsetzen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Pause</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Warnung veraltetes Spielformat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Du nutzt eine entpackte ROM-Ordnerstruktur für dieses Spiel, welches ein veraltetes Format ist und von anderen Formaten wie NCA, NAX, XCI oder NSP überholt wurde. Entpackte ROM-Ordner unterstützen keine Icons, Metadaten oder Updates.<br><br><a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Unser Wiki</a> enthält eine Erklärung der verschiedenen Formate, die yuzu unterstützt. Diese Nachricht wird nicht noch einmal angezeigt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>ROM konnte nicht geladen werden!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>ROM-Format wird nicht unterstützt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Beim Initialisieren des Video-Kerns ist ein Fehler aufgetreten.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>Yuzu ist auf einen Fehler gestoßen beim Ausführen des Videokerns. Dies ist in der Regel auf veraltete GPU Treiber zurückzuführen, integrierte GPUs eingeschlossen. Bitte öffnen Sie die Log Datei für weitere Informationen. Für weitere Informationen wie Sie auf die Log Datei zugreifen, öffnen Sie bitte die folgende Seite: <a href='https://yuzu-emu.org/help/reference/log-files/'>Wie wird eine Log Datei hochgeladen?</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>ROM konnte nicht geladen werden! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Bitte folge der <a href='https://yuzu-emu.org/help/quickstart/'>yuzu-Schnellstart-Anleitung</a> um deine Dateien zu extrahieren.<br>Hilfe findest du im yuzu-Wiki</a> oder dem yuzu-Discord</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Ein unbekannter Fehler ist aufgetreten. Bitte prüfe die Log-Dateien auf mögliche Fehlermeldungen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-Bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-Bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Schließe Software...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Speicherdaten</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Mod-Daten</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Konnte Verzeichnis %1 nicht öffnen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Verzeichnis existiert nicht!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Fehler beim Öffnen des transferierbaren Shader-Caches</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Fehler beim erstellen des Shader-Cache-Ordner für den ausgewählten Titel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Fehler beim Entfernen des Inhalts</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Fehler beim Entfernen des Updates</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Fehler beim Entfernen des DLCs</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Installierten Spiele-Content entfernen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Installierte Spiele-Updates entfernen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Installierte Spiele-DLCs entfernen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Eintrag entfernen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Erfolgreich entfernt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Das Spiel wurde entfernt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Das Spiel ist nicht im NAND installiert und kann somit nicht entfernt werden.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Das Update wurde entfernt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Es ist kein Update für diesen Titel installiert.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Es sind keine DLC für diesen Titel installiert.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>%1 DLC entfernt. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Transferierbaren OpenGL Shader Cache löschen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Transferierbaren Vulkan Shader Cache löschen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Alle transferierbaren Shader Caches löschen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Spiel-Einstellungen entfernen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Cache-Speicher entfernen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Datei entfernen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Fehler beim Entfernen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Es existiert kein Shader-Cache für diesen Titel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>Der transferierbare Shader-Cache wurde entfernt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Konnte den transferierbaren Shader-Cache nicht entfernen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Fehler beim Entfernen des Vulkan-Pipeline-Cache</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Fehler beim Entfernen des Driver-Pipeline-Cache</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Fehler beim Entfernen der transferierbaren Shader Caches</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Die übertragbaren Shader-Caches wurden erfolgreich entfernt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Fehler beim Entfernen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Es existieren keine Spiel-Einstellungen für dieses Spiel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>Die Spiel-Einstellungen wurden entfernt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Die Spiel-Einstellungen konnten nicht entfernt werden.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>RomFS-Extraktion fehlgeschlagen!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Das RomFS konnte wegen eines Fehlers oder Abbruchs nicht kopiert werden.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Komplett</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Nur Ordnerstruktur</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>RomFS Extraktions-Modus auswählen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Bitte wähle, wie das RomFS gespeichert werden soll.<br>"Full" wird alle Dateien des Spiels extrahieren, während <br>"Skeleton" nur die Ordnerstruktur erstellt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Es ist nicht genügend Speicher (%1) vorhanden um das RomFS zu entpacken. Bitte sorge für genügend Speicherplatze oder wähle ein anderes Verzeichnis aus. (Emulation > Konfiguration > System > Dateisystem > Dump Root)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>RomFS wird extrahiert...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Abbrechen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS wurde extrahiert!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Der Vorgang wurde erfolgreich abgeschlossen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Verknüpfung erstellen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Icon erstellen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Symboldatei konnte nicht erstellt werden. Der Pfad "%1" existiert nicht oder kann nicht erstellt werden.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Verknüpfung konnte nicht unter %1 erstellt werden.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Verknüpfung wurde erfolgreich erstellt unter %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Fehler beim Öffnen von %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Verzeichnis auswählen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Einstellungen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Spiel-Einstellungen konnten nicht geladen werden.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch-Programme (%1);;Alle Dateien (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Datei laden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Öffne das extrahierte ROM-Verzeichnis</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Ungültiges Verzeichnis ausgewählt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Das Verzeichnis, das du ausgewählt hast, enthält keine 'main'-Datei.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Installierbares Switch-Programm (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Dateien installieren</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n Datei verbleibend</numerusform><numerusform>%n Dateien verbleibend</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Datei "%1" wird installiert...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>NAND-Installation</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Um Konflikte zu vermeiden, raten wir Nutzern davon ab, Spiele im NAND zu installieren. Bitte nutze diese Funktion nur zum Installieren von Updates und DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n file was newly installed @@ -4318,324 +4360,351 @@ Bitte nutze diese Funktion nur zum Installieren von Updates und DLC.</translatio </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Systemanwendung</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Systemarchiv</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Systemanwendungsupdate</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Firmware-Paket (Typ A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Firmware-Paket (Typ B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Spiel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Spiel-Update</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>Spiel-DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Delta-Titel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Wähle den NCA-Installationstyp aus...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Bitte wähle, als was diese NCA installiert werden soll: (In den meisten Fällen sollte die Standardeinstellung 'Spiel' ausreichen.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Installation fehlgeschlagen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Der Titel-Typ, den du für diese NCA ausgewählt hast, ist ungültig.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Datei nicht gefunden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Datei "%1" nicht gefunden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Hardwareanforderungen nicht erfüllt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Dein System erfüllt nicht die empfohlenen Mindestanforderungen der Hardware. Meldung der Komptabilität wurde deaktiviert.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Fehlender yuzu-Account</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Um einen Kompatibilitätsbericht abzuschicken, musst du einen yuzu-Account mit yuzu verbinden.<br><br/>Um einen yuzu-Account zu verbinden, prüfe die Einstellungen unter Emulation &gt; Konfiguration &gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Fehler beim Öffnen der URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>URL "%1" kann nicht geöffnet werden.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>TAS Aufnahme</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Datei von Spieler 1 überschreiben?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Ungültige Konfiguration erkannt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Handheld-Controller können nicht im Dock verwendet werden. Der Pro-Controller wird verwendet.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>Das aktuelle Amiibo wurde entfernt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Fehler</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Das aktuelle Spiel sucht nicht nach Amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Amiibo-Datei (%1);; Alle Dateien (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Amiibo laden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Fehler beim Laden der Amiibo-Daten</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Die ausgewählte Datei ist keine gültige Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Die ausgewählte Datei wird bereits verwendet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Ein unbekannter Fehler ist aufgetreten</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Screenshot aufnehmen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG Bild (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>TAS Zustand: Läuft %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>TAS Zustand: Aufnahme %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>TAS Zustand: Ungültig</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Aufnahme stoppen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>Aufnahme</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Skalierung: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Geschwindigkeit: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Geschwindigkeit: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Spiel: %1 FPS (Unbegrenzt)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Spiel: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Frame: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>KEIN AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>LAUTSTÄRKE: STUMM</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>LAUTSTÄRKE: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Schlüsselableitung bestätigen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4648,37 +4717,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Dieser Prozess wird die generierten Schlüsseldateien löschen und die Schlüsselableitung neu starten.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Fuses fehlen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - BOOT0 fehlt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - BCPKG2-1-Normal-Main fehlt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - PRODINFO fehlt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Derivationskomponenten fehlen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Die Verschlüsselungsschlüssel fehlen. <br>Bitte folgen Sie <a href='https://yuzu-emu.org/help/quickstart/'>dem Yuzu Schnellstart Guide</a> um ihre benötigten Schlüssel, Firmware und Spiele zu erhalten.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4686,49 +4755,49 @@ on your system's performance.</source> Dies könnte, je nach Leistung deines Systems, bis zu einer Minute dauern.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Schlüsselableitung</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Die Systemarchiventschlüsselung ist gescheitert.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>RomFS wählen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Wähle, welches RomFS du speichern möchtest.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Bist du sicher, dass du yuzu beenden willst?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Bist du sicher, dass du die Emulation stoppen willst? Jeder nicht gespeicherte Fortschritt geht verloren.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4967,86 +5036,91 @@ Möchtest du dies umgehen und sie trotzdem beenden?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Title-ID in die Zwischenablage kopieren</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>GameDB-Eintrag öffnen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Verknüpfung erstellen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Zum Desktop hinzufügen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Zum Menü "Anwendungen" hinzufügen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Eigenschaften</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Unterordner scannen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Spieleverzeichnis entfernen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Nach Oben</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Nach Unten</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Verzeichnis öffnen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Löschen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Name</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Kompatibilität</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Add-ons</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Dateityp</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Größe</translation> </message> @@ -5117,7 +5191,7 @@ Möchtest du dies umgehen und sie trotzdem beenden?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Doppelklicke, um einen neuen Ordner zur Spieleliste hinzuzufügen.</translation> </message> @@ -5130,12 +5204,12 @@ Möchtest du dies umgehen und sie trotzdem beenden?</translation> <translation><numerusform>%1 von %n Ergebnis</numerusform><numerusform>%1 von %n Ergebnisse(n)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filter:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Wörter zum Filtern eingeben</translation> </message> @@ -5598,172 +5672,182 @@ Debug Message: </source> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Hilfe</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Dateien im NAND installieren...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>Datei &laden...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>&Verzeichnis laden...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>S&chließen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Pause</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Stop</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Schlüssel neu initialisieren...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Über yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>&Einzelfenster-Modus</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Kon&figurieren</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>D&ock-Widget-Header anzeigen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>&Filterleiste anzeigen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>&Statusleiste anzeigen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Statusleiste anzeigen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Öffentliche Spiele-Lobbys durchsuchen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Raum erstellen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&Raum verlassen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>&Direkte Verbindung zum Raum</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>&Aktuellen Raum anzeigen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>Vollbild (&u)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>Neusta&rt</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>&Amiibo laden/entfernen...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Kompatibilität melden</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>&Mods-Seite öffnen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>&Schnellstart-Anleitung öffnen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&FAQ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>&yuzu-Verzeichnis öffnen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Bildschirmfoto aufnehmen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&TAS &konfigurieren...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>&Spiel-Einstellungen ändern...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Zurücksetzen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>Aufnahme</translation> </message> @@ -6556,27 +6640,27 @@ p, li { white-space: pre-wrap; } <translation>Dateipfad</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Keine Spieldaten vorhanden</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>Die folgenden amiibo-Daten werden formatiert:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>Die folgenden Spieldaten werden entfernt:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Spitzname und Besitzer festlegen:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Möchtest du diese amiibo wiederherstellen?</translation> </message> diff --git a/dist/languages/el.ts b/dist/languages/el.ts index e1c7aaedd..cb6cb9c9a 100644 --- a/dist/languages/el.ts +++ b/dist/languages/el.ts @@ -752,151 +752,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Όταν επιλεγεί, θα αποÏÏίψει όλους τους αÏχικοÏÏ‚ assembler shaders από την κÏυφή μνήμη ή το παιχνίδι σκίασης δίσκου όπως βÏÎθηκε</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> + <source>Disable Macro HLE</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <source>When checked, it will dump all the macro programs of the GPU</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> + <source>Dump Maxwell Macros</source> <translation type="unfinished"/> </message> <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Όταν είναι επιλεγμÎνο, ενεÏγοποιεί την Îνδειξη σφαλμάτων Nsight Aftermath</translation> + </message> + <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>ΕνεÏγοποίηση του Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>ΕνεÏγοποίηση Shader Feedback</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Όταν είναι επιλεγμÎνο, απενεÏγοποιεί τη μακÏοεντολή Just In Time compiler. Η ενεÏγοποίηση Î±Ï…Ï„Î¿Ï ÎºÎ¬Î½ÎµÎ¹ τα παιχνίδια να Ï„ÏÎχουν πιο αÏγά</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>ΑπενεÏγοποίηση του Macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Όταν είναι επιλεγμÎνο, το API γÏαφικών εισÎÏχεται σε μια πιο αÏγή λειτουÏγία ÎµÎ½Ï„Î¿Ï€Î¹ÏƒÎ¼Î¿Ï ÏƒÏ†Î±Î»Î¼Î¬Ï„Ï‰Î½</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>ΕνεÏγοποίηση του Î•Î½Ï„Î¿Ï€Î¹ÏƒÎ¼Î¿Ï Î£Ï†Î±Î»Î¼Î¬Ï„Ï‰Î½ ΓÏαφικών</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation type="unfinished"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Όταν επιλεγεί, θα αποÏÏίψει όλους τους αÏχικοÏÏ‚ assembler shaders από την κÏυφή μνήμη ή το παιχνίδι σκίασης δίσκου όπως βÏÎθηκε</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>ΕνεÏγοποίηση Shader Feedback</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Όταν είναι επιλεγμÎνο, ενεÏγοποιεί την Îνδειξη σφαλμάτων Nsight Aftermath</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>ΕνεÏγοποίηση του Nsight Aftermath</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Î ÏοχωÏημÎνα</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>ΕπιτÏÎπει στο yuzu να ελÎγχει για Îνα λειτουÏγικό πεÏιβάλλον Vulkan κατά την εκκίνηση του Ï€ÏογÏάμματος. ΑπενεÏγοποιήστε το αν αυτό Ï€Ïοκαλεί Ï€Ïοβλήματα με τα εξωτεÏικά Ï€ÏογÏάμματα που βλÎπουν το yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>ΕκτÎλεση ελÎγχου Vulkan κατά την εκκίνηση</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>ΕνεÏγοποίηση Auto-Stub**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>ΕνεÏγοποίηση Î•Î½Ï„Î¿Ï€Î¹ÏƒÎ¼Î¿Ï Î£Ï†Î±Î»Î¼Î¬Ï„Ï‰Î½ CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>ΕνεÏγοποίηση Βεβαιώσεων Î•Î½Ï„Î¿Ï€Î¹ÏƒÎ¼Î¿Ï Î£Ï†Î±Î»Î¼Î¬Ï„Ï‰Î½</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Εντοπισμός Σφαλμάτων</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>ΔημιουÏγία Minidump μετά από κατάÏÏευση</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Αυτό θα μηδενιστεί αυτόματα όταν το yuzu κλείσει.</translation> </message> @@ -911,12 +916,12 @@ This would ban both their forum username and their IP address.</source> <translation>το yuzu Ï€ÏÎπει να επανεκκινηθεί για να εφαÏμοστεί αυτή η ÏÏθμιση.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Το web applet δεν Îχει συσταθεί</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>ΔημιουÏγία MiniDump που δεν Îχει συσταθεί</translation> </message> @@ -1244,33 +1249,33 @@ This would ban both their forum username and their IP address.</source> <translation>ΧÏώμα Φόντου:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation type="unfinished"/> </message> @@ -3234,64 +3239,64 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>ΚανÎνα</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Όνομα αÏχείου</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>ΤÏπος αÏχείου</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID Τίτλου</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Όνομα τίτλου</translation> </message> @@ -3404,17 +3409,17 @@ Drag points to change position, or double-click table cells to edit values.</sou <translation>Ανάλυση:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3732,120 +3737,120 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>ΤηλεμετÏία</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Πόσα καÏΠανά δευτεÏόλεπτο εμφανίζει το παιχνίδι αυτή τη στιγμή. Αυτό διαφÎÏει από παιχνίδι σε παιχνίδι και από σκηνή σε σκηνή.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&ΣυνÎχεια</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&ΠαÏση</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Μη μεταφÏασμÎνη συμβολοσειÏά @@ -3853,779 +3858,843 @@ Drag points to change position, or double-click table cells to edit values.</sou Για μια εξήγηση των διαφόÏων μοÏφών Switch που υποστηÏίζει το yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'> δείτε το wiki μας </a>. Αυτό το μήνυμα δεν θα εμφανιστεί ξανά.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Σφάλμα κατά τη φόÏτωση της ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Εμφανίστηκε Îνα απÏοσδιόÏιστο σφάλμα. ΑνατÏÎξτε στο αÏχείο καταγÏαφής για πεÏισσότεÏες λεπτομÎÏειες.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Αποθήκευση δεδομÎνων</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Ο φάκελος δεν υπάÏχει!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>ΑφαίÏεση ΑÏχείου</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Επιλογή λειτουÏγίας απόÏÏιψης RomFS </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Μη αποθηκευμÎνη μετάφÏαση. ΠαÏακαλοÏμε επιλÎξτε τον Ï„Ïόπο με τον οποίο θα θÎλατε να γίνει η απόÏÏιψη της RomFS.<br> Η επιλογή ΠλήÏης θα αντιγÏάψει όλα τα αÏχεία στο νÎο κατάλογο, ενώ η επιλογή <br> Σκελετός θα δημιουÏγήσει μόνο τη δομή του καταλόγου.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>ΑκÏÏωση</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Η επÎμβαση ολοκληÏώθηκε με επιτυχία.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Επιλογή καταλόγου</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Ιδιότητες</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>ΦόÏτωση αÏχείου</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>ΑποτελÎσματα εγκατάστασης</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>ΕφαÏμογή συστήματος</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Παιχνίδι</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>ΕνημÎÏωση παιχνιδιοÏ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC παιχνιδιοÏ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>ΕπιλÎξτε τον Ï„Ïπο εγκατάστασης NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Το αÏχείο δεν βÏÎθηκε</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Το αÏχείο "%1" δεν βÏÎθηκε</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Σφάλμα κατα το άνοιγμα του URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Αδυναμία ανοίγματος του URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Σφάλμα</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>ΦόÏτωση Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Σφάλμα φόÏτωσης δεδομÎνων Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Το επιλεγμÎνο αÏχείο δεν αποτελεί ÎγκυÏο amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Το επιλεγμÎνο αÏχείο χÏησιμοποιείται ήδη</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Λήψη στιγμιότυπου οθόνης</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Εικόνα PBG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&ΈναÏξη</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Κλίμακα: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>ΤαχÏτητα: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>ΤαχÏτητα: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>ΚαÏÎ: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4636,86 +4705,86 @@ This will delete your autogenerated key files and re-run the key derivation modu <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- Λείπει το BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation>- Λείπει το BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- Λείπει το PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Είστε σίγουÏοι ότι θÎλετε να κλείσετε το yuzu;</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4952,86 +5021,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>ΑντιγÏαφή του Title ID στο Î ÏόχειÏο</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Μεταβείτε στην καταχώÏηση GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Ιδιότητες</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>ΣκανάÏισμα ΥποφακÎλων</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>ΑφαίÏεση ΦακÎλου Παιχνιδιών</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Μετακίνηση Επάνω</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Μετακίνηση Κάτω</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Ανοίξτε την Τοποθεσία Καταλόγου</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>ΚαθαÏισμός</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Όνομα</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Συμβατότητα</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Î Ïόσθετα</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>ΤÏπος αÏχείου</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>ΜÎγεθος</translation> </message> @@ -5102,7 +5176,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Διπλο-κλικ για Ï€Ïοσθήκη νεου φακÎλου στη λίστα παιχνιδιών</translation> </message> @@ -5115,12 +5189,12 @@ Would you like to bypass this and exit anyway?</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>ΦίλτÏο:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Εισαγάγετε μοτίβο για φιλτÏάÏισμα</translation> </message> @@ -5583,172 +5657,182 @@ Debug Message: </source> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&ΠαÏση</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Σταμάτημα </translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> - <source>&About yuzu</source> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/main.ui" line="227"/> + <source>&About yuzu</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&ΠεÏιήγηση σε δημόσιο λόμπι παιχνιδιοÏ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&ΔημιουÏγία δωματίου</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&ΑποχωÏήσει από το δωμάτιο</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>&Άμεση σÏνδεση σε Δωμάτιο</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>&Εμφάνιση Ï„ÏÎχοντος δωματίου</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&ΈναÏξη</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation type="unfinished"/> </message> @@ -6536,27 +6620,27 @@ p, li { white-space: pre-wrap; } <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation type="unfinished"/> </message> diff --git a/dist/languages/es.ts b/dist/languages/es.ts index 8dcd0bb26..608f9b399 100644 --- a/dist/languages/es.ts +++ b/dist/languages/es.ts @@ -763,151 +763,156 @@ Esto banearÃa su nombre del foro y su dirección IP.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Al activarlo, se volcarán todos los shaders del ensamblador original de la caché de sombreadores en disco o del juego tal y como se encuentren.</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Al activarlo, desactiva las funciones de macro HLE. Activar esto hace que los juegos se ejecuten más lento.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Volcar shaders del juego</translation> + <source>Disable Macro HLE</source> + <translation>Desactivar Macro HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Al activarlo, desactiva las funciones de macro HLE. Activar esto hace que los juegos se ejecuten más lento.</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Al activarlo, se volcarán todos los programas macro de la GPU.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Desactivar Macro HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>Volcar Macros Maxwell</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Al activarlo, se habilitan los volcados Nsight Aftermath de bloqueos o errores.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Activar Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Al activarlo, yuzu realizará un registro de estadÃsticas del caché de canalización compilado.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Activar información de shaders</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Al activarlo, se desactiva el compilador de macro Just In Time. Activar esto hace que los juegos se ejecuten más lento.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Desactivar macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Al activarlo, la API gráfica entrará en un modo de depuración más lento.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Activar depuración de gráficos</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Al activarlo, se volcarán todos los programas macro de la GPU.</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Volcar Macros Maxwell</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Al activarlo, yuzu realizará un registro de estadÃsticas del caché de canalización compilado.</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Activar información de shaders</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Al activarlo, se volcarán todos los shaders del ensamblador original de la caché de sombreadores en disco o del juego tal y como se encuentren.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Al activarlo, se habilitan los volcados Nsight Aftermath de bloqueos o errores.</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Volcar shaders del juego</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Activar Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation>Activar Atajo de Renderdoc</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Avanzado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Permite a yuzu comprobar si el entorno de Vulkan funciona cuando el programa se inicia. Desactiva esto si está causando problemas con los programas externos ligados a yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Realizar comprobación de Vulkan al ejecutar</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Desactivar Web applet</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Activar todos los tipos de controladores</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Activar Auto-Stub**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Modo quiosco (Quest)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Activar depuración de la CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Activar alertas de depuración</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Depuración</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Activar registro de acceso FS</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Crear mini volcado tras un crash</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Activa esta opción para mostrar en la consola la última lista de comandos de audio generada. Solo afecta a los juegos que utilizan el renderizador de audio.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Volcar comandos de audio a la consola**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Activar servicios de reporte detallados**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Esto se reiniciará automáticamente cuando yuzu se cierre.</translation> </message> @@ -922,12 +927,12 @@ Esto banearÃa su nombre del foro y su dirección IP.</translation> <translation>Para aplicar estos ajustes es necesario reiniciar yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>La web applet no se ha compilado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>La creación del mini volcado no se ha compilado</translation> </message> @@ -1255,33 +1260,33 @@ Esto banearÃa su nombre del foro y su dirección IP.</translation> <translation>Color de fondo:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Desactivado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>VSync Desactivado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Recomendado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Activado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>VSync Activado</translation> </message> @@ -3248,64 +3253,64 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Ninguno</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Pequeño (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Estándar (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Grande (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Tamaño completo (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Pequeño (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Estándar (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Grande (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Nombre del archivo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Tipo de archivo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID del tÃtulo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Nombre del tÃtulo</translation> </message> @@ -3410,7 +3415,7 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> <source>TextLabel</source> - <translation type="unfinished"/> + <translation>TextLabel</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> @@ -3418,20 +3423,20 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de <translation>Resolución:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Selecciona la ruta de las capturas de pantalla:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> - <translation type="unfinished"/> + <translation>Auto (%1 x %2, %3 x %4)</translation> </message> </context> <context> @@ -3746,575 +3751,612 @@ Arrastra los puntos para cambiar de posición, o haz doble clic en las celdas de <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Los datos de uso anónimos se recogen</a> para ayudar a mejorar yuzu. <br/><br/>¿Deseas compartir tus datos de uso con nosotros?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>TelemetrÃa </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Se ha detectado una instalación corrupta de Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>La inicialización de Vulkan ha fallado durante la ejecución. Haz clic <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>aquà para más información sobre como arreglar el problema</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>Ejecutando un juego</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Cargando Web applet...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Desactivar Web applet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Deshabilitar el Applet Web puede causar comportamientos imprevistos y deberÃa solo ser usado con Super Mario 3D All-Stars. ¿Estas seguro que quieres deshabilitar el Applet Web? (Puede ser reactivado en las configuraciones de Depuración.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>La cantidad de shaders que se están construyendo actualmente</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>El multiplicador de escala de resolución seleccionado actualmente.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>La velocidad de emulación actual. Los valores superiores o inferiores al 100% indican que la emulación se está ejecutando más rápido o más lento que en una Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>La cantidad de fotogramas por segundo que se está mostrando el juego actualmente. Esto variará de un juego a otro y de una escena a otra.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Tiempo que lleva emular un fotograma de la Switch, sin tener en cuenta la limitación de fotogramas o sincronización vertical. Para una emulación óptima, este valor deberÃa ser como máximo de 16.67 ms.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Desmutear</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Mutear</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Restablecer Volumen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Eliminar archivos recientes</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>El ratón emulado está activado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>La entrada de un ratón real y la panoramización del ratón son incompatibles. Por favor, desactive el ratón emulado en la configuración avanzada de entrada para permitir asà la panoramización del ratón.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Continuar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Pausar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Advertencia: formato del juego obsoleto</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Está utilizando el formato de directorio de ROM deconstruido para este juego, que es un formato desactualizado que ha sido reemplazado por otros, como los NCA, NAX, XCI o NSP. Los directorios de ROM deconstruidos carecen de Ãconos, metadatos y soporte de actualizaciones.<br><br>Para ver una explicación de los diversos formatos de Switch que soporta yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>echa un vistazo a nuestra wiki</a>. Este mensaje no se volverá a mostrar.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>¡Error al cargar la ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>El formato de la ROM no es compatible.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Se ha producido un error al inicializar el núcleo de video.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu ha encontrado un error al ejecutar el núcleo de video. Esto suele ocurrir al no tener los controladores de la GPU actualizados, incluyendo los integrados. Por favor, revisa el registro para más detalles. Para más información sobre cómo acceder al registro, por favor, consulta la siguiente página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como cargar el archivo de registro</a>. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>¡Error al cargar la ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Por favor, sigue <a href='https://yuzu-emu.org/help/quickstart/'>la guÃa de inicio rápido de yuzu</a> para revolcar los archivos.<br>Puedes consultar la wiki de yuzu</a> o el Discord de yuzu</a> para obtener ayuda.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Error desconocido. Por favor, consulte el archivo de registro para ver más detalles.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Cerrando software...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Datos de guardado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Datos de mods</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Error al abrir la carpeta %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>¡La carpeta no existe!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Error al abrir el caché transferible de shaders</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>No se pudo crear el directorio de la caché de los shaders para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Error al eliminar el contenido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Error al eliminar la actualización</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Error al eliminar el DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>¿Eliminar contenido del juego instalado?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>¿Eliminar actualización del juego instalado?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>¿Eliminar el DLC del juego instalado?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Eliminar entrada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Se ha eliminado con éxito</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Se ha eliminado con éxito el juego base instalado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>El juego base no está instalado en el NAND y no se puede eliminar.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Se ha eliminado con éxito la actualización instalada.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>No hay ninguna actualización instalada para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>No hay ningún DLC instalado para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>Se ha eliminado con éxito %1 DLC instalado(s).</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>¿Deseas eliminar el caché transferible de shaders de OpenGL?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>¿Deseas eliminar el caché transferible de shaders de Vulkan?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>¿Deseas eliminar todo el caché transferible de shaders?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>¿Deseas eliminar la configuración personalizada del juego?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>¿Quitar almacenamiento de caché?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Eliminar archivo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Error al eliminar la caché de shaders transferibles</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>No existe caché de shaders para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>El caché de shaders transferibles se ha eliminado con éxito.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>No se ha podido eliminar la caché de shaders transferibles.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Error al eliminar la caché de canalización del controlador Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>No se ha podido eliminar la caché de canalización del controlador.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Error al eliminar las cachés de shaders transferibles</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Cachés de shaders transferibles eliminadas con éxito.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>No se ha podido eliminar el directorio de cachés de shaders transferibles.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Error al eliminar la configuración personalizada del juego</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>No existe una configuración personalizada para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>Se eliminó con éxito la configuración personalizada del juego.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>No se ha podido eliminar la configuración personalizada del juego.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>¡La extracción de RomFS ha fallado!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Se ha producido un error al copiar los archivos RomFS o el usuario ha cancelado la operación.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Completo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>En secciones</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Elegir método de volcado de RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Por favor, selecciona el método en que quieres volcar el RomFS.<br>Completo copiará todos los archivos al nuevo directorio <br> mientras que en secciones solo creará la estructura del directorio.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>No hay suficiente espacio en %1 para extraer el RomFS. Por favor, libera espacio o elige otro directorio de volcado en Emulación > Configuración > Sistema > Sistema de archivos > RaÃz de volcado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Extrayendo RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Cancelar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>¡La extracción RomFS ha tenido éxito!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>La operación se completó con éxito.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation>¡No se pudo ejecutar la verificación de integridad!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation>No se ha podido comprobar la validez de los contenidos del archivo.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation>¡Verificación de integridad fallida!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation>Los contenidos del archivo pueden estar corruptos.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation>Verificando integridad...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation>¡La verificación de integridad ha sido un éxito!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Crear acceso directo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Esto creará un acceso directo a la AppImage actual. Esto puede no funcionar bien si se actualiza. ¿Continuar?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>No se puede crear un acceso directo en el escritorio. La ruta "%1" no existe.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>No se puede crear un acceso directo en el menú de aplicaciones. La ruta "%1" no existe y no se puede crear.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Crear icono</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>No se puede crear el archivo de icono. La ruta "%1" no existe y no se ha podido crear.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Iniciar %1 con el Emulador yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Error al crear un acceso directo en %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Se ha creado un acceso directo a %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Error al intentar abrir %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Seleccionar directorio</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Propiedades</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>No se pueden cargar las propiedades del juego.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Ejecutable de Switch (%1);;Todos los archivos (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Cargar archivo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Abrir el directorio de la ROM extraÃda</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Directorio seleccionado no válido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>El directorio que ha seleccionado no contiene ningún archivo 'main'.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Archivo de Switch Instalable (*.nca *.nsp *.xci);;Archivo de contenidos de Nintendo (*.nca);;Paquete de envÃo de Nintendo (*.nsp);;Imagen de cartucho NX (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Instalar archivos</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n archivo(s) restantes</numerusform><numerusform>%n archivo(s) restantes</numerusform><numerusform>%n archivo(s) restantes</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Instalando el archivo "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Instalar resultados</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Para evitar posibles conflictos, no se recomienda a los usuarios que instalen juegos base en el NAND. Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n archivo(s) recién instalado/s @@ -4323,7 +4365,7 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs.</tr </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n archivo(s) recién sobreescrito/s @@ -4332,7 +4374,7 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs.</tr </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n archivo(s) no se instaló/instalaron @@ -4341,312 +4383,341 @@ Por favor, utiliza esta función sólo para instalar actualizaciones y DLCs.</tr </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Aplicación del sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Archivo del sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Actualización de la aplicación del sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Paquete de firmware (Tipo A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Paquete de firmware (Tipo B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Juego</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Actualización de juego</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC del juego</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Titulo delta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Seleccione el tipo de instalación NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Seleccione el tipo de tÃtulo en el que deseas instalar este NCA como: (En la mayorÃa de los casos, el 'Juego' predeterminado está bien).</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Fallo en la instalación</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>El tipo de tÃtulo que seleccionó para el NCA no es válido.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Archivo no encontrado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Archivo "%1" no encontrado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>Aceptar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>No se cumplen los requisitos de hardware</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>El sistema no cumple con los requisitos de hardware recomendados. Los informes de compatibilidad se han desactivado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Falta la cuenta de Yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Para enviar un caso de prueba de compatibilidad de juegos, debes vincular tu cuenta de yuzu.<br><br/> Para vincular tu cuenta de yuzu, ve a Emulación &gt; Configuración &gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Error al abrir la URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>No se puede abrir la URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Grabación TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>¿Sobrescribir archivo del jugador 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Configuración no válida detectada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>El controlador del modo portátil no puede ser usado en el modo sobremesa. Se seleccionará el controlador Pro en su lugar.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>El amiibo actual ha sido eliminado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Error</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>El juego actual no está buscando amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Archivo amiibo (%1);; Todos los archivos (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Cargar amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Error al cargar los datos Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>El archivo seleccionado no es un amiibo válido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>El archivo seleccionado ya se encuentra en uso</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Ha ocurrido un error inesperado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation>La verificación falló en los siguientes archivos: + +%1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Captura de pantalla</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Imagen PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Estado TAS: ejecutando %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Estado TAS: grabando %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Estado TAS: inactivo %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Estado TAS: nulo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Parar de ejecutar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Iniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Pausar g&rabación</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>G&rabar</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Creando: %n shader(s)</numerusform><numerusform>Construyendo: %n shader(s)</numerusform><numerusform>Construyendo: %n shader(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Escalado: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Velocidad: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Velocidad: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Juego: %1 FPS (desbloqueado)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Juego: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Fotogramas: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>NO AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>VOLUMEN: SILENCIO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>VOLUMEN: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Confirmar la clave de rederivación</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4663,37 +4734,37 @@ es lo que quieres hacer si es necesario. Esto eliminará los archivos de las claves generadas automáticamente y volverá a ejecutar el módulo de derivación de claves.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Faltan fuses</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- Falta BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - Falta BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - Falta PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Faltan componentes de derivación</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Faltan las claves de encriptación. <br>Por favor, sigue <a href='https://yuzu-emu.org/help/quickstart/'>la guÃa rápida de yuzu</a> para obtener todas tus claves, firmware y juegos.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4702,49 +4773,49 @@ Esto puede llevar unos minutos dependiendo del rendimiento de su sistema.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Obtención de claves</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Desencriptación del Sistema de Archivos Fallida</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Las claves de encriptación no han podido desencriptar el firmware. <br>Por favor, siga<a href='https://yuzu-emu.org/help/quickstart/'>la guÃa de inicio rápido de yuzu</a> para obtener todas tus claves, firmware y juegos.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Selecciona el destinatario para volcar el RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Por favor, seleccione los RomFS que deseas volcar.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>¿Estás seguro de que quieres cerrar yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>¿Estás seguro de que quieres detener la emulación? Cualquier progreso no guardado se perderá.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4983,86 +5054,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>Verificar Integridad</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Copiar la ID del tÃtulo al portapapeles</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Ir a la sección de bases de datos del juego</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Crear Acceso directo</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Añadir al Escritorio</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Añadir al menú de Aplicaciones</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Propiedades</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Escanear subdirectorios</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Eliminar directorio de juegos</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Mover hacia arriba</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Mover hacia abajo</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Abrir ubicación del directorio</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Limpiar</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Nombre</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Compatibilidad</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Extras/Add-ons</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Tipo de archivo</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Tamaño</translation> </message> @@ -5133,7 +5209,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Haz doble clic para agregar un nuevo directorio a la lista de juegos.</translation> </message> @@ -5146,12 +5222,12 @@ Would you like to bypass this and exit anyway?</source> <translation><numerusform>%1 de %n resultado(s)</numerusform><numerusform>%1 de %n resultado(s)</numerusform><numerusform>%1 de %n resultado(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Búsqueda:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Introduce un patrón para buscar</translation> </message> @@ -5616,172 +5692,182 @@ Mensaje de depuración: </translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Ayuda</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Instalar archivos en NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>C&argar archivo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>Cargar &carpeta</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>S&alir</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Pausar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Detener</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Reiniciar claves...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Acerca de yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>Modo &ventana</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Con&figurar...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Mostrar complementos de cabecera del D&ock </translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Mostrar barra de &búsqueda</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Mostrar barra de &estado</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Mostrar barra de estado</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Buscar en el lobby de juegos públicos</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Crear sala</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&Abandonar sala</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>&Conexión directa a una sala</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>&Mostrar sala actual</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>P&antalla completa</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Reiniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Cargar/Eliminar &Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Reporte de compatibilidad</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Abrir página de &mods</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Abrir guÃa de &inicio rápido</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&Preguntas frecuentes</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Abrir la carpeta de &yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Captura de pantalla</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Configurar TAS...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Configurar j&uego actual...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Iniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Reiniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>G&rabar</translation> </message> @@ -6574,27 +6660,27 @@ p, li { white-space: pre-wrap; } <translation>Ruta del archivo</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>No hay datos del juego</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>Los siguientes datos de amiibo serán formateados:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>Los siguientes datos del juego se eliminarán:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Establece un apodo y un propietario:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>¿Deseas reestablecer este amiibo?</translation> </message> diff --git a/dist/languages/fr.ts b/dist/languages/fr.ts index d60d6e227..91025e950 100644 --- a/dist/languages/fr.ts +++ b/dist/languages/fr.ts @@ -36,7 +36,7 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/aboutdialog.ui" line="130"/> <source><html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html></source> - <translation><html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Site Web</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Code Source </span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributeurs</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html></translation> + <translation><html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Site Web</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Code Source </span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributeurs</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">Licence</span></a></p></body></html></translation> </message> <message> <location filename="../../src/yuzu/aboutdialog.ui" line="146"/> @@ -82,7 +82,7 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/multiplayer/chat_room.ui" line="14"/> <source>Room Window</source> - <translation>Fenêtre du Salon</translation> + <translation>Fenêtre du salon</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/chat_room.ui" line="40"/> @@ -180,7 +180,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/multiplayer/client_room.ui" line="14"/> <source>Room Window</source> - <translation>Fenêtre du Salon</translation> + <translation>Fenêtre du salon</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/client_room.ui" line="27"/> @@ -313,7 +313,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/compatdb.ui" line="294"/> <source>None Everything is rendered as it looks on the Nintendo Switch</source> - <translation>Aucun Tout est render comme cela apparait sur la Nintendo Switch</translation> + <translation>Aucun Tout est rendu comme ça apparait sur la Nintendo Switch</translation> </message> <message> <location filename="../../src/yuzu/compatdb.ui" line="306"/> @@ -343,7 +343,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/compatdb.ui" line="389"/> <source>Thank you for your submission!</source> - <translation>Merci de votre Suggestion !</translation> + <translation>Merci de votre suggestion !</translation> </message> <message> <location filename="../../src/yuzu/compatdb.cpp" line="121"/> @@ -435,7 +435,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_camera.ui" line="140"/> <source>Restore Defaults</source> - <translation>Restaurer les défauts</translation> + <translation>Restaurer les paramètres par défaut</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_camera.cpp" line="140"/> @@ -687,7 +687,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="212"/> <source>CPU settings are available only when game is not running.</source> - <translation>Les réglages du CPU sont uniquement disponibles quand aucun jeu n'est lancé.</translation> + <translation>Les réglages du CPU ne sont disponibles que lorsqu'un jeu n'est pas en cours d'exécution.</translation> </message> </context> <context> @@ -764,151 +764,156 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Lorsqu'il est coché, il videra tous les shaders d'assemblage d'origine du cache de shader de disque ou du jeu tels qu'ils ont été trouvés</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Lorsque coché, désactive les fonctions macro HLE. L'activer ralentit les jeux</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Récupérer Shaders Jeu</translation> + <source>Disable Macro HLE</source> + <translation>Désactiver les macros HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Lorsque coché, désactive les fonctions macro HLE. L'activer ralentit les jeux</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Lorsqu'il est coché, il videra tous les programmes de macro du GPU</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Désactiver les macros HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>Copier les "Maxwell Macros"</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Une fois cochée, cette option active les "crash dumps" pour Nsight Aftermath</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Activer Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Lorsque la case est cochée, yuzu enregistrera les journaux de statistiques à propos de la cache de pipeline compilée</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Activer le retour d'information des shaders</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Lorsque coché, désactive le compilateur de macros JIT. L'activer ralentit les jeux</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Désactiver les macros JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Lorsque coché, l'API graphique entre dans un mode de débogage plus lent</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Activer le débogage des graphismes </translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Lorsqu'il est coché, il videra tous les programmes de macro du GPU</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Copier les "Maxwell Macros"</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Lorsque la case est cochée, yuzu enregistrera les journaux de statistiques à propos de la cache de pipeline compilée</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Activer le retour d'information des shaders</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Lorsqu'il est coché, il videra tous les shaders d'assemblage d'origine du cache de shader de disque ou du jeu tels qu'ils ont été trouvés</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Une fois cochée, cette option active les "crash dumps" pour Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Récupérer Shaders Jeu</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Activer Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation>Activer le raccourci Renderdoc</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Avancé</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Active yuzu pour chercher pour un environnement Vulkan fonctionnel quand le programme démarre. Desactiver ceci si cela cause des problèmes avec des programmes externes.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Performe un check de Vulkan au démarrage</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Désactiver l'applet web</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Activer tous les types de contrôleurs</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Activer l'Auto-Stub**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Mode Kiosk (Quest)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Activer le Débogage CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Activer les assertions de débogage</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Débogage</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Activer la journalisation des accès du système de fichiers</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> - <translation>Crée un Minidump après un crash</translation> + <translation>Créer un minidump après un crash</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Activez cette option pour afficher la dernière liste de commandes audio générée sur la console. N'affecte que les jeux utilisant le moteur de rendu audio.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Déversez les commandes audio à la console**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Activer les services de rapport verbeux**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Ces options seront réinitialisées automatiquement lorsque yuzu fermera.</translation> </message> @@ -923,14 +928,14 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <translation>yuzu doit redémarrer pour appliquer ce paramètre.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Applet Web non compilé</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> - <translation>Création de MiniDump non compilé</translation> + <translation>Création de minidump non compilé</translation> </message> </context> <context> @@ -1253,36 +1258,36 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="103"/> <source>Background Color:</source> - <translation>Couleur de L’arrière plan :</translation> + <translation>Couleur de l’arrière plan :</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Désactivé</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>VSync Désactivée</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Recommandé</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Activé</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>VSync Activée</translation> </message> @@ -1330,7 +1335,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="52"/> <source>Restore Defaults</source> - <translation>Restaurer les défauts</translation> + <translation>Restaurer les paramètres par défaut</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="100"/> @@ -1363,7 +1368,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="176"/> <source>[waiting]</source> - <translation>[En attente]</translation> + <translation>[en attente]</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="253"/> @@ -1373,7 +1378,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="358"/> <source>Restore Default</source> - <translation>Rétablir les défauts</translation> + <translation>Restaurer les paramètres par défaut</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="359"/> @@ -1541,7 +1546,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_input.ui" line="494"/> <source>Defaults</source> - <translation>Défauts</translation> + <translation>Par défaut</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input.ui" line="537"/> @@ -1737,7 +1742,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2726"/> <source>Enable direct Pro Controller driver [EXPERIMENTAL]</source> - <translation>Activer le pilote Pro Controller direct [EXPERIMENTAL]</translation> + <translation>Activer le pilote direct de la manette pro [EXPERIMENTAL]</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2733"/> @@ -1752,7 +1757,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2749"/> <source>Motion / Touch</source> - <translation>La motion / Toucher</translation> + <translation>Mouvement / Tactile</translation> </message> </context> <context> @@ -1775,42 +1780,42 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="49"/> <source>Player 1 Profile</source> - <translation>Profil joueur 1</translation> + <translation>Profil du joueur 1</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="84"/> <source>Player 2 Profile</source> - <translation>Profil joueur 2</translation> + <translation>Profil du joueur 2</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="119"/> <source>Player 3 Profile</source> - <translation>Profil joueur 3</translation> + <translation>Profil du joueur 3</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="154"/> <source>Player 4 Profile</source> - <translation>Profil joueur 4</translation> + <translation>Profil du joueur 4</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="189"/> <source>Player 5 Profile</source> - <translation>Profil joueur 5</translation> + <translation>Profil du joueur 5</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="224"/> <source>Player 6 Profile</source> - <translation>Profil joueur 6</translation> + <translation>Profil du joueur 6</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="259"/> <source>Player 7 Profile</source> - <translation>Profil joueur 7</translation> + <translation>Profil du joueur 7</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="294"/> <source>Player 8 Profile</source> - <translation>Profil joueur 8</translation> + <translation>Profil du joueur 8</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.cpp" line="35"/> @@ -1820,7 +1825,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_input_per_game.cpp" line="47"/> <source>Player %1 profile</source> - <translation>Profil joueur %1</translation> + <translation>Profil du joueur %1</translation> </message> </context> <context> @@ -1848,7 +1853,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <message> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="177"/> <source>Save</source> - <translation>Sauvegarde</translation> + <translation>Enregistrer</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="193"/> @@ -1977,7 +1982,7 @@ Cela bannirait à la fois son nom d'utilisateur du forum et son adresse IP. <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1456"/> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1495"/> <source>Capture</source> - <translation>Capturer</translation> + <translation>Capture</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1526"/> @@ -2176,7 +2181,7 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="750"/> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1095"/> <source>Pro Controller</source> - <translation>Pro Controller</translation> + <translation>Manette Switch Pro</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1099"/> @@ -2186,12 +2191,12 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1103"/> <source>Left Joycon</source> - <translation>Joycon de gauche</translation> + <translation>Joycon gauche</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1107"/> <source>Right Joycon</source> - <translation>Joycon de droit</translation> + <translation>Joycon droit</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1111"/> @@ -2563,7 +2568,7 @@ Pour inverser les axes, bougez d'abord votre joystick verticalement, puis h <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="195"/> <source>Default</source> - <translation>Défaut</translation> + <translation>Par défaut</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="43"/> @@ -2782,7 +2787,7 @@ Les valeurs actuelles sont respectivement de %1% et %2%.</translation> <message> <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="168"/> <source>Profile management is available only when game is not running.</source> - <translation>La gestion de profil est accessible uniquement lorsque aucun jeu n'est en cours.</translation> + <translation>La gestion de profil est disponible que lorsqu'un jeu n'est pas en cours d'exécution.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="55"/> @@ -2883,7 +2888,7 @@ Les valeurs actuelles sont respectivement de %1% et %2%.</translation> <message> <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="344"/> <source>Confirm Delete</source> - <translation>Confirmez la suppression</translation> + <translation>Confirmer la suppression</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="360"/> @@ -3018,7 +3023,7 @@ UUID : %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="336"/> <source>[waiting]</source> - <translation>[En attente]</translation> + <translation>[en attente]</translation> </message> </context> <context> @@ -3249,64 +3254,64 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Aucun</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Petite (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standard (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Grande (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Taille Maximale (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Petite (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standard (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Grande (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Nom du fichier</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Type du fichier</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>Identifiant du Titre</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Nom du Titre</translation> </message> @@ -3336,7 +3341,7 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="43"/> <source>Interface language:</source> - <translation>Langage de l'interface :</translation> + <translation>Langue de l'interface :</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="57"/> @@ -3356,7 +3361,7 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="89"/> <source>Show Add-Ons Column</source> - <translation>Afficher la colonne des Add-Ons</translation> + <translation>Afficher la colonne des extensions</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="96"/> @@ -3371,12 +3376,12 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="112"/> <source>Game Icon Size:</source> - <translation>Taille de l'icône jeu:</translation> + <translation>Taille de l'icône du jeu :</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="126"/> <source>Folder Icon Size:</source> - <translation>Taille de l'icône dossier:</translation> + <translation>Taille de l'icône du dossier :</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="140"/> @@ -3411,7 +3416,7 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> <source>TextLabel</source> - <translation type="unfinished"/> + <translation>TextLabel</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> @@ -3419,17 +3424,17 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce <translation>Résolution :</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Sélectionnez le chemin du dossier des captures d'écran...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation>Auto (%1 x %2, %3 x %4)</translation> @@ -3566,7 +3571,7 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce <message> <location filename="../../src/yuzu/configuration/configure_web.ui" line="118"/> <source>Web Service configuration can only be changed when a public room isn't being hosted.</source> - <translation>La configuration du service Web ne peut être modifiée que lorsqu'une salle publique n'est pas hébergée.</translation> + <translation>La configuration du service Web ne peut être modifiée que lorsqu'un salon publique n'est pas hébergée.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_web.ui" line="128"/> @@ -3747,898 +3752,964 @@ Faites glisser les points pour modifier la position ou double-cliquez sur les ce <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Des données anonymes sont collectées</a> pour aider à améliorer yuzu. <br/><br/>Voulez-vous partager vos données d'utilisations avec nous ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Télémétrie</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Installation Vulkan Cassée Détectée</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>L'initialisation de Vulkan a échoué lors du démarrage.<br><br>Cliquez <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>ici pour obtenir des instructions pour résoudre le problème</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>Exécution d'un jeu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Chargement du Web Applet...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Désactiver l'applet web</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>La désactivation de l'applet Web peut entraîner un comportement indéfini et ne doit être utilisée qu'avec Super Mario 3D All-Stars. Voulez-vous vraiment désactiver l'applet Web ? (Cela peut être réactivé dans les paramètres de débogage.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>La quantité de shaders en cours de construction</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Le multiplicateur de mise à l'échelle de résolution actuellement sélectionné.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Valeur actuelle de la vitesse de l'émulation. Des valeurs plus hautes ou plus basses que 100% indique que l'émulation fonctionne plus vite ou plus lentement qu'une véritable Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Combien d'image par seconde le jeu est en train d'afficher. Ceci vas varier de jeu en jeu et de scènes en scènes.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Temps pris pour émuler une image par seconde de la switch, sans compter le limiteur d'image par seconde ou la synchronisation verticale. Pour une émulation à pleine vitesse, ceci devrait être au maximum à 16.67 ms.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Remettre le son</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Couper le son</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Réinitialiser le volume</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Effacer les fichiers récents</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>La souris émulée est activée</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>La saisie réelle de la souris et le panoramique de la souris sont incompatibles. Veuillez désactiver la souris émulée dans les paramètres avancés d'entrée pour permettre le panoramique de la souris.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Continuer</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Pause</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Avertissement : Le Format de jeu est dépassé</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Vous utilisez un format de ROM déconstruite pour ce jeu, qui est donc un format dépassé qui à été remplacer par d'autre. Par exemple les formats NCA, NAX, XCI, ou NSP. Les destinations de ROM déconstruites manque des icônes, des métadonnée et du support de mise à jour.<br><br>Pour une explication des divers formats Switch que yuzu supporte, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Regardez dans le wiki</a>. Ce message ne sera pas montré une autre fois.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Erreur lors du chargement de la ROM !</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Le format de la ROM n'est pas supporté.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Une erreur s'est produite lors de l'initialisation du noyau dédié à la vidéo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu a rencontré une erreur en exécutant le cÅ“ur vidéo. Cela est généralement causé par des pilotes graphiques trop anciens. Veuillez consulter les logs pour plus d'informations. Pour savoir comment accéder aux logs, veuillez vous référer à la page suivante : <a href='https://yuzu-emu.org/help/reference/log-files/'>Comment partager un fichier de log </a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Erreur lors du chargement de la ROM ! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Veuillez suivre <a href='https://yuzu-emu.org/help/quickstart/'>le guide de démarrage rapide yuzu</a> pour retransférer vos fichiers.<br>Vous pouvez vous référer au wiki yuzu</a> ou le Discord yuzu</a> pour de l'assistance.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Une erreur inconnue est survenue. Veuillez consulter le journal des logs pour plus de détails.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Fermeture du logiciel...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Enregistrer les données</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Donnés du Mod</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Erreur dans l'ouverture du dossier %1.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Le dossier n'existe pas !</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Erreur lors de l'ouverture des Shader Cache Transferable</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Impossible de créer le dossier de cache du shader pour ce jeu.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Erreur en enlevant le contenu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Erreur en enlevant la Mise à Jour</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Erreur en enlevant le DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Enlever les données du jeu installé ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Enlever la mise à jour du jeu installé ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Enlever le DLC du jeu installé ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Supprimer l'entrée</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Supprimé avec succès</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Suppression du jeu de base installé avec succès.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Le jeu de base n'est pas installé dans la NAND et ne peut pas être supprimé.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Suppression de la mise à jour installée avec succès.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Il n'y a pas de mise à jour installée pour ce titre.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Il n'y a pas de DLC installé pour ce titre.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>Suppression de %1 DLC installé(s) avec succès.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Supprimer la Cache OpenGL de Shader Transférable?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Supprimer la Cache Vulkan de Shader Transférable?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Supprimer Toutes les Caches de Shader Transférable?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Supprimer la configuration personnalisée du jeu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Supprimer le stockage du cache ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Supprimer fichier</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Erreur lors de la suppression du cache de shader transférable</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Un shader cache pour ce titre n'existe pas.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>Suppression du cache de shader transférable avec succès.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Échec de la suppression du cache de shader transférable.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Erreur lors de la suppression du cache de pipeline de pilotes Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Échec de la suppression du cache de pipeline de pilotes.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Erreur durant la Suppression des Caches de Shader Transférable</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Suppression des caches de shader transférable effectuée avec succès.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Impossible de supprimer le dossier de la cache de shader transférable.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Erreur lors de la suppression de la configuration personnalisée</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Il n'existe pas de configuration personnalisée pour ce titre.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>Suppression de la configuration de jeu personnalisée avec succès.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Échec de la suppression de la configuration personnalisée du jeu.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>L'extraction de la RomFS a échoué !</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Une erreur s'est produite lors de la copie des fichiers RomFS ou l'utilisateur a annulé l'opération.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Plein</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Squelette</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Sélectionnez le mode d'extraction de la RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Veuillez sélectionner la manière dont vous souhaitez que le fichier RomFS soit extrait.<br>Full copiera tous les fichiers dans le nouveau répertoire, tandis que<br>skeleton créera uniquement la structure de répertoires.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Il n'y a pas assez d'espace libre dans %1 pour extraire la RomFS. Veuillez libérer de l'espace ou sélectionner un autre dossier d'extraction dans Émulation > Configurer > Système > Système de fichiers > Extraire la racine</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Extraction de la RomFS ...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Annuler</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Extraction de la RomFS réussi !</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>L'opération s'est déroulée avec succès.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation>La vérification de l'intégrité n'a pas pu être effectuée !</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation>La validité du contenu du fichier n'a pas été vérifiée.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation>La vérification de l'intégrité a échoué !</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation>Le contenu du fichier pourrait être corrompu.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation>Vérification de l'intégrité...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation>La vérification de l'intégrité a réussi !</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Créer un raccourci</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Cela créera un raccourci vers l'AppImage actuelle. Cela peut ne pas fonctionner correctement si vous mettez à jour. Continuer ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Impossible de créer un raccourci sur le bureau. Le chemin "%1" n'existe pas.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Impossible de créer un raccourci dans le menu des applications. Le chemin "%1" n'existe pas et ne peut pas être créé.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Créer une icône</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Impossible de créer le fichier d'icône. Le chemin "%1" n'existe pas et ne peut pas être créé.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Démarrer %1 avec l'émulateur Yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Impossible de créer un raccourci vers %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Création réussie d'un raccourci vers %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Erreur lors de l'ouverture %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Sélectionner un répertoire</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Propriétés</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Les propriétés du jeu n'ont pas pu être chargées.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Exécutable Switch (%1);;Tous les fichiers (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Charger un fichier</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Ouvrir le dossier des ROM extraites</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Destination sélectionnée invalide</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Le répertoire que vous avez sélectionné ne contient pas de fichier "main".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Fichier Switch installable (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Installer les fichiers</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n fichier restant</numerusform><numerusform>%n fichiers restants</numerusform><numerusform>%n fichiers restants</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Installation du fichier "%1" ...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Résultats d'installation</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Pour éviter d'éventuels conflits, nous déconseillons aux utilisateurs d'installer des jeux de base sur la NAND. Veuillez n'utiliser cette fonctionnalité que pour installer des mises à jour et des DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n fichier a été nouvellement installé</numerusform><numerusform>%n fichiers ont été nouvellement installés</numerusform><numerusform>%n fichiers ont été nouvellement installés</numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n fichier a été écrasé</numerusform><numerusform>%n fichiers ont été écrasés</numerusform><numerusform>%n fichiers ont été écrasés</numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n fichier n'a pas pu être installé</numerusform><numerusform>%n fichiers n'ont pas pu être installés</numerusform><numerusform>%n fichiers n'ont pas pu être installés</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Application Système</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Archive Système</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Mise à jour de l'application système</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Paquet micrologiciel (Type A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Paquet micrologiciel (Type B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Jeu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Mise à jour de jeu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC de jeu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Titre Delta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Sélectionner le type d'installation du NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Veuillez sélectionner le type de titre auquel vous voulez installer ce NCA : (Dans la plupart des cas, le titre par défaut : 'Jeu' est correct.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Échec de l'installation</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Le type de titre que vous avez sélectionné pour le NCA n'est pas valide.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Fichier non trouvé</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Fichier "%1" non trouvé</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Éxigences matérielles non respectées</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Votre système ne correspond pas aux éxigences matérielles. Les rapports de comptabilité ont été désactivés.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Compte yuzu manquant</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Pour soumettre un test de compatibilité pour un jeu, vous devez lier votre compte yuzu.<br><br/>Pour lier votre compte yuzu, aller à Emulation &gt; Configuration&gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Erreur lors de l'ouverture de l'URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Impossible d'ouvrir l'URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Enregistrement TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Écraser le fichier du joueur 1 ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Configuration invalide détectée</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> - <translation>Contrôleur portable ne peut pas être utilisé en mode téléviseur. La manette Pro sera sélectionnée.</translation> + <translation>Le contrôleur portable ne peut pas être utilisé en mode TV. La manette pro sera sélectionné.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>L'amiibo actuel a été retiré</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Erreur</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Le jeu actuel ne cherche pas d'amiibos.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Fichier Amiibo (%1);; Tous les fichiers (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Charger un Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Erreur lors du chargement des données Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Le fichier choisi n'est pas un amiibo valide</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Le fichier sélectionné est déjà utilisé</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Une erreur inconnue s'est produite</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation>La vérification a échoué pour les fichiers suivants : + +%1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation>Pas de firmware disponible</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation>Veuillez installer le firmware pour utiliser l'éditeur Mii.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation>Applet de l'éditeur Mii</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation>L'éditeur Mii n'est pas disponible. Veuillez réinstaller le firmware.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Capture d'écran</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Image PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>État du TAS : En cours d'exécution %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>État du TAS : Enregistrement %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>État du TAS : Inactif %1:%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>État du TAS : Invalide</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Stopper l'exécution</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Stopper l'en&registrement</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>En&registrer</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Compilation: %n shader</numerusform><numerusform>Compilation : %n shaders</numerusform><numerusform>Compilation : %n shaders</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Échelle : %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Vitesse : %1% / %2% </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Vitesse : %1% </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Jeu : %1 IPS (Débloqué)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Jeu : %1 FPS </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Frame : %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>AUCUN AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> - <translation>VOLUME: MUET</translation> + <translation>VOLUME : MUET</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> - <translation>VOLUME: %1%</translation> + <translation>VOLUME : %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Confirmer la réinstallation de la clé</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4655,37 +4726,37 @@ et éventuellement faites des sauvegardes. Cela supprimera vos fichiers de clé générés automatiquement et ré exécutera le module d'installation de clé.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Fusibles manquants</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- BOOT0 manquant</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation>- BCPKG2-1-Normal-Main manquant</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- PRODINFO manquant</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Composants de dérivation manquants</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Les clés de chiffrement sont manquantes. <br>Veuillez suivre <a href='https://yuzu-emu.org/help/quickstart/'>le guide de démarrage rapide yuzu</a> pour obtenir tous vos clés, firmware et jeux.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4694,49 +4765,49 @@ Cela peut prendre jusqu'à une minute en fonction des performances de votre système.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Installation des clés</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Échec du déchiffrement de l'archive système.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Les clés de chiffrement n'ont pas réussi à déchiffrer le firmware. <br>Veuillez suivre <a href='https://yuzu-emu.org/help/quickstart/'>le guide de démarrage rapide du yuzu</a> pour obtenir toutes vos clés, firmware et jeux.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Sélectionner la cible d'extraction du RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Veuillez sélectionner quel RomFS vous voulez extraire.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Êtes vous sûr de vouloir fermer yuzu ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Êtes-vous sûr d'arrêter l'émulation ? Tout progrès non enregistré sera perdu.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4862,7 +4933,7 @@ Voulez-vous ignorer ceci and quitter quand même ?</translation> <location filename="../../src/yuzu/bootmanager.cpp" line="1007"/> <location filename="../../src/yuzu/bootmanager.cpp" line="1027"/> <source>Error while initializing OpenGL!</source> - <translation>Erreur lors de l'initialisation d'OpenGL!</translation> + <translation>Erreur lors de l'initialisation d'OpenGL !</translation> </message> <message> <location filename="../../src/yuzu/bootmanager.cpp" line="1008"/> @@ -4872,7 +4943,7 @@ Voulez-vous ignorer ceci and quitter quand même ?</translation> <message> <location filename="../../src/yuzu/bootmanager.cpp" line="1017"/> <source>Error while initializing OpenGL 4.6!</source> - <translation>Erreur lors de l'initialisation d'OpenGL 4.6!</translation> + <translation>Erreur lors de l'initialisation d'OpenGL 4.6 !</translation> </message> <message> <location filename="../../src/yuzu/bootmanager.cpp" line="1018"/> @@ -4975,86 +5046,91 @@ Voulez-vous ignorer ceci and quitter quand même ?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>Vérifier l'intégrité</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Copier l'ID du titre dans le Presse-papiers</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Accédez à l'entrée GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Créer un raccourci</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Ajouter au bureau</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Ajouter au menu des applications</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Propriétés</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Scanner les sous-dossiers</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Supprimer le répertoire du jeu</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Monter</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Descendre</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Ouvrir l'emplacement du répertoire</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Effacer</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Nom</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Compatibilité</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Extensions</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Type de fichier</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Taille</translation> </message> @@ -5125,7 +5201,7 @@ Voulez-vous ignorer ceci and quitter quand même ?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Double-cliquez pour ajouter un nouveau dossier à la liste de jeux</translation> </message> @@ -5138,12 +5214,12 @@ Voulez-vous ignorer ceci and quitter quand même ?</translation> <translation><numerusform>%1 sur %n résultat</numerusform><numerusform>%1 sur %n résultats</numerusform><numerusform>%1 sur %n résultats</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filtre :</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Entrez un motif à filtrer</translation> </message> @@ -5227,7 +5303,7 @@ Voulez-vous ignorer ceci and quitter quand même ?</translation> <location filename="../../src/yuzu/multiplayer/host_room.cpp" line="186"/> <source>Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid yuzu account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. Debug Message: </source> - <translation>Échec de l'annonce de la salle dans le hall public. Pour héberger une salle publiquement, vous devez avoir un compte yuzu valide configuré dans Emulation -> Configurer -> Web. Si vous ne souhaitez pas publier une salle dans le hall public, sélectionnez plutôt Non Répertorié. + <translation>Échec de l'annonce du salon dans le hall public. Pour héberger un salon publiquement, vous devez avoir un compte yuzu valide configuré dans Emulation -> Configurer -> Web. Si vous ne souhaitez pas publier un salon dans le hall public, sélectionnez plutôt Non Répertorié. Message de débogage : </translation> </message> </context> @@ -5236,7 +5312,7 @@ Message de débogage : </translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="118"/> <source>Audio Mute/Unmute</source> - <translation>Désactiver/Activer le Son</translation> + <translation>Désactiver/Activer le son</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="118"/> @@ -5492,7 +5568,7 @@ Message de débogage : </translation> <message> <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="114"/> <source>Password:</source> - <translation>Mot de passe:</translation> + <translation>Mot de passe :</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="217"/> @@ -5608,172 +5684,182 @@ Message de débogage : </translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Aide</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Installer des fichiers sur la NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>&Charger un fichier...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>&Charger un dossier</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>Q&uitter</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Pause</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Arrêter</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Réinitialiser les clés...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation>&Vérifier les contenus installés</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&À propos de yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>&Mode fenêtre unique</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>&Configurer...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>&Afficher les en-têtes du widget Dock</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>&Afficher la barre de filtre</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>&Afficher la barre d'état</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Afficher la barre d'état</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Parcourir le menu des jeux publics</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> - <translation>&Créer une room</translation> + <translation>&Créer un salon</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> - <translation>&Quitter la room</translation> + <translation>&Quitter le salon</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> - <translation>&Connexion directe à la room</translation> + <translation>&Connexion directe au salon</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> - <translation>&Afficher la room actuelle</translation> + <translation>&Afficher le salon actuel</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>P&lein écran</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Redémarrer</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Charger/Retirer &Amiibo…</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Signaler la compatibilité</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> - <translation>Ouvrir la &Page des Mods</translation> + <translation>Ouvrir la &page des mods</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> - <translation>Ouvrir le &Guide de Démarrage rapide</translation> + <translation>Ouvrir le &guide de Démarrage rapide</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&FAQ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> - <translation>Ouvrir le &Dossier de Yuzu</translation> + <translation>Ouvrir le &dossier de Yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Capture d'écran</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation>Ouvrir l'&éditeur Mii</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Configurer TAS...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> - <translation>Configurer le J&eu actuel...</translation> + <translation>Configurer le j&eu actuel...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Démarrer</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Réinitialiser</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>En&registrer</translation> </message> @@ -5871,7 +5957,7 @@ Message de débogage : </translation> <location filename="../../src/yuzu/multiplayer/state.cpp" line="208"/> <source>Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: </source> - <translation>Impossible de mettre à jour les informations de la room. Veuillez vérifier votre connexion internet et d'héberger la room à nouveau. + <translation>Impossible de mettre à jour les informations du salon. Veuillez vérifier votre connexion internet et d'héberger le salon à nouveau. Message de Débogage :</translation> </message> </context> @@ -5880,12 +5966,12 @@ Message de Débogage :</translation> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="11"/> <source>Username is not valid. Must be 4 to 20 alphanumeric characters.</source> - <translation>Le nom d'utilisateur n'est pas valide. Doit être de 4 à 20 caractères alphanumériques.</translation> + <translation>Le nom d'utilisateur n'est pas valide. Il doit être de 4 à 20 caractères alphanumériques.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="13"/> <source>Room name is not valid. Must be 4 to 20 alphanumeric characters.</source> - <translation>Le nom du salon n'est pas valide. Doit être de 4 à 20 caractères alphanumériques.</translation> + <translation>Le nom du salon n'est pas valide. Il doit être de 4 à 20 caractères alphanumériques.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="15"/> @@ -5895,7 +5981,7 @@ Message de Débogage :</translation> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="17"/> <source>IP is not a valid IPv4 address.</source> - <translation>IP n'est pas une adresse IPv4 valide.</translation> + <translation>L'IP n'est pas une adresse IPv4 valide.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="19"/> @@ -5915,7 +6001,7 @@ Message de Débogage :</translation> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="26"/> <source>Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded.</source> - <translation>Impossible de se connecter à l'hôte. Vérifiez que les paramètres de connexion sont corrects. Si vous ne parvenez toujours pas à vous connecter, contactez l'hôte de la salle et vérifiez que l'hôte a correctement configuré le port externe redirigé.</translation> + <translation>Impossible de se connecter à l'hôte. Vérifiez que les paramètres de connexion sont corrects. Si vous ne parvenez toujours pas à vous connecter, contactez l'hôte du salon et vérifiez que l'hôte a correctement configuré le port externe redirigé.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="30"/> @@ -5935,7 +6021,7 @@ Message de Débogage :</translation> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="37"/> <source>Version mismatch! Please update to the latest version of yuzu. If the problem persists, contact the room host and ask them to update the server.</source> - <translation>Décalage de version ! Veuillez mettre à jour la dernière version de yuzu. Si le problème persiste, contactez l'hôte de la salle et demandez lui de mettre à jour le serveur.</translation> + <translation>Décalage de version ! Veuillez faire la mettre à jour vers la dernière version de yuzu. Si le problème persiste, contactez l'hôte du salon et demandez lui de mettre à jour le serveur.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="39"/> @@ -5984,7 +6070,7 @@ Veuillez aller dans Configurer -> Système -> Réseau et faites un choix.< <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="68"/> <source>Game already running</source> - <translation>Jeu déjà en cours</translation> + <translation>Le jeu est déjà en cours d'exécution</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="69"/> @@ -6421,7 +6507,7 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="100"/> <source>Capture</source> - <translation>Capturer</translation> + <translation>Capture</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="128"/> @@ -6566,27 +6652,27 @@ p, li { white-space: pre-wrap; } <translation>Chemin du fichier</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Aucune données de jeu présent</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>Les données de cet Amiibo vont être formatées :</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>Les données de ce jeu vont être enlevés :</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Mettre un surnom et un propriétaire</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Voulez-vous restaurer cet Amiibo ?</translation> </message> @@ -6629,7 +6715,7 @@ p, li { white-space: pre-wrap; } <location filename="../../src/yuzu/applets/qt_controller.ui" line="2054"/> <location filename="../../src/yuzu/applets/qt_controller.cpp" line="418"/> <source>Pro Controller</source> - <translation>Pro Controller</translation> + <translation>Manette Switch Pro</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_controller.ui" line="519"/> @@ -6697,7 +6783,7 @@ p, li { white-space: pre-wrap; } <location filename="../../src/yuzu/applets/qt_controller.ui" line="2303"/> <location filename="../../src/yuzu/applets/qt_controller.cpp" line="434"/> <source>Handheld</source> - <translation>Portable</translation> + <translation>Mode Portable</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_controller.ui" line="1126"/> @@ -6927,7 +7013,7 @@ Veuillez essayer à nouveau ou contactez le développeur du logiciel.</translati <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="204"/> <source>Who is making this purchase?</source> - <translation>Qui effectue cet achat ?</translation> + <translation>Qui effectue cet achat ?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="207"/> @@ -6942,22 +7028,22 @@ Veuillez essayer à nouveau ou contactez le développeur du logiciel.</translati <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="213"/> <source>Change settings for which user?</source> - <translation>Modifier les paramètres pour quel utilisateur ?</translation> + <translation>Modifier les paramètres pour quel utilisateur ?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="216"/> <source>Format data for which user?</source> - <translation>Formater les données pour quel utilisateur ?</translation> + <translation>Formater les données pour quel utilisateur ?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="219"/> <source>Which user will be transferred to another console?</source> - <translation>Quel utilisateur sera transféré sur une autre console ?</translation> + <translation>Quel utilisateur sera transféré sur une autre console ?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="222"/> <source>Send save data for which user?</source> - <translation>Envoyer les données de sauvegarde pour quel utilisateur ?</translation> + <translation>Envoyer les données de sauvegarde pour quel utilisateur ?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="226"/> diff --git a/dist/languages/hu.ts b/dist/languages/hu.ts new file mode 100644 index 000000000..3c14971ba --- /dev/null +++ b/dist/languages/hu.ts @@ -0,0 +1,7171 @@ +<?xml version="1.0" ?><!DOCTYPE TS><TS version="2.1" language="hu" sourcelanguage="en_US"> +<context> + <name>AboutDialog</name> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="14"/> + <source>About yuzu</source> + <translation>A yuzuról</translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="72"/> + <source><html><head/><body><p><span style=" font-size:28pt;">yuzu</span></p></body></html></source> + <translation><html><head/><body><p><span style=" font-size:28pt;">yuzu</span></p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="85"/> + <source><html><head/><body><p>%1 (%2)</p></body></html></source> + <translation><html><head/><body><p>%1 (%2)</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="98"/> + <source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source> + <translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">A yuzu egy kÃsérleti nyÃlt forráskódú emulátor a Nintendo Switchhez, GPLv3.0+ licenccel.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Ezt a szoftvert ne használd, ha nem legálisan szerezted meg a játékaidat.</span></p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="130"/> + <source><html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html></source> + <translation><html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Weboldal</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Forráskód</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">KözreműködÅ‘k</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">Licensz</span></a></p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/aboutdialog.ui" line="146"/> + <source><html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; is a trademark of Nintendo. yuzu is not affiliated with Nintendo in any way.</span></p></body></html></source> + <translation><html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; a Nintendo védjegye. A yuzu semmilyen módon nem áll kapcsolatban a Nintendóval.</translation> + </message> +</context> +<context> + <name>CalibrationConfigurationDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="23"/> + <source>Communicating with the server...</source> + <translation>Kommunikáció a szerverrel...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="24"/> + <source>Cancel</source> + <translation>Mégse</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="43"/> + <source>Touch the top left corner <br>of your touchpad.</source> + <translation>Nyomd meg a bal felsÅ‘ sarkot <br>a touchpaden.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="46"/> + <source>Now touch the bottom right corner <br>of your touchpad.</source> + <translation>Most pedig nyomd meg a jobb alsó sarkot <br>a touchpaden.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="49"/> + <source>Configuration completed!</source> + <translation>Beállitás befejezve!</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="57"/> + <source>OK</source> + <translation>OK</translation> + </message> +</context> +<context> + <name>ChatRoom</name> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.ui" line="14"/> + <source>Room Window</source> + <translation>Szoba ablak</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.ui" line="40"/> + <source>Send Chat Message</source> + <translation>Chat üzenet küldése</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.ui" line="47"/> + <source>Send Message</source> + <translation>Üzenet küldése</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="181"/> + <source>Members</source> + <translation>Tagok</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="318"/> + <source>%1 has joined</source> + <translation>%1 csatlakozott</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="321"/> + <source>%1 has left</source> + <translation>%1 kilépett</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="324"/> + <source>%1 has been kicked</source> + <translation>%1 ki lett rúgva</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="327"/> + <source>%1 has been banned</source> + <translation>%1 ki lett tiltva</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="330"/> + <source>%1 has been unbanned</source> + <translation>%1 tiltása feloldva</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="446"/> + <source>View Profile</source> + <translation>Profil megtekintése</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="459"/> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="469"/> + <source>Block Player</source> + <translation>Játékos blokkolása</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="470"/> + <source>When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1?</source> + <translation>Ha blokkolsz egy játékost, akkor nem kaphatsz tÅ‘le üzeneteket.<br><br>Biztos, hogy blokkolni szeretnéd %1-t?</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="483"/> + <source>Kick</source> + <translation>Kirúgás</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="484"/> + <source>Ban</source> + <translation>Kitiltás</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="488"/> + <source>Kick Player</source> + <translation>Játékos kirúgása</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="489"/> + <source>Are you sure you would like to <b>kick</b> %1?</source> + <translation>Biztos, hogy ki szeretnéd <b>rúgni</b> %1-t?</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="497"/> + <source>Ban Player</source> + <translation>Játékos kitiltása</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="498"/> + <source>Are you sure you would like to <b>kick and ban</b> %1? + +This would ban both their forum username and their IP address.</source> + <translation>Biztos, hogy ki szeretnéd <b>rúgni és tiltani</b> %1-t? + +Ez kitiltaná a fórum felhasználóneve és az IP cÃme alapján.</translation> + </message> +</context> +<context> + <name>ClientRoom</name> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.ui" line="14"/> + <source>Room Window</source> + <translation>Szoba ablak</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.ui" line="27"/> + <source>Room Description</source> + <translation>Szoba leÃrása</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.ui" line="47"/> + <source>Moderation...</source> + <translation>Moderáció...</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.ui" line="57"/> + <source>Leave Room</source> + <translation>Szoba elhagyása</translation> + </message> +</context> +<context> + <name>ClientRoomWindow</name> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.cpp" line="78"/> + <source>Connected</source> + <translation>Csatlakoztatva</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.cpp" line="87"/> + <source>Disconnected</source> + <translation>Lecsatlakozva</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/client_room.cpp" line="100"/> + <source>%1 - %2 (%3/%4 members) - connected</source> + <translation>%1 - %2 (%3/%4 tagok) - csatlakoztatva</translation> + </message> +</context> +<context> + <name>CompatDB</name> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="20"/> + <source>Report Compatibility</source> + <translation>Kompatibilitás jelentése</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="27"/> + <location filename="../../src/yuzu/compatdb.ui" line="63"/> + <location filename="../../src/yuzu/compatdb.ui" line="115"/> + <location filename="../../src/yuzu/compatdb.ui" line="167"/> + <location filename="../../src/yuzu/compatdb.ui" line="219"/> + <location filename="../../src/yuzu/compatdb.ui" line="271"/> + <location filename="../../src/yuzu/compatdb.ui" line="330"/> + <source>Report Game Compatibility</source> + <translation>Játék kompatibilitásának jelentése</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="36"/> + <source><html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of yuzu you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected yuzu account</li></ul></body></html></source> + <translation><html><head/><body><p><span style=" font-size:10pt;">Szeretnél küldeni egy tesztelési jelentést a </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu Kompatibilitás Listájára</span></a><span style=" font-size:10pt;">, A következÅ‘ információkat fogjuk begyűjteni és megjelenÃteni az oldalon:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardver Információk (CPU / GPU / Operációs rendszer)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">A yuzu, milyen verzión fut</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">A használt yuzu fiók</li></ul></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="77"/> + <source><html><head/><body><p>Does the game boot?</p></body></html></source> + <translation><html><head/><body><p>Elindul a játék?</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="100"/> + <source>Yes The game starts to output video or audio</source> + <translation>Igen A játék ad ki magából videót vagy hangot</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="107"/> + <source>No The game doesn't get past the "Launching..." screen</source> + <translation>Nem A játék nem megy tovább az "IndÃtás..." képernyÅ‘n</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="124"/> + <source>Yes The game gets past the intro/menu and into gameplay</source> + <translation>Igen A játék tovább megy az intro/menü szekción, és betölt a játékmenet</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="131"/> + <source>No The game crashes or freezes while loading or using the menu</source> + <translation>Nem A játék összeomlik, lefagy betöltés, vagy a menü használata közben</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="143"/> + <source><html><head/><body><p>Does the game reach gameplay?</p></body></html></source> + <translation><html><head/><body><p>A játék eléri a játékmenetet?</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="176"/> + <source>Yes The game works without crashes</source> + <translation>Igen A játék működik összeomlások nélkül</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="183"/> + <source>No The game crashes or freezes during gameplay</source> + <translation>Nem A játék összeomlik, vagy lefagy játékmenet közben</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="195"/> + <source><html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html></source> + <translation><html><head/><body><p>Működik a játék összeomlások, lefagyások vagy leállások nélkül játékmenet közben?</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="228"/> + <source>Yes The game can be finished without any workarounds</source> + <translation>Igen A játék befejezhetÅ‘ akármilyen probléma megoldás nélkül</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="235"/> + <source>No The game can't progress past a certain area</source> + <translation>Nem A játékot nem lehet egy ponton túl tovább vinni</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="247"/> + <source><html><head/><body><p>Is the game completely playable from start to finish?</p></body></html></source> + <translation><html><head/><body><p>A játék teljesen befejezhetÅ‘ az elejétÅ‘l a végéig?</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="280"/> + <source>Major The game has major graphical errors</source> + <translation>JelentÅ‘s A játéknak jelentÅ‘s grafikai problémái vannak</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="287"/> + <source>Minor The game has minor graphical errors</source> + <translation>Enyhe A játéknak enyhe grafikai problémái vannak </translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="294"/> + <source>None Everything is rendered as it looks on the Nintendo Switch</source> + <translation>Nincs Minden úgy van betöltve, ahogy Nintendo Switchen néz ki</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="306"/> + <source><html><head/><body><p>Does the game have any graphical glitches?</p></body></html></source> + <translation><html><head/><body><p>Van a játéknak akármilyen grafikai problémája?</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="339"/> + <source>Major The game has major audio errors</source> + <translation>JelentÅ‘s A játéknak jelentÅ‘s hang problémái vannak </translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="346"/> + <source>Minor The game has minor audio errors</source> + <translation>Enyhe A játéknak enyhe hang problémái vannak </translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="353"/> + <source>None Audio is played perfectly</source> + <translation>Nincs A hang tökéletesen működik</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="365"/> + <source><html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html></source> + <translation><html><head/><body><p>Van a játéknak akármilyen hang problémája / kihagyott effektje?</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.ui" line="389"/> + <source>Thank you for your submission!</source> + <translation>Köszönjük a jelentését!</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.cpp" line="121"/> + <source>Submitting</source> + <translation>Beküldés</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.cpp" line="195"/> + <source>Communication error</source> + <translation>Kommunikációs probléma</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.cpp" line="196"/> + <source>An error occurred while sending the Testcase</source> + <translation>Probléma lépett fel a tesztelési jelentés küldése során</translation> + </message> + <message> + <location filename="../../src/yuzu/compatdb.cpp" line="198"/> + <source>Next</source> + <translation>KövetkezÅ‘</translation> + </message> +</context> +<context> + <name>ConfigurationShared</name> + <message> + <location filename="../../src/yuzu/configuration/shared_widget.cpp" line="63"/> + <source>%</source> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="319"/> + <source>Auto (%1)</source> + <comment>Auto select time zone</comment> + <translation>Automatikus (%1)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="323"/> + <source>Default (%1)</source> + <comment>Default time zone</comment> + <translation>Alapértelmezett (%1)</translation> + </message> +</context> +<context> + <name>ConfigureAudio</name> + <message> + <location filename="../../src/yuzu/configuration/configure_audio.ui" line="14"/> + <location filename="../../src/yuzu/configuration/configure_audio.ui" line="20"/> + <source>Audio</source> + <translation>Hang</translation> + </message> +</context> +<context> + <name>ConfigureCamera</name> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="14"/> + <source>Configure Infrared Camera</source> + <translation>Infravörös Kamera Konfigurálása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="26"/> + <source>Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="52"/> + <source>Camera Image Source:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="71"/> + <source>Input device:</source> + <translation>Beviteli eszköz:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="96"/> + <source>Preview</source> + <translation>ElÅ‘nézet</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="108"/> + <source>Resolution: 320*240</source> + <translation>Felbontás: 320*240</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="115"/> + <source>Click to preview</source> + <translation>Kattints az elÅ‘nézethez</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.ui" line="140"/> + <source>Restore Defaults</source> + <translation>VisszaállÃtás alapértelmezettre</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_camera.cpp" line="140"/> + <source>Auto</source> + <translation>Automatikus</translation> + </message> +</context> +<context> + <name>ConfigureCpu</name> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="17"/> + <source>CPU</source> + <translation>Processzor</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="28"/> + <source>General</source> + <translation>Ãltalános</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="52"/> + <source>We recommend setting accuracy to "Auto".</source> + <translation>Az "Automatikus" pontosság beállÃtást ajánljuk.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="65"/> + <source>Unsafe CPU Optimization Settings</source> + <translation>Nem biztonságos CPU Optimalizálási BeállÃtások</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu.ui" line="71"/> + <source>These settings reduce accuracy for speed.</source> + <translation>Ezek a beállÃtások csökkentik a pontosságot a gyorsaság érdekében.</translation> + </message> +</context> +<context> + <name>ConfigureCpuDebug</name> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="17"/> + <source>CPU</source> + <translation>Processzor</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="25"/> + <source>Toggle CPU Optimizations</source> + <translation>CPU optimalizáció kapcsoló</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="31"/> + <source><html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html></source> + <translation><html><head/><body><p><span style=" font-weight:600;">Csak hibakereséshez.</span><br/>Ha nem vagy biztos benne, hogy ezek mit csinálnak, hagyj mindent bekapcsolva. <br/>Ezen beállÃtások kikapcsolása csak akkor lép érvénybe, ha a CPU hibakeresés engedélyezve van. </p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="41"/> + <source> + <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> + <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="48"/> + <source>Enable inline page tables</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="55"/> + <source> + <div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="60"/> + <source>Enable block linking</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="67"/> + <source> + <div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="72"/> + <source>Enable return stack buffer</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="79"/> + <source> + <div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="84"/> + <source>Enable fast dispatcher</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="91"/> + <source> + <div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="96"/> + <source>Enable context elimination</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="103"/> + <source> + <div>Enables IR optimizations that involve constant propagation.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="108"/> + <source>Enable constant propagation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="115"/> + <source> + <div>Enables miscellaneous IR optimizations.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="120"/> + <source>Enable miscellaneous optimizations</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="127"/> + <source> + <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> + <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="133"/> + <source>Enable misalignment check reduction</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="140"/> + <source> + <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div> + <div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="147"/> + <source>Enable Host MMU Emulation (general memory instructions)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="154"/> + <source> + <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> + <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="161"/> + <source>Enable Host MMU Emulation (exclusive memory instructions)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="168"/> + <source> + <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="174"/> + <source>Enable recompilation of exclusive memory instructions</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="181"/> + <source> + <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> + <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> + </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="187"/> + <source>Enable fallbacks for invalid memory accesses</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_cpu_debug.ui" line="212"/> + <source>CPU settings are available only when game is not running.</source> + <translation>A CPU beállÃtások csak akkor érhetÅ‘k el, amikor éppen nem fut játék.</translation> + </message> +</context> +<context> + <name>ConfigureDebug</name> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="40"/> + <source>Debugger</source> + <translation>HibakeresÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="85"/> + <source>Enable GDB Stub</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="119"/> + <source>Port:</source> + <translation>Port:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="157"/> + <source>Logging</source> + <translation>Naplózás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="163"/> + <source>Open Log Location</source> + <translation>Naplózási Hely Megnyitása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="197"/> + <source>Global Log Filter</source> + <translation>Globális Naplózási SzűrÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="213"/> + <source>When checked, the max size of the log increases from 100 MB to 1 GB</source> + <translation>Ha bepipálva marad, a naplózásnak a maximális nagysága 100 MB-ról 1 GB-ra növekszik</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="216"/> + <source>Enable Extended Logging**</source> + <translation>BÅ‘vÃtett Naplózás Engedélyezése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="223"/> + <source>Show Log in Console</source> + <translation>Napló mutatása a Konzolban</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="235"/> + <source>Homebrew</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="243"/> + <source>Arguments String</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="260"/> + <source>Graphics</source> + <translation>Grafika</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="266"/> + <source>When checked, it executes shaders without loop logic changes</source> + <translation>Ha be van pipálva, végrehajtja az árnyékolókat ismétlÅ‘ logikai változtatások nélkül</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="269"/> + <source>Disable Loop safety checks</source> + <translation>IsmétlÅ‘ biztonsági ellenÅ‘rzések tiltása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Ha bepipálva marad, letiltja a macro HLE funkciókat. Ha engedélyezi, lassabban futnak a játékok</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> + <source>Disable Macro HLE</source> + <translation>Macro HLE tiltása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> + <source>Dump Maxwell Macros</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Nsight Aftermath Engedélyezése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Ãrnyékoló Visszajelzés Engedélyezése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> + <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> + <translation>Ha bepipálva marad, letiltja a macro Just In Time összegyűjtÅ‘t. Ha engedélyezi, lassabban futnak a játékok</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> + <source>Disable Macro JIT</source> + <translation>Macro JIT tiltása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> + <source>When checked, the graphics API enters a slower debugging mode</source> + <translation>Ha bepipálva marad, a grafikai API lassabb hibakeresÅ‘ módba fog lépni</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> + <source>Enable Graphics Debugging</source> + <translation>Grafikai HibakeresÅ‘ Engedélyezése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> + <source>Advanced</source> + <translation>Haladó</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> + <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> + <translation>Engedélyezi a yuzunak, hogy keressen működÅ‘ Vulkan környezetet, amikor a program elindul. Tiltsa le, ha okoz problémát yuzu észlelésénél külsÅ‘s programoknál</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <source>Perform Startup Vulkan Check</source> + <translation>ElindÃtási Vulkan EllenÅ‘rzés Végrehajtása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <source>Disable Web Applet</source> + <translation>Webalkalmazás letiltása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <source>Enable All Controller Types</source> + <translation>Összes Kontroller TÃpus Engedélyezése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <source>Enable Auto-Stub**</source> + <translation>Auto-Stub engedélyezése** </translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <source>Kiosk (Quest) Mode</source> + <translation>Kiosk (Quest) Mód</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <source>Enable CPU Debugging</source> + <translation>CPU HibakeresÅ‘ Engedélyezése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> + <source>Enable Debug Asserts</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> + <source>Debugging</source> + <translation>Hibakeresés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <source>Enable FS Access Log</source> + <translation>FS Hozzáférés Naplózás Engedélyezése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <source>Create Minidump After Crash</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> + <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <source>Dump Audio Commands To Console**</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> + <source>Enable Verbose Reporting Services**</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> + <source>**This will be reset automatically when yuzu closes.</source> + <translation>**Ez automatikusan visszaáll, amikor a yuzu leáll.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="35"/> + <source>Restart Required</source> + <translation>ÚjraindÃtás Szükséges</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="36"/> + <source>yuzu is required to restart in order to apply this setting.</source> + <translation>Szükséges a yuzu újraindÃtása, hogy alkalmazzuk ezt a beállÃtást.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> + <source>Web applet not compiled</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> + <source>MiniDump creation not compiled</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureDebugController</name> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_controller.ui" line="14"/> + <source>Configure Debug Controller</source> + <translation>Hibakeresési Kontroller Konfigurálása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_controller.ui" line="40"/> + <source>Clear</source> + <translation>Törlés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_controller.ui" line="47"/> + <source>Defaults</source> + <translation>Alapértelmezettek</translation> + </message> +</context> +<context> + <name>ConfigureDebugTab</name> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_tab.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_tab.ui" line="17"/> + <location filename="../../src/yuzu/configuration/configure_debug_tab.cpp" line="16"/> + <source>Debug</source> + <translation>Hibakeresés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug_tab.cpp" line="17"/> + <source>CPU</source> + <translation>Processzor</translation> + </message> +</context> +<context> + <name>ConfigureDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure.ui" line="20"/> + <source>yuzu Configuration</source> + <translation>yuzu konfigurálás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure.ui" line="67"/> + <source>Some settings are only available when a game is not running.</source> + <translation>Valamely beállÃtások csak akkor elérhetÅ‘ek, amikor nem fut játék.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="62"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="168"/> + <source>Audio</source> + <translation>Hang</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="63"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="166"/> + <source>CPU</source> + <translation>CPU</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="64"/> + <source>Debug</source> + <translation>Hibakeresés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="65"/> + <source>Filesystem</source> + <translation>Fájlrendszer</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="66"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="162"/> + <source>General</source> + <translation>Ãltalános</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="67"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="167"/> + <source>Graphics</source> + <translation>Grafika</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="68"/> + <source>GraphicsAdvanced</source> + <translation>Haladó Grafika</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="69"/> + <source>Hotkeys</source> + <translation>Gyorsgombok</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="70"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="169"/> + <source>Controls</source> + <translation>IrányÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="71"/> + <source>Profiles</source> + <translation>Profilok</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="72"/> + <source>Network</source> + <translation>Hálózat</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="73"/> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="164"/> + <source>System</source> + <translation>Rendszer</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="74"/> + <source>Game List</source> + <translation>Játék lista</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="75"/> + <source>Web</source> + <translation>Web</translation> + </message> +</context> +<context> + <name>ConfigureFilesystem</name> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="17"/> + <source>Filesystem</source> + <translation>Fájlrendszer</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="25"/> + <source>Storage Directories</source> + <translation>Tárolási Könyvtárak</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="31"/> + <source>NAND</source> + <translation>NAND</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="38"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="58"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="114"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="136"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="143"/> + <source>...</source> + <translation>...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="51"/> + <source>SD Card</source> + <translation>SD Kártya</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="84"/> + <source>Gamecard</source> + <translation>Játékkártya</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="90"/> + <source>Path</source> + <translation>Útvonal</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="100"/> + <source>Inserted</source> + <translation>Beillesztve</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="107"/> + <source>Current Game</source> + <translation>Jelenlegi Játék</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="124"/> + <source>Patch Manager</source> + <translation>Patch kezelÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="152"/> + <source>Dump Decompressed NSOs</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="159"/> + <source>Dump ExeFS</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="168"/> + <source>Mod Load Root</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="175"/> + <source>Dump Root</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="201"/> + <source>Caching</source> + <translation>GyorsÃtótárazás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="209"/> + <source>Cache Game List Metadata</source> + <translation>Játéklista metaadatainak gyorsÃtótárazása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.ui" line="216"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="131"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="135"/> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="140"/> + <source>Reset Metadata Cache</source> + <translation>Metaadat gyorsÃtótár visszaállÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="93"/> + <source>Select Emulated NAND Directory...</source> + <translation>Válasszon ki Emulált NAND Könyvtárat...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="96"/> + <source>Select Emulated SD Directory...</source> + <translation>Válasszon ki Emulált SD Könyvtárat...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="99"/> + <source>Select Gamecard Path...</source> + <translation>Válasszon ki Játékkártya Könyvtárat...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="102"/> + <source>Select Dump Directory...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="105"/> + <source>Select Mod Load Directory...</source> + <translation>Válasszon ki Mod BetöltÅ‘ Könyvtárat...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="132"/> + <source>The metadata cache is already empty.</source> + <translation>A metaadat gyórsÃtótár már üres.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="136"/> + <source>The operation completed successfully.</source> + <translation>A művelet sikeresen végrehajtva.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_filesystem.cpp" line="141"/> + <source>The metadata cache couldn't be deleted. It might be in use or non-existent.</source> + <translation>A metaadat gyórsÃtótárat nem lehetett törölni. Lehetséges, hogy használatban van, vagy nem létezik.</translation> + </message> +</context> +<context> + <name>ConfigureGeneral</name> + <message> + <location filename="../../src/yuzu/configuration/configure_general.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_general.ui" line="17"/> + <location filename="../../src/yuzu/configuration/configure_general.ui" line="25"/> + <source>General</source> + <translation>Ãltalános</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_general.ui" line="82"/> + <source>Reset All Settings</source> + <translation>Összes BeállÃtás VisszaállÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_general.cpp" line="70"/> + <source>yuzu</source> + <translation>yuzu</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_general.cpp" line="71"/> + <source>This reset all settings and remove all per-game configurations. This will not delete game directories, profiles, or input profiles. Proceed?</source> + <translation>Ez visszaállÃtja az összes beállÃtást és törli az összes játékonkénti konfigurációkat. Ez nem fogja kitörölni a játék könyvtárakat, profilokat, se a beviteli profilokat. Folytatja?</translation> + </message> +</context> +<context> + <name>ConfigureGraphics</name> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="17"/> + <source>Graphics</source> + <translation>Grafika</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="25"/> + <source>API Settings</source> + <translation>API BeállÃtások</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="58"/> + <source>Graphics Settings</source> + <translation>Grafikai BeállÃtások</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.ui" line="103"/> + <source>Background Color:</source> + <translation>HáttérszÃn:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> + <source>%</source> + <comment>FSR sharpening percentage (e.g. 50%)</comment> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> + <source>Off</source> + <translation>Ki</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> + <source>VSync Off</source> + <translation>VSync Ki</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> + <source>Recommended</source> + <translation>Ajánlott</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> + <source>On</source> + <translation>Be</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <source>VSync On</source> + <translation>VSync Be</translation> + </message> +</context> +<context> + <name>ConfigureGraphicsAdvanced</name> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics_advanced.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics_advanced.ui" line="17"/> + <source>Advanced</source> + <translation>Haladó</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_graphics_advanced.ui" line="25"/> + <source>Advanced Graphics Settings</source> + <translation>Haladó Grafikai BeállÃtások</translation> + </message> +</context> +<context> + <name>ConfigureHotkeys</name> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="14"/> + <source>Hotkey Settings</source> + <translation>Gyorsgomb BeállÃtások</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="17"/> + <source>Hotkeys</source> + <translation>Gyorsgombok</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="25"/> + <source>Double-click on a binding to change it.</source> + <translation>A módosÃtáshoz kattints duplán egy hozzárendelésre.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="45"/> + <source>Clear All</source> + <translation>Összes Törlése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.ui" line="52"/> + <source>Restore Defaults</source> + <translation>VisszaállÃtás alapértelmezettre</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="100"/> + <source>Action</source> + <translation>Akció</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="100"/> + <source>Hotkey</source> + <translation>Gyorsgomb</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="100"/> + <source>Controller Hotkey</source> + <translation>Kontroller Gyorsgomb</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="140"/> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="168"/> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="394"/> + <source>Conflicting Key Sequence</source> + <translation>ÜtközÅ‘ kulcssorozat</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="141"/> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="169"/> + <source>The entered key sequence is already assigned to: %1</source> + <translation>A megadott kulcssorozat már hozzá van rendelve a: %1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="176"/> + <source>[waiting]</source> + <translation>[várakozás]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="253"/> + <source>Invalid</source> + <translation>Érvénytelen</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="358"/> + <source>Restore Default</source> + <translation>Alapértelmezettre állÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="359"/> + <source>Clear</source> + <translation>Törlés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="380"/> + <source>Conflicting Button Sequence</source> + <translation>ÜtközÅ‘ gombsor</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="381"/> + <source>The default button sequence is already assigned to: %1</source> + <translation>Az alapértelmezett gombsor már hozzá van rendelve a: %1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_hotkeys.cpp" line="395"/> + <source>The default key sequence is already assigned to: %1</source> + <translation>Az alapértelmezett kulcssorozat már hozzá van rendelve a: %1</translation> + </message> +</context> +<context> + <name>ConfigureInput</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="14"/> + <source>ConfigureInput</source> + <translation>Bevitel Konfigurálása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="39"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="42"/> + <source>Player 1</source> + <translation>Játékos 1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="47"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="50"/> + <source>Player 2</source> + <translation>Játékos 2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="55"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="58"/> + <source>Player 3</source> + <translation>Játékos 3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="63"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="66"/> + <source>Player 4</source> + <translation>Játékos 4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="71"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="74"/> + <source>Player 5</source> + <translation>Játékos 5</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="79"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="82"/> + <source>Player 6</source> + <translation>Játékos 6</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="87"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="90"/> + <source>Player 7</source> + <translation>Játékos 7</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="95"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="98"/> + <source>Player 8</source> + <translation>Játékos 8</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="103"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="106"/> + <source>Advanced</source> + <translation>Haladó</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="138"/> + <source>Console Mode</source> + <translation>Konzol Mód</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="159"/> + <source>Docked</source> + <translation>Dokkolva</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="169"/> + <source>Handheld</source> + <translation>Kézi</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="179"/> + <source>Vibration</source> + <translation>Rezgés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="215"/> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="261"/> + <source>Configure</source> + <translation>Konfigurálás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="225"/> + <source>Motion</source> + <translation>Mozgás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="296"/> + <source>Controllers</source> + <translation>Kontrollerek</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="324"/> + <source>1</source> + <translation>1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="365"/> + <source>2</source> + <translation>2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="375"/> + <source>3</source> + <translation>3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="385"/> + <source>4</source> + <translation>4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="395"/> + <source>5</source> + <translation>5</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="405"/> + <source>6</source> + <translation>6</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="415"/> + <source>7</source> + <translation>7</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="425"/> + <source>8</source> + <translation>8</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="435"/> + <source>Connected</source> + <translation>Csatlakoztatva</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="494"/> + <source>Defaults</source> + <translation>Alapértelmezettek</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input.ui" line="537"/> + <source>Clear</source> + <translation>Törlés</translation> + </message> +</context> +<context> + <name>ConfigureInputAdvanced</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="14"/> + <source>Configure Input</source> + <translation>Bevitel Konfigurálása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="74"/> + <source>Joycon Colors</source> + <translation>Joycon SzÃnei</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="125"/> + <source>Player 1</source> + <translation>Játékos 1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="164"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="450"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="754"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1040"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1365"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1651"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1955"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2241"/> + <source>L Body</source> + <translation>Bal Test</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="219"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="505"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="809"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1095"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1420"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1706"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2010"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2296"/> + <source>L Button</source> + <translation>Bal Gomb</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="295"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="581"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="885"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1171"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1496"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1782"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2086"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2372"/> + <source>R Body</source> + <translation>Jobb Test</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="350"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="636"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="940"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1226"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1551"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1837"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2141"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2427"/> + <source>R Button</source> + <translation>Jobb Gomb</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="411"/> + <source>Player 2</source> + <translation>Játékos 2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="715"/> + <source>Player 3</source> + <translation>Játékos 3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1001"/> + <source>Player 4</source> + <translation>Játékos 4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1326"/> + <source>Player 5</source> + <translation>Játékos 5</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1612"/> + <source>Player 6</source> + <translation>Játékos 6</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="1916"/> + <source>Player 7</source> + <translation>Játékos 7</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2202"/> + <source>Player 8</source> + <translation>Játékos 8</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2533"/> + <source>Emulated Devices</source> + <translation>Emulált Eszközök</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2545"/> + <source>Keyboard</source> + <translation>Billentyűzet</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2558"/> + <source>Mouse</source> + <translation>Egér</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2565"/> + <source>Touchscreen</source> + <translation>ÉrintÅ‘képernyÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2588"/> + <source>Advanced</source> + <translation>Haladó</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2595"/> + <source>Debug Controller</source> + <translation>Kontroller Hibakeresése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2602"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2616"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2630"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2756"/> + <source>Configure</source> + <translation>Konfigurálás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2609"/> + <source>Ring Controller</source> + <translation>Ring Kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2623"/> + <source>Infrared Camera</source> + <translation>Infravörös Kamera</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2640"/> + <source>Other</source> + <translation>Egyéb</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2652"/> + <source>Emulate Analog with Keyboard Input</source> + <translation>Analóg Emulálása Billentyűzet Bevitellel</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2659"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2701"/> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2717"/> + <source>Requires restarting yuzu</source> + <translation>Yuzu újraindÃtása szükséges</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2668"/> + <source>Enable XInput 8 player support (disables web applet)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2681"/> + <source>Enable UDP controllers (not needed for motion)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2694"/> + <source>Controller navigation</source> + <translation>Kontroller nagiváció</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2710"/> + <source>Enable direct JoyCon driver</source> + <translation>Közvetlen JoyCon driver engedélyezése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2726"/> + <source>Enable direct Pro Controller driver [EXPERIMENTAL]</source> + <translation>Közvetlen Pro Kontroller driver engedélyezése [KÃSÉRLETI]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2733"/> + <source>Allows unlimited uses of the same Amiibo in games that would otherwise limit you to one use.</source> + <translation>Engedélyezi az ugyanolyan Amiibo korlátlan használatát, olyan játékokban ahol másképpen egyszeri használatra lenne limitálva.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2742"/> + <source>Use random Amiibo ID</source> + <translation>Véletlenszerű Amiibo ID használata</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_advanced.ui" line="2749"/> + <source>Motion / Touch</source> + <translation>Mozgás / Érintés</translation> + </message> +</context> +<context> + <name>ConfigureInputPerGame</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="17"/> + <source>Graphics</source> + <translation>Grafika</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="28"/> + <source>Input Profiles</source> + <translation>Beviteli Profilok</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="49"/> + <source>Player 1 Profile</source> + <translation>Játékos 1 Profilja</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="84"/> + <source>Player 2 Profile</source> + <translation>Játékos 2 Profilja</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="119"/> + <source>Player 3 Profile</source> + <translation>Játékos 3 Profilja</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="154"/> + <source>Player 4 Profile</source> + <translation>Játékos 4 Profilja</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="189"/> + <source>Player 5 Profile</source> + <translation>Játékos 5 Profilja</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="224"/> + <source>Player 6 Profile</source> + <translation>Játékos 6 Profilja</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="259"/> + <source>Player 7 Profile</source> + <translation>Játékos 7 Profilja</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.ui" line="294"/> + <source>Player 8 Profile</source> + <translation>Játékos 8 Profilja</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.cpp" line="35"/> + <source>Use global input configuration</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_per_game.cpp" line="47"/> + <source>Player %1 profile</source> + <translation>Játékos %1 profilja</translation> + </message> +</context> +<context> + <name>ConfigureInputPlayer</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="14"/> + <source>Configure Input</source> + <translation>Bevitel Konfigurálása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="63"/> + <source>Connect Controller</source> + <translation>Csatlakoztatott kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="100"/> + <source>Input Device</source> + <translation>Bemeneti Eszköz</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="137"/> + <source>Profile</source> + <translation>Profil</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="177"/> + <source>Save</source> + <translation>Mentés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="193"/> + <source>New</source> + <translation>Új</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="209"/> + <source>Delete</source> + <translation>Törlés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="272"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1340"/> + <source>Left Stick</source> + <translation>Bal kar</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="330"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="372"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="906"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="945"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2564"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2603"/> + <source>Up</source> + <translation>Fel</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="442"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="976"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1015"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2050"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2634"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2673"/> + <source>Left</source> + <translation>Balra</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="452"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="491"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1025"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1064"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2099"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2683"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2722"/> + <source>Right</source> + <translation>Jobbra</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="534"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="573"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1107"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1146"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2765"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2804"/> + <source>Down</source> + <translation>Le</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="604"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="643"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2835"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2874"/> + <source>Pressed</source> + <translation>Lenyomva</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="653"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="692"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2884"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2923"/> + <source>Modifier</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="702"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2933"/> + <source>Range</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="735"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2966"/> + <source>%</source> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="778"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3006"/> + <source>Deadzone: 0%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="802"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3030"/> + <source>Modifier Range: 0%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="848"/> + <source>D-Pad</source> + <translation>D-Pad</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1232"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1271"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1345"/> + <source>L</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1287"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1326"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1337"/> + <source>ZL</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1407"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1446"/> + <source>Minus</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1456"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1495"/> + <source>Capture</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1526"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1565"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1336"/> + <source>Plus</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1575"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1614"/> + <source>Home</source> + <translation>Home</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1679"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1718"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1339"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1346"/> + <source>R</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1734"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1773"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1338"/> + <source>ZR</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1854"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1893"/> + <source>SL</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1903"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="1942"/> + <source>SR</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2011"/> + <source>Motion 1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2060"/> + <source>Motion 2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2151"/> + <source>Face Buttons</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2209"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2248"/> + <source>X</source> + <translation>X</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2279"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2318"/> + <source>Y</source> + <translation>Y</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2328"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2367"/> + <source>A</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2410"/> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2449"/> + <source>B</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="2497"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1341"/> + <source>Right Stick</source> + <translation>Jobb kar</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3085"/> + <source>Mouse panning</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3109"/> + <source>Configure</source> + <translation>Konfigurálás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="384"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="469"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="567"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="662"/> + <source>Clear</source> + <translation>Törlés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="386"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="471"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="571"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="590"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="664"/> + <source>[not set]</source> + <translation>[nincs beállÃtva]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="389"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="415"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="676"/> + <source>Invert button</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="395"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="667"/> + <source>Toggle button</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="401"/> + <source>Turbo button</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="409"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="618"/> + <source>Invert axis</source> + <translation>FordÃtott tengely</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="421"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="425"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="478"/> + <source>Set threshold</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="425"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="478"/> + <source>Choose a value between 0% and 100%</source> + <translation>Válassz egy 0% és 100% közötti értéket</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="437"/> + <source>Toggle axis</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="474"/> + <source>Set gyro threshold</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="483"/> + <source>Calibrate sensor</source> + <translation>Szenzor kalibrálása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="523"/> + <source>Map Analog Stick</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="524"/> + <source>After pressing OK, first move your joystick horizontally, and then vertically. +To invert the axes, first move your joystick vertically, and then horizontally.</source> + <translation>Az OK megnyomása után elÅ‘ször mozgasd a kart vÃzszintesen, majd függÅ‘legesen. +A tengely megfordÃtásához mozgasd a kart elÅ‘ször függÅ‘legesen, majd vÃzszintesen.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="592"/> + <source>Center axis</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="700"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1065"/> + <source>Deadzone: %1%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="709"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1070"/> + <source>Modifier Range: %1%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="750"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1095"/> + <source>Pro Controller</source> + <translation>Pro kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1099"/> + <source>Dual Joycons</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1103"/> + <source>Left Joycon</source> + <translation>Bal Joycon</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1107"/> + <source>Right Joycon</source> + <translation>Jobb Joycon</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1111"/> + <source>Handheld</source> + <translation>Kézben</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1115"/> + <source>GameCube Controller</source> + <translation>GameCube kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1124"/> + <source>Poke Ball Plus</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1128"/> + <source>NES Controller</source> + <translation>NES kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1132"/> + <source>SNES Controller</source> + <translation>SNES kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1136"/> + <source>N64 Controller</source> + <translation>N64 kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1140"/> + <source>Sega Genesis</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1344"/> + <source>Start / Pause</source> + <translation>IndÃtás / Szünet</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1347"/> + <source>Z</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1348"/> + <source>Control Stick</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1349"/> + <source>C-Stick</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1450"/> + <source>Shake!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1452"/> + <source>[waiting]</source> + <translation>[várokazás]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1547"/> + <source>New Profile</source> + <translation>Új profil</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1547"/> + <source>Enter a profile name:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1555"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1563"/> + <source>Create Input Profile</source> + <translation>Bemeneti profil létrehozása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1556"/> + <source>The given profile name is not valid!</source> + <translation>A megadott profilnév érvénytelen!</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1564"/> + <source>Failed to create the input profile "%1"</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1584"/> + <source>Delete Input Profile</source> + <translation>Beviteli profil törlése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1585"/> + <source>Failed to delete the input profile "%1"</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1607"/> + <source>Load Input Profile</source> + <translation>Beviteli profil betöltése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1608"/> + <source>Failed to load the input profile "%1"</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1633"/> + <source>Save Input Profile</source> + <translation>Beviteli profil mentése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="1634"/> + <source>Failed to save the input profile "%1"</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureInputProfileDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_profile_dialog.ui" line="14"/> + <source>Create Input Profile</source> + <translation>Bemeneti profil létrehozása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_profile_dialog.ui" line="40"/> + <source>Clear</source> + <translation>Törlés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_profile_dialog.ui" line="47"/> + <source>Defaults</source> + <translation>Alapértelmezettek</translation> + </message> +</context> +<context> + <name>ConfigureMotionTouch</name> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="6"/> + <source>Configure Motion / Touch</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="15"/> + <source>Touch</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="23"/> + <source>UDP Calibration:</source> + <translation>UDP kalibráció:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="30"/> + <source>(100, 50) - (1800, 850)</source> + <translation>(100, 50) - (1800, 850)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="46"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="73"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="242"/> + <source>Configure</source> + <translation>Konfigurálás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="57"/> + <source>Touch from button profile:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="85"/> + <source>CemuhookUDP Config</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="91"/> + <source>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="134"/> + <source>Server:</source> + <translation>Szerver:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="161"/> + <source>Port:</source> + <translation>Port:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="188"/> + <source>Learn More</source> + <translation>Tudj meg többet</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="201"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="265"/> + <source>Test</source> + <translation>Teszt</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="214"/> + <source>Add Server</source> + <translation>Szerver hozzáadása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.ui" line="247"/> + <source>Remove Server</source> + <translation>Szerver eltávolÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="87"/> + <source><a href='https://yuzu-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Learn More</span></a></source> + <translation><a href='https://yuzu-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Tudj meg többet</span></a></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="168"/> + <source>%1:%2</source> + <translation>%1:%2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="173"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="177"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="181"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="187"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="193"/> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="287"/> + <source>yuzu</source> + <translation>yuzu</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="173"/> + <source>Port number has invalid characters</source> + <translation>A port érvénytelen karaktereket tartalmaz</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="177"/> + <source>Port has to be in range 0 and 65353</source> + <translation>A portnak 0 és 65353 közötti tartományban kell lennie.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="181"/> + <source>IP address is not valid</source> + <translation>Érvénytelen IP-cÃm</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="187"/> + <source>This UDP server already exists</source> + <translation>Ez az UDP szerver már létezik</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="193"/> + <source>Unable to add more than 8 servers</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="209"/> + <source>Testing</source> + <translation>Tesztelés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="225"/> + <source>Configuring</source> + <translation>Konfigurálás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="256"/> + <source>Test Successful</source> + <translation>Sikeres teszt</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="257"/> + <source>Successfully received data from the server.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="259"/> + <source>Test Failed</source> + <translation>Sikertelen teszt</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="260"/> + <source>Could not receive valid data from the server.<br>Please verify that the server is set up correctly and the address and port are correct.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_motion_touch.cpp" line="288"/> + <source>UDP Test or calibration configuration is in progress.<br>Please wait for them to finish.</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureMousePanning</name> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="6"/> + <source>Configure mouse panning</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="12"/> + <source>Enable mouse panning</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="15"/> + <source>Can be toggled via a hotkey. Default hotkey is Ctrl + F9</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="24"/> + <source>Sensitivity</source> + <translation>Érzékenység</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="30"/> + <source>Horizontal</source> + <translation>VÃzszintes</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="40"/> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="66"/> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="104"/> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="139"/> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="165"/> + <source>%</source> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="56"/> + <source>Vertical</source> + <translation>FüggÅ‘leges</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="85"/> + <source>Deadzone counterweight</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="88"/> + <source>Counteracts a game's built-in deadzone</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="94"/> + <source>Deadzone</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="123"/> + <source>Stick decay</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="129"/> + <source>Strength</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="155"/> + <source>Minimum</source> + <translation>Minimum</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="195"/> + <source>Default</source> + <translation>Alapértelmezett</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="43"/> + <source>Mouse panning works better with a deadzone of 0% and a range of 100%. +Current values are %1% and %2% respectively.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="50"/> + <source>Emulated mouse is enabled. This is incompatible with mouse panning.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="83"/> + <source>Emulated mouse is enabled</source> + <translation>Emulált egér engedélyezve</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="84"/> + <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureNetwork</name> + <message> + <location filename="../../src/yuzu/configuration/configure_network.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_network.ui" line="17"/> + <source>Network</source> + <translation>Hálózat</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_network.ui" line="25"/> + <source>General</source> + <translation>Ãltalános</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_network.ui" line="34"/> + <source>Network Interface</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_network.cpp" line="15"/> + <source>None</source> + <translation>Nincs</translation> + </message> +</context> +<context> + <name>ConfigurePerGame</name> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="20"/> + <source>Dialog</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="34"/> + <source>Info</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="93"/> + <source>Name</source> + <translation>Név</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="100"/> + <source>Title ID</source> + <translation>Játék azonosÃtó</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="137"/> + <source>Filename</source> + <translation>Fájlnév</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="164"/> + <source>Format</source> + <translation>Formátum</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="171"/> + <source>Version</source> + <translation>Verzió</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="178"/> + <source>Size</source> + <translation>Méret</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="185"/> + <source>Developer</source> + <translation>FejlesztÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="240"/> + <source>Some settings are only available when a game is not running.</source> + <translation>Valamely beállÃtások csak akkor elérhetÅ‘ek, amikor nem fut játék.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="68"/> + <source>Add-Ons</source> + <translation>KiegészÃtÅ‘k</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="69"/> + <source>System</source> + <translation>Rendszer</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="70"/> + <source>CPU</source> + <translation>Processzor</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="71"/> + <source>Graphics</source> + <translation>Grafika</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="72"/> + <source>Adv. Graphics</source> + <translation>Haladó graf.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="73"/> + <source>Audio</source> + <translation>Hang</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="74"/> + <source>Input Profiles</source> + <translation>Beviteli Profilok</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="77"/> + <source>Properties</source> + <translation>Tulajdonságok</translation> + </message> +</context> +<context> + <name>ConfigurePerGameAddons</name> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game_addons.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game_addons.ui" line="17"/> + <source>Add-Ons</source> + <translation>KiegészÃtÅ‘k</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game_addons.cpp" line="46"/> + <source>Patch Name</source> + <translation>Patch Név</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_per_game_addons.cpp" line="47"/> + <source>Version</source> + <translation>Verzió</translation> + </message> +</context> +<context> + <name>ConfigureProfileManager</name> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="17"/> + <source>Profiles</source> + <translation>Profilok</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="25"/> + <source>Profile Manager</source> + <translation>ProfilkezelÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="42"/> + <source>Current User</source> + <translation>Jelenlegi felhasználó</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="86"/> + <source>Username</source> + <translation>Felhasználónév</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="116"/> + <source>Set Image</source> + <translation>Kép beállÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="136"/> + <source>Add</source> + <translation>Hozzáadás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="146"/> + <source>Rename</source> + <translation>Ãtnevezés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="156"/> + <source>Remove</source> + <translation>EltávolÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.ui" line="168"/> + <source>Profile management is available only when game is not running.</source> + <translation>A profilkezelés játék közben nem érhetÅ‘ el.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="55"/> + <source>%1 +%2</source> + <comment>%1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF))</comment> + <translation>%1 +%2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="73"/> + <source>Enter Username</source> + <translation>Felhasználónév megadása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="139"/> + <source>Users</source> + <translation>Felhasználók</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="201"/> + <source>Enter a username for the new user:</source> + <translation>Add meg az új felhasználó nevét:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="221"/> + <source>Enter a new username:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="271"/> + <source>Select User Image</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="272"/> + <source>JPEG Images (*.jpg *.jpeg)</source> + <translation>JPEG képek (*.jpg *.jpeg)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="281"/> + <source>Error deleting image</source> + <translation>Hiba történt a kép törlése során</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="282"/> + <source>Error occurred attempting to overwrite previous image at: %1.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="290"/> + <source>Error deleting file</source> + <translation>Hiba történt a fájl törlés során</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="291"/> + <source>Unable to delete existing file: %1.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="298"/> + <source>Error creating user image directory</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="299"/> + <source>Unable to create directory %1 for storing user images.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="304"/> + <source>Error copying user image</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="305"/> + <source>Unable to copy image from %1 to %2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="314"/> + <source>Error resizing user image</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="315"/> + <source>Unable to resize image</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureProfileManagerDeleteDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="332"/> + <source>Delete this user? All of the user's save data will be deleted.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="344"/> + <source>Confirm Delete</source> + <translation>Törlés megerÅ‘sÃtése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_profile_manager.cpp" line="360"/> + <source>Name: %1 +UUID: %2</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureRingController</name> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="14"/> + <source>Configure Ring Controller</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="26"/> + <source>To use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="52"/> + <source>Virtual Ring Sensor Parameters</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="84"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="123"/> + <source>Pull</source> + <translation>Húzás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="133"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="172"/> + <source>Push</source> + <translation>Tolás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="206"/> + <source>Deadzone: 0%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="233"/> + <source>Direct Joycon Driver</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="293"/> + <source>Enable Ring Input</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="300"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="317"/> + <source>Enable</source> + <translation>Engedélyezés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="307"/> + <source>Ring Sensor Value</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="314"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="282"/> + <source>Not connected</source> + <translation>Nincs csatlakoztatva</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="344"/> + <source>Restore Defaults</source> + <translation>VisszaállÃtás alapértelmezettre</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="168"/> + <source>Clear</source> + <translation>Törlés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="170"/> + <source>[not set]</source> + <translation>[nincs beállÃtva]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="172"/> + <source>Invert axis</source> + <translation>FordÃtott tengely</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="191"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="257"/> + <source>Deadzone: %1%</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="279"/> + <source>Error enabling ring input</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="285"/> + <source>Direct Joycon driver is not enabled</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="290"/> + <source>Configuring</source> + <translation>Konfigurálás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="302"/> + <source>The current mapped device doesn't support the ring controller</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="306"/> + <source>The current mapped device doesn't have a ring attached</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="309"/> + <source>The current mapped device is not connected</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="313"/> + <source>Unexpected driver result %1</source> + <translation>Váratlan illesztÅ‘program eredmény %1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="336"/> + <source>[waiting]</source> + <translation>[várokazás]</translation> + </message> +</context> +<context> + <name>ConfigureSystem</name> + <message> + <location filename="../../src/yuzu/configuration/configure_system.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_system.ui" line="17"/> + <location filename="../../src/yuzu/configuration/configure_system.ui" line="25"/> + <source>System</source> + <translation>Rendszer</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_system.ui" line="62"/> + <source>Core</source> + <translation>Mag</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_system.cpp" line="62"/> + <source>Warning: "%1" is not a valid language for region "%2"</source> + <translation>Figyelmeztetés: A(z) "%1" nyelv nem érvényes a(z) "%2" régióra</translation> + </message> +</context> +<context> + <name>ConfigureTas</name> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="11"/> + <source>TAS</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="17"/> + <source><html><head/><body><p>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation, please consult the <a href="https://yuzu-emu.org/help/feature/tas/"><span style=" text-decoration: underline; color:#039be5;">help page</span></a> on the yuzu website.</p></body></html></source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="27"/> + <source>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys).</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="37"/> + <source>WARNING: This is an experimental feature.<br/>It will not play back scripts frame perfectly with the current, imperfect syncing method.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="54"/> + <source>Settings</source> + <translation>BeállÃtások</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="60"/> + <source>Enable TAS features</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="67"/> + <source>Loop script</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="77"/> + <source>Pause execution during loads</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="91"/> + <source>Script Directory</source> + <translation>Szkript könyvtár</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="97"/> + <source>Path</source> + <translation>Útvonal</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.ui" line="104"/> + <source>...</source> + <translation>...</translation> + </message> +</context> +<context> + <name>ConfigureTasDialog</name> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.cpp" line="19"/> + <source>TAS Configuration</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_tas.cpp" line="49"/> + <source>Select TAS Load Directory...</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ConfigureTouchFromButton</name> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="14"/> + <source>Configure Touchscreen Mappings</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="22"/> + <source>Mapping:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="48"/> + <source>New</source> + <translation>Új</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="61"/> + <source>Delete</source> + <translation>Törlés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="74"/> + <source>Rename</source> + <translation>Ãtnevezés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="92"/> + <source>Click the bottom area to add a point, then press a button to bind. +Drag points to change position, or double-click table cells to edit values.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.ui" line="116"/> + <source>Delete Point</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="78"/> + <source>Button</source> + <translation>Gomb</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="78"/> + <source>X</source> + <comment>X axis</comment> + <translation>X</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="78"/> + <source>Y</source> + <comment>Y axis</comment> + <translation>Y</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="195"/> + <source>New Profile</source> + <translation>Új profil</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="195"/> + <source>Enter the name for the new profile.</source> + <translation>Add meg az új profil nevét.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="206"/> + <source>Delete Profile</source> + <translation>Profil törlése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="206"/> + <source>Delete profile %1?</source> + <translation>Törlöd a(z) %1 profilt?</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="219"/> + <source>Rename Profile</source> + <translation>Profil átnevezése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="219"/> + <source>New name:</source> + <translation>Új név:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="231"/> + <source>[press key]</source> + <translation>[nyomj meg egy gombot]</translation> + </message> +</context> +<context> + <name>ConfigureTouchscreenAdvanced</name> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="14"/> + <source>Configure Touchscreen</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="26"/> + <source>Warning: The settings in this page affect the inner workings of yuzu's emulated touchscreen. Changing them may result in undesirable behavior, such as the touchscreen partially or not working. You should only use this page if you know what you are doing.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="52"/> + <source>Touch Parameters</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="71"/> + <source>Touch Diameter Y</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="91"/> + <source>Touch Diameter X</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="98"/> + <source>Rotational Angle</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touchscreen_advanced.ui" line="132"/> + <source>Restore Defaults</source> + <translation>VisszaállÃtás alapértelmezettre</translation> + </message> +</context> +<context> + <name>ConfigureUI</name> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> + <source>None</source> + <translation>Nincs</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <source>Small (32x32)</source> + <translation>Kicsi (32x32)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <source>Standard (64x64)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <source>Large (128x128)</source> + <translation>Nagy (128x128)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> + <source>Full Size (256x256)</source> + <translation>Teljes méret (256x256)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <source>Small (24x24)</source> + <translation>Kicsi (24x24)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <source>Standard (48x48)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> + <source>Large (72x72)</source> + <translation>Nagy (72x72)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <source>Filename</source> + <translation>Fájlnév</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <source>Filetype</source> + <translation>FájltÃpus</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <source>Title ID</source> + <translation>Játék azonosÃtó</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <source>Title Name</source> + <translation>Játék neve</translation> + </message> +</context> +<context> + <name>ConfigureUi</name> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="17"/> + <source>UI</source> + <translation>Menü</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="23"/> + <source>General</source> + <translation>Ãltalános</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="31"/> + <source>Note: Changing language will apply your configuration.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="43"/> + <source>Interface language:</source> + <translation>Felület nyelve:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="57"/> + <source>Theme:</source> + <translation>Téma:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="74"/> + <source>Game List</source> + <translation>Játék lista</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="82"/> + <source>Show Compatibility List</source> + <translation>Kompatibilitási lista mutatása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="89"/> + <source>Show Add-Ons Column</source> + <translation>KiegészÃtÅ‘k oszlop mutatása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="96"/> + <source>Show Size Column</source> + <translation>Méret oszlop mutatása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="103"/> + <source>Show File Types Column</source> + <translation>FájltÃpus oszlop mutatása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="112"/> + <source>Game Icon Size:</source> + <translation>Játék ikonméret:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="126"/> + <source>Folder Icon Size:</source> + <translation>Mappa ikonméret:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="140"/> + <source>Row 1 Text:</source> + <translation>1. sor szövege:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="154"/> + <source>Row 2 Text:</source> + <translation>2. sor szövege:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="171"/> + <source>Screenshots</source> + <translation>KépernyÅ‘mentések</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="179"/> + <source>Ask Where To Save Screenshots (Windows Only)</source> + <translation>Kérdezze meg a képernyÅ‘mentések útvonalát (csak Windowson)</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="188"/> + <source>Screenshots Path: </source> + <translation>KépernyÅ‘mentések útvonala:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="198"/> + <source>...</source> + <translation>...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> + <source>TextLabel</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> + <source>Resolution:</source> + <translation>Felbontás:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> + <source>Select Screenshots Path...</source> + <translation>KépernyÅ‘mentések útvonala...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> + <source><System></source> + <translation><System></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> + <source>Auto (%1 x %2, %3 x %4)</source> + <comment>Screenshot width value</comment> + <translation>Auto (%1 x %2, %3 x %4)</translation> + </message> +</context> +<context> + <name>ConfigureVibration</name> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="14"/> + <source>Configure Vibration</source> + <translation>Rezgés konfigurálása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="23"/> + <source>Press any controller button to vibrate the controller.</source> + <translation>Nyomj meg bármilyen gombot a kontroller rezegtetéséhez.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="30"/> + <source>Vibration</source> + <translation>Vibráció</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="63"/> + <source>Player 1</source> + <translation>Játékos 1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="96"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="148"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="200"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="252"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="322"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="374"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="426"/> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="478"/> + <source>%</source> + <translation>%</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="115"/> + <source>Player 2</source> + <translation>Játékos 2</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="167"/> + <source>Player 3</source> + <translation>Játékos 3</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="219"/> + <source>Player 4</source> + <translation>Játékos 4</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="289"/> + <source>Player 5</source> + <translation>Játékos 5</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="341"/> + <source>Player 6</source> + <translation>Játékos 6</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="393"/> + <source>Player 7</source> + <translation>Játékos 7</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="445"/> + <source>Player 8</source> + <translation>Játékos 8</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="503"/> + <source>Settings</source> + <translation>BeállÃtások</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_vibration.ui" line="509"/> + <source>Enable Accurate Vibration</source> + <translation>Pontos rezgés engedélyezése</translation> + </message> +</context> +<context> + <name>ConfigureWeb</name> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="14"/> + <source>Form</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="17"/> + <source>Web</source> + <translation>Web</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="25"/> + <source>yuzu Web Service</source> + <translation>yuzu webszolgáltatás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="31"/> + <source>By providing your username and token, you agree to allow yuzu to collect additional usage data, which may include user identifying information.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="49"/> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="159"/> + <source>Verify</source> + <translation>MegerÅ‘sÃtés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="56"/> + <source>Sign up</source> + <translation>Regisztráció</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="66"/> + <source>Token: </source> + <translation>Token: </translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="76"/> + <source>Username: </source> + <translation>Felhasználónév:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="93"/> + <source>What is my token?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="118"/> + <source>Web Service configuration can only be changed when a public room isn't being hosted.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="128"/> + <source>Telemetry</source> + <translation>Telemetria</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="134"/> + <source>Share anonymous usage data with the yuzu team</source> + <translation>Névtelen felhasználási adat megosztása a yuzu csapatával</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="141"/> + <source>Learn more</source> + <translation>Tudj meg többet</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="150"/> + <source>Telemetry ID:</source> + <translation>Telemetria azonosÃtó:</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="166"/> + <source>Regenerate</source> + <translation>HelyreállÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="180"/> + <source>Discord Presence</source> + <translation>Discord jelenlét</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.ui" line="186"/> + <source>Show Current Game in your Discord Status</source> + <translation>Jelenlegi játék megjelenÃtése a Discord állapotodban</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="68"/> + <source><a href='https://yuzu-emu.org/help/feature/telemetry/'><span style="text-decoration: underline; color:#039be5;">Learn more</span></a></source> + <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'><span style="text-decoration: underline; color:#039be5;">Tudj meg többet</span></a></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="72"/> + <source><a href='https://profile.yuzu-emu.org/'><span style="text-decoration: underline; color:#039be5;">Sign up</span></a></source> + <translation><a href='https://profile.yuzu-emu.org/'><span style="text-decoration: underline; color:#039be5;">Regisztráció</span></a></translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="76"/> + <source><a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">What is my token?</span></a></source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="80"/> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="125"/> + <source>Telemetry ID: 0x%1</source> + <translation>Telemetria ID: 0x%1</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="91"/> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="170"/> + <source>Unspecified</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="117"/> + <source>Token not verified</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="118"/> + <source>Token was not verified. The change to your token has not been saved.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="141"/> + <source>Unverified, please click Verify before saving configuration</source> + <comment>Tooltip</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="149"/> + <source>Verifying...</source> + <translation>MegerÅ‘sÃtés...</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="164"/> + <source>Verified</source> + <comment>Tooltip</comment> + <translation>MegerÅ‘sÃtve</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="169"/> + <source>Verification failed</source> + <comment>Tooltip</comment> + <translation>Sikertelen megerÅ‘sÃtés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="171"/> + <source>Verification failed</source> + <translation>Sikertelen megerÅ‘sÃtés</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_web.cpp" line="172"/> + <source>Verification failed. Check that you have entered your token correctly, and that your internet connection is working.</source> + <translation>Sikertelen megerÅ‘sÃtése. GyÅ‘zÅ‘dj meg róla, hogy helyesen Ãrtad be a tokened, és van internetkapcsolatod.</translation> + </message> +</context> +<context> + <name>ControllerDialog</name> + <message> + <location filename="../../src/yuzu/debugger/controller.cpp" line="20"/> + <source>Controller P1</source> + <translation>Kontroller P1</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/controller.cpp" line="58"/> + <source>&Controller P1</source> + <translation>&Kontroller P1</translation> + </message> +</context> +<context> + <name>DirectConnect</name> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="14"/> + <source>Direct Connect</source> + <translation>Közvetlen kapcsolat</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="47"/> + <source>Server Address</source> + <translation>KiszolgálócÃm</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="54"/> + <source><html><head/><body><p>Server address of the host</p></body></html></source> + <translation><html><head/><body><p>Hoszt kiszolgálócÃme</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="64"/> + <source>Port</source> + <translation>Port</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="71"/> + <source><html><head/><body><p>Port number the host is listening on</p></body></html></source> + <translation><html><head/><body><p>Port, amin a hoszt kommunikál</p></body></html></translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="97"/> + <source>Nickname</source> + <translation>Becenév</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="111"/> + <source>Password</source> + <translation>Jelszó</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.ui" line="153"/> + <source>Connect</source> + <translation>Csatlakozás</translation> + </message> +</context> +<context> + <name>DirectConnectWindow</name> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.cpp" line="121"/> + <source>Connecting</source> + <translation>Csatlakozás</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/direct_connect.cpp" line="126"/> + <source>Connect</source> + <translation>Csatlakozás</translation> + </message> +</context> +<context> + <name>GMainWindow</name> + <message> + <location filename="../../src/yuzu/main.cpp" line="205"/> + <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="208"/> + <source>Telemetry</source> + <translation>Telemetria</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="441"/> + <source>Broken Vulkan Installation Detected</source> + <translation>Hibás Vulkan telepÃtés észlelve</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="442"/> + <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> + <translation>A Vulkan inicializálása sikertelen volt az indulás során. <br><br>Kattints ide<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>a probléma megoldásához szükséges instrukciókhoz</a>.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="467"/> + <source>Running a game</source> + <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> + <translation>Játék közben</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="848"/> + <source>Loading Web Applet...</source> + <translation>Webalkalmazás betöltése...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> + <source>Disable Web Applet</source> + <translation>Webalkalmazás letiltása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="902"/> + <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? +(This can be re-enabled in the Debug settings.)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1018"/> + <source>The amount of shaders currently being built</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1020"/> + <source>The current selected resolution scaling multiplier.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1023"/> + <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1026"/> + <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1030"/> + <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1085"/> + <source>Unmute</source> + <translation>NémÃtás feloldása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1085"/> + <source>Mute</source> + <translation>NémÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1090"/> + <source>Reset Volume</source> + <translation>HangerÅ‘ visszaállÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1274"/> + <source>&Clear Recent Files</source> + <translation>&Legutóbbi fájlok törlése</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1361"/> + <source>Emulated mouse is enabled</source> + <translation>Emulált egér engedélyezve</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1362"/> + <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1588"/> + <source>&Continue</source> + <translation>&Folytatás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1590"/> + <source>&Pause</source> + <translation>&Szünet</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1762"/> + <source>Warning Outdated Game Format</source> + <translation>Figyelmeztetés: Elavult játékformátum</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1763"/> + <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> + <source>Error while loading ROM!</source> + <translation>Hiba történt a ROM betöltése során!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1776"/> + <source>The ROM format is not supported.</source> + <translation>A ROM formátum nem támogatott.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1780"/> + <source>An error occurred initializing the video core.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1781"/> + <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1796"/> + <source>Error while loading ROM! %1</source> + <comment>%1 signifies a numeric error code.</comment> + <translation>Hiba történt a ROM betöltése során! %1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1799"/> + <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> + <comment>%1 signifies an error string.</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1810"/> + <source>An unknown error occurred. Please see the log for more details.</source> + <translation>Ismeretlen hiba történt. Nyisd meg a logot a részletekért.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1991"/> + <source>(64-bit)</source> + <translation>(64-bit)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1991"/> + <source>(32-bit)</source> + <translation>(32-bit)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="1992"/> + <source>%1 %2</source> + <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> + <translation>%1 %2</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2058"/> + <source>Closing software...</source> + <translation>Szoftver bezárása...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2210"/> + <source>Save Data</source> + <translation>Mentett adat</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2266"/> + <source>Mod Data</source> + <translation>Modolt adat</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2279"/> + <source>Error Opening %1 Folder</source> + <translation>Hiba törént a(z) %1 mappa megnyitása során</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> + <source>Folder does not exist!</source> + <translation>A mappa nem létezik!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2292"/> + <source>Error Opening Transferable Shader Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2293"/> + <source>Failed to create the shader cache directory for this title.</source> + <translation>Nem sikerült létrehozni az árnyékoló gyorsÃtótár könyvtárat ehhez a játékhoz.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2366"/> + <source>Error Removing Contents</source> + <translation>Hiba történt a játéktartalom eltávolÃtása során</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2368"/> + <source>Error Removing Update</source> + <translation>Hiba történt a frissÃtés eltávolÃtása során</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2370"/> + <source>Error Removing DLC</source> + <translation>Hiba történt a DLC eltávolÃtása során</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2379"/> + <source>Remove Installed Game Contents?</source> + <translation>Törlöd a telepÃtett játéktartalmat?</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2381"/> + <source>Remove Installed Game Update?</source> + <translation>Törlöd a telepÃtett játékfrissÃtést?</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2383"/> + <source>Remove Installed Game DLC?</source> + <translation>Törlöd a telepÃtett DLC-t?</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2389"/> + <source>Remove Entry</source> + <translation>Bejegyzés törlése</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> + <source>Successfully Removed</source> + <translation>Sikeresen eltávolÃtva</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2421"/> + <source>Successfully removed the installed base game.</source> + <translation>A telepÃtett alapjáték sikeresen el lett távolÃtva.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2425"/> + <source>The base game is not installed in the NAND and cannot be removed.</source> + <translation>Az alapjáték nincs telepÃtve a NAND-ra, ezért nem törölhetÅ‘.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2437"/> + <source>Successfully removed the installed update.</source> + <translation>A telepÃtett frissÃtés sikeresen el lett távolÃtva.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2440"/> + <source>There is no update installed for this title.</source> + <translation>Nincs telepÃtve frissÃtés ehhez a játékhoz.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2463"/> + <source>There are no DLC installed for this title.</source> + <translation>Nincs telepÃtve DLC ehhez a játékhoz.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2468"/> + <source>Successfully removed %1 installed DLC.</source> + <translation>%1 telepÃtett DLC sikeresen eltávolÃtva.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2476"/> + <source>Delete OpenGL Transferable Shader Cache?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2478"/> + <source>Delete Vulkan Transferable Shader Cache?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2480"/> + <source>Delete All Transferable Shader Caches?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2482"/> + <source>Remove Custom Game Configuration?</source> + <translation>Törlöd az egyéni játék konfigurációt?</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2484"/> + <source>Remove Cache Storage?</source> + <translation>Törlöd a gyorsÃtótárat?</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2490"/> + <source>Remove File</source> + <translation>Fájl eltávolÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> + <source>Error Removing Transferable Shader Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> + <source>A shader cache for this title does not exist.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2536"/> + <source>Successfully removed the transferable shader cache.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2539"/> + <source>Failed to remove the transferable shader cache.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2554"/> + <source>Error Removing Vulkan Driver Pipeline Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2555"/> + <source>Failed to remove the driver pipeline cache.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> + <source>Error Removing Transferable Shader Caches</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2570"/> + <source>Successfully removed the transferable shader caches.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2573"/> + <source>Failed to remove the transferable shader cache directory.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> + <source>Error Removing Custom Configuration</source> + <translation>Hiba történt az egyéni konfiguráció törlése során</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2587"/> + <source>A custom configuration for this title does not exist.</source> + <translation>Nem létezik egyéni konfiguráció ehhez a játékhoz.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2593"/> + <source>Successfully removed the custom game configuration.</source> + <translation>Egyéni játék konfiguráció sikeresen eltávolÃtva.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2596"/> + <source>Failed to remove the custom game configuration.</source> + <translation>Nem sikerült eltávolÃtani az egyéni játék konfigurációt.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> + <source>RomFS Extraction Failed!</source> + <translation>RomFS kicsomagolása sikertelen!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2619"/> + <source>There was an error copying the RomFS files or the user cancelled the operation.</source> + <translation>Hiba történt a RomFS fájlok másolása közben, vagy a felhasználó megszakÃtotta a műveletet.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2681"/> + <source>Full</source> + <translation>Teljes</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2681"/> + <source>Skeleton</source> + <translation>Csontváz</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2683"/> + <source>Select RomFS Dump Mode</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2684"/> + <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2707"/> + <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <source>Extracting RomFS...</source> + <translation>RomFS kicsomagolása...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Cancel</source> + <translation>Mégse</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2724"/> + <source>RomFS Extraction Succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> + <source>The operation completed successfully.</source> + <translation>A művelet sikeresen végrehajtva.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> + <source>Create Shortcut</source> + <translation>Parancsikon létrehozása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2818"/> + <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2842"/> + <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2852"/> + <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2869"/> + <source>Create Icon</source> + <translation>Ikon létrehozása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2870"/> + <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2921"/> + <source>Start %1 with the yuzu Emulator</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2934"/> + <source>Failed to create a shortcut at %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2942"/> + <source>Successfully created a shortcut to %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2963"/> + <source>Error Opening %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2972"/> + <source>Select Directory</source> + <translation>Könyvtár kiválasztása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3001"/> + <source>Properties</source> + <translation>Tulajdonságok</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3002"/> + <source>The game properties could not be loaded.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3019"/> + <source>Switch Executable (%1);;All Files (*.*)</source> + <comment>%1 is an identifier for the Switch executable file extensions.</comment> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3023"/> + <source>Load File</source> + <translation>Fájl betöltése</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3036"/> + <source>Open Extracted ROM Directory</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3047"/> + <source>Invalid Directory Selected</source> + <translation>Érvénytelen könyvtár kiválasztva</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3048"/> + <source>The directory you have selected does not contain a 'main' file.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3058"/> + <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3063"/> + <source>Install Files</source> + <translation>Fájlok telepÃtése</translation> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="3109"/> + <source>%n file(s) remaining</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3111"/> + <source>Installing file "%1"...</source> + <translation>"%1" fájl telepÃtése...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> + <source>Install Results</source> + <translation>TelepÃtés eredménye</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3157"/> + <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. +Please, only use this feature to install updates and DLC.</source> + <translation type="unfinished"/> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="3163"/> + <source>%n file(s) were newly installed +</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="3166"/> + <source>%n file(s) were overwritten +</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="3168"/> + <source>%n file(s) failed to install +</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3267"/> + <source>System Application</source> + <translation>Rendszeralkalmazás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3268"/> + <source>System Archive</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3269"/> + <source>System Application Update</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3270"/> + <source>Firmware Package (Type A)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3271"/> + <source>Firmware Package (Type B)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3272"/> + <source>Game</source> + <translation>Játék</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3273"/> + <source>Game Update</source> + <translation>JátékfrissÃtés</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3274"/> + <source>Game DLC</source> + <translation>Játék DLC</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3275"/> + <source>Delta Title</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3278"/> + <source>Select NCA Install Type...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3279"/> + <source>Please select the type of title you would like to install this NCA as: +(In most instances, the default 'Game' is fine.)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3285"/> + <source>Failed to Install</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3286"/> + <source>The title type you selected for the NCA is invalid.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3321"/> + <source>File not found</source> + <translation>Fájl nem található</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3322"/> + <source>File "%1" not found</source> + <translation>"%1" fájl nem található</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3400"/> + <source>OK</source> + <translation>OK</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> + <source>Hardware requirements not met</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> + <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3438"/> + <source>Missing yuzu Account</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3439"/> + <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3454"/> + <source>Error opening URL</source> + <translation>Hiba történt az URL megnyitása során</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3455"/> + <source>Unable to open the URL "%1".</source> + <translation>Hiba történt az URL megnyitása során: "%1".</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3760"/> + <source>TAS Recording</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3761"/> + <source>Overwrite file of player 1?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3787"/> + <source>Invalid config detected</source> + <translation>Érvénytelen konfig észlelve</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3788"/> + <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> + <source>Amiibo</source> + <translation>Amiibo</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> + <source>The current amiibo has been removed</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <source>Error</source> + <translation>Hiba</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> + <source>The current game is not looking for amiibos</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3973"/> + <source>Amiibo File (%1);; All Files (*.*)</source> + <translation>Amiibo fájl (%1);; Minden fájl (*.*)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3974"/> + <source>Load Amiibo</source> + <translation>Amiibo betöltése</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3986"/> + <source>Error loading Amiibo data</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3996"/> + <source>The selected file is not a valid amiibo</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="3999"/> + <source>The selected file is already on use</source> + <translation>A kiválasztott fájl már használatban van</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4005"/> + <source>An unknown error occurred</source> + <translation>Ismeretlen hiba történt</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> + <source>Capture Screenshot</source> + <translation>KépernyÅ‘kép készÃtése</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4181"/> + <source>PNG Image (*.png)</source> + <translation>PNG kép (*.png)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4264"/> + <source>TAS state: Running %1/%2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4268"/> + <source>TAS state: Recording %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4270"/> + <source>TAS state: Idle %1/%2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4274"/> + <source>TAS State: Invalid</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4288"/> + <source>&Stop Running</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4288"/> + <source>&Start</source> + <translation>&IndÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4289"/> + <source>Stop R&ecording</source> + <translation>F&elvétel leállÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4289"/> + <source>R&ecord</source> + <translation>F&elvétel</translation> + </message> + <message numerus="yes"> + <location filename="../../src/yuzu/main.cpp" line="4313"/> + <source>Building: %n shader(s)</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4322"/> + <source>Scale: %1x</source> + <comment>%1 is the resolution scaling factor</comment> + <translation>Skálázás: %1x</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4325"/> + <source>Speed: %1% / %2%</source> + <translation>Sebesség: %1% / %2%</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4329"/> + <source>Speed: %1%</source> + <translation>Sebesség: %1%</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4333"/> + <source>Game: %1 FPS (Unlocked)</source> + <translation>Játék: %1 FPS (Feloldva)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4336"/> + <source>Game: %1 FPS</source> + <translation>Játék: %1 FPS</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4338"/> + <source>Frame: %1 ms</source> + <translation>Képkocka: %1 ms</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4365"/> + <source>%1 %2</source> + <translation>%1 %2</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4375"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> + <source>FSR</source> + <translation>FSR</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4383"/> + <source>NO AA</source> + <translation>Nincs élsimÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4392"/> + <source>VOLUME: MUTE</source> + <translation>HANGERÅ: NÉMÃTVA</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4395"/> + <source>VOLUME: %1%</source> + <comment>Volume percentage (e.g. 50%)</comment> + <translation>HANGERÅ: %1%</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4476"/> + <source>Confirm Key Rederivation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4477"/> + <source>You are about to force rederive all of your keys. +If you do not know what this means or what you are doing, +this is a potentially destructive action. +Please make sure this is what you want +and optionally make backups. + +This will delete your autogenerated key files and re-run the key derivation module.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4511"/> + <source>Missing fuses</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4514"/> + <source> - Missing BOOT0</source> + <translation> - Hiányzó BOOT0</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4517"/> + <source> - Missing BCPKG2-1-Normal-Main</source> + <translation> - Hiányzó BCPKG2-1-Normal-Main</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4520"/> + <source> - Missing PRODINFO</source> + <translation> - Hiányzó PRODINFO</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4525"/> + <source>Derivation Components Missing</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4526"/> + <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4535"/> + <source>Deriving keys... +This may take up to a minute depending +on your system's performance.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4537"/> + <source>Deriving Keys</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4554"/> + <source>System Archive Decryption Failed</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4555"/> + <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4642"/> + <source>Select RomFS Dump Target</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4643"/> + <source>Please select which RomFS you would like to dump.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4661"/> + <source>Are you sure you want to close yuzu?</source> + <translation>Biztosan be akarod zárni a yuzut?</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> + <source>yuzu</source> + <translation>yuzu</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4758"/> + <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4767"/> + <source>The currently running application has requested yuzu to not exit. + +Would you like to bypass this and exit anyway?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="71"/> + <source>None</source> + <translation>Nincs</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="72"/> + <source>FXAA</source> + <translation>FXAA</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="73"/> + <source>SMAA</source> + <translation>SMAA</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="78"/> + <source>Nearest</source> + <translation>Legközelebbi</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="80"/> + <source>Bilinear</source> + <translation>Bilineáris</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="81"/> + <source>Bicubic</source> + <translation>Bikubikus</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="83"/> + <source>Gaussian</source> + <translation>Gauss-féle</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="85"/> + <source>ScaleForce</source> + <translation>ScaleForce</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="90"/> + <source>Docked</source> + <translation>Dokkolva</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="91"/> + <source>Handheld</source> + <translation>Kézi</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="95"/> + <source>Normal</source> + <translation>Normál</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="96"/> + <source>High</source> + <translation>Magas</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="97"/> + <source>Extreme</source> + <translation>Extrém</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="101"/> + <source>Vulkan</source> + <translation>Vulkan</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="102"/> + <source>OpenGL</source> + <translation>OpenGL</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="103"/> + <source>Null</source> + <translation>Nulla</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="107"/> + <source>GLSL</source> + <translation>GLSL</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="108"/> + <source>GLASM</source> + <translation>GLASM</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="109"/> + <source>SPIRV</source> + <translation>SPIRV</translation> + </message> +</context> +<context> + <name>GRenderWindow</name> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="965"/> + <location filename="../../src/yuzu/bootmanager.cpp" line="982"/> + <source>OpenGL not available!</source> + <translation>OpenGL nem elérhetÅ‘!</translation> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="966"/> + <source>OpenGL shared contexts are not supported.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="983"/> + <source>yuzu has not been compiled with OpenGL support.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1007"/> + <location filename="../../src/yuzu/bootmanager.cpp" line="1027"/> + <source>Error while initializing OpenGL!</source> + <translation>Hiba történt az OpenGL inicializálása során!</translation> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1008"/> + <source>Your GPU may not support OpenGL, or you do not have the latest graphics driver.</source> + <translation>Lehetséges, hogy a GPU-d nem támogatja az OpenGL-t, vagy nem a legfrissebb grafikus illesztÅ‘program van telepÃtve.</translation> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1017"/> + <source>Error while initializing OpenGL 4.6!</source> + <translation>Hiba történt az OpenGL 4.6 inicializálása során!</translation> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1018"/> + <source>Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1</source> + <translation>Lehetséges, hogy a GPU-d nem támogatja az OpenGL 4.6-ot, vagy nem a legfrissebb grafikus illesztÅ‘program van telepÃtve.<br><br>GL Renderer:<br>%1</translation> + </message> + <message> + <location filename="../../src/yuzu/bootmanager.cpp" line="1028"/> + <source>Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>GameList</name> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="536"/> + <source>Favorite</source> + <translation>Kedvenc</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="538"/> + <source>Start Game</source> + <translation>Játék indÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="540"/> + <source>Start Game without Custom Configuration</source> + <translation>Játék indÃtása egyéni konfiguráció nélkül</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="542"/> + <source>Open Save Data Location</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="543"/> + <source>Open Mod Data Location</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="545"/> + <source>Open Transferable Pipeline Cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="547"/> + <source>Remove</source> + <translation>EltávolÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="548"/> + <source>Remove Installed Update</source> + <translation>TelepÃtett frissÃtés eltávolÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="549"/> + <source>Remove All Installed DLC</source> + <translation>Összes telepÃtett DLC eltávolÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="550"/> + <source>Remove Custom Configuration</source> + <translation>Egyéni konfiguráció eltávolÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="551"/> + <source>Remove Cache Storage</source> + <translation>GyorsÃtótár ürÃtése</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="552"/> + <source>Remove OpenGL Pipeline Cache</source> + <translation>OpenGL Pipeline gyorsÃtótár eltávolÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="553"/> + <source>Remove Vulkan Pipeline Cache</source> + <translation>Vulkan Pipeline gyorsÃtótár eltávolÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="555"/> + <source>Remove All Pipeline Caches</source> + <translation>Az összes Pipeline gyorsÃtótár törlése</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="556"/> + <source>Remove All Installed Contents</source> + <translation>Összes telepÃtett tartalom törlése</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="557"/> + <location filename="../../src/yuzu/game_list.cpp" line="558"/> + <source>Dump RomFS</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="559"/> + <source>Dump RomFS to SDMC</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>Integritás ellenÅ‘rzése</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <source>Copy Title ID to Clipboard</source> + <translation>Játék cÃmének vágólapra másolása</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> + <source>Navigate to GameDB entry</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <source>Create Shortcut</source> + <translation>Parancsikon létrehozása</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> + <source>Add to Desktop</source> + <translation>Asztalhoz adás</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> + <source>Add to Applications Menu</source> + <translation>Alkalmazások menühöz adás</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> + <source>Properties</source> + <translation>Tulajdonságok</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> + <source>Scan Subfolders</source> + <translation>Almappák szkennelése</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> + <source>Remove Game Directory</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> + <source>â–² Move Up</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> + <source>â–¼ Move Down</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> + <source>Open Directory Location</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> + <source>Clear</source> + <translation>Törlés</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> + <source>Name</source> + <translation>Név</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> + <source>Compatibility</source> + <translation>Kompatibilitás</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> + <source>Add-ons</source> + <translation>KiegészÃtÅ‘k</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> + <source>File type</source> + <translation>FájltÃpus</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> + <source>Size</source> + <translation>Méret</translation> + </message> +</context> +<context> + <name>GameListItemCompat</name> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="149"/> + <source>Ingame</source> + <translation>Játékban</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="149"/> + <source>Game starts, but crashes or major glitches prevent it from being completed.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="151"/> + <source>Perfect</source> + <translation>Tökéletes</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="151"/> + <source>Game can be played without issues.</source> + <translation>A játék problémamentesen játszható.</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="152"/> + <source>Playable</source> + <translation>Játszható</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="152"/> + <source>Game functions with minor graphical or audio glitches and is playable from start to finish.</source> + <translation>A játék kisebb grafikai- és hanghibákkal végigjátszható.</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="155"/> + <source>Intro/Menu</source> + <translation>BevezetÅ‘/Menü</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="155"/> + <source>Game loads, but is unable to progress past the Start Screen.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="156"/> + <source>Won't Boot</source> + <translation>Nem indul</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="156"/> + <source>The game crashes when attempting to startup.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="157"/> + <source>Not Tested</source> + <translation>Nem tesztelt</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="157"/> + <source>The game has not yet been tested.</source> + <translation>Ez a játék még nem lett tesztelve.</translation> + </message> +</context> +<context> + <name>GameListPlaceholder</name> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> + <source>Double-click to add a new folder to the game list</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>GameListSearchField</name> + <message numerus="yes"> + <location filename="../../src/yuzu/game_list.cpp" line="86"/> + <source>%1 of %n result(s)</source> + <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> + <source>Filter:</source> + <translation>Szűrés:</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> + <source>Enter pattern to filter</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>HostRoom</name> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="14"/> + <source>Create Room</source> + <translation>Szoba létrehozása</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="37"/> + <source>Room Name</source> + <translation>Szoba neve</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="51"/> + <source>Preferred Game</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="61"/> + <source>Max Players</source> + <translation>Max játékosok</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="91"/> + <source>Username</source> + <translation>Felhasználónév</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="101"/> + <source>(Leave blank for open game)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="118"/> + <source>Password</source> + <translation>Jelszó</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="125"/> + <source>Port</source> + <translation>Port</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="139"/> + <source>Room Description</source> + <translation>Szoba leÃrása</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="153"/> + <source>Load Previous Ban List</source> + <translation>ElÅ‘zÅ‘ tiltólista betöltése</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="184"/> + <source>Public</source> + <translation>Nyilvános</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="189"/> + <source>Unlisted</source> + <translation>Nem listázott</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.ui" line="197"/> + <source>Host Room</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>HostRoomWindow</name> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.cpp" line="185"/> + <source>Error</source> + <translation>Hiba</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/host_room.cpp" line="186"/> + <source>Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid yuzu account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. +Debug Message: </source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>Hotkeys</name> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="118"/> + <source>Audio Mute/Unmute</source> + <translation>Hang némÃtása/feloldása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="118"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="119"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="120"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="121"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="122"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="123"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="124"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="125"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="126"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="127"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="128"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="129"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="130"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="131"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="132"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="133"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="134"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="135"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="136"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="137"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="138"/> + <location filename="../../src/yuzu/configuration/config.cpp" line="139"/> + <source>Main Window</source> + <translation>FÅ‘ablak</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="119"/> + <source>Audio Volume Down</source> + <translation>HangerÅ‘ csökkentése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="120"/> + <source>Audio Volume Up</source> + <translation>HangerÅ‘ növelése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="121"/> + <source>Capture Screenshot</source> + <translation>KépernyÅ‘kép készÃtése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="122"/> + <source>Change Adapting Filter</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="123"/> + <source>Change Docked Mode</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="124"/> + <source>Change GPU Accuracy</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="125"/> + <source>Continue/Pause Emulation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="126"/> + <source>Exit Fullscreen</source> + <translation>Kilépés a teljes képernyÅ‘bÅ‘l</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="127"/> + <source>Exit yuzu</source> + <translation>Kilépés a yuzuból</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="128"/> + <source>Fullscreen</source> + <translation>Teljes képernyÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="129"/> + <source>Load File</source> + <translation>Fájl betöltése</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="130"/> + <source>Load/Remove Amiibo</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="131"/> + <source>Restart Emulation</source> + <translation>Emuláció újraindÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="132"/> + <source>Stop Emulation</source> + <translation>EmulácÃó leállÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="133"/> + <source>TAS Record</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="134"/> + <source>TAS Reset</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="135"/> + <source>TAS Start/Stop</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="136"/> + <source>Toggle Filter Bar</source> + <translation>SzűrÅ‘sáv kapcsoló</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="137"/> + <source>Toggle Framerate Limit</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="138"/> + <source>Toggle Mouse Panning</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/config.cpp" line="139"/> + <source>Toggle Status Bar</source> + <translation>Ãllapotsáv kapcsoló</translation> + </message> +</context> +<context> + <name>InstallDialog</name> + <message> + <location filename="../../src/yuzu/install_dialog.cpp" line="29"/> + <source>Please confirm these are the files you wish to install.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/install_dialog.cpp" line="32"/> + <source>Installing an Update or DLC will overwrite the previously installed one.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/install_dialog.cpp" line="36"/> + <source>Install</source> + <translation>TelepÃtés</translation> + </message> + <message> + <location filename="../../src/yuzu/install_dialog.cpp" line="49"/> + <source>Install Files to NAND</source> + <translation>Fájlok telepÃtése a NAND-ra</translation> + </message> +</context> +<context> + <name>LimitableInputDialog</name> + <message> + <location filename="../../src/yuzu/util/limitable_input_dialog.cpp" line="59"/> + <source>The text can't contain any of the following characters: +%1</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>LoadingScreen</name> + <message> + <location filename="../../src/yuzu/loading_screen.ui" line="84"/> + <source>Loading Shaders 387 / 1628</source> + <translation>Ãrnyékolók betöltése 387 / 1628</translation> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.ui" line="121"/> + <source>Loading Shaders %v out of %m</source> + <translation>Loading Shaders %v out of %m</translation> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.ui" line="135"/> + <source>Estimated Time 5m 4s</source> + <translation>HátralévÅ‘ idÅ‘ 5p 4mp</translation> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.cpp" line="83"/> + <source>Loading...</source> + <translation>Betöltés...</translation> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.cpp" line="84"/> + <source>Loading Shaders %1 / %2</source> + <translation>Ãrnyékolók betöltése %1 / %2</translation> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.cpp" line="85"/> + <source>Launching...</source> + <translation>IndÃtás...</translation> + </message> + <message> + <location filename="../../src/yuzu/loading_screen.cpp" line="170"/> + <source>Estimated Time %1</source> + <translation>HátralévÅ‘ idÅ‘ %1</translation> + </message> +</context> +<context> + <name>Lobby</name> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="14"/> + <source>Public Room Browser</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="32"/> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="39"/> + <source>Nickname</source> + <translation>Becenév</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="59"/> + <source>Filters</source> + <translation>SzűrÅ‘k</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="66"/> + <source>Search</source> + <translation>Keresés</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="76"/> + <source>Games I Own</source> + <translation>Játékok I Saját</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="83"/> + <source>Hide Empty Rooms</source> + <translation>Üres szobák elrejtése</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="90"/> + <source>Hide Full Rooms</source> + <translation>Teli szobák elrejtése</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.ui" line="110"/> + <source>Refresh Lobby</source> + <translation>Lobbi frissÃtése</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="114"/> + <source>Password Required to Join</source> + <translation>A csatlakozáshoz jelszó szükséges</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="114"/> + <source>Password:</source> + <translation>Jelszó:</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="217"/> + <source>Players</source> + <translation>Játékosok</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="218"/> + <source>Room Name</source> + <translation>Szoba neve</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="219"/> + <source>Preferred Game</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="220"/> + <source>Host</source> + <translation>Hoszt</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="227"/> + <source>Refreshing</source> + <translation>FrissÃtés</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby.cpp" line="284"/> + <source>Refresh List</source> + <translation>Lista frissÃtése</translation> + </message> +</context> +<context> + <name>MainWindow</name> + <message> + <location filename="../../src/yuzu/main.ui" line="14"/> + <source>yuzu</source> + <translation>yuzu</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="44"/> + <source>&File</source> + <translation>&Fájl</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="48"/> + <source>&Recent Files</source> + <translation>&Legutóbbi fájlok</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="66"/> + <source>&Emulation</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="77"/> + <source>&View</source> + <translation>&Nézet</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="81"/> + <source>&Reset Window Size</source> + <translation>&Ablakméret visszaállÃtása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="86"/> + <source>&Debugging</source> + <translation>&Hibakeresés</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="91"/> + <source>Reset Window Size to &720p</source> + <translation>Ablakfelbontás visszaállÃtása erre: &720p</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="94"/> + <source>Reset Window Size to 720p</source> + <translation>Ablakfelbontás visszaállÃtása 720p-re</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="99"/> + <source>Reset Window Size to &900p</source> + <translation>Ablakfelbontás visszaállÃtása erre: &900p</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="102"/> + <source>Reset Window Size to 900p</source> + <translation>Ablakfelbontás visszaállÃtása 900p-re</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="107"/> + <source>Reset Window Size to &1080p</source> + <translation>Ablakfelbontás visszaállÃtása erre: &1080p</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="110"/> + <source>Reset Window Size to 1080p</source> + <translation>Ablakfelbontás visszaállÃtása 1080p-re</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="127"/> + <source>&Multiplayer</source> + <translation>&Multiplayer</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="138"/> + <source>&Tools</source> + <translation>&Eszközök</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="142"/> + <source>&TAS</source> + <translation>&TAS</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="160"/> + <source>&Help</source> + <translation>&SegÃtség</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="181"/> + <source>&Install Files to NAND...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="186"/> + <source>L&oad File...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="191"/> + <source>Load &Folder...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="196"/> + <source>E&xit</source> + <translation>K&ilépés</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="204"/> + <source>&Pause</source> + <translation>&Szünet</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="212"/> + <source>&Stop</source> + <translation>&LeállÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="217"/> + <source>&Reinitialize keys...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> + <source>&About yuzu</source> + <translation>&A yuzuról</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="235"/> + <source>Single &Window Mode</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="240"/> + <source>Con&figure...</source> + <translation>Kon@figurálás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="251"/> + <source>Display D&ock Widget Headers</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="259"/> + <source>Show &Filter Bar</source> + <translation>&SzűrÅ‘sáv mutatása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="267"/> + <source>Show &Status Bar</source> + <translation>&Ãllapotsáv mutatása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="270"/> + <source>Show Status Bar</source> + <translation>Ãllapotsáv mutatása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="278"/> + <source>&Browse Public Game Lobby</source> + <translation>&Nyilvános játéklobbi böngészése</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="286"/> + <source>&Create Room</source> + <translation>&Szoba létrehozása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="294"/> + <source>&Leave Room</source> + <translation>&Szoba elhagyása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="299"/> + <source>&Direct Connect to Room</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="307"/> + <source>&Show Current Room</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="315"/> + <source>F&ullscreen</source> + <translation>T@eljes képernyÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="323"/> + <source>&Restart</source> + <translation>&ÚjraindÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="331"/> + <source>Load/Remove &Amiibo...</source> + <translation>&Amiibo betöltése/törlése...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="339"/> + <source>&Report Compatibility</source> + <translation>&Kompatibilitás jelentése</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="347"/> + <source>Open &Mods Page</source> + <translation>&Módok oldal megnyitása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="352"/> + <source>Open &Quickstart Guide</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="357"/> + <source>&FAQ</source> + <translation>&GYIK</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="362"/> + <source>Open &yuzu Folder</source> + <translation>&yuzu mappa megnyitása</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="370"/> + <source>&Capture Screenshot</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> + <source>&Configure TAS...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="391"/> + <source>Configure C&urrent Game...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="402"/> + <source>&Start</source> + <translation>&IndÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="410"/> + <source>&Reset</source> + <translation>&VisszaállÃtás</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="418"/> + <source>R&ecord</source> + <translation>F&elvétel</translation> + </message> +</context> +<context> + <name>MicroProfileDialog</name> + <message> + <location filename="../../src/yuzu/debugger/profiler.cpp" line="50"/> + <source>&MicroProfile</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>ModerationDialog</name> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.ui" line="6"/> + <source>Moderation</source> + <translation>Moderáció</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.ui" line="20"/> + <source>Ban List</source> + <translation>Tiltólista</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.ui" line="41"/> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="73"/> + <source>Refreshing</source> + <translation>FrissÃtés</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.ui" line="51"/> + <source>Unban</source> + <translation>Tiltás feloldása</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="40"/> + <source>Subject</source> + <translation>Tárgy</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="41"/> + <source>Type</source> + <translation>TÃpus</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="83"/> + <source>Forum Username</source> + <translation>Fórum felhasználónév</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="88"/> + <source>IP Address</source> + <translation>IP-cÃm</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/moderation_dialog.cpp" line="95"/> + <source>Refresh</source> + <translation>FrissÃtés</translation> + </message> +</context> +<context> + <name>MultiplayerState</name> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="90"/> + <source>Current connection status</source> + <translation>Jelenlegi kapcsolat állapota</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="117"/> + <source>Not Connected. Click here to find a room!</source> + <translation>Nincs csatlakozva. Kattints ide a szobák kereséséhez.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="123"/> + <source>Not Connected</source> + <translation>Nincs csatlakozva</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="129"/> + <source>Connected</source> + <translation>Csatlakoztatva</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="136"/> + <source>New Messages Received</source> + <translation>Új üzenetek érkeztek</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="207"/> + <source>Error</source> + <translation>Hiba</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/state.cpp" line="208"/> + <source>Failed to update the room information. Please check your Internet connection and try hosting the room again. +Debug Message: </source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>NetworkMessage</name> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="11"/> + <source>Username is not valid. Must be 4 to 20 alphanumeric characters.</source> + <translation>Érvénytelen felhasználónév. 4-20 alfanumerikus karakterbÅ‘l kell állnia.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="13"/> + <source>Room name is not valid. Must be 4 to 20 alphanumeric characters.</source> + <translation>Érvénytelen szobanév. 4-20 alfanumerikus karakterbÅ‘l kell állnia.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="15"/> + <source>Username is already in use or not valid. Please choose another.</source> + <translation>A felhasználónév már használatban van, vagy érvénytelen. Próbálj megadni egy másikat.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="17"/> + <source>IP is not a valid IPv4 address.</source> + <translation>Az IP nem érvényes IPv4 cÃm.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="19"/> + <source>Port must be a number between 0 to 65535.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="20"/> + <source>You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="24"/> + <source>Unable to find an internet connection. Check your internet settings.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="26"/> + <source>Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="30"/> + <source>Unable to connect to the room because it is already full.</source> + <translation>Nem lehetett csatlakozni a szobához, mert már megtelt.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="32"/> + <source>Creating a room failed. Please retry. Restarting yuzu might be necessary.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="34"/> + <source>The host of the room has banned you. Speak with the host to unban you or try a different room.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="37"/> + <source>Version mismatch! Please update to the latest version of yuzu. If the problem persists, contact the room host and ask them to update the server.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="39"/> + <source>Incorrect password.</source> + <translation>Helytelen jelszó.</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="40"/> + <source>An unknown error occurred. If this error continues to occur, please open an issue</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="43"/> + <source>Connection to room lost. Try to reconnect.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="45"/> + <source>You have been kicked by the room host.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="47"/> + <source>IP address is already in use. Please choose another.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="49"/> + <source>You do not have enough permission to perform this action.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="50"/> + <source>The user you are trying to kick/ban could not be found. +They may have left the room.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="52"/> + <source>No valid network interface is selected. +Please go to Configure -> System -> Network and make a selection.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="68"/> + <source>Game already running</source> + <translation>A játék már fut</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="69"/> + <source>Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. +Proceed anyway?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="75"/> + <source>Leave Room</source> + <translation>Szoba elhagyása</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="76"/> + <source>You are about to close the room. Any network connections will be closed.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="81"/> + <source>Disconnect</source> + <translation>Lecsatlakozás</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="82"/> + <source>You are about to leave the room. Any network connections will be closed.</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>NetworkMessage::ErrorManager</name> + <message> + <location filename="../../src/yuzu/multiplayer/message.cpp" line="63"/> + <source>Error</source> + <translation>Hiba</translation> + </message> +</context> +<context> + <name>OverlayDialog</name> + <message> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="14"/> + <source>Dialog</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="134"/> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="353"/> + <source>Cancel</source> + <translation>Mégse</translation> + </message> + <message> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="152"/> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="371"/> + <source>OK</source> + <translation>OK</translation> + </message> + <message> + <location filename="../../src/yuzu/util/overlay_dialog.ui" line="313"/> + <source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:18pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>PlayerControlPreview</name> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player_widget.cpp" line="1630"/> + <source>START/PAUSE</source> + <translation>INDÃTÃS/SZÜNET</translation> + </message> +</context> +<context> + <name>QObject</name> + <message> + <location filename="../../src/yuzu/multiplayer/lobby_p.h" line="236"/> + <source>%1 is not playing a game</source> + <translation>%1 éppen nem játszik</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/lobby_p.h" line="238"/> + <source>%1 is playing %2</source> + <translation>%1 ezzel játszik %2</translation> + </message> + <message> + <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="142"/> + <source>Not playing a game</source> + <translation>Nincs játékban</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="244"/> + <source>Installed SD Titles</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="252"/> + <source>Installed NAND Titles</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="260"/> + <source>System Titles</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="303"/> + <source>Add New Game Directory</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list_p.h" line="326"/> + <source>Favorites</source> + <translation>Kedvencek</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="21"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="32"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="43"/> + <source>Shift</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="23"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="45"/> + <source>Ctrl</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="25"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="47"/> + <source>Alt</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="392"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="458"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="181"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="249"/> + <source>[not set]</source> + <translation>[nincs beállÃtva]</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="47"/> + <source>Hat %1 %2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="54"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="481"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="485"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="489"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="493"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="272"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="276"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="280"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="284"/> + <source>Axis %1%2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="60"/> + <source>Button %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_touch_from_button.cpp" line="66"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="452"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="466"/> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="496"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="243"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="257"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="287"/> + <source>[unknown]</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="47"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="58"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="146"/> + <source>Left</source> + <translation>Balra</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="60"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="149"/> + <source>Right</source> + <translation>Jobbra</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="62"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="155"/> + <source>Down</source> + <translation>Le</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="64"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="152"/> + <source>Up</source> + <translation>Fel</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="55"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="66"/> + <source>Z</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="57"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="68"/> + <source>R</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="59"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="70"/> + <source>L</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="61"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="84"/> + <source>A</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="63"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="86"/> + <source>B</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="65"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="88"/> + <source>X</source> + <translation>X</translation> + </message> + <message> + <location 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</message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="75"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="106"/> + <source>L3</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="77"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="108"/> + <source>R1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="79"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="110"/> + <source>R2</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="81"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="112"/> + <source>R3</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="83"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="114"/> + <source>Circle</source> + <translation>Kör</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="85"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="116"/> + <source>Cross</source> + <translation>Kereszt</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="87"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="118"/> + <source>Square</source> + <translation>Négyzet</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="89"/> + <location 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<source>%1%2%3Axis %4</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="225"/> + <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="240"/> + <source>%1%2%3Button %4</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>QtAmiiboSettingsDialog</name> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="14"/> + <source>Amiibo Settings</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="169"/> + <source>Amiibo Info</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="177"/> + <source>Series</source> + <translation type="unfinished"/> + </message> + <message> + <location 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</message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="307"/> + <source>dd/MM/yyyy</source> + <translation>nn/HH/éééé</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="314"/> + <source>Modification Date</source> + <translation>MódosÃtás dátuma</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="331"/> + <source>dd/MM/yyyy </source> + <translation>nn/HH/éééé</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="349"/> + <source>Game Data</source> + <translation>Játékadat</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="355"/> + <source>Game Id</source> + <translation>Játék azonosÃtó</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="384"/> + <source>Mount Amiibo</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="390"/> + <source>...</source> + <translation>...</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="413"/> + <source>File Path</source> + <translation>Fájl elérési útja</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> + <source>No game data present</source> + <translation>Nincs elérhetÅ‘ játékadat.</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> + <source>The following amiibo data will be formatted:</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> + <source>The following game data will removed:</source> + <translation>Az 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filename="../../src/yuzu/applets/qt_controller.ui" line="927"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1237"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1474"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1671"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1872"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2069"/> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="430"/> + <source>Right Joycon</source> + <translation>Jobb Joycon</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="538"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="735"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="941"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1246"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1483"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1680"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1881"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2078"/> + <source>Use Current Config</source> + <translation>Jelenlegi konfig használata</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="615"/> + <source>P2</source> + <translation>P2</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="812"/> + <source>P1</source> + <translation>P1</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="932"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2303"/> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="434"/> + <source>Handheld</source> + <translation>Kézi</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1126"/> + <source>P3</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1363"/> + <source>P7</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1560"/> + <source>P8</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1757"/> + <source>P5</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="1958"/> + <source>P6</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2272"/> + <source>Console Mode</source> + <translation>Konzol Mód</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2293"/> + <source>Docked</source> + <translation>Dokkolva</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2313"/> + <source>Vibration</source> + <translation>Rezgés</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2349"/> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2395"/> + <source>Configure</source> + <translation>Konfigurálás</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2359"/> + <source>Motion</source> + <translation>Mozgás</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2405"/> + <source>Profiles</source> + <translation>Profilok</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2432"/> + <source>Create</source> + <translation>Létrehozás</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2467"/> + <source>Controllers</source> + <translation>Kontrollerek</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2481"/> + <source>1</source> + <translation>1</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2508"/> + <source>2</source> + <translation>2</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2518"/> + <source>4</source> + <translation>4</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2528"/> + <source>3</source> + <translation>3</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2538"/> + <source>Connected</source> + <translation>Csatlakoztatva</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2552"/> + <source>5</source> + <translation>5</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2569"/> + <source>7</source> + <translation>7</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2586"/> + <source>6</source> + <translation>6</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.ui" line="2596"/> + <source>8</source> + <translation>8</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="438"/> + <source>GameCube Controller</source> + <translation>GameCube kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="447"/> + <source>Poke Ball Plus</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="451"/> + <source>NES Controller</source> + <translation>NES kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="455"/> + <source>SNES Controller</source> + <translation>SNES kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="459"/> + <source>N64 Controller</source> + <translation>N64 kontroller</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_controller.cpp" line="463"/> + <source>Sega Genesis</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>QtErrorDisplay</name> + <message> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="27"/> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="40"/> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="55"/> + <source>Error Code: %1-%2 (0x%3)</source> + <translation>Hibakód: %1-%2 (0x%3)</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="31"/> + <source>An error has occurred. +Please try again or contact the developer of the software.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="44"/> + <source>An error occurred on %1 at %2. +Please try again or contact the developer of the software.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_error.cpp" line="59"/> + <source>An error has occurred. + +%1 + +%2</source> + <translation>Hiba történt. + +%1 + +%2</translation> + </message> +</context> +<context> + <name>QtProfileSelectionDialog</name> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="23"/> + <source>%1 +%2</source> + <comment>%1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF))</comment> + <translation>%1 +%2</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="85"/> + <source>Users</source> + <translation>Felhasználók</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="167"/> + <source>Profile Creator</source> + <translation>Profil készÃtÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="170"/> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="188"/> + <source>Profile Selector</source> + <translation>Profil kiválasztó</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="173"/> + <source>Profile Icon Editor</source> + <translation>Profil ikonszerkesztÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="176"/> + <source>Profile Nickname Editor</source> + <translation>Profil becenév szerkesztÅ‘</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="198"/> + <source>Who will receive the points?</source> + <translation>Ki kapja meg a pontokat?</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="201"/> + <source>Who is using Nintendo eShop?</source> + <translation>Ki használja a Nintendo eShopot?</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="204"/> + <source>Who is making this purchase?</source> + <translation>Ki végzi el a vásárlást?</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="207"/> + <source>Who is posting?</source> + <translation>Ki posztol?</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="210"/> + <source>Select a user to link to a Nintendo Account.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="213"/> + <source>Change settings for which user?</source> + <translation>Melyik felhasználó beállÃtásait változtassuk meg?</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="216"/> + <source>Format data for which user?</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="219"/> + <source>Which user will be transferred to another console?</source> + <translation>Melyik felhasználó lesz átköltöztetve a másik konzolra?</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="222"/> + <source>Send save data for which user?</source> + <translation>Melyik felhasználóhoz küldjük a mentési adatokat?</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="226"/> + <source>Select a user:</source> + <translation>Válassz egy felhasználót:</translation> + </message> +</context> +<context> + <name>QtSoftwareKeyboardDialog</name> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.ui" line="14"/> + <source>Software Keyboard</source> + <translation>Szoftver billentyűzet</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.ui" line="199"/> + <source>Enter Text</source> + <translation>Szöveg beÃrása</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.ui" line="479"/> + <source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:26pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.cpp" line="403"/> + <location filename="../../src/yuzu/applets/qt_software_keyboard.cpp" line="413"/> + <source>OK</source> + <translation>OK</translation> + </message> + <message> + <location filename="../../src/yuzu/applets/qt_software_keyboard.cpp" line="413"/> + <source>Cancel</source> + <translation>Mégse</translation> + </message> +</context> +<context> + <name>SequenceDialog</name> + <message> + <location filename="../../src/yuzu/util/sequence_dialog/sequence_dialog.cpp" line="10"/> + <source>Enter a hotkey</source> + <translation>Gyorsbillentyű megadása</translation> + </message> +</context> +<context> + <name>WaitTreeCallstack</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="120"/> + <source>Call stack</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>WaitTreeSynchronizationObject</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="158"/> + <source>[%1] %2</source> + <translation>[%1] %2</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="184"/> + <source>waited by no thread</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>WaitTreeThread</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="202"/> + <source>runnable</source> + <translation>futtatható</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="204"/> + <source>paused</source> + <translation>szünetel</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="210"/> + <source>sleeping</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="213"/> + <source>waiting for IPC reply</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="216"/> + <source>waiting for objects</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="219"/> + <source>waiting for condition variable</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="222"/> + <source>waiting for address arbiter</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="225"/> + <source>waiting for suspend resume</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="228"/> + <source>waiting</source> + <translation>várakozás</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="233"/> + <source>initialized</source> + <translation>inicializált</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="236"/> + <source>terminated</source> + <translation>megszakÃtva</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="239"/> + <source>unknown</source> + <translation>ismeretlen</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="244"/> + <source> PC = 0x%1 LR = 0x%2</source> + <translation> PC = 0x%1 LR = 0x%2</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="294"/> + <source>ideal</source> + <translation>ideális</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="297"/> + <source>core %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="301"/> + <source>processor = %1</source> + <translation>processzor = %1</translation> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="303"/> + <source>affinity mask = %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="304"/> + <source>thread id = %1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="305"/> + <source>priority = %1(current) / %2(normal)</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="309"/> + <source>last running ticks = %1</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>WaitTreeThreadList</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="325"/> + <source>waited by thread</source> + <translation type="unfinished"/> + </message> +</context> +<context> + <name>WaitTreeWidget</name> + <message> + <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="399"/> + <source>&Wait Tree</source> + <translation type="unfinished"/> + </message> +</context> +</TS>
\ No newline at end of file diff --git a/dist/languages/id.ts b/dist/languages/id.ts index e47ebe279..bbf0ed89a 100644 --- a/dist/languages/id.ts +++ b/dist/languages/id.ts @@ -725,151 +725,156 @@ Memungkinkan berbagai macam optimasi IR.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> + <source>Disable Macro HLE</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <source>When checked, it will dump all the macro programs of the GPU</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> + <source>Dump Maxwell Macros</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Aktifkan Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Saat dinyalakan, yuzu akan mencatat statstik tentang pipeline cache yang disusun</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Nyalakan Umpan Balik Shader</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Saat dicentang, ini menonaktifkan kompiler makro Just In Time. Mengaktifkan ini membuat game berjalan lebih lambat</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Matikan Macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Nyalakan Pengawakutuan Grafis</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Saat dinyalakan, yuzu akan mencatat statstik tentang pipeline cache yang disusun</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Nyalakan Umpan Balik Shader</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Aktifkan Nsight Aftermath</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Lanjutan</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Matikan Applet Web</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Aktifkan Semua Jenis Controller</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Mode Kiosk (Pencarian)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Nyalakan Pengawakutuan CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Nyalakan Awakutu Assert</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Pengawakutuan</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Nyalakan Log Akses FS</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Nyalakan Layanan Laporan Bertele-tele**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Ini akan diatur ulang secara otomatis ketika yuzu ditutup.</translation> </message> @@ -884,12 +889,12 @@ Memungkinkan berbagai macam optimasi IR.</translation> <translation>yuzu harus dimuat-ulang untuk mengaplikasikan pengaturan ini.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation type="unfinished"/> </message> @@ -1217,33 +1222,33 @@ Memungkinkan berbagai macam optimasi IR.</translation> <translation>Warna Latar:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Mati</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Direkomendasikan</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Nyala</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation type="unfinished"/> </message> @@ -3207,64 +3212,64 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Tak ada</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Kecil (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standar (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Besar (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Ukuran Penuh (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Kecil (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standar (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Besar (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Nama Berkas</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Filetype</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID Judul</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Nama Judul</translation> </message> @@ -3377,17 +3382,17 @@ Drag points to change position, or double-click table cells to edit values.</sou <translation>Resolusi:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Pilih Jalur Screenshot...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3705,899 +3710,963 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Data anonim dikumpulkan</a> untuk membantu yuzu. <br/><br/>Apa Anda ingin membagi data penggunaan dengan kami?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetri</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Memuat Applet Web...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Matikan Applet Web</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Jumlah shader yang sedang dibuat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Pengali skala resolusi yang terpilih.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Kecepatan emulasi saat ini. Nilai yang lebih tinggi atau rendah dari 100% menandakan pengemulasian berjalan lebih cepat atau lambat dibanding Switch aslinya.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Berapa banyak frame per second (bingkai per detik) permainan akan ditampilkan. Ini akan berubah dari berbagai permainan dan pemandangan.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Waktu yang diperlukan untuk mengemulasikan bingkai Switch, tak menghitung pembatas bingkai atau v-sync. Agar emulasi berkecepatan penuh, ini harus 16.67 mdtk.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Membunyikan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Bisukan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Atur ulang tingkat suara</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Bersihkan Berkas Baru-baru Ini</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Lanjutkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Jeda</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Peringatan Format Permainan yang Usang</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Anda menggunakan format direktori ROM yang sudah didekonstruksi untuk permainan ini, yang mana itu merupakan format lawas yang sudah tergantikan oleh yang lain seperti NCA, NAX, XCI, atau NSP. Direktori ROM yang sudah didekonstruksi kekurangan ikon, metadata, dan dukungan pembaruan.<br><br>Untuk penjelasan berbagai format Switch yang didukung yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>periksa wiki kami</a>. Pesan ini tidak akan ditampilkan lagi.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Kesalahan ketika memuat ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Format ROM tak didukung.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Terjadi kesalahan ketika menginisialisasi inti video.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu telah mengalami error saat menjalankan inti video. Ini biasanya disebabkan oleh pemicu piranti (driver) GPU yang usang, termasuk yang terintegrasi. Mohon lihat catatan untuk informasi lebih rinci. Untuk informasi cara mengakses catatan, mohon lihat halaman berikut: <a href='https://yuzu-emu.org/help/reference/log-files/'>Cara Mengupload Berkas Catatan</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Terjadi kesalahan yang tak diketahui. Mohon lihat catatan untuk informasi lebih rinci.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Simpan Data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Mod Data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Gagal Membuka Folder %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Folder tak ada!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Gagal Ketika Membuka Tembolok Shader yang Dapat Ditransfer</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Error saat menghapus konten</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Error saat menghapus Update</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Error saat menghapus DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Hapus Konten Game yang terinstall?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Hapus Update Game yang terinstall?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Hapus DLC Game yang terinstall?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Hapus Masukan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Berhasil menghapus</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Tidak ada DLC yang terinstall untuk judul ini.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Hapus File</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Kesalahan Menghapus Transferable Shader Cache</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Cache shader bagi judul ini tidak ada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Kesalahan Menghapus Konfigurasi Buatan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Pengekstrakan RomFS Gagal!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Terjadi kesalahan ketika menyalin berkas RomFS atau dibatalkan oleh pengguna.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Penuh</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Skeleton</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Pilih Mode Dump RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Mohon pilih cara RomFS akan di-dump.<br>FPenuh akan menyalin seluruh berkas ke dalam direktori baru sementara <br>jerangkong hanya akan menciptakan struktur direktorinya saja.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Mengekstrak RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Batal</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Pengekstrakan RomFS Berhasil!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Operasi selesai dengan sukses,</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Buat Pintasan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Buat ikon</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Gagal membuka %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Pilih Direktori</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Properti</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Properti permainan tak dapat dimuat.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Eksekutabel Switch (%1);;Semua Berkas (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Muat Berkas</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Buka Direktori ROM Terekstrak</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Direktori Terpilih Tidak Sah</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Direktori yang Anda pilih tak memiliki berkas 'utama.'</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Install File</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation type="unfinished"><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Memasang berkas "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Hasil Install</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n file(s) baru diinstall </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n file(s) telah ditimpa </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n file(s) gagal di install </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Aplikasi Sistem</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Arsip Sistem</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Pembaruan Aplikasi Sistem</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Paket Perangkat Tegar (Tipe A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Paket Perangkat Tegar (Tipe B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Permainan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Pembaruan Permainan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC Permainan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Judul Delta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Pilih Tipe Pemasangan NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Mohon pilih jenis judul yang Anda ingin pasang sebagai NCA ini: (Dalam kebanyakan kasus, pilihan bawaan 'Permainan' tidak apa-apa`.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Gagal Memasang</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Jenis judul yang Anda pilih untuk NCA tidak sah.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Berkas tak ditemukan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Berkas "%1" tak ditemukan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Akun yuzu Hilang</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Agar dapat mengirimkan berkas uju kompatibilitas permainan, Anda harus menautkan akun yuzu Anda.<br><br/>TUntuk mennautkan akun yuzu Anda, pergi ke Emulasi &gt; Konfigurasi &gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Kesalahan saat membuka URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Tidak dapat membuka URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Rekaman TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Timpa file pemain 1? </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Konfigurasi tidak sah terdeteksi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Kontroller jinjing tidak bisa digunakan dalam mode dock. Kontroller Pro akan dipilih</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Berkas Amiibo (%1);; Semua Berkas (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Muat Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Gagal memuat data Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Tangkapan Layar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Berkas PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Status TAS: Berjalan %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Status TAS: Merekam %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Status TAS: Diam %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Status TAS: Tidak Valid</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Matikan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Mulai</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Berhenti Mer&ekam</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>R&ekam</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Membangun: %n shader(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Skala: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Kecepatan: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Kecepatan: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Permainan: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Frame: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>TANPA AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>VOLUME : SENYAP</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4608,37 +4677,37 @@ This will delete your autogenerated key files and re-run the key derivation modu <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- Kehilangan BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation>- Kehilangan BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- Kehilangan PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4647,49 +4716,49 @@ Ini mungkin memakan waktu hingga satu menit tergantung dari sistem performa Anda.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Pilih Target Dump RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Silahkan pilih jenis RomFS yang ingin Anda buang.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Apakah anda yakin ingin menutup yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Apakah Anda yakin untuk menghentikan emulasi? Setiap progres yang tidak tersimpan akan hilang.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4926,86 +4995,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Salin Judul ID ke Clipboard.</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Pindah ke tampilan GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Buat pintasan</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Menambahkan ke Desktop</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Properti</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Memindai subfolder</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Buka Lokasi Direktori</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Bersihkan</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Nama</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Kompatibilitas</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Pengaya (Add-On)</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Tipe berkas</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Ukuran</translation> </message> @@ -5076,7 +5150,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Klik dua kali untuk menambahkan folder sebagai daftar permainan.</translation> </message> @@ -5089,12 +5163,12 @@ Would you like to bypass this and exit anyway?</source> <translation type="unfinished"><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Masukkan pola untuk memfilter</translation> </message> @@ -5557,172 +5631,182 @@ Debug Message: </source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Jeda</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> - <source>&About yuzu</source> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/main.ui" line="227"/> + <source>&About yuzu</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Munculkan Status Bar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Buka %Panduan cepat</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Mulai</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>R&ekam</translation> </message> @@ -6507,27 +6591,27 @@ p, li { white-space: pre-wrap; } <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation type="unfinished"/> </message> diff --git a/dist/languages/it.ts b/dist/languages/it.ts index 6b0ad887e..69f39500a 100644 --- a/dist/languages/it.ts +++ b/dist/languages/it.ts @@ -761,151 +761,156 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.</trans </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Quando l'opzione è selezionata, verrà eseguito il dump degli shader originali in assembler dalla shader cache o dal gioco</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Quando l'opzione è selezionata, disabilita le funzioni HLE delle macro. Abilitare questa opzione rende i giochi più lenti</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Estrai shader del gioco</translation> + <source>Disable Macro HLE</source> + <translation>Disabilita HLE macro</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Quando l'opzione è selezionata, disabilita le funzioni HLE delle macro. Abilitare questa opzione rende i giochi più lenti</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Quando l'opzione è selezionata, verranno estratti tutti i programmi macro della GPU</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Disabilita HLE macro</translation> + <source>Dump Maxwell Macros</source> + <translation>Estrai macro Maxwell</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Quando l'opzione è selezionata, abilita i crash dump di Nsight Aftermath</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Abilita Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Quando l'opzione è selezionata, yuzu scriverà nel log le statistiche riguardanti la cache delle pipeline compilate</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Abilita lo shader feedback</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Quando l'opzione è selezionata, disabilita il compilatore Just-In-Time delle macro. Abilitare questa opzione rende i giochi più lenti</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Disabilita JIT macro</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Quando l'opzione è selezionata, l'API grafica entra in una modalità di debug più lenta</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Abilita il debug della grafica</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Quando l'opzione è selezionata, verranno estratti tutti i programmi macro della GPU</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Estrai macro Maxwell</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Quando l'opzione è selezionata, yuzu scriverà nel log le statistiche riguardanti la cache delle pipeline compilate</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Abilita lo shader feedback</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Quando l'opzione è selezionata, verrà eseguito il dump degli shader originali in assembler dalla shader cache o dal gioco</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Quando l'opzione è selezionata, abilita i crash dump di Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Estrai shader del gioco</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Abilita Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation>Abilita Hotkey Renderdoc</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Avanzate</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Se abilitato, yuzu verificherà se è presente un ambiente Vulkan funzionante quando il programma viene eseguito. Disabilita questa impostazione se hai problemi con altre applicazioni mentre usi yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Esegui controllo di Vulkan all'avvio</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Disabilita l'applet web</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Abilita tutti i tipi di controller</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Abilita stub automatico**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Modalità Kiosk (Quest)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Abilita il debug della CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Abilita le asserzioni di debug</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Debug</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Abilita log di accesso al FS</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Crea Minidump dopo un arresto anomalo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Abilita questa opzione per stampare l'ultima lista dei comandi audio nella console. Impatta solo i giochi che usano il renderer audio.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Stampa i comandi audio nella console**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Abilita servizi di segnalazione dettagliata**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**L'opzione verrà automaticamente ripristinata alla chiusura di yuzu.</translation> </message> @@ -920,12 +925,12 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.</trans <translation>yuzu dev'essere riavviato affinché questa opzione venga applicata.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Applet web non compilato</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>Creazione MiniDump non compilata</translation> </message> @@ -1253,33 +1258,33 @@ Questo bannerà sia il suo nome utente del forum che il suo indirizzo IP.</trans <translation>Colore dello sfondo:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Disattivato</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>VSync disattivato</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Consigliata</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Attivato</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>VSync attivato</translation> </message> @@ -3009,7 +3014,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="309"/> <source>The current mapped device is not connected</source> - <translation>Il dispositivo mappato corrente non è connesso.</translation> + <translation>L'attuale dispositivo mappato non è connesso.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="313"/> @@ -3250,64 +3255,64 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Nessuna</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Piccola (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standard (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Grande (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Dimensione intera (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Piccola (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standard (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Grande (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Nome del file</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Tipo di file</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID del gioco (Title ID)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Nome del gioco</translation> </message> @@ -3412,7 +3417,7 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> <source>TextLabel</source> - <translation type="unfinished"/> + <translation>Etichetta</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> @@ -3420,20 +3425,20 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab <translation>Risoluzione:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Seleziona il percorso degli screenshot...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> - <translation type="unfinished"/> + <translation>Automatica (%1 x %2, %3 x %4)</translation> </message> </context> <context> @@ -3748,44 +3753,44 @@ Trascina i punti per cambiare posizione, oppure clicca due volte la cella in tab <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Vengono raccolti dati anonimi</a> per aiutarci a migliorare yuzu. <br/><br/>Desideri condividere i tuoi dati di utilizzo con noi?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetria</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Rilevata installazione di Vulkan non funzionante</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>L'inizializzazione di Vulkan è fallita durante l'avvio.<br><br>Clicca <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>qui per istruzioni su come risolvere il problema</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>Gioco in esecuzione</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Caricamento dell'applet web...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Disabilita l'applet web</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Disabilitare l'applet web potrebbe causare dei comportamenti indesiderati. @@ -3793,533 +3798,570 @@ Da usare solo con Super Mario 3D All-Stars. Sei sicuro di voler procedere? (Puoi riabilitarlo quando vuoi nelle impostazioni di Debug.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Il numero di shader in fase di compilazione</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Il moltiplicatore corrente dello scaling della risoluzione.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Velocità corrente dell'emulazione. Valori più alti o più bassi di 100% indicano che l'emulazione sta funzionando più velocemente o lentamente rispetto a una Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Il numero di fotogrammi al secondo che il gioco visualizza attualmente. Può variare in base al gioco e alla situazione.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Tempo necessario per emulare un fotogramma della Switch, senza tenere conto del limite al framerate o del V-Sync. Per un'emulazione alla massima velocità , il valore non dovrebbe essere superiore a 16.67 ms.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Riattiva</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Silenzia</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Reimposta volume</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Cancella i file recenti</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Mouse emulato abilitato</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>L'input reale del mouse è incompatibile col mouse panning. Per attivarlo, disattiva il mouse emulato.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Continua</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Pausa</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Formato del gioco obsoleto</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Stai usando una cartella contenente una ROM decostruita per avviare questo gioco, che è un formato obsoleto e sostituito da NCA, NAX, XCI o NSP. Le ROM decostruite non hanno icone, metadati e non supportano gli aggiornamenti. <br><br>Per una spiegazione sui vari formati della Switch supportati da yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>consulta la nostra wiki (in inglese)</a>. Non riceverai di nuovo questo avviso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Errore nel caricamento della ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Il formato della ROM non è supportato.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>È stato riscontrato un errore nell'inizializzazione del core video.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu ha riscontrato un problema durante l'avvio del core video. Di solito questo errore è causato da driver GPU obsoleti, compresi quelli integrati. Consulta il log per maggiori dettagli. Se hai bisogno di aiuto per accedere ai log, consulta questa pagina (in inglese): <a href='https://yuzu-emu.org/help/reference/log-files/'>Come caricare i file di log</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Errore nel caricamento della ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida introduttiva di yuzu</a> per rifare il dump dei file.<br>Puoi dare un occhiata alla wiki di yuzu (in inglese)</a> o al server Discord di yuzu</a> per assistenza.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Si è verificato un errore sconosciuto. Visualizza il log per maggiori dettagli.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Chiusura del software in corso...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Dati di salvataggio</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Dati delle mod</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Impossibile aprire la cartella %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>La cartella non esiste!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Impossibile aprire la cache trasferibile degli shader</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Impossibile creare la cartella della cache degli shader per questo titolo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Impossibile rimuovere il contentuto</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Impossibile rimuovere l'aggiornamento</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Impossibile rimuovere il DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Rimuovere il contenuto del gioco installato?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Rimuovere l'aggiornamento installato?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Rimuovere il DLC installato?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Rimuovi voce</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Rimozione completata</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Il gioco base installato è stato rimosso con successo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Il gioco base non è installato su NAND e non può essere rimosso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Aggiornamento rimosso con successo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Non c'è alcun aggiornamento installato per questo gioco.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Non c'è alcun DLC installato per questo gioco.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>%1 DLC rimossi con successo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Vuoi rimuovere la cache trasferibile degli shader OpenGL?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Vuoi rimuovere la cache trasferibile degli shader Vulkan?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Vuoi rimuovere tutte le cache trasferibili degli shader?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Rimuovere la configurazione personalizzata del gioco?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Rimuovere la Storage Cache?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Rimuovi file</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Impossibile rimuovere la cache trasferibile degli shader</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Per questo titolo non esiste una cache degli shader.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>La cache trasferibile degli shader è stata rimossa con successo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Impossibile rimuovere la cache trasferibile degli shader.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Impossibile rimuovere la cache delle pipeline del driver Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Impossibile rimuovere la cache delle pipeline del driver.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Impossibile rimuovere le cache trasferibili degli shader</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Le cache trasferibili degli shader sono state rimosse con successo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Impossibile rimuovere la cartella della cache trasferibile degli shader.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Impossibile rimuovere la configurazione personalizzata</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Non esiste una configurazione personalizzata per questo gioco.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>La configurazione personalizzata del gioco è stata rimossa con successo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Impossibile rimuovere la configurazione personalizzata del gioco.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Estrazione RomFS fallita!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>C'è stato un errore nella copia dei file del RomFS o l'operazione è stata annullata dall'utente.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Completa</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Cartelle</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Seleziona la modalità di estrazione della RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Seleziona come vorresti estrarre la RomFS. <br>La modalità Completa copierà tutti i file in una nuova cartella mentre<br>la modalità Cartelle creerà solamente le cartelle e le sottocartelle.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Non c'è abbastanza spazio disponibile nel disco %1 per estrarre la RomFS. Libera lo spazio o seleziona una cartella di estrazione diversa in Emulazione > Configura > Sistema > File system > Cartella di estrazione</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Estrazione RomFS in corso...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Annulla</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Estrazione RomFS riuscita!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>L'operazione è stata completata con successo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation>Impossibile verificare l'integrità dei file.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation>I contenuti di questo file non sono stati verificati</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation>Verifica integrità fallita.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation>I contenuti di questo File potrebbero essere corrotti.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation>Verificando l'integrità della ROM...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation>Verifica dell'integrità completata con successo!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Crea scorciatoia</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Verrà creata una scorciatoia all'AppImage attuale. Potrebbe non funzionare correttamente se effettui un aggiornamento. Vuoi continuare?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Impossibile creare la scorciatoia sul desktop. Il percorso "%1" non esiste.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Impossibile creare la scorciatoia nel menù delle applicazioni. Il percorso "%1" non esiste e non può essere creato.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Crea icona</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Impossibile creare il file dell'icona. Il percorso "%1" non esiste e non può essere creato.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Avvia %1 con l'emulatore yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Impossibile creare la scorciatoia in %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Scorciatoia creata con successo in %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Impossibile aprire %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Seleziona cartella</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Proprietà </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Non è stato possibile caricare le proprietà del gioco.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Eseguibile Switch (%1);;Tutti i file (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Carica file</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Apri cartella ROM estratta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Cartella selezionata non valida</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>La cartella che hai selezionato non contiene un file "main".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>File installabili Switch (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Installa file</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n file rimanente</numerusform><numerusform>%n file rimanenti</numerusform><numerusform>%n file rimanenti</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Installazione del file "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Risultati dell'installazione</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Per evitare possibli conflitti, sconsigliamo di installare i giochi base su NAND. Usa questa funzione solo per installare aggiornamenti e DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n nuovo file è stato installato @@ -4328,7 +4370,7 @@ Usa questa funzione solo per installare aggiornamenti e DLC.</translation> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n file è stato sovrascritto @@ -4337,7 +4379,7 @@ Usa questa funzione solo per installare aggiornamenti e DLC.</translation> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n file non è stato installato a causa di errori @@ -4346,313 +4388,342 @@ Usa questa funzione solo per installare aggiornamenti e DLC.</translation> </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Applicazione di sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Archivio di sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Aggiornamento di un'applicazione di sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Pacchetto firmware (tipo A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Pacchetto firmware (tipo B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Gioco</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Aggiornamento di gioco</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Titolo delta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Seleziona il tipo di installazione NCA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Seleziona il tipo del file NCA da installare: (Nella maggior parte dei casi, il valore predefinito 'Gioco' va bene.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Installazione fallita</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Il tipo che hai selezionato per l'NCA non è valido.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>File non trovato</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>File "%1" non trovato</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Requisiti hardware non soddisfatti</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Il tuo sistema non soddisfa i requisiti hardware consigliati. La funzionalità di segnalazione della compatibilità è stata disattivata.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Account di yuzu non trovato</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Per segnalare la compatibilità di un gioco, devi collegare il tuo account yuzu. <br><br/>Per collegare il tuo account yuzu, vai su Emulazione &gt; Configurazione &gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Impossibile aprire l'URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Non è stato possibile aprire l'URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Registrazione TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Vuoi sovrascrivere il file del giocatore 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Rilevata configurazione non valida</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Il controller portatile non può essere utilizzato in modalità dock. Verrà selezionato il controller Pro.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>L'Amiibo corrente è stato rimosso</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Errore</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Il gioco in uso non è alla ricerca di Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>File Amiibo (%1);; Tutti i file (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Carica Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Impossibile caricare i dati dell'Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Il file selezionato non è un Amiibo valido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Il file selezionato è già in uso</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Si è verificato un errore sconosciuto</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation>La verifica sui seguenti file è fallita: + +%1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Cattura screenshot</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Immagine PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Stato TAS: In esecuzione (%1/%2)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Stato TAS: Registrazione in corso (%1)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Stato TAS: In attesa (%1/%2)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Stato TAS: Non valido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Interrompi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Avvia</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Interrompi r&egistrazione</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>R&egistra</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Compilazione di %n shader</numerusform><numerusform>Compilazione di %n shader</numerusform><numerusform>Compilazione di %n shader</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Risoluzione: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Velocità : %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Velocità : %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Gioco: %1 FPS (Sbloccati)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Gioco: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Frame: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>NO AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>VOLUME: MUTO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>VOLUME: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Conferma ri-derivazione chiavi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4669,37 +4740,37 @@ Se sei sicuro di voler procedere, Questa azione eliminerà i tuoi file delle chiavi autogenerati e ripeterà il processo di derivazione delle chiavi.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Fusi mancanti</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - BOOT0 mancante</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - BCPKG2-1-Normal-Main mancante</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- PRODINFO mancante</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Componenti di derivazione mancanti</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Chiavi di crittografia mancanti. <br>Segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida introduttiva di yuzu</a> per ottenere tutte le tue chiavi, il firmware e i giochi.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4708,49 +4779,49 @@ Questa operazione potrebbe durare fino a un minuto in base alle prestazioni del tuo sistema.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Derivazione chiavi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Decrittazione dell'archivio di sistema fallita</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Le chiavi di crittografia non sono riuscite a decrittare il firmware. <br>Segui <a href='https://yuzu-emu.org/help/quickstart/'>la guida introduttiva di yuzu</a> per estrarre tutte le tue chiavi, il firmware e i giochi dalla tua Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Seleziona Target dell'Estrazione del RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Seleziona quale RomFS vorresti estrarre.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Sei sicuro di voler chiudere yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Sei sicuro di voler arrestare l'emulazione? Tutti i progressi non salvati verranno perduti.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4989,86 +5060,91 @@ Vuoi forzare l'arresto?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>Verifica Integrità </translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Copia il Title ID negli Appunti</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Vai alla pagina di GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Crea scorciatoia</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Aggiungi al desktop</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Aggiungi al menù delle applicazioni</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Proprietà </translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Scansiona le sottocartelle</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Rimuovi cartella dei giochi</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Sposta in alto</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Sposta in basso</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Apri cartella</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Cancella</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Nome</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Compatibilità </translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Add-on</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Tipo di file</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Dimensione</translation> </message> @@ -5139,7 +5215,7 @@ Vuoi forzare l'arresto?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Clicca due volte per aggiungere una nuova cartella alla lista dei giochi</translation> </message> @@ -5152,12 +5228,12 @@ Vuoi forzare l'arresto?</translation> <translation><numerusform>%1 di %n risultato</numerusform><numerusform>%1 di %n risultati</numerusform><numerusform>%1 di %n risultati</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filtro:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Inserisci pattern per filtrare</translation> </message> @@ -5622,172 +5698,182 @@ Messaggio di debug:</translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Aiuto</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Installa file su NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>Carica &file...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>Carica &cartella...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>&Esci</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Pausa</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>Arre&sta</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Reinizializza chiavi...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Informazioni su yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>&Modalità finestra singola</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Configura...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Visualizza le intestazioni del dock dei widget</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Mostra barra del &filtro</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Mostra barra di &stato</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Mostra barra di stato</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Sfoglia lobby di gioco pubblica</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Crea stanza</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&Esci dalla stanza</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>Collegamento &diretto alla stanza</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>&Mostra stanza attuale</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>Schermo intero</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Riavvia</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Carica/Rimuovi &Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Segnala la compatibilità </translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Apri la pagina delle &mod</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Apri la &guida introduttiva</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&Domande frequenti</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Apri la cartella di yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>Cattura schermo</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Configura TAS...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Configura il gioco in uso...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Avvia</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Reimposta</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>R&egistra</translation> </message> @@ -6580,27 +6666,27 @@ p, li { white-space: pre-wrap; } <translation>Percorso file</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Nessun dato di gioco presente</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>I seguenti dati Amiibo verranno formattati:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>I seguenti dati di gioco verranno rimossi:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Imposta nickname e proprietario:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Vuoi ripristinare questo Amiibo?</translation> </message> diff --git a/dist/languages/ja_JP.ts b/dist/languages/ja_JP.ts index 62755020a..8c06a0afd 100644 --- a/dist/languages/ja_JP.ts +++ b/dist/languages/ja_JP.ts @@ -133,7 +133,7 @@ p, li { white-space: pre-wrap; } <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="459"/> <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="469"/> <source>Block Player</source> - <translation type="unfinished"/> + <translation>プレイヤーをブãƒãƒƒã‚¯</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="470"/> @@ -213,7 +213,7 @@ This would ban both their forum username and their IP address.</source> <message> <location filename="../../src/yuzu/multiplayer/client_room.cpp" line="100"/> <source>%1 - %2 (%3/%4 members) - connected</source> - <translation type="unfinished"/> + <translation>%1 - %2 (%3/%4 メンãƒãƒ¼) - 接続済ã¿</translation> </message> </context> <context> @@ -242,12 +242,12 @@ This would ban both their forum username and their IP address.</source> <message> <location filename="../../src/yuzu/compatdb.ui" line="77"/> <source><html><head/><body><p>Does the game boot?</p></body></html></source> - <translation type="unfinished"/> + <translation><html><head/><body><p>ゲームã¯èµ·å‹•ã—ã¾ã™ã‹?</p></body></html></translation> </message> <message> <location filename="../../src/yuzu/compatdb.ui" line="100"/> <source>Yes The game starts to output video or audio</source> - <translation type="unfinished"/> + <translation>ã¯ã„ã€€ã‚²ãƒ¼ãƒ ã¯æ˜ åƒã¾ãŸã¯éŸ³å£°ã®å‡ºåŠ›ã‚’é–‹å§‹ã—ã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/compatdb.ui" line="107"/> @@ -267,12 +267,12 @@ This would ban both their forum username and their IP address.</source> <message> <location filename="../../src/yuzu/compatdb.ui" line="143"/> <source><html><head/><body><p>Does the game reach gameplay?</p></body></html></source> - <translation type="unfinished"/> + <translation><html><head/><body><p>ゲームã¯ã‚²ãƒ¼ãƒ プレイã¾ã§é”ã—ã¾ã™ã‹?</p></body></html></translation> </message> <message> <location filename="../../src/yuzu/compatdb.ui" line="176"/> <source>Yes The game works without crashes</source> - <translation type="unfinished"/> + <translation>ã¯ã„ ゲームã¯ã‚¯ãƒ©ãƒƒã‚·ãƒ¥ã›ãšå‹•作ã—ã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/compatdb.ui" line="183"/> @@ -302,17 +302,17 @@ This would ban both their forum username and their IP address.</source> <message> <location filename="../../src/yuzu/compatdb.ui" line="280"/> <source>Major The game has major graphical errors</source> - <translation type="unfinished"/> + <translation>メジャー ゲームã¯å¤§ããªã‚°ãƒ©ãƒ•ィックエラーãŒã‚りã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/compatdb.ui" line="287"/> <source>Minor The game has minor graphical errors</source> - <translation type="unfinished"/> + <translation>マイナー ゲームã¯ãƒžã‚¤ãƒŠãƒ¼ãªã‚°ãƒ©ãƒ•ィックエラーãŒã‚りã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/compatdb.ui" line="294"/> <source>None Everything is rendered as it looks on the Nintendo Switch</source> - <translation type="unfinished"/> + <translation>ãªã— ã™ã¹ã¦ã¯ãƒ‹ãƒ³ãƒ†ãƒ³ãƒ‰ãƒ¼ã‚¹ã‚¤ãƒƒãƒã¨åŒæ§˜ã«ãƒ¬ãƒ³ãƒ€ãƒªãƒ³ã‚°ã•れã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/compatdb.ui" line="306"/> @@ -376,13 +376,13 @@ This would ban both their forum username and their IP address.</source> <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="319"/> <source>Auto (%1)</source> <comment>Auto select time zone</comment> - <translation type="unfinished"/> + <translation>自動 (%1)</translation> </message> <message> <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="323"/> <source>Default (%1)</source> <comment>Default time zone</comment> - <translation type="unfinished"/> + <translation>既定 (%1)</translation> </message> </context> <context> @@ -763,151 +763,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€ãƒ‡ã‚£ã‚¹ã‚¯ã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュã¾ãŸã¯ã‚²ãƒ¼ãƒ ã‹ã‚‰ã‚ªãƒªã‚¸ãƒŠãƒ«ã®ã‚¢ã‚»ãƒ³ãƒ–ラーシェーダーをã™ã¹ã¦ãƒ€ãƒ³ãƒ—ã—ã¾ã™</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>有効化ã™ã‚‹ã¨ã€ãƒžã‚¯ãƒHLE機能を無効ã«ã—ã¾ã™ã€‚ã“れを有効ã«ã™ã‚‹ã¨ã€ã‚²ãƒ¼ãƒ ã®å‹•作ãŒé…ããªã‚Šã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>ゲームシェーダーをダンプ</translation> + <source>Disable Macro HLE</source> + <translation>Macro HLE を無効化</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>有効化ã™ã‚‹ã¨ã€ãƒžã‚¯ãƒHLE機能を無効ã«ã—ã¾ã™ã€‚ã“れを有効ã«ã™ã‚‹ã¨ã€ã‚²ãƒ¼ãƒ ã®å‹•作ãŒé…ããªã‚Šã¾ã™</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€GPUã®ã™ã¹ã¦ã®ãƒžã‚¯ãƒãƒ—ãƒã‚°ãƒ©ãƒ をダンプã—ã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Macro HLE を無効化</translation> + <source>Dump Maxwell Macros</source> + <translation>Maxwellマクãƒã‚’ダンプ</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€Nsight Aftermathã®ã‚¯ãƒ©ãƒƒã‚·ãƒ¥ãƒ€ãƒ³ãƒ—ãŒæœ‰åйã«ãªã‚Šã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Nsight Aftermathã®æœ‰åŠ¹åŒ–</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€ã‚³ãƒ³ãƒ‘イルã—ãŸãƒ‘イプラインã‚ャッシュã®çµ±è¨ˆæƒ…å ±ã‚’ãƒã‚®ãƒ³ã‚°ã—ã¾ã™</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>シェーダーフィードãƒãƒƒã‚¯ã®æœ‰åйj化</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€ãƒžã‚¯ãƒã®Just In TimeコンパイラãŒç„¡åйã«ãªã‚Šã¾ã™ã€‚有効ã«ã™ã‚‹ã¨ã€ã‚²ãƒ¼ãƒ ã®å‹•作ãŒé…ããªã‚Šã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Macro JITを無効化</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€ グラフィックAPIã¯ã‚ˆã‚Šé…ã„デãƒãƒƒã‚°ãƒ¢ãƒ¼ãƒ‰ã«ãªã‚Šã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>グラフィックデãƒãƒƒã‚°ã®æœ‰åŠ¹åŒ–</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€GPUã®ã™ã¹ã¦ã®ãƒžã‚¯ãƒãƒ—ãƒã‚°ãƒ©ãƒ をダンプã—ã¾ã™</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Maxwellマクãƒã‚’ダンプ</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€ã‚³ãƒ³ãƒ‘イルã—ãŸãƒ‘イプラインã‚ャッシュã®çµ±è¨ˆæƒ…å ±ã‚’ãƒã‚®ãƒ³ã‚°ã—ã¾ã™</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>シェーダーフィードãƒãƒƒã‚¯ã®æœ‰åйj化</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€ãƒ‡ã‚£ã‚¹ã‚¯ã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュã¾ãŸã¯ã‚²ãƒ¼ãƒ ã‹ã‚‰ã‚ªãƒªã‚¸ãƒŠãƒ«ã®ã‚¢ã‚»ãƒ³ãƒ–ラーシェーダーをã™ã¹ã¦ãƒ€ãƒ³ãƒ—ã—ã¾ã™</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>ãƒã‚§ãƒƒã‚¯ã™ã‚‹ã¨ã€Nsight Aftermathã®ã‚¯ãƒ©ãƒƒã‚·ãƒ¥ãƒ€ãƒ³ãƒ—ãŒæœ‰åйã«ãªã‚Šã¾ã™</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>ゲームシェーダーをダンプ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Nsight Aftermathã®æœ‰åŠ¹åŒ–</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation>Renderdocã®ãƒ›ãƒƒãƒˆã‚ーを有効化</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>高度</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>プãƒã‚°ãƒ©ãƒ 起動時ã«yuzuãŒVulkan環境ãŒå‹•作ã—ã¦ã„ã‚‹ã‹ã©ã†ã‹ã‚’確èªã™ã‚‹ã‚ˆã†ã«ã—ã¾ã™ã€‚外部プãƒã‚°ãƒ©ãƒ ãŒyuzuã‚’å‚ç…§ã™ã‚‹éš›ã«å•題ãŒã‚ã‚‹å ´åˆã¯ã€ã“れを無効ã«ã—ã¦ãã ã•ã„。</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>スタートアップ時ã«Vulkanã®ãƒã‚§ãƒƒã‚¯ã‚’実行ã™ã‚‹</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Webアプレットã®ç„¡åŠ¹åŒ–</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>ã™ã¹ã¦ã®ã‚³ãƒ³ãƒˆãƒãƒ¼ãƒ©ã‚¿ã‚¤ãƒ—を有効ã«ã™ã‚‹</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>è‡ªå‹•ã‚¹ã‚¿ãƒ–ã®æœ‰åŠ¹åŒ–**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk (Quest) Mode</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>CPUデãƒãƒƒã‚°ã®æœ‰åŠ¹åŒ–</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>デãƒãƒƒã‚°ã‚¢ã‚µãƒ¼ãƒˆã®æœ‰åŠ¹åŒ–</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>デãƒãƒƒã‚°</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>FSアクセスãƒã‚°ã®æœ‰åŠ¹åŒ–</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>クラッシュ時ã«ãƒŸãƒ‹ãƒ€ãƒ³ãƒ—を生æˆ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>ã“れを有効ã«ã™ã‚‹ã¨ã€æœ€æ–°ã®ã‚ªãƒ¼ãƒ‡ã‚£ã‚ªã‚³ãƒžãƒ³ãƒ‰ãƒªã‚¹ãƒˆãŒã‚³ãƒ³ã‚½ãƒ¼ãƒ«ã«å‡ºåŠ›ã•れã¾ã™ã€‚オーディオレンダラーを使用ã™ã‚‹ã‚²ãƒ¼ãƒ ã«ã®ã¿å½±éŸ¿ã—ã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>詳細ãªãƒ¬ãƒãƒ¼ãƒˆã‚µãƒ¼ãƒ“ã‚¹ã®æœ‰åŠ¹åŒ–**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>** yuzuを終了ã—ãŸã¨ãã«è‡ªå‹•çš„ã«ãƒªã‚»ãƒƒãƒˆã•れã¾ã™ã€‚</translation> </message> @@ -922,12 +927,12 @@ This would ban both their forum username and their IP address.</source> <translation>ã“ã®è¨å®šã‚’é©ç”¨ã™ã‚‹ã«ã¯ yuzu ã‚’å†èµ·å‹•ã™ã‚‹å¿…è¦ãŒã‚りã¾ã™.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>ウェブアプレットãŒã‚³ãƒ³ãƒ‘イルã•れã¦ã„ã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation type="unfinished"/> </message> @@ -979,7 +984,7 @@ This would ban both their forum username and their IP address.</source> <message> <location filename="../../src/yuzu/configuration/configure.ui" line="67"/> <source>Some settings are only available when a game is not running.</source> - <translation type="unfinished"/> + <translation>ã„ãã¤ã‹ã®è¨å®šã¯ã‚²ãƒ¼ãƒ ãŒå®Ÿè¡Œä¸ã§ãªã„ã¨ãã®ã¿è¨å®šã§ãã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="62"/> @@ -1255,33 +1260,33 @@ This would ban both their forum username and their IP address.</source> <translation>背景色:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>オフ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>VSync オフ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>推奨</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>オン</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>VSync オン</translation> </message> @@ -2664,7 +2669,7 @@ Current values are %1% and %2% respectively.</source> <message> <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="240"/> <source>Some settings are only available when a game is not running.</source> - <translation type="unfinished"/> + <translation>ã„ãã¤ã‹ã®è¨å®šã¯ã‚²ãƒ¼ãƒ ãŒå®Ÿè¡Œä¸ã§ãªã„ã¨ãã®ã¿è¨å®šã§ãã¾ã™</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="68"/> @@ -3247,64 +3252,64 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>ãªã—</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>å° (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>標準 (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>大 (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>フルサイズ (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>å° (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>標準 (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>大 (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>ファイルå</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>ファイル種別</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>タイトルID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>タイトルå</translation> </message> @@ -3417,17 +3422,17 @@ Drag points to change position, or double-click table cells to edit values.</sou <translation>è§£åƒåº¦:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>スクリーンショットã®ä¿å˜å…ˆã‚’é¸æŠž...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3745,901 +3750,965 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation>yuzuã®æ”¹å–„ã«å½¹ç«‹ã¦ã‚‹ãŸã‚ã€<a href='https://yuzu-emu.org/help/feature/telemetry/'>匿åデータãŒåŽé›†ã•れã¾ã™</a>。<br/><br/>çµ±è¨ˆæƒ…å ±ã‚’å…±æœ‰ã—ã¾ã™ã‹ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>テレメトリ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>壊れãŸVulkanã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ãŒæ¤œå‡ºã•れã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>起動時ã«Vulkanã®åˆæœŸåŒ–ã«å¤±æ•—ã—ã¾ã—ãŸã€‚<br><br>ã“ã®å•題を解決ã™ã‚‹ãŸã‚ã®æ‰‹é †ã¯<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>ã“ã¡ã‚‰</a>。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Webアプレットをãƒãƒ¼ãƒ‰ä¸...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Webアプレットã®ç„¡åŠ¹åŒ–</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Webアプレットを無効ã«ã™ã‚‹ã¨ã€æœªå®šç¾©ã®å‹•作ã«ãªã‚‹å¯èƒ½æ€§ãŒã‚ã‚‹ãŸã‚ã€ã‚¹ãƒ¼ãƒ‘ーマリオ3Dオールスターズã§ã®ã¿ä½¿ç”¨ã™ã‚‹ã‚ˆã†ã«ã—ã¦ãã ã•ã„。本当ã«Webアプレットを無効化ã—ã¾ã™ã‹ï¼Ÿ (デãƒãƒƒã‚°è¨å®šã§å†åº¦æœ‰åйã«ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ï¼‰ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>ビルドä¸ã®ã‚·ã‚§ãƒ¼ãƒ€ãƒ¼æ•°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>ç¾åœ¨é¸æŠžã•れã¦ã„ã‚‹è§£åƒåº¦ã®å€çŽ‡ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>ç¾åœ¨ã®ã‚¨ãƒŸãƒ¥ãƒ¬ãƒ¼ã‚·ãƒ§ãƒ³é€Ÿåº¦ã€‚値ãŒ100%より高ã„ã‹ä½Žã„å ´åˆã€ã‚¨ãƒŸãƒ¥ãƒ¬ãƒ¼ã‚·ãƒ§ãƒ³é€Ÿåº¦ãŒSwitchより速ã„ã‹é…ã„ã“ã¨ã‚’示ã—ã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>ゲームãŒç¾åœ¨è¡¨ç¤ºã—ã¦ã„ã‚‹1ç§’ã‚ãŸã‚Šã®ãƒ•レーム数。ã“れã¯ã‚²ãƒ¼ãƒ ã”ã¨ã€ã‚·ãƒ¼ãƒ³ã”ã¨ã«ç•°ãªã‚Šã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Switchフレームをエミュレートã™ã‚‹ã®ã«ã‹ã‹ã‚‹æ™‚é–“ã§ã€ãƒ•レームリミットやV-Syncã¯å«ã¾ã‚Œã¾ã›ã‚“。フルスピードエミュレーションã®å ´åˆã€æœ€å¤§ã§16.67ミリ秒ã«ãªã‚Šã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> - <translation type="unfinished"/> + <translation>消音解除</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> - <translation type="unfinished"/> + <translation>消音</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> - <translation type="unfinished"/> + <translation>音é‡ã‚’リセット</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>最近ã®ãƒ•ァイルをクリア(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>å†é–‹(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>䏿–(&P)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>å¤ã„ゲームフォーマットã®è¦å‘Š</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>ã“ã®ã‚²ãƒ¼ãƒ ã§ã¯ã€åˆ†è§£ã•れãŸROMディレクトリフォーマットを使用ã—ã¦ã„ã¾ã™ã€‚ã“れã¯ã€NCAã€NAXã€XCIã€ã¾ãŸã¯NSPãªã©ã«å–ã£ã¦ä»£ã‚られãŸå¤ã„フォーマットã§ã™ã€‚分解ã•れãŸROMディレクトリã«ã¯ã€ã‚¢ã‚¤ã‚³ãƒ³ã€ãƒ¡ã‚¿ãƒ‡ãƒ¼ã‚¿ã€ãŠã‚ˆã³ã‚¢ãƒƒãƒ—デートサãƒãƒ¼ãƒˆãŒã‚りã¾ã›ã‚“。<br><br>yuzuãŒã‚µãƒãƒ¼ãƒˆã™ã‚‹Switchフォーマットã®èª¬æ˜Žã«ã¤ã„ã¦ã¯ã€<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>wikiã‚’ãƒã‚§ãƒƒã‚¯ã—ã¦ãã ã•ã„</a>。ã“ã®ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸ã¯äºŒåº¦ã¨è¡¨ç¤ºã•れã¾ã›ã‚“。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>ROMãƒãƒ¼ãƒ‰ä¸ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>ã“ã®ROMフォーマットã¯ã‚µãƒãƒ¼ãƒˆã•れã¦ã„ã¾ã›ã‚“。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>ãƒ“ãƒ‡ã‚ªã‚³ã‚¢åˆæœŸåŒ–ä¸ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzuã¯ã€ãƒ“デオコアã®å®Ÿè¡Œä¸ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸã€‚ã“れã¯é€šå¸¸ã€å†…蔵GPUã‚‚å«ã‚ã€å¤ã„GPUドライãƒãŒåŽŸå› ã§ã™ã€‚詳ã—ãã¯ãƒã‚°ã‚’ã”覧ãã ã•ã„。ãƒã‚°ã¸ã®ã‚¢ã‚¯ã‚»ã‚¹æ–¹æ³•ã«ã¤ã„ã¦ã¯ã€ä»¥ä¸‹ã®ãƒšãƒ¼ã‚¸ã‚’ã”覧ãã ã•ã„:<a href='https://yuzu-emu.org/help/reference/log-files/'>ãƒã‚°ãƒ•ァイルã®ã‚¢ãƒƒãƒ—ãƒãƒ¼ãƒ‰æ–¹æ³•ã«ã¤ã„ã¦</a>。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>ROMã®ãƒãƒ¼ãƒ‰ä¸ã«ã‚¨ãƒ©ãƒ¼! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br><a href='https://yuzu-emu.org/help/quickstart/'>yuzuクイックスタートガイド</a>ã‚’å‚ç…§ã—ã¦ãƒ•ァイルをå†ãƒ€ãƒ³ãƒ—ã—ã¦ãã ã•ã„。<br>ã¾ãŸã¯yuzu wikiåŠã³</a>yuzu Discord</a>ã‚’å‚ç…§ã™ã‚‹ã¨ã‚ˆã„ã§ã—ょã†ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>䏿˜Žãªã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸã€‚詳細ã¯ãƒã‚°ã‚’確èªã—ã¦ä¸‹ã•ã„。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>ソフトウェアを終了ä¸...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>データã®ã‚»ãƒ¼ãƒ–</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Modデータ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>â€%1â€ãƒ•ォルダを開ã‘ã¾ã›ã‚“ã§ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>フォルダãŒå˜åœ¨ã—ã¾ã›ã‚“ï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>シェーダーã‚ャッシュを開ã‘ã¾ã›ã‚“ã§ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>ã“ã®ã‚¿ã‚¤ãƒˆãƒ«ç”¨ã®ã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュディレクトリã®ä½œæˆã«å¤±æ•—ã—ã¾ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>コンテンツã®å‰Šé™¤ã‚¨ãƒ©ãƒ¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>アップデートã®å‰Šé™¤ã‚¨ãƒ©ãƒ¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>DLC ã®å‰Šé™¤ã‚¨ãƒ©ãƒ¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>インストールã•れãŸã‚²ãƒ¼ãƒ ã®ã‚³ãƒ³ãƒ†ãƒ³ãƒ„を削除ã—ã¾ã™ã‹?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>インストールã•れãŸã‚²ãƒ¼ãƒ ã®ã‚¢ãƒƒãƒ—デートを削除ã—ã¾ã™ã‹?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>インストールã•れãŸã‚²ãƒ¼ãƒ ã® DLC を削除ã—ã¾ã™ã‹?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>エントリ削除</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>削除ã—ã¾ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>インストールã•れãŸã‚²ãƒ¼ãƒ ã‚’æ£å¸¸ã«å‰Šé™¤ã—ã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>ゲームã¯NANDã«ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã•れã¦ã„ãªã„ãŸã‚ã€å‰Šé™¤ã§ãã¾ã›ã‚“。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>インストールã•れãŸã‚¢ãƒƒãƒ—デートをæ£å¸¸ã«å‰Šé™¤ã—ã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>ã“ã®ã‚¿ã‚¤ãƒˆãƒ«ã®ã‚¢ãƒƒãƒ—デートã¯ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã•れã¦ã„ã¾ã›ã‚“。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>ã“ã®ã‚¿ã‚¤ãƒˆãƒ«ã«ã¯DLCãŒã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã•れã¦ã„ã¾ã›ã‚“。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>ï¼…1ã«ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã•れãŸDLCã‚’æ£å¸¸ã«å‰Šé™¤ã—ã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>転é€å¯èƒ½ãªOpenGLシェーダーã‚ャッシュを削除ã—ã¾ã™ã‹?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>転é€å¯èƒ½ãªVulkanシェーダーã‚ャッシュを削除ã—ã¾ã™ã‹?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>転é€å¯èƒ½ãªã™ã¹ã¦ã®ã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュを削除ã—ã¾ã™ã‹?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>ã“ã®ã‚¿ã‚¤ãƒˆãƒ«ã®ã‚«ã‚¹ã‚¿ãƒ è¨å®šã‚’削除ã—ã¾ã™ã‹ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>ã‚ャッシュストレージを削除ã—ã¾ã™ã‹?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>ファイル削除</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>転é€å¯èƒ½ãªã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュã®å‰Šé™¤ã‚¨ãƒ©ãƒ¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>ã“ã®ã‚¿ã‚¤ãƒˆãƒ«ç”¨ã®ã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュã¯å˜åœ¨ã—ã¾ã›ã‚“。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>転é€å¯èƒ½ãªã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ãƒ£ãƒƒã‚·ãƒ¥ãŒæ£å¸¸ã«å‰Šé™¤ã•れã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>転é€å¯èƒ½ãªã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュを削除ã§ãã¾ã›ã‚“ã§ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>転é€å¯èƒ½ãªã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュã®å‰Šé™¤ã‚¨ãƒ©ãƒ¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>転é€å¯èƒ½ãªã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュをæ£å¸¸ã«å‰Šé™¤ã—ã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>転é€å¯èƒ½ãªã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã‚ャッシュディレクトリã®å‰Šé™¤ã«å¤±æ•—ã—ã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>カスタムè¨å®šã®å‰Šé™¤ã‚¨ãƒ©ãƒ¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>ã“ã®ã‚¿ã‚¤ãƒˆãƒ«ã®ã‚«ã‚¹ã‚¿ãƒ è¨å®šã¯å˜åœ¨ã—ã¾ã›ã‚“。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>カスタムè¨å®šã‚’æ£å¸¸ã«å‰Šé™¤ã—ã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>カスタムè¨å®šã®å‰Šé™¤ã«å¤±æ•—ã—ã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>RomFSã®æŠ½å‡ºã«å¤±æ•—ã—ã¾ã—ãŸï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>RomFSファイルをコピーä¸ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ãŸã‹ã€ãƒ¦ãƒ¼ã‚¶ãƒ¼æ“作ã«ã‚ˆã‚Šã‚ャンセルã•れã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>フル</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>スケルトン</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>RomFSダンプモードã®é¸æŠž</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>RomFSã®ãƒ€ãƒ³ãƒ—æ–¹æ³•ã‚’é¸æŠžã—ã¦ãã ã•ã„。<br>â€å®Œå…¨â€ã¯ã™ã¹ã¦ã®ãƒ•ã‚¡ã‚¤ãƒ«ãŒæ–°ã—ã„ディレクトリã«ã‚³ãƒ”ーã•れã¾ã™ã€‚<br>â€ã‚¹ã‚±ãƒ«ãƒˆãƒ³â€ã¯ãƒ‡ã‚£ãƒ¬ã‚¯ãƒˆãƒªæ§‹é€ を作æˆã™ã‚‹ã ã‘ã§ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>%1 ã« RomFS を展開ã™ã‚‹ãŸã‚ã®å分ãªç©ºãé ˜åŸŸãŒã‚りã¾ã›ã‚“。Emulation > Configure > System > Filesystem > Dump Root ã§ã€ç©ºã容é‡ã‚’確ä¿ã™ã‚‹ã‹ã€åˆ¥ã®ãƒ€ãƒ³ãƒ—ãƒ‡ã‚£ãƒ¬ã‚¯ãƒˆãƒªã‚’é¸æŠžã—ã¦ãã ã•ã„。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>RomFSを抽出ä¸...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>ã‚ャンセル</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS抽出æˆåŠŸï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>æ“ä½œã¯æˆåŠŸã—ã¾ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>ショートカットを作æˆ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>アイコンを作æˆ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>â€%1â€ã‚’é–‹ã‘ã¾ã›ã‚“ã§ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>ディレクトリã®é¸æŠž</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>プãƒãƒ‘ティ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>ゲームプãƒãƒ‘ティをãƒãƒ¼ãƒ‰å‡ºæ¥ã¾ã›ã‚“ã§ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch実行ファイル (%1);;ã™ã¹ã¦ã®ãƒ•ァイル (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>ファイルã®ãƒãƒ¼ãƒ‰</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>展開ã•れã¦ã„ã‚‹ROMディレクトリを開ã</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>無効ãªãƒ‡ã‚£ãƒ¬ã‚¯ãƒˆãƒªãŒé¸æŠžã•れã¾ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>é¸æŠžã•れãŸãƒ‡ã‚£ãƒ¬ã‚¯ãƒˆãƒªã«â€mainâ€ãƒ•ァイルãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>インストールå¯èƒ½ãªã‚¹ã‚¤ãƒƒãƒãƒ•ァイル (*.nca *.nsp *.xci);;ä»»å¤©å ‚ã‚³ãƒ³ãƒ†ãƒ³ãƒ„ã‚¢ãƒ¼ã‚«ã‚¤ãƒ– (*.nca);;ä»»å¤©å ‚ã‚µãƒ–ãƒŸãƒƒã‚·ãƒ§ãƒ³ãƒ‘ãƒƒã‚±ãƒ¼ã‚¸ (*.nsp);;NXカートリッジイメージ (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>ファイルã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>残り %n ファイル</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>"%1"ファイルをインストールã—ã¦ã„ã¾ã™ãƒ»ãƒ»ãƒ»</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«çµæžœ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>ç«¶åˆã‚’é¿ã‘ã‚‹ãŸã‚ã€NANDã«ã‚²ãƒ¼ãƒ 本体をインストールã™ã‚‹ã“ã¨ã¯ãŠå‹§ã‚ã—ã¾ã›ã‚“。 ã“ã®æ©Ÿèƒ½ã¯ã€ã‚¢ãƒƒãƒ—デートやDLCã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã«ã®ã¿ä½¿ç”¨ã—ã¦ãã ã•ã„。</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n ãƒ•ã‚¡ã‚¤ãƒ«ãŒæ–°ãŸã«ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã•れã¾ã—㟠</numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n ファイルãŒä¸Šæ›¸ãã•れã¾ã—㟠</numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n ファイルã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã«å¤±æ•—ã—ã¾ã—㟠</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>システムアプリケーション</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>システムアーカイブ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>システムアプリケーションアップデート</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>ファームウェアパッケージ(Type A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>ファームウェアパッケージ(Type B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>ゲーム</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>ゲームアップデート</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>ゲームDLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>差分タイトル</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>NCAã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ç¨®åˆ¥ã‚’é¸æŠžãƒ»ãƒ»ãƒ»</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>インストールã™ã‚‹NCAã‚¿ã‚¤ãƒˆãƒ«ç¨®åˆ¥ã‚’é¸æŠžã—ã¦ä¸‹ã•ã„: (ã»ã¨ã‚“ã©ã®å ´åˆã€ãƒ‡ãƒ•ォルトã®â€ã‚²ãƒ¼ãƒ â€ã§å•題ã‚りã¾ã›ã‚“。)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>インストール失敗</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>é¸æŠžã•れãŸNCAã®ã‚¿ã‚¤ãƒˆãƒ«ç¨®åˆ¥ãŒç„¡åйã§ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>ファイルãŒå˜åœ¨ã—ã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>ファイルâ€%1â€ãŒå˜åœ¨ã—ã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>yuzuアカウントãŒå˜åœ¨ã—ã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>ゲームã®äº’æ›æ€§ãƒ†ã‚¹ãƒˆã‚±ãƒ¼ã‚¹ã‚’é€ä¿¡ã™ã‚‹ã«ã¯ã€yuzuアカウントをリンクã™ã‚‹å¿…è¦ãŒã‚りã¾ã™ã€‚<br><br/>yuzuアカウントをリンクã™ã‚‹ã«ã¯ã€ã‚¨ãƒŸãƒ¥ãƒ¬ãƒ¼ã‚·ãƒ§ãƒ³ > è¨å®š > Web ã‹ã‚‰è¡Œã„ã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>URLオープンエラー</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>URL"%1"ã‚’é–‹ã‘ã¾ã›ã‚“。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation> TAS 記録ä¸</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>プレイヤー1ã®ãƒ•ァイルを上書ãã—ã¾ã™ã‹?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>無効ãªè¨å®šã‚’検出ã—ã¾ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>æºå¸¯ã‚³ãƒ³ãƒˆãƒãƒ¼ãƒ©ã¯ãƒ‰ãƒƒã‚¯ãƒ¢ãƒ¼ãƒ‰ã§ä½¿ç”¨ã§ããªã„ãŸã‚ã€Proコントãƒãƒ¼ãƒ©ãŒé¸æŠžã•れã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>ç¾åœ¨ã® amiibo ã¯å‰Šé™¤ã•れã¾ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>エラー</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>ç¾åœ¨ã®ã‚²ãƒ¼ãƒ ã¯amiiboã‚’è¦æ±‚ã—ã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>amiiboファイル (%1);;ã™ã¹ã¦ã®ãƒ•ァイル (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>amiiboã®ãƒãƒ¼ãƒ‰</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>amiiboデータèªã¿è¾¼ã¿ä¸ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>䏿˜Žãªã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>スクリーンショットã®ã‚ャプãƒãƒ£</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNGç”»åƒ (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>TAS 状態: å®Ÿè¡Œä¸ %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>TAS 状態: è¨˜éŒ²ä¸ %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>TAS 状態: アイドル %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>TAS 状態: 無効</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>å®Ÿè¡Œåœæ¢(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>実行(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>è¨˜éŒ²åœæ¢(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>記録(&R)</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>構築ä¸: %n 個ã®ã‚·ã‚§ãƒ¼ãƒ€ãƒ¼</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>拡大率: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>速度:%1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>速度:%1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Game: %1 FPS(制é™è§£é™¤ï¼‰</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>ゲーム:%1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>フレーム:%1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>NO AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>音é‡: ミュート</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>音é‡: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>ã‚ーã®å†å–得確èª</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4656,37 +4725,37 @@ This will delete your autogenerated key files and re-run the key derivation modu 実行ã™ã‚‹ã¨ã€è‡ªå‹•生æˆã•れãŸéµãƒ•ァイルãŒå‰Šé™¤ã•れã€éµç”Ÿæˆãƒ¢ã‚¸ãƒ¥ãƒ¼ãƒ«ãŒå†å®Ÿè¡Œã•れã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>ヒューズãŒã‚りã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - BOOT0ãŒã‚りã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - BCPKG2-1-Normal-MainãŒã‚りã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - PRODINFOãŒã‚りã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>派生コンãƒãƒ¼ãƒãƒ³ãƒˆãŒã‚りã¾ã›ã‚“</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>æš—å·åŒ–ã‚ーãŒã‚りã¾ã›ã‚“。<br>ã‚ーã€ãƒ•ァームウェアã€ã‚²ãƒ¼ãƒ ã‚’å–å¾—ã™ã‚‹ã«ã¯<a href='https://yuzu-emu.org/help/quickstart/'>yuzu クイックスタートガイド</a>ã‚’å‚ç…§ãã ã•ã„。<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4695,49 +4764,49 @@ on your system's performance.</source> 1分以上ã‹ã‹ã‚Šã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>派生ã‚ー</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>システムアーカイブã®å¾©å·ã«å¤±æ•—ã—ã¾ã—ãŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>RomFSダンプターゲットã®é¸æŠž</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>ダンプã—ãŸã„RomFSã‚’é¸æŠžã—ã¦ä¸‹ã•ã„。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>yuzuを終了ã—ã¾ã™ã‹ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>ã‚¨ãƒŸãƒ¥ãƒ¬ãƒ¼ã‚·ãƒ§ãƒ³ã‚’åœæ¢ã—ã¾ã™ã‹ï¼Ÿã‚»ãƒ¼ãƒ–ã•れã¦ã„ãªã„進行状æ³ã¯å¤±ã‚れã¾ã™ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4976,86 +5045,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>タイトルIDをクリップボードã¸ã‚³ãƒ”ー</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>GameDBエントリを表示</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>ショートカットを作æˆ</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>デスクトップã«è¿½åŠ </translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>アプリケーションメニューã«è¿½åŠ </translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>プãƒãƒ‘ティ</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>サブフォルダをスã‚ャンã™ã‚‹</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>ゲームディレクトリを削除ã™ã‚‹</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² 上ã¸ç§»å‹•</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ 下ã¸ç§»å‹•</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>ディレクトリã®å ´æ‰€ã‚’é–‹ã</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>クリア</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>ゲームå</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>äº’æ›æ€§</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>アドオン</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>ファイル種別</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>ファイルサイズ</translation> </message> @@ -5126,7 +5200,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>æ–°ã—ã„ã‚²ãƒ¼ãƒ ãƒªã‚¹ãƒˆãƒ•ã‚©ãƒ«ãƒ€ã‚’è¿½åŠ ã™ã‚‹ã«ã¯ãƒ€ãƒ–ルクリックã—ã¦ãã ã•ã„。</translation> </message> @@ -5139,12 +5213,12 @@ Would you like to bypass this and exit anyway?</source> <translation type="unfinished"><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>フィルター:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>フィルターパターンを入力</translation> </message> @@ -5609,172 +5683,182 @@ Debug Message: </source> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>ヘルプ(&H)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>ファイルをNANDã«ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«...(&I)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>ファイルをãƒãƒ¼ãƒ‰...(&L)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>フォルダをãƒãƒ¼ãƒ‰...(&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>終了(&E)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>䏿–(&P)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>åœæ¢(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>éµã‚’å†åˆæœŸåŒ–...(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>yuzuã«ã¤ã„ã¦(&A)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>シングルウィンドウモード(&W)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>è¨å®š...(&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>ドックウィジェットヘッダ(&O)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>フィルタãƒãƒ¼(&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>ステータスãƒãƒ¼(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>ステータスãƒãƒ¼ã®è¡¨ç¤º</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>公開ゲームãƒãƒ“ーをå‚ç…§ (&B)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>ãƒ«ãƒ¼ãƒ ã‚’ä½œæˆ (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>ルームを退出 (&L)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>ルームã«ç›´æŽ¥æŽ¥ç¶š (&D)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>ç¾åœ¨ã®ãƒ«ãƒ¼ãƒ を表示 (&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>全画é¢è¡¨ç¤º(&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>å†å®Ÿè¡Œ(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>&Amiibo ã‚’ãƒãƒ¼ãƒ‰/削除...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>äº’æ›æ€§ã‚’å ±å‘Š(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>&Modページを開ã</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>クイックスタートガイドを開ã(&Q)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&FAQ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>&yuzuフォルダを開ã</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>スクリーンショットをã‚ャプãƒãƒ£(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>TASã‚’è¨å®š... (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>ç¾åœ¨ã®ã‚²ãƒ¼ãƒ ã‚’è¨å®š...(&U)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>実行(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>リセット(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>記録(&R)</translation> </message> @@ -6566,27 +6650,27 @@ p, li { white-space: pre-wrap; } <translation>ファイルパス</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation type="unfinished"/> </message> diff --git a/dist/languages/ko_KR.ts b/dist/languages/ko_KR.ts index 737a982b5..f5204f1aa 100644 --- a/dist/languages/ko_KR.ts +++ b/dist/languages/ko_KR.ts @@ -764,151 +764,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>ì„ íƒí•˜ë©´ ë””ìŠ¤í¬ ì…°ì´ë” ìºì‹œ ë˜ëŠ” 게임ì—서 ì°¾ì€ ëª¨ë“ ì›ë³¸ 어셈블러 ì…°ì´ë”를 ë¤í”„합니다.</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>ì„ íƒí•˜ë©´ 매í¬ë¡œ HLE ê¸°ëŠ¥ì´ ë¹„í™œì„±í™”ë©ë‹ˆë‹¤. ì´ ê¸°ëŠ¥ì„ í™œì„±í™”í•˜ë©´ 게임 실행 ì†ë„ê°€ ëŠë ¤ì§</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>게임 ì…°ì´ë” ë¤í”„</translation> + <source>Disable Macro HLE</source> + <translation>매í¬ë¡œ HLE 비활성화</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>ì„ íƒí•˜ë©´ 매í¬ë¡œ HLE ê¸°ëŠ¥ì´ ë¹„í™œì„±í™”ë©ë‹ˆë‹¤. ì´ ê¸°ëŠ¥ì„ í™œì„±í™”í•˜ë©´ 게임 실행 ì†ë„ê°€ ëŠë ¤ì§</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>ì²´í¬í•˜ë©´ GPUì˜ ëª¨ë“ ë§¤í¬ë¡œ í”„ë¡œê·¸ëž¨ì„ ë¤í”„합니다.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>매í¬ë¡œ HLE 비활성화</translation> + <source>Dump Maxwell Macros</source> + <translation>Maxwell 매í¬ë¡œ ë¤í”„</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>ì„ íƒí•˜ë©´ Nsight Aftermath í¬ëž˜ì‹œ ë¤í”„ê°€ 활성화ë©ë‹ˆë‹¤.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Nsight Aftermath 활성화</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>ì„ íƒí•˜ë©´ yuzu는 컴파ì¼ëœ 파ì´í”„ë¼ì¸ ìºì‹œì— 대한 통계를 기ë¡í•©ë‹ˆë‹¤.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>ì…°ì´ë” 피드백 활성화</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>ì´ ì˜µì…˜ì— ì²´í¬í• 시, 매í¬ë¡œ JIT 컴파ì¼ëŸ¬ë¥¼ 비활성화 합니다. 게임 ì†ë„ê°€ ëŠë ¤ì§€ë‹ˆ ìœ ì˜í•˜ì‹ì‹œì˜¤.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Macro JIT 비활성화</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>ì´ ì˜µì…˜ì„ í™œì„±í™” 시, 그래픽 APIê°€ 디버깅 모드로 진입하여 ì†ë„ê°€ ëŠë ¤ì§‘니다.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>그래픽 디버깅 활성화</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>ì²´í¬í•˜ë©´ GPUì˜ ëª¨ë“ ë§¤í¬ë¡œ í”„ë¡œê·¸ëž¨ì„ ë¤í”„합니다.</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Maxwell 매í¬ë¡œ ë¤í”„</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>ì„ íƒí•˜ë©´ yuzu는 컴파ì¼ëœ 파ì´í”„ë¼ì¸ ìºì‹œì— 대한 통계를 기ë¡í•©ë‹ˆë‹¤.</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>ì…°ì´ë” 피드백 활성화</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>ì„ íƒí•˜ë©´ ë””ìŠ¤í¬ ì…°ì´ë” ìºì‹œ ë˜ëŠ” 게임ì—서 ì°¾ì€ ëª¨ë“ ì›ë³¸ 어셈블러 ì…°ì´ë”를 ë¤í”„합니다.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>ì„ íƒí•˜ë©´ Nsight Aftermath í¬ëž˜ì‹œ ë¤í”„ê°€ 활성화ë©ë‹ˆë‹¤.</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>게임 ì…°ì´ë” ë¤í”„</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Nsight Aftermath 활성화</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>ê³ ê¸‰</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>프로그램 시작시 yuzuê°€ Vulkan í™˜ê²½ì„ í™•ì¸í• 수 있ë„ë¡ í•©ë‹ˆë‹¤. 외부 프로그램ì—서 ìœ ìžë¥¼ 보는 ë° ë¬¸ì œê°€ 있는 경우 ì´ ê¸°ëŠ¥ì„ ë¹„í™œì„±í™”í•©ë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>시작시 Vulkan 검사 수행</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>웹 ì• í”Œë¦¿ 비활성화</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>ëª¨ë“ ì»¨íŠ¸ë¡¤ëŸ¬ ìœ í˜• 활성화</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>ìžë™ ìŠ¤í… í™œì„±í™”**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk (Quest) 모드</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>CPU 디버깅 활성화</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>디버그 ì—러 검출 활성화</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>디버깅</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>FS 액세스 로그 활성화</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>ì¶©ëŒí›„ 미니ë¤í”„ ìƒì„±</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>ì´ ì˜µì…˜ì„ í™œì„±í™”í•˜ë©´ 가장 ìµœê·¼ì— ìƒì„±ëœ 오디오 ëª…ë ¹ì–´ 목ë¡ì„ ì½˜ì†”ì— ì¶œë ¥í• ìˆ˜ 있습니다. 오디오 ë Œë”러를 사용하는 게임ì—ë§Œ ì˜í–¥ì„ ì¤ë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>ì½˜ì†”ì— ì˜¤ë””ì˜¤ ëª…ë ¹ì–´ ë¤í”„</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>ìžì„¸í•œ 리í¬íŒ… 서비스 활성화**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Yuzuê°€ 종료ë˜ë©´ ìžë™ìœ¼ë¡œ ìž¬ì„¤ì •ë©ë‹ˆë‹¤.</translation> </message> @@ -923,12 +928,12 @@ This would ban both their forum username and their IP address.</source> <translation>ì´ ì„¤ì •ì„ ì ìš©í•˜ë ¤ë©´ yuzu를 다시 시작해야 합니다.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>웹 ì• í”Œë¦¿ì´ ì»´íŒŒì¼ë˜ì§€ 않ìŒ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>MiniDump ìƒì„±ì´ 컴파ì¼ë˜ì§€ 않ìŒ</translation> </message> @@ -1256,33 +1261,33 @@ This would ban both their forum username and their IP address.</source> <translation>배경색:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>ë”</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>수ì§ë™ê¸°í™” ë”</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>추천</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>켬</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>수ì§ë™ê¸°í™” 켬</translation> </message> @@ -3248,64 +3253,64 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>ì—†ìŒ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>ìž‘ì€ í¬ê¸° (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>기본 í¬ê¸° (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>í° í¬ê¸° (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>ì „ì²´ í¬ê¸°(256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>ìž‘ì€ í¬ê¸° (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>기본 í¬ê¸° (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>í° í¬ê¸° (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>파ì¼ëª…</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>파ì¼íƒ€ìž…</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>타ì´í‹€ ID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>타ì´í‹€ ì´ë¦„</translation> </message> @@ -3418,17 +3423,17 @@ Drag points to change position, or double-click table cells to edit values.</sou <translation>í•´ìƒë„:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>스í¬ë¦°ìƒ· 경로 ì„ íƒ...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation>ìžë™ (%1 x %2, %3 x %4)</translation> @@ -3746,901 +3751,965 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation>yuzu를 ê°œì„ í•˜ê¸° 위해 <a href='https://yuzu-emu.org/help/feature/telemetry/'>ìµëª… ë°ì´í„°ê°€ 수집ë©ë‹ˆë‹¤.</a> <br/><br/>사용 ë°ì´í„°ë¥¼ ê³µìœ í•˜ì‹œê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>ì›ê²© ì¸¡ì •</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>깨진 Vulkan 설치 ê°ì§€ë¨</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>부팅하는 ë™ì•ˆ Vulkan ì´ˆê¸°í™”ì— ì‹¤íŒ¨í–ˆìŠµë‹ˆë‹¤.<br><br>ë¬¸ì œ í•´ê²° ì§€ì¹¨ì„ ë³´ë ¤ë©´ <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>여기</a>를 í´ë¦í•˜ì„¸ìš”.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>게임 실행중</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>웹 ì• í”Œë¦¿ì„ ë¡œë“œí•˜ëŠ” 중...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>웹 ì• í”Œë¦¿ 비활성화</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>웹 ì• í”Œë¦¿ì„ ë¹„í™œì„±í™”í•˜ë©´ ì •ì˜ë˜ì§€ ì•Šì€ ë™ìž‘ì´ ë°œìƒí• 수 있으며 Super Mario 3D All-Starsì—서만 사용해야 합니다. 웹 ì• í”Œë¦¿ì„ ë¹„í™œì„±í™”í•˜ì‹œê² ìŠµë‹ˆê¹Œ? (디버그 ì„¤ì •ì—서 다시 í™œì„±í™”í• ìˆ˜ 있습니다.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>현재 ìƒì„±ì¤‘ì¸ ì…°ì´ë”ì˜ ì–‘</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>현재 ì„ íƒëœ í•´ìƒë„ 배율입니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>현재 ì—ë®¬ë ˆì´ì…˜ ì†ë„. 100%보다 높거나 ë‚®ì€ ê°’ì€ ì—ë®¬ë ˆì´ì…˜ì´ Switch보다 ë¹ ë¥´ê±°ë‚˜ ëŠë¦° ê²ƒì„ ë‚˜íƒ€ëƒ…ë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>ê²Œìž„ì´ í˜„ìž¬ í‘œì‹œí•˜ê³ ìžˆëŠ” 초당 í”„ë ˆìž„ 수입니다. ì´ê²ƒì€ 게임마다 ë‹¤ë¥´ê³ ìž¥ë©´ë§ˆë‹¤ 다릅니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>í”„ë ˆìž„ ì œí•œì´ë‚˜ ìˆ˜ì§ ë™ê¸°í™”를 계산하지 ì•Šê³ Switch í”„ë ˆìž„ì„ ì—ë®¬ë ˆì´ì…˜ 하는 ë° ê±¸ë¦° 시간. 최대 ì†ë„로 ì—ë®¬ë ˆì´íЏ ì¤‘ì¼ ë•Œì—는 대부분 16.67 ms 근처입니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>ìŒì†Œê±° í•´ì œ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>ìŒì†Œê±°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>볼륨 ìž¬ì„¤ì •</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>Clear Recent Files(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>ì—ë®¬ë ˆì´íЏ 마우스 사용</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>ì‹¤ì œ 마우스 ìž…ë ¥ê³¼ 마우스 패ë‹ì€ 호환ë˜ì§€ 않습니다. 마우스 패ë‹ì„ í—ˆìš©í•˜ë ¤ë©´ ìž…ë ¥ ê³ ê¸‰ ì„¤ì •ì—서 ì—ë®¬ë ˆì´íЏ 마우스를 비활성화하세요.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>재개(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>ì¼ì‹œì¤‘ì§€(&P)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>ì˜¤ëž˜ëœ ê²Œìž„ í¬ë§· ê²½ê³ </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>ì´ ê²Œìž„ 파ì¼ì€ 'ë¶„í•´ëœ ROM ë””ë ‰í† ë¦¬'ë¼ëŠ” ì˜¤ëž˜ëœ í¬ë§·ì„ ì‚¬ìš©í•˜ê³ ìžˆìŠµë‹ˆë‹¤. 해당 í¬ë§·ì€ NCA, NAX, XCI ë˜ëŠ” NSP와 ê°™ì€ ë‹¤ë¥¸ í¬ë§·ìœ¼ë¡œ 대체ë˜ì—ˆìœ¼ë©° ë¶„í•´ëœ ROM ë””ë ‰í† ë¦¬ì—는 ì•„ì´ì½˜, 메타 ë°ì´í„° ë° ì—…ë°ì´íŠ¸ê°€ ì§€ì›ë˜ì§€ 않습니다.<br><br>yuzuê°€ ì§€ì›í•˜ëŠ” 다양한 Switch í¬ë§·ì— 대한 ì„¤ëª…ì€ <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>위키를 확ì¸í•˜ì„¸ìš”.</a> ì´ ë©”ì‹œì§€ëŠ” 다시 표시ë˜ì§€ 않습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>ROM 로드 중 오류 ë°œìƒ!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>ì§€ì›ë˜ì§€ 않는 롬 í¬ë§·ìž…니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>비디오 코어를 초기화하는 ë™ì•ˆ 오류가 ë°œìƒí–ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>비디오 코어를 실행하는 ë™ì•ˆ yuzuì— ì˜¤ë¥˜ê°€ ë°œìƒí–ˆìŠµë‹ˆë‹¤. ì´ê²ƒì€ ì¼ë°˜ì 으로 통합 드ë¼ì´ë²„를 í¬í•¨í•˜ì—¬ ì˜¤ëž˜ëœ GPU 드ë¼ì´ë²„로 ì¸í•´ ë°œìƒí•©ë‹ˆë‹¤. ìžì„¸í•œ ë‚´ìš©ì€ ë¡œê·¸ë¥¼ 참조하ì‹ì‹œì˜¤. 로그 ì•¡ì„¸ìŠ¤ì— ëŒ€í•œ ìžì„¸í•œ ë‚´ìš©ì€ <a href='https://yuzu-emu.org/help/reference/log-files/'>로그 íŒŒì¼ ì—…ë¡œë“œ 방법</a> 페ì´ì§€ë¥¼ 참조하세요.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>ROM 불러오는 중 오류 ë°œìƒ! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>파ì¼ë“¤ì„ 다시 ë¤í”„하기 위해<a href='https://yuzu-emu.org/help/quickstart/'>yuzu ë¹ ë¥¸ 시작 ê°€ì´ë“œ</a> 를 ë”°ë¼ì£¼ì„¸ìš”.<br>ë„ì›€ì´ í•„ìš”í• ì‹œ yuzu 위키</a> 를 ì°¸ê³ í•˜ê±°ë‚˜ yuzu 디스코드</a> 를 ì´ìš©í•´ë³´ì„¸ìš”.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>알 수 없는 오류가 ë°œìƒí–ˆìŠµë‹ˆë‹¤. ìžì„¸í•œ ë‚´ìš©ì€ ë¡œê·¸ë¥¼ ì°¸ê³ í•˜ì‹ì‹œì˜¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64비트)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32비트)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>소프트웨어를 닫는 중...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>세ì´ë¸Œ ë°ì´í„°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>모드 ë°ì´í„°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>%1 í´ë” 열기 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>í´ë”ê°€ 존재하지 않습니다!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œ 열기 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>ì´ íƒ€ì´í‹€ì— 대한 ì…°ì´ë” ìºì‹œ ë””ë ‰í† ë¦¬ë¥¼ ìƒì„±í•˜ì§€ 못했습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>콘í…ì¸ ì œê±° 중 오류 ë°œìƒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>ì—…ë°ì´íЏ ì œê±° 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>DLC ì œê±° 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>ì„¤ì¹˜ëœ ê²Œìž„ 콘í…ì¸ ë¥¼ ì œê±°í•˜ê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>ì„¤ì¹˜ëœ ê²Œìž„ ì—…ë°ì´íŠ¸ë¥¼ ì œê±°í•˜ê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>ì„¤ì¹˜ëœ ê²Œìž„ DLC를 ì œê±°í•˜ê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>í•목 ì œê±°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>ì‚ì œ 완료</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>ì„¤ì¹˜ëœ ê¸°ë³¸ ê²Œìž„ì„ ì„±ê³µì 으로 ì œê±°í–ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>기본 ê²Œìž„ì€ NANDì— ì„¤ì¹˜ë˜ì–´ 있지 않으며 ì œê±° í• ìˆ˜ 없습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>ì„¤ì¹˜ëœ ì—…ë°ì´íŠ¸ë¥¼ 성공ì 으로 ì œê±°í–ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>ì´ íƒ€ì´í‹€ì— 대해 ì„¤ì¹˜ëœ ì—…ë°ì´íŠ¸ê°€ 없습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>ì´ íƒ€ì´í‹€ì— ì„¤ì¹˜ëœ DLCê°€ 없습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>ì„¤ì¹˜ëœ %1 DLC를 성공ì 으로 ì œê±°í–ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>OpenGL ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œë¥¼ ì‚ì œí•˜ì‹œê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Vulkan ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œë¥¼ ì‚ì œí•˜ì‹œê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>ëª¨ë“ ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œë¥¼ ì‚ì œí•˜ì‹œê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>ì‚¬ìš©ìž ì§€ì • 게임 êµ¬ì„±ì„ ì œê±° í•˜ì‹œê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>ìºì‹œ ì €ìž¥ì†Œë¥¼ ì œê±°í•˜ê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>íŒŒì¼ ì œê±°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œ ì œê±° 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>ì´ íƒ€ì´í‹€ì— 대한 ì…°ì´ë” ìºì‹œê°€ 존재하지 않습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œë¥¼ 성공ì 으로 ì œê±°í–ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œë¥¼ ì œê±°í•˜ì§€ 못했습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Vulkan 드ë¼ì´ë²„ 파ì´í”„ë¼ì¸ ìºì‹œ ì œê±° 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>드ë¼ì´ë²„ 파ì´í”„ë¼ì¸ ìºì‹œë¥¼ ì œê±°í•˜ì§€ 못했습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œ ì œê±° 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œë¥¼ 성공ì 으로 ì œê±°í–ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>ì „ì†¡ 가능한 ì…°ì´ë” ìºì‹œ ë””ë ‰í† ë¦¬ë¥¼ ì œê±°í•˜ì§€ 못했습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>ì‚¬ìš©ìž ì§€ì • 구성 ì œê±° 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>ì´ íƒ€ì´í‹€ì— 대한 ì‚¬ìš©ìž ì§€ì • êµ¬ì„±ì´ ì¡´ìž¬í•˜ì§€ 않습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>ì‚¬ìš©ìž ì§€ì • 게임 êµ¬ì„±ì„ ì„±ê³µì 으로 ì œê±°í–ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>ì‚¬ìš©ìž ì§€ì • 게임 êµ¬ì„±ì„ ì œê±°í•˜ì§€ 못했습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>RomFS 추출 실패!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>RomFS 파ì¼ì„ 복사하는 ì¤‘ì— ì˜¤ë¥˜ê°€ ë°œìƒí–ˆê±°ë‚˜ 사용ìžê°€ ìž‘ì—…ì„ ì·¨ì†Œí–ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>ì „ì²´</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>뼈대</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>RomFS ë¤í”„ 모드 ì„ íƒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>RomFS ë¤í”„ ë°©ë²•ì„ ì„ íƒí•˜ì‹ì‹œì˜¤.<br>ì „ì²´ëŠ” ëª¨ë“ íŒŒì¼ì„ 새 ë””ë ‰í† ë¦¬ì— ë³µì‚¬í•˜ê³ <br>뼈대는 ë””ë ‰í† ë¦¬ 구조 ë§Œ ìƒì„±í•©ë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>%1ì— RomFS를 ì¶”ì¶œí•˜ê¸°ì— ì¶©ë¶„í•œ ì—¬ìœ ê³µê°„ì´ ì—†ìŠµë‹ˆë‹¤. ê³µê°„ì„ í™•ë³´í•˜ê±°ë‚˜ ì—ë®¬ë ˆì´ê²¬ > ì„¤ì • > 시스템 > 파ì¼ì‹œìŠ¤í…œ > ë¤í”„ 경로ì—서 다른 ë¤í”„ ë””ë ‰í† ë¦¬ë¥¼ ì„ íƒí•˜ì‹ì‹œì˜¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>RomFS 추출 중...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>취소</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS ì¶”ì¶œì´ ì„±ê³µí–ˆìŠµë‹ˆë‹¤!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>ìž‘ì—…ì´ ì„±ê³µì 으로 완료ë˜ì—ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>바로가기 만들기</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>현재 AppImageì— ëŒ€í•œ 바로 가기가 ìƒì„±ë©ë‹ˆë‹¤. ì—…ë°ì´íŠ¸í•˜ë©´ ì œëŒ€ë¡œ ìž‘ë™í•˜ì§€ ì•Šì„ ìˆ˜ 있습니다. 계ì†í•©ë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>바탕 í™”ë©´ì— ë°”ë¡œê°€ê¸°ë¥¼ 만들 수 없습니다. 경로 "%1"ì´(ê°€) 존재하지 않습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>ì• í”Œë¦¬ì¼€ì´ì…˜ 메뉴ì—서 바로가기를 만들 수 없습니다. 경로 "%1"ì´(ê°€) 존재하지 않으며 ìƒì„±í• 수 없습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>ì•„ì´ì½˜ 만들기</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>ì•„ì´ì½˜ 파ì¼ì„ 만들 수 없습니다. 경로 "%1"ì´(ê°€) 존재하지 않으며 ìƒì„±í• 수 없습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>yuzu ì—ë®¬ë ˆì´í„°ë¡œ %1 시작</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>%1ì—서 바로가기를 만들기 실패</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>%1 바로가기를 성공ì 으로 만듬</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>%1 열기 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>경로 ì„ íƒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>ì†ì„±</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>게임 ì†ì„±ì„ 로드 í• ìˆ˜ 없습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch ì‹¤í–‰íŒŒì¼ (%1);;ëª¨ë“ íŒŒì¼ (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>íŒŒì¼ ë¡œë“œ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>ì¶”ì¶œëœ ROM ë””ë ‰í† ë¦¬ 열기</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>ìž˜ëª»ëœ ë””ë ‰í† ë¦¬ ì„ íƒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>ì„ íƒí•œ ë””ë ‰í† ë¦¬ì— 'main'파ì¼ì´ 없습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>설치 가능한 Switch íŒŒì¼ (*.nca *.nsp *.xci);;Nintendo 컨í…ì¸ ì•„ì¹´ì´ë¸Œ (*.nca);;Nintendo 서브미션 패키지 (*.nsp);;NX 카트리지 ì´ë¯¸ì§€ (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>íŒŒì¼ ì„¤ì¹˜</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%nê°œì˜ íŒŒì¼ì´ 남ìŒ</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>íŒŒì¼ "%1" 설치 중...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>설치 ê²°ê³¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>ì¶©ëŒì„ 피하기 위해, ë‚¸ë“œì— ë² ì´ìФ ê²Œìž„ì„ ì„¤ì¹˜í•˜ëŠ” ê²ƒì„ ê¶Œìž¥í•˜ì§€ 않습니다. ì´ ê¸°ëŠ¥ì€ ì—…ë°ì´íŠ¸ë‚˜ DLC를 ì„¤ì¹˜í• ë•Œì—ë§Œ 사용해주세요.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%nê°œì˜ íŒŒì¼ì´ 새로 설치ë˜ì—ˆìŠµë‹ˆë‹¤. </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%nê°œì˜ íŒŒì¼ì„ ë®ì–´ì¼ìŠµë‹ˆë‹¤. </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%nê°œì˜ íŒŒì¼ì„ 설치하지 못했습니다. </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>시스템 ì• í”Œë¦¬ì¼€ì´ì…˜</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>시스템 ì•„ì¹´ì´ë¸Œ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>시스템 ì• í”Œë¦¬ì¼€ì´ì…˜ ì—…ë°ì´íЏ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>펌웨어 패키지 (A타입)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>펌웨어 패키지 (B타입)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>게임</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>게임 ì—…ë°ì´íЏ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>게임 DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>ë¸íƒ€ 타ì´í‹€</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>NCA 설치 ìœ í˜• ì„ íƒ...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>ì´ NCA를 ì„¤ì¹˜í• íƒ€ì´í‹€ ìœ í˜•ì„ ì„ íƒí•˜ì„¸ìš”: (ëŒ€ë¶€ë¶„ì˜ ê²½ìš° ê¸°ë³¸ê°’ì¸ '게임'ì´ ê´œì°®ìŠµë‹ˆë‹¤.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>설치 실패</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>NCA 타ì´í‹€ ìœ í˜•ì´ ìœ íš¨í•˜ì§€ 않습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>파ì¼ì„ ì°¾ì„ ìˆ˜ ì—†ìŒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>íŒŒì¼ "%1"ì„ ì°¾ì„ ìˆ˜ 없습니다</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>하드웨어 요구 사í•ì´ ì¶©ì¡±ë˜ì§€ 않ìŒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>ì‹œìŠ¤í…œì´ ê¶Œìž¥ 하드웨어 요구 사í•ì„ ì¶©ì¡±í•˜ì§€ 않습니다. 호환성 ë³´ê³ ê°€ 비활성화ë˜ì—ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>yuzu ê³„ì • 누ë½</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>게임 호환성 테스트 결과를 ì œì¶œí•˜ë ¤ë©´ yuzu ê³„ì •ì„ ì—°ê²°í•´ì•¼í•©ë‹ˆë‹¤.<br><br/>yuzu ê³„ì •ì„ ì—°ê²°í•˜ë ¤ë©´ ì—ë®¬ë ˆì´ì…˜ &gt; ì„¤ì • &gt; 웹으로 가세요.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>URL 열기 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>URL "%1"ì„ ì—´ 수 없습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>TAS ë ˆì½”ë”©</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>í”Œë ˆì´ì–´ 1ì˜ íŒŒì¼ì„ ë®ì–´ì“°ì‹œê² 습니까?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>ìœ íš¨í•˜ì§€ ì•Šì€ ì„¤ì • ê°ì§€</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>휴대 모드용 컨트롤러는 거치 모드ì—서 ì‚¬ìš©í• ìˆ˜ 없습니다. 프로 컨트롤러로 ëŒ€ì‹ ì„ íƒë©ë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>현재 amiiboê°€ ì œê±°ë˜ì—ˆìŠµë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>현재 ê²Œìž„ì€ amiibo를 ì°¾ê³ ìžˆì§€ 않습니다</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Amiibo íŒŒì¼ (%1);; ëª¨ë“ íŒŒì¼ (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Amiibo 로드</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Amiibo ë°ì´í„° 로드 오류</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>ì„ íƒí•œ 파ì¼ì€ ìœ íš¨í•œ amiiboê°€ 아닙니다</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>ì„ íƒí•œ 파ì¼ì€ ì´ë¯¸ 사용 중입니다</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>알수없는 오류가 ë°œìƒí–ˆìŠµë‹ˆë‹¤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>스í¬ë¦°ìƒ· 캡처</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG ì´ë¯¸ì§€ (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>TAS ìƒíƒœ: %1/%2 실행 중</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>TAS ìƒíƒœ: ë ˆì½”ë”© %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>TAS ìƒíƒœ: ìœ íœ´ %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>TAS ìƒíƒœ: ìœ íš¨í•˜ì§€ 않ìŒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>실행 중지(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>시작(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>ë ˆì½”ë”© 중지(&e)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>ë ˆì½”ë“œ(&R)</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>빌드중: %nê°œ ì…°ì´ë”</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>스케ì¼: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>ì†ë„: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>ì†ë„: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>게임: %1 FPS (ì œí•œì—†ìŒ)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>게임: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>í”„ë ˆìž„: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>AA ì—†ìŒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>볼륨: ìŒì†Œê±°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>볼륨: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>키 재ìƒì„± 확ì¸</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4657,37 +4726,37 @@ This will delete your autogenerated key files and re-run the key derivation modu ìžë™ ìƒì„±ë˜ì—ˆë˜ 키 파ì¼ë“¤ì´ ì‚ì œë˜ê³ 키 ìƒì„± ëª¨ë“ˆì´ ë‹¤ì‹œ 실행ë©ë‹ˆë‹¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>fuses 누ë½</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - BOOT0 누ë½</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - BCPKG2-1-Normal-Main 누ë½</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - PRODINFO 누ë½</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>íŒŒìƒ êµ¬ì„± 요소 누ë½</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>암호화 키가 없습니다. <br>ëª¨ë“ í‚¤, 펌웨어 ë° ê²Œìž„ì„ ì–»ìœ¼ë ¤ë©´ <a href='https://yuzu-emu.org/help/quickstart/'>yuzu ë¹ ë¥¸ 시작 ê°€ì´ë“œ</a>를 따르세요.<br><br> <small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4696,49 +4765,49 @@ on your system's performance.</source> 소요ë 수 있습니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>íŒŒìƒ í‚¤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>시스템 ì•„ì¹´ì´ë¸Œ 암호 í•´ë… ì‹¤íŒ¨</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>암호화 키가 펌웨어를 í•´ë…하지 못했습니다. <br> 암호화 키와 펌웨어 ë° ê²Œìž„ì„ ì–»ê¸°ìœ„í•´<a href='https://yuzu-emu.org/help/quickstart/'> Yuzu ë¹ ë¥¸ 시작 ê°€ì´ë“œ </a>를 따르세요.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>RomFS ë¤í”„ ëŒ€ìƒ ì„ íƒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>ë¤í”„í• RomFS를 ì„ íƒí•˜ì‹ì‹œì˜¤.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>yuzu를 ë‹«ìœ¼ì‹œê² ìŠµë‹ˆê¹Œ?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>ì—ë®¬ë ˆì´ì…˜ì„ ì¤‘ì§€í•˜ì‹œê² ìŠµë‹ˆê¹Œ? ëª¨ë“ ì €ìž¥ë˜ì§€ ì•Šì€ ì§„í–‰ ìƒí™©ì€ 사ë¼ì§‘니다.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4977,86 +5046,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>í´ë¦½ë³´ë“œì— 타ì´í‹€ ID 복사</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>GameDB í•목으로 ì´ë™</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>바로가기 만들기</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>ë°ìФí¬í†±ì— 추가</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>ì• í”Œë¦¬ì¼€ì´ì…˜ ë©”ë‰´ì— ì¶”ê°€</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>ì†ì„±</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>하위 í´ë” 스캔</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>게임 ë””ë ‰í† ë¦¬ ì œê±°</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² 위로 ì´ë™</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ 아래로 ì´ë™</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>ë””ë ‰í† ë¦¬ 위치 열기</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>초기화</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>ì´ë¦„</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>호환성</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>부가 기능</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>íŒŒì¼ í˜•ì‹</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>í¬ê¸°</translation> </message> @@ -5127,7 +5201,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>ë”블 í´ë¦í•˜ì—¬ 게임 목ë¡ì— 새 í´ë” 추가</translation> </message> @@ -5140,12 +5214,12 @@ Would you like to bypass this and exit anyway?</source> <translation><numerusform>%1 ì¤‘ì˜ %n ê²°ê³¼</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>í•„í„°:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>검색 í•„í„° ìž…ë ¥</translation> </message> @@ -5610,172 +5684,182 @@ Debug Message: </source> <translation>TAS(&T)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>ë„움ë§(&H)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>ë‚¸ë“œì— íŒŒì¼ ì„¤ì¹˜(&I)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>íŒŒì¼ ë¶ˆëŸ¬ì˜¤ê¸°...(&L)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>í´ë” 불러오기...(&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>종료(&X)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>ì¼ì‹œì¤‘ì§€(&P)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>ì •ì§€(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>키 ìž¬ì„¤ì •...(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>yuzu ì •ë³´(&A)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>싱글 ì°½ 모드(&W)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>ì„¤ì •(&f)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>ë… ìœ„ì ¯ í—¤ë” í‘œì‹œ(&o)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>í•„í„°ë§ ë°” 표시(&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>ìƒíƒœ 표시줄 ë³´ì´ê¸°(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>ìƒíƒœ 표시줄 ë³´ì´ê¸°</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>공개 게임 로비 찾아보기(&B)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>ë°© 만들기(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>ë°©ì—서 나가기(&L)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>ë°©ì— ì§ì ‘ ì—°ê²°(&D)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>현재 ë°© 표시(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>ì „ì²´ 화면(&u)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>재시작(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Amiibo 로드/ì œê±°(&A)...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>호환성 ë³´ê³ (&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>게임 모드 페ì´ì§€ 열기(&M)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>ë¹ ë¥¸ 시작 ê°€ì´ë“œ 열기(&Q)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>FAQ(&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>yuzu í´ë” 열기(&y)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>스í¬ë¦°ìƒ· ì°ê¸°(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>TASì„¤ì •...(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>ì‹¤í–‰ì¤‘ì¸ ê²Œìž„ 맞춤 ì„¤ì •...(&u)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>시작(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>리셋(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>ë ˆì½”ë“œ(&e)</translation> </message> @@ -6568,27 +6652,27 @@ p, li { white-space: pre-wrap; } <translation>íŒŒì¼ ê²½ë¡œ</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>게임 ë°ì´í„° ì—†ìŒ</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>ë‹¤ìŒ amiibo ë°ì´í„°ì˜ 형ì‹ì´ ì§€ì •ë©ë‹ˆë‹¤:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>ë‹¤ìŒ ê²Œìž„ ë°ì´í„°ê°€ ì œê±°ë©ë‹ˆë‹¤:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>닉네임 ë° ì†Œìœ ìž ì„¤ì •:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>ì´ amiibo를 ë³µì›í•˜ê² 습니까?</translation> </message> diff --git a/dist/languages/nb.ts b/dist/languages/nb.ts index ab0d2b675..d5e1ea138 100644 --- a/dist/languages/nb.ts +++ b/dist/languages/nb.ts @@ -763,151 +763,156 @@ Dette vil bannlyse bÃ¥de deres forum brukernavn og deres IP adresse.</translatio </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>NÃ¥r det er merket av, vil det dumpe alle de originale assembler shaders fra disk shader cache eller spillet som funnet</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>NÃ¥r det er merket av, deaktiverer det makro HLE-funksjonene. Aktivering av dette gjør at spillene kjører saktere</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Dump Spill Shadere</translation> + <source>Disable Macro HLE</source> + <translation>Deaktiver Macro HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>NÃ¥r det er merket av, deaktiverer det makro HLE-funksjonene. Aktivering av dette gjør at spillene kjører saktere</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>NÃ¥r det er merket av, vil det dumpe alle makroprogrammene til GPUen</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Deaktiver Macro HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>Dump Maxwell Makroer</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>NÃ¥r avhuket, aktiverer Nsight Aftermath kræsjdumper</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Aktiver Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>NÃ¥r det er merket av, vil yuzu logge statistikk om den kompilerte rørledningsbufferen</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>SlÃ¥ pÃ¥ shader-tilbakemelding</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>NÃ¥r den er merket av, deaktiverer den makrokompilatoren Just In Time. Aktivering av dette gjør at spill kjører saktere</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Deaktiver Macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>NÃ¥r dette er pÃ¥ gÃ¥r grafikk–API-et inn i en tregere feilsøkingsmodus</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>SlÃ¥ pÃ¥ Grafikkfeilsøking</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>NÃ¥r det er merket av, vil det dumpe alle makroprogrammene til GPUen</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Dump Maxwell Makroer</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>NÃ¥r det er merket av, vil yuzu logge statistikk om den kompilerte rørledningsbufferen</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>SlÃ¥ pÃ¥ shader-tilbakemelding</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>NÃ¥r det er merket av, vil det dumpe alle de originale assembler shaders fra disk shader cache eller spillet som funnet</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>NÃ¥r avhuket, aktiverer Nsight Aftermath kræsjdumper</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Dump Spill Shadere</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Aktiver Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation>Aktiver hurtigtast for Renderdoc</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Avansert</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Gjør det mulig for yuzu Ã¥ se etter et fungerende Vulkan-miljø nÃ¥r programmet starter opp. Deaktiver dette hvis dette forÃ¥rsaker problemer ved at eksterne programmer ser yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Utfør Vulkan-Sjekk Ved Oppstart</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>SlÃ¥ av web-applet</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Aktiver Alle Kontrollertyper</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Aktiver Auto-Stub**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk (Quest) Modus</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>SlÃ¥ pÃ¥ prosessorfeilsøking</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Aktiver Feilsøkingsoppgaver</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Feilsøking</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Aktiver FS Tilgangs Logg</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Lag Minidump Etter Kræsj</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Aktiver dette for Ã¥ sende den siste genererte lydkommandolisten til konsollen. PÃ¥virker bare spill som bruker lydrenderen.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Dump Lydkommandoer Til Konsollen**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Aktiver Verbose Reporting Services**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Dette blir automatisk tilbakestilt nÃ¥r yuzu lukkes.</translation> </message> @@ -922,12 +927,12 @@ Dette vil bannlyse bÃ¥de deres forum brukernavn og deres IP adresse.</translatio <translation>yuzu mÃ¥ startes pÃ¥ nytt for Ã¥ bruke denne innstillingen.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Web-applet ikke kompilert</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>MiniDump-opprettelse ikke kompilert</translation> </message> @@ -1255,33 +1260,33 @@ Dette vil bannlyse bÃ¥de deres forum brukernavn og deres IP adresse.</translatio <translation>Bakgrunnsfarge:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Av</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>VSync Av</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Anbefalt</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>PÃ¥</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>VSync PÃ¥</translation> </message> @@ -3248,64 +3253,64 @@ Dra punkter for Ã¥ endre posisjon, eller dobbelttrykk pÃ¥ tabellfelter for Ã¥ re <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Ingen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Liten (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standard (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Stor (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Full størrelse (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Liten (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standard (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Stor (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Filnavn</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Filtype</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>Tittel-ID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Tittelnavn</translation> </message> @@ -3410,7 +3415,7 @@ Dra punkter for Ã¥ endre posisjon, eller dobbelttrykk pÃ¥ tabellfelter for Ã¥ re <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> <source>TextLabel</source> - <translation type="unfinished"/> + <translation>TextLabel</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> @@ -3418,20 +3423,20 @@ Dra punkter for Ã¥ endre posisjon, eller dobbelttrykk pÃ¥ tabellfelter for Ã¥ re <translation>Oppløsning:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Velg Skermbildebane...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> - <translation type="unfinished"/> + <translation>Auto (%1 x %2, %3 x %4)</translation> </message> </context> <context> @@ -3746,575 +3751,612 @@ Dra punkter for Ã¥ endre posisjon, eller dobbelttrykk pÃ¥ tabellfelter for Ã¥ re <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data blir samlet inn</a>for Ã¥ hjelpe til med Ã¥ forbedre yuzu.<br/><br/>Vil du dele din bruksdata med oss?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetri</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Ødelagt Vulkan-installasjon oppdaget</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Vulkan-initialisering mislyktes under oppstart.<br><br>Klikk<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>her for instruksjoner for Ã¥ løse problemet</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>Kjører et spill</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Laster web-applet...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>SlÃ¥ av web-applet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Deaktivering av webappleten kan føre til udefinert oppførsel og bør bare brukes med Super Mario 3D All-Stars. Er du sikker pÃ¥ at du vil deaktivere webappleten? (Dette kan aktiveres pÃ¥ nytt i feilsøkingsinnstillingene).</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Antall shader-e som bygges for øyeblikket</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Den valgte oppløsningsskaleringsfaktoren.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>NÃ¥værende emuleringshastighet. Verdier høyere eller lavere en 100% indikerer at emuleringen kjører raskere eller tregere enn en Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Hvor mange bilder per sekund spiller viser. Dette vil variere fra spill til spill og scene til scene.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Tid det tar for Ã¥ emulere et Switch bilde. Teller ikke med bildebegrensing eller v-sync. For full-hastighet emulering burde dette være 16.67 ms. pÃ¥ det høyeste.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>SlÃ¥ pÃ¥ lyden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Lydløs</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Tilbakestill volum</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Tøm Nylige Filer</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Emulert mus er aktivert</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>Ekte museinndata og musepanning er inkompatible. Deaktiver den emulerte musen i avanserte innstillinger for inndata for Ã¥ tillate musepanning.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Fortsett</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Paus</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Advarsel: Utdatert Spillformat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Du bruker en dekonstruert ROM-mappe for dette spillet, som er et utdatert format som har blitt erstattet av andre formater som NCA, NAX, XCI, eller NSP. Dekonstruerte ROM-mapper mangler ikoner, metadata, og oppdateringsstøtte.<br><br>For en forklaring pÃ¥ diverse Switch-formater som yuzu støtter,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>sjekk vÃ¥r wiki</a>. Denne meldingen vil ikke bli vist igjen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Feil under innlasting av ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Dette ROM-formatet er ikke støttet.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>En feil oppstod under initialisering av videokjernen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu har oppdaget en feil under kjøring av videokjernen. Dette er vanligvis forÃ¥rsaket av utdaterte GPU-drivere, inkludert for integrert grafikk. Vennligst sjekk loggen for flere detaljer. For mer informasjon om Ã¥ finne loggen, besøk følgende side: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Uploadd the Log File</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Feil under lasting av ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Vennligst følg <a href='https://yuzu-emu.org/help/quickstart/'>hurtigstartsguiden</a> for Ã¥ redumpe filene dine. <br>Du kan henvise til yuzu wikien</a> eller yuzu Discorden</a> for hjelp.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>En ukjent feil oppstod. Se loggen for flere detaljer.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Lukker programvare...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Lagre Data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Mod Data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Feil Under Ã…pning av %1 Mappen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Mappen eksisterer ikke!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Feil ved Ã¥pning av overførbar shaderbuffer</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Kunne ikke opprette shader cache-katalogen for denne tittelen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Feil ved fjerning av innhold</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Feil ved fjerning av oppdatering</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Feil ved fjerning av DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Fjern Innstallert Spillinnhold?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Fjern Installert Spilloppdatering?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Fjern Installert Spill DLC?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Fjern oppføring</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Fjerning lykkes</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Vellykket fjerning av det installerte basisspillet.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Grunnspillet er ikke installert i NAND og kan ikke bli fjernet.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Fjernet vellykket den installerte oppdateringen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Det er ingen oppdatering installert for denne tittelen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Det er ingen DLC installert for denne tittelen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>Fjernet vellykket %1 installerte DLC-er.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Slette OpenGL Overførbar Shaderbuffer?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Slette Vulkan Overførbar Shaderbuffer?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Slette Alle Overførbare Shaderbuffere?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Fjern Tilpasset Spillkonfigurasjon?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Fjerne Hurtiglagringen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Fjern Fil</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Feil under fjerning av overførbar shader cache</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>En shaderbuffer for denne tittelen eksisterer ikke.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>Lykkes i Ã¥ fjerne den overførbare shader cachen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Feil under fjerning av den overførbare shader cachen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Feil ved fjerning av Vulkan Driver-Rørledningsbuffer</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Kunne ikke fjerne driverens rørledningsbuffer.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Feil ved fjerning av overførbare shaderbuffere</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Vellykket fjerning av overførbare shaderbuffere.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Feil ved fjerning av overførbar shaderbuffer katalog.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Feil Under Fjerning Av Tilpasset Konfigurasjon</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>En tilpasset konfigurasjon for denne tittelen finnes ikke.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>Fjernet vellykket den tilpassede spillkonfigurasjonen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Feil under fjerning av den tilpassede spillkonfigurasjonen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Utvinning av RomFS Feilet!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Det oppstod en feil under kopiering av RomFS filene eller sÃ¥ kansellerte brukeren operasjonen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Fullstendig</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Skjelett</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Velg RomFS Dump Modus</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Velg hvordan du vil dumpe RomFS.<br>Fullstendig vil kopiere alle filene til en ny mappe mens <br>skjelett vil bare skape mappestrukturen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Det er ikke nok ledig plass pÃ¥ %1 til Ã¥ pakke ut RomFS. Vennligst frigjør plass eller velg en annen dump-katalog under Emulering > Konfigurer > System > Filsystem > Dump Root.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Utvinner RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Avbryt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS Utpakking lyktes!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Operasjonen fullført vellykket.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation>Integritetsverifisering kunne ikke utføres!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation>Filinnholdet ble ikke kontrollert for gyldighet.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation>Integritetsverifisering mislyktes!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation>Filinnholdet kan være skadet.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation>Verifiserer integritet...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation>Integritetsverifisering vellykket!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Lag Snarvei</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Dette vil opprette en snarvei til gjeldende AppImage. Dette fungerer kanskje ikke bra hvis du oppdaterer. Fortsette?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Kan ikke opprette snarvei pÃ¥ skrivebordet. Stien "%1" finnes ikke.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Kan ikke opprette snarvei i applikasjonsmenyen. Stien "%1" finnes ikke og kan ikke opprettes.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Lag Ikon</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Kan ikke opprette ikonfil. Stien "%1" finnes ikke og kan ikke opprettes.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Start %1 med yuzu-emulatoren</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Mislyktes i Ã¥ opprette en snarvei ved %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Opprettet en snarvei til %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Feil ved Ã¥pning av %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Velg Mappe</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Egenskaper</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Spillets egenskaper kunne ikke bli lastet inn.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch Kjørbar Fil (%1);;Alle Filer (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Last inn Fil</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Ã…pne Utpakket ROM Mappe</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Ugyldig Mappe Valgt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Mappen du valgte inneholder ikke en 'main' fil.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Installerbar Switch-Fil (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xcI)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Installer Filer</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n fil gjenstÃ¥r</numerusform><numerusform>%n filer gjenstÃ¥r</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Installerer fil "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Insallasjonsresultater</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>For Ã¥ unngÃ¥ mulige konflikter frarÃ¥der vi brukere Ã¥ installere basisspill pÃ¥ NAND. Bruk kun denne funksjonen til Ã¥ installere oppdateringer og DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n fil ble nylig installert @@ -4322,7 +4364,7 @@ Bruk kun denne funksjonen til Ã¥ installere oppdateringer og DLC.</translation> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n fil ble overskrevet @@ -4330,7 +4372,7 @@ Bruk kun denne funksjonen til Ã¥ installere oppdateringer og DLC.</translation> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n fil ble ikke installert @@ -4338,312 +4380,341 @@ Bruk kun denne funksjonen til Ã¥ installere oppdateringer og DLC.</translation> </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Systemapplikasjon</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Systemarkiv</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Systemapplikasjonsoppdatering</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Firmware Pakke (Type A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Firmware-Pakke (Type B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Spill</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Spilloppdatering</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>Spill tilleggspakke</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Delta Tittel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Velg NCA Installasjonstype...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Vennligst velg typen tittel du vil installere denne NCA-en som: (I de fleste tilfellene, standarden 'Spill' fungerer.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Feil under Installasjon</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Titteltypen du valgte for NCA-en er ugyldig.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Fil ikke funnet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Filen "%1" ikke funnet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Krav til maskinvare ikke oppfylt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Systemet ditt oppfyller ikke de anbefalte maskinvarekravene. Kompatibilitetsrapportering er deaktivert.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Mangler yuzu Bruker</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>For Ã¥ sende inn et testtilfelle for spillkompatibilitet, mÃ¥ du linke yuzu-brukeren din.<br><br/>For Ã¥ linke yuzu-brukeren din, gÃ¥ til Emulasjon &gt; Konfigurasjon &gt; Nett.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Feil under Ã¥pning av URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Kunne ikke Ã¥pne URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>TAS-innspilling</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Overskriv filen til spiller 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Ugyldig konfigurasjon oppdaget</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>HÃ¥ndholdt kontroller kan ikke brukes i dokket modus. Pro-kontroller vil bli valgt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>Den valgte amiibo-en har blitt fjernet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Feil</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Det kjørende spillet sjekker ikke for amiibo-er</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Amiibo-Fil (%1);; Alle Filer (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Last inn Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Feil ved lasting av Amiibo data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Den valgte filen er ikke en gyldig amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Den valgte filen er allerede i bruk</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>En ukjent feil oppso</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation>Verifisering mislyktes for følgende filer: + +%1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Ta Skjermbilde</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG Bilde (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>TAS-tilstand: Kjører %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>TAS-tilstand: Spiller inn %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>TAS-tilstand: Venter %1%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>TAS-tilstand: Ugyldig</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Stopp kjøring</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Stopp innspilling (&E)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>Spill inn (%E)</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Bygger: %n shader</numerusform><numerusform>Bygger: %n shader-e</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Skala: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Hastighet: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Hastighet: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Spill: %1 FPS (ubegrenset)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Spill: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Ramme: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>INGEN AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>VOLUM: DEMPET</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>VOLUM: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Bekreft Nøkkel-Redirevasjon</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4660,37 +4731,37 @@ og eventuelt lag backups. Dette vil slette dine autogenererte nøkkel-filer og kjøre nøkkel-derivasjonsmodulen pÃ¥ nytt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Mangler fuses</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- Mangler BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation>- Mangler BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- Mangler PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Derivasjonskomponenter Mangler</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Krypteringsnøkler mangler. <br>Vennligst følg <a href='https://yuzu-emu.org/help/quickstart/'>yuzus oppstartsguide</a> for Ã¥ fÃ¥ alle nøklene, fastvaren og spillene dine.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4699,49 +4770,49 @@ Dette kan ta opp til et minutt avhengig av systemytelsen din.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Deriverer Nøkler</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Dekryptering av systemarkiv mislyktes</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Krypteringsnøkler klarte ikke Ã¥ dekryptere firmware. <br>Vennligst følg <a href='https://yuzu-emu.org/help/quickstart/'>quickstartguiden for yuzu </a> for Ã¥ fÃ¥ alle nøkler, firmware og spill.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Velg RomFS Dump-MÃ¥l</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Vennligst velg hvilken RomFS du vil dumpe.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Er du sikker pÃ¥ at du vil lukke yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Er du sikker pÃ¥ at du vil stoppe emulasjonen? All ulagret fremgang vil bli tapt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4980,86 +5051,91 @@ Vil du overstyre dette og lukke likevel?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>Verifiser integritet</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Kopier Tittel-ID til Utklippstavle</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Naviger til GameDB-oppføring</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>lag Snarvei</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Legg Til PÃ¥ Skrivebordet</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Legg Til Applikasjonsmenyen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Egenskaper</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Skann Undermapper</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Fjern Spillmappe</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Flytt Opp</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Flytt Ned</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Ã…pne Spillmappe</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Fjern</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Navn</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Kompatibilitet</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Tilleggsprogrammer</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Fil Type</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Størrelse</translation> </message> @@ -5130,7 +5206,7 @@ Vil du overstyre dette og lukke likevel?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Dobbeltrykk for Ã¥ legge til en ny mappe i spillisten</translation> </message> @@ -5143,12 +5219,12 @@ Vil du overstyre dette og lukke likevel?</translation> <translation><numerusform>%1 of %n resultat</numerusform><numerusform>%1 of %n resultater</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filter:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Angi mønster for Ã¥ filtrere</translation> </message> @@ -5613,172 +5689,182 @@ Feilmelding:</translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Hjelp</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Installer filer til NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>Last inn fil... (&O)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>Last inn mappe (&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>&Avslutt</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Paus</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Stop</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Reinitialiser nøkler...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>Om yuzu (&A)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>Énvindusmodus (&W)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Kon&figurer...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Vis Overskrifter for Dock Widget (&O)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Vis &filterlinje</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Vis &statuslinje</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Vis statuslinje</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>Bla gjennom den offentlige spillobbyen (&B)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>Opprett Rom (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>Forlat Rommet (&L)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>Direkte Tilkobling Til Rommet (&D)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>Vis nÃ¥værende rom (&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>F&ullskjerm</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>Omstart (&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Last/Fjern Amiibo (&A)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>Rapporter kompatibilitet (&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Ã…pne Modifikasjonssiden (&M)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Ã…pne Hurtigstartsguiden (&Q)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&FAQ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Ã…pne &yuzu Mappen</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>Ta Skjermbilde (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>Konfigurer TAS (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Konfigurer Gjeldende Spill (&U)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>Tilbakestill (&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>Spill inn (%E)</translation> </message> @@ -6571,27 +6657,27 @@ p, li { white-space: pre-wrap; } <translation>Filbane</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Ingen spilldata til stede</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>Følgende amiibo-data vil bli formatert:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>Følgende spilldata vil bli fjernet:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Angi kallenavn og eier:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Ønsker du Ã¥ gjenopprette denne amiiboen?</translation> </message> diff --git a/dist/languages/nl.ts b/dist/languages/nl.ts index 38e3e1244..ec7577c9d 100644 --- a/dist/languages/nl.ts +++ b/dist/languages/nl.ts @@ -376,13 +376,13 @@ Dit zou zowel hun forum gebruikersnaam als hun IP-adres verbannen.</translation> <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="319"/> <source>Auto (%1)</source> <comment>Auto select time zone</comment> - <translation type="unfinished"/> + <translation>Auto (%1)</translation> </message> <message> <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="323"/> <source>Default (%1)</source> <comment>Default time zone</comment> - <translation type="unfinished"/> + <translation>Standaard (%1)</translation> </message> </context> <context> @@ -751,151 +751,156 @@ Dit zou zowel hun forum gebruikersnaam als hun IP-adres verbannen.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Indien aangevinkt, zal het alle originele assembler shaders van de disk shader cache of het gevonden spel dumpen</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Indien aangevinkt, schakelt het de macro HLE functies uit. Inschakelen maakt spellen langzamer</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Dump Spel-shaders</translation> + <source>Disable Macro HLE</source> + <translation>Schakel Macro HLE uit</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Indien aangevinkt, schakelt het de macro HLE functies uit. Inschakelen maakt spellen langzamer</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Indien aangevinkt, worden alle macroprogramma's van de GPU gedumpt</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Schakel Macro HLE uit</translation> + <source>Dump Maxwell Macros</source> + <translation>Dump Maxwell-macro's</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Indien aangevinkt schakelt het Nsight Aftermath crashdumps in</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Schakel Nsight Aftermath in</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Indien aangevinkt, zal yuzu statistieken registreren over de gecompileerde pijplijn-cache</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Schakel Shader Feedback in</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Indien aangevinkt, wordt de macro Just In Time-compiler uitgeschakeld. Als je dit inschakelt, worden spellen langzamer</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Schakel Macro JIT uit</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Indien aangevinkt, gaat de grafische API naar een langzamere foutopsporingsmodus</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Schakel Graphics Foutopsporing in</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Indien aangevinkt, worden alle macroprogramma's van de GPU gedumpt</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Dump Maxwell-macro's</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Indien aangevinkt, zal yuzu statistieken registreren over de gecompileerde pijplijn-cache</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Schakel Shader Feedback in</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Indien aangevinkt, zal het alle originele assembler shaders van de disk shader cache of het gevonden spel dumpen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Indien aangevinkt schakelt het Nsight Aftermath crashdumps in</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Dump Spel-shaders</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Schakel Nsight Aftermath in</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation>Schakel Renderdoc-sneltoets in</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Geavanceerd</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Laat yuzu controleren op een werkende Vulkan-omgeving wanneer het programma opstart. Schakel dit uit als dit problemen veroorzaakt met externe programma's die yuzu zien.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Voer Vulkan-controle bij het opstarten uit</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Schakel Webapplet uit</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Schakel Alle Controler-soorten in</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Schakel Auto-Stub** in</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk-modus (Quest)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Schakel CPU-foutopsporing in</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Schakel Debug-asserts in</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Debugging</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Schakel FS-toegangslogboek in</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Maak Minidump na Crash</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Zet dit aan om de laatst gegenereerde audio commandolijst naar de console te sturen. Alleen van invloed op spellen die de audio renderer gebruiken.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Dump Audio-opdrachten naar Console**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Schakel Verbose Reporting Services** in</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Deze optie wordt automatisch gereset wanneer yuzu is gesloten.</translation> </message> @@ -910,12 +915,12 @@ Dit zou zowel hun forum gebruikersnaam als hun IP-adres verbannen.</translation> <translation>yuzu moet opnieuw opstarten om deze instelling toe te passen.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Webapplet niet gecompileerd</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>MiniDump-creatie niet gecompileerd</translation> </message> @@ -967,7 +972,7 @@ Dit zou zowel hun forum gebruikersnaam als hun IP-adres verbannen.</translation> <message> <location filename="../../src/yuzu/configuration/configure.ui" line="67"/> <source>Some settings are only available when a game is not running.</source> - <translation type="unfinished"/> + <translation>Sommige instellingen zijn alleen beschikbaar als een spel niet actief is.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="62"/> @@ -1243,33 +1248,33 @@ Dit zou zowel hun forum gebruikersnaam als hun IP-adres verbannen.</translation> <translation>Achtergrondkleur:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Uit</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>VSync Uit</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Aanbevolen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Aan</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>VSync Aan</translation> </message> @@ -2054,7 +2059,7 @@ Dit zou zowel hun forum gebruikersnaam als hun IP-adres verbannen.</translation> <message> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3085"/> <source>Mouse panning</source> - <translation type="unfinished"/> + <translation>Muis pannen</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3109"/> @@ -2481,7 +2486,7 @@ Om de assen om te keren, beweeg je de joystick eerst verticaal en vervolgens hor <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="6"/> <source>Configure mouse panning</source> - <translation type="unfinished"/> + <translation>Configureer muis pannen</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="12"/> @@ -2491,17 +2496,17 @@ Om de assen om te keren, beweeg je de joystick eerst verticaal en vervolgens hor <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="15"/> <source>Can be toggled via a hotkey. Default hotkey is Ctrl + F9</source> - <translation type="unfinished"/> + <translation>Kan worden geschakeld met een sneltoets. Standaardsneltoets is Ctrl + F9</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="24"/> <source>Sensitivity</source> - <translation type="unfinished"/> + <translation>Gevoeligheid</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="30"/> <source>Horizontal</source> - <translation type="unfinished"/> + <translation>Horizontaal</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="40"/> @@ -2515,27 +2520,27 @@ Om de assen om te keren, beweeg je de joystick eerst verticaal en vervolgens hor <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="56"/> <source>Vertical</source> - <translation type="unfinished"/> + <translation>Verticaal</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="85"/> <source>Deadzone counterweight</source> - <translation type="unfinished"/> + <translation>Deadzone tegengewicht</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="88"/> <source>Counteracts a game's built-in deadzone</source> - <translation type="unfinished"/> + <translation>Gaat de ingebouwde deadzone van een game tegen</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="94"/> <source>Deadzone</source> - <translation type="unfinished"/> + <translation>Deadzone</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="123"/> <source>Stick decay</source> - <translation type="unfinished"/> + <translation>Stick verval</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="129"/> @@ -2556,12 +2561,13 @@ Om de assen om te keren, beweeg je de joystick eerst verticaal en vervolgens hor <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="43"/> <source>Mouse panning works better with a deadzone of 0% and a range of 100%. Current values are %1% and %2% respectively.</source> - <translation type="unfinished"/> + <translation>Muis panning werkt beter met een deadzone van 0% en een bereik van 100% +De huidige waarden zijn %1% en %2%.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="50"/> <source>Emulated mouse is enabled. This is incompatible with mouse panning.</source> - <translation type="unfinished"/> + <translation>Geëmuleerde muis is ingeschakeld. Dit is niet compatibel met panning met de muis.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="83"/> @@ -2652,7 +2658,7 @@ Current values are %1% and %2% respectively.</source> <message> <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="240"/> <source>Some settings are only available when a game is not running.</source> - <translation type="unfinished"/> + <translation>Sommige instellingen zijn alleen beschikbaar als een spel niet actief is.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="68"/> @@ -2889,7 +2895,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="26"/> <source>To use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game.</source> - <translation type="unfinished"/> + <translation>Om Ring-Con te gebruiken, configureer speler 1 als rechter Joy-Con (zowel fysiek als geëmuleerd) en speler 2 als linker Joy-Con (links fysiek en dubbel geëmuleerd) voordat het spel start.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="52"/> @@ -2994,7 +3000,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="309"/> <source>The current mapped device is not connected</source> - <translation type="unfinished"/> + <translation>Het huidige toegewezen apparaat is niet aangesloten</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="313"/> @@ -3023,7 +3029,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_system.ui" line="62"/> <source>Core</source> - <translation type="unfinished"/> + <translation>Core</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_system.cpp" line="62"/> @@ -3235,64 +3241,64 @@ Versleep punten om de positie te veranderen, of dubbelklik op tabelcellen om waa <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Geen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Klein (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standaard (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Groot (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Volledige Grootte (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Klein (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standaard (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Groot (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Bestandsnaam</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Bestandstype</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>Titel-ID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Titelnaam</translation> </message> @@ -3397,7 +3403,7 @@ Versleep punten om de positie te veranderen, of dubbelklik op tabelcellen om waa <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> <source>TextLabel</source> - <translation type="unfinished"/> + <translation>TextLabel</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> @@ -3405,20 +3411,20 @@ Versleep punten om de positie te veranderen, of dubbelklik op tabelcellen om waa <translation>Resolutie:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Selecteer Schermafbeeldingspad...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> - <translation type="unfinished"/> + <translation>Auto (%1 x %2, %3 x %4)</translation> </message> </context> <context> @@ -3733,575 +3739,612 @@ Versleep punten om de positie te veranderen, of dubbelklik op tabelcellen om waa <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Annonieme gegevens worden verzameld</a> om yuzu te helpen verbeteren. <br/><br/> Zou je jouw gebruiksgegevens met ons willen delen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetrie</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Beschadigde Vulkan-installatie gedetecteerd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Vulkan-initialisatie mislukt tijdens het opstarten.<br><br>Klik <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>hier voor instructies om het probleem op te lossen</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> - <translation type="unfinished"/> + <translation>Een spel uitvoeren</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Web Applet Laden...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Schakel Webapplet uit</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Het uitschakelen van de webapplet kan leiden tot ongedefinieerd gedrag en mag alleen gebruikt worden met Super Mario 3D All-Stars. Weet je zeker dat je de webapplet wilt uitschakelen? (Deze kan opnieuw worden ingeschakeld in de Debug-instellingen).</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Het aantal shaders dat momenteel wordt gebouwd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>De huidige geselecteerde resolutieschaalmultiplier.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Huidige emulatiesnelheid. Waarden hoger of lager dan 100% geven aan dat de emulatie sneller of langzamer werkt dan een Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Hoeveel beelden per seconde het spel momenteel weergeeft. Dit varieert van spel tot spel en van scène tot scène.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Tijd die nodig is om een Switch-beeld te emuleren, beeldbeperking of v-sync niet meegerekend. Voor emulatie op volle snelheid mag dit maximaal 16,67 ms zijn.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Dempen opheffen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Dempen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> - <translation>Volume resetten</translation> + <translation>Herstel Volume</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Wis Recente Bestanden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Geëmuleerde muis is ingeschakeld</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>Echte muisinvoer en muispanning zijn niet compatibel. Schakel de geëmuleerde muis uit in de geavanceerde invoerinstellingen om muispanning mogelijk te maken.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Doorgaan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Onderbreken</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Waarschuwing Verouderd Spelformaat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Je gebruikt het gedeconstrueerde ROM-mapformaat voor dit spel, wat een verouderd formaat is dat vervangen is door andere zoals NCA, NAX, XCI, of NSP. Deconstructed ROM-mappen missen iconen, metadata, en update-ondersteuning.<br><br>Voor een uitleg van de verschillende Switch-formaten die yuzu ondersteunt,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'> bekijk onze wiki</a>. Dit bericht wordt niet meer getoond.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Fout tijdens het laden van een ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Het ROM-formaat wordt niet ondersteund.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Er is een fout opgetreden tijdens het initialiseren van de videokern.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu is een fout tegengekomen tijdens het uitvoeren van de videokern. Dit wordt meestal veroorzaakt door verouderde GPU-drivers, inclusief geïntegreerde. Zie het logboek voor meer details. Voor meer informatie over toegang tot het log, zie de volgende pagina: <a href='https://yuzu-emu.org/help/reference/log-files/'>Hoe upload je het logbestand</a>. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Fout tijdens het laden van ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Volg de <a href='https://yuzu-emu.org/help/quickstart/'>yuzu snelstartgids</a> om je bestanden te redumpen.<br>Je kunt de yuzu-wiki</a>of de yuzu-Discord</a> raadplegen voor hulp.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Een onbekende fout heeft plaatsgevonden. Kijk in de log voor meer details.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Software sluiten...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Save Data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Mod Data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Fout tijdens het openen van %1 map</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Map bestaat niet!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Fout bij het openen van overdraagbare shader-cache</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Kon de shader-cache-map voor dit spel niet aanmaken.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Fout bij het verwijderen van de inhoud</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Fout bij het verwijderen van de update</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Fout bij het verwijderen van DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Geïnstalleerde Spelinhoud Verwijderen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Geïnstalleerde Spel-update Verwijderen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Geïnstalleerde Spel-DLC Verwijderen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Verwijder Invoer</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Met Succes Verwijderd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Het geïnstalleerde basisspel is succesvol verwijderd.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Het basisspel is niet geïnstalleerd in de NAND en kan niet worden verwijderd.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>De geïnstalleerde update is succesvol verwijderd.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Er is geen update geïnstalleerd voor dit spel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Er is geen DLC geïnstalleerd voor dit spel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>%1 geïnstalleerde DLC met succes verwijderd.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Overdraagbare OpenGL-shader-cache Verwijderen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Overdraagbare Vulkan-shader-cache Verwijderen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Alle Overdraagbare Shader-caches Verwijderen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Aangepaste Spelconfiguratie Verwijderen?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> - <translation>Cache-opslag verwijderen</translation> + <translation>Verwijder Cache-opslag?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Verwijder Bestand</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Fout bij het verwijderen van Overdraagbare Shader-cache</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Er bestaat geen shader-cache voor dit spel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>De overdraagbare shader-cache is verwijderd.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Kon de overdraagbare shader-cache niet verwijderen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Fout bij het verwijderen van Pijplijn-cache van Vulkan-driver</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Kon de pijplijn-cache van de driver niet verwijderen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Fout bij het verwijderen van overdraagbare shader-caches</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>De overdraagbare shader-caches zijn verwijderd.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Kon de overdraagbare shader-cache-map niet verwijderen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Fout bij het verwijderen van aangepaste configuratie</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Er bestaat geen aangepaste configuratie voor dit spel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>De aangepaste spelconfiguratie is verwijderd.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Kon de aangepaste spelconfiguratie niet verwijderen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>RomFS-extractie Mislukt!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Er is een fout opgetreden bij het kopiëren van de RomFS-bestanden of de gebruiker heeft de bewerking geannuleerd.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Volledig</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Skelet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Selecteer RomFS-dumpmodus</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Selecteer hoe je de RomFS gedumpt wilt hebben.<br>Volledig zal alle bestanden naar de nieuwe map kopiëren, terwijl <br>Skelet alleen de mapstructuur zal aanmaken.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Er is niet genoeg vrije ruimte op %1 om de RomFS uit te pakken. Maak ruimte vrij of kies een andere dumpmap bij Emulatie > Configuratie > Systeem > Bestandssysteem > Dump Root.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>RomFS uitpakken...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Annuleren</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS-extractie Geslaagd!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>De bewerking is succesvol voltooid.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation>Integriteitsverificatie kon niet worden uitgevoerd!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation>De inhoud van bestanden werd niet gecontroleerd op geldigheid.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation>Integriteitsverificatie mislukt!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation>Bestandsinhoud kan corrupt zijn.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation>Integriteit verifiëren...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation>Integriteitsverificatie geslaagd!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Maak Snelkoppeling</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Dit maakt een snelkoppeling naar de huidige AppImage. Dit werkt mogelijk niet goed als je een update uitvoert. Doorgaan?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Kan geen snelkoppeling op het bureaublad maken. Pad "%1" bestaat niet.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Kan geen snelkoppeling maken in toepassingen menu. Pad "%1" bestaat niet en kan niet worden aangemaakt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Maak Icoon</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Kan geen icoonbestand maken. Pad "%1" bestaat niet en kan niet worden aangemaakt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Voer %1 uiit met de yuzu-emulator</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Er is geen snelkoppeling gemaakt op %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Succesvol een snelkoppeling naar %1 gemaakt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Fout bij openen %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Selecteer Map</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Eigenschappen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>De speleigenschappen kunnen niet geladen worden.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch Executable (%1);;Alle Bestanden (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Laad Bestand</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Open Uitgepakte ROM-map</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Ongeldige Map Geselecteerd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>De map die je hebt geselecteerd bevat geen 'main'-bestand.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Installeerbaar Switch-bestand (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Installeer Bestanden</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n bestand(en) resterend</numerusform><numerusform>%n bestand(en) resterend</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Bestand "%1" Installeren...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Installeerresultaten</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Om mogelijke conflicten te voorkomen, raden we gebruikers af om basisgames te installeren op de NAND. Gebruik deze functie alleen om updates en DLC te installeren.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n bestand(en) zijn recent geïnstalleerd @@ -4309,7 +4352,7 @@ Gebruik deze functie alleen om updates en DLC te installeren.</translation> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n bestand(en) werden overschreven @@ -4317,7 +4360,7 @@ Gebruik deze functie alleen om updates en DLC te installeren.</translation> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n bestand(en) niet geïnstalleerd @@ -4325,312 +4368,341 @@ Gebruik deze functie alleen om updates en DLC te installeren.</translation> </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Systeemapplicatie</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Systeemarchief</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Systeemapplicatie-update</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Filmware-pakket (Type A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Filmware-pakket (Type B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Spel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Spelupdate</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>Spel-DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Delta Titel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Selecteer NCA-installatiesoort...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Selecteer het type titel waarin je deze NCA wilt installeren: (In de meeste gevallen is de standaard "Spel" prima).</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Installatie Mislukt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Het soort title dat je hebt geselecteerd voor de NCA is ongeldig.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Bestand niet gevonden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Bestand "%1" niet gevonden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Er is niet voldaan aan de hardwarevereisten</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Je systeem voldoet niet aan de aanbevolen hardwarevereisten. Compatibiliteitsrapportage is uitgeschakeld.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>yuzu-account Ontbreekt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Om een spelcompatibiliteitstest in te dienen, moet je je yuzu-account koppelen.<br><br/>Om je yuzu-account te koppelen, ga naar Emulatie &gt; Configuratie &gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Fout bij het openen van URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Kan de URL "%1" niet openen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>TAS-opname</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Het bestand van speler 1 overschrijven?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Ongeldige configuratie gedetecteerd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Handheld-controller kan niet gebruikt worden in docked-modus. Pro controller wordt geselecteerd.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>De huidige amiibo is verwijderd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Fout</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Het huidige spel is niet op zoek naar amiibo's</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Amiibo-bestand (%1);; Alle Bestanden (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Laad Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Fout tijdens het laden van de Amiibo-gegevens</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Het geselecteerde bestand is geen geldige amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Het geselecteerde bestand is al in gebruik</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Er is een onbekende fout opgetreden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation>Verificatie mislukt voor de volgende bestanden: + +%1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Leg Schermafbeelding Vast</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG-afbeelding (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>TAS-status: %1/%2 In werking</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>TAS-status: %1 Aan het opnemen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>TAS-status: %1/%2 Inactief</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>TAS-status: Ongeldig</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Stop Uitvoering</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Stop Opname</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>Opnemen</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Bouwen: %n shader(s)</numerusform><numerusform>Bouwen: %n shader(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Schaal: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Snelheid: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Snelheid: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Spel: %1 FPS (Ontgrendeld)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Game: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Frame: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>GEEN AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>VOLUME: GEDEMPT</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>VOLUME: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Bevestig Sleutelherhaling</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4647,37 +4719,37 @@ en maak eventueel back-ups. Dit zal je automatisch gegenereerde sleutelbestanden verwijderen en de sleutelafleidingsmodule opnieuw uitvoeren.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Missing fuses</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - BOOT0 Ontbreekt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - BCPKG2-1-Normal-Main Ontbreekt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - PRODINFO Ontbreekt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Afleidingscomponenten ontbreken</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Encryptiesleutels ontbreken. <br>Volg <a href='https://yuzu-emu.org/help/quickstart/'>de yuzu-snelstartgids</a> om al je sleutels, firmware en spellen te krijgen.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4686,49 +4758,49 @@ Dit kan tot een minuut duren, afhankelijk van de prestaties van je systeem.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Sleutels Afleiden</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Decryptie van Systeemarchief Mislukt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Encryptiesleutels zijn mislukt om firmware te decoderen. <br>Volg <a href='https://yuzu-emu.org/help/quickstart/'>de yuzu-snelstartgids</a> om al je sleutels, firmware en games te krijgen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Selecteer RomFS-dumpdoel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Selecteer welke RomFS je zou willen dumpen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Weet je zeker dat je yuzu wilt sluiten?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Weet je zeker dat je de emulatie wilt stoppen? Alle niet opgeslagen voortgang zal verloren gaan.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4754,7 +4826,7 @@ Wil je toch afsluiten?</translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="78"/> <source>Nearest</source> - <translation>Naast</translation> + <translation>Nearest</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="80"/> @@ -4799,7 +4871,7 @@ Wil je toch afsluiten?</translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="97"/> <source>Extreme</source> - <translation>Extreem</translation> + <translation>Extreme</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="101"/> @@ -4814,7 +4886,7 @@ Wil je toch afsluiten?</translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="103"/> <source>Null</source> - <translation>Nul</translation> + <translation>Null</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="107"/> @@ -4932,7 +5004,7 @@ Wil je toch afsluiten?</translation> <message> <location filename="../../src/yuzu/game_list.cpp" line="551"/> <source>Remove Cache Storage</source> - <translation>Cache-opslag verwijderen</translation> + <translation>Verwijder Cache-opslag</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="552"/> @@ -4967,86 +5039,91 @@ Wil je toch afsluiten?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>Verifieer Integriteit</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Kopiëer Titel-ID naar Klembord</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Navigeer naar GameDB-invoer</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Maak Snelkoppeling</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Toevoegen aan Bureaublad</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Toevoegen aan menu Toepassingen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Eigenschappen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Scan Submappen</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Verwijder Spelmap</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Omhoog</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Omlaag</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Open Maplocatie</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Verwijder</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Naam</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Compatibiliteit</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Add-ons</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Bestandssoort</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Grootte</translation> </message> @@ -5117,7 +5194,7 @@ Wil je toch afsluiten?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Dubbel-klik om een ​​nieuwe map toe te voegen aan de spellijst</translation> </message> @@ -5130,12 +5207,12 @@ Wil je toch afsluiten?</translation> <translation><numerusform>%1 van %n resultaat(en)</numerusform><numerusform>%1 van %n resultaat(en)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filter:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Voer patroon in om te filteren</translation> </message> @@ -5600,172 +5677,182 @@ Debug-bericht: </translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Help</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Installeer Bestanden naar NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>L&aad Bestand...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>Laad &Map...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>A&fsluiten</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Onderbreken</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Stop</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Herinitialiseer toetsen...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Over yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>Modus Enkel Venster</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Con&figureer...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Toon Dock Widget Kopteksten</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Toon &Filterbalk</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Toon &Statusbalk</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Toon Statusbalk</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Bladeren door Openbare Spellobby</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Maak Kamer</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&Verlaat Kamer</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>&Directe Verbinding met Kamer</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>&Toon Huidige Kamer</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>Volledig Scherm</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Herstart</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Laad/Verwijder &Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Rapporteer Compatibiliteit</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Open &Mod-pagina</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Open &Snelstartgids</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&FAQ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Open &yuzu-map</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Leg Schermafbeelding Vast</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Configureer TAS...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Configureer Huidig Spel...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Herstel</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>Opnemen</translation> </message> @@ -6558,27 +6645,27 @@ p, li { white-space: pre-wrap; } <translation>Bestandspad</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Geen spelgegevens aanwezig</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>De volgende amiibo-gegevens worden zo geformatteerd:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>De volgende spelgegevens worden verwijderd:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Stel gebruikersnaam en eigenaar in:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Wil je deze amiibo herstellen?</translation> </message> diff --git a/dist/languages/pl.ts b/dist/languages/pl.ts index 7f621d2f3..4fa59f40b 100644 --- a/dist/languages/pl.ts +++ b/dist/languages/pl.ts @@ -761,151 +761,156 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Po zaznaczeniu, zrzuci wszystkie oryginalne shadery asemblera z pamiÄ™ci podrÄ™cznej dysku shaderów albo gry, jeÅ›li zostanÄ… znalezione</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Kiedy jest zaznaczone, wyłączane sÄ… funkcje makra HLE. Włączenie tego powoduje spadek wydajnoÅ›ci w grach.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Zrzuć Shadery Gry</translation> + <source>Disable Macro HLE</source> + <translation>Wyłącz makra HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Kiedy jest zaznaczone, wyłączane sÄ… funkcje makra HLE. Włączenie tego powoduje spadek wydajnoÅ›ci w grach.</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Kiedy jest zaznaczone, bÄ™dÄ… zrzucane wszystkie makro programy GPU</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Wyłącz makra HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>Zrzuć Makra Maxwell</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Gdy zaznaczone, włącza zrzucanie awarii Nsight Aftermath</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Włącz Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Po zaznaczeniu, yuzu bÄ™dzie rejestrować statystyki dotyczÄ…ce skompilowanej pamiÄ™ci podrÄ™cznej.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Włącz funkcjÄ™ Feedbacku Shaderów</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Gdy zaznaczone, wyłącza kompilator makr Just In Time. Włączenie tej opcji spowalnia dziaÅ‚anie gier</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Wyłącz Makro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Gdy zaznaczone, API grafiki przechodzi w wolniejszy tryb debugowania</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Włącz debugowanie grafiki</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Kiedy jest zaznaczone, bÄ™dÄ… zrzucane wszystkie makro programy GPU</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Zrzuć Makra Maxwell</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Po zaznaczeniu, yuzu bÄ™dzie rejestrować statystyki dotyczÄ…ce skompilowanej pamiÄ™ci podrÄ™cznej.</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Włącz funkcjÄ™ Feedbacku Shaderów</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Po zaznaczeniu, zrzuci wszystkie oryginalne shadery asemblera z pamiÄ™ci podrÄ™cznej dysku shaderów albo gry, jeÅ›li zostanÄ… znalezione</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Gdy zaznaczone, włącza zrzucanie awarii Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Zrzuć Shadery Gry</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Włącz Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Zaawansowane</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Umożliwia yuzu sprawdzanie dziaÅ‚ajÄ…cego Å›rodowiska Vulkan podczas uruchamiania programu. Wyłącz to, jeÅ›li powoduje to problemy z zewnÄ™trznymi programami widzÄ…cymi yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Przeprowadź sprawdzanie uruchamiania Vulkana</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Wyłącz Aplet internetowy</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Włącz wszystkie Typy Kontrolerów</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Włącz Auto-Stub**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Tryb Kiosk (Quest)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Włącz Debugowanie CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Włącz potwierdzenia debugowania</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Debugowanie</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Włącz dziennik DostÄ™pu FS</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Utwórz mini zrzut po awarii</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Włącz tÄ™ opcjÄ™, aby wyÅ›wietlić ostatnio wygenerowanÄ… listÄ™ poleceÅ„ dźwiÄ™kowych na konsoli. WpÅ‚ywa tylko na gry korzystajÄ…ce z renderera dźwiÄ™ku.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Zrzuć polecenia audio do konsoli**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Włącz PeÅ‚ne UsÅ‚ugi Raportowania**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**To zresetuje siÄ™ automatycznie po wyłączeniu yuzu.</translation> </message> @@ -920,12 +925,12 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d <translation>yuzu wymaga ponownego uruchomienia w przypadku zastosowania tego ustawienia.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Aplet sieciowy nie zostaÅ‚ skompilowany</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>Tworzenie mini zrzutów nie zostaÅ‚o skompilowane</translation> </message> @@ -1253,33 +1258,33 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d <translation>Kolor tÅ‚a</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Wyłączone</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>VSync wyłączony</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Zalecane</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Włączone</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>VSync aktywny</translation> </message> @@ -3245,64 +3250,64 @@ PrzeciÄ…gnij punkty, aby zmienić pozycjÄ™, lub kliknij dwukrotnie komórki tabe <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Å»adny</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>MaÅ‚e (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standardowe (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Duże (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>PeÅ‚ny Rozmiar (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>MaÅ‚e (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standardowe (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Duże (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Nazwa pliku</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Typ pliku</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>Identyfikator gry</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Nazwa TytuÅ‚u</translation> </message> @@ -3415,17 +3420,17 @@ PrzeciÄ…gnij punkty, aby zmienić pozycjÄ™, lub kliknij dwukrotnie komórki tabe <translation>Rozdzielczość:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Wybierz Å›cieżkÄ™ zrzutów ekranu...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3743,576 +3748,613 @@ PrzeciÄ…gnij punkty, aby zmienić pozycjÄ™, lub kliknij dwukrotnie komórki tabe <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Dane anonimowe sÄ… gromadzone</a> aby ulepszyć yuzu. <br/><br/>Czy chcesz udostÄ™pnić nam swoje dane o użytkowaniu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetria</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Wykryto uszkodzonÄ… instalacjÄ™ Vulkana</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Inicjalizacja Vulkana nie powiodÅ‚a siÄ™ podczas uruchamiania.<br><br>Kliknij<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>tutaj aby uzyskać instrukcje dotyczÄ…ce rozwiÄ…zania tego problemu</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Åadowanie apletu internetowego...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Wyłącz Aplet internetowy</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Wyłączanie web appletu może doprowadzić do nieokreÅ›lonych zachowaÅ„ - wyłączyć applet należy jedynie grajÄ…c w Super Mario 3D All-Stars. Na pewno chcesz wyłączyć web applet? (Można go ponownie włączyć w ustawieniach debug.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Ilość budowanych shaderów</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Obecnie wybrany mnożnik rozdzielczoÅ›ci.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Aktualna prÄ™dkość emulacji. WartoÅ›ci wiÄ™ksze lub niższe niż 100% wskazujÄ…, że emulacja dziaÅ‚a szybciej lub wolniej niż Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Ile klatek na sekundÄ™ gra aktualnie wyÅ›wietla. To bÄ™dzie siÄ™ różnić w zależnoÅ›ci od gry, od sceny do sceny.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Czas potrzebny do emulacji klatki na sekundÄ™ Switcha, nie liczÄ…c ograniczania klatek ani v-sync. Dla emulacji peÅ‚nej szybkoÅ›ci powinno to wynosić co najwyżej 16,67 ms.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&UsuÅ„ Ostatnie pliki</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Emulacja myszki jest aktywna</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Kontynuuj</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Pauza</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>OSTRZEÅ»ENIE! Nieaktualny format gry</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Używasz zdekonstruowanego formatu katalogu ROM dla tej gry, który jest przestarzaÅ‚ym formatem, który zostaÅ‚ zastÄ…piony przez inne, takie jak NCA, NAX, XCI lub NSP. W zdekonstruowanych katalogach ROM brakuje ikon, metadanych i obsÅ‚ugi aktualizacji.<br><br> Aby znaleźć wyjaÅ›nienie różnych formatów Switch obsÅ‚ugiwanych przez yuzu,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'> sprawdź nasze wiki</a>. Ta wiadomość nie pojawi siÄ™ ponownie.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Błąd podczas wczytywania ROMu!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Ten format ROMu nie jest wspierany.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>WystÄ…piÅ‚ błąd podczas inicjowania rdzenia wideo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu napotkaÅ‚ błąd podczas uruchamiania rdzenia wideo. Jest to zwykle spowodowane przestarzaÅ‚ymi sterownikami GPU, w tym zintegrowanymi. WiÄ™cej szczegółów znajdziesz w pliku log. WiÄ™cej informacji na temat dostÄ™pu do log-u można znaleźć na nastÄ™pujÄ…cej stronie: <a href='https://yuzu-emu.org/help/reference/log-files/'>Jak przesÅ‚ać plik log</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Błąd podczas wczytywania ROMu! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>PostÄ™puj zgodnie z<a href='https://yuzu-emu.org/help/quickstart/'>yuzu quickstart guide</a> aby zrzucić ponownie swoje pliki.<br>Możesz odwoÅ‚ać siÄ™ do wiki yuzu</a>lub discord yuzu </a> po pomoc.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>WystÄ…piÅ‚ nieznany błąd. WiÄ™cej informacji można znaleźć w pliku log.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Zamykanie aplikacji...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Zapis danych</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Dane modów</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Błąd podczas otwarcia folderu %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Folder nie istnieje!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Błąd podczas otwierania przenoÅ›nej pamiÄ™ci podrÄ™cznej Shaderów.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Nie udaÅ‚o siÄ™ stworzyć Å›cieżki shaderów dla tego tytuÅ‚u.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Błąd podczas usuwania zawartoÅ›ci</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Błąd podczas usuwania aktualizacji</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Błąd podczas usuwania dodatków</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Czy usunąć zainstalowanÄ… zawartość gry?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Czy usunąć zainstalowanÄ… aktualizacjÄ™ gry?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Czy usunąć zainstalowane dodatki gry?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>UsuÅ„ wpis</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>PomyÅ›lnie usuniÄ™to</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>PomyÅ›lnie usuniÄ™to zainstalowanÄ… grÄ™.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Gra nie jest zainstalowana w NAND i nie może zostać usuniÄ™ta.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>PomyÅ›lnie usuniÄ™to zainstalowanÄ… Å‚atkÄ™.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Brak zainstalowanych Å‚atek dla tego tytuÅ‚u.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Brak zainstalowanych DLC dla tego tytuÅ‚u.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>PomyÅ›lnie usuniÄ™to %1 zainstalowane DLC.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Usunąć Transferowalne Shadery OpenGL?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Usunąć Transferowalne Shadery Vulkan?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Usunąć Wszystkie Transferowalne Shadery?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Usunąć niestandardowÄ… konfiguracjÄ™ gry?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Usunąć pamięć podrÄ™cznÄ…?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>UsuÅ„ plik</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Błąd podczas usuwania przenoÅ›nej pamiÄ™ci podrÄ™cznej Shaderów.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Pamięć podrÄ™czna Shaderów dla tego tytuÅ‚u nie istnieje.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>PomyÅ›lnie usuniÄ™to przenoÅ›nÄ… pamięć podrÄ™cznÄ… Shaderów.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Nie udaÅ‚o siÄ™ usunąć przenoÅ›nej pamiÄ™ci Shaderów.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Błąd podczas usuwania pamiÄ™ci podrÄ™cznej strumienia sterownika Vulkana</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Błąd podczas usuwania pamiÄ™ci podrÄ™cznej strumienia sterownika.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Błąd podczas usuwania Transferowalnych Shaderów</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>PomyÅ›lnie usuniÄ™to transferowalne shadery.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Nie udaÅ‚o siÄ™ usunąć Å›cieżki transferowalnych shaderów.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Błąd podczas usuwania niestandardowej konfiguracji</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Niestandardowa konfiguracja nie istnieje dla tego tytuÅ‚u.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>PomyÅ›lnie usuniÄ™to niestandardowÄ… konfiguracje gry.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Nie udaÅ‚o siÄ™ usunąć niestandardowej konfiguracji gry.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Wypakowanie RomFS nieudane!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>WystÄ…piÅ‚ błąd podczas kopiowania plików RomFS lub użytkownik anulowaÅ‚ operacjÄ™.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>PeÅ‚ny</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Szkielet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Wybierz tryb zrzutu RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>ProszÄ™ wybrać w jaki sposób chcesz, aby zrzut pliku RomFS zostaÅ‚ wykonany. <br>PeÅ‚na kopia ze wszystkimi plikami do nowego folderu, gdy <br>skielet utworzy tylko strukturÄ™ folderu.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Nie ma wystarczajÄ…co miejsca w %1 aby wyodrÄ™bnić RomFS. Zwolnij trochÄ™ miejsca, albo zmieÅ„ Å›cieżkÄ™ zrzutu RomFs w Emulacja> Konfiguruj> System> System Plików> ŹródÅ‚o Zrzutu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Wypakowywanie RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Anuluj</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Wypakowanie RomFS zakoÅ„czone pomyÅ›lnie!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Operacja zakoÅ„czona sukcesem.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Utwórz skrót</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Utworzy to skrót do obecnego AppImage. Może nie dziaÅ‚ać dobrze po aktualizacji. Kontynuować?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Nie można utworzyć skrótu na pulpicie. Åšcieżka "%1" nie istnieje.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Nie można utworzyć skrótu w menu aplikacji. Åšcieżka "%1" nie istnieje oraz nie może być utworzona.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Utwórz ikonÄ™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Nie można utworzyć pliku ikony. Åšcieżka "%1" nie istnieje oraz nie może być utworzona.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Włącz %1 z emulatorem yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Nie udaÅ‚o siÄ™ utworzyć skrótu pod %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>PomyÅ›lnie utworzono skrót do %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Błąd podczas otwierania %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Wybierz folder...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>WÅ‚aÅ›ciwoÅ›ci</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>WÅ‚aÅ›ciwoÅ›ci tej gry nie mogÅ‚y zostać zaÅ‚adowane.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Plik wykonywalny Switcha (%1);;Wszystkie pliki (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>ZaÅ‚aduj plik...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Otwórz folder wypakowanego ROMu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Wybrano niewÅ‚aÅ›ciwy folder</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Folder wybrany przez ciebie nie zawiera 'gÅ‚ownego' pliku.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Instalacyjne pliki Switch'a (*.nca *.nsp *.xci);;Archiwum zawartoÅ›ci Nintendo (*.nca);;Pakiet poddany Nintendo (*.nsp);;Obraz z kartridża NX (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Zainstaluj pliki</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>1 plik zostaÅ‚</numerusform><numerusform>%n plików zostaÅ‚o</numerusform><numerusform>%n plików zostaÅ‚o</numerusform><numerusform>%n plików zostaÅ‚o</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Instalowanie pliku "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Wynik instalacji</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Aby uniknąć ewentualnych konfliktów, odradzamy użytkownikom instalowanie gier na NAND. ProszÄ™, używaj tej funkcji tylko do instalowania Å‚atek i DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>1 nowy plik zostaÅ‚ zainstalowany @@ -4322,324 +4364,351 @@ ProszÄ™, używaj tej funkcji tylko do instalowania Å‚atek i DLC.</translation> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>1 plik zostaÅ‚ nadpisany</numerusform><numerusform>%n plików zostaÅ‚o nadpisane</numerusform><numerusform>%n plików zostaÅ‚o nadpisane</numerusform><numerusform>%n plików zostaÅ‚o nadpisane</numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>1 pliku nie udaÅ‚o siÄ™ zainstalować</numerusform><numerusform>%n plików nie udaÅ‚o siÄ™ zainstalować</numerusform><numerusform>%n plików nie udaÅ‚o siÄ™ zainstalować</numerusform><numerusform>%n plików nie udaÅ‚o siÄ™ zainstalować</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Aplikacja systemowa</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Archiwum systemu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Aktualizacja aplikacji systemowej</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Paczka systemowa (Typ A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Paczka systemowa (Typ B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Gra</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Aktualizacja gry</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>Dodatek do gry</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>TytuÅ‚ Delta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Wybierz typ instalacji NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Wybierz typ tytuÅ‚u, do którego chcesz zainstalować ten NCA, jako: (W wiÄ™kszoÅ›ci przypadków domyÅ›lna "gra" jest w porzÄ…dku.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Instalacja nieudana</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Typ tytuÅ‚u wybrany dla NCA jest nieprawidÅ‚owy.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Nie znaleziono pliku</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Nie znaleziono pliku "%1"</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Wymagania sprzÄ™towe nie sÄ… speÅ‚nione</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Twój system nie speÅ‚nia rekomendowanych wymagaÅ„ sprzÄ™towych. Raportowanie kompatybilnoÅ›ci zostaÅ‚o wyłączone.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Brakuje konta Yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Aby przesÅ‚ać test zgodnoÅ›ci gry, musisz połączyć swoje konto yuzu.<br><br/> Aby połączyć swoje konto yuzu, przejdź do opcji Emulacja &gt; Konfiguracja &gt; Sieć.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Błąd otwierania adresu URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Nie można otworzyć adresu URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Nagrywanie TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Nadpisać plik gracza 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Wykryto nieprawidÅ‚owÄ… konfiguracjÄ™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Nie można używać kontrolera handheld w trybie zadokowanym. Zostanie wybrany kontroler Pro.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>Amiibo zostaÅ‚o "zdjÄ™te"</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Błąd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Ta gra nie szuka amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Plik Amiibo (%1);;Wszyskie pliki (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>ZaÅ‚aduj Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Błąd podczas Å‚adowania pliku danych Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Wybrany plik nie jest poprawnym amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Wybrany plik jest już w użyciu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>WystÄ…piÅ‚ nieznany błąd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Zrób zrzut ekranu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Obrazek PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Status TAS: DziaÅ‚a %1%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Status TAS: Nagrywa %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Status TAS: Bezczynny %1%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Status TAS: Niepoprawny</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Wyłącz</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>PrzestaÅ„ N&agrywać</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>N&agraj</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Budowanie shadera</numerusform><numerusform>Budowanie: %n shaderów</numerusform><numerusform>Budowanie: %n shaderów</numerusform><numerusform>Budowanie: %n shaderów</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Skala: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>PrÄ™dkość: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>PrÄ™dkość: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Gra: %1 FPS (Odblokowane)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Gra: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Klatka: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>BEZ AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>GÅ‚oÅ›ność: Wyciszony</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>GÅ‚oÅ›ność: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Potwierdź ponownÄ… aktywacje klucza</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4656,37 +4725,37 @@ i opcjonalnie tworzyć kopie zapasowe. Spowoduje to usuniÄ™cie wygenerowanych automatycznie plików kluczy i ponowne uruchomienie moduÅ‚u pochodnego klucza.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>BrakujÄ…ce bezpieczniki</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - Brak BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - Brak BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - Brak PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Brak komponentów wyprowadzania</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Brakuje elementów, które mogÄ… uniemożliwić zakoÅ„czenie wyprowadzania kluczy. <br>PostÄ™puj zgodnie z <a href='https://yuzu-emu.org/help/quickstart/'>yuzu quickstart guide</a> aby zdobyć wszystkie swoje klucze i gry.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4695,49 +4764,49 @@ Zależnie od tego może potrwać do minuty na wydajność twojego systemu.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Wyprowadzanie kluczy...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Wybierz cel zrzutu RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>ProszÄ™ wybrać RomFS, jakie chcesz zrzucić.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Czy na pewno chcesz zamknąć yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Czy na pewno chcesz zatrzymać emulacjÄ™? Wszystkie niezapisane postÄ™py zostanÄ… utracone.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4976,86 +5045,91 @@ Czy chcesz to ominąć i mimo to wyjść?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Kopiuj identyfikator gry do schowka</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Nawiguj do wpisu kompatybilnoÅ›ci gry</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Utwórz skrót</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Dodaj do pulpitu</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Dodaj do menu aplikacji</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>WÅ‚aÅ›ciwoÅ›ci</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Skanuj podfoldery</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>UsuÅ„ katalog gier</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² PrzenieÅ› w górÄ™</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ PrzenieÅ› w dół</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Otwórz lokalizacje katalogu</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Wyczyść</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Nazwa gry</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Kompatybilność</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Dodatki</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Typ pliku</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Rozmiar</translation> </message> @@ -5126,7 +5200,7 @@ Czy chcesz to ominąć i mimo to wyjść?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Kliknij podwójnie aby dodać folder do listy gier</translation> </message> @@ -5139,12 +5213,12 @@ Czy chcesz to ominąć i mimo to wyjść?</translation> <translation><numerusform>1 z %n rezultatów</numerusform><numerusform>%1 z %n rezultatów</numerusform><numerusform>%1 z %n rezultatów</numerusform><numerusform>%1 z %n rezultatów</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filter:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Wpisz typ do filtra</translation> </message> @@ -5609,172 +5683,182 @@ Komunikat debugowania:</translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Pomoc</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Zainstaluj pliki na NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>Z&aÅ‚aduj Plik...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>ZaÅ‚aduj &Folder...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>&WyjÅ›cie</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Pauza</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Stop</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Zainicjuj ponownie klucze...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&O yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>Tryb &PojedyÅ„czego Okna</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Kon&figuruj...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Wyłącz Nagłówek Widżetu Docku</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Pokaż &Pasek Filtrów</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Pokaż &Pasek Statusu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Pokaż pasek statusu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&PrzeglÄ…daj publiczne lobby gier</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Utwórz Pokój</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&Wyjdź z Pokoju</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>&BezpoÅ›rednie połączenie z pokojem</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>&Pokaż bieżący pokój</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>P&eÅ‚ny Ekran</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Restart</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>ZaÅ‚aduj/UsuÅ„ &Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Zraportuj Kompatybilność</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Otwórz &StronÄ™ z Modami</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Otwórz &Poradnik Szybkiego Startu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&FAQ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Otwórz &Folder yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Zrób ZdjÄ™cie</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Skonfiguruj TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Skonfiguruj O&becnÄ… GrÄ™...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Zresetuj</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>N&agraj</translation> </message> @@ -6567,27 +6651,27 @@ p, li { white-space: pre-wrap; } <translation>Åšcieżka pliku</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Brak danych gry</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>NastÄ™pujÄ…ce dane amiibo zostanÄ… sformatowane:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>NastÄ™pujÄ…ce dane gry zostanÄ… usuniÄ™te:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Ustaw nick oraz wÅ‚aÅ›ciciela:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Czy chcesz odnowić to amiibo?</translation> </message> diff --git a/dist/languages/pt_BR.ts b/dist/languages/pt_BR.ts index fbe66b4f1..e6265e41b 100644 --- a/dist/languages/pt_BR.ts +++ b/dist/languages/pt_BR.ts @@ -376,13 +376,13 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="319"/> <source>Auto (%1)</source> <comment>Auto select time zone</comment> - <translation type="unfinished"/> + <translation>Auto (%1)</translation> </message> <message> <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="323"/> <source>Default (%1)</source> <comment>Default time zone</comment> - <translation type="unfinished"/> + <translation>Padrão (%1)</translation> </message> </context> <context> @@ -763,151 +763,156 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Se selecionado, extrai todos os shaders originários do cache do disco ou do jogo conforme encontrá-los.</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Quando marcado, desabilita as funções do macro HLE. Habilitar esta opção faz com que os jogos rodem mais lentamente</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Descarregar shaders do jogo</translation> + <source>Disable Macro HLE</source> + <translation>Desabilitar o Macro HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Quando marcado, desabilita as funções do macro HLE. Habilitar esta opção faz com que os jogos rodem mais lentamente</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Quando marcada, essa opção irá extrair todos os macro programas da GPU</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Desabilitar o Macro HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>Extrair macros Maxwell</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Quando ativado, ativa a extração de registros de travamento do Nsight Aftermath</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Ativar Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Quando ativado, o yuzu registrará estatÃsticas sobre o cache de pipeline compilado</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Ativar Feedback de Shaders</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Quando ativado, desativa o macro compilador Just In Time. Ativar isto faz os jogos rodarem mais lentamente.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Desativar macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Quando ativado, a API gráfica entra em um modo de depuração mais lento.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Ativar depuração de gráficos</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Quando marcada, essa opção irá extrair todos os macro programas da GPU</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Extrair macros Maxwell</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Quando ativado, o yuzu registrará estatÃsticas sobre o cache de pipeline compilado</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Ativar Feedback de Shaders</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Se selecionado, extrai todos os shaders originários do cache do disco ou do jogo conforme encontrá-los.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Quando ativado, ativa a extração de registros de travamento do Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Descarregar shaders do jogo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Ativar Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Avançado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Permite que o yuzu procure por um ambiente Vulkan funcional quando o programa iniciar. Desabilite essa opção se estiver causando conflitos com programas externos visualizando o yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Executar checagem do Vulkan na inicialização</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Desativar o applet da web</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Ativar todos os tipos de controles</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Ativar auto-esboço**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Modo quiosque (Quest)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Ativar depuração de CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Ativar asserções de depuração</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Depuração</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Ativar acesso de registro FS</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Criar um despejo resumido após uma falha</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Habilite essa opção para gravar a última saÃda da lista de comandos de áudio para o console. Somente afetará jogos que utilizam o renderizador de áudio.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Despejar comandos de áudio no console**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Ativar serviços de relatório detalhado**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Isto será restaurado automaticamente assim que o yuzu for fechado.</translation> </message> @@ -922,12 +927,12 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <translation>Será necessário reiniciar o yuzu para aplicar as configurações.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Applet Web não compilado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>Criação do mini despejo não compilada</translation> </message> @@ -979,7 +984,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <message> <location filename="../../src/yuzu/configuration/configure.ui" line="67"/> <source>Some settings are only available when a game is not running.</source> - <translation type="unfinished"/> + <translation>Algumas configurações só estão disponÃveis apenas quando não houver nenhum jogo em execução.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="62"/> @@ -1255,33 +1260,33 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <translation>Cor de fundo:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Desligado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>Sincronização vertical desligada</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Recomendado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Ligado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>Sincronização vertical ligada</translation> </message> @@ -2066,7 +2071,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <message> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3085"/> <source>Mouse panning</source> - <translation type="unfinished"/> + <translation>Mouse panorâmico</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3109"/> @@ -2493,7 +2498,7 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="6"/> <source>Configure mouse panning</source> - <translation type="unfinished"/> + <translation>Configurar movimentação panorâmica do mouse</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="12"/> @@ -2503,17 +2508,17 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="15"/> <source>Can be toggled via a hotkey. Default hotkey is Ctrl + F9</source> - <translation type="unfinished"/> + <translation>Pode ser ativado e desativado com um atalho de teclado. O atalho padrão é Ctrl + F9.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="24"/> <source>Sensitivity</source> - <translation type="unfinished"/> + <translation>Sensibilidade</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="30"/> <source>Horizontal</source> - <translation type="unfinished"/> + <translation>Horizontal</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="40"/> @@ -2527,37 +2532,37 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="56"/> <source>Vertical</source> - <translation type="unfinished"/> + <translation>Vertical</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="85"/> <source>Deadzone counterweight</source> - <translation type="unfinished"/> + <translation>Neutralização de zona morta</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="88"/> <source>Counteracts a game's built-in deadzone</source> - <translation type="unfinished"/> + <translation>Neutraliza a zona morta embutida de um jogo</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="94"/> <source>Deadzone</source> - <translation type="unfinished"/> + <translation>Zona morta</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="123"/> <source>Stick decay</source> - <translation type="unfinished"/> + <translation>Degeneração do analógico</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="129"/> <source>Strength</source> - <translation type="unfinished"/> + <translation>Força</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="155"/> <source>Minimum</source> - <translation type="unfinished"/> + <translation>MÃnima</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="195"/> @@ -2568,12 +2573,13 @@ Para inverter os eixos, mova seu analógico primeiro verticalmente e depois hori <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="43"/> <source>Mouse panning works better with a deadzone of 0% and a range of 100%. Current values are %1% and %2% respectively.</source> - <translation type="unfinished"/> + <translation>O mouse panorâmico funciona melhor com uma zona morta de 0% e alcance de 100% +Os valores atuais são %1% e %2% respectivamente.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="50"/> <source>Emulated mouse is enabled. This is incompatible with mouse panning.</source> - <translation type="unfinished"/> + <translation>O mouse emulado está ativado. Isto é incompatÃvel com o mouse panorâmico.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="83"/> @@ -2664,7 +2670,7 @@ Current values are %1% and %2% respectively.</source> <message> <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="240"/> <source>Some settings are only available when a game is not running.</source> - <translation type="unfinished"/> + <translation>Algumas configurações só estão disponÃveis apenas quando não houver nenhum jogo em execução.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="68"/> @@ -2901,7 +2907,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="26"/> <source>To use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game.</source> - <translation type="unfinished"/> + <translation>Para usar o Ring-Con, configure o jogador 1 como o Joy-Con direito (tanto fÃsico como emulado), e o jogador 2 como Joy-Con esquerdo (esquerdo fÃsico e com dupla emulação) antes de iniciar o jogo.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="52"/> @@ -3006,7 +3012,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="309"/> <source>The current mapped device is not connected</source> - <translation type="unfinished"/> + <translation>O dispositivo atualmente mapeado não está conectado</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="313"/> @@ -3035,7 +3041,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_system.ui" line="62"/> <source>Core</source> - <translation type="unfinished"/> + <translation>Core</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_system.cpp" line="62"/> @@ -3247,64 +3253,64 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Nenhum</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Pequeno (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Padrão (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Grande (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Tamanho completo (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Pequeno (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Padrão (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Grande (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Nome do arquivo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Tipo de arquivo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID do tÃtulo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Nome do tÃtulo</translation> </message> @@ -3409,7 +3415,7 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> <source>TextLabel</source> - <translation type="unfinished"/> + <translation>TextLabel</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> @@ -3417,20 +3423,20 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe <translation>Resolução:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Selecione a pasta de capturas de tela...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> - <translation type="unfinished"/> + <translation>Auto (%1 x %2, %3 x %4)</translation> </message> </context> <context> @@ -3745,575 +3751,612 @@ Mova os pontos para mudar a posição, ou clique duas vezes nas células da tabe <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Dados anônimos são recolhidos</a> para ajudar a melhorar o yuzu. <br/><br/>Gostaria de compartilhar os seus dados de uso conosco?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetria</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Detectada Instalação Defeituosa do Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>A inicialização do Vulkan falhou durante a carga do programa. <br><br>Clique <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>aqui para instruções de como resolver o problema</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> - <translation type="unfinished"/> + <translation>Rodando um jogo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Carregando applet web...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Desativar o applet da web</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>A desativação do applet da web pode causar comportamento inesperado e deve apenas ser usada com Super Mario 3D All-Stars. Você deseja mesmo desativar o applet da web? (Ele pode ser reativado nas configurações de depuração.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>A quantidade de shaders sendo construÃdos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>O atualmente multiplicador de escala de resolução selecionado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Velocidade atual de emulação. Valores maiores ou menores que 100% indicam que a emulação está rodando mais rápida ou lentamente que em um Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Quantos quadros por segundo o jogo está exibindo atualmente. Isto irá variar de jogo para jogo e cena para cena.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Tempo que leva para emular um quadro do Switch, sem considerar o limitador de taxa de quadros ou a sincronização vertical. Um valor menor ou igual a 16.67 ms indica que a emulação está em velocidade plena.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Unmute</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Mudo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Redefinir volume</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Limpar arquivos recentes</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Mouse emulado está habilitado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>Controle de mouse real e controle panorâmico do mouse são incompatÃveis. Por favor desabilite a emulação do mouse em configurações avançadas de controles para permitir o controle panorâmico do mouse.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Continuar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Pausar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Aviso - formato de jogo desatualizado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Você está usando neste jogo o formato de ROM desconstruÃda e extraÃda em uma pasta, que é um formato desatualizado que foi substituÃdo por outros, como NCA, NAX, XCI ou NSP. Pastas desconstruÃdas de ROMs não possuem Ãcones, metadados e suporte a atualizações.<br><br>Para saber mais sobre os vários formatos de ROMs de Switch compatÃveis com o yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>confira a nossa wiki</a>. Esta mensagem não será exibida novamente.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Erro ao carregar a ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>O formato da ROM não é suportado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Ocorreu um erro ao inicializar o núcleo de vÃdeo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu encontrou um erro enquanto rodando o núcleo de vÃdeo. Normalmente isto é causado por drivers de GPU desatualizados, incluindo integrados. Por favor veja o registro para mais detalhes. Para mais informações em acesso ao registro por favor veja a seguinte página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como fazer envio de arquivo de registro</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Erro ao carregar a ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de inÃcio rápido</a> para reextrair os seus arquivos.<br>Você pode consultar a wiki do yuzu</a> ou o Discord do yuzu</a> para obter ajuda.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Ocorreu um erro desconhecido. Consulte o registro para mais detalhes.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Encerrando software...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Dados de jogos salvos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Dados de mods</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Erro ao abrir a pasta %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>A pasta não existe!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Erro ao abrir o cache de shaders transferÃvel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Falha ao criar o diretório de cache de shaders para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Erro ao Remover Conteúdos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Erro ao Remover Atualização</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Erro ao Remover DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Remover Conteúdo Instalado do Jogo?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Remover Atualização Instalada do Jogo?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Remover DLC Instalada do Jogo?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Remover item</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Removido com sucesso</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>O jogo base foi removido com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>O jogo base não está instalado na NAND e não pode ser removido.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>A atualização instalada foi removida com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Não há nenhuma atualização instalada para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Não há nenhum DLC instalado para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>%1 DLC(s) instalados foram removidos com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Apagar o cache de shaders transferÃvel do OpenGL?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Apagar o cache de shaders transferÃvel do Vulkan?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Apagar todos os caches de shaders transferÃveis?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Remover configurações customizadas do jogo?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Remover Armazenamento da Cache?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Remover arquivo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Erro ao remover cache de shaders transferÃvel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Não existe um cache de shaders para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>O cache de shaders transferÃvel foi removido com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Falha ao remover o cache de shaders transferÃvel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Erro ao Remover Cache de Pipeline do Driver Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Falha ao remover o pipeline de cache do driver.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Erro ao remover os caches de shaders transferÃveis</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Os caches de shaders transferÃveis foram removidos com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Falha ao remover o diretório do cache de shaders transferÃvel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Erro ao remover as configurações customizadas do jogo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Não há uma configuração customizada para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>As configurações customizadas do jogo foram removidas com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Falha ao remover as configurações customizadas do jogo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Falha ao extrair RomFS!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Houve um erro ao copiar os arquivos RomFS ou o usuário cancelou a operação.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Extração completa</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Apenas estrutura</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Selecione o modo de extração do RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Selecione a forma como você gostaria que o RomFS seja extraÃdo.<br>"Extração completa" copiará todos os arquivos para a nova pasta, enquanto que <br>"Apenas estrutura" criará apenas a estrutura de pastas.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Não há espaço suficiente em %1 para extrair o RomFS. Por favor abra espaço ou selecione um diretório diferente em Emulação > Configurar > Sistema > Sistema de arquivos > Extrair raiz</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Extraindo RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Cancelar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Extração do RomFS concluida!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>A operação foi concluÃda com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Criar Atalho</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Isso irá criar um atalho para o AppImage atual. Isso pode não funcionar corretamente se você fizer uma atualização. Continuar?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Não foi possÃvel criar um atalho na área de trabalho. O caminho "%1" não existe.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Não foi possÃvel criar um atalho no menu de aplicativos. O caminho "%1" não existe e não pode ser criado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Criar Ãcone</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Não foi possÃvel criar o arquivo de Ãcone. O caminho "%1" não existe e não pode ser criado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Iniciar %1 com o emulador yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Falha ao criar um atalho em %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Atalho criado em %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Erro ao abrir %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Selecionar pasta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Propriedades</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>As propriedades do jogo não puderam ser carregadas.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Executável do Switch (%1);;Todos os arquivos (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Carregar arquivo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Abrir pasta da ROM extraÃda</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Pasta inválida selecionada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>A pasta que você selecionou não contém um arquivo 'main'.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Arquivo de Switch instalável (*.nca *.nsp *.xci);; Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Instalar arquivos</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n arquivo restante</numerusform><numerusform>%n arquivo(s) restante(s)</numerusform><numerusform>%n arquivo(s) restante(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Instalando arquivo "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Resultados da instalação</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Para evitar possÃveis conflitos, desencorajamos que os usuários instalem os jogos base na NAND. Por favor, use esse recurso apenas para instalar atualizações e DLCs.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n arquivo(s) instalado(s) @@ -4322,7 +4365,7 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs.</transla </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n arquivo(s) sobrescrito(s) @@ -4331,7 +4374,7 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs.</transla </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n arquivo(s) não instalado(s) @@ -4340,312 +4383,339 @@ Por favor, use esse recurso apenas para instalar atualizações e DLCs.</transla </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Aplicativo do sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Arquivo do sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Atualização de aplicativo do sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Pacote de firmware (tipo A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Pacote de firmware (tipo B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Jogo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Atualização de jogo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC de jogo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>TÃtulo delta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Selecione o tipo de instalação do NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Selecione o tipo de tÃtulo como o qual você gostaria de instalar este NCA: (Na maioria dos casos, o padrão 'Jogo' serve bem.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Falha ao instalar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>O tipo de tÃtulo que você selecionou para o NCA é inválido.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Arquivo não encontrado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Arquivo "%1" não encontrado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Requisitos de hardware não atendidos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Seu sistema não atende os requisitos de harwdare. O relatório de compatibilidade foi desabilitado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Conta do yuzu faltando</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Para enviar um caso de teste de compatibilidade de jogo, você precisa entrar com a sua conta do yuzu.<br><br/>Para isso, vá para Emulação &gt; Configurar... &gt; Rede.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Erro ao abrir URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Não foi possÃvel abrir o URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Gravando TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Sobrescrever arquivo do jogador 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Configuração inválida detectada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>O controle portátil não pode ser usado no modo encaixado na base. O Pro Controller será selecionado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>O amiibo atual foi removido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Erro</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>O jogo atual não está procurando amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Arquivo Amiibo (%1);; Todos os arquivos (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Carregar Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Erro ao carregar dados do Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>O arquivo selecionado não é um amiibo válido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>O arquivo selecionado já está em uso</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Ocorreu um erro desconhecido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Capturar tela</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Imagem PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Situação TAS: Rodando %1%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Situação TAS: Gravando %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Situação TAS: Repouso %1%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Situação TAS: Inválido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Parar de rodar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Iniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Parar G&ravação</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>G&ravação</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Compilando: %n shader(s)</numerusform><numerusform>Compilando: %n shader(s)</numerusform><numerusform>Compilando: %n shader(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Escala: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Velocidade: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Velocidade: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Jogo: %1 FPS (Desbloqueado)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Jogo: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Quadro: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>Sem AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>VOLUME: MUDO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>VOLUME: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Confirmar rederivação de chave</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4662,37 +4732,37 @@ e opcionalmente faça cópias de segurança. Isto excluirá o seus arquivos de chaves geradas automaticamente, e reexecutar o módulo de derivação de chaves.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Faltando fusÃveis</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - Faltando BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - Faltando BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - Faltando PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Faltando componentes de derivação</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Chaves de encriptação faltando. <br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de inÃcio rápido</a> para extrair suas chaves, firmware e jogos. <br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4701,49 +4771,49 @@ Isto pode demorar até um minuto, dependendo do desempenho do seu sistema.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Derivando chaves</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Falha a desencriptar o arquivo do sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Chaves de encriptação falharam a desencriptar o firmware. <br>Por favor segue <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> para obter todas as tuas chaves, firmware e jogos.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Selecionar alvo de extração do RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Selecione qual RomFS você quer extrair.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Você deseja mesmo fechar o yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Deseja mesmo parar a emulação? Qualquer progresso não salvo será perdido.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4769,7 +4839,7 @@ Deseja ignorar isso e sair mesmo assim?</translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="78"/> <source>Nearest</source> - <translation type="unfinished"/> + <translation>Mais próximo</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="80"/> @@ -4814,7 +4884,7 @@ Deseja ignorar isso e sair mesmo assim?</translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="97"/> <source>Extreme</source> - <translation type="unfinished"/> + <translation>Extremo</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="101"/> @@ -4824,27 +4894,27 @@ Deseja ignorar isso e sair mesmo assim?</translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="102"/> <source>OpenGL</source> - <translation type="unfinished"/> + <translation>OpenGL</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="103"/> <source>Null</source> - <translation type="unfinished"/> + <translation>Nenhum (desativado)</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="107"/> <source>GLSL</source> - <translation type="unfinished"/> + <translation>GLSL</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="108"/> <source>GLASM</source> - <translation type="unfinished"/> + <translation>GLASM</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="109"/> <source>SPIRV</source> - <translation type="unfinished"/> + <translation>SPIRV</translation> </message> </context> <context> @@ -4982,86 +5052,91 @@ Deseja ignorar isso e sair mesmo assim?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Copiar ID do tÃtulo para a área de transferência</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Abrir artigo do jogo no GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Criar atalho</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Adicionar à área de trabalho</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Adicionar ao menu de aplicativos</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Propriedades</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Examinar subpastas</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Remover pasta de jogo</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Mover para cima</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Mover para baixo</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Abrir local da pasta</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Limpar</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Nome</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Compatibilidade</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Adicionais</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Tipo de arquivo</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Tamanho</translation> </message> @@ -5132,7 +5207,7 @@ Deseja ignorar isso e sair mesmo assim?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Clique duas vezes para adicionar uma pasta à lista de jogos</translation> </message> @@ -5145,12 +5220,12 @@ Deseja ignorar isso e sair mesmo assim?</translation> <translation><numerusform>%1 de %n resultado(s)</numerusform><numerusform>%1 de %n resultado(s)</numerusform><numerusform>%1 de %n resultado(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filtro:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Digite o padrão para filtrar</translation> </message> @@ -5615,172 +5690,182 @@ Mensagem de depuração:</translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Ajuda</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Instalar arquivos para NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>&Carregar arquivo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>Carregar &pasta...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>S&air</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Pausar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Parar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Reinicializar chaves...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Sobre o yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>Modo de &janela única</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Con&figurar...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Exibir barra de tÃtul&os de widgets afixados</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Exibir barra de &filtro</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Exibir barra de &status</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Exibir barra de status</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Navegar no Lobby de Salas Públicas</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Criar sala</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>Sai&r da sala</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>Entrar &diretamente numa sala</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>Mostrar &sala atual</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>&Tela cheia</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Reiniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Carregar/Remover &Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Reportar compatibilidade</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Abrir página de &mods</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Abrir &guia de inÃcio rápido</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&Perguntas frequentes</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Abrir pasta do &yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Captura de tela</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Configurar TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Configurar jogo &atual..</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Iniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Restaurar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>G&ravar</translation> </message> @@ -5952,7 +6037,7 @@ Mensagem de Depuração:</translation> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="40"/> <source>An unknown error occurred. If this error continues to occur, please open an issue</source> - <translation type="unfinished"/> + <translation>Ocorreu um erro desconhecido. Se esse erro continuar ocorrendo, recomendamos abrir uma issue.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="43"/> @@ -5962,40 +6047,43 @@ Mensagem de Depuração:</translation> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="45"/> <source>You have been kicked by the room host.</source> - <translation type="unfinished"/> + <translation>Você foi expulso(a) pelo anfitrião da sala.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="47"/> <source>IP address is already in use. Please choose another.</source> - <translation type="unfinished"/> + <translation>Este endereço IP já está em uso. Por favor, escolha outro.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="49"/> <source>You do not have enough permission to perform this action.</source> - <translation type="unfinished"/> + <translation>Você não tem permissão suficiente para realizar esta ação.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="50"/> <source>The user you are trying to kick/ban could not be found. They may have left the room.</source> - <translation type="unfinished"/> + <translation>O usuário que você está tentando expulsar/banir não pôde ser encontrado. +Essa pessoa pode já ter saÃdo da sala.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="52"/> <source>No valid network interface is selected. Please go to Configure -> System -> Network and make a selection.</source> - <translation type="unfinished"/> + <translation>Nenhuma interface de rede válida foi detectada. +Vá para Configurar -> Sistema -> Rede e selecione uma.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="68"/> <source>Game already running</source> - <translation type="unfinished"/> + <translation>O jogo já está rodando</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="69"/> <source>Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway?</source> - <translation type="unfinished"/> + <translation>Entrar em uma sala enquanto o jogo já está rodando não é recomendado e pode fazer com que o recurso de sala não funcione corretamente. +Você deseja prosseguir mesmo assim?</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="75"/> @@ -6005,17 +6093,17 @@ Proceed anyway?</source> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="76"/> <source>You are about to close the room. Any network connections will be closed.</source> - <translation type="unfinished"/> + <translation>Você está prestes a fechar a sala. Todas conexões de rede serão encerradas.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="81"/> <source>Disconnect</source> - <translation type="unfinished"/> + <translation>Desconectar</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="82"/> <source>You are about to leave the room. Any network connections will be closed.</source> - <translation type="unfinished"/> + <translation>Você está prestes a sair da sala. Todas conexões de rede serão encerradas.</translation> </message> </context> <context> @@ -6072,17 +6160,17 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/multiplayer/lobby_p.h" line="236"/> <source>%1 is not playing a game</source> - <translation type="unfinished"/> + <translation>%1 não está jogando um jogo</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/lobby_p.h" line="238"/> <source>%1 is playing %2</source> - <translation type="unfinished"/> + <translation>%1 está jogando %2</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="142"/> <source>Not playing a game</source> - <translation type="unfinished"/> + <translation>Não está jogando um jogo</translation> </message> <message> <location filename="../../src/yuzu/game_list_p.h" line="244"/> @@ -6399,12 +6487,12 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="80"/> <source>Stick L</source> - <translation type="unfinished"/> + <translation>Analógico esquerdo</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="82"/> <source>Stick R</source> - <translation type="unfinished"/> + <translation>Analógico direito</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="94"/> @@ -6461,25 +6549,25 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="193"/> <source>%1%2%3%4</source> - <translation type="unfinished"/> + <translation>%1%2%3%4</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="207"/> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="231"/> <source>%1%2%3Hat %4</source> - <translation type="unfinished"/> + <translation>%1%2%3Alavanca %4</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="211"/> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="234"/> <source>%1%2%3Axis %4</source> - <translation type="unfinished"/> + <translation>%1%2%3Eixo %4</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="225"/> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="240"/> <source>%1%2%3Button %4</source> - <translation type="unfinished"/> + <translation>%1%2%3Botão %4</translation> </message> </context> <context> @@ -6487,17 +6575,17 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="14"/> <source>Amiibo Settings</source> - <translation type="unfinished"/> + <translation>Configurações do amiibo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="169"/> <source>Amiibo Info</source> - <translation type="unfinished"/> + <translation>Informação do amiibo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="177"/> <source>Series</source> - <translation type="unfinished"/> + <translation>Série </translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="197"/> @@ -6512,7 +6600,7 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="242"/> <source>Amiibo Data</source> - <translation type="unfinished"/> + <translation>Dados de amiibo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="250"/> @@ -6522,42 +6610,42 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="270"/> <source>Owner</source> - <translation type="unfinished"/> + <translation>Proprietário</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="290"/> <source>Creation Date</source> - <translation type="unfinished"/> + <translation>Data de criação</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="307"/> <source>dd/MM/yyyy</source> - <translation type="unfinished"/> + <translation>dd/mm/aaaa</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="314"/> <source>Modification Date</source> - <translation type="unfinished"/> + <translation>Data de modificação</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="331"/> <source>dd/MM/yyyy </source> - <translation type="unfinished"/> + <translation>dd/mm/aaaa </translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="349"/> <source>Game Data</source> - <translation type="unfinished"/> + <translation>Dados do jogo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="355"/> <source>Game Id</source> - <translation type="unfinished"/> + <translation>ID do jogo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="384"/> <source>Mount Amiibo</source> - <translation type="unfinished"/> + <translation>Montar amiibo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="390"/> @@ -6567,32 +6655,32 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="413"/> <source>File Path</source> - <translation type="unfinished"/> + <translation>Caminho de arquivo</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> - <translation type="unfinished"/> + <translation>Nenhum dado do jogo presente</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> - <translation type="unfinished"/> + <translation>Os seguintes dados de amiibo serão formatados:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> - <translation type="unfinished"/> + <translation>Os seguintes dados do jogo serão removidos:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> - <translation type="unfinished"/> + <translation>Definir apelido e proprietário:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> - <translation type="unfinished"/> + <translation>Deseja restaurar este amiibo?</translation> </message> </context> <context> @@ -6900,7 +6988,7 @@ Tente novamente ou entre em contato com o desenvolvedor do software.</translatio <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="167"/> <source>Profile Creator</source> - <translation type="unfinished"/> + <translation>Criador de perfil</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="170"/> @@ -6911,57 +6999,57 @@ Tente novamente ou entre em contato com o desenvolvedor do software.</translatio <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="173"/> <source>Profile Icon Editor</source> - <translation type="unfinished"/> + <translation>Editor de Ãcone de perfil</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="176"/> <source>Profile Nickname Editor</source> - <translation type="unfinished"/> + <translation>Editor do apelido de perfil</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="198"/> <source>Who will receive the points?</source> - <translation type="unfinished"/> + <translation>Quem receberá os pontos?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="201"/> <source>Who is using Nintendo eShop?</source> - <translation type="unfinished"/> + <translation>Quem está usando o Nintendo eShop?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="204"/> <source>Who is making this purchase?</source> - <translation type="unfinished"/> + <translation>Quem está fazendo essa compra?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="207"/> <source>Who is posting?</source> - <translation type="unfinished"/> + <translation>Quem está postando?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="210"/> <source>Select a user to link to a Nintendo Account.</source> - <translation type="unfinished"/> + <translation>Selecione um usuário para vincular a uma conta Nintendo.</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="213"/> <source>Change settings for which user?</source> - <translation type="unfinished"/> + <translation>Mudar configurações para qual usuário?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="216"/> <source>Format data for which user?</source> - <translation type="unfinished"/> + <translation>Formatar dados para qual usuário?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="219"/> <source>Which user will be transferred to another console?</source> - <translation type="unfinished"/> + <translation>Qual usuário será transferido para outro console?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="222"/> <source>Send save data for which user?</source> - <translation type="unfinished"/> + <translation>Enviar dados salvos para qual usuário?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="226"/> @@ -7027,7 +7115,7 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="158"/> <source>[%1] %2</source> - <translation type="unfinished"/> + <translation>[%1] %2</translation> </message> <message> <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="184"/> diff --git a/dist/languages/pt_PT.ts b/dist/languages/pt_PT.ts index 45224d0a3..dc52afcbb 100644 --- a/dist/languages/pt_PT.ts +++ b/dist/languages/pt_PT.ts @@ -376,13 +376,13 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="319"/> <source>Auto (%1)</source> <comment>Auto select time zone</comment> - <translation type="unfinished"/> + <translation>Auto (%1)</translation> </message> <message> <location filename="../../src/yuzu/configuration/shared_translation.cpp" line="323"/> <source>Default (%1)</source> <comment>Default time zone</comment> - <translation type="unfinished"/> + <translation>Padrão (%1)</translation> </message> </context> <context> @@ -755,151 +755,156 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Se selecionado, descarrega todos os shaders originários do cache do disco ou do jogo conforme encontrá-los.</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Quando marcado, desabilita as funções do macro HLE. Habilitar esta opção faz com que os jogos rodem mais lentamente</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Descarregar shaders do jogo</translation> + <source>Disable Macro HLE</source> + <translation>Desabilitar o Macro HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Quando marcado, desabilita as funções do macro HLE. Habilitar esta opção faz com que os jogos rodem mais lentamente</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Quando marcada, essa opção irá despejar todos os macro programas da GPU</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Desabilitar o Macro HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>Despejar macros Maxwell</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Quando ativado, ativa a extração de registros de travamento do Nsight Aftermath</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Ativar Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Quando ativado, o yuzu registrará estatÃsticas sobre o cache de pipeline compilado</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Ativar Feedback de Shaders</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Quando ativado, desativa o macro compilador Just In Time. Ativar isto faz os jogos rodarem mais lentamente.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Desactivar Macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Quando ativado, a API gráfica entra em um modo de depuração mais lento.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Activar Depuração Gráfica</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Quando marcada, essa opção irá despejar todos os macro programas da GPU</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Despejar macros Maxwell</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Quando ativado, o yuzu registrará estatÃsticas sobre o cache de pipeline compilado</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Ativar Feedback de Shaders</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Se selecionado, descarrega todos os shaders originários do cache do disco ou do jogo conforme encontrá-los.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Quando ativado, ativa a extração de registros de travamento do Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Descarregar shaders do jogo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Ativar Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Avançado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Permite que o yuzu procure por um ambiente Vulkan funcional quando o programa iniciar. Desabilite essa opção se estiver causando conflitos com programas externos visualizando o yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Executar checagem do Vulkan na inicialização</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Desativar Web Applet</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Ativar todos os tipos de controles</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Ativar auto-esboço**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Modo Quiosque (Quest)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Ativar depuração de CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Ativar asserções de depuração</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Depuração</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Ativar acesso de registro FS</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Criar um despejo resumido após uma falha</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Habilite essa opção para gravar a última saÃda da lista de comandos de áudio para o console. Somente afetará jogos que utilizam o renderizador de áudio.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Despejar comandos de áudio no console**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Ativar serviços de relatório detalhado**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Isto será restaurado automaticamente assim que o yuzu for fechado.</translation> </message> @@ -914,12 +919,12 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <translation>Será necessário reiniciar o yuzu para aplicar as configurações.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Applet Web não compilado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>Criação do mini despejo não compilada</translation> </message> @@ -971,7 +976,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <message> <location filename="../../src/yuzu/configuration/configure.ui" line="67"/> <source>Some settings are only available when a game is not running.</source> - <translation type="unfinished"/> + <translation>Algumas configurações só estão disponÃveis apenas quando não houver nenhum jogo em execução.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_dialog.cpp" line="62"/> @@ -1247,33 +1252,33 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <translation>Cor de fundo:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Desligado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>Sincronização vertical desligada</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Recomendado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Ligado</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>Sincronização vertical ligada</translation> </message> @@ -2058,7 +2063,7 @@ Isto banirá tanto o nome de usuário do fórum como o endereço IP.</translatio <message> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3085"/> <source>Mouse panning</source> - <translation type="unfinished"/> + <translation>Mouse panorâmico</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.ui" line="3109"/> @@ -2485,7 +2490,7 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="6"/> <source>Configure mouse panning</source> - <translation type="unfinished"/> + <translation>Configurar mouse panorâmico</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="12"/> @@ -2495,17 +2500,17 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="15"/> <source>Can be toggled via a hotkey. Default hotkey is Ctrl + F9</source> - <translation type="unfinished"/> + <translation>Pode ser alternado através de um atalho de teclado. O atalho padrão é Ctrl + F9.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="24"/> <source>Sensitivity</source> - <translation type="unfinished"/> + <translation>Sensibilidade</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="30"/> <source>Horizontal</source> - <translation type="unfinished"/> + <translation>Horizontal</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="40"/> @@ -2519,37 +2524,37 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="56"/> <source>Vertical</source> - <translation type="unfinished"/> + <translation>Vertical</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="85"/> <source>Deadzone counterweight</source> - <translation type="unfinished"/> + <translation>Contrapeso da zona morta</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="88"/> <source>Counteracts a game's built-in deadzone</source> - <translation type="unfinished"/> + <translation>Neutraliza a zona morta embutida de um jogo</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="94"/> <source>Deadzone</source> - <translation type="unfinished"/> + <translation>Zona morta</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="123"/> <source>Stick decay</source> - <translation type="unfinished"/> + <translation>Degeneração do analógico</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="129"/> <source>Strength</source> - <translation type="unfinished"/> + <translation>Força</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="155"/> <source>Minimum</source> - <translation type="unfinished"/> + <translation>MÃnima</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.ui" line="195"/> @@ -2560,12 +2565,13 @@ Para inverter os eixos, mova o seu analógico primeiro verticalmente e depois ho <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="43"/> <source>Mouse panning works better with a deadzone of 0% and a range of 100%. Current values are %1% and %2% respectively.</source> - <translation type="unfinished"/> + <translation>O mouse panorâmico funciona melhor com uma zona morta de 0% e alcance de 100% +Os valores atuais são %1% e %2% respectivamente.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="50"/> <source>Emulated mouse is enabled. This is incompatible with mouse panning.</source> - <translation type="unfinished"/> + <translation>O mouse emulado está ativado. Isto é incompatÃvel com o mouse panorâmico.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_mouse_panning.cpp" line="83"/> @@ -2656,7 +2662,7 @@ Current values are %1% and %2% respectively.</source> <message> <location filename="../../src/yuzu/configuration/configure_per_game.ui" line="240"/> <source>Some settings are only available when a game is not running.</source> - <translation type="unfinished"/> + <translation>Algumas configurações só estão disponÃveis apenas quando não houver nenhum jogo em execução.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_per_game.cpp" line="68"/> @@ -2893,7 +2899,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="26"/> <source>To use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game.</source> - <translation type="unfinished"/> + <translation>Para usar o Ring-Con, configure o jogador 1 como o Joy-Con direito (tanto fÃsico como emulado), e o jogador 2 como Joy-Con esquerdo (esquerdo fÃsico e com dupla emulação) antes de iniciar o jogo.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.ui" line="52"/> @@ -2998,7 +3004,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="309"/> <source>The current mapped device is not connected</source> - <translation type="unfinished"/> + <translation>O dispositivo atualmente mapeado não está conectado</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ringcon.cpp" line="313"/> @@ -3027,7 +3033,7 @@ UUID: %2</translation> <message> <location filename="../../src/yuzu/configuration/configure_system.ui" line="62"/> <source>Core</source> - <translation type="unfinished"/> + <translation>Core</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_system.cpp" line="62"/> @@ -3239,64 +3245,64 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Nenhum</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Pequeno (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Padrão (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Grande (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Tamanho completo (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Pequeno (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Padrão (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Grande (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Nome de Ficheiro</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Tipo de arquivo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID de TÃtulo</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Nome do tÃtulo</translation> </message> @@ -3401,7 +3407,7 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> <source>TextLabel</source> - <translation type="unfinished"/> + <translation>TextLabel</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> @@ -3409,20 +3415,20 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta <translation>Resolução:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Seleccionar Caminho de Capturas de Ecrã...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> - <translation type="unfinished"/> + <translation>Auto (%1 x %2, %3 x %4)</translation> </message> </context> <context> @@ -3737,898 +3743,962 @@ Arrasta os pontos para mudar a posição, ou dá duplo-clique nas células da ta <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Dados anônimos são coletados</a>para ajudar a melhorar o yuzu.<br/><br/>Gostaria de compartilhar seus dados de uso conosco?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetria</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Detectada Instalação Defeituosa do Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>A inicialização do Vulkan falhou durante a carga do programa. <br><br>Clique <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>aqui para instruções de como resolver o problema</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> - <translation type="unfinished"/> + <translation>Rodando um jogo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>A Carregar o Web Applet ...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Desativar Web Applet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>A desativação do applet da web pode causar comportamento inesperado e deve apenas ser usada com Super Mario 3D All-Stars. Você deseja mesmo desativar o applet da web? (Ele pode ser reativado nas configurações de depuração.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Quantidade de shaders a serem construÃdos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>O atualmente multiplicador de escala de resolução selecionado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Velocidade da emulação actual. Valores acima ou abaixo de 100% indicam que a emulação está sendo executada mais depressa ou mais devagar do que a Switch</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Quantos quadros por segundo o jogo está exibindo de momento. Isto irá variar de jogo para jogo e de cena para cena.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Tempo gasto para emular um frame da Switch, sem contar o a limitação de quadros ou o v-sync. Para emulação de velocidade máxima, esta deve ser no máximo 16.67 ms.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Unmute</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Mute</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Redefinir volume</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Limpar arquivos recentes</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Mouse emulado está habilitado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>Controle de mouse real e controle panorâmico do mouse são incompatÃveis. Por favor desabilite a emulação do mouse em configurações avançadas de controles para permitir o controle panorâmico do mouse.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Continuar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Pausa</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Aviso de Formato de Jogo Desactualizado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Você está usando o formato de directório ROM desconstruÃdo para este jogo, que é um formato desactualizado que foi substituÃdo por outros, como NCA, NAX, XCI ou NSP. Os directórios de ROM não construÃdos não possuem Ãcones, metadados e suporte de actualização.<br><br>Para uma explicação dos vários formatos de Switch que o yuzu suporta,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Verifique a nossa Wiki</a>. Esta mensagem não será mostrada novamente.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Erro ao carregar o ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>O formato do ROM não é suportado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Ocorreu um erro ao inicializar o núcleo do vÃdeo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu encontrou um erro enquanto rodando o núcleo de vÃdeo. Normalmente isto é causado por drivers de GPU desatualizados, incluindo integrados. Por favor veja o registro para mais detalhes. Para mais informações em acesso ao registro por favor veja a seguinte página: <a href='https://yuzu-emu.org/help/reference/log-files/'>Como fazer envio de arquivo de registro</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Erro ao carregar a ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>a guia de inÃcio rápido do yuzu</a> para fazer o redespejo dos seus arquivos.<br>Você pode consultar a wiki do yuzu</a> ou o Discord do yuzu</a> para obter ajuda.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Ocorreu um erro desconhecido. Por favor, veja o log para mais detalhes.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Encerrando software...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Save Data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Mod Data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Erro ao abrir a pasta %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>A Pasta não existe!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Erro ao abrir os Shader Cache transferÃveis</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Falha ao criar o diretório de cache de shaders para este tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Erro Removendo Conteúdos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Erro ao Remover Atualização</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Erro Removendo DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Remover Conteúdo Instalado do Jogo?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Remover Atualização Instalada do Jogo?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Remover DLC Instalada do Jogo?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Remover Entrada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Removido com Sucesso</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Removida a instalação do jogo base com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>O jogo base não está instalado no NAND e não pode ser removido.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Removida a actualização instalada com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Não há actualização instalada neste tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Não há DLC instalado neste tÃtulo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>Removido DLC instalado %1 com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Apagar o cache de shaders transferÃvel do OpenGL?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Apagar o cache de shaders transferÃvel do Vulkan?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Apagar todos os caches de shaders transferÃveis?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Remover Configuração Personalizada do Jogo?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Remover Armazenamento da Cache?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Remover Ficheiro</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Error ao Remover Cache de Shader TransferÃvel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>O Shader Cache para este titulo não existe.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>Removido a Cache de Shader TransferÃvel com Sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Falha ao remover a cache de shader transferÃvel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Erro ao Remover Cache de Pipeline do Driver Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Falha ao remover o pipeline de cache do driver.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Erro ao remover os caches de shaders transferÃveis</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Os caches de shaders transferÃveis foram removidos com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Falha ao remover o diretório do cache de shaders transferÃvel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Erro ao Remover Configuração Personalizada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Não existe uma configuração personalizada para este titúlo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>Removida a configuração personalizada do jogo com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Falha ao remover a configuração personalizada do jogo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>A Extração de RomFS falhou!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Houve um erro ao copiar os arquivos RomFS ou o usuário cancelou a operação.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Cheio</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Esqueleto</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Selecione o modo de despejo do RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Por favor, selecione a forma como você gostaria que o RomFS fosse despejado<br>Full irá copiar todos os arquivos para o novo diretório enquanto<br>skeleton criará apenas a estrutura de diretórios.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Não há espaço suficiente em %1 para extrair o RomFS. Por favor abra espaço ou selecione um diretório diferente em Emulação > Configurar > Sistema > Sistema de arquivos > Extrair raiz</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Extraindo o RomFS ...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Cancelar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Extração de RomFS Bem-Sucedida!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>A operação foi completa com sucesso.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Criar Atalho</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Isso irá criar um atalho para o AppImage atual. Isso pode não funcionar corretamente se você fizer uma atualização. Continuar?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Não foi possÃvel criar um atalho na área de trabalho. O caminho "%1" não existe.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Não foi possÃvel criar um atalho no menu de aplicativos. O caminho "%1" não existe e não pode ser criado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Criar Ãcone</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Não foi possÃvel criar o arquivo de Ãcone. O caminho "%1" não existe e não pode ser criado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Iniciar %1 com o Emulador Yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Falha ao criar um atalho em %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Atalho criado com sucesso em %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Erro ao abrir %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Selecione o Diretório</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Propriedades</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>As propriedades do jogo não puderam ser carregadas.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Executáveis Switch (%1);;Todos os Ficheiros (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Carregar Ficheiro</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Abrir o directório ROM extraÃdo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Diretório inválido selecionado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>O diretório que você selecionou não contém um arquivo 'Main'.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Ficheiro Switch Instalável (*.nca *.nsp *.xci);;Arquivo de Conteúdo Nintendo (*.nca);;Pacote de Envio Nintendo (*.nsp);;Imagem de Cartucho NX (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Instalar Ficheiros</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n arquivo restante</numerusform><numerusform>%n ficheiro(s) remanescente(s)</numerusform><numerusform>%n ficheiro(s) remanescente(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Instalando arquivo "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Instalar Resultados</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Para evitar possÃveis conflitos, desencorajamos que os utilizadores instalem os jogos base na NAND. Por favor, use esse recurso apenas para instalar atualizações e DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Aplicação do sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Arquivo do sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Atualização do aplicativo do sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Pacote de Firmware (Tipo A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Pacote de Firmware (Tipo B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Jogo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Actualização do Jogo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC do Jogo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>TÃtulo Delta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Selecione o tipo de instalação do NCA ...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Por favor, selecione o tipo de tÃtulo que você gostaria de instalar este NCA como: (Na maioria dos casos, o padrão 'Jogo' é suficiente).</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Falha na instalação</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>O tipo de tÃtulo que você selecionou para o NCA é inválido.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Arquivo não encontrado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Arquivo "%1" não encontrado</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Requisitos de hardware não atendidos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Seu sistema não atende os requisitos de harwdare. O relatório de compatibilidade foi desabilitado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Conta Yuzu Ausente</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Para enviar um caso de teste de compatibilidade de jogos, você deve vincular sua conta yuzu.<br><br/>Para vincular sua conta yuzu, vá para Emulação &gt; Configuração &gt; Rede.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Erro ao abrir URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Não foi possÃvel abrir o URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Gravando TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Sobrescrever arquivo do jogador 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Configação inválida detectada</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>O comando portátil não pode ser usado no modo encaixado na base. O Pro controller será selecionado.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>O amiibo atual foi removido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Erro</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>O jogo atual não está procurando amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Arquivo Amiibo (%1);; Todos os Arquivos (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Carregar Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Erro ao carregar dados do Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>O arquivo selecionado não é um amiibo válido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>O arquivo selecionado já está em uso</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Ocorreu um erro desconhecido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Captura de Tela</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Imagem PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Situação TAS: Rodando %1%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Situação TAS: Gravando %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Situação TAS: Repouso %1%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Situação TAS: Inválido</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Parar de rodar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Começar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Parar G&ravação</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>G&ravação</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Escala: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Velocidade: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Velocidade: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Jogo: %1 FPS (Desbloqueado)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Jogo: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Quadro: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>Sem AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>VOLUME: MUDO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>VOLUME: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Confirme a rederivação da chave</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4645,37 +4715,37 @@ e opcionalmente faça backups. Isso irá excluir os seus arquivos de chave gerados automaticamente e executará novamente o módulo de derivação de chave.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>FusÃveis em Falta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- BOOT0 em Falta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation>- BCPKG2-1-Normal-Main em Falta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- PRODINFO em Falta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Componentes de Derivação em Falta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Chaves de encriptação faltando. <br>Por favor, siga <a href='https://yuzu-emu.org/help/quickstart/'>o guia de inÃcio rápido</a> para extrair suas chaves, firmware e jogos. <br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4684,49 +4754,49 @@ Isto pode demorar até um minuto, dependendo do desempenho do seu sistema.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Derivando Chaves</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Falha a desencriptar o arquivo do sistema</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Chaves de encriptação falharam a desencriptar o firmware. <br>Por favor segue <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> para obter todas as tuas chaves, firmware e jogos.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Selecione o destino de despejo do RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Por favor, selecione qual o RomFS que você gostaria de despejar.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Tem a certeza que quer fechar o yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Tem a certeza de que quer parar a emulação? Qualquer progresso não salvo será perdido.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4752,7 +4822,7 @@ Deseja ignorar isso e sair mesmo assim?</translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="78"/> <source>Nearest</source> - <translation type="unfinished"/> + <translation>Mais próximo</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="80"/> @@ -4797,7 +4867,7 @@ Deseja ignorar isso e sair mesmo assim?</translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="97"/> <source>Extreme</source> - <translation type="unfinished"/> + <translation>Extremo</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="101"/> @@ -4807,27 +4877,27 @@ Deseja ignorar isso e sair mesmo assim?</translation> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="102"/> <source>OpenGL</source> - <translation type="unfinished"/> + <translation>OpenGL</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="103"/> <source>Null</source> - <translation type="unfinished"/> + <translation>Nenhum (desativado)</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="107"/> <source>GLSL</source> - <translation type="unfinished"/> + <translation>GLSL</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="108"/> <source>GLASM</source> - <translation type="unfinished"/> + <translation>GLASM</translation> </message> <message> <location filename="../../src/yuzu/configuration/config.cpp" line="109"/> <source>SPIRV</source> - <translation type="unfinished"/> + <translation>SPIRV</translation> </message> </context> <context> @@ -4965,86 +5035,91 @@ Deseja ignorar isso e sair mesmo assim?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Copiar tÃtulo de ID para a área de transferência</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Navegue para a Entrada da Base de Dados de Jogos</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Criar Atalho</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Adicionar à Ãrea de Trabalho</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Adicionar ao Menu de Aplicativos</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Propriedades</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Examinar Sub-pastas</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Remover diretório do Jogo</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Mover para Cima</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Mover para Baixo</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Abrir Localização do diretório</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Limpar</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Nome</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Compatibilidade</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Add-ons</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Tipo de Arquivo</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Tamanho</translation> </message> @@ -5115,7 +5190,7 @@ Deseja ignorar isso e sair mesmo assim?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Clique duas vezes para adicionar uma nova pasta à lista de jogos</translation> </message> @@ -5128,12 +5203,12 @@ Deseja ignorar isso e sair mesmo assim?</translation> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filtro:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Digite o padrão para filtrar</translation> </message> @@ -5598,172 +5673,182 @@ Mensagem de depuração:</translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Ajuda</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Instalar arquivos na NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>C&arregar arquivo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>Carregar &pasta...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>&Sair</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Pausa</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Parar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Reinicializar chaves...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Sobre o yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>Modo de &janela única</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Con&figurar...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Exibir barra de tÃtul&os de widgets afixados</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Mostrar Barra de &Filtros</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Mostrar Barra de &Estado</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Mostrar Barra de Estado</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Navegar no Lobby de Salas Públicas</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Criar Sala</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&Sair da Sala</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>Conectar &Diretamente Numa Sala</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>Exibir &Sala Atual</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>T&ela cheia</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Reiniciar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Carregar/Remover &Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Reportar compatibilidade</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Abrir Página de &Mods</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Abrir &guia de inÃcio rápido</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&Perguntas frequentes</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Abrir pasta &yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Captura de Tela</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Configurar TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Configurar jogo atual...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Começar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Restaurar</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>G&ravar</translation> </message> @@ -5935,7 +6020,7 @@ Mensagem de Depuração:</translation> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="40"/> <source>An unknown error occurred. If this error continues to occur, please open an issue</source> - <translation type="unfinished"/> + <translation>Ocorreu um erro desconhecido. Se esse erro continuar ocorrendo, recomendamos abrir uma issue.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="43"/> @@ -5945,40 +6030,42 @@ Mensagem de Depuração:</translation> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="45"/> <source>You have been kicked by the room host.</source> - <translation type="unfinished"/> + <translation>Você foi expulso(a) pelo anfitrião da sala.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="47"/> <source>IP address is already in use. Please choose another.</source> - <translation type="unfinished"/> + <translation>Este endereço IP já está em uso. Por favor, escolha outro.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="49"/> <source>You do not have enough permission to perform this action.</source> - <translation type="unfinished"/> + <translation>Você não tem permissão suficiente para realizar esta ação.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="50"/> <source>The user you are trying to kick/ban could not be found. They may have left the room.</source> - <translation type="unfinished"/> + <translation>O usuário que você está tentando expulsar/banir não pôde ser encontrado. +Essa pessoa pode já ter saÃdo da sala.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="52"/> <source>No valid network interface is selected. Please go to Configure -> System -> Network and make a selection.</source> - <translation type="unfinished"/> + <translation>Nenhuma interface de rede válida foi detectada.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="68"/> <source>Game already running</source> - <translation type="unfinished"/> + <translation>O jogo já está rodando</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="69"/> <source>Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway?</source> - <translation type="unfinished"/> + <translation>Entrar em uma sala enquanto o jogo já está rodando não é recomendado e pode fazer com que o recurso de sala não funcione corretamente. +Você deseja prosseguir mesmo assim?</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="75"/> @@ -5988,17 +6075,17 @@ Proceed anyway?</source> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="76"/> <source>You are about to close the room. Any network connections will be closed.</source> - <translation type="unfinished"/> + <translation>Você está prestes a fechar a sala. Todas conexões de rede serão encerradas.</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="81"/> <source>Disconnect</source> - <translation type="unfinished"/> + <translation>Desconectar</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/message.cpp" line="82"/> <source>You are about to leave the room. Any network connections will be closed.</source> - <translation type="unfinished"/> + <translation>Você está prestes a sair da sala. Todas conexões de rede serão encerradas.</translation> </message> </context> <context> @@ -6055,17 +6142,17 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/multiplayer/lobby_p.h" line="236"/> <source>%1 is not playing a game</source> - <translation type="unfinished"/> + <translation>%1 não está jogando um jogo</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/lobby_p.h" line="238"/> <source>%1 is playing %2</source> - <translation type="unfinished"/> + <translation>%1 está jogando %2</translation> </message> <message> <location filename="../../src/yuzu/multiplayer/chat_room.cpp" line="142"/> <source>Not playing a game</source> - <translation type="unfinished"/> + <translation>Não está jogando um jogo</translation> </message> <message> <location filename="../../src/yuzu/game_list_p.h" line="244"/> @@ -6382,12 +6469,12 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="80"/> <source>Stick L</source> - <translation type="unfinished"/> + <translation>Analógico esquerdo</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="82"/> <source>Stick R</source> - <translation type="unfinished"/> + <translation>Analógico direito</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="94"/> @@ -6444,25 +6531,25 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="193"/> <source>%1%2%3%4</source> - <translation type="unfinished"/> + <translation>%1%2%3%4</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="207"/> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="231"/> <source>%1%2%3Hat %4</source> - <translation type="unfinished"/> + <translation>%1%2%3Alavanca %4</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="211"/> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="234"/> <source>%1%2%3Axis %4</source> - <translation type="unfinished"/> + <translation>%1%2%3Eixo %4</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="225"/> <location filename="../../src/yuzu/configuration/configure_input_player.cpp" line="240"/> <source>%1%2%3Button %4</source> - <translation type="unfinished"/> + <translation>%1%2%3Botão %4</translation> </message> </context> <context> @@ -6470,17 +6557,17 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="14"/> <source>Amiibo Settings</source> - <translation type="unfinished"/> + <translation>Configurações do amiibo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="169"/> <source>Amiibo Info</source> - <translation type="unfinished"/> + <translation>Informação do amiibo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="177"/> <source>Series</source> - <translation type="unfinished"/> + <translation>Série </translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="197"/> @@ -6495,7 +6582,7 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="242"/> <source>Amiibo Data</source> - <translation type="unfinished"/> + <translation>Dados de amiibo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="250"/> @@ -6505,42 +6592,42 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="270"/> <source>Owner</source> - <translation type="unfinished"/> + <translation>Proprietário</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="290"/> <source>Creation Date</source> - <translation type="unfinished"/> + <translation>Data de criação</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="307"/> <source>dd/MM/yyyy</source> - <translation type="unfinished"/> + <translation>dd/mm/aaaa</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="314"/> <source>Modification Date</source> - <translation type="unfinished"/> + <translation>Data de modificação</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="331"/> <source>dd/MM/yyyy </source> - <translation type="unfinished"/> + <translation>dd/mm/aaaa </translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="349"/> <source>Game Data</source> - <translation type="unfinished"/> + <translation>Dados do jogo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="355"/> <source>Game Id</source> - <translation type="unfinished"/> + <translation>ID do jogo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="384"/> <source>Mount Amiibo</source> - <translation type="unfinished"/> + <translation>Montar amiibo</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="390"/> @@ -6550,32 +6637,32 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/applets/qt_amiibo_settings.ui" line="413"/> <source>File Path</source> - <translation type="unfinished"/> + <translation>Caminho de arquivo</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> - <translation type="unfinished"/> + <translation>Nenhum dado do jogo presente</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> - <translation type="unfinished"/> + <translation>Os seguintes dados de amiibo serão formatados:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> - <translation type="unfinished"/> + <translation>Os seguintes dados do jogo serão removidos:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> - <translation type="unfinished"/> + <translation>Definir apelido e proprietário:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> - <translation type="unfinished"/> + <translation>Deseja restaurar este amiibo?</translation> </message> </context> <context> @@ -6883,7 +6970,7 @@ Tente novamente ou entre em contato com o desenvolvedor do software.</translatio <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="167"/> <source>Profile Creator</source> - <translation type="unfinished"/> + <translation>Criador de perfil</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="170"/> @@ -6894,57 +6981,57 @@ Tente novamente ou entre em contato com o desenvolvedor do software.</translatio <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="173"/> <source>Profile Icon Editor</source> - <translation type="unfinished"/> + <translation>Editor de Ãcone de perfil</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="176"/> <source>Profile Nickname Editor</source> - <translation type="unfinished"/> + <translation>Editor do apelido de perfil</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="198"/> <source>Who will receive the points?</source> - <translation type="unfinished"/> + <translation>Quem receberá os pontos?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="201"/> <source>Who is using Nintendo eShop?</source> - <translation type="unfinished"/> + <translation>Quem está usando o Nintendo eShop?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="204"/> <source>Who is making this purchase?</source> - <translation type="unfinished"/> + <translation>Quem está fazendo essa compra?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="207"/> <source>Who is posting?</source> - <translation type="unfinished"/> + <translation>Quem está postando?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="210"/> <source>Select a user to link to a Nintendo Account.</source> - <translation type="unfinished"/> + <translation>Selecione um usuário para vincular a uma conta Nintendo.</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="213"/> <source>Change settings for which user?</source> - <translation type="unfinished"/> + <translation>Mudar configurações para qual usuário?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="216"/> <source>Format data for which user?</source> - <translation type="unfinished"/> + <translation>Formatar dados para qual usuário?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="219"/> <source>Which user will be transferred to another console?</source> - <translation type="unfinished"/> + <translation>Qual usuário será transferido para outro console?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="222"/> <source>Send save data for which user?</source> - <translation type="unfinished"/> + <translation>Enviar dados salvos para qual usuário?</translation> </message> <message> <location filename="../../src/yuzu/applets/qt_profile_select.cpp" line="226"/> @@ -7010,7 +7097,7 @@ p, li { white-space: pre-wrap; } <message> <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="158"/> <source>[%1] %2</source> - <translation type="unfinished"/> + <translation>[%1] %2</translation> </message> <message> <location filename="../../src/yuzu/debugger/wait_tree.cpp" line="184"/> diff --git a/dist/languages/ru_RU.ts b/dist/languages/ru_RU.ts index 559b54d60..a8432bf83 100644 --- a/dist/languages/ru_RU.ts +++ b/dist/languages/ru_RU.ts @@ -763,151 +763,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>ЕÑли включено, будет дампить вÑе оригинальные шейдеры аÑÑемблера из кÑша шейдеров на диÑке или игры как найденные</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>ЕÑли флажок уÑтановлен, он отключает функции макроÑа HLE. Включение Ñтого параметра замедлÑет работу игр</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Дамп игровых шейдеров</translation> + <source>Disable Macro HLE</source> + <translation>Выключить Ð¼Ð°ÐºÑ€Ð¾Ñ HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>ЕÑли флажок уÑтановлен, он отключает функции макроÑа HLE. Включение Ñтого параметра замедлÑет работу игр</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>ЕÑли включено, будет дампить вÑе макропрограммы ГП</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Выключить Ð¼Ð°ÐºÑ€Ð¾Ñ HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>Дамп макроÑов Maxwell</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>ЕÑли включено, включает дампы крашей Nsight Aftermath</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Включить Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>ЕÑли включено, yuzu будет запиÑывать ÑтатиÑтику о Ñкомпилированном кÑше конвейера</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Включить обратную ÑвÑзь о шейдерах</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>ЕÑли включено, отключает компилÑтор макроÑа Just In Time. Включение Ñтого параметра замедлÑет работу игр</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Отключить Ð¼Ð°ÐºÑ€Ð¾Ñ JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>ЕÑли включено, графичеÑкий API переходит в более медленный режим отладки</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Включить отладку графики</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>ЕÑли включено, будет дампить вÑе макропрограммы ГП</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Дамп макроÑов Maxwell</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>ЕÑли включено, yuzu будет запиÑывать ÑтатиÑтику о Ñкомпилированном кÑше конвейера</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Включить обратную ÑвÑзь о шейдерах</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>ЕÑли включено, будет дампить вÑе оригинальные шейдеры аÑÑемблера из кÑша шейдеров на диÑке или игры как найденные</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>ЕÑли включено, включает дампы крашей Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Дамп игровых шейдеров</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Включить Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>РаÑширенные</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>ПозволÑет yuzu проверÑть наличие рабочей Ñреды Vulkan при запуÑке программы. Отключите Ñту опцию, еÑли Ñто вызывает проблемы Ñ Ñ‚ÐµÐ¼, что внешние программы видÑÑ‚ yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>ВыполнÑть проверку Vulkan при запуÑке</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Отключить веб-апплет</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Включить вÑе типы контроллеров</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Включить автоподÑтавку**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Режим киоÑка (КвеÑÑ‚)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Включить отладку ЦП</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Включить отладочные утверждениÑ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Отладка</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Включить журнал доÑтупа к ФС</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Создавать мини-дамп поÑле краша</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Включите Ñту опцию, чтобы вывеÑти на конÑоль поÑледний Ñгенерированный ÑпиÑок аудиокоманд. ВлиÑет только на игры, иÑпользующие аудио рендерер.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Дамп аудиокоманд в конÑоль**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Включить Ñлужбу отчётов в развернутом виде**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Ðто будет автоматичеÑки Ñброшено поÑле Ð·Ð°ÐºÑ€Ñ‹Ñ‚Ð¸Ñ yuzu.</translation> </message> @@ -922,12 +927,12 @@ This would ban both their forum username and their IP address.</source> <translation>yuzu необходимо перезапуÑтить, чтобы применить Ñту наÑтройку.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Веб-апплет не Ñкомпилирован</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>Создание мини-дампа не Ñкомпилировано</translation> </message> @@ -1255,33 +1260,33 @@ This would ban both their forum username and their IP address.</source> <translation>Фоновый цвет:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Отключена</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>Верт. ÑÐ¸Ð½Ñ…Ñ€Ð¾Ð½Ð¸Ð·Ð°Ñ†Ð¸Ñ Ð¾Ñ‚ÐºÐ»ÑŽÑ‡ÐµÐ½Ð°</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>РекомендуетÑÑ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Включена</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>Верт. ÑÐ¸Ð½Ñ…Ñ€Ð¾Ð½Ð¸Ð·Ð°Ñ†Ð¸Ñ Ð²ÐºÐ»ÑŽÑ‡ÐµÐ½Ð°</translation> </message> @@ -3248,64 +3253,64 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Ðет</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Маленький (32Ñ…32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Стандартный (64Ñ…64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Большой (128Ñ…128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Полноразмерный (256Ñ…256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Маленький (24Ñ…24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Стандартный (48Ñ…48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Большой (72Ñ…72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Ðазвание файла</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Тип файла</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID приложениÑ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Ðазвание игры</translation> </message> @@ -3418,17 +3423,17 @@ Drag points to change position, or double-click table cells to edit values.</sou <translation>Разрешение:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Выберите папку Ð´Ð»Ñ Ñкриншотов...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3746,575 +3751,612 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Ðнонимные данные ÑобираютÑÑ Ð´Ð»Ñ Ñ‚Ð¾Ð³Ð¾,</a> чтобы помочь улучшить работу yuzu. <br/><br/>Хотели бы вы делитьÑÑ Ð´Ð°Ð½Ð½Ñ‹Ð¼Ð¸ об иÑпользовании Ñ Ð½Ð°Ð¼Ð¸?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>ТелеметриÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Обнаружена Ð¿Ð¾Ð²Ñ€ÐµÐ¶Ð´ÐµÐ½Ð½Ð°Ñ ÑƒÑтановка Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Ðе удалоÑÑŒ выполнить инициализацию Vulkan во Ð²Ñ€ÐµÐ¼Ñ Ð·Ð°Ð³Ñ€ÑƒÐ·ÐºÐ¸.<br><br>Ðажмите <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>здеÑÑŒ Ð´Ð»Ñ Ð¿Ð¾Ð»ÑƒÑ‡ÐµÐ½Ð¸Ñ Ð¸Ð½Ñтрукций по уÑтранению проблемы</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>Запущена игра</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Загрузка веб-апплета...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Отключить веб-апплет</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Отключение веб-апплета может привеÑти к неожиданному поведению и должно иÑпользоватьÑÑ Ñ‚Ð¾Ð»ÑŒÐºÐ¾ Ñ Super Mario 3D All-Stars. Ð’Ñ‹ уверены, что хотите отключить веб-апплет? (Его можно Ñнова включить в наÑтройках отладки.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>КоличеÑтво Ñоздаваемых шейдеров на данный момент</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Текущий выбранный множитель маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ñ€Ð°Ð·Ñ€ÐµÑˆÐµÐ½Ð¸Ñ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Ð¢ÐµÐºÑƒÑ‰Ð°Ñ ÑкороÑть ÑмулÑции. Ð—Ð½Ð°Ñ‡ÐµÐ½Ð¸Ñ Ð²Ñ‹ÑˆÐµ или ниже 100% указывают на то, что ÑмулÑÑ†Ð¸Ñ Ð¸Ð´ÐµÑ‚ быÑтрее или медленнее, чем на Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>КоличеÑтво кадров в Ñекунду в данный момент. Значение будет менÑтьÑÑ Ð¼ÐµÐ¶Ð´Ñƒ играми и Ñценами.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>ВремÑ, которое нужно Ð´Ð»Ñ ÑмулÑции 1 кадра Switch, не Ð¿Ñ€Ð¸Ð½Ð¸Ð¼Ð°Ñ Ð²Ð¾ внимание ограничение FPS или вертикальную Ñинхронизацию. Ð”Ð»Ñ ÑмулÑции в полной ÑкороÑти значение должно быть не больше 16,67 мÑ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Включить звук</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Выключить звук</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>СброÑить громкоÑть</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>[&C] ОчиÑтить недавние файлы</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>ÐÐ¼ÑƒÐ»Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð½Ð°Ñ Ð¼Ñ‹ÑˆÑŒ включена</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>Ввод реальной мыши и панорамирование мышью неÑовмеÑтимы. ПожалуйÑта, отключите Ñмулированную мышь в раÑширенных наÑтройках ввода, чтобы разрешить панорамирование мышью.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>[&C] Продолжить</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>[&P] Пауза</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Предупреждение уÑтаревший формат игры</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Ð”Ð»Ñ Ñтой игры вы иÑпользуете разархивированный формат ROM'а, который ÑвлÑетÑÑ ÑƒÑтаревшим и был заменен другими, такими как NCA, NAX, XCI или NSP. Ð’ разархивированных каталогах ROM'а отÑутÑтвуют иконки, метаданные и поддержка обновлений. <br><br>Ð”Ð»Ñ Ð¿Ð¾Ð»ÑƒÑ‡ÐµÐ½Ð¸Ñ Ð¸Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ð¸Ð¸ о различных форматах Switch, поддерживаемых yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>проÑмотрите нашу вики</a>. Ðто Ñообщение больше не будет отображатьÑÑ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Ошибка при загрузке ROM'а!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Формат ROM'а не поддерживаетÑÑ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Произошла ошибка при инициализации видеоÑдра.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu ÑтолкнулÑÑ Ñ Ð¾ÑˆÐ¸Ð±ÐºÐ¾Ð¹ при запуÑке видеоÑдра. Обычно Ñто вызвано уÑтаревшими драйверами ГП, Ð²ÐºÐ»ÑŽÑ‡Ð°Ñ Ð¸Ð½Ñ‚ÐµÐ³Ñ€Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð½Ñ‹Ðµ. Проверьте журнал Ð´Ð»Ñ Ð¿Ð¾Ð»ÑƒÑ‡ÐµÐ½Ð¸Ñ Ð±Ð¾Ð»ÐµÐµ подробной информации. Дополнительную информацию о доÑтупе к журналу Ñмотрите на Ñледующей Ñтранице: <a href='https://yuzu-emu.org/help/reference/log-files/'>Как загрузить файл журнала</a>. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Ошибка при загрузке ROM'а! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>ПожалуйÑта, Ñледуйте <a href='https://yuzu-emu.org/help/quickstart/'>краткому руководÑтву Ð¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ñ‚ÐµÐ»Ñ yuzu</a> чтобы пере-дампить ваши файлы<br>Ð’Ñ‹ можете обратитьÑÑ Ðº вики yuzu</a> или Discord yuzu</a> Ð´Ð»Ñ Ð¿Ð¾Ð¼Ð¾Ñ‰Ð¸.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Произошла неизвеÑÑ‚Ð½Ð°Ñ Ð¾ÑˆÐ¸Ð±ÐºÐ°. ПожалуйÑта, проверьте журнал Ð´Ð»Ñ Ð¿Ð¾Ð´Ñ€Ð¾Ð±Ð½Ð¾Ñтей.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-Ñ… битный)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-Ñ… битный)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Закрываем программу...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>СохранениÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Данные модов</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Ошибка при открытии папки %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Папка не ÑущеÑтвует!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Ошибка при открытии переноÑного кÑша шейдеров</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Ðе удалоÑÑŒ Ñоздать папку кÑша шейдеров Ð´Ð»Ñ Ñтой игры.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Ошибка при удалении Ñодержимого</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Ошибка при удалении обновлений</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Ошибка при удалении DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Удалить уÑтановленное Ñодержимое игр?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Удалить уÑтановленные Ð¾Ð±Ð½Ð¾Ð²Ð»ÐµÐ½Ð¸Ñ Ð¸Ð³Ñ€Ñ‹?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Удалить уÑтановленные DLC игры?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Удалить запиÑÑŒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>УÑпешно удалено</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>УÑÑ‚Ð°Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ð°Ñ Ð¸Ð³Ñ€Ð° уÑпешно удалена.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Игра не уÑтановлена в NAND и не может быть удалена.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>УÑтановленное обновление уÑпешно удалено.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Ð”Ð»Ñ Ñтой игры не было уÑтановлено обновление.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Ð”Ð»Ñ Ñтой игры не были уÑтановлены DLC.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>УÑтановленное DLC %1 было уÑпешно удалено</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Удалить переноÑной кÑш шейдеров OpenGL?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Удалить переноÑной кÑш шейдеров Vulkan?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Удалить веÑÑŒ переноÑной кÑш шейдеров?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Удалить пользовательÑкую наÑтройку игры?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Удалить кÑш-хранилище?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Удалить файл</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Ошибка при удалении переноÑного кÑша шейдеров</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>КÑш шейдеров Ð´Ð»Ñ Ñтой игры не ÑущеÑтвует.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>ПереноÑной кÑш шейдеров уÑпешно удалён.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Ðе удалоÑÑŒ удалить переноÑной кÑш шейдеров.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Ошибка при удалении конвейерного кÑша Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Ðе удалоÑÑŒ удалить конвейерный кÑш шейдеров.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Ошибка при удалении переноÑного кÑша шейдеров</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>ПереноÑной кÑш шейдеров уÑпешно удален.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Ошибка при удалении папки переноÑного кÑша шейдеров.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Ошибка при удалении пользовательÑкой наÑтройки</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>ПользовательÑÐºÐ°Ñ Ð½Ð°Ñтройка Ð´Ð»Ñ Ñтой игры не ÑущеÑтвует.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>ПользовательÑÐºÐ°Ñ Ð½Ð°Ñтройка игры уÑпешно удалена.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Ðе удалоÑÑŒ удалить пользовательÑкую наÑтройку игры.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Ðе удалоÑÑŒ извлечь RomFS!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Произошла ошибка при копировании файлов RomFS или пользователь отменил операцию.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Полный</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Скелет</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Выберите режим дампа RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>ПожалуйÑта, выберите, как вы хотите выполнить дамп RomFS. <br>Полный Ñкопирует вÑе файлы в новую папку, в то Ð²Ñ€ÐµÐ¼Ñ ÐºÐ°Ðº <br>Ñкелет ÑоздаÑÑ‚ только Ñтруктуру папок.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Ð’ %1 недоÑтаточно Ñвободного меÑта Ð´Ð»Ñ Ð¸Ð·Ð²Ð»ÐµÑ‡ÐµÐ½Ð¸Ñ RomFS. ПожалуйÑта, оÑвободите меÑто или выберите другую папку Ð´Ð»Ñ Ð´Ð°Ð¼Ð¿Ð° в ÐмулÑÑ†Ð¸Ñ > ÐаÑтройка > СиÑтема > Ð¤Ð°Ð¹Ð»Ð¾Ð²Ð°Ñ ÑиÑтема > Корень дампа</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Извлечение RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Отмена</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Извлечение RomFS прошло уÑпешно!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>ÐžÐ¿ÐµÑ€Ð°Ñ†Ð¸Ñ Ð²Ñ‹Ð¿Ð¾Ð»Ð½ÐµÐ½Ð°.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Создать Ñрлык</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Ðто ÑоздаÑÑ‚ Ñрлык Ð´Ð»Ñ Ñ‚ÐµÐºÑƒÑ‰ÐµÐ³Ð¾ AppImage. Он может не работать поÑле обновлений. Продолжить?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Ðе удаетÑÑ Ñоздать Ñрлык на рабочем Ñтоле. Путь "%1" не ÑущеÑтвует.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Ðевозможно Ñоздать Ñрлык в меню приложений. Путь "%1" не ÑущеÑтвует и не может быть Ñоздан.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Создать иконку</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Ðевозможно Ñоздать файл иконки. Путь "%1" не ÑущеÑтвует и не может быть Ñоздан.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>ЗапуÑтить %1 Ñ Ð¿Ð¾Ð¼Ð¾Ñ‰ÑŒÑŽ ÑмулÑтора yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Ðе удалоÑÑŒ Ñоздать Ñрлык в %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>УÑпешно Ñоздан Ñрлык в %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Ошибка Ð¾Ñ‚ÐºÑ€Ñ‹Ñ‚Ð¸Ñ %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Выбрать папку</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>СвойÑтва</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Ðе удалоÑÑŒ загрузить ÑвойÑтва игры.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>ИÑполнÑемый файл Switch (%1);;Ð’Ñе файлы (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Загрузить файл</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Открыть папку извлечённого ROM'а</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Выбрана недопуÑÑ‚Ð¸Ð¼Ð°Ñ Ð¿Ð°Ð¿ÐºÐ°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Папка, которую вы выбрали, не Ñодержит файла 'main'.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>УÑтанавливаемый файл Switch (*.nca, *.nsp, *.xci);;Ðрхив контента Nintendo (*.nca);;Пакет подачи Nintendo (*.nsp);;Образ картриджа NX (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>УÑтановить файлы</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>ОÑталÑÑ %n файл</numerusform><numerusform>ОÑталоÑÑŒ %n файл(ов)</numerusform><numerusform>ОÑталоÑÑŒ %n файл(ов)</numerusform><numerusform>ОÑталоÑÑŒ %n файл(ов)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>УÑтановка файла "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Результаты уÑтановки</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Чтобы избежать возможных конфликтов, мы не рекомендуем пользователÑм уÑтанавливать игры в NAND. ПожалуйÑта, иÑпользуйте Ñту функцию только Ð´Ð»Ñ ÑƒÑтановки обновлений и DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n файл был недавно уÑтановлен @@ -4324,7 +4366,7 @@ Please, only use this feature to install updates and DLC.</source> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n файл был перезапиÑан @@ -4334,7 +4376,7 @@ Please, only use this feature to install updates and DLC.</source> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n файл не удалоÑÑŒ уÑтановить @@ -4344,312 +4386,339 @@ Please, only use this feature to install updates and DLC.</source> </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>СиÑтемное приложение</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>СиÑтемный архив</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Обновление ÑиÑтемного приложениÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Пакет прошивки (Тип Ð)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Пакет прошивки (Тип Б)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Игра</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Обновление игры</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC игры</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Дельта-титул</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Выберите тип уÑтановки NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>ПожалуйÑта, выберите тип приложениÑ, который вы хотите уÑтановить Ð´Ð»Ñ Ñтого NCA: (Ð’ большинÑтве Ñлучаев, подходит Ñтандартный выбор «Игра».)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Ошибка уÑтановки</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Тип приложениÑ, который вы выбрали Ð´Ð»Ñ NCA, недейÑтвителен.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Файл не найден</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Файл "%1" не найден</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>ОК</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Ðе удовлетворены ÑиÑтемные требованиÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Ваша ÑиÑтема не ÑоответÑтвует рекомендуемым ÑиÑтемным требованиÑм. Отчеты о ÑовмеÑтимоÑти были отключены.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>ОтÑутÑтвует аккаунт yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Чтобы отправить отчет о ÑовмеÑтимоÑти игры, необходимо привÑзать Ñвою учетную запиÑÑŒ yuzu.<br><br/>Чтобы привÑзать Ñвою учетную запиÑÑŒ yuzu, перейдите в раздел ÐмулÑÑ†Ð¸Ñ &gt; Параметры &gt; Сеть.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Ошибка при открытии URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Ðе удалоÑÑŒ открыть URL: "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>ЗапиÑÑŒ TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>ПерезапиÑать файл игрока 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Обнаружена недопуÑÑ‚Ð¸Ð¼Ð°Ñ ÐºÐ¾Ð½Ñ„Ð¸Ð³ÑƒÑ€Ð°Ñ†Ð¸Ñ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Портативный контроллер не может быть иÑпользован в режиме док-Ñтанции. Будет выбран контроллер Pro.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>Текущий amiibo был убран</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Ошибка</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Ð¢ÐµÐºÑƒÑ‰Ð°Ñ Ð¸Ð³Ñ€Ð° не ищет amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Файл Amiibo (%1);; Ð’Ñе Файлы (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Загрузить Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Ошибка загрузки данных Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Выбранный файл не ÑвлÑетÑÑ Ð´Ð¾Ð¿ÑƒÑтимым amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Выбранный файл уже иÑпользуетÑÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Произошла неизвеÑÑ‚Ð½Ð°Ñ Ð¾ÑˆÐ¸Ð±ÐºÐ°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Сделать Ñкриншот</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Изображение PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>СоÑтоÑние TAS: ВыполнÑетÑÑ %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>СоÑтоÑние TAS: ЗапиÑываетÑÑ %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>СоÑтоÑние TAS: ПроÑтой %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>СоÑтоÑние TAS: Ðеверное</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>[&S] ОÑтановка</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>[&S] Ðачать</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>[&E] Закончить запиÑÑŒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>[&E] ЗапиÑÑŒ</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>ПоÑтройка: %n шейдер</numerusform><numerusform>ПоÑтройка: %n шейдер(ов)</numerusform><numerusform>ПоÑтройка: %n шейдер(ов)</numerusform><numerusform>ПоÑтройка: %n шейдер(ов)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>МаÑштаб: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>СкороÑть: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>СкороÑть: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Игра: %1 FPS (Ðеограниченно)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Игра: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Кадр: %1 мÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>БЕЗ СГЛÐЖИВÐÐИЯ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>ГРОМКОСТЬ: ЗÐГЛУШЕÐÐ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>ГРОМКОСТЬ: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Подтвердите перераÑчет ключа</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4666,37 +4735,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Ðто удалит ваши автоматичеÑки Ñгенерированные файлы ключей и повторно запуÑтит модуль раÑчета ключей.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>ОтÑутÑтвуют предохранители</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- ОтÑутÑтвует BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation>- ОтÑутÑтвует BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- ОтÑутÑтвует PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Компоненты раÑчета отÑутÑтвуют</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Ключи ÑˆÐ¸Ñ„Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¾Ñ‚ÑутÑтвуют. <br>ПожалуйÑта, Ñледуйте <a href='https://yuzu-emu.org/help/quickstart/'>краткому руководÑтву Ð¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ñ‚ÐµÐ»Ñ yuzu</a>, чтобы получить вÑе ваши ключи, прошивку и игры.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4705,49 +4774,49 @@ on your system's performance.</source> от производительноÑти вашей ÑиÑтемы.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Получение ключей</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Ðе удалоÑÑŒ раÑшифровать ÑиÑтемный архив</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Ключи ÑˆÐ¸Ñ„Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð½Ðµ Ñмогли раÑшифровать прошивку. <br>ПожалуйÑта, Ñледуйте <a href='https://yuzu-emu.org/help/quickstart/'>краткому руководÑтву Ð¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ñ‚ÐµÐ»Ñ yuzu</a> чтобы получить вÑе ваши ключи, прошивку и игры.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Выберите цель Ð´Ð»Ñ Ð´Ð°Ð¼Ð¿Ð° RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>ПожалуйÑта, выберите, какой RomFS вы хотите Ñдампить.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Ð’Ñ‹ уверены, что хотите закрыть yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Ð’Ñ‹ уверены, что хотите оÑтановить ÑмулÑцию? Любой неÑохраненный прогреÑÑ Ð±ÑƒÐ´ÐµÑ‚ потерÑн.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4986,86 +5055,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Скопировать ID Ð¿Ñ€Ð¸Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ð² буфер обмена</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Перейти к Ñтранице GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Создать Ñрлык</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Добавить на Рабочий Ñтол</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Добавить в меню приложений</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>СвойÑтва</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Сканировать подпапки</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Удалить папку Ñ Ð¸Ð³Ñ€Ð°Ð¼Ð¸</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² ПеремеÑтить вверх</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ ПеремеÑтить вниз</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Открыть раÑположение папки</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>ОчиÑтить</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>ИмÑ</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>СовмеÑтимоÑть</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>ДополнениÑ</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Тип файла</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Размер</translation> </message> @@ -5136,7 +5210,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Ðажмите дважды, чтобы добавить новую папку в ÑпиÑок игр</translation> </message> @@ -5149,12 +5223,12 @@ Would you like to bypass this and exit anyway?</source> <translation><numerusform>%1 из %n результат(ов)</numerusform><numerusform>%1 из %n результат(ов)</numerusform><numerusform>%1 из %n результат(ов)</numerusform><numerusform>%1 из %n результат(ов)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>ПоиÑк:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Введите текÑÑ‚ Ð´Ð»Ñ Ð¿Ð¾Ð¸Ñка</translation> </message> @@ -5619,172 +5693,182 @@ Debug Message: </source> <translation>[&T] TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>[&H] Помощь</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>[&I] УÑтановить файлы в NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>[&O] Загрузить файл...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>[&F] Загрузить папку...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>[&X] Выход</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>[&P] Пауза</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>[&S] Стоп</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>[&R] Переинициализировать ключи...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>[&A] О yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>[&W] Режим одного окна</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>[&F] Параметры...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>[&O] Отображать заголовки виджетов дока</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>[&F] Показать панель поиÑка</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>[&S] Показать панель ÑтатуÑа</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Показать панель ÑтатуÑа</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>[&B] ПроÑмотреть публичные игровые лобби</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>[&C] Создать комнату</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>[&L] Покинуть комнату</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>[&D] ПрÑмое подключение к комнате</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>[&S] Показать текущую комнату</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>[&U] ПолноÑкранный</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>[&R] ПерезапуÑтить</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>[&A] Загрузить/Удалить Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>[&R] Сообщить о ÑовмеÑтимоÑти</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>[&M] Открыть Ñтраницу модов</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>[&Q] Открыть руководÑтво пользователÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>[&F] ЧÐВО</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>[&Y] Открыть папку yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>[&C] Сделать Ñкриншот</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>[&C] ÐаÑтройка TAS...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>[&U] ÐаÑтроить текущую игру...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>[&S] ЗапуÑтить</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>[&S] СброÑить</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>[&E] ЗапиÑÑŒ</translation> </message> @@ -6577,27 +6661,27 @@ p, li { white-space: pre-wrap; } <translation>Путь к файлу</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Данные игры отÑутÑтвуют</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>Следующие данные amiibo будут отформатированы:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>Следующие данные игры будут удалены:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>УÑтановите пÑевдоним и владельца:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Хотите ли вы воÑÑтановить Ñту amiibo?</translation> </message> diff --git a/dist/languages/sv.ts b/dist/languages/sv.ts index 5a5af951d..886b9de52 100644 --- a/dist/languages/sv.ts +++ b/dist/languages/sv.ts @@ -749,151 +749,156 @@ avgjord kod.</div> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> + <source>Disable Macro HLE</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <source>When checked, it will dump all the macro programs of the GPU</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> + <source>Dump Maxwell Macros</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Stäng av Macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>När ibockad sÃ¥ gÃ¥r grafik API:et in i ett lÃ¥ngsammare felsökningsläge</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Sätt pÃ¥ grafikdebugging</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation type="unfinished"/> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation type="unfinished"/> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation type="unfinished"/> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Avancerat</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Avaktivera Webbappletten</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk(Quest)-läge</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Felsökning</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation type="unfinished"/> </message> @@ -908,12 +913,12 @@ avgjord kod.</div> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation type="unfinished"/> </message> @@ -1241,33 +1246,33 @@ avgjord kod.</div> <translation>Bakgrundsfärg:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation type="unfinished"/> </message> @@ -3231,64 +3236,64 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Ingen</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Filnamn</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>Titel-ID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation type="unfinished"/> </message> @@ -3401,17 +3406,17 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Välj Skärmdumpssökväg...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3729,896 +3734,960 @@ Dra punkter för att ändra position, eller dubbelklicka tabellceller för att r <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonym data skickas </a>För att förbättra yuzu. <br/><br/>Vill du dela med dig av din användarstatistik med oss?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetri</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Felaktig Vulkaninstallation Upptäckt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Laddar WebApplet...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Avaktivera Webbappletten</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Mängden shaders som just nu byggs</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Nuvarande emuleringshastighet. Värden över eller under 100% indikerar pÃ¥ att emulationen körs snabbare eller lÃ¥ngsammare än en Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Hur mÃ¥nga bilder per sekund som spelet just nu visar. Detta varierar frÃ¥n spel till spel och scen till scen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Tid det tar att emulera en Switch bild, utan att räkna med framelimiting eller v-sync. För emulering pÃ¥ full hastighet sÃ¥ ska det vara som mest 16.67 ms. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Emulerad datormus är aktiverad</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Paus</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Varning FörÃ¥ldrat Spelformat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Du använder det dekonstruerade ROM-formatet för det här spelet. Det är ett förÃ¥ldrat format som har överträffats av andra som NCA, NAX, XCI eller NSP. Dekonstruerade ROM-kataloger saknar ikoner, metadata och uppdatering.<br><br>För en förklaring av de olika format som yuzu stöder, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>kolla in vÃ¥r wiki</a>. Det här meddelandet visas inte igen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Fel vid laddning av ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>ROM-formatet stöds inte.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Ett fel inträffade vid initiering av videokärnan.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Ett okänt fel har uppstÃ¥tt. Se loggen för mer information.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Spardata</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Mod-data</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Fel Öppnar %1 Mappen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Mappen finns inte!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Fel Under Öppning Av Överförbar Shadercache</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Ta bort katalog</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>FramgÃ¥ngsrikt borttagen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Tog bort det installerade basspelet framgÃ¥ngsrikt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Basspelet är inte installerat i NAND och kan inte tas bort.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Tog bort den installerade uppdateringen framgÃ¥ngsrikt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Det finns ingen uppdatering installerad för denna titel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Det finns inga DLC installerade för denna titel.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>Tog framgÃ¥ngsrikt bort den %1 installerade DLCn.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Ta Bort Anpassad Spelkonfiguration?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Radera fil</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Fel När Överförbar Shader Cache Raderades</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>En shader cache för denna titel existerar inte.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>Raderade den överförbara shadercachen framgÃ¥ngsrikt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Misslyckades att ta bort den överförbara shadercache</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Fel När Anpassad Konfiguration Raderades</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>En anpassad konfiguration för denna titel existerar inte.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>Tog bort den anpassade spelkonfigurationen framgÃ¥ngsrikt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Misslyckades att ta bort den anpassade spelkonfigurationen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>RomFS Extraktion Misslyckades!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Det uppstod ett fel vid kopiering av RomFS filer eller användaren avbröt operationen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Full</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Skelett</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Välj RomFS Dump-Läge</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Välj hur du vill att RomFS ska dumpas. <br>Full kommer att kopiera alla filer i den nya katalogen medan <br>skelett bara skapar katalogstrukturen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Extraherar RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Avbryt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS Extraktion Lyckades!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Operationen var lyckad.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Fel under öppning av %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Välj Katalog</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Egenskaper</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Spelegenskaperna kunde inte laddas.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch Körbar (%1);;Alla Filer (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Ladda Fil</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Öppna Extraherad ROM-Katalog</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Ogiltig Katalog Vald</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Katalogen du har valt innehÃ¥ller inte en 'main'-fil.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Installerbar Switch-fil (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Installera filer</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Installerar Fil "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Installera resultat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Systemapplikation</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Systemarkiv</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Systemapplikationsuppdatering</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Firmwarepaket (Typ A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Firmwarepaket (Typ B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Spel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Speluppdatering</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>Spel DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Delta Titel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Välj NCA-Installationsläge...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Välj vilken typ av titel du vill installera som: (I de flesta fallen, standard 'Spel' är bra.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Misslyckades med Installationen</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Den titeltyp du valt för NCA är ogiltig.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Filen hittades inte</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Filen "%1" hittades inte</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation> HÃ¥rdvarukraven uppfylls ej</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>yuzu Konto hittades inte</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>För att skicka ett spelkompatibilitetstest, du mÃ¥ste länka ditt yuzu-konto.<br><br/>För att länka ditt yuzu-konto, gÃ¥ till Emulering &gt, Konfigurering &gt, Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Fel när URL öppnades</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Oförmögen att öppna URL:en "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>TAS Inspelning</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Överskriv spelare 1:s fil?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Ogiltig konfiguration upptäckt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>Den aktuella amiibon har avlägsnats</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Fel</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Det aktuella spelet letar ej efter amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Amiibo Fil (%1);; Alla Filer (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Ladda Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Fel vid laddning av Amiibodata</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Den valda filen är inte en giltig amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Den valda filen är redan använd</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Ett okänt fel har inträffat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Skärmdump</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG Bild (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>TAStillstÃ¥nd: pÃ¥gÃ¥ende %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>TAStillstÃ¥nd: spelar in %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>TAStillstÃ¥nd: inaktiv %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>TAStillstÃ¥nd: ogiltigt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation type="unfinished"/> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Hastighet: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Hastighet: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Spel: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Ruta: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Bekräfta Nyckel Rederivering</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4635,37 +4704,37 @@ och eventuellt göra säkerhetskopior. Detta raderar dina autogenererade nyckelfiler och kör nyckelderivationsmodulen.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Saknade säkringar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- Saknar BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation>- Saknar BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- Saknar PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Deriveringsdelar saknas</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4674,49 +4743,49 @@ Detta kan ta upp till en minut beroende pÃ¥ systemets prestanda.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Härleda Nycklar</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Välj RomFS Dumpa MÃ¥l</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Välj vilken RomFS du vill dumpa.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Är du säker pÃ¥ att du vill stänga yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Är du säker pÃ¥ att du vill stoppa emuleringen? Du kommer att förlora osparade framsteg.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4955,86 +5024,91 @@ Vill du strunta i detta och avsluta ändÃ¥?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Kopiera Titel ID till Urklipp</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Navigera till GameDB-sida</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Egenskaper</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Skanna Underkataloger</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Radera Spelkatalog</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Flytta upp</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Flytta ner</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Öppna Sökvägsplats</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Rensa</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Namn</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Kompatibilitet</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Add-Ons</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Filtyp</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Storlek</translation> </message> @@ -5105,7 +5179,7 @@ Vill du strunta i detta och avsluta ändÃ¥?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Dubbelklicka för att lägga till en ny mapp i spellistan.</translation> </message> @@ -5118,12 +5192,12 @@ Vill du strunta i detta och avsluta ändÃ¥?</translation> <translation type="unfinished"><numerusform></numerusform><numerusform></numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filter:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Ange mönster för att filtrera</translation> </message> @@ -5586,172 +5660,182 @@ Debug Message: </source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Hjälp</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>A&vsluta</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Paus</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Sluta</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> - <source>&About yuzu</source> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> <translation type="unfinished"/> </message> <message> <location filename="../../src/yuzu/main.ui" line="227"/> + <source>&About yuzu</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Visa Statusfält</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Start</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation type="unfinished"/> </message> @@ -6536,27 +6620,27 @@ p, li { white-space: pre-wrap; } <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation type="unfinished"/> </message> diff --git a/dist/languages/tr_TR.ts b/dist/languages/tr_TR.ts index 34b7f9019..855540d30 100644 --- a/dist/languages/tr_TR.ts +++ b/dist/languages/tr_TR.ts @@ -761,151 +761,156 @@ Bu iÅŸlem onların hem forum kullanıcı adını hem de IP adresini banlar.</tra </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Kullanılırsa, asıl assembler shader dosyaları diskten shader önbelleÄŸi ya da oyun bulundukça dump'lanır</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Kullanılırsa makro HLE iÅŸlevselliÄŸi kapatılır. Bu seçeneÄŸi açmak oyunların yavaÅŸlamasına sebep olur</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Oyun Shader'larını Dump'la</translation> + <source>Disable Macro HLE</source> + <translation>Makro HLE'yi Kapat</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Kullanılırsa makro HLE iÅŸlevselliÄŸi kapatılır. Bu seçeneÄŸi açmak oyunların yavaÅŸlamasına sebep olur</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Kullanılırsa, GPU'daki bütün makro uygulamalar dump'lanır</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Makro HLE'yi Kapat</translation> + <source>Dump Maxwell Macros</source> + <translation>Maxwell Makro'larını Dump'la</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>İşaretlendiÄŸinde Nsight Aftermath çökme dökümlerini etkinleÅŸtirir.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Nsight Aftermath'ı EtkinleÅŸtir</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>EtkinleÅŸtirildiÄŸinde, yuzu derlenen pipeline cache istatistiklerini log'a kaydeder.</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Shader Geribildirimini EtkinleÅŸtir</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>İşaretlendiÄŸinde Makro JIT derleyicisini devre dışı bırakır. Bu seçeneÄŸi etkinleÅŸtirmek oyunların yavaÅŸ çalışmasına neden olur.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Macro JIT'i devre dışı bırak</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>EtkinleÅŸtirildiÄŸinde, grafik API'ı daha yavaÅŸ bir hata ayıklama moduna girer.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Grafik Hata Ayıklama Modunu EtkinleÅŸtir</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Kullanılırsa, GPU'daki bütün makro uygulamalar dump'lanır</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Maxwell Makro'larını Dump'la</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>EtkinleÅŸtirildiÄŸinde, yuzu derlenen pipeline cache istatistiklerini log'a kaydeder.</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Shader Geribildirimini EtkinleÅŸtir</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Kullanılırsa, asıl assembler shader dosyaları diskten shader önbelleÄŸi ya da oyun bulundukça dump'lanır</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>İşaretlendiÄŸinde Nsight Aftermath çökme dökümlerini etkinleÅŸtirir.</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Oyun Shader'larını Dump'la</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Nsight Aftermath'ı EtkinleÅŸtir</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>GeliÅŸmiÅŸ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Bu seçenek, program açılırken Vulkan ortam iÅŸlevselliÄŸini kontrol etmesini saÄŸlar. DiÄŸer programlar yuzu'yu görmekte sorun yaşıyorsa bu seçeneÄŸi kapatın.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Açılırken Vulkan Taraması Yap</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Web Uygulamasını Devre Dışı Bırak</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Bütün Kontrolcü Türlerini EtkinleÅŸtir</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Auto-Stub'ı EtkinleÅŸtir</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk (Quest) Modu</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>CPU Hata Ayıklama Modu'nu EtkinleÅŸtir</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Hata Ayıklama Assert'lerini EtkinleÅŸtir</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Hata ayıklama</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>FS EriÅŸim Kaydını EtkinleÅŸtir</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Çöküş Sonrası Küçük Dump OluÅŸtur</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Bu seçenek açıksa son oluÅŸturulan ses komutları konsolda gösterilir. Sadece ses iÅŸleyicisi kullanan oyunları etkiler.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Konsola Ses Komutlarını Aktar**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Detaylı Raporlama Hizmetini EtkinleÅŸtir</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Bu yuzu kapandığında otomatik olarak eski haline dönecektir.</translation> </message> @@ -920,12 +925,12 @@ Bu iÅŸlem onların hem forum kullanıcı adını hem de IP adresini banlar.</tra <translation>yuzu'nun bu ayarı uygulayabilmesi için yeniden baÅŸlatılması gereklidir.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Web uygulaması derlenmemiÅŸ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>Küçük Dump oluÅŸumu derlenmemiÅŸ</translation> </message> @@ -1253,33 +1258,33 @@ Bu iÅŸlem onların hem forum kullanıcı adını hem de IP adresini banlar.</tra <translation>Arkaplan Rengi:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation type="unfinished"/> </message> @@ -3245,64 +3250,64 @@ Noktanın konumunu deÄŸiÅŸtirmek için sürükleyin ya da sayıların üstüne à <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Hiçbiri</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Küçük (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Standart (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Büyük (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Tam Boyut (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Küçük (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Standart (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Büyük (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Dosya adı</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Dosya türü</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>Oyun ID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Oyun Adı</translation> </message> @@ -3415,17 +3420,17 @@ Noktanın konumunu deÄŸiÅŸtirmek için sürükleyin ya da sayıların üstüne à <translation>Çözünürlük:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Ekran Görüntülerinin Konumunu Seçin...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3743,575 +3748,612 @@ Noktanın konumunu deÄŸiÅŸtirmek için sürükleyin ya da sayıların üstüne à <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Yuzuyu geliÅŸtirmeye yardımcı olmak için </a> anonim veri toplandı. <br/><br/>Kullanım verinizi bizimle paylaÅŸmak ister misiniz?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Telemetri</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Bozuk Vulkan Kurulumu Algılandı</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Açılışta Vulkan baÅŸlatılırken hata. Hata yardımını görüntülemek için <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>buraya tıklayın</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Web Uygulaması Yükleniyor...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Web Uygulamasını Devre Dışı Bırak</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Web uygulamasını kapatmak bilinmeyen hatalara neden olabileceÄŸinden dolayı sadece Super Mario 3D All-Stars için kapatılması önerilir. Web uygulamasını kapatmak istediÄŸinize emin misiniz? (Hata ayıklama ayarlarından tekrar açılabilir)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Åžu anda derlenen shader miktarı</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Geçerli seçili çözünürlük ölçekleme çarpanı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Geçerli emülasyon hızı. %100'den yüksek veya düşük deÄŸerler emülasyonun bir Switch'den daha hızlı veya daha yavaÅŸ çalıştığını gösterir.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Oyunun ÅŸuanda saniye başına kaç kare gösterdiÄŸi. Bu oyundan oyuna ve sahneden sahneye deÄŸiÅŸiklik gösterir.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Bir Switch karesini emüle etmekte geçen zaman, karelimitleme ve v-sync hariç. Tam hız emülasyon için bu en çok 16,67 ms olmalı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Son Dosyaları Temizle</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Devam Et</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Duraklat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Uyarı, Eski Oyun Formatı</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Bu oyun için dekonstrükte ROM formatı kullanıyorsunuz, bu fromatın yerine NCA, NAX, XCI ve NSP formatları kullanılmaktadır. Dekonstrükte ROM formatları ikon, üst veri ve güncelleme desteÄŸi içermemektedir.<br><br>Yuzu'nun desteklediÄŸi çeÅŸitli Switch formatları için<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>Wiki'yi ziyaret edin</a>. Bu mesaj yeniden gösterilmeyecektir.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>ROM yüklenirken hata oluÅŸtu!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Bu ROM biçimi desteklenmiyor.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Video çekirdeÄŸini baÅŸlatılırken bir hata oluÅŸtu.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu video çekirdeÄŸini çalıştırırken bir hatayla karşılaÅŸtı. Bu sorun genellikle eski GPU sürücüleri sebebiyle ortaya çıkar. Daha fazla detay için lütfen log dosyasına bakın. Log dosyasını incelemeye dair daha fazla bilgi için lütfen bu sayfaya ulaşın: <a href='https://yuzu-emu.org/help/reference/log-files/'>Log dosyası nasıl yüklenir</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>ROM yüklenirken hata oluÅŸtu! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Lütfen dosyalarınızı yeniden dump etmek için<a href='https://yuzu-emu.org/help/quickstart/'>yuzu hızlı baÅŸlangıç kılavuzu'nu</a> takip edin.<br> Yardım için yuzu wiki</a>veya yuzu Discord'una</a> bakabilirsiniz.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Bilinmeyen bir hata oluÅŸtu. Lütfen daha fazla detay için kütüğe göz atınız.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Yazılım kapatılıyor...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Kayıt Verisi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Mod Verisi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>%1 klasörü açılırken hata</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Klasör mevcut deÄŸil!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Transfer Edilebilir Shader Cache'ini Açarken Bir Hata OluÅŸtu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Bu oyun için shader cache konumu oluÅŸturulamadı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>İçerik Kaldırma Hatası</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Güncelleme Kaldırma hatası</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>DLC Kaldırma Hatası</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>YüklenmiÅŸ Oyun İçeriÄŸini Kaldırmak İstediÄŸinize Emin Misiniz?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>YüklenmiÅŸ Oyun Güncellemesini Kaldırmak İstediÄŸinize Emin Misiniz?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>YüklenmiÅŸ DLC'yi Kaldırmak İstediÄŸinize Emin Misiniz?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Girdiyi Kaldır</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>BaÅŸarıyla Kaldırıldı</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>YüklenmiÅŸ oyun baÅŸarıyla kaldırıldı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Asıl oyun NAND'de kurulu deÄŸil ve kaldırılamaz.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>YüklenmiÅŸ güncelleme baÅŸarıyla kaldırıldı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Bu oyun için yüklenmiÅŸ bir güncelleme yok.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Bu oyun için yüklenmiÅŸ bir DLC yok.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>%1 yüklenmiÅŸ DLC baÅŸarıyla kaldırıldı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>OpenGL Transfer Edilebilir Shader Cache'ini Kaldırmak İstediÄŸinize Emin Misiniz?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Vulkan Transfer Edilebilir Shader Cache'ini Kaldırmak İstediÄŸinize Emin Misiniz?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Tüm Transfer Edilebilir Shader Cache'leri Kaldırmak İstediÄŸinize Emin Misiniz?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Oyuna Özel Yapılandırmayı Kaldırmak İstediÄŸinize Emin Misiniz?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Dosyayı Sil</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Transfer Edilebilir Shader Cache Kaldırılırken Bir Hata OluÅŸtu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Bu oyun için oluÅŸturulmuÅŸ bir shader cache yok.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>Transfer edilebilir shader cache baÅŸarıyla kaldırıldı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Transfer edilebilir shader cache kaldırılamadı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Vulkan Pipeline ÖnbelleÄŸi Kaldırılırken Hata</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Sürücü pipeline önbelleÄŸi kaldırılamadı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Transfer Edilebilir Shader Cache'ler Kaldırılırken Bir Hata OluÅŸtu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Transfer edilebilir shader cacheler baÅŸarıyla kaldırıldı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Transfer edilebilir shader cache konumu kaldırılamadı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Oyuna Özel Yapılandırma Kaldırılırken Bir Hata OluÅŸtu.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Bu oyun için bir özel yapılandırma yok.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>Oyuna özel yapılandırma baÅŸarıyla kaldırıldı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Oyuna özel yapılandırma kaldırılamadı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>RomFS Çıkartımı BaÅŸarısız!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>RomFS dosyaları kopyalanırken bir hata oluÅŸtu veya kullanıcı iÅŸlemi iptal etti.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Full</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Çerçeve</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>RomFS Dump Modunu Seçiniz</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Lütfen RomFS'in nasıl dump edilmesini istediÄŸinizi seçin.<br>"Full" tüm dosyaları yeni bir klasöre kopyalarken <br>"skeleton" sadece klasör yapısını oluÅŸturur.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>%1 konumunda RomFS çıkarmaya yetecek alan yok. Lütfen yer açın ya da Emülasyon > Yapılandırma > Sistem > Dosya Sistemi > Dump konumu kısmından farklı bir çıktı konumu belirleyin.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>RomFS çıkartılıyor...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>İptal</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS Çıkartımı BaÅŸarılı!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>İşlem baÅŸarıyla tamamlandı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Kısayol OluÅŸtur</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Bu seçenek, ÅŸu anki AppImage dosyasının kısayolunu oluÅŸturacak. Uygulama güncellenirse kısayol çalışmayabilir. Devam edilsin mi?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Masaüstünde kısayol oluÅŸturulamadı. "%1" dizini yok.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Uygulamalar menüsünde kısayol oluÅŸturulamadı. "%1" dizini yok ve oluÅŸturulamıyor.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Simge OluÅŸtur</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Simge dosyası oluÅŸturulamadı. "%1" dizini yok ve oluÅŸturulamıyor.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>yuzu Emülatörü baÅŸlatılırken %1 baÅŸlatılsın</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>%1 dizininde kısayol oluÅŸturulamadı</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>%1 dizinine kısayol oluÅŸturuldu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>%1 Açılırken Bir Hata OluÅŸtu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Klasör Seç</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Özellikler</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Oyun özellikleri yüklenemedi.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch Çalıştırılabilir Dosyası (%1);;Tüm Dosyalar (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Dosya Aç</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Çıkartılmış ROM klasörünü aç</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Geçersiz Klasör Seçildi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>SeçtiÄŸiniz klasör bir "main" dosyası içermiyor.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Yüklenilebilir Switch Dosyası (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Dosya Kur</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n dosya kaldı</numerusform><numerusform>%n dosya kaldı</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>"%1" dosyası kuruluyor...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Kurulum Sonuçları</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Olası çakışmaları önlemek için oyunları NAND'e yüklememenizi tavsiye ediyoruz. Lütfen bu özelliÄŸi sadece güncelleme ve DLC yüklemek için kullanın.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n dosya güncel olarak yüklendi @@ -4319,7 +4361,7 @@ Lütfen bu özelliÄŸi sadece güncelleme ve DLC yüklemek için kullanın.</tran </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n dosyanın üstüne yazıldı @@ -4327,7 +4369,7 @@ Lütfen bu özelliÄŸi sadece güncelleme ve DLC yüklemek için kullanın.</tran </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n dosya yüklenemedi @@ -4335,312 +4377,339 @@ Lütfen bu özelliÄŸi sadece güncelleme ve DLC yüklemek için kullanın.</tran </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Sistem Uygulaması</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Sistem ArÅŸivi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Sistem Uygulama Güncellemesi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Yazılım Paketi (Tür A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Yazılım Paketi (Tür B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Oyun</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Oyun Güncellemesi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>Oyun DLC'si</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Delta BaÅŸlık</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>NCA Kurulum Tipi Seçin...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Lütfen bu NCA dosyası için belirlemek istediÄŸiniz baÅŸlık türünü seçiniz: (ÇoÄŸu durumda, varsayılan olan 'Oyun' kullanılabilir.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Kurulum BaÅŸarısız Oldu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>NCA için seçtiÄŸiniz baÅŸlık türü geçersiz</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Dosya Bulunamadı</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Dosya "%1" Bulunamadı</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>Tamam</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Donanım gereksinimleri karşılanmıyor</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Sisteminiz, önerilen donanım gereksinimlerini karşılamıyor. Uyumluluk raporlayıcı kapatıldı.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Kayıp yuzu Hesabı</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Oyun uyumluluk test çalışması göndermek için öncelikle yuzu hesabınla giriÅŸ yapmanız gerekiyor.<br><br/>Yuzu hesabınızla giriÅŸ yapmak için, Emülasyon &gt; Yapılandırma &gt; Web'e gidiniz.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>URL açılırken bir hata oluÅŸtu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>URL "%1" açılamıyor.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>TAS kayıtta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Oyuncu 1'in dosyasının üstüne yazılsın mı?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Geçersiz yapılandırma tespit edildi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Handheld kontrolcü dock modunda kullanılamaz. Pro kontrolcü seçilecek.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>Amiibo kaldırıldı</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Hata</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Aktif oyun amiibo beklemiyor</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Amiibo Dosyası (%1);; Tüm Dosyalar (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Amiibo Yükle</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Amiibo verisi yüklenirken hata</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>SeçtiÄŸiniz dosya geçerli bir amiibo deÄŸil</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>SeçtiÄŸiniz dosya hali hazırda kullanılıyor</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Bilinmeyen bir hata oluÅŸtu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Ekran Görüntüsü Al</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG görüntüsü (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>TAS durumu: %1%2 çalışıyor</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>TAS durumu: %1 kaydediliyor</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>TAS durumu: %1%2 boÅŸta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>TAS durumu: Geçersiz</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Çalıştırmayı durdur</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&BaÅŸlat</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>K&aydetmeyi Durdur</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>K&aydet</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>OluÅŸturuluyor: %n shader</numerusform><numerusform>OluÅŸturuluyor: %n shader</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Ölçek: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Hız %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Hız: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Oyun: %1 FPS (Sınırsız)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Oyun: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Kare: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>AA YOK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>SES: KAPALI</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>SES: %%1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Anahtar Yeniden Türetimini Onayla</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4657,37 +4726,37 @@ ve opsiyonel olarak yedekler alın. Bu sizin otomatik oluÅŸturulmuÅŸ anahtar dosyalarınızı silecek ve anahtar türetme modülünü tekrar çalıştıracak.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Anahtarlar Kayıp</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- BOOT0 Kayıp</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation>- BCPKG2-1-Normal-Main Kayıp</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- PRODINFO Kayıp</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Türeten BileÅŸenleri Kayıp</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Åžifreleme anahtarları eksik. <br>Lütfen takip edin<a href='https://yuzu-emu.org/help/quickstart/'>yuzu hızlı baÅŸlangıç kılavuzunu</a>tüm anahtarlarınızı, aygıt yazılımınızı ve oyunlarınızı almada.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4696,49 +4765,49 @@ Bu sistem performansınıza baÄŸlı olarak bir dakika kadar zaman alabilir.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Anahtarlar Türetiliyor</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>RomFS Dump Hedefini Seçiniz</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Lütfen dump etmek istediÄŸiniz RomFS'i seçiniz.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>yuzu'yu kapatmak istediÄŸinizden emin misiniz?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Emülasyonu durdurmak istediÄŸinizden emin misiniz? KaydedilmemiÅŸ veriler kaybolur.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4977,86 +5046,91 @@ Görmezden gelip kapatmak ister misiniz?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Title ID'yi Panoya Kopyala</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>GameDB sayfasına yönlendir</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Kısayol OluÅŸtur</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Masaüstüne Ekle</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Uygulamalar Menüsüne Ekl</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Özellikler</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Alt Klasörleri Tara</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Oyun Konumunu Kaldır</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–²Yukarı Git</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼AÅŸağı Git</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Oyun Dosyası Konumunu Aç</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Temizle</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>İsim</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Uyumluluk</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Eklentiler</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Dosya türü</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Boyut</translation> </message> @@ -5127,7 +5201,7 @@ Görmezden gelip kapatmak ister misiniz?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Oyun listesine yeni bir klasör eklemek için çift tıklayın.</translation> </message> @@ -5140,12 +5214,12 @@ Görmezden gelip kapatmak ister misiniz?</translation> <translation><numerusform>%n sonucun %1'i</numerusform><numerusform>%n sonucun %1'i</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Filtre:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Filtrelemek için bir düzen giriniz</translation> </message> @@ -5609,172 +5683,182 @@ Debug Message: </source> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Yardım</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&NAND'e Dosya Kur...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>&Dosyayı Yükle...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>&Klasörü Yükle...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>&Çıkış</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Duraklat</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>Du&rdur</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Anahtarları Yeniden Kur...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Yuzu Hakkında</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>&Tek Pencere Modu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>&Yapılandır...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>D&ock Widget BaÅŸlıkları'nı Göster</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>&Filtre ÇubuÄŸu'nu Göster</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>&Durum ÇubuÄŸu'nu Göster</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Durum ÇubuÄŸunu Göster</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Herkese Açık Oyun Lobilerine Göz At</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Oda OluÅŸtur</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&Odadan Ayrıl</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>&Odaya Direkt BaÄŸlan</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>&Åžu Anki Odayı Göster</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>&Tam Ekran</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Yeniden BaÅŸlat</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>&Amiibo Yükle/Kaldır</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Uyumluluk Bildir</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>&Mod Sayfasını Aç</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>&Hızlı BaÅŸlangıç Kılavuzunu Aç</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&SSS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>&yuzu Klasörünü Aç</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Ekran Görüntüsü Al</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&TAS'i Ayarla...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>&Geçerli Oyunu Yapılandır...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>B&aÅŸlat</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Sıfırla</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>K&aydet</translation> </message> @@ -6567,27 +6651,27 @@ p, li { white-space: pre-wrap; } <translation>Dosya Adresi</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Oyun verisi yok</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>Åžu amiibo verisi biçimlendirilecek:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>Åžu oyun verisi kaldırılacak:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Kullanıcı adı ve sahip ayarla:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Bu amiibo'yu geri yüklemek istediÄŸinize emin misiniz?</translation> </message> diff --git a/dist/languages/uk.ts b/dist/languages/uk.ts index 27c1dede2..096c6039a 100644 --- a/dist/languages/uk.ts +++ b/dist/languages/uk.ts @@ -763,151 +763,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Якщо ввімкнено, буде дампити вÑÑ– оригінальні шейдери аÑемблера з кешу шейдерів на диÑку або гри Ñк знайдені</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Якщо прапорець вÑтановлено, він вимикає функції макроÑа HLE. Ð£Ð²Ñ–Ð¼ÐºÐ½ÐµÐ½Ð½Ñ Ñ†ÑŒÐ¾Ð³Ð¾ параметра уповільнює роботу ігор</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>Дамп ігрових шейдерів</translation> + <source>Disable Macro HLE</source> + <translation>Вимкнути Ð¼Ð°ÐºÑ€Ð¾Ñ HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Якщо прапорець вÑтановлено, він вимикає функції макроÑа HLE. Ð£Ð²Ñ–Ð¼ÐºÐ½ÐµÐ½Ð½Ñ Ñ†ÑŒÐ¾Ð³Ð¾ параметра уповільнює роботу ігор</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Якщо ввімкнено, буде дампити вÑÑ– макропрограми ГП</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Вимкнути Ð¼Ð°ÐºÑ€Ð¾Ñ HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>Дамп макроÑов Maxwell</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Якщо ввімкнено, вмикає дампи крашів Nsight Aftermath</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Увімкнути Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Якщо увімкнено, yuzu запиÑуватиме ÑтатиÑтику про Ñкомпільований кеш конвеєра</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Увімкнути зворотний зв'Ñзок про шейдери</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Якщо ввімкнено, вимикає компілÑтор макроÑу Just In Time. Ð£Ð²Ñ–Ð¼ÐºÐ½ÐµÐ½Ð½Ñ Ñ†ÑŒÐ¾Ð³Ð¾ параметра уповільнює роботу ігор</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Вимкнути Ð¼Ð°ÐºÑ€Ð¾Ñ JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Якщо увімкнено, графічний API переходить у повільніший режим налагодженнÑ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>Увімкнути Ð½Ð°Ð»Ð°Ð³Ð¾Ð´Ð¶ÐµÐ½Ð½Ñ Ð³Ñ€Ð°Ñ„Ñ–ÐºÐ¸</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Якщо ввімкнено, буде дампити вÑÑ– макропрограми ГП</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>Дамп макроÑов Maxwell</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Якщо увімкнено, yuzu запиÑуватиме ÑтатиÑтику про Ñкомпільований кеш конвеєра</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Увімкнути зворотний зв'Ñзок про шейдери</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Якщо ввімкнено, буде дампити вÑÑ– оригінальні шейдери аÑемблера з кешу шейдерів на диÑку або гри Ñк знайдені</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Якщо ввімкнено, вмикає дампи крашів Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>Дамп ігрових шейдерів</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Увімкнути Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Розширені</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>ДозволÑÑ” yuzu перевірÑти наÑвніÑть робочого Ñередовища Vulkan під Ñ‡Ð°Ñ Ð·Ð°Ð¿ÑƒÑку програми. Вимкніть цю опцію, Ñкщо це викликає проблеми з тим, що зовнішні програми бачать yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Виконувати перевірку Vulkan під Ñ‡Ð°Ñ Ð·Ð°Ð¿ÑƒÑку</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Вимкнути веб-аплет</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Увімкнути вÑÑ– типи контролерів</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Увімкнути автопідÑтавку**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Режим кіоÑку (КвеÑÑ‚)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Увімкнути Ð½Ð°Ð»Ð°Ð³Ð¾Ð´Ð¶ÐµÐ½Ð½Ñ Ð¦ÐŸ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Увімкнути налагоджувальні припущеннÑ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>ÐалагодженнÑ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Увімкнути журнал доÑтупу до ФС</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Створювати міні-дамп піÑÐ»Ñ ÐºÑ€Ð°ÑˆÑƒ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Увімкніть це щоб виводити оÑтанній згенерирований ÑпиÑок аудіо команд в конÑоль. Впливає лише на ігри, Ñкі викориÑтовують аудіо рендерер.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>Вивантажувати аудіо команди в конÑоль**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Увімкнути Ñлужбу звітів у розгорнутому виглÑді**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Це буде автоматично Ñкинуто піÑÐ»Ñ Ð·Ð°ÐºÑ€Ð¸Ñ‚Ñ‚Ñ yuzu.</translation> </message> @@ -922,12 +927,12 @@ This would ban both their forum username and their IP address.</source> <translation>yuzu необхідно перезапуÑтити, щоб заÑтоÑувати це налаштуваннÑ.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Веб-аплет не Ñкомпільовано</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ð¼Ñ–Ð½Ñ–-дампа не Ñкомпільовано</translation> </message> @@ -1255,33 +1260,33 @@ This would ban both their forum username and their IP address.</source> <translation>Фоновий колір:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Вимкнено</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>Верт. Ñинхронізацію вимкнено</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Рекомендовано</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Увімкнено</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>Верт. ÑÐ¸Ð½Ñ…Ñ€Ð¾Ð½Ñ–Ð·Ð°Ñ†Ñ–Ñ ÑƒÐ²Ñ–Ð¼ÐºÐ½ÐµÐ½Ð°</translation> </message> @@ -3248,64 +3253,64 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Ðічого</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Маленький (32Ñ…32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Стандартний (64Ñ…64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Великий (128Ñ…128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>Повнорозмірний (256Ñ…256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Маленький (24Ñ…24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Стандартний (48Ñ…48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Великий (72Ñ…72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Ім'Ñ Ñ„Ð°Ð¹Ð»Ñƒ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Тип файлу</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>Ідентифікатор гри</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Ðазва гри</translation> </message> @@ -3418,17 +3423,17 @@ Drag points to change position, or double-click table cells to edit values.</sou <translation>Роздільна здатніÑть:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Виберіть папку Ð´Ð»Ñ Ð·Ð½Ñ–Ð¼ÐºÑ–Ð² екрану...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation type="unfinished"/> @@ -3746,575 +3751,612 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Ðнонімні дані збираютьÑÑ Ð´Ð»Ñ Ñ‚Ð¾Ð³Ð¾,</a> щоб допомогти поліпшити роботу yuzu. <br/><br/>Хотіли б ви ділитиÑÑ Ð´Ð°Ð½Ð¸Ð¼Ð¸ про викориÑÑ‚Ð°Ð½Ð½Ñ Ð· нами?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>ТелеметріÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>ВиÑвлено пошкоджену інÑталÑцію Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Ðе вдалоÑÑ Ð²Ð¸ÐºÐ¾Ð½Ð°Ñ‚Ð¸ ініціалізацію Vulkan під Ñ‡Ð°Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ.<br><br>ÐатиÑніть <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>тут Ð´Ð»Ñ Ð¾Ñ‚Ñ€Ð¸Ð¼Ð°Ð½Ð½Ñ Ñ–Ð½Ñтрукцій щодо уÑÑƒÐ½ÐµÐ½Ð½Ñ Ð¿Ñ€Ð¾Ð±Ð»ÐµÐ¼Ð¸</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>Запущено гру</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Ð—Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð²ÐµÐ±-аплета...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Вимкнути веб-аплет</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Ð’Ð¸Ð¼ÐºÐ½ÐµÐ½Ð½Ñ Ð²ÐµÐ±-апплета може призвеÑти до неÑподіваної поведінки, Ñ– його Ñлід вимикати лише заради Super Mario 3D All-Stars. Ви впевнені, що хочете вимкнути веб-апплет? (Його можна знову ввімкнути в налаштуваннÑÑ… налагодженнÑ.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>КількіÑть Ñтворюваних шейдерів на цей момент</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Поточний обраний множник маÑÑˆÑ‚Ð°Ð±ÑƒÐ²Ð°Ð½Ð½Ñ Ñ€Ð¾Ð·Ð´Ñ–Ð»ÑŒÐ½Ð¾Ñ— здатноÑті.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Поточна швидкіÑть емулÑції. Ð—Ð½Ð°Ñ‡ÐµÐ½Ð½Ñ Ð²Ð¸Ñ‰Ðµ або нижче 100% вказують на те, що емулÑÑ†Ñ–Ñ Ð¹Ð´Ðµ швидше або повільніше, ніж на Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>КількіÑть кадрів на Ñекунду в цей момент. Ð—Ð½Ð°Ñ‡ÐµÐ½Ð½Ñ Ð±ÑƒÐ´Ðµ змінюватиÑÑ Ð¼Ñ–Ð¶ іграми та Ñценами.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>ЧаÑ, Ñкий потрібен Ð´Ð»Ñ ÐµÐ¼ÑƒÐ»Ñції 1 кадру Switch, не беручи до уваги Ð¾Ð±Ð¼ÐµÐ¶ÐµÐ½Ð½Ñ FPS або вертикальну Ñинхронізацію. Ð”Ð»Ñ ÐµÐ¼ÑƒÐ»Ñції в повній швидкоÑті Ð·Ð½Ð°Ñ‡ÐµÐ½Ð½Ñ Ð¼Ð°Ñ” бути не більше 16,67 мÑ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Увімкнути звук</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Вимкнути звук</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Скинути гучніÑть</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>[&C] ОчиÑтити нещодавні файли</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Емульована мишка увімкнена</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>Ð’Ð²ÐµÐ´ÐµÐ½Ð½Ñ Ñ€ÐµÐ°Ð»ÑŒÐ½Ð¾Ñ— миші та Ð¿Ð°Ð½Ð¾Ñ€Ð°Ð¼ÑƒÐ²Ð°Ð½Ð½Ñ Ð¼Ð¸ÑˆÐµÑŽ неÑуміÑні. Будь лаÑка, вимкніть емульовану мишу в розширених налаштуваннÑÑ… введеннÑ, щоб дозволити Ð¿Ð°Ð½Ð¾Ñ€Ð°Ð¼ÑƒÐ²Ð°Ð½Ð½Ñ Ð¼Ð¸ÑˆÐµÑŽ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>[&C] Продовжити</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>[&P] Пауза</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>ÐŸÐ¾Ð¿ÐµÑ€ÐµÐ´Ð¶ÐµÐ½Ð½Ñ Ð·Ð°Ñтарілий формат гри</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Ð”Ð»Ñ Ñ†Ñ–Ñ”Ñ— гри ви викориÑтовуєте розархівований формат ROM'а, Ñкий Ñ” заÑтарілим Ñ– був замінений іншими, такими Ñк NCA, NAX, XCI або NSP. У розархівованих каталогах ROM'а відÑутні іконки, метадані та підтримка оновлень. <br><br>Ð”Ð»Ñ Ð¾Ñ‚Ñ€Ð¸Ð¼Ð°Ð½Ð½Ñ Ñ–Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ñ–Ñ— про різні формати Switch, підтримувані yuzu, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>переглÑньте нашу вікі</a>. Це Ð¿Ð¾Ð²Ñ–Ð´Ð¾Ð¼Ð»ÐµÐ½Ð½Ñ Ð±Ñ–Ð»ÑŒÑˆÐµ не буде відображатиÑÑ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Помилка під Ñ‡Ð°Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Формат ROM'а не підтримуєтьÑÑ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>СталаÑÑ Ð¿Ð¾Ð¼Ð¸Ð»ÐºÐ° під Ñ‡Ð°Ñ Ñ–Ð½Ñ–Ñ†Ñ–Ð°Ð»Ñ–Ð·Ð°Ñ†Ñ–Ñ— відеоÑдра.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu зіткнувÑÑ Ð· помилкою під Ñ‡Ð°Ñ Ð·Ð°Ð¿ÑƒÑку відеоÑдра. Зазвичай це Ñпричинено заÑтарілими драйверами ГП, включно з інтегрованими. Перевірте журнал Ð´Ð»Ñ Ð¾Ñ‚Ñ€Ð¸Ð¼Ð°Ð½Ð½Ñ Ð±Ñ–Ð»ÑŒÑˆ детальної інформації. Додаткову інформацію про доÑтуп до журналу дивітьÑÑ Ð½Ð° наÑтупній Ñторінці: <a href='https://yuzu-emu.org/help/reference/log-files/'>Як завантажити файл журналу</a>. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Помилка під Ñ‡Ð°Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ ROM'а! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Будь лаÑка, дотримуйтеÑÑŒ <a href='https://yuzu-emu.org/help/quickstart/'>короткого керівництва кориÑтувача yuzu</a> щоб пере-дампити ваші файли<br>Ви можете звернутиÑÑ Ð´Ð¾ вікі yuzu</a> або Discord yuzu</a> Ð´Ð»Ñ Ð´Ð¾Ð¿Ð¾Ð¼Ð¾Ð³Ð¸</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>СталаÑÑ Ð½ÐµÐ²Ñ–Ð´Ð¾Ð¼Ð° помилка. Будь лаÑка, перевірте журнал Ð´Ð»Ñ Ð¿Ð¾Ð´Ñ€Ð¾Ð±Ð¸Ñ†ÑŒ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-бітний)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-бітний)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Закриваємо програму...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>ЗбереженнÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Дані модів</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ñ–Ð´ÐºÑ€Ð¸Ñ‚Ñ‚Ñ Ð¿Ð°Ð¿ÐºÐ¸ %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Папка не Ñ–Ñнує!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ñ–Ð´ÐºÑ€Ð¸Ñ‚Ñ‚Ñ Ð¿ÐµÑ€ÐµÐ½Ð¾Ñного кешу шейдерів</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Ðе вдалоÑÑ Ñтворити папку кешу шейдерів Ð´Ð»Ñ Ñ†Ñ–Ñ”Ñ— гри.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ Ð²Ð¼Ñ–Ñту</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½ÑŒ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Видалити вÑтановлений вміÑÑ‚ ігор?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Видалити вÑтановлені Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ð³Ñ€Ð¸?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Видалити вÑтановлені DLC гри?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Видалити запиÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>УÑпішно видалено</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Ð’Ñтановлену гру уÑпішно видалено.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Гру не вÑтановлено в NAND Ñ– не може буде видалено.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Ð’Ñтановлене Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ ÑƒÑпішно видалено.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Ð”Ð»Ñ Ñ†Ñ–Ñ”Ñ— гри не було вÑтановлено оновленнÑ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Ð”Ð»Ñ Ñ†Ñ–Ñ”Ñ— гри не було вÑтановлено DLC.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>Ð’Ñтановлений DLC %1 було уÑпішно видалено</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Видалити переноÑний кеш шейдерів OpenGL?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Видалити переноÑний кеш шейдерів Vulkan?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Видалити веÑÑŒ переноÑний кеш шейдерів?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Видалити кориÑтувацьке Ð½Ð°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð³Ñ€Ð¸?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Видалити кеш-Ñховище?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Видалити файл</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ Ð¿ÐµÑ€ÐµÐ½Ð¾Ñного кешу шейдерів</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Кеш шейдерів Ð´Ð»Ñ Ñ†Ñ–Ñ”Ñ— гри не Ñ–Ñнує.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>ПереноÑний кеш шейдерів уÑпішно видалено.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Ðе вдалоÑÑ Ð²Ð¸Ð´Ð°Ð»Ð¸Ñ‚Ð¸ переноÑний кеш шейдерів.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ ÐºÐ¾Ð½Ð²ÐµÑ”Ñ€Ð½Ð¾Ð³Ð¾ кешу Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Ðе вдалоÑÑ Ð²Ð¸Ð´Ð°Ð»Ð¸Ñ‚Ð¸ конвеєрний кеш шейдерів.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ Ð¿ÐµÑ€ÐµÐ½Ð¾Ñного кешу шейдерів</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>ПереноÑний кеш шейдерів уÑпішно видалено.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ Ð¿Ð°Ð¿ÐºÐ¸ переноÑного кешу шейдерів.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ ÐºÐ¾Ñ€Ð¸Ñтувацького налаштуваннÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>КориÑтувацьких налаштувань Ð´Ð»Ñ Ñ†Ñ–Ñ”Ñ— гри не Ñ–Ñнує.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>КориÑтувацьке Ð½Ð°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð³Ñ€Ð¸ уÑпішно видалено.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Ðе вдалоÑÑ Ð²Ð¸Ð´Ð°Ð»Ð¸Ñ‚Ð¸ кориÑтувацьке Ð½Ð°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð³Ñ€Ð¸.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Ðе вдалоÑÑ Ð²Ð¸Ð»ÑƒÑ‡Ð¸Ñ‚Ð¸ RomFS!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>СталаÑÑ Ð¿Ð¾Ð¼Ð¸Ð»ÐºÐ° під Ñ‡Ð°Ñ ÐºÐ¾Ð¿Ñ–ÑŽÐ²Ð°Ð½Ð½Ñ Ñ„Ð°Ð¹Ð»Ñ–Ð² RomFS або кориÑтувач ÑкаÑував операцію.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Повний</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Скелет</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Виберіть режим дампа RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Будь лаÑка, виберіть, Ñк ви хочете виконати дамп RomFS <br>Повний Ñкопіює вÑÑ– файли в нову папку, тоді Ñк <br>Ñкелет Ñтворить лише Ñтруктуру папок.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Ð’ %1 недоÑтатньо вільного міÑÑ†Ñ Ð´Ð»Ñ Ð²Ð¸Ð»ÑƒÑ‡ÐµÐ½Ð½Ñ RomFS. Будь лаÑка, звільніть міÑце або виберіть іншу папку Ð´Ð»Ñ Ð´Ð°Ð¼Ð¿Ð° в ЕмулÑÑ†Ñ–Ñ > ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ > СиÑтема > Файлова ÑиÑтема > Корінь дампа</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Ð’Ð¸Ð»ÑƒÑ‡ÐµÐ½Ð½Ñ RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>СкаÑувати</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Ð’Ð¸Ð»ÑƒÑ‡ÐµÐ½Ð½Ñ RomFS пройшло уÑпішно!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>ÐžÐ¿ÐµÑ€Ð°Ñ†Ñ–Ñ Ð·Ð°Ð²ÐµÑ€ÑˆÐ¸Ð»Ð°ÑÑ ÑƒÑпішно.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Створити Ñрлик</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Це Ñтворить Ñрлик Ð´Ð»Ñ Ð¿Ð¾Ñ‚Ð¾Ñ‡Ð½Ð¾Ð³Ð¾ AppImage. Він може не працювати піÑÐ»Ñ Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½ÑŒ. Продовжити?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Ðе вдаєтьÑÑ Ñтворити Ñрлик на робочому Ñтолі. ШлÑÑ… "%1" не Ñ–Ñнує.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Ðеможливо Ñтворити Ñрлик у меню додатків. ШлÑÑ… "%1" не Ñ–Ñнує Ñ– не може бути Ñтворений.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Створити іконку</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Ðеможливо Ñтворити файл іконки. ШлÑÑ… "%1" не Ñ–Ñнує Ñ– не може бути Ñтворений.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>ЗапуÑтити %1 за допомогою емулÑтора yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Ðе вдалоÑÑ Ñтворити Ñрлик у %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>УÑпішно Ñтворено Ñрлик у %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Помилка Ð²Ñ–Ð´ÐºÑ€Ð¸Ñ‚Ñ‚Ñ %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Обрати папку</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>ВлаÑтивоÑті</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Ðе вдалоÑÑ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶Ð¸Ñ‚Ð¸ влаÑтивоÑті гри.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Виконуваний файл Switch (%1);;УÑÑ– файли (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Завантажити файл</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Відкрити папку вилученого ROM'а</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Вибрано неприпуÑтиму папку</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Папка, Ñку ви вибрали, не міÑтить файлу 'main'.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Ð’Ñтановлюваний файл Switch (*.nca, *.nsp, *.xci);;Ðрхів контенту Nintendo (*.nca);;Пакет подачі Nintendo (*.nsp);;Образ картриджа NX (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Ð’Ñтановити файли</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>ЗалишивÑÑ %n файл</numerusform><numerusform>ЗалишилоÑÑ %n файл(ів)</numerusform><numerusform>ЗалишилоÑÑ %n файл(ів)</numerusform><numerusform>ЗалишилоÑÑ %n файл(ів)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Ð’ÑÑ‚Ð°Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ñ„Ð°Ð¹Ð»Ñƒ "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Результати вÑтановленнÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Щоб уникнути можливих конфліктів, ми не рекомендуємо кориÑтувачам вÑтановлювати ігри в NAND. Будь лаÑка, викориÑтовуйте цю функцію тільки Ð´Ð»Ñ Ð²ÑÑ‚Ð°Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½ÑŒ Ñ– завантажуваного контенту.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n файл було нещодавно вÑтановлено @@ -4324,7 +4366,7 @@ Please, only use this feature to install updates and DLC.</source> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n файл було перезапиÑано @@ -4334,7 +4376,7 @@ Please, only use this feature to install updates and DLC.</source> </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n файл не вдалоÑÑ Ð²Ñтановити @@ -4344,312 +4386,339 @@ Please, only use this feature to install updates and DLC.</source> </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>СиÑтемний додаток</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>СиÑтемний архів</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>ÐžÐ½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ ÑиÑтемного додатку</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Пакет прошивки (Тип Ð)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Пакет прошивки (Тип Б)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Гра</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>ÐžÐ½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ð³Ñ€Ð¸</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC до гри</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Дельта-титул</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Виберіть тип уÑтановки NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Будь лаÑка, виберіть тип додатку, Ñкий ви хочете вÑтановити Ð´Ð»Ñ Ñ†ÑŒÐ¾Ð³Ð¾ NCA: (У більшоÑті випадків, підходить Ñтандартний вибір "Гра".)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Помилка вÑтановленнÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Тип додатку, Ñкий ви вибрали Ð´Ð»Ñ NCA, недійÑний.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Файл не знайдено</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Файл "%1" не знайдено</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>ОК</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Ðе задоволені ÑиÑтемні вимоги</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Ваша ÑиÑтема не відповідає рекомендованим ÑиÑтемним вимогам. Звіти про ÑуміÑніÑть було вимкнено.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>ВідÑутній обліковий Ð·Ð°Ð¿Ð¸Ñ yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Щоб надіÑлати звіт про ÑуміÑніÑть гри, необхідно прив'Ñзати Ñвій обліковий Ð·Ð°Ð¿Ð¸Ñ yuzu. <br><br/>Щоб прив'Ñзати Ñвій обліковий Ð·Ð°Ð¿Ð¸Ñ yuzu, перейдіть у розділ ЕмулÑÑ†Ñ–Ñ &gt; Параметри &gt; Мережа.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Помилка під Ñ‡Ð°Ñ Ð²Ñ–Ð´ÐºÑ€Ð¸Ñ‚Ñ‚Ñ URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Ðе вдалоÑÑ Ð²Ñ–Ð´ÐºÑ€Ð¸Ñ‚Ð¸ URL: "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Ð—Ð°Ð¿Ð¸Ñ TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>ПерезапиÑати файл Ð³Ñ€Ð°Ð²Ñ†Ñ 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>ВиÑвлено неприпуÑтиму конфігурацію</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Портативний контролер не може бути викориÑтаний у режимі док-Ñтанції. Буде обрано контролер Pro.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>Поточний amiibo було прибрано</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Помилка</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Поточна гра не шукає amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Файл Amiibo (%1);; Ð’ÑÑ– Файли (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Завантажити Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Помилка під Ñ‡Ð°Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð´Ð°Ð½Ð¸Ñ… Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Обраний файл не Ñ” допуÑтимим amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Обраний файл уже викориÑтовуєтьÑÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Виникла невідома помилка</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Зробити знімок екрану</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Ð—Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð½Ñ PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Стан TAS: ВиконуєтьÑÑ %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Стан TAS: ЗапиÑуєтьÑÑ %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Стан TAS: ПроÑтий %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Стан TAS: ÐеприпуÑтимий</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>[&S] Зупинка</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>[&S] Почати</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>[&E] Закінчити запиÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>[&E] ЗапиÑ</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Побудова: %n шейдер</numerusform><numerusform>Побудова: %n шейдер(ів)</numerusform><numerusform>Побудова: %n шейдер(ів)</numerusform><numerusform>Побудова: %n шейдер(ів)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>МаÑштаб: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>ШвидкіÑть: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>ШвидкіÑть: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Гра: %1 FPS (Ðеобмежено)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Гра: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Кадр: %1 мÑ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>БЕЗ ЗГЛÐДЖУВÐÐÐЯ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>ГУЧÐІСТЬ: ЗÐГЛУШЕÐÐ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>ГУЧÐІСТЬ: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Підтвердіть перерахунок ключа</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4666,37 +4735,37 @@ This will delete your autogenerated key files and re-run the key derivation modu Це видалить ваші автоматично згенеровані файли ключів Ñ– повторно запуÑтить модуль розрахунку ключів.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>ВідÑутні запобіжники</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- ВідÑутній BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation>- ВідÑутній BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - ВідÑутній PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Компоненти розрахунку відÑутні</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Ключі ÑˆÐ¸Ñ„Ñ€ÑƒÐ²Ð°Ð½Ð½Ñ Ð²Ñ–Ð´Ñутні.<br>Будь лаÑка, дотримуйтеÑÑŒ <a href='https://yuzu-emu.org/help/quickstart/'>короткого керівництва кориÑтувача yuzu</a>, щоб отримати вÑÑ– ваші ключі, прошивку та ігри<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4705,49 +4774,49 @@ on your system's performance.</source> від продуктивноÑті вашої ÑиÑтеми.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>ÐžÑ‚Ñ€Ð¸Ð¼Ð°Ð½Ð½Ñ ÐºÐ»ÑŽÑ‡Ñ–Ð²</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Ðе вдалоÑÑ Ñ€Ð¾Ð·ÑˆÐ¸Ñ„Ñ€ÑƒÐ²Ð°Ñ‚Ð¸ ÑиÑтемний архів</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Ключі ÑˆÐ¸Ñ„Ñ€ÑƒÐ²Ð°Ð½Ð½Ñ Ð½Ðµ змогли розшифрувати прошивку.<br>Будь лаÑка, дотримуйтеÑÑŒ <a href='https://yuzu-emu.org/help/quickstart/'>короткого керівництва кориÑтувача yuzu</a> щоб отримати вÑÑ– ваші ключі, прошивку та ігри.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Оберіть ціль Ð´Ð»Ñ Ð´Ð°Ð¼Ð¿Ð° RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Будь лаÑка, виберіть, Ñкий RomFS ви хочете здампити.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Ви впевнені, що хочете закрити yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Ви впевнені, що хочете зупинити емулÑцію? Будь-Ñкий незбережений Ð¿Ñ€Ð¾Ð³Ñ€ÐµÑ Ð±ÑƒÐ´Ðµ втрачено.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4986,86 +5055,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Скопіювати ідентифікатор додатку в буфер обміну</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Перейти до Ñторінки GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Створити Ñрлик</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Додати на Робочий Ñтіл</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Додати до меню заÑтоÑунків</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>ВлаÑтивоÑті</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Сканувати підпапки</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Видалити директорію гри</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² ПереміÑтити вверх</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ ПереміÑтити вниз</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Відкрити Ñ€Ð¾Ð·Ñ‚Ð°ÑˆÑƒÐ²Ð°Ð½Ð½Ñ Ð¿Ð°Ð¿ÐºÐ¸</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>ОчиÑтити</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Ðазва</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>СуміÑніÑть</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>ДоповненнÑ</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Тип файлу</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>Розмір</translation> </message> @@ -5136,7 +5210,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>ÐатиÑніть двічі, щоб додати нову папку до ÑпиÑку ігор</translation> </message> @@ -5149,12 +5223,12 @@ Would you like to bypass this and exit anyway?</source> <translation><numerusform>%1 із %n результат(ів)</numerusform><numerusform>%1 із %n результат(ів)</numerusform><numerusform>%1 із %n результат(ів)</numerusform><numerusform>%1 із %n результат(ів)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Пошук:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Введіть текÑÑ‚ Ð´Ð»Ñ Ð¿Ð¾ÑˆÑƒÐºÑƒ</translation> </message> @@ -5619,172 +5693,182 @@ Debug Message: </source> <translation>[&T] TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>[&H] Допомога</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>[&I] Ð’Ñтановити файли в NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>[&O] Завантажити файл...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>[&F] Завантажити папку...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>[&X] Вихід</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>[&P] Пауза</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>[&S] Стоп</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>[&R] Переініціалізувати ключі...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>[&A] Про yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>[&W] Режим одного вікна</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>[&F] ÐалаштуваннÑ...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>[&O] Відображати заголовки віджетів дока</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>[&F] Показати панель пошуку</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>[&S] Показати панель ÑтатуÑу</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Показати панель ÑтатуÑу</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>[&B] ПереглÑнути публічні ігрові фойє</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>[&C] Створити кімнату</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>[&L] Залишити кімнату</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>[&D] ПрÑме під'Ñ”Ð´Ð½Ð°Ð½Ð½Ñ Ð´Ð¾ кімнати</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>[&S] Показати поточну кімнату</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>[&U] Повноекранний</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>[&R] ПерезапуÑтити</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>[&A] Завантажити/Видалити Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>[&R] Повідомити про ÑуміÑніÑть</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>[&M] Відкрити Ñторінку модів</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>[&Q] Відкрити поÑібник кориÑтувача</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>[&F] ЧÐП</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>[&Y] Відкрити папку yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>[&C] Зробити знімок екрану</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>[&C] ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ TAS...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>[&U] Ðалаштувати поточну гру...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>[&S] Почати</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>[&S] Скинути</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>[&E] ЗапиÑ</translation> </message> @@ -6577,27 +6661,27 @@ p, li { white-space: pre-wrap; } <translation>ШлÑÑ… до файлу</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Дані гри відÑутні</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>ÐаÑтупні дані amiibo буде відформатовано:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>ÐаÑтупні дані гри буде видалено:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Ð’Ñтановіть пÑевдонім Ñ– влаÑника:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Чи хочете ви відновити цю amiibo?</translation> </message> diff --git a/dist/languages/vi.ts b/dist/languages/vi.ts index 326f3f129..c4c1fb3b2 100644 --- a/dist/languages/vi.ts +++ b/dist/languages/vi.ts @@ -763,151 +763,156 @@ Việc nà y sẽ ban tên ngưá»i dùng trên diá»…n đà n và IP cá»§a há» lu </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Khi kÃch hoạt, nó sẽ trÃch xuất tất cả shader cá»§a trình hợp dịch từ bá»™ nhá»› đệm shader trên ổ cứng hoặc từ game khi tìm thấy</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Khi kÃch hoạt, nó sẽ tắt các chức năng Macro HLE. Báºt tÃnh năng nà y sẽ là m cho các game chạy cháºm hÆ¡n</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>TrÃch xuất shader game</translation> + <source>Disable Macro HLE</source> + <translation>Tắt Macro HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Khi kÃch hoạt, nó sẽ tắt các chức năng Macro HLE. Báºt tÃnh năng nà y sẽ là m cho các game chạy cháºm hÆ¡n</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Khi kÃch hoạt, nó sẽ trÃch xuất tất cả chương trình macro cá»§a GPU</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Tắt Macro HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>TrÃch xuất Maxwell Macros</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Khi kÃch hoạt, nó cho phép ghi nháºn lá»—i Nsight Aftermath</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Báºt Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Khi kÃch hoạt, yuzu sẽ ghi lại các thống kê vá» bá»™ nhá»› đệm pipeline đã được biên dịch</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Báºt phản hồi shader</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Khi kÃch hoạt, nó sẽ tắt trình biên dịch Just In Time cho macro. Báºt tÃnh năng nà y sẽ là m cho các game chạy cháºm hÆ¡n</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Tắt Macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Khi kÃch hoạt, API đồ hoạ sẽ chuyển sang chế độ gỡ lá»—i cháºm hÆ¡n</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>KÃch hoạt chế độ gỡ lá»—i đồ hoạ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Khi kÃch hoạt, nó sẽ trÃch xuất tất cả chương trình macro cá»§a GPU</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>TrÃch xuất Maxwell Macros</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Khi kÃch hoạt, yuzu sẽ ghi lại các thống kê vá» bá»™ nhá»› đệm pipeline đã được biên dịch</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Báºt phản hồi shader</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Khi kÃch hoạt, nó sẽ trÃch xuất tất cả shader cá»§a trình hợp dịch từ bá»™ nhá»› đệm shader trên ổ cứng hoặc từ game khi tìm thấy</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Khi kÃch hoạt, nó cho phép ghi nháºn lá»—i Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>TrÃch xuất shader game</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Báºt Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Nâng cao</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Cho phép yuzu kiểm tra môi trưá»ng Vulkan hoạt động khi chương trình bắt đầu. Vô hiệu hóa tÃnh năng nà y nếu nó gây ra vấn đỠcho các chương trình bên ngoà i khi nhìn thấy yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Thá»±c hiện kiểm tra Vulkan khi khởi động</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Tắt applet web</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>Cho phép tất cả các loại tay cầm</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Báºt Auto-Stub**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Chế độ Kiosk (Khách)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Báºt chế độ gỡ lá»—i CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Báºt kiểm tra lá»—i gỡ lá»—i</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Gỡ lá»—i</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Báºt nháºt ký truy cáºp FS</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Tạo Minidump sau khi crash</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Báºt tÃnh năng nà y để đưa ra danh sách lệnh âm thanh má»›i nhất đã tạo ra đến console. Chỉ ảnh hưởng đến các game sá» dụng bá»™ mã hóa âm thanh.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>TrÃch xuất các lệnh âm thanh đến console**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Báºt dịch vụ báo cáo chi tiết**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Sẽ tá»± động đặt lại khi đóng yuzu.</translation> </message> @@ -922,12 +927,12 @@ Việc nà y sẽ ban tên ngưá»i dùng trên diá»…n đà n và IP cá»§a há» lu <translation>yuzu cần khởi động lại để áp dụng cà i đặt nà y.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Applet web chưa được biên dịch</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>Chức năng tạo MiniDump không được biên dịch</translation> </message> @@ -1255,33 +1260,33 @@ Việc nà y sẽ ban tên ngưá»i dùng trên diá»…n đà n và IP cá»§a há» lu <translation>Mà u ná»n:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Tắt</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>Tắt Vsync</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Äá» xuất</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Báºt</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>Báºt Vsync</translation> </message> @@ -3248,64 +3253,64 @@ Kéo Ä‘iểm để thay đổi vị trÃ, hoặc nhấp đúp chuá»™t và o ô tr <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Không có</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Nhá» (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Tiêu chuẩn (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Lá»›n (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>KÃch thước đầy đủ (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Nhá» (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Tiêu chuẩn (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Lá»›n (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Tên táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Loại táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID title</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Tên title</translation> </message> @@ -3410,7 +3415,7 @@ Kéo Ä‘iểm để thay đổi vị trÃ, hoặc nhấp đúp chuá»™t và o ô tr <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> <source>TextLabel</source> - <translation type="unfinished"/> + <translation>NhãnVănBản</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> @@ -3418,17 +3423,17 @@ Kéo Ä‘iểm để thay đổi vị trÃ, hoặc nhấp đúp chuá»™t và o ô tr <translation>Äá»™ phân giải:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Chá»n đưá»ng dẫn cho ảnh chụp mà n hình...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation>Tá»± động (%1 x %2, %3 x %4)</translation> @@ -3746,901 +3751,967 @@ Kéo Ä‘iểm để thay đổi vị trÃ, hoặc nhấp đúp chuá»™t và o ô tr <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Dữ liệu ẩn danh được thu tháºp</a>để há»— trợ cải thiện yuzu. <br/><br/>Bạn có muốn chia sẽ dữ liệu sá» dụng vá»›i chúng tôi?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Viá»…n trắc</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Phát hiện cà i đặt Vulkan bị há»ng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Khởi tạo Vulkan thất bại trong quá trình khởi động.<br>Nhấp <br><a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>và o đây để xem hướng dẫn khắc phục vấn Ä‘á»</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>Äang chạy má»™t game</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Äang tải applet web...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Tắt applet web</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Tắt applet web có thể dẫn đến hà nh vi không xác định và chỉ nên được sá» dụng vá»›i Super Mario 3D All-Stars. Bạn có chắc chắn muốn tắt applet web không? (Có thể được báºt lại trong cà i đặt Gỡ lá»—i.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Số lượng shader Ä‘ang được dá»±ng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Bá»™i số tá»· lệ độ phân giải được chá»n hiện tại.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Tốc độ giả láºp hiện tại. Giá trị cao hÆ¡n hoặc thấp hÆ¡n 100% chỉ ra giả láºp sẽ chạy nhanh hÆ¡n hoặc cháºm hÆ¡n trên máy Switch.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Có bao nhiêu khung hình trên má»—i giây mà game Ä‘ang hiển thị. Äiá»u nà y sẽ thay đổi giữa các game và các cảnh khác nhau.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Thá»i gian mà giả láºp lấy từ khung hình Switch, sẽ không kể đến giá»›i hạn khung hình hoặc v-sync. Äối vá»›i tốc độ tối Ä‘a mà giả láºp nháºn được nhiá»u nhất là ở độ khoảng 16.67 ms.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Báºt tiếng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Tắt tiếng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Äặt lại âm lượng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Xoá táºp tin gần đây</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Chuá»™t giả láºp đã được báºt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>Äầu và o từ chuá»™t tháºt và tÃnh năng lia chuá»™t không tương thÃch. Vui lòng tắt chuá»™t giả láºp trong cà i đặt đầu và o nâng cao để cho phép lia chuá»™t.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Tiếp tục</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Tạm dừng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Cảnh báo định dạng game đã lá»—i thá»i</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Bạn Ä‘ang sá» dụng định dạng thư mục ROM đã giải nén cho game nà y, má»™t định dạng lá»—i thá»i đã được thay thế bởi những thứ khác như NCA, NAX, XCI, hoặc NSP. Thư mục ROM đã giải nén có thể thiếu các biểu tượng, metadata, và há»— trợ cáºp nháºt.<br><br>Äể hiểu thêm vá» các định dạng khác nhau cá»§a Switch mà yuzu há»— trợ, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>vui lòng kiểm tra wiki cá»§a chúng tôi</a>. Thông báo nà y sẽ không hiển thị lại lần sau.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Lá»—i khi nạp ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Äịnh dạng ROM nà y không được há»— trợ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Äã xảy ra lá»—i khi khởi tạo lõi video.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu đã gặp lá»—i khi chạy lõi video. Äiá»u nà y thưá»ng xảy ra do phiên bản driver GPU đã cÅ©, bao gồm cả driver tÃch hợp. Vui lòng xem nháºt ký để biết thêm chi tiết. Äể biết thêm thông tin vá» cách truy cáºp nháºt ký, vui lòng xem trang sau: <a href='https://yuzu-emu.org/help/reference/log-files/'>Cách tải lên táºp tin nháºt ký</a>. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Lá»—i khi nạp ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Vui lòng tuân theo <a href='https://yuzu-emu.org/help/quickstart/'>hướng dẫn nhanh cá»§a yuzu</a> để trÃch xuất lại các táºp tin cá»§a bạn.<br>Bạn có thể tham khảo yuzu wiki</a> hoặc yuzu Discord</a>để được há»— trợ. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Äã xảy ra lá»—i không xác định. Hãy xem nháºt ký để biết thêm chi tiết.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Äang đóng phần má»m...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Dữ liệu save</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Dữ liệu mod</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Lá»—i khi mở thư mục %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Thư mục nà y không tồn tại!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Lá»—i khi mở bá»™ nhá»› đệm shader chuyển được</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Thất bại khi tạo thư mục bá»™ nhá»› đệm shader cho title nà y.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Lá»—i khi loại bá» ná»™i dung</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Lá»—i khi loại bá» bản cáºp nháºt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Lá»—i khi loại bá» DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Loại bá» ná»™i dung game đã cà i đặt?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Loại bá» bản cáºp nháºt game đã cà i đặt?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Loại bá» DLC game đã cà i đặt?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Xoá mục</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Loại bá» thà nh công</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Loại bá» thà nh công base game đã cà i đặt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Base game không được cà i đặt trong NAND và không thể loại bá».</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Loại bá» thà nh công bản cáºp nháºt đã cà i đặt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Không có bản cáºp nháºt nà o được cà i đặt cho title nà y.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Không có DLC nà o được cà i đặt cho title nà y.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>Loại bá» thà nh công %1 DLC đã cà i đặt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Xoá bá»™ nhá»› đệm shader OpenGL chuyển được?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Xoá bá»™ nhá»› đệm shader Vulkan chuyển được?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Xoá tất cả bá»™ nhá»› đệm shader chuyển được?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Loại bá» cấu hình game tuỳ chỉnh?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Loại bá» bá»™ nhá»› đệm?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Loại bá» táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Lá»—i khi loại bá» bá»™ nhá»› đệm shader chuyển được</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Bá»™ nhá»› đệm shader cho title nà y không tồn tại.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>Thà nh công loại bá» bá»™ nhá»› đệm shader chuyển được.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Thất bại khi xoá bá»™ nhá»› đệm shader chuyển được.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Lá»—i khi xoá bá»™ nhá»› đệm pipeline Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Thất bại khi xoá bá»™ nhá»› đệm pipeline cá»§a driver.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Lá»—i khi loại bá» bá»™ nhá»› đệm shader chuyển được</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Thà nh công loại bá» tất cả bá»™ nhá»› đệm shader chuyển được.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Thất bại khi loại bá» thư mục bá»™ nhá»› đệm shader.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Lá»—i khi loại bá» cấu hình tuỳ chỉnh</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Cấu hình tuỳ chỉnh cho title nà y không tồn tại.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>Loại bá» thà nh công cấu hình game tuỳ chỉnh.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Thất bại khi xoá cấu hình game tuỳ chỉnh.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Giải nén RomFS không thà nh công!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Äã xảy ra lá»—i khi sao chép các táºp tin RomFS hoặc ngưá»i dùng đã há»§y bá» hoạt động nà y.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Äầy đủ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Khung</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Chá»n chế độ trÃch xuất RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Vui lòng chá»n cách mà bạn muốn RomFS được trÃch xuất.<br>Chế độ Äầy đủ sẽ sao chép toà n bá»™ táºp tin và o má»™t thư mục má»›i trong khi <br>chế độ Khung chỉ tạo cấu trúc thư mục.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Không đủ bá»™ nhá»› trống tại %1 để trÃch xuất RomFS. Hãy giải phóng bá»™ nhá»› hoặc chá»n má»™t thư mục trÃch xuất khác tại Giả láºp > Cấu hình > Hệ thống > Hệ thống táºp tin > Thư mục trÃch xuất gốc</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Giải nén RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Há»§y bá»</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Giải nén RomFS thà nh công!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Các hoạt động đã hoà n tất thà nh công.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation>Không thể thá»±c hiện kiểm tra tÃnh toà n vẹn!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation>Chưa kiểm tra sá»± hợp lệ cá»§a ná»™i dung táºp tin.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation>Kiểm tra tÃnh toà n vẹn thất bại!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation>Ná»™i dung táºp tin có thể bị há»ng.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation>Äang kiểm tra tÃnh toà n vẹn...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation>Kiểm tra tÃnh toà n vẹn thà nh công!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Tạo lối tắt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Việc nà y sẽ tạo má»™t lối tắt tá»›i AppImage hiện tại. Äiá»u nà y có thể không hoạt động tốt nếu bạn cáºp nháºt. Tiếp tục?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Không thể tạo lối tắt trên desktop. ÄÆ°á»ng dẫn "%1" không tồn tại.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Không thể tạo lối tắt trong menu ứng dụng. ÄÆ°á»ng dẫn "%1" không tồn tại và không thể tạo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Tạo biểu tượng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Không thể tạo táºp tin biểu tượng. ÄÆ°á»ng dẫn "%1" không tồn tại và không thể tạo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Bắt đầu %1 vá»›i giả láºp yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Thất bại khi tạo lối tắt tại %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Thà nh công tạo lối tắt tại %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Lá»—i khi mở %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Chá»n thư mục</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Thuá»™c tÃnh</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Không thể tải thuá»™c tÃnh cá»§a game.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Thá»±c thi Switch (%1);;Tất cả táºp tin (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Nạp táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Mở thư mục ROM đã giải nén</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Danh mục đã chá»n không hợp lệ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Thư mục mà bạn đã chá»n không chứa táºp tin 'main'.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Những táºp tin Switch cà i được (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Cà i đặt táºp tin</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n táºp tin còn lại</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Äang cà i đặt táºp tin "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Kết quả cà i đặt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Äể tránh xung đột có thể xảy ra, chúng tôi không khuyến khÃch ngưá»i dùng cà i đặt base game và o NAND. Vui lòng, chỉ sá» dụng tÃnh năng nà y để cà i đặt các bản cáºp nháºt và DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n táºp tin đã được cà i đặt má»›i </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n táºp tin đã được ghi đè </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n táºp tin thất bại khi cà i đặt </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Ứng dụng hệ thống</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Bản lưu trữ cá»§a hệ thống</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Cáºp nháºt ứng dụng hệ thống</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Gói firmware (Loại A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Gói firmware (Loại B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Game</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Cáºp nháºt game</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>DLC game</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Title Delta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Chá»n cách cà i đặt NCA...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Vui lòng chá»n loại title mà bạn muốn cà i đặt NCA nà y: (Trong hầu hết trưá»ng hợp, chá»n mặc định 'Game' là tốt nhất.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Cà i đặt thất bại</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Loại title mà bạn đã chá»n cho NCA không hợp lệ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Không tìm thấy táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Không tìm thấy táºp tin "%1"</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Yêu cầu phần cứng không được đáp ứng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Hệ thống cá»§a bạn không đáp ứng yêu cầu phần cứng được đỠxuất. Báo cáo độ tương thÃch đã bị vô hiệu hoá.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Thiếu tà i khoản yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Äể gá»i trưá»ng hợp thá» nghiệm game tương thÃch, bạn phải liên kết tà i khoản yuzu.<br><br/>Äể liên kết tải khoản yuzu cá»§a bạn, hãy đến Giả láºp &gt; Cấu hình &gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Lá»—i khi mở URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Không thể mở URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Ghi lại TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Ghi đè táºp tin cá»§a ngưá»i chÆ¡i 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Äã phát hiện cấu hình không hợp lệ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Tay cầm handheld không thể được sá» dụng trong chế độ docked. Pro Controller sẽ được chá»n.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>Amiibo hiện tại đã được loại bá»</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Lá»—i</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Game hiện tại không tìm kiếm amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Táºp tin Amiibo (%1);; Tất cả táºp tin (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Nạp Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Lá»—i khi nạp dữ liệu Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Táºp tin đã chá»n không phải là amiibo hợp lệ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Táºp tin đã chá»n đã được sá» dụng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Äã xảy ra lá»—i không xác định</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation>Kiểm tra những táºp tin sau thất bại: + +%1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Chụp ảnh mà n hình</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Hình ảnh PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Trạng thái TAS: Äang chạy %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Trạng thái TAS: Äang ghi %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Trạng thái TAS: Äang chá» %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Trạng thái TAS: Không hợp lệ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Dừng chạy</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Bắt đầu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Dừng G&hi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>G&hi</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Äang dá»±ng: %n shader</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Tỉ lệ thu phóng: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Tốc độ: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Tốc độ: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Game: %1 FPS (Äã mở khoá)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Game: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Khung hình: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>NO AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>ÂM LƯỢNG: TẮT TIẾNG</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>ÂM LƯỢNG: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Xác nháºn chuyển hoá lại key</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4657,37 +4728,37 @@ và tạo má»™t bản sao lưu. Việc nà y sẽ xóa các táºp tin key tá»± động sinh ra cá»§a bạn và chạy lại mô-Ä‘un chuyển hoá key.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Thiếu fuses</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - Thiếu BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - Thiếu BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - Thiếu PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Thiếu các thà nh phần chuyển hoá</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Keys mã hoá bị thiếu. <br>Vui lòng tuân theo <a href='https://yuzu-emu.org/help/quickstart/'>hướng dẫn nhanh cá»§a yuzu</a> để lấy tất cả key, firmware và game cá»§a bạn.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4696,49 +4767,49 @@ on your system's performance.</source> hệ thống cá»§a bạn.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Äang chuyển hoá key</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Giải mã bản lưu trữ cá»§a hệ thống thất bại</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Keys mã hoá thất bại khi giải mã firmware. <br>Vui lòng tuân theo <a href='https://yuzu-emu.org/help/quickstart/'>hướng dẫn nhanh cá»§a yuzu</a>để lấy tất cả key, firmware và game cá»§a bạn. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Chá»n thư mục để trÃch xuất RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Vui lòng chá»n RomFS mà bạn muốn trÃch xuất.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Bạn có chắc chắn muốn đóng yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Bạn có chắc rằng muốn dừng giả láºp? Bất kì tiến trình nà o chưa được lưu sẽ bị mất.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4977,86 +5048,91 @@ Bạn có muốn bá» qua yêu cầu đó và thoát luôn không?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>Kiểm tra tÃnh toà n vẹn</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Sao chép ID title và o bá»™ nhá»› tạm</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Äiá»u hướng đến mục GameDB</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Tạo lối tắt</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Thêm và o desktop</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Thêm và o menu ứng dụng</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Thuá»™c tÃnh</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Quét các thư mục con</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Loại bá» thư mục game</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Di chuyển lên</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Di chuyển xuống</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Mở vị trà thư mục</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Xóa</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Tên</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Äá»™ tương thÃch</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Add-ons</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Loại táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>KÃch thước</translation> </message> @@ -5127,7 +5203,7 @@ Bạn có muốn bá» qua yêu cầu đó và thoát luôn không?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Nhấp đúp chuá»™t để thêm má»™t thư mục má»›i và o danh sách game</translation> </message> @@ -5140,12 +5216,12 @@ Bạn có muốn bá» qua yêu cầu đó và thoát luôn không?</translation> <translation><numerusform>%1 trong %n kết quả</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Lá»c:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Nháºp mẫu để lá»c</translation> </message> @@ -5610,172 +5686,182 @@ Tin nhắn gỡ lá»—i:</translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Trợ giúp</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Cà i đặt táºp tin và o NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>N&ạp táºp tin...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>Nạp &thư mục...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>T&hoát</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Tạm dừng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Dừng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Khởi tạo lại keys...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Thông tin vá» yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>Chế độ &cá»a sổ đơn</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Cấu &hình...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Hiển thị tiêu đỠcông cụ D&ock</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Hiện thanh &lá»c</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Hiện thanh &trạng thái</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Hiện thanh trạng thái</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Duyệt phòng game công khai</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Tạo phòng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&Rá»i phòng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>&Kết nối trá»±c tiếp tá»›i phòng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>&Hiện phòng hiện tại</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>T&oà n mà n hình</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Khởi động lại</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Nạp/Loại bá» &Amiibo...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Báo cáo độ tương thÃch</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Mở trang &mods</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Mở &Hướng dẫn nhanh</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&FAQ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Mở thư mục &yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Chụp ảnh mà n hình</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Cấu hình TAS...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Cấu hình game h&iện tại...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Bắt đầu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Äặt lại</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>G&hi lại</translation> </message> @@ -6568,27 +6654,27 @@ p, li { white-space: pre-wrap; } <translation>ÄÆ°á»ng dẫn táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Hiện tại không có dữ liệu game</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>Dữ liệu amiibo sau sẽ được định dạng:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>Dữ liệu game sau sẽ bị xoá:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Äặt biệt danh và chá»§ sỡ hữu:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Bạn có muốn khôi phục amiibo nà y không?</translation> </message> diff --git a/dist/languages/vi_VN.ts b/dist/languages/vi_VN.ts index 92a95873a..fcc841ff2 100644 --- a/dist/languages/vi_VN.ts +++ b/dist/languages/vi_VN.ts @@ -763,151 +763,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>Khi kÃch hoạt, nó sẽ trÃch xuất tất cả shader cá»§a trình hợp dịch từ bá»™ nhá»› đệm shader trên ổ cứng hoặc từ game khi tìm thấy</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>Khi chá»n, nó sẽ tắt các chức năng Macro HLE. Báºt tÃnh năng nà y sẽ là m cho các trò chÆ¡i chạy cháºm hÆ¡n</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>TrÃch xuất shader game</translation> + <source>Disable Macro HLE</source> + <translation>Tắt Macro HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>Khi chá»n, nó sẽ tắt các chức năng Macro HLE. Báºt tÃnh năng nà y sẽ là m cho các trò chÆ¡i chạy cháºm hÆ¡n</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>Khi kÃch hoạt, nó sẽ trÃch xuất tất cả chương trình macro cá»§a GPU</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>Tắt Macro HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>TrÃch xuất Maxwell Macros</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>Khi kÃch hoạt, nó cho phép ghi nháºn lá»—i Nsight Aftermath.</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>Báºt Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>Khi chá»n, yuzu sẽ ghi lại các thống kê vá» bá»™ nhá»› cache pipeline đã được biên dịch</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>Báºt phản hồi shader</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>Khi chá»n, nó sẽ tắt trình biên dịch Just In Time cho macro. Báºt tÃnh năng nà y sẽ là m cho các trò chÆ¡i chạy cháºm hÆ¡n</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>Không dùng Macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>Khi được kÃch hoạt, API đồ hoạ sẽ chuyển sang chế độ gỡ lá»—i cháºm hÆ¡n.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>KÃch hoạt chế độ gỡ lá»—i đồ hoạ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>Khi kÃch hoạt, nó sẽ trÃch xuất tất cả chương trình macro cá»§a GPU</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>TrÃch xuất Maxwell Macros</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>Khi chá»n, yuzu sẽ ghi lại các thống kê vá» bá»™ nhá»› cache pipeline đã được biên dịch</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>Báºt phản hồi shader</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>Khi kÃch hoạt, nó sẽ trÃch xuất tất cả shader cá»§a trình hợp dịch từ bá»™ nhá»› đệm shader trên ổ cứng hoặc từ game khi tìm thấy</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>Khi kÃch hoạt, nó cho phép ghi nháºn lá»—i Nsight Aftermath.</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>TrÃch xuất shader game</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>Báºt Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation type="unfinished"/> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>Nâng Cao</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>Cho phép yuzu kiểm tra môi trưá»ng Vulkan hoạt động khi chương trình bắt đầu. Vô hiệu hóa tÃnh năng nà y nếu nó gây ra vấn đỠcho các chương trình bên ngoà i khi nhìn thấy yuzu.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>Thá»±c hiện kiểm tra Vulkan khi khởi động</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>Tắt applet web</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>KÃch hoạt tất cả các loại tay cầm</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>Báºt Auto-Stub**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Chế độ Kiosk (Khách)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>Báºt Vá Lá»—i CPU</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>Báºt kiểm tra lá»—i gỡ lá»—i</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>Vá lá»—i</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>Báºt log truy cáºp FS</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>Tạo Minidump sau khi xảy ra sá»± cố.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>Báºt tÃnh năng nà y để đưa ra danh sách lệnh âm thanh má»›i nhất đã tạo ra đến console. Chỉ ảnh hưởng đến các game sá» dụng bá»™ mã hóa âm thanh.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>TrÃch xuất các lệnh âm thanh đến console**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>Báºt dịch vụ báo cáo chi tiết**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**Sẽ tá»± động thiết láºp lại khi tắt yuzu.</translation> </message> @@ -922,12 +927,12 @@ This would ban both their forum username and their IP address.</source> <translation>yuzu cần khởi động lại để áp dụng cà i đặt nà y.</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Applet web chưa được biên dịch</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>Chức năng tạo MiniDump không được biên dịch</translation> </message> @@ -1255,33 +1260,33 @@ This would ban both their forum username and their IP address.</source> <translation>Mà u ná»n:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>Tắt</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>Tắt Vsync</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>Äá» xuất</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>Báºt</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>Báºt Vsync</translation> </message> @@ -3248,64 +3253,64 @@ Kéo Ä‘iểm để thay đổi vị trÃ, hoặc nhấp đúp chuá»™t và o ô tr <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>Trống</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>Nhá» (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>Tiêu chuẩn (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>Lá»›n (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>KÃch thước đầy đủ (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>Nhá» (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>Tiêu chuẩn (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>Lá»›n (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>Tên tệp</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>Loại táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>ID cá»§a game</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>Tên title</translation> </message> @@ -3410,7 +3415,7 @@ Kéo Ä‘iểm để thay đổi vị trÃ, hoặc nhấp đúp chuá»™t và o ô tr <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="214"/> <source>TextLabel</source> - <translation type="unfinished"/> + <translation>NhãnVănBản</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_ui.ui" line="233"/> @@ -3418,17 +3423,17 @@ Kéo Ä‘iểm để thay đổi vị trÃ, hoặc nhấp đúp chuá»™t và o ô tr <translation>Äá»™ phân giải:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>Chá»n đưá»ng dẫn cho ảnh chụp mà n hình...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation>Tá»± động (%1 x %2, %3 x %4)</translation> @@ -3746,901 +3751,967 @@ Kéo Ä‘iểm để thay đổi vị trÃ, hoặc nhấp đúp chuá»™t và o ô tr <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>Dữ liệu ẩn danh được thu tháºp</a>để há»— trợ cải thiện yuzu. <br/><br/>Bạn có muốn chia sẽ dữ liệu sá» dụng cho chúng tôi?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>Viá»…n trắc</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>Phát hiện cà i đặt Vulkan bị há»ng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Khởi tạo Vulkan thất bại trong quá trình khởi động.<br>Nhấn <br><a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>và o đây để xem hướng dẫn khắc phục vấn Ä‘á»</a>.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>Äang chạy má»™t game</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>Äang tải applet web...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>Tắt applet web</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>Tắt applet web có thể dẫn đến hà nh vi không xác định và chỉ nên được sá» dụng vá»›i Super Mario 3D All-Stars. Bạn có chắc chắn muốn tắt applet web không? (Có thể được báºt lại trong cà i đặt Gỡ lá»—i.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>Số lượng shader Ä‘ang được dá»±ng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>Bá»™i số tá»· lệ độ phân giải được chá»n hiện tại.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>Tốc độ giả láºp hiện tại. Giá trị cao hÆ¡n hoặc thấp hÆ¡n 100% chỉ ra giả láºp sẽ chạy nhanh hÆ¡n hoặc cháºm hÆ¡n trên máy Switch</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>Có bao nhiêu khung hình trên má»—i giây mà trò chÆ¡i Ä‘ang hiển thị. Äiá»u nà y sẽ thay đổi từ trò chÆ¡i nà y đến trò chÆ¡i kia và khung cảnh nà y đến khung cảnh kia.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>Thá»i gian mà giả láºp lấy từ khung hình Switch, sẽ không kể đến giá»›i hạn khung hình hoặc v-sync. Äối vá»›i tốc độ tối Ä‘a mà giả láºp nháºn được nhiá»u nhất là ở độ khoảng 16.67 ms.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>Báºt tiếng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>Tắt tiếng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>Äặt lại âm lượng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>&Xoá táºp tin gần đây</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>Chuá»™t giả láºp đã được kÃch hoạt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>Äầu và o chuá»™t tháºt và tÃnh năng lia chuá»™t không tương thÃch. Vui lòng tắt chuá»™t giả láºp trong cà i đặt đầu và o nâng cao để cho phép lia chuá»™t.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>&Tiếp tục</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&Tạm dừng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>Chú ý định dạng trò chÆ¡i đã lá»—i thá»i</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>Bạn Ä‘ang sá» dụng định dạng danh mục ROM giải mã cho trò chÆ¡i nà y, và đó là má»™t định dạng lá»—i thá»i đã được thay thế bởi những thứ khác như NCA, NAX, XCI, hoặc NSP. Danh mục ROM giải mã có thể thiếu biểu tượng, metadata, và há»— trợ cáºp nháºt.<br><br>Äể giải thÃch vá» các định dạng khác nhau cá»§a Switch mà yuzu há»— trợ, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>vui lòng kiểm tra trên wiki cá»§a chúng tôi</a>. Thông báo nà y sẽ không hiển thị lại lần sau.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>Xảy ra lá»—i khi Ä‘ang nạp ROM!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>Äịnh dạng ROM nà y không há»— trợ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>Äã xảy ra lá»—i khi khởi tạo lõi video.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu đã gặp lá»—i khi chạy lõi video. Äiá»u nà y thưá»ng xảy ra do phiên bản driver GPU đã cÅ©, bao gồm cả driver tÃch hợp. Vui lòng xem nháºt ký để biết thêm chi tiết. Äể biết thêm thông tin vá» cách truy cáºp nháºt ký, vui lòng xem trang sau: <a href='https://yuzu-emu.org/help/reference/log-files/'>Cách tải lên táºp tin nháºt ký</a>. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>Lá»—i xảy ra khi nạp ROM! %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>Vui lòng tuân theo <a href='https://yuzu-emu.org/help/quickstart/'>hướng dẫn nhanh cá»§a yuzu</a> để trÃch xuất lại các tệp cá»§a bạn.<br>Bạn có thể tham khảo yuzu wiki</a> hoặc yuzu Discord</a>để được há»— trợ. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>Äã xảy ra lá»—i không xác định. Vui lòng kiểm tra sổ ghi chép để biết thêm chi tiết.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>Äang đóng phần má»m...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>Dữ liệu save</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Dữ liệu mod</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>Xảy ra lá»—i khi mở %1 thư mục</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>Thư mục nà y không tồn tại!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>Lá»—i khi mở bá»™ nhá»› cache shader có thể chuyển.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>Thất bại khi tạo thư mục bá»™ nhá»› cache shader cho title nà y.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>Lá»—i khi loại bá» ná»™i dung</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>Lá»—i khi loại bá» cáºp nháºt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>Lá»—i khi loại bá» DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>Loại bá» ná»™i dung game đã cà i đặt?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>Loại bá» bản cáºp nháºt game đã cà i đặt?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>Loại bá» DLC game đã cà i đặt?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>Xoá mục</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>Loại bá» thà nh công</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>Loại bá» thà nh công base game đã cà i đặt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>Base game không được cà i đặt trong NAND và không thể loại bá».</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>Loại bá» thà nh công bản cáºp nháºt đã cà i đặt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>Không có bản cáºp nháºt nà o được cà i đặt cho title nà y.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>Không có DLC nà o được cà i đặt cho title nà y.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>Loại bá» thà nh công %1 DLC đã cà i đặt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>Xoá bá»™ nhá»› cache shader OpenGL chuyển được?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>Xoá bá»™ nhá»› cache shader Vulkan chuyển được?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>Xoá tất cả bá»™ nhá»› cache shader chuyển được?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>Loại bá» cấu hình game tuỳ chỉnh?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>Xoá bá»™ nhá»› cache?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>Xoá táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>Lá»—i khi xoá bá»™ nhá»› cache shader chuyển được</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>Bá»™ nhá»› cache shader cho title nà y không tồn tại.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>Thà nh công loại bá» bá»™ nhá»› cache shader chuyển được</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>Thất bại khi xoá bá»™ nhá»› cache shader chuyển được.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>Lá»—i khi xoá bá»™ nhá»› cache pipeline Vulkan</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>Thất bại khi xoá bá»™ nhá»› cache pipeline cá»§a driver.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>Lá»—i khi loại bá» bá»™ nhá»› cache shader chuyển được</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>Thà nh công loại bá» tât cả bá»™ nhá»› cache shader chuyển được.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>Thất bại khi loại bá» thư mục bá»™ nhá»› cache shader.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>Lá»—i khi loại bá» cấu hình tuỳ chỉnh</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>Cấu hình tuỳ chỉnh cho title nà y không tồn tại.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>Loại bá» thà nh công cấu hình game tuỳ chỉnh.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>Thất bại khi xoá cấu hình game tuỳ chỉnh</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>Khai thác RomFS không thà nh công!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>Äã xảy ra lá»—i khi sao chép tệp tin RomFS hoặc ngưá»i dùng đã há»§y bá» hoạt động nà y.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>Äầy</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>Sưá»n</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>Chá»n chế độ kết xuất RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>Vui lòng chá»n RomFS mà bạn muốn kết xuất như thế nà o.<br>Äầy đủ sẽ sao chép toà n bá»™ tệp tin và o má»™t danh mục má»›i trong khi <br>bá»™ xương chỉ tạo kết cấu danh mục.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>Không đủ bá»™ nhá»› trống tại %1 để trÃch xuất RomFS. Hãy giải phóng bá»™ nhá»› hoặc chá»n má»™t thư mục trÃch xuất khác tại Giả láºp > Thiết láºp > Hệ thống > Hệ thống tệp > Thư mục trÃch xuất gốc</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>Khai thác RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>Há»§y bá»</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>Khai thác RomFS thà nh công!</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>Các hoạt động đã hoà n tất thà nh công.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation>Không thể thá»±c hiện kiểm tra tÃnh toà n vẹn!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation>Chưa kiểm tra sá»± hợp lệ cá»§a ná»™i dung táºp tin.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation>Kiểm tra tÃnh toà n vẹn thất bại!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation>Ná»™i dung táºp tin có thể bị há»ng.</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation>Äang kiểm tra tÃnh toà n vẹn...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation>Kiểm tra tÃnh toà n vẹn thà nh công!</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>Tạo lối tắt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>Việc nà y sẽ tạo má»™t lối tắt tá»›i AppImage hiện tại. Äiá»u nà y có thể không hoạt động tốt nếu bạn cáºp nháºt. Tiếp tục?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>Không thể tạo lối tắt trên desktop. ÄÆ°á»ng dẫn "%1" không tồn tại.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>Không thể tạo lối tắt trong menu ứng dụng. ÄÆ°á»ng dẫn "%1" không tồn tại và không thể tạo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>Tạo icon</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>Không thể tạo táºp tin icon. ÄÆ°á»ng dẫn "%1" không tồn tại và không thể tạo.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>Bắt đầu %1 vá»›i giả láºp yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>Thất bại khi tạo lối tắt tại %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>Thà nh công tạo lối tắt tại %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>Lá»—i khi mở %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>Chá»n danh mục</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>Thuá»™c tÃnh</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>Thuá»™c tÃnh cá»§a trò chÆ¡i không thể nạp được.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Thá»±c thi Switch (%1);;Tất cả tệp tin (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>Nạp tệp tin</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>Mở danh mục ROM đã trÃch xuất</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>Danh mục đã chá»n không hợp lệ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>Danh mục mà bạn đã chá»n không có chứa tệp tin 'main'.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>Những tệp tin Switch cà i được (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>Cà i đặt táºp tin</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>%n táºp tin còn lại</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>Äang cà i đặt tệp tin "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>Kết quả cà i đặt</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>Äể tránh xung đột có thể xảy ra, chúng tôi không khuyến khÃch ngưá»i dùng cà i base games và o NAND. Vui lòng, chỉ sá» dụng tÃnh năng nà y để cà i các bản cáºp nháºt và DLC.</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>%n đã được cà i đặt má»›i </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n táºp tin đã được ghi đè </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n táºp tin thất bại khi cà i đặt </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>Ứng dụng hệ thống</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>Hệ thống lưu trữ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>Cáºp nháºt hệ thống ứng dụng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>Gói phần má»m (Loại A)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>Gói phần má»m (Loại B)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>Trò chÆ¡i</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>Cáºp nháºt trò chÆ¡i</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>Ná»™i dung trò chÆ¡i có thể tải xuống</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Tiêu đỠDelta</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>Chá»n loại NCA để cà i đặt...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>Vui lòng chá»n loại tiêu đỠmà bạn muốn cà i đặt NCA nà y: (Trong hầu hết trưá»ng hợp, chá»n mặc định 'Game' là tốt nhất.)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>Cà i đặt đã không thà nh công</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>Loại tiêu đỠNCA mà bạn chá»n nó không hợp lệ.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>Không tìm thấy tệp tin</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>Không tìm thấy "%1" tệp tin</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>OK</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>Yêu cầu phần cứng không được đáp ứng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>Hệ thống cá»§a bạn không đáp ứng yêu cầu phần cứng được đỠxuất. Báo cáo tương thÃch đã được tắt.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>Thiếu tà i khoản yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>Äể gá»i trưá»ng hợp thá» nghiệm trò chÆ¡i tương thÃch, bạn phải liên kết tà i khoản yuzu.<br><br/>Äể liên kết tải khoản yuzu cá»§a bạn, hãy đến Giả láºp &gt; Thiết láºp &gt; Web.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>Lá»—i khi mở URL</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>Không thể mở URL "%1".</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>Ghi lại TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>Ghi đè táºp tin cá»§a ngưá»i chÆ¡i 1?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>Äã phát hiện cấu hình không hợp lệ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>Tay cầm handheld không thể được sá» dụng trong chế độ docked. Pro Controller sẽ được chá»n.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>Amiibo hiện tại đã bị loại bá»</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>Lá»—i</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>Game hiện tại không tìm kiếm amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Tệp tin Amiibo (%1);; Tất cả tệp tin (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>Nạp dữ liệu Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>Xảy ra lá»—i khi nạp dữ liệu Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>Táºp tin đã chá»n không phải là amiibo hợp lệ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>Táºp tin đã chá»n đã được sá» dụng</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>Äã xảy ra lá»—i không xác định</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation>Kiểm tra những táºp tin sau thất bại: + +%1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>Chụp ảnh mà n hình</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>Hình ảnh PNG (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>Trạng thái TAS: Äang chạy %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>Trạng thái TAS: Äang ghi %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>Trạng thái TAS: Äang chá» %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>Trạng thái TAS: Không hợp lệ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&Dừng chạy</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>&Bắt đầu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>Dừng G&hi</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>G&hi</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>Äang dá»±ng: %n shader(s)</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>Tỉ lệ thu phóng: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>Tốc độ: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>Tốc độ: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>Game: %1 FPS (Äã mở khoá)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>Trò chÆ¡i: %1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>Khung hình: %1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>NO AA</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>ÂM LƯỢNG: TẮT TIẾNG</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>ÂM LƯỢNG: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>Xác nháºn mã khóa Rederivation</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4657,37 +4728,37 @@ và phải tạo ra má»™t bản sao lưu lại. Äiá»u nà y sẽ xóa mã khóa tá»± động tạo trên tệp tin cá»§a bạn và chạy lại mô-Ä‘un mã khóa derivation.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>Thiếu fuses</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation> - Thiếu BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - Thiếu BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation> - Thiếu PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>Thiếu các thà nh phần chuyển hoá</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>Keys mã hoá bị thiếu. <br>Vui lòng tuân theo <a href='https://yuzu-emu.org/help/quickstart/'>hướng dẫn nhanh cá»§a yuzu</a> để lấy tất cả keys, firmware và games cá»§a bạn.<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4696,49 +4767,49 @@ on your system's performance.</source> và o hiệu suất hệ thống cá»§a bạn.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>Mã khóa xuất phát</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>Giải mã bản lưu trữ cá»§a hệ thống thất bại</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>Keys mã hoá thấy bại khi giải mã firmware. <br>Vui lòng tuân theo <a href='https://yuzu-emu.org/help/quickstart/'>hướng dẫn nhanh cá»§a yuzu</a>để lấy tất cả keys, firmware và games cá»§a bạn. </translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>Chá»n thư mục để sao chép RomFS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>Vui lòng chá»n RomFS mà bạn muốn sao chép.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>Bạn có chắc chắn muốn đóng yuzu?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>Bạn có chắc rằng muốn dừng giả láºp? Bất kì tiến trình nà o chưa được lưu sẽ bị mất.</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4977,86 +5048,91 @@ Bạn có muốn bá» qua yêu cầu đó và thoát luôn không?</translation> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>Kiểm tra tÃnh toà n vẹn</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>Sao chép ID tiêu đỠvà o bá»™ nhá»› tạm</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>Äiá»u hướng đến mục cÆ¡ sở dữ liệu trò chÆ¡i</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>Tạo lối tắt</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>Thêm và o Desktop</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>Thêm và o menu ứng dụng</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>Thuá»™c tÃnh</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>Quét các thư mục con</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>Loại bá» thư mục game</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² Di chuyển lên</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ Di chuyển xuống</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>Mở vị trà thư mục</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>Bá» trống</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>Tên</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>Tương thÃch</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>Tiện Ãch ngoà i</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>Loại tệp tin</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>KÃch cỡ</translation> </message> @@ -5127,7 +5203,7 @@ Bạn có muốn bá» qua yêu cầu đó và thoát luôn không?</translation> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>Nháy đúp chuá»™t để thêm má»™t thư mục má»›i và o danh sách trò chÆ¡i game</translation> </message> @@ -5140,12 +5216,12 @@ Bạn có muốn bá» qua yêu cầu đó và thoát luôn không?</translation> <translation><numerusform>%1 trong %n kết quả</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>Bá»™ lá»c:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>Nháºp khuôn để lá»c</translation> </message> @@ -5610,172 +5686,182 @@ Tin nhắn gỡ lá»—i:</translation> <translation>&TAS</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>&Trợ giúp</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&Cà i đặt táºp tin và o NAND...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>N&ạp táºp tin...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>Nạp &Thư mục</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>Th&oát</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>&Tạm dừng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>&Dừng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>&Khởi tạo lại keys...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>&Thông tin vá» yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>&Chế độ cá»a sổ đơn</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>Cấu& hình</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>Hiển thị tiêu đỠcông cụ D&ock</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>Hiện thanh &lá»c</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>Hiện thanh &trạng thái</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>Hiển thị thanh trạng thái</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>&Duyệt phòng game công khai</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>&Tạo phòng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>&Rá»i phòng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>&Kết nối trá»±c tiếp tá»›i phòng</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>&Hiện phòng hiện tại</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>T&oà n mà n hình</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>&Khởi động lại</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>Tải/Loại bá» &Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>&Báo cáo tương thÃch</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>Mở trang &mods</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>Mở &Hướng dẫn nhanh</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>&FAQ</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>Mở thư mục &yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>&Chụp ảnh mà n hình</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation type="unfinished"/> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>&Cấu hình TAS...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>Cấu hình game hiện tại...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>&Bắt đầu</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>&Äặt lại</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>G&hi</translation> </message> @@ -6567,27 +6653,27 @@ p, li { white-space: pre-wrap; } <translation>ÄÆ°á»ng dẫn táºp tin</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>Hiện tại không có dữ liệu game</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>Dữ liệu amiibo sau sẽ được định dạng:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>Dữ liệu game sau sẽ bị xoá:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>Äặt biệt danh và chá»§ sỡ hữu:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>Bạn có muốn khôi phục amiibo nà y không?</translation> </message> diff --git a/dist/languages/zh_CN.ts b/dist/languages/zh_CN.ts index 6b480893f..65baa9175 100644 --- a/dist/languages/zh_CN.ts +++ b/dist/languages/zh_CN.ts @@ -506,7 +506,7 @@ This would ban both their forum username and their IP address.</source> </source> <translation> <div style="white-space: nowrap">这个选项æå‡äº†æ¥å®¾ç¨‹åºçš„内å˜è®¿é—®é€Ÿåº¦ã€‚</div> -<div style="white-space: nowrap">å¯ç”¨å†…嵌到 PageTable::指å‘å·²å‘射代ç 的指针。</div> +<div style="white-space: nowrap">å¯ç”¨å†…嵌到 PageTable::pointers 指å‘å·²å‘射代ç 的指针。</div> <div style="white-space: nowrap">ç¦ç”¨æ¤é€‰é¡¹å°†å¼ºåˆ¶é€šè¿‡ Memory::Read/Memory::Write 函数进行内å˜è®¿é—®ã€‚</div></translation> </message> <message> @@ -762,151 +762,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>å¯ç”¨æ—¶ï¼Œå°†ä»Žç£ç›˜ç€è‰²å™¨ç¼“å˜æˆ–游æˆä¸è½¬å‚¨æ‰€æœ‰çš„ç€è‰²å™¨æ–‡ä»¶ã€‚</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>å¯ç”¨æ—¶ï¼Œå°†ç¦ç”¨å®é«˜é˜¶æ¨¡æ‹Ÿã€‚这会é™ä½Žæ¸¸æˆè¿è¡Œé€Ÿåº¦ã€‚</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>转储ç€è‰²å™¨æ–‡ä»¶</translation> + <source>Disable Macro HLE</source> + <translation>ç¦ç”¨å®é«˜é˜¶æ¨¡æ‹Ÿ</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>å¯ç”¨æ—¶ï¼Œå°†ç¦ç”¨å®é«˜é˜¶æ¨¡æ‹Ÿã€‚这会é™ä½Žæ¸¸æˆè¿è¡Œé€Ÿåº¦ã€‚</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>选ä¸åŽï¼Œå°†è½¬å‚¨ GPU 的所有å®ç¨‹åº</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>ç¦ç”¨å®é«˜é˜¶æ¨¡æ‹Ÿ</translation> + <source>Dump Maxwell Macros</source> + <translation>转储 Maxwell å®</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>å¯ç”¨åŽï¼Œyuzu 将会ä¿å˜ Nsight Aftermath æ ¼å¼çš„崩溃转储文件</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>å¯ç”¨ Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>选䏿—¶ï¼Œyuzu 将记录有关已编译ç€è‰²å™¨ç¼“å˜çš„统计信æ¯ã€‚</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>å¯ç”¨ç€è‰²å™¨å馈</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>å¯ç”¨æ—¶ï¼Œå°†ç¦ç”¨å®å³æ—¶ç¼–译器。这会é™ä½Žæ¸¸æˆè¿è¡Œé€Ÿåº¦ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>ç¦ç”¨å®å³æ—¶ç¼–译</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>å¯ç”¨æ—¶ï¼Œå›¾å½¢ API 将进入较慢的调试模å¼ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>å¯ç”¨å›¾å½¢è°ƒè¯•</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>选ä¸åŽï¼Œå°†è½¬å‚¨ GPU 的所有å®ç¨‹åº</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>转储 Maxwell å®</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>选䏿—¶ï¼Œyuzu 将记录有关已编译ç€è‰²å™¨ç¼“å˜çš„统计信æ¯ã€‚</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>å¯ç”¨ç€è‰²å™¨å馈</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>å¯ç”¨æ—¶ï¼Œå°†ä»Žç£ç›˜ç€è‰²å™¨ç¼“å˜æˆ–游æˆä¸è½¬å‚¨æ‰€æœ‰çš„ç€è‰²å™¨æ–‡ä»¶ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>å¯ç”¨åŽï¼Œyuzu 将会ä¿å˜ Nsight Aftermath æ ¼å¼çš„崩溃转储文件</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>转储ç€è‰²å™¨æ–‡ä»¶</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>å¯ç”¨ Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation>å¯ç”¨ Renderdoc çƒé”®</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>高级选项</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>å…许 yuzu 在å¯åŠ¨æ—¶æ£€æŸ¥ Vulkan çŽ¯å¢ƒæ˜¯å¦æ£å¸¸å·¥ä½œã€‚如果是其他程åºå¯¼è‡´ yuzu 出现相关问题,请ç¦ç”¨æ¤é€‰é¡¹ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>å¯åŠ¨æ—¶è¿›è¡Œ Vulkan 检测</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>ç¦ç”¨ Web 应用程åº</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>å¯ç”¨å…¶ä»–类型的控制器</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>å¯ç”¨è‡ªåŠ¨å‡½æ•°æ‰“æ¡©ï¼ˆAuto-Stub)**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk (Quest) 模å¼</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>å¯ç”¨ CPU 模拟调试</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>å¯ç”¨è°ƒè¯•</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>调试选项</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>å¯ç”¨æ–‡ä»¶ç³»ç»Ÿè®¿é—®è®°å½•</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>微型故障转储</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>å¯ç”¨æ¤é€‰é¡¹ä¼šå°†æœ€æ–°çš„音频命令列表输出到控制å°ã€‚åªå½±å“使用音频渲染器的游æˆã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>将音频命令转储至控制å°**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>å¯ç”¨è¯¦ç»†æŠ¥å‘ŠæœåŠ¡**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**该选项将在 yuzu 关闿—¶è‡ªåЍé‡ç½®ã€‚</translation> </message> @@ -921,12 +926,12 @@ This would ban both their forum username and their IP address.</source> <translation>é‡å¯ yuzu åŽæ‰èƒ½åº”用æ¤è®¾ç½®ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Web åº”ç”¨ç¨‹åºæœªç¼–译</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>微型转储未编译</translation> </message> @@ -1254,33 +1259,33 @@ This would ban both their forum username and their IP address.</source> <translation>背景颜色:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>å…³é—</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>åž‚ç›´åŒæ¥å…³</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>推è</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>å¼€å¯</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>åž‚ç›´åŒæ¥å¼€</translation> </message> @@ -3247,64 +3252,64 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>æ— </translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>å° (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>æ ‡å‡† (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>大 (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>最大 (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>å° (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>æ ‡å‡† (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>大 (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>文件å</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>文件类型</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>æ¸¸æˆ ID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>游æˆåç§°</translation> </message> @@ -3417,17 +3422,17 @@ Drag points to change position, or double-click table cells to edit values.</sou <translation>分辨率:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>选择截图ä¿å˜ä½ç½®...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation>自动 (%1 x %2, %3 x %4)</translation> @@ -3745,901 +3750,967 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation><a href='https://yuzu-emu.org/help/feature/telemetry/'>æˆ‘ä»¬æ”¶é›†åŒ¿åæ•°æ®</a>æ¥å¸®åŠ©æ”¹è¿› yuzu 。<br/><br/>您愿æ„和我们分享您的使用数æ®å—?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>使用数æ®å…±äº«</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>检测到 Vulkan 的安装已æŸå</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Vulkan åˆå§‹åŒ–失败。<br><br>点击<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>这里</a>èŽ·å–æ¤é—®é¢˜çš„相关信æ¯ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>æ¸¸æˆæ£åœ¨è¿è¡Œ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>æ£åœ¨åŠ è½½ Web 应用程åº...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>ç¦ç”¨ Web 应用程åº</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>ç¦ç”¨ Web 应用程åºå¯èƒ½ä¼šå‘生未知的行为,且åªèƒ½åœ¨ã€Šè¶…级马里奥 3D 全明星》ä¸ä½¿ç”¨ã€‚您确定è¦ç¦ç”¨ Web 应用程åºå—? (您å¯ä»¥åœ¨è°ƒè¯•选项ä¸é‡æ–°å¯ç”¨å®ƒã€‚)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>当剿£åœ¨æž„建的ç€è‰²å™¨æ•°é‡</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>当å‰é€‰å®šçš„分辨率缩放比例。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>当å‰çš„æ¨¡æ‹Ÿé€Ÿåº¦ã€‚高于或低于 100% 的值表示è¿è¡Œé€Ÿåº¦æ¯”实际的 Switch 更快或更慢。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>游æˆå½“å‰è¿è¡Œçš„å¸§çŽ‡ã€‚è¿™å°†å› æ¸¸æˆå’Œåœºæ™¯çš„ä¸åŒè€Œæœ‰æ‰€å˜åŒ–。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>在ä¸è®¡ç®—速度é™åˆ¶å’Œåž‚ç›´åŒæ¥çš„æƒ…况下,模拟一个 Switch 帧的实际时间。若è¦è¿›è¡Œå…¨é€Ÿæ¨¡æ‹Ÿï¼Œè¿™ä¸ªæ•°å€¼ä¸åº”超过 16.67 毫秒。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>å–æ¶ˆé™éŸ³</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>é™éŸ³</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>é‡ç½®éŸ³é‡</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>清除最近文件 (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>å·²å¯ç”¨æ¨¡æ‹Ÿé¼ æ ‡</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>å®žä½“é¼ æ ‡è¾“å…¥ä¸Žé¼ æ ‡å¹³ç§»ä¸å…¼å®¹ã€‚请在高级输入设置ä¸ç¦ç”¨æ¨¡æ‹Ÿé¼ æ ‡ä»¥ä½¿ç”¨é¼ æ ‡å¹³ç§»ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>ç»§ç» (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>æš‚åœ (&P)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>è¿‡æ—¶æ¸¸æˆæ ¼å¼è¦å‘Š</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>ç›®å‰ä½¿ç”¨çš„æ¸¸æˆä¸ºè§£ä½“çš„ ROM ç›®å½•æ ¼å¼ï¼Œè¿™æ˜¯ä¸€ç§è¿‡æ—¶çš„æ ¼å¼ï¼Œå·²è¢«å…¶ä»–æ ¼å¼æ›¿ä»£ï¼Œå¦‚ NCA,NAX,XCI 或 NSP。解体的 ROM ç›®å½•ç¼ºå°‘å›¾æ ‡ã€å…ƒæ•°æ®å’Œæ›´æ–°æ”¯æŒã€‚<br><br>有关 yuzu 支æŒçš„å„ç§ Switch æ ¼å¼çš„说明,<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>请查看我们的 wiki</a>ã€‚æ¤æ¶ˆæ¯å°†ä¸ä¼šå†æ¬¡å‡ºçŽ°ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>åŠ è½½ ROM 时出错ï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>该 ROM æ ¼å¼ä¸å—支æŒã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>åˆå§‹åŒ–è§†é¢‘æ ¸å¿ƒæ—¶å‘生错误</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu 在è¿è¡Œè§†é¢‘æ ¸å¿ƒæ—¶å‘生错误。这å¯èƒ½æ˜¯ç”± GPU 驱动程åºè¿‡æ—§é€ æˆçš„。有关详细信æ¯ï¼Œè¯·å‚阅日志文件。关于日志文件的更多信æ¯ï¼Œè¯·å‚考以下页é¢ï¼š<a href='https://yuzu-emu.org/help/reference/log-files/'>å¦‚ä½•ä¸Šä¼ æ—¥å¿—æ–‡ä»¶</a>。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>åŠ è½½ ROM æ—¶å‡ºé”™ï¼ %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>请å‚考<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速导航</a>以获å–相关文件。<br>您å¯ä»¥å‚考 yuzu çš„ wiki 页é¢</a>或 Discord 社区</a>以获得帮助。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>å‘生了未知错误。请查看日志了解详情。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>æ£åœ¨å…³é—…</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>ä¿å˜æ•°æ®</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>Mod æ•°æ®</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>打开 %1 文件夹时出错</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>文件夹ä¸å˜åœ¨ï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>打开å¯è½¬ç§»ç€è‰²å™¨ç¼“å˜æ—¶å‡ºé”™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>为该游æˆåˆ›å»ºç€è‰²å™¨ç¼“å˜ç›®å½•时失败。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>åˆ é™¤å†…å®¹æ—¶å‡ºé”™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>åˆ é™¤æ›´æ–°æ—¶å‡ºé”™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>åˆ é™¤ DLC 时出错</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>åˆ é™¤å·²å®‰è£…çš„æ¸¸æˆå†…容?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>åˆ é™¤å·²å®‰è£…çš„æ¸¸æˆæ›´æ–°ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>åˆ é™¤å·²å®‰è£…çš„æ¸¸æˆ DLC 内容?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>åˆ é™¤é¡¹ç›®</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>åˆ é™¤æˆåŠŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>æˆåŠŸåˆ é™¤å·²å®‰è£…çš„æ¸¸æˆã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>è¯¥æ¸¸æˆæœªå®‰è£…于 NAND ä¸ï¼Œæ— æ³•åˆ é™¤ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>æˆåŠŸåˆ é™¤å·²å®‰è£…çš„æ¸¸æˆæ›´æ–°ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>è¿™ä¸ªæ¸¸æˆæ²¡æœ‰ä»»ä½•已安装的更新。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>è¿™ä¸ªæ¸¸æˆæ²¡æœ‰ä»»ä½•已安装的 DLC 。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>æˆåŠŸåˆ é™¤æ¸¸æˆ %1 安装的 DLC 。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>åˆ é™¤ OpenGL 模å¼çš„ç€è‰²å™¨ç¼“å˜ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>åˆ é™¤ Vulkan 模å¼çš„ç€è‰²å™¨ç¼“å˜ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>åˆ é™¤æ‰€æœ‰çš„ç€è‰²å™¨ç¼“å˜ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>移除自定义游æˆè®¾ç½®ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>移除缓å˜ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>åˆ é™¤æ–‡ä»¶</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>åˆ é™¤ç€è‰²å™¨ç¼“å˜æ—¶å‡ºé”™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>这个游æˆçš„ç€è‰²å™¨ç¼“å˜ä¸å˜åœ¨ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>æˆåŠŸåˆ é™¤ç€è‰²å™¨ç¼“å˜ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>åˆ é™¤ç€è‰²å™¨ç¼“å˜å¤±è´¥ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>åˆ é™¤ Vulkan 驱动程åºç®¡çº¿ç¼“å˜æ—¶å‡ºé”™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>åˆ é™¤é©±åŠ¨ç¨‹åºç®¡çº¿ç¼“å˜å¤±è´¥ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>åˆ é™¤ç€è‰²å™¨ç¼“å˜æ—¶å‡ºé”™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>ç€è‰²å™¨ç¼“å˜åˆ 除æˆåŠŸã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>åˆ é™¤ç€è‰²å™¨ç¼“å˜ç›®å½•失败。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>移除自定义游æˆè®¾ç½®æ—¶å‡ºé”™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>这个游æˆçš„自定义设置ä¸å˜åœ¨ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>æˆåŠŸç§»é™¤è‡ªå®šä¹‰æ¸¸æˆè®¾ç½®ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>移除自定义游æˆè®¾ç½®å¤±è´¥ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>RomFS æå–失败ï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>å¤åˆ¶ RomFS æ–‡ä»¶æ—¶å‡ºé”™ï¼Œæˆ–ç”¨æˆ·å–æ¶ˆäº†æ“作。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>完整</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>框架</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>选择 RomFS 转储模å¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>请选择 RomFS 转储的方å¼ã€‚<br>“完整†会将所有文件å¤åˆ¶åˆ°æ–°ç›®å½•ä¸ï¼Œè€Œ<br>“框架†åªä¼šåˆ›å»ºç›®å½•结构。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>%1 没有足够的空间用于æå– RomFSã€‚è¯·ä¿æŒè¶³å¤Ÿçš„空间或于模拟—>设置—>系统—>文件系统—>è½¬å‚¨æ ¹ç›®å½•ä¸é€‰æ‹©ä¸€ä¸ªå…¶ä»–目录。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>æ£åœ¨æå– RomFS...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>å–æ¶ˆ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS æå–æˆåŠŸï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>æ“作æˆåŠŸå®Œæˆã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation>æ— æ³•æ‰§è¡Œå®Œæ•´æ€§éªŒè¯ï¼</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation>未检查文件的完整性。</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation>完整性验è¯å¤±è´¥ï¼</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation>文件å¯èƒ½å·²ç»æŸå。</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation>æ£åœ¨éªŒè¯å®Œæ•´æ€§...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation>å®Œæ•´æ€§éªŒè¯æˆåŠŸï¼</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>åˆ›å»ºå¿«æ·æ–¹å¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>这将为当å‰çš„æ¸¸æˆåˆ›å»ºå¿«æ·æ–¹å¼ã€‚但在其更新åŽï¼Œå¿«æ·æ–¹å¼å¯èƒ½æ— 法æ£å¸¸å·¥ä½œã€‚是å¦ç»§ç»ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>æ— æ³•åœ¨æ¡Œé¢åˆ›å»ºå¿«æ·æ–¹å¼ã€‚路径“ %1 â€ä¸å˜åœ¨ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>æ— æ³•åœ¨åº”ç”¨ç¨‹åºèœå•ä¸åˆ›å»ºå¿«æ·æ–¹å¼ã€‚路径“ %1 â€ä¸å˜åœ¨ä¸”æ— æ³•è¢«åˆ›å»ºã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>åˆ›å»ºå›¾æ ‡</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>æ— æ³•åˆ›å»ºå›¾æ ‡æ–‡ä»¶ã€‚è·¯å¾„â€œ %1 â€ä¸å˜åœ¨ä¸”æ— æ³•è¢«åˆ›å»ºã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>使用 yuzu å¯åЍ %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>在 %1 å¤„åˆ›å»ºå¿«æ·æ–¹å¼æ—¶å¤±è´¥</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>æˆåŠŸåœ°åœ¨ %1 å¤„åˆ›å»ºå¿«æ·æ–¹å¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>打开 %1 时出错</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>选择目录</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>属性</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>æ— æ³•åŠ è½½è¯¥æ¸¸æˆçš„属性信æ¯ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch 坿‰§è¡Œæ–‡ä»¶ (%1);;所有文件 (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>åŠ è½½æ–‡ä»¶</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>打开æå–çš„ ROM 目录</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>é€‰æ‹©çš„ç›®å½•æ— æ•ˆ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>选择的目录ä¸åŒ…å« â€œmain†文件。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>å¯å®‰è£… Switch 文件 (*.nca *.nsp *.xci);;ä»»å¤©å ‚å†…å®¹æ¡£æ¡ˆ (*.nca);;ä»»å¤©å ‚åº”ç”¨åŒ… (*.nsp);;NX å¡å¸¦é•œåƒ (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>安装文件</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>剩余 %n 个文件</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>æ£åœ¨å®‰è£…文件 "%1"...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>安装结果</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>为了é¿å…å¯èƒ½å˜åœ¨çš„冲çªï¼Œæˆ‘们ä¸å»ºè®®å°†æ¸¸æˆæœ¬ä½“安装到 NAND ä¸ã€‚ æ¤åŠŸèƒ½ä»…ç”¨äºŽå®‰è£…æ¸¸æˆæ›´æ–°å’Œ DLC 。</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>最近安装了 %n 个文件 </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n 个文件被覆盖 </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n 个文件安装失败 </numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>系统应用</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>系统档案</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>系统应用更新</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>固件包 (Aåž‹)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>固件包 (Båž‹)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>游æˆ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>æ¸¸æˆæ›´æ–°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>æ¸¸æˆ DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>å·®é‡ç¨‹åº</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>选择 NCA 安装类型...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>è¯·é€‰æ‹©æ¤ NCA 的程åºç±»åž‹ï¼š (在大多数情况下,选择默认的“游æˆâ€å³å¯ã€‚)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>安装失败</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>选择的 NCA 程åºç±»åž‹æ— 效。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>找ä¸åˆ°æ–‡ä»¶</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>文件 "%1" 未找到</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>确定</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>ç¡¬ä»¶ä¸æ»¡è¶³è¦æ±‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>æ‚¨çš„ç³»ç»Ÿä¸æ»¡è¶³è¿è¡Œ yuzu 的推èé…置。兼容性报告已被ç¦ç”¨ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>未设置 yuzu 账户</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>è¦æäº¤æ¸¸æˆå…¼å®¹æ€§æµ‹è¯•用例,您必须设置您的 yuzu 叿ˆ·ã€‚<br><br/>è¦è®¾ç½®æ‚¨çš„ yuzu 叿ˆ·ï¼Œè¯·è½¬åˆ°æ¨¡æ‹Ÿ &gt; 设置 &gt; 网络。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>打开 URL 时出错</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>æ— æ³•æ‰“å¼€ URL : "%1" 。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>TAS 录制ä¸</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>覆盖玩家 1 的文件?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>æ£€æµ‹åˆ°æ— æ•ˆé…ç½®</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>æŽŒæœºæ‰‹æŸ„æ— æ³•åœ¨ä¸»æœºæ¨¡å¼ä¸ä½¿ç”¨ã€‚将会选择 Pro controller。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>当å‰çš„ Amiibo 已被移除。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>错误</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>当剿¸¸æˆå¹¶æ²¡æœ‰åœ¨å¯»æ‰¾ Amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Amiibo 文件 (%1);; 全部文件 (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>åŠ è½½ Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>åŠ è½½ Amiibo æ•°æ®æ—¶å‡ºé”™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>é€‰æ‹©çš„æ–‡ä»¶å¹¶ä¸æ˜¯æœ‰æ•ˆçš„ amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>选择的文件已在使用ä¸</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>å‘生了未知错误</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation>以下文件完整性验è¯å¤±è´¥ï¼š + +%1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation>æ— å¯ç”¨å›ºä»¶</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation>请安装固件以使用 Mii editor。</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation>MiiEdit å°ç¨‹åº</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation>Mii editor ä¸å¯ç”¨ã€‚请安装固件。</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>æ•获截图</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG å›¾åƒ (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>TAS 状æ€ï¼šæ£åœ¨è¿è¡Œ %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>TAS 状æ€ï¼šæ£åœ¨å½•制 %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>TAS 状æ€ï¼šç©ºé—² %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>TAS 状æ€ï¼šæ— 效</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>åœæ¢è¿è¡Œ (&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>开始 (&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>åœæ¢å½•制 (&E)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>录制 (&E)</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>æ£åœ¨ç¼–译 %n 个ç€è‰²å™¨æ–‡ä»¶</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>缩放比例: %1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>速度: %1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>速度: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>FPS: %1 (未é”定)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>FPS: %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>帧延迟: %1 毫秒</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>抗锯齿关</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>音é‡: é™éŸ³</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>音é‡: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>ç¡®è®¤é‡æ–°ç”Ÿæˆå¯†é’¥</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4655,37 +4726,37 @@ This will delete your autogenerated key files and re-run the key derivation modu è¿™å°†åˆ é™¤æ‚¨è‡ªåŠ¨ç”Ÿæˆçš„å¯†é’¥æ–‡ä»¶å¹¶é‡æ–°è¿è¡Œå¯†é’¥ç”Ÿæˆæ¨¡å—。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>项目丢失</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- 丢失 BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - 丢失 BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- 丢失 PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>组件丢失</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>密钥缺失。<br>请查看<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速导航</a>ä»¥èŽ·å¾—ä½ çš„å¯†é’¥ã€å›ºä»¶å’Œæ¸¸æˆã€‚<br><br><small>(%1)</small></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4694,49 +4765,49 @@ on your system's performance.</source> 您的系统性能。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>生æˆå¯†é’¥</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>系统固件解密失败</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>当å‰å¯†é’¥æ— 法解密系统固件。<br>请查看<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速导航</a>ä»¥èŽ·å¾—ä½ çš„å¯†é’¥ã€å›ºä»¶å’Œæ¸¸æˆã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>选择 RomFS è½¬å‚¨ç›®æ ‡</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>请选择希望转储的 RomFS。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>您确定è¦å…³é— yuzu å—?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>您确定è¦åœæ¢æ¨¡æ‹Ÿå—?未ä¿å˜çš„进度将会丢失。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4975,86 +5046,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>完整性验è¯</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>å¤åˆ¶æ¸¸æˆ ID 到剪贴æ¿</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>查看兼容性报告</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>åˆ›å»ºå¿«æ·æ–¹å¼</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>æ·»åŠ åˆ°æ¡Œé¢</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>æ·»åŠ åˆ°åº”ç”¨ç¨‹åºèœå•</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>属性</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>扫æå文件夹</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>移除游æˆç›®å½•</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² å‘上移动</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ å‘下移动</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>打开目录ä½ç½®</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>清除</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>åç§°</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>兼容性</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>é™„åŠ é¡¹</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>文件类型</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>大å°</translation> </message> @@ -5125,7 +5201,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>åŒå‡»æ·»åŠ æ–°çš„æ¸¸æˆæ–‡ä»¶å¤¹</translation> </message> @@ -5138,12 +5214,12 @@ Would you like to bypass this and exit anyway?</source> <translation><numerusform>%1 / %n 个结果</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>æœç´¢:</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>æœç´¢æ¸¸æˆ</translation> </message> @@ -5608,172 +5684,182 @@ Debug Message: </source> <translation>TAS (&T)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>帮助 (&H)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>安装文件到 NAND... (&I)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>åŠ è½½æ–‡ä»¶... (&O)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>åŠ è½½æ–‡ä»¶å¤¹... (&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>退出 (&X)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>æš‚åœ (&P)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>åœæ¢ (&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>釿–°ç”Ÿæˆå¯†é’¥... (&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation>验è¯å·²å®‰è£…内容的完整性 (&V)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>关于 yuzu (&A)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>å•çª—å£æ¨¡å¼ (&W)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>设置... (&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>显示åœé å°éƒ¨ä»¶çš„æ ‡é¢˜ (&O)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>显示æœç´¢æ (&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>æ˜¾ç¤ºçŠ¶æ€æ (&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>æ˜¾ç¤ºçŠ¶æ€æ </translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>æµè§ˆå…¬å…±æ¸¸æˆå¤§åŽ… (&B)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>创建房间 (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>离开房间 (&L)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>直接连接到房间 (&D)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>æ˜¾ç¤ºå½“å‰æˆ¿é—´ (&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>å…¨å± (&U)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>釿–°å¯åЍ (&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>åŠ è½½/移除 Amiibo... (&A)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>报告兼容性 (&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>打开 Mod é¡µé¢ (&M)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>查看快速导航 (&Q)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>FAQ (&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>打开 yuzu 文件夹 (&Y)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>æ•获截图 (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation>打开 Mii Editor (&M)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>é…ç½® TAS... (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>é…ç½®å½“å‰æ¸¸æˆ... (&U)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>开始 (&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>é‡ç½® (&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>录制 (&E)</translation> </message> @@ -6566,27 +6652,27 @@ p, li { white-space: pre-wrap; } <translation>文件路径</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>æ²¡æœ‰æ¸¸æˆæ•°æ®</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>å°†æ ¼å¼åŒ–以下 amiibo æ•°æ®ï¼š</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>å°†åˆ é™¤ä»¥ä¸‹æ¸¸æˆæ•°æ®ï¼š</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>è®¾ç½®æ˜µç§°åŠæ‰€æœ‰è€…:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>æ‚¨æƒ³è¦æ¢å¤è¿™ä¸ª amiibo å—?</translation> </message> diff --git a/dist/languages/zh_TW.ts b/dist/languages/zh_TW.ts index 4bded2710..52421f6f6 100644 --- a/dist/languages/zh_TW.ts +++ b/dist/languages/zh_TW.ts @@ -762,151 +762,156 @@ This would ban both their forum username and their IP address.</source> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="279"/> - <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> - <translation>啟用時,將從ç£ç¢Ÿè‘—è‰²å™¨å¿«å¨¶æˆ–éŠæˆ²ä¸è½‰å„²æ‰€æœ‰çš„著色器檔案。</translation> + <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> + <translation>åœç”¨macro HLE,將會é™ä½ŽéŠæˆ²æ•ˆèƒ½ã€‚</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="282"/> - <source>Dump Game Shaders</source> - <translation>傾å°éŠæˆ²è‘—色器</translation> + <source>Disable Macro HLE</source> + <translation>åœç”¨macro HLE</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="292"/> - <source>When checked, it disables the macro HLE functions. Enabling this makes games run slower</source> - <translation>åœç”¨macro HLE,將會é™ä½ŽéŠæˆ²æ•ˆèƒ½ã€‚</translation> + <source>When checked, it will dump all the macro programs of the GPU</source> + <translation>选ä¸åŽï¼Œå°†è½¬å‚¨ GPU 的所有å®ç¨‹åº</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="295"/> - <source>Disable Macro HLE</source> - <translation>åœç”¨macro HLE</translation> + <source>Dump Maxwell Macros</source> + <translation>转储 Maxwell å®</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="302"/> + <source>When checked, it enables Nsight Aftermath crash dumps</source> + <translation>啟用時 yuzu å°‡æœƒå„²å˜ Nsight Aftermath æ ¼å¼çš„éŒ¯èª¤å‚¾å°æª”案。</translation> </message> <message> <location filename="../../src/yuzu/configuration/configure_debug.ui" line="305"/> + <source>Enable Nsight Aftermath</source> + <translation>啟用 Nsight Aftermath</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="312"/> + <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> + <translation>啟用時 yuzu 將記錄有關編è¯è‘—色器快å–的統計資訊。</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="315"/> + <source>Enable Shader Feedback</source> + <translation>啟用著色器回饋</translation> + </message> + <message> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="325"/> <source>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</source> <translation>啟用時將åœç”¨ Macro Just In Time ç·¨è¯å™¨ï¼Œæœƒä½¿å¾—效能é™ä½Žã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="308"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="328"/> <source>Disable Macro JIT</source> <translation>åœç”¨ Macro JIT</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="318"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> <source>When checked, the graphics API enters a slower debugging mode</source> <translation>啟用時圖形 API 會進入較慢的åµéŒ¯æ¨¡å¼ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="321"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="357"/> <source>Enable Graphics Debugging</source> <translation>啟用圖形åµéŒ¯</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="331"/> - <source>When checked, it will dump all the macro programs of the GPU</source> - <translation>选ä¸åŽï¼Œå°†è½¬å‚¨ GPU 的所有å®ç¨‹åº</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="334"/> - <source>Dump Maxwell Macros</source> - <translation>转储 Maxwell å®</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="341"/> - <source>When checked, yuzu will log statistics about the compiled pipeline cache</source> - <translation>啟用時 yuzu 將記錄有關編è¯è‘—色器快å–的統計資訊。</translation> - </message> - <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="344"/> - <source>Enable Shader Feedback</source> - <translation>啟用著色器回饋</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="367"/> + <source>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</source> + <translation>啟用時,將從ç£ç¢Ÿè‘—è‰²å™¨å¿«å¨¶æˆ–éŠæˆ²ä¸è½‰å„²æ‰€æœ‰çš„著色器檔案。</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="351"/> - <source>When checked, it enables Nsight Aftermath crash dumps</source> - <translation>啟用時 yuzu å°‡æœƒå„²å˜ Nsight Aftermath æ ¼å¼çš„éŒ¯èª¤å‚¾å°æª”案。</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="370"/> + <source>Dump Game Shaders</source> + <translation>傾å°éŠæˆ²è‘—色器</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="354"/> - <source>Enable Nsight Aftermath</source> - <translation>啟用 Nsight Aftermath</translation> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="377"/> + <source>Enable Renderdoc Hotkey</source> + <translation>å¯ç”¨ Renderdoc 图形调试器çƒé”®</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="380"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="387"/> <source>Advanced</source> <translation>進階</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="386"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="393"/> <source>Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.</source> <translation>å…许 yuzu 在å¯åŠ¨æ—¶æ£€æŸ¥ Vulkan çŽ¯å¢ƒæ˜¯å¦æ£å¸¸å·¥ä½œã€‚如果是其他程åºå¯¼è‡´ yuzu 出现æ¤é—®é¢˜ï¼Œè¯·ç¦ç”¨æ¤é€‰é¡¹ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="389"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> <source>Perform Startup Vulkan Check</source> <translation>å¯åŠ¨æ—¶è¿›è¡Œ Vulkan 检测</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="396"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> <source>Disable Web Applet</source> <translation>åœç”¨ Web Applet</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="403"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> <source>Enable All Controller Types</source> <translation>å¯ç”¨å…¶ä»–控制器</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="410"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> <source>Enable Auto-Stub**</source> <translation>啟用自動åµéŒ¯**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="417"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> <source>Kiosk (Quest) Mode</source> <translation>Kiosk (Quest) 模å¼</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="424"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> <source>Enable CPU Debugging</source> <translation>啟用 CPU 模擬åµéŒ¯</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="431"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="438"/> <source>Enable Debug Asserts</source> <translation>啟用åµéŒ¯</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="457"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="464"/> <source>Debugging</source> <translation>åµéŒ¯</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="463"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> <source>Enable FS Access Log</source> <translation>啟用檔案系統å˜å–記錄</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="470"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> <source>Create Minidump After Crash</source> <translation>微型故障转储</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="477"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="484"/> <source>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</source> <translation>å¯ç”¨æ¤é€‰é¡¹ä¼šå°†æœ€æ–°çš„音频命令列表输出到控制å°ã€‚åªå½±å“使用音频渲染器的游æˆã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="480"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> <source>Dump Audio Commands To Console**</source> <translation>将音频命令转储至控制å°**</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="487"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="494"/> <source>Enable Verbose Reporting Services**</source> <translation>å•Ÿç”¨è©³ç´°å ±å‘Šæœå‹™</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.ui" line="539"/> + <location filename="../../src/yuzu/configuration/configure_debug.ui" line="546"/> <source>**This will be reset automatically when yuzu closes.</source> <translation>**ç•¶ yuzu 關閉時會自動é‡è¨ã€‚</translation> </message> @@ -921,12 +926,12 @@ This would ban both their forum username and their IP address.</source> <translation>yuzu 需è¦é‡æ–°å•Ÿå‹•以套用æ¤è¨å®šã€‚</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="88"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="90"/> <source>Web applet not compiled</source> <translation>Web å°ç¨‹å¼æœªç·¨è¯</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="95"/> + <location filename="../../src/yuzu/configuration/configure_debug.cpp" line="97"/> <source>MiniDump creation not compiled</source> <translation>å°åž‹è½¬å‚¨åˆ›å»ºæœªç¼–译</translation> </message> @@ -1254,33 +1259,33 @@ This would ban both their forum username and their IP address.</source> <translation>背景é¡è‰²:</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="263"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="259"/> <source>%</source> <comment>FSR sharpening percentage (e.g. 50%)</comment> <translation>%</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="376"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="372"/> <source>Off</source> <translation>關閉</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="377"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="373"/> <source>VSync Off</source> <translation>åž‚ç›´åŒæ¥é—œ</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="375"/> <source>Recommended</source> <translation>推薦</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="382"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="378"/> <source>On</source> <translation>開啟</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="383"/> + <location filename="../../src/yuzu/configuration/configure_graphics.cpp" line="379"/> <source>VSync On</source> <translation>åž‚ç›´åŒæ¥é–‹</translation> </message> @@ -3247,64 +3252,64 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>ConfigureUI</name> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="33"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="41"/> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="54"/> <source>None</source> <translation>ç„¡</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="34"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> <source>Small (32x32)</source> <translation>å° (32x32)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="35"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> <source>Standard (64x64)</source> <translation>ä¸ (64x64)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="36"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> <source>Large (128x128)</source> <translation>大 (128x128)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="37"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="38"/> <source>Full Size (256x256)</source> <translation>更大 (256x256)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="42"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> <source>Small (24x24)</source> <translation>å° (24x24)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="43"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> <source>Standard (48x48)</source> <translation>ä¸ (48x48)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="44"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="45"/> <source>Large (72x72)</source> <translation>大 (72x72)</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="49"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> <source>Filename</source> <translation>檔案å稱</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="50"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> <source>Filetype</source> <translation>檔案類型</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="51"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> <source>Title ID</source> <translation>éŠæˆ² ID</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="52"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="53"/> <source>Title Name</source> <translation>éŠæˆ²å稱</translation> </message> @@ -3417,17 +3422,17 @@ Drag points to change position, or double-click table cells to edit values.</sou <translation>è§£æžåº¦ï¼š</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="147"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="144"/> <source>Select Screenshots Path...</source> <translation>鏿“‡å„²å˜èž¢å¹•截圖ä½ç½®...</translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="291"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="288"/> <source><System></source> <translation><System></translation> </message> <message> - <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="396"/> + <location filename="../../src/yuzu/configuration/configure_ui.cpp" line="393"/> <source>Auto (%1 x %2, %3 x %4)</source> <comment>Screenshot width value</comment> <translation>自动 (%1 x %2, %3 x %4)</translation> @@ -3745,900 +3750,966 @@ Drag points to change position, or double-click table cells to edit values.</sou <context> <name>GMainWindow</name> <message> - <location filename="../../src/yuzu/main.cpp" line="203"/> + <location filename="../../src/yuzu/main.cpp" line="205"/> <source><a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us?</source> <translation>我們<a href='https://yuzu-emu.org/help/feature/telemetry/'>è’集匿å的資料</a>以幫助改善 yuzu。<br/><br/>您願æ„和我們分享您的使用資料嗎?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="206"/> + <location filename="../../src/yuzu/main.cpp" line="208"/> <source>Telemetry</source> <translation>陿¸¬</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="439"/> + <location filename="../../src/yuzu/main.cpp" line="441"/> <source>Broken Vulkan Installation Detected</source> <translation>检测到 Vulkan 的安装已æŸå</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="440"/> + <location filename="../../src/yuzu/main.cpp" line="442"/> <source>Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.</source> <translation>Vulkan åˆå§‹åŒ–失败。<br><br>点击<a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>这里</a>èŽ·å–æ¤é—®é¢˜çš„相关信æ¯ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="460"/> + <location filename="../../src/yuzu/main.cpp" line="467"/> <source>Running a game</source> <extracomment>TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping</extracomment> <translation>æ¸¸æˆæ£åœ¨è¿è¡Œ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="841"/> + <location filename="../../src/yuzu/main.cpp" line="848"/> <source>Loading Web Applet...</source> <translation>載入 Web Applet...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="891"/> - <location filename="../../src/yuzu/main.cpp" line="894"/> + <location filename="../../src/yuzu/main.cpp" line="898"/> + <location filename="../../src/yuzu/main.cpp" line="901"/> <source>Disable Web Applet</source> <translation>åœç”¨ Web Applet</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="895"/> + <location filename="../../src/yuzu/main.cpp" line="902"/> <source>Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.)</source> <translation>ç¦ç”¨ Web 应用程åºå¯èƒ½ä¼šå¯¼è‡´æœªçŸ¥çš„行为,且åªèƒ½åœ¨ã€Šè¶…级马里奥 3D 全明星》ä¸ä½¿ç”¨ã€‚您确定è¦ç¦ç”¨ Web 应用程åºå—? (您å¯ä»¥åœ¨è°ƒè¯•选项ä¸é‡æ–°å¯ç”¨å®ƒã€‚)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1011"/> + <location filename="../../src/yuzu/main.cpp" line="1018"/> <source>The amount of shaders currently being built</source> <translation>ç›®å‰æ£åœ¨å»ºæ§‹çš„著色器數é‡</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1013"/> + <location filename="../../src/yuzu/main.cpp" line="1020"/> <source>The current selected resolution scaling multiplier.</source> <translation>ç›®å‰é¸æ“‡çš„è§£æžåº¦ç¸®æ”¾æ¯”例。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1016"/> + <location filename="../../src/yuzu/main.cpp" line="1023"/> <source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.</source> <translation>ç›®å‰çš„æ¨¡æ“¬é€Ÿåº¦ã€‚高於或低於 100% 表示比實際 Switch 執行速度更快或更慢。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1019"/> + <location filename="../../src/yuzu/main.cpp" line="1026"/> <source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source> <translation>éŠæˆ²å³æ™‚ FPSã€‚æœƒå› éŠæˆ²å’Œå ´æ™¯çš„ä¸åŒè€Œæ”¹è®Šã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1023"/> + <location filename="../../src/yuzu/main.cpp" line="1030"/> <source>Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source> <translation>在ä¸è€ƒæ…®å¹€æ•¸é™åˆ¶å’Œåž‚ç›´åŒæ¥çš„æƒ…æ³ä¸‹æ¨¡æ“¬ä¸€å€‹ Switch ç•«æ ¼çš„å¯¦éš›æ™‚é–“ï¼Œè‹¥è¦å…¨é€Ÿæ¨¡æ“¬ï¼Œæ¤æ•¸å€¼ä¸å¾—è¶…éŽ 16.67 毫秒。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Unmute</source> <translation>å–æ¶ˆéœéŸ³</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1078"/> + <location filename="../../src/yuzu/main.cpp" line="1085"/> <source>Mute</source> <translation>éœéŸ³</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1083"/> + <location filename="../../src/yuzu/main.cpp" line="1090"/> <source>Reset Volume</source> <translation>é‡è¨éŸ³é‡</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1267"/> + <location filename="../../src/yuzu/main.cpp" line="1274"/> <source>&Clear Recent Files</source> <translation>清除最近的檔案(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1349"/> + <location filename="../../src/yuzu/main.cpp" line="1361"/> <source>Emulated mouse is enabled</source> <translation>æ¨¡æ“¬æ»‘é¼ å·²å•Ÿç”¨</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1350"/> + <location filename="../../src/yuzu/main.cpp" line="1362"/> <source>Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.</source> <translation>å®žä½“é¼ æ ‡è¾“å…¥ä¸Žé¼ æ ‡å¹³ç§»ä¸å…¼å®¹ã€‚请在高级输入设置ä¸ç¦ç”¨æ¨¡æ‹Ÿé¼ æ ‡ä»¥ä½¿ç”¨é¼ æ ‡å¹³ç§»ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1572"/> + <location filename="../../src/yuzu/main.cpp" line="1588"/> <source>&Continue</source> <translation>繼續(&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1574"/> + <location filename="../../src/yuzu/main.cpp" line="1590"/> <source>&Pause</source> <translation>&æš«åœ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1739"/> + <location filename="../../src/yuzu/main.cpp" line="1762"/> <source>Warning Outdated Game Format</source> <translation>éŽæ™‚éŠæˆ²æ ¼å¼è¦å‘Š</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1740"/> + <location filename="../../src/yuzu/main.cpp" line="1763"/> <source>You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.</source> <translation>æ¤éŠæˆ²ç‚ºè§£æ§‹çš„ ROM è³‡æ–™å¤¾æ ¼å¼ï¼Œé€™æ˜¯ä¸€ç¨®éŽæ™‚çš„æ ¼å¼ï¼Œå·²è¢«å…¶ä»–æ ¼å¼å–代,如 NCAã€NAXã€XCIã€NSP。解構的 ROM 目錄缺少圖示ã€ä¸ç¹¼è³‡æ–™å’Œæ›´æ–°æ”¯æ´ã€‚<br><br>有關 yuzu 支æ´çš„å„種 Switch æ ¼å¼èªªæ˜Žï¼Œ<a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>è«‹åƒé–±æˆ‘們的 wiki </a>。æ¤è¨Šæ¯å°‡ä¸å†é¡¯ç¤ºã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1752"/> - <location filename="../../src/yuzu/main.cpp" line="1786"/> + <location filename="../../src/yuzu/main.cpp" line="1775"/> + <location filename="../../src/yuzu/main.cpp" line="1809"/> <source>Error while loading ROM!</source> <translation>載入 ROM 時發生錯誤ï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1753"/> + <location filename="../../src/yuzu/main.cpp" line="1776"/> <source>The ROM format is not supported.</source> <translation>æ¤ ROM æ ¼å¼ä¸æ”¯æ´</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1757"/> + <location filename="../../src/yuzu/main.cpp" line="1780"/> <source>An error occurred initializing the video core.</source> <translation>åˆå§‹åŒ–è¦–è¨Šæ ¸å¿ƒæ™‚ç™¼ç”ŸéŒ¯èª¤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1758"/> + <location filename="../../src/yuzu/main.cpp" line="1781"/> <source>yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. </source> <translation>yuzu åœ¨åŸ·è¡Œè¦–è¨Šæ ¸å¿ƒæ™‚ç™¼ç”ŸéŒ¯èª¤ã€‚ 這å¯èƒ½æ˜¯ GPU 驅動程åºéŽèˆŠé€ æˆçš„。 詳細資訊請查閱日誌檔案。 關於日誌檔案的更多資訊,請åƒè€ƒä»¥ä¸‹é é¢ï¼š<a href='https://yuzu-emu.org/help/reference/log-files/'>如何上傳日誌檔案</a>。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1773"/> + <location filename="../../src/yuzu/main.cpp" line="1796"/> <source>Error while loading ROM! %1</source> <comment>%1 signifies a numeric error code.</comment> <translation>載入 ROM 時發生錯誤ï¼%1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1776"/> + <location filename="../../src/yuzu/main.cpp" line="1799"/> <source>%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help.</source> <comment>%1 signifies an error string.</comment> <translation>%1<br>è«‹åƒé–± <a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速指引</a>以釿–°å‚¾å°æª”案。<br>您å¯ä»¥å‰å¾€ yuzu çš„ wiki</a> 或 Discord 社群</a>以ç²å¾—幫助。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1787"/> + <location filename="../../src/yuzu/main.cpp" line="1810"/> <source>An unknown error occurred. Please see the log for more details.</source> <translation>發生未知錯誤,請檢視紀錄了解細節。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(64-bit)</source> <translation>(64-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1968"/> + <location filename="../../src/yuzu/main.cpp" line="1991"/> <source>(32-bit)</source> <translation>(32-bit)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="1969"/> + <location filename="../../src/yuzu/main.cpp" line="1992"/> <source>%1 %2</source> <comment>%1 is the title name. %2 indicates if the title is 64-bit or 32-bit</comment> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2027"/> + <location filename="../../src/yuzu/main.cpp" line="2058"/> <source>Closing software...</source> <translation>æ£åœ¨é—œé–‰è»Ÿé«”…</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2179"/> + <location filename="../../src/yuzu/main.cpp" line="2210"/> <source>Save Data</source> <translation>儲å˜è³‡æ–™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2235"/> + <location filename="../../src/yuzu/main.cpp" line="2266"/> <source>Mod Data</source> <translation>模組資料</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2248"/> + <location filename="../../src/yuzu/main.cpp" line="2279"/> <source>Error Opening %1 Folder</source> <translation>開啟資料夾 %1 時發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2249"/> - <location filename="../../src/yuzu/main.cpp" line="2857"/> + <location filename="../../src/yuzu/main.cpp" line="2280"/> + <location filename="../../src/yuzu/main.cpp" line="2964"/> <source>Folder does not exist!</source> <translation>資料夾ä¸å˜åœ¨</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2261"/> + <location filename="../../src/yuzu/main.cpp" line="2292"/> <source>Error Opening Transferable Shader Cache</source> <translation>開啟通用著色器快å–ä½ç½®æ™‚發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2262"/> + <location filename="../../src/yuzu/main.cpp" line="2293"/> <source>Failed to create the shader cache directory for this title.</source> <translation>無法新增æ¤éŠæˆ²çš„著色器快å–資料夾。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2313"/> + <location filename="../../src/yuzu/main.cpp" line="2366"/> <source>Error Removing Contents</source> <translation>移除內容時發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2315"/> + <location filename="../../src/yuzu/main.cpp" line="2368"/> <source>Error Removing Update</source> <translation>移除更新時發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2317"/> + <location filename="../../src/yuzu/main.cpp" line="2370"/> <source>Error Removing DLC</source> <translation>移除 DLC 時發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2326"/> + <location filename="../../src/yuzu/main.cpp" line="2379"/> <source>Remove Installed Game Contents?</source> <translation>移除已安è£çš„éŠæˆ²å…§å®¹ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2328"/> + <location filename="../../src/yuzu/main.cpp" line="2381"/> <source>Remove Installed Game Update?</source> <translation>移除已安è£çš„éŠæˆ²æ›´æ–°ï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2330"/> + <location filename="../../src/yuzu/main.cpp" line="2383"/> <source>Remove Installed Game DLC?</source> <translation>移除已安è£çš„éŠæˆ² DLC?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2336"/> + <location filename="../../src/yuzu/main.cpp" line="2389"/> <source>Remove Entry</source> <translation>ç§»é™¤é …ç›®</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2367"/> - <location filename="../../src/yuzu/main.cpp" line="2383"/> - <location filename="../../src/yuzu/main.cpp" line="2414"/> - <location filename="../../src/yuzu/main.cpp" line="2482"/> - <location filename="../../src/yuzu/main.cpp" line="2516"/> - <location filename="../../src/yuzu/main.cpp" line="2539"/> + <location filename="../../src/yuzu/main.cpp" line="2420"/> + <location filename="../../src/yuzu/main.cpp" line="2436"/> + <location filename="../../src/yuzu/main.cpp" line="2467"/> + <location filename="../../src/yuzu/main.cpp" line="2535"/> + <location filename="../../src/yuzu/main.cpp" line="2569"/> + <location filename="../../src/yuzu/main.cpp" line="2592"/> <source>Successfully Removed</source> <translation>移除æˆåŠŸ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2368"/> + <location filename="../../src/yuzu/main.cpp" line="2421"/> <source>Successfully removed the installed base game.</source> <translation>æˆåŠŸç§»é™¤å·²å®‰è£çš„éŠæˆ²ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2372"/> + <location filename="../../src/yuzu/main.cpp" line="2425"/> <source>The base game is not installed in the NAND and cannot be removed.</source> <translation>æ¤éŠæˆ²ä¸¦éžå®‰è£åœ¨å…§éƒ¨å„²å˜ç©ºé–“ï¼Œå› æ¤ç„¡æ³•移除。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2384"/> + <location filename="../../src/yuzu/main.cpp" line="2437"/> <source>Successfully removed the installed update.</source> <translation>æˆåŠŸç§»é™¤å·²å®‰è£çš„éŠæˆ²æ›´æ–°ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2387"/> + <location filename="../../src/yuzu/main.cpp" line="2440"/> <source>There is no update installed for this title.</source> <translation>æ¤éŠæˆ²æ²’有已安è£çš„æ›´æ–°ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2410"/> + <location filename="../../src/yuzu/main.cpp" line="2463"/> <source>There are no DLC installed for this title.</source> <translation>æ¤éŠæˆ²æ²’有已安è£çš„ DLC。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2415"/> + <location filename="../../src/yuzu/main.cpp" line="2468"/> <source>Successfully removed %1 installed DLC.</source> <translation>æˆåŠŸç§»é™¤éŠæˆ² %1 已安è£çš„ DLC。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2423"/> + <location filename="../../src/yuzu/main.cpp" line="2476"/> <source>Delete OpenGL Transferable Shader Cache?</source> <translation>刪除 OpenGL 模å¼çš„著色器快å–?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2425"/> + <location filename="../../src/yuzu/main.cpp" line="2478"/> <source>Delete Vulkan Transferable Shader Cache?</source> <translation>刪除 Vulkan 模å¼çš„著色器快å–?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2427"/> + <location filename="../../src/yuzu/main.cpp" line="2480"/> <source>Delete All Transferable Shader Caches?</source> <translation>刪除所有的著色器快å–?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2429"/> + <location filename="../../src/yuzu/main.cpp" line="2482"/> <source>Remove Custom Game Configuration?</source> <translation>移除é¡å¤–éŠæˆ²è¨å®šï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2431"/> + <location filename="../../src/yuzu/main.cpp" line="2484"/> <source>Remove Cache Storage?</source> <translation>移除快å–儲å˜ç©ºé–“?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2437"/> + <location filename="../../src/yuzu/main.cpp" line="2490"/> <source>Remove File</source> <translation>刪除檔案</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2477"/> - <location filename="../../src/yuzu/main.cpp" line="2485"/> + <location filename="../../src/yuzu/main.cpp" line="2530"/> + <location filename="../../src/yuzu/main.cpp" line="2538"/> <source>Error Removing Transferable Shader Cache</source> <translation>åˆªé™¤é€šç”¨è‘—è‰²å™¨å¿«å–æ™‚發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2478"/> - <location filename="../../src/yuzu/main.cpp" line="2512"/> + <location filename="../../src/yuzu/main.cpp" line="2531"/> + <location filename="../../src/yuzu/main.cpp" line="2565"/> <source>A shader cache for this title does not exist.</source> <translation>æ¤éŠæˆ²æ²’有著色器快å–</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2483"/> + <location filename="../../src/yuzu/main.cpp" line="2536"/> <source>Successfully removed the transferable shader cache.</source> <translation>æˆåŠŸåˆªé™¤è‘—è‰²å™¨å¿«å–。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2486"/> + <location filename="../../src/yuzu/main.cpp" line="2539"/> <source>Failed to remove the transferable shader cache.</source> <translation>刪除通用著色器快å–失敗。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2501"/> + <location filename="../../src/yuzu/main.cpp" line="2554"/> <source>Error Removing Vulkan Driver Pipeline Cache</source> <translation>移除 Vulkan 驅動程å¼ç®¡ç·šå¿«å–時發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2502"/> + <location filename="../../src/yuzu/main.cpp" line="2555"/> <source>Failed to remove the driver pipeline cache.</source> <translation>無法移除驅動程å¼ç®¡ç·šå¿«å–。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2511"/> - <location filename="../../src/yuzu/main.cpp" line="2519"/> + <location filename="../../src/yuzu/main.cpp" line="2564"/> + <location filename="../../src/yuzu/main.cpp" line="2572"/> <source>Error Removing Transferable Shader Caches</source> <translation>åˆªé™¤é€šç”¨è‘—è‰²å™¨å¿«å–æ™‚發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2517"/> + <location filename="../../src/yuzu/main.cpp" line="2570"/> <source>Successfully removed the transferable shader caches.</source> <translation>æˆåŠŸåˆªé™¤é€šç”¨è‘—è‰²å™¨å¿«å–。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2520"/> + <location filename="../../src/yuzu/main.cpp" line="2573"/> <source>Failed to remove the transferable shader cache directory.</source> <translation>無法刪除著色器快å–資料夾。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2533"/> - <location filename="../../src/yuzu/main.cpp" line="2542"/> + <location filename="../../src/yuzu/main.cpp" line="2586"/> + <location filename="../../src/yuzu/main.cpp" line="2595"/> <source>Error Removing Custom Configuration</source> <translation>移除é¡å¤–éŠæˆ²è¨å®šæ™‚發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2534"/> + <location filename="../../src/yuzu/main.cpp" line="2587"/> <source>A custom configuration for this title does not exist.</source> <translation>æ¤éŠæˆ²æ²’有é¡å¤–è¨å®šã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2540"/> + <location filename="../../src/yuzu/main.cpp" line="2593"/> <source>Successfully removed the custom game configuration.</source> <translation>æˆåŠŸç§»é™¤é¡å¤–éŠæˆ²è¨å®šã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2543"/> + <location filename="../../src/yuzu/main.cpp" line="2596"/> <source>Failed to remove the custom game configuration.</source> <translation>移除é¡å¤–éŠæˆ²è¨å®šå¤±æ•—。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2565"/> - <location filename="../../src/yuzu/main.cpp" line="2650"/> + <location filename="../../src/yuzu/main.cpp" line="2618"/> + <location filename="../../src/yuzu/main.cpp" line="2706"/> <source>RomFS Extraction Failed!</source> <translation>RomFS 抽å–失敗ï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2566"/> + <location filename="../../src/yuzu/main.cpp" line="2619"/> <source>There was an error copying the RomFS files or the user cancelled the operation.</source> <translation>複製 RomFS æª”æ¡ˆæ™‚ç™¼ç”ŸéŒ¯èª¤æˆ–ä½¿ç”¨è€…å–æ¶ˆå‹•作。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Full</source> <translation>全部</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2630"/> + <location filename="../../src/yuzu/main.cpp" line="2681"/> <source>Skeleton</source> <translation>部分</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2632"/> + <location filename="../../src/yuzu/main.cpp" line="2683"/> <source>Select RomFS Dump Mode</source> <translation>鏿“‡RomFS傾尿¨¡å¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2633"/> + <location filename="../../src/yuzu/main.cpp" line="2684"/> <source>Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.</source> <translation>è«‹é¸æ“‡å¦‚ä½•å‚¾å° RomFS。<br>ã€Œå…¨éƒ¨ã€æœƒè¤‡è£½æ‰€æœ‰æª”案到新資料夾ä¸ï¼Œè€Œ<br>「部分ã€åªæœƒå»ºç«‹è³‡æ–™å¤¾çµæ§‹ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2651"/> + <location filename="../../src/yuzu/main.cpp" line="2707"/> <source>There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root</source> <translation>%1 æ²’æœ‰è¶³å¤ çš„ç©ºé–“ç”¨æ–¼æŠ½å– RomFSã€‚è«‹ç¢ºä¿æœ‰è¶³å¤ 的空間或於模擬 > è¨å®š >系統 >檔案系統 > 傾尿 ¹ç›®éŒ„ä¸é¸æ“‡å…¶ä»–資料夾。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> <source>Extracting RomFS...</source> <translation>æŠ½å– RomFS ä¸...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2658"/> - <location filename="../../src/yuzu/main.cpp" line="2995"/> + <location filename="../../src/yuzu/main.cpp" line="2714"/> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="3102"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> <source>Cancel</source> <translation>å–æ¶ˆ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2665"/> + <location filename="../../src/yuzu/main.cpp" line="2724"/> <source>RomFS Extraction Succeeded!</source> <translation>RomFS 抽å–完æˆï¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2666"/> + <location filename="../../src/yuzu/main.cpp" line="2725"/> + <location filename="../../src/yuzu/main.cpp" line="2779"/> + <location filename="../../src/yuzu/main.cpp" line="4115"/> <source>The operation completed successfully.</source> <translation>動作已æˆåŠŸå®Œæˆ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2710"/> - <location filename="../../src/yuzu/main.cpp" line="2734"/> - <location filename="../../src/yuzu/main.cpp" line="2744"/> - <location filename="../../src/yuzu/main.cpp" line="2826"/> - <location filename="../../src/yuzu/main.cpp" line="2834"/> + <location filename="../../src/yuzu/main.cpp" line="2736"/> + <source>Integrity verification couldn't be performed!</source> + <translation>æ— æ³•æ‰§è¡Œå®Œæ•´æ€§éªŒè¯ï¼</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2737"/> + <source>File contents were not checked for validity.</source> + <translation>未检查文件的完整性。</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2740"/> + <location filename="../../src/yuzu/main.cpp" line="4111"/> + <source>Integrity verification failed!</source> + <translation>完整性验è¯å¤±è´¥ï¼</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2741"/> + <source>File contents may be corrupt.</source> + <translation>文件å¯èƒ½å·²ç»æŸå。</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2750"/> + <location filename="../../src/yuzu/main.cpp" line="4023"/> + <source>Verifying integrity...</source> + <translation>æ£åœ¨éªŒè¯å®Œæ•´æ€§...</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2778"/> + <location filename="../../src/yuzu/main.cpp" line="4114"/> + <source>Integrity verification succeeded!</source> + <translation>å®Œæ•´æ€§éªŒè¯æˆåŠŸï¼</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="2817"/> + <location filename="../../src/yuzu/main.cpp" line="2841"/> + <location filename="../../src/yuzu/main.cpp" line="2851"/> + <location filename="../../src/yuzu/main.cpp" line="2933"/> + <location filename="../../src/yuzu/main.cpp" line="2941"/> <source>Create Shortcut</source> <translation>建立æ·å¾‘</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2711"/> + <location filename="../../src/yuzu/main.cpp" line="2818"/> <source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source> <translation>這將會為目å‰çš„æ‡‰ç”¨ç¨‹å¼æ˜ åƒå»ºç«‹æ·å¾‘,å¯èƒ½åœ¨å…¶æ›´æ–°å¾Œç„¡æ³•é‹ä½œï¼Œä»è¦ç¹¼çºŒå—Žï¼Ÿ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2735"/> + <location filename="../../src/yuzu/main.cpp" line="2842"/> <source>Cannot create shortcut on desktop. Path "%1" does not exist.</source> <translation>無法在桌é¢ä¸Šå»ºç«‹æ·å¾‘,路徑「%1ã€ä¸å˜åœ¨ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2745"/> + <location filename="../../src/yuzu/main.cpp" line="2852"/> <source>Cannot create shortcut in applications menu. Path "%1" does not exist and cannot be created.</source> <translation>無法在應用程å¼é¸å–®ä¸å»ºç«‹æ·å¾‘,路徑「%1ã€ä¸å˜åœ¨ä¸”無法建立。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2762"/> + <location filename="../../src/yuzu/main.cpp" line="2869"/> <source>Create Icon</source> <translation>建立圖示</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2763"/> + <location filename="../../src/yuzu/main.cpp" line="2870"/> <source>Cannot create icon file. Path "%1" does not exist and cannot be created.</source> <translation>無法建立圖示檔案,路徑「%1ã€ä¸å˜åœ¨ä¸”無法建立。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2814"/> + <location filename="../../src/yuzu/main.cpp" line="2921"/> <source>Start %1 with the yuzu Emulator</source> <translation>使用 yuzu 模擬器啟動 %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2827"/> + <location filename="../../src/yuzu/main.cpp" line="2934"/> <source>Failed to create a shortcut at %1</source> <translation>無法在 %1 建立æ·å¾‘</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2835"/> + <location filename="../../src/yuzu/main.cpp" line="2942"/> <source>Successfully created a shortcut to %1</source> <translation>å·²æˆåŠŸåœ¨ %1 建立æ·å¾‘</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2856"/> + <location filename="../../src/yuzu/main.cpp" line="2963"/> <source>Error Opening %1</source> <translation>開啟 %1 時發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2865"/> + <location filename="../../src/yuzu/main.cpp" line="2972"/> <source>Select Directory</source> <translation>鏿“‡è³‡æ–™å¤¾</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2894"/> + <location filename="../../src/yuzu/main.cpp" line="3001"/> <source>Properties</source> <translation>屬性</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2895"/> + <location filename="../../src/yuzu/main.cpp" line="3002"/> <source>The game properties could not be loaded.</source> <translation>ç„¡æ³•è¼‰å…¥éŠæˆ²å±¬æ€§</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2912"/> + <location filename="../../src/yuzu/main.cpp" line="3019"/> <source>Switch Executable (%1);;All Files (*.*)</source> <comment>%1 is an identifier for the Switch executable file extensions.</comment> <translation>Switch 執行檔 (%1);;所有檔案 (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2916"/> + <location filename="../../src/yuzu/main.cpp" line="3023"/> <source>Load File</source> <translation>開啟檔案</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2929"/> + <location filename="../../src/yuzu/main.cpp" line="3036"/> <source>Open Extracted ROM Directory</source> <translation>開啟已抽å–çš„ ROM 資料夾</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2940"/> + <location filename="../../src/yuzu/main.cpp" line="3047"/> <source>Invalid Directory Selected</source> <translation>鏿“‡çš„資料夾無效</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2941"/> + <location filename="../../src/yuzu/main.cpp" line="3048"/> <source>The directory you have selected does not contain a 'main' file.</source> <translation>鏿“‡çš„資料夾未包å«ã€Œmainã€æª”案。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2951"/> + <location filename="../../src/yuzu/main.cpp" line="3058"/> <source>Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)</source> <translation>å¯å®‰è£…çš„ Switch 檔案 (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX å¡å¸¶æ˜ åƒ (*.xci)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="2956"/> + <location filename="../../src/yuzu/main.cpp" line="3063"/> <source>Install Files</source> <translation>å®‰è£æª”案</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3002"/> + <location filename="../../src/yuzu/main.cpp" line="3109"/> <source>%n file(s) remaining</source> <translation><numerusform>剩餘 %n 個檔案</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3004"/> + <location filename="../../src/yuzu/main.cpp" line="3111"/> <source>Installing file "%1"...</source> <translation>æ£åœ¨å®‰è£æª”案「%1ã€...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3050"/> - <location filename="../../src/yuzu/main.cpp" line="3064"/> + <location filename="../../src/yuzu/main.cpp" line="3156"/> + <location filename="../../src/yuzu/main.cpp" line="3170"/> <source>Install Results</source> <translation>安è£çµæžœ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3051"/> + <location filename="../../src/yuzu/main.cpp" line="3157"/> <source>To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC.</source> <translation>為了é¿å…潛在的è¡çªï¼Œä¸å»ºè°å°‡éŠæˆ²æœ¬é«”安è£è‡³å…§éƒ¨å„²å˜ç©ºé–“。 æ¤åŠŸèƒ½åƒ…ç”¨æ–¼å®‰è£éŠæˆ²æ›´æ–°å’Œ DLC。</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3057"/> + <location filename="../../src/yuzu/main.cpp" line="3163"/> <source>%n file(s) were newly installed </source> <translation><numerusform>最近安è£äº† %n 個檔案 </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3060"/> + <location filename="../../src/yuzu/main.cpp" line="3166"/> <source>%n file(s) were overwritten </source> <translation><numerusform>%n 個檔案被å–代 </numerusform></translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="3062"/> + <location filename="../../src/yuzu/main.cpp" line="3168"/> <source>%n file(s) failed to install </source> <translation><numerusform>%n 個檔案安è£å¤±æ•—</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3163"/> + <location filename="../../src/yuzu/main.cpp" line="3267"/> <source>System Application</source> <translation>系統應用程å¼</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3164"/> + <location filename="../../src/yuzu/main.cpp" line="3268"/> <source>System Archive</source> <translation>系統檔案</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3165"/> + <location filename="../../src/yuzu/main.cpp" line="3269"/> <source>System Application Update</source> <translation>ç³»çµ±æ‡‰ç”¨ç¨‹å¼æ›´æ–°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3166"/> + <location filename="../../src/yuzu/main.cpp" line="3270"/> <source>Firmware Package (Type A)</source> <translation>韌體包(Aåž‹)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3167"/> + <location filename="../../src/yuzu/main.cpp" line="3271"/> <source>Firmware Package (Type B)</source> <translation>韌體包(Båž‹)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3168"/> + <location filename="../../src/yuzu/main.cpp" line="3272"/> <source>Game</source> <translation>éŠæˆ²</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3169"/> + <location filename="../../src/yuzu/main.cpp" line="3273"/> <source>Game Update</source> <translation>éŠæˆ²æ›´æ–°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3170"/> + <location filename="../../src/yuzu/main.cpp" line="3274"/> <source>Game DLC</source> <translation>éŠæˆ² DLC</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3171"/> + <location filename="../../src/yuzu/main.cpp" line="3275"/> <source>Delta Title</source> <translation>Delta Title</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3174"/> + <location filename="../../src/yuzu/main.cpp" line="3278"/> <source>Select NCA Install Type...</source> <translation>鏿“‡ NCA 安è£é¡žåž‹...</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3175"/> + <location filename="../../src/yuzu/main.cpp" line="3279"/> <source>Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.)</source> <translation>è«‹é¸æ“‡æ¤ NCA 的安è£é¡žåž‹ï¼š (在多數情æ³ä¸‹ï¼Œé¸æ“‡é è¨çš„ã€ŒéŠæˆ²ã€å³å¯ã€‚)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3181"/> + <location filename="../../src/yuzu/main.cpp" line="3285"/> <source>Failed to Install</source> <translation>安è£å¤±æ•—</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3182"/> + <location filename="../../src/yuzu/main.cpp" line="3286"/> <source>The title type you selected for the NCA is invalid.</source> <translation>鏿“‡çš„ NCA 安è£é¡žåž‹ç„¡æ•ˆã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3217"/> + <location filename="../../src/yuzu/main.cpp" line="3321"/> <source>File not found</source> <translation>找ä¸åˆ°æª”案</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3218"/> + <location filename="../../src/yuzu/main.cpp" line="3322"/> <source>File "%1" not found</source> <translation>找ä¸åˆ°ã€Œ%1ã€æª”案</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3295"/> + <location filename="../../src/yuzu/main.cpp" line="3400"/> <source>OK</source> <translation>確定</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3321"/> - <location filename="../../src/yuzu/main.cpp" line="3340"/> + <location filename="../../src/yuzu/main.cpp" line="3426"/> + <location filename="../../src/yuzu/main.cpp" line="3445"/> <source>Hardware requirements not met</source> <translation>硬體ä¸ç¬¦åˆéœ€æ±‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3322"/> - <location filename="../../src/yuzu/main.cpp" line="3341"/> + <location filename="../../src/yuzu/main.cpp" line="3427"/> + <location filename="../../src/yuzu/main.cpp" line="3446"/> <source>Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.</source> <translation>您的系統ä¸ç¬¦åˆå»ºè°çš„ç¡¬é«”éœ€æ±‚ï¼Œç›¸å®¹æ€§å›žå ±å·²åœç”¨ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3333"/> + <location filename="../../src/yuzu/main.cpp" line="3438"/> <source>Missing yuzu Account</source> <translation>未è¨å®š yuzu 帳號</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3334"/> + <location filename="../../src/yuzu/main.cpp" line="3439"/> <source>In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web.</source> <translation>ç‚ºäº†ä¸Šå‚³ç›¸å®¹æ€§æ¸¬è©¦çµæžœï¼Œæ‚¨å¿…é ˆç™»å…¥ yuzu 帳號。<br><br/>欲登入 yuzu 帳號請至模擬 &gt; è¨å®š &gt; 網路。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3349"/> + <location filename="../../src/yuzu/main.cpp" line="3454"/> <source>Error opening URL</source> <translation>開啟 URL 時發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3350"/> + <location filename="../../src/yuzu/main.cpp" line="3455"/> <source>Unable to open the URL "%1".</source> <translation>無法開啟 URL:「%1ã€ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3655"/> + <location filename="../../src/yuzu/main.cpp" line="3760"/> <source>TAS Recording</source> <translation>TAS 錄製</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3656"/> + <location filename="../../src/yuzu/main.cpp" line="3761"/> <source>Overwrite file of player 1?</source> <translation>覆寫玩家 1 的檔案?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3682"/> + <location filename="../../src/yuzu/main.cpp" line="3787"/> <source>Invalid config detected</source> <translation>嵿¸¬åˆ°ç„¡æ•ˆè¨å®š</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3683"/> + <location filename="../../src/yuzu/main.cpp" line="3788"/> <source>Handheld controller can't be used on docked mode. Pro controller will be selected.</source> <translation>掌機手把無法在主機模å¼ä¸ä½¿ç”¨ã€‚å°‡æœƒé¸æ“‡ Pro 手把。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>Amiibo</source> <translation>Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3853"/> - <location filename="../../src/yuzu/main.cpp" line="3881"/> + <location filename="../../src/yuzu/main.cpp" line="3962"/> + <location filename="../../src/yuzu/main.cpp" line="3990"/> <source>The current amiibo has been removed</source> <translation>ç›®å‰ Amiibo 已被移除。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> <source>Error</source> <translation>錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3858"/> - <location filename="../../src/yuzu/main.cpp" line="3893"/> + <location filename="../../src/yuzu/main.cpp" line="3967"/> + <location filename="../../src/yuzu/main.cpp" line="4002"/> <source>The current game is not looking for amiibos</source> <translation>ç›®å‰éŠæˆ²ä¸¦æœªåœ¨å°‹æ‰¾ Amiibos</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3864"/> + <location filename="../../src/yuzu/main.cpp" line="3973"/> <source>Amiibo File (%1);; All Files (*.*)</source> <translation>Amiibo 檔案 (%1);; 所有檔案 (*.*)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3865"/> + <location filename="../../src/yuzu/main.cpp" line="3974"/> <source>Load Amiibo</source> <translation>開啟 Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3877"/> + <location filename="../../src/yuzu/main.cpp" line="3986"/> <source>Error loading Amiibo data</source> <translation>載入 Amiibo 資料時發生錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3887"/> + <location filename="../../src/yuzu/main.cpp" line="3996"/> <source>The selected file is not a valid amiibo</source> <translation>é¸å–çš„æª”æ¡ˆä¸æ˜¯æœ‰æ•ˆçš„ Amiibo</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3890"/> + <location filename="../../src/yuzu/main.cpp" line="3999"/> <source>The selected file is already on use</source> <translation>é¸å–的檔案已在使用ä¸</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3896"/> + <location filename="../../src/yuzu/main.cpp" line="4005"/> <source>An unknown error occurred</source> <translation>發生了未知錯誤</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3948"/> + <location filename="../../src/yuzu/main.cpp" line="4112"/> + <source>Verification failed for the following files: + +%1</source> + <translation>以下文件完整性验è¯å¤±è´¥ï¼š + +%1</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4141"/> + <source>No firmware available</source> + <translation>æ— å¯ç”¨å›ºä»¶</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4142"/> + <source>Please install the firmware to use the Mii editor.</source> + <translation>请安装固件以使用 Mii editor。</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4148"/> + <source>Mii Edit Applet</source> + <translation>MiiEdit å°ç¨‹åº</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4149"/> + <source>Mii editor is not available. Please reinstall firmware.</source> + <translation>Mii editor ä¸å¯ç”¨ã€‚请安装固件。</translation> + </message> + <message> + <location filename="../../src/yuzu/main.cpp" line="4180"/> <source>Capture Screenshot</source> <translation>截圖</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="3949"/> + <location filename="../../src/yuzu/main.cpp" line="4181"/> <source>PNG Image (*.png)</source> <translation>PNG 圖片 (*.png)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4032"/> + <location filename="../../src/yuzu/main.cpp" line="4264"/> <source>TAS state: Running %1/%2</source> <translation>TAS 狀態:æ£åœ¨åŸ·è¡Œ %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4036"/> + <location filename="../../src/yuzu/main.cpp" line="4268"/> <source>TAS state: Recording %1</source> <translation>TAS 狀態:æ£åœ¨éŒ„製 %1</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4038"/> + <location filename="../../src/yuzu/main.cpp" line="4270"/> <source>TAS state: Idle %1/%2</source> <translation>TAS 狀態:閒置 %1/%2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4042"/> + <location filename="../../src/yuzu/main.cpp" line="4274"/> <source>TAS State: Invalid</source> <translation>TAS 狀態:無效</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Stop Running</source> <translation>&åœæ¢åŸ·è¡Œ</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4056"/> + <location filename="../../src/yuzu/main.cpp" line="4288"/> <source>&Start</source> <translation>é–‹å§‹(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>Stop R&ecording</source> <translation>åœæ¢éŒ„製</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4057"/> + <location filename="../../src/yuzu/main.cpp" line="4289"/> <source>R&ecord</source> <translation>錄製 (&E)</translation> </message> <message numerus="yes"> - <location filename="../../src/yuzu/main.cpp" line="4081"/> + <location filename="../../src/yuzu/main.cpp" line="4313"/> <source>Building: %n shader(s)</source> <translation><numerusform>æ£åœ¨ç·¨è¯ %n 個著色器檔案</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4090"/> + <location filename="../../src/yuzu/main.cpp" line="4322"/> <source>Scale: %1x</source> <comment>%1 is the resolution scaling factor</comment> <translation>縮放比例:%1x</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4093"/> + <location filename="../../src/yuzu/main.cpp" line="4325"/> <source>Speed: %1% / %2%</source> <translation>速度:%1% / %2%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4097"/> + <location filename="../../src/yuzu/main.cpp" line="4329"/> <source>Speed: %1%</source> <translation>速度:%1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4101"/> + <location filename="../../src/yuzu/main.cpp" line="4333"/> <source>Game: %1 FPS (Unlocked)</source> <translation>éŠæˆ²: %1 FPS(未é™åˆ¶ï¼‰</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4104"/> + <location filename="../../src/yuzu/main.cpp" line="4336"/> <source>Game: %1 FPS</source> <translation>éŠæˆ²ï¼š%1 FPS</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4106"/> + <location filename="../../src/yuzu/main.cpp" line="4338"/> <source>Frame: %1 ms</source> <translation>ç•«æ ¼å»¶é²ï¼š%1 ms</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4133"/> + <location filename="../../src/yuzu/main.cpp" line="4365"/> <source>%1 %2</source> <translation>%1 %2</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4143"/> + <location filename="../../src/yuzu/main.cpp" line="4375"/> <location filename="../../src/yuzu/configuration/config.cpp" line="86"/> <source>FSR</source> <translation>FSR</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4151"/> + <location filename="../../src/yuzu/main.cpp" line="4383"/> <source>NO AA</source> <translation>抗鋸齒關</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4160"/> + <location filename="../../src/yuzu/main.cpp" line="4392"/> <source>VOLUME: MUTE</source> <translation>音é‡: éœéŸ³</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4163"/> + <location filename="../../src/yuzu/main.cpp" line="4395"/> <source>VOLUME: %1%</source> <comment>Volume percentage (e.g. 50%)</comment> <translation>音é‡: %1%</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4244"/> + <location filename="../../src/yuzu/main.cpp" line="4476"/> <source>Confirm Key Rederivation</source> <translation>確èªé‡æ–°ç”¢ç”Ÿé‡‘é‘°</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4245"/> + <location filename="../../src/yuzu/main.cpp" line="4477"/> <source>You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. @@ -4654,37 +4725,37 @@ This will delete your autogenerated key files and re-run the key derivation modu é€™å°‡åˆªé™¤æ‚¨è‡ªå‹•ç”¢ç”Ÿçš„é‡‘é‘°æª”æ¡ˆä¸¦é‡æ–°åŸ·è¡Œç”¢ç”Ÿé‡‘鑰模組。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4279"/> + <location filename="../../src/yuzu/main.cpp" line="4511"/> <source>Missing fuses</source> <translation>éºå¤±é …ç›®</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4282"/> + <location filename="../../src/yuzu/main.cpp" line="4514"/> <source> - Missing BOOT0</source> <translation>- éºå¤± BOOT0</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4285"/> + <location filename="../../src/yuzu/main.cpp" line="4517"/> <source> - Missing BCPKG2-1-Normal-Main</source> <translation> - éºå¤± BCPKG2-1-Normal-Main</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4288"/> + <location filename="../../src/yuzu/main.cpp" line="4520"/> <source> - Missing PRODINFO</source> <translation>- éºå¤± PRODINFO</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4293"/> + <location filename="../../src/yuzu/main.cpp" line="4525"/> <source>Derivation Components Missing</source> <translation>éºå¤±ç”¢ç”Ÿå…ƒä»¶</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4294"/> + <location filename="../../src/yuzu/main.cpp" line="4526"/> <source>Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small></source> <translation>ç¼ºå°‘åŠ å¯†é‡‘é‘°ã€‚ <br>請按照<a href='https://yuzu-emu.org/help/quickstart/'>《Yuzu快速入門指å—》來å–得所有金鑰ã€éŸŒé«”ã€éŠæˆ²<br><br><small>(%1)。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4303"/> + <location filename="../../src/yuzu/main.cpp" line="4535"/> <source>Deriving keys... This may take up to a minute depending on your system's performance.</source> @@ -4693,49 +4764,49 @@ on your system's performance.</source> 您的系統效能。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4305"/> + <location filename="../../src/yuzu/main.cpp" line="4537"/> <source>Deriving Keys</source> <translation>產生金鑰</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4322"/> + <location filename="../../src/yuzu/main.cpp" line="4554"/> <source>System Archive Decryption Failed</source> <translation>系統å°å˜è§£å¯†å¤±æ•—</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4323"/> + <location filename="../../src/yuzu/main.cpp" line="4555"/> <source>Encryption keys failed to decrypt firmware. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.</source> <translation>åŠ å¯†é‡‘é‘°ç„¡æ³•è§£å¯†éŸŒé«”ã€‚<br>è«‹ä¾å¾ª<a href='https://yuzu-emu.org/help/quickstart/'>yuzu 快速開始指å—</a>以å–得您的金鑰ã€éŸŒé«”å’ŒéŠæˆ²ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4379"/> + <location filename="../../src/yuzu/main.cpp" line="4642"/> <source>Select RomFS Dump Target</source> <translation>鏿“‡ RomFS 傾å°ç›®æ¨™</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4380"/> + <location filename="../../src/yuzu/main.cpp" line="4643"/> <source>Please select which RomFS you would like to dump.</source> <translation>è«‹é¸æ“‡å¸Œæœ›å‚¾å°çš„ RomFS。</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4395"/> + <location filename="../../src/yuzu/main.cpp" line="4661"/> <source>Are you sure you want to close yuzu?</source> <translation>您確定è¦é—œé–‰ yuzu å—Ž?</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4396"/> - <location filename="../../src/yuzu/main.cpp" line="4491"/> - <location filename="../../src/yuzu/main.cpp" line="4504"/> + <location filename="../../src/yuzu/main.cpp" line="4662"/> + <location filename="../../src/yuzu/main.cpp" line="4757"/> + <location filename="../../src/yuzu/main.cpp" line="4770"/> <source>yuzu</source> <translation>yuzu</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4492"/> + <location filename="../../src/yuzu/main.cpp" line="4758"/> <source>Are you sure you want to stop the emulation? Any unsaved progress will be lost.</source> <translation>您確定è¦åœæ¢æ¨¡æ“¬å—Žï¼Ÿæœªå„²å˜çš„進度將會éºå¤±ã€‚</translation> </message> <message> - <location filename="../../src/yuzu/main.cpp" line="4501"/> + <location filename="../../src/yuzu/main.cpp" line="4767"/> <source>The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway?</source> @@ -4974,86 +5045,91 @@ Would you like to bypass this and exit anyway?</source> </message> <message> <location filename="../../src/yuzu/game_list.cpp" line="560"/> + <source>Verify Integrity</source> + <translation>完整性验è¯</translation> + </message> + <message> + <location filename="../../src/yuzu/game_list.cpp" line="561"/> <source>Copy Title ID to Clipboard</source> <translation>è¤‡è£½éŠæˆ² ID 到剪貼簿</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="561"/> + <location filename="../../src/yuzu/game_list.cpp" line="562"/> <source>Navigate to GameDB entry</source> <translation>æª¢è¦–éŠæˆ²ç›¸å®¹æ€§å ±å‘Š</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="563"/> + <location filename="../../src/yuzu/game_list.cpp" line="564"/> <source>Create Shortcut</source> <translation>建立æ·å¾‘</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="564"/> + <location filename="../../src/yuzu/game_list.cpp" line="565"/> <source>Add to Desktop</source> <translation>新增至桌é¢</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="566"/> + <location filename="../../src/yuzu/game_list.cpp" line="567"/> <source>Add to Applications Menu</source> <translation>新增至應用程å¼é¸å–®</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="569"/> + <location filename="../../src/yuzu/game_list.cpp" line="570"/> <source>Properties</source> <translation>屬性</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="652"/> + <location filename="../../src/yuzu/game_list.cpp" line="657"/> <source>Scan Subfolders</source> <translation>包å«å資料夾</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="653"/> + <location filename="../../src/yuzu/game_list.cpp" line="658"/> <source>Remove Game Directory</source> <translation>ç§»é™¤éŠæˆ²è³‡æ–™å¤¾</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="672"/> + <location filename="../../src/yuzu/game_list.cpp" line="677"/> <source>â–² Move Up</source> <translation>â–² å‘上移動</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="673"/> + <location filename="../../src/yuzu/game_list.cpp" line="678"/> <source>â–¼ Move Down</source> <translation>â–¼ å‘下移動</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="674"/> + <location filename="../../src/yuzu/game_list.cpp" line="679"/> <source>Open Directory Location</source> <translation>開啟資料夾ä½ç½®</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="719"/> + <location filename="../../src/yuzu/game_list.cpp" line="724"/> <source>Clear</source> <translation>清除</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="783"/> + <location filename="../../src/yuzu/game_list.cpp" line="788"/> <source>Name</source> <translation>å稱</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="784"/> + <location filename="../../src/yuzu/game_list.cpp" line="789"/> <source>Compatibility</source> <translation>相容性</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="785"/> + <location filename="../../src/yuzu/game_list.cpp" line="790"/> <source>Add-ons</source> <translation>延伸模組</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="786"/> + <location filename="../../src/yuzu/game_list.cpp" line="791"/> <source>File type</source> <translation>æª”æ¡ˆæ ¼å¼</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="787"/> + <location filename="../../src/yuzu/game_list.cpp" line="792"/> <source>Size</source> <translation>大å°</translation> </message> @@ -5124,7 +5200,7 @@ Would you like to bypass this and exit anyway?</source> <context> <name>GameListPlaceholder</name> <message> - <location filename="../../src/yuzu/game_list.cpp" line="960"/> + <location filename="../../src/yuzu/game_list.cpp" line="965"/> <source>Double-click to add a new folder to the game list</source> <translation>é€£é»žå…©ä¸‹ä»¥æ–°å¢žè³‡æ–™å¤¾è‡³éŠæˆ²æ¸…å–®</translation> </message> @@ -5137,12 +5213,12 @@ Would you like to bypass this and exit anyway?</source> <translation><numerusform>%1 / %n å€‹çµæžœ</numerusform></translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="799"/> + <location filename="../../src/yuzu/game_list.cpp" line="804"/> <source>Filter:</source> <translation>æœå°‹ï¼š</translation> </message> <message> - <location filename="../../src/yuzu/game_list.cpp" line="800"/> + <location filename="../../src/yuzu/game_list.cpp" line="805"/> <source>Enter pattern to filter</source> <translation>輸入文å—以æœå°‹</translation> </message> @@ -5606,172 +5682,182 @@ Debug Message: </source> <translation>TAS (&T)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="157"/> + <location filename="../../src/yuzu/main.ui" line="160"/> <source>&Help</source> <translation>說明 (&H)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="178"/> + <location filename="../../src/yuzu/main.ui" line="181"/> <source>&Install Files to NAND...</source> <translation>&å®‰è£æª”案至內部儲å˜ç©ºé–“</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="183"/> + <location filename="../../src/yuzu/main.ui" line="186"/> <source>L&oad File...</source> <translation>開啟檔案(&O)...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="188"/> + <location filename="../../src/yuzu/main.ui" line="191"/> <source>Load &Folder...</source> <translation>開啟資料夾(&F)...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="193"/> + <location filename="../../src/yuzu/main.ui" line="196"/> <source>E&xit</source> <translation>çµæŸ(&X)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="201"/> + <location filename="../../src/yuzu/main.ui" line="204"/> <source>&Pause</source> <translation>æš«åœ(&P)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="209"/> + <location filename="../../src/yuzu/main.ui" line="212"/> <source>&Stop</source> <translation>åœæ¢(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="214"/> + <location filename="../../src/yuzu/main.ui" line="217"/> <source>&Reinitialize keys...</source> <translation>釿–°åˆå§‹åŒ–金鑰(&R)...</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="219"/> + <location filename="../../src/yuzu/main.ui" line="222"/> + <source>&Verify Installed Contents</source> + <translation>验è¯å·²å®‰è£…内容的完整性 (&V)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="227"/> <source>&About yuzu</source> <translation>關於 yuzu(&A)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="227"/> + <location filename="../../src/yuzu/main.ui" line="235"/> <source>Single &Window Mode</source> <translation>單一視窗模å¼(&W)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="232"/> + <location filename="../../src/yuzu/main.ui" line="240"/> <source>Con&figure...</source> <translation>è¨å®š (&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="243"/> + <location filename="../../src/yuzu/main.ui" line="251"/> <source>Display D&ock Widget Headers</source> <translation>顯示 Dock å°å·¥å…·æ¨™é¡Œ (&O)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="251"/> + <location filename="../../src/yuzu/main.ui" line="259"/> <source>Show &Filter Bar</source> <translation>顯示æœå°‹åˆ—(&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="259"/> + <location filename="../../src/yuzu/main.ui" line="267"/> <source>Show &Status Bar</source> <translation>顯示狀態列(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="262"/> + <location filename="../../src/yuzu/main.ui" line="270"/> <source>Show Status Bar</source> <translation>顯示狀態列</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="270"/> + <location filename="../../src/yuzu/main.ui" line="278"/> <source>&Browse Public Game Lobby</source> <translation>ç€è¦½å…¬ç”¨éŠæˆ²å¤§å»³ (&B)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="278"/> + <location filename="../../src/yuzu/main.ui" line="286"/> <source>&Create Room</source> <translation>建立房間 (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="286"/> + <location filename="../../src/yuzu/main.ui" line="294"/> <source>&Leave Room</source> <translation>離開房間 (&L)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="291"/> + <location filename="../../src/yuzu/main.ui" line="299"/> <source>&Direct Connect to Room</source> <translation>直接連線到房間 (&D)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="299"/> + <location filename="../../src/yuzu/main.ui" line="307"/> <source>&Show Current Room</source> <translation>顯示目å‰çš„æˆ¿é–“ (&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="307"/> + <location filename="../../src/yuzu/main.ui" line="315"/> <source>F&ullscreen</source> <translation>全螢幕(&U)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="315"/> + <location filename="../../src/yuzu/main.ui" line="323"/> <source>&Restart</source> <translation>釿–°å•Ÿå‹•(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="323"/> + <location filename="../../src/yuzu/main.ui" line="331"/> <source>Load/Remove &Amiibo...</source> <translation>載入/移除 Amiibo... (&A)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="331"/> + <location filename="../../src/yuzu/main.ui" line="339"/> <source>&Report Compatibility</source> <translation>å›žå ±ç›¸å®¹æ€§(&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="339"/> + <location filename="../../src/yuzu/main.ui" line="347"/> <source>Open &Mods Page</source> <translation>模組資訊 (&M)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="344"/> + <location filename="../../src/yuzu/main.ui" line="352"/> <source>Open &Quickstart Guide</source> <translation>快速入門 (&Q)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="349"/> + <location filename="../../src/yuzu/main.ui" line="357"/> <source>&FAQ</source> <translation>常見å•題 (&F)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="354"/> + <location filename="../../src/yuzu/main.ui" line="362"/> <source>Open &yuzu Folder</source> <translation>開啟 yuzu 資料夾(&Y)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="362"/> + <location filename="../../src/yuzu/main.ui" line="370"/> <source>&Capture Screenshot</source> <translation>截圖 (&C)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="367"/> + <location filename="../../src/yuzu/main.ui" line="375"/> + <source>Open &Mii Editor</source> + <translation>打开 Mii Editor (&M)</translation> + </message> + <message> + <location filename="../../src/yuzu/main.ui" line="380"/> <source>&Configure TAS...</source> <translation>è¨å®š &TAS…</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="378"/> + <location filename="../../src/yuzu/main.ui" line="391"/> <source>Configure C&urrent Game...</source> <translation>ç›®å‰éŠæˆ²è¨å®š...(&U)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="389"/> + <location filename="../../src/yuzu/main.ui" line="402"/> <source>&Start</source> <translation>é–‹å§‹(&S)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="397"/> + <location filename="../../src/yuzu/main.ui" line="410"/> <source>&Reset</source> <translation>é‡è¨ (&R)</translation> </message> <message> - <location filename="../../src/yuzu/main.ui" line="405"/> + <location filename="../../src/yuzu/main.ui" line="418"/> <source>R&ecord</source> <translation>錄製 (&E)</translation> </message> @@ -6564,27 +6650,27 @@ p, li { white-space: pre-wrap; } <translation>文件路径</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="191"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="192"/> <source>No game data present</source> <translation>æ²¡æœ‰æ¸¸æˆæ•°æ®</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="231"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="232"/> <source>The following amiibo data will be formatted:</source> <translation>å°†æ ¼å¼åŒ–以下 amiibo æ•°æ®ï¼š</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="234"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="235"/> <source>The following game data will removed:</source> <translation>å°†åˆ é™¤ä»¥ä¸‹æ¸¸æˆæ•°æ®ï¼š</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="237"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="238"/> <source>Set nickname and owner:</source> <translation>è®¾ç½®æ˜µç§°åŠæ‰€æœ‰è€…:</translation> </message> <message> - <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="240"/> + <location filename="../../src/yuzu/applets/qt_amiibo_settings.cpp" line="241"/> <source>Do you wish to restore this amiibo?</source> <translation>æ‚¨æƒ³è¦æ¢å¤è¿™ä¸ª amiibo å—?</translation> </message> diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index a4c2ffc10..b1fd3ac62 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -168,14 +168,17 @@ if (NOT TARGET LLVM::Demangle) add_library(LLVM::Demangle ALIAS demangle) endif() -add_library(stb stb/stb_dxt.cpp) +add_library(stb stb/stb_dxt.cpp stb/stb_image.cpp stb/stb_image_resize.cpp) target_include_directories(stb PUBLIC ./stb) add_library(bc_decoder bc_decoder/bc_decoder.cpp) target_include_directories(bc_decoder PUBLIC ./bc_decoder) -add_library(renderdoc INTERFACE) -target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc) +if (NOT TARGET RenderDoc::API) + add_library(renderdoc INTERFACE) + target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc) + add_library(RenderDoc::API ALIAS renderdoc) +endif() if (ANDROID) if (ARCHITECTURE_arm64) diff --git a/externals/stb/stb_image.cpp b/externals/stb/stb_image.cpp new file mode 100644 index 000000000..dbf26f7c5 --- /dev/null +++ b/externals/stb/stb_image.cpp @@ -0,0 +1,7529 @@ +// SPDX-FileCopyrightText: stb http://nothings.org/stb +// SPDX-License-Identifier: MIT + +/* stb_image - v2.28 - public domain image loader - http://nothings.org/stb + no warranty implied; use at your own risk + +LICENSE + + See end of file for license information. + +RECENT REVISION HISTORY: + + 2.28 (2023-01-29) many error fixes, security errors, just tons of stuff + 2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes + 2.26 (2020-07-13) many minor fixes + 2.25 (2020-02-02) fix warnings + 2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically + 2.23 (2019-08-11) fix clang static analysis warning + 2.22 (2019-03-04) gif fixes, fix warnings + 2.21 (2019-02-25) fix typo in comment + 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs + 2.19 (2018-02-11) fix warning + 2.18 (2018-01-30) fix warnings + 2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings + 2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes + 2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC + 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs + 2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes + 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes + 2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64 + RGB-format JPEG; remove white matting in PSD; + allocate large structures on the stack; + correct channel count for PNG & BMP + 2.10 (2016-01-22) avoid warning introduced in 2.09 + 2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED + + See end of file for full revision history. + + + ============================ Contributors ========================= + + Image formats Extensions, features + Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info) + Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info) + Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG) + Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks) + Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG) + Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip) + Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD) + github:urraka (animated gif) Junggon Kim (PNM comments) + Christopher Forseth (animated gif) Daniel Gibson (16-bit TGA) + socks-the-fox (16-bit PNG) + Jeremy Sawicki (handle all ImageNet JPGs) + Optimizations & bugfixes Mikhail Morozov (1-bit BMP) + Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query) + Arseny Kapoulkine Simon Breuss (16-bit PNM) + John-Mark Allen + Carmelo J Fdez-Aguera + + Bug & warning fixes + Marc LeBlanc David Woo Guillaume George Martins Mozeiko + Christpher Lloyd Jerry Jansson Joseph Thomson Blazej Dariusz Roszkowski + Phil Jordan Dave Moore Roy Eltham + Hayaki Saito Nathan Reed Won Chun + Luke Graham Johan Duparc Nick Verigakis the Horde3D community + Thomas Ruf Ronny Chevalier github:rlyeh + Janez Zemva John Bartholomew Michal Cichon github:romigrou + Jonathan Blow Ken Hamada Tero Hanninen github:svdijk + Eugene Golushkov Laurent Gomila Cort Stratton github:snagar + Aruelien Pocheville Sergio Gonzalez Thibault Reuille github:Zelex + Cass Everitt Ryamond Barbiero github:grim210 + Paul Du Bois Engin Manap Aldo Culquicondor github:sammyhw + Philipp Wiesemann Dale Weiler Oriol Ferrer Mesia github:phprus + Josh Tobin Neil Bickford Matthew Gregan github:poppolopoppo + Julian Raschke Gregory Mullen Christian Floisand github:darealshinji + Baldur Karlsson Kevin Schmidt JR Smith github:Michaelangel007 + Brad Weinberger Matvey Cherevko github:mosra + Luca Sas Alexander Veselov Zack Middleton [reserved] + Ryan C. Gordon [reserved] [reserved] + DO NOT ADD YOUR NAME HERE + + Jacko Dirks + + To add your name to the credits, pick a random blank space in the middle and fill it. + 80% of merge conflicts on stb PRs are due to people adding their name at the end + of the credits. +*/ + +#include <stb_image.h> + +#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \ + || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \ + || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \ + || defined(STBI_ONLY_ZLIB) + #ifndef STBI_ONLY_JPEG + #define STBI_NO_JPEG + #endif + #ifndef STBI_ONLY_PNG + #define STBI_NO_PNG + #endif + #ifndef STBI_ONLY_BMP + #define STBI_NO_BMP + #endif + #ifndef STBI_ONLY_PSD + #define STBI_NO_PSD + #endif + #ifndef STBI_ONLY_TGA + #define STBI_NO_TGA + #endif + #ifndef STBI_ONLY_GIF + #define STBI_NO_GIF + #endif + #ifndef STBI_ONLY_HDR + #define STBI_NO_HDR + #endif + #ifndef STBI_ONLY_PIC + #define STBI_NO_PIC + #endif + #ifndef STBI_ONLY_PNM + #define STBI_NO_PNM + #endif +#endif + +#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB) +#define STBI_NO_ZLIB +#endif + + +#include <stdarg.h> +#include <stddef.h> // ptrdiff_t on osx +#include <stdlib.h> +#include <string.h> +#include <limits.h> + +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +#include <math.h> // ldexp, pow +#endif + +#ifndef STBI_NO_STDIO +#include <stdio.h> +#endif + +#ifndef STBI_ASSERT +#include <assert.h> +#define STBI_ASSERT(x) assert(x) +#endif + +#ifdef __cplusplus +#define STBI_EXTERN extern "C" +#else +#define STBI_EXTERN extern +#endif + + +#ifndef _MSC_VER + #ifdef __cplusplus + #define stbi_inline inline + #else + #define stbi_inline + #endif +#else + #define stbi_inline __forceinline +#endif + +#ifndef STBI_NO_THREAD_LOCALS + #if defined(__cplusplus) && __cplusplus >= 201103L + #define STBI_THREAD_LOCAL thread_local + #elif defined(__GNUC__) && __GNUC__ < 5 + #define STBI_THREAD_LOCAL __thread + #elif defined(_MSC_VER) + #define STBI_THREAD_LOCAL __declspec(thread) + #elif defined (__STDC_VERSION__) && __STDC_VERSION__ >= 201112L && !defined(__STDC_NO_THREADS__) + #define STBI_THREAD_LOCAL _Thread_local + #endif + + #ifndef STBI_THREAD_LOCAL + #if defined(__GNUC__) + #define STBI_THREAD_LOCAL __thread + #endif + #endif +#endif + +#if defined(_MSC_VER) || defined(__SYMBIAN32__) +typedef unsigned short stbi__uint16; +typedef signed short stbi__int16; +typedef unsigned int stbi__uint32; +typedef signed int stbi__int32; +#else +#include <stdint.h> +typedef uint16_t stbi__uint16; +typedef int16_t stbi__int16; +typedef uint32_t stbi__uint32; +typedef int32_t stbi__int32; +#endif + +// should produce compiler error if size is wrong +typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1]; + +#ifdef _MSC_VER +#define STBI_NOTUSED(v) (void)(v) +#else +#define STBI_NOTUSED(v) (void)sizeof(v) +#endif + +#ifdef _MSC_VER +#define STBI_HAS_LROTL +#endif + +#ifdef STBI_HAS_LROTL + #define stbi_lrot(x,y) _lrotl(x,y) +#else + #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (-(y) & 31))) +#endif + +#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED)) +// ok +#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED) +// ok +#else +#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)." +#endif + +#ifndef STBI_MALLOC +#define STBI_MALLOC(sz) malloc(sz) +#define STBI_REALLOC(p,newsz) realloc(p,newsz) +#define STBI_FREE(p) free(p) +#endif + +#ifndef STBI_REALLOC_SIZED +#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz) +#endif + +// x86/x64 detection +#if defined(__x86_64__) || defined(_M_X64) +#define STBI__X64_TARGET +#elif defined(__i386) || defined(_M_IX86) +#define STBI__X86_TARGET +#endif + +#if defined(__GNUC__) && defined(STBI__X86_TARGET) && !defined(__SSE2__) && !defined(STBI_NO_SIMD) +// gcc doesn't support sse2 intrinsics unless you compile with -msse2, +// which in turn means it gets to use SSE2 everywhere. This is unfortunate, +// but previous attempts to provide the SSE2 functions with runtime +// detection caused numerous issues. The way architecture extensions are +// exposed in GCC/Clang is, sadly, not really suited for one-file libs. +// New behavior: if compiled with -msse2, we use SSE2 without any +// detection; if not, we don't use it at all. +#define STBI_NO_SIMD +#endif + +#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD) +// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET +// +// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the +// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant. +// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not +// simultaneously enabling "-mstackrealign". +// +// See https://github.com/nothings/stb/issues/81 for more information. +// +// So default to no SSE2 on 32-bit MinGW. If you've read this far and added +// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2. +#define STBI_NO_SIMD +#endif + +#if !defined(STBI_NO_SIMD) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET)) +#define STBI_SSE2 +#include <emmintrin.h> + +#ifdef _MSC_VER + +#if _MSC_VER >= 1400 // not VC6 +#include <intrin.h> // __cpuid +static int stbi__cpuid3(void) +{ + int info[4]; + __cpuid(info,1); + return info[3]; +} +#else +static int stbi__cpuid3(void) +{ + int res; + __asm { + mov eax,1 + cpuid + mov res,edx + } + return res; +} +#endif + +#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name + +#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2) +static int stbi__sse2_available(void) +{ + int info3 = stbi__cpuid3(); + return ((info3 >> 26) & 1) != 0; +} +#endif + +#else // assume GCC-style if not VC++ +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) + +#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2) +static int stbi__sse2_available(void) +{ + // If we're even attempting to compile this on GCC/Clang, that means + // -msse2 is on, which means the compiler is allowed to use SSE2 + // instructions at will, and so are we. + return 1; +} +#endif + +#endif +#endif + +// ARM NEON +#if defined(STBI_NO_SIMD) && defined(STBI_NEON) +#undef STBI_NEON +#endif + +#ifdef STBI_NEON +#include <arm_neon.h> +#ifdef _MSC_VER +#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name +#else +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) +#endif +#endif + +#ifndef STBI_SIMD_ALIGN +#define STBI_SIMD_ALIGN(type, name) type name +#endif + +#ifndef STBI_MAX_DIMENSIONS +#define STBI_MAX_DIMENSIONS (1 << 24) +#endif + +/////////////////////////////////////////////// +// +// stbi__context struct and start_xxx functions + +// stbi__context structure is our basic context used by all images, so it +// contains all the IO context, plus some basic image information +typedef struct +{ + stbi__uint32 img_x, img_y; + int img_n, img_out_n; + + stbi_io_callbacks io; + void *io_user_data; + + int read_from_callbacks; + int buflen; + stbi_uc buffer_start[128]; + int callback_already_read; + + stbi_uc *img_buffer, *img_buffer_end; + stbi_uc *img_buffer_original, *img_buffer_original_end; +} stbi__context; + + +static void stbi__refill_buffer(stbi__context *s); + +// initialize a memory-decode context +static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len) +{ + s->io.read = NULL; + s->read_from_callbacks = 0; + s->callback_already_read = 0; + s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer; + s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len; +} + +// initialize a callback-based context +static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user) +{ + s->io = *c; + s->io_user_data = user; + s->buflen = sizeof(s->buffer_start); + s->read_from_callbacks = 1; + s->callback_already_read = 0; + s->img_buffer = s->img_buffer_original = s->buffer_start; + stbi__refill_buffer(s); + s->img_buffer_original_end = s->img_buffer_end; +} + +#ifndef STBI_NO_STDIO + +static int stbi__stdio_read(void *user, char *data, int size) +{ + return (int) fread(data,1,size,(FILE*) user); +} + +static void stbi__stdio_skip(void *user, int n) +{ + int ch; + fseek((FILE*) user, n, SEEK_CUR); + ch = fgetc((FILE*) user); /* have to read a byte to reset feof()'s flag */ + if (ch != EOF) { + ungetc(ch, (FILE *) user); /* push byte back onto stream if valid. */ + } +} + +static int stbi__stdio_eof(void *user) +{ + return feof((FILE*) user) || ferror((FILE *) user); +} + +static stbi_io_callbacks stbi__stdio_callbacks = +{ + stbi__stdio_read, + stbi__stdio_skip, + stbi__stdio_eof, +}; + +static void stbi__start_file(stbi__context *s, FILE *f) +{ + stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f); +} + +//static void stop_file(stbi__context *s) { } + +#endif // !STBI_NO_STDIO + +static void stbi__rewind(stbi__context *s) +{ + // conceptually rewind SHOULD rewind to the beginning of the stream, + // but we just rewind to the beginning of the initial buffer, because + // we only use it after doing 'test', which only ever looks at at most 92 bytes + s->img_buffer = s->img_buffer_original; + s->img_buffer_end = s->img_buffer_original_end; +} + +enum +{ + STBI_ORDER_RGB, + STBI_ORDER_BGR +}; + +typedef struct +{ + int bits_per_channel; + int num_channels; + int channel_order; +} stbi__result_info; + +#ifndef STBI_NO_JPEG +static int stbi__jpeg_test(stbi__context *s); +static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNG +static int stbi__png_test(stbi__context *s); +static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp); +static int stbi__png_is16(stbi__context *s); +#endif + +#ifndef STBI_NO_BMP +static int stbi__bmp_test(stbi__context *s); +static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_TGA +static int stbi__tga_test(stbi__context *s); +static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s); +static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc); +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp); +static int stbi__psd_is16(stbi__context *s); +#endif + +#ifndef STBI_NO_HDR +static int stbi__hdr_test(stbi__context *s); +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_test(stbi__context *s); +static void *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_GIF +static int stbi__gif_test(stbi__context *s); +static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp); +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNM +static int stbi__pnm_test(stbi__context *s); +static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp); +static int stbi__pnm_is16(stbi__context *s); +#endif + +static +#ifdef STBI_THREAD_LOCAL +STBI_THREAD_LOCAL +#endif +const char *stbi__g_failure_reason; + +STBIDEF const char *stbi_failure_reason(void) +{ + return stbi__g_failure_reason; +} + +#ifndef STBI_NO_FAILURE_STRINGS +static int stbi__err(const char *str) +{ + stbi__g_failure_reason = str; + return 0; +} +#endif + +static void *stbi__malloc(size_t size) +{ + return STBI_MALLOC(size); +} + +// stb_image uses ints pervasively, including for offset calculations. +// therefore the largest decoded image size we can support with the +// current code, even on 64-bit targets, is INT_MAX. this is not a +// significant limitation for the intended use case. +// +// we do, however, need to make sure our size calculations don't +// overflow. hence a few helper functions for size calculations that +// multiply integers together, making sure that they're non-negative +// and no overflow occurs. + +// return 1 if the sum is valid, 0 on overflow. +// negative terms are considered invalid. +static int stbi__addsizes_valid(int a, int b) +{ + if (b < 0) return 0; + // now 0 <= b <= INT_MAX, hence also + // 0 <= INT_MAX - b <= INTMAX. + // And "a + b <= INT_MAX" (which might overflow) is the + // same as a <= INT_MAX - b (no overflow) + return a <= INT_MAX - b; +} + +// returns 1 if the product is valid, 0 on overflow. +// negative factors are considered invalid. +static int stbi__mul2sizes_valid(int a, int b) +{ + if (a < 0 || b < 0) return 0; + if (b == 0) return 1; // mul-by-0 is always safe + // portable way to check for no overflows in a*b + return a <= INT_MAX/b; +} + +#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR) +// returns 1 if "a*b + add" has no negative terms/factors and doesn't overflow +static int stbi__mad2sizes_valid(int a, int b, int add) +{ + return stbi__mul2sizes_valid(a, b) && stbi__addsizes_valid(a*b, add); +} +#endif + +// returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow +static int stbi__mad3sizes_valid(int a, int b, int c, int add) +{ + return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) && + stbi__addsizes_valid(a*b*c, add); +} + +// returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM) +static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add) +{ + return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) && + stbi__mul2sizes_valid(a*b*c, d) && stbi__addsizes_valid(a*b*c*d, add); +} +#endif + +#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR) +// mallocs with size overflow checking +static void *stbi__malloc_mad2(int a, int b, int add) +{ + if (!stbi__mad2sizes_valid(a, b, add)) return NULL; + return stbi__malloc(a*b + add); +} +#endif + +static void *stbi__malloc_mad3(int a, int b, int c, int add) +{ + if (!stbi__mad3sizes_valid(a, b, c, add)) return NULL; + return stbi__malloc(a*b*c + add); +} + +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM) +static void *stbi__malloc_mad4(int a, int b, int c, int d, int add) +{ + if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL; + return stbi__malloc(a*b*c*d + add); +} +#endif + +// returns 1 if the sum of two signed ints is valid (between -2^31 and 2^31-1 inclusive), 0 on overflow. +static int stbi__addints_valid(int a, int b) +{ + if ((a >= 0) != (b >= 0)) return 1; // a and b have different signs, so no overflow + if (a < 0 && b < 0) return a >= INT_MIN - b; // same as a + b >= INT_MIN; INT_MIN - b cannot overflow since b < 0. + return a <= INT_MAX - b; +} + +// returns 1 if the product of two signed shorts is valid, 0 on overflow. +static int stbi__mul2shorts_valid(short a, short b) +{ + if (b == 0 || b == -1) return 1; // multiplication by 0 is always 0; check for -1 so SHRT_MIN/b doesn't overflow + if ((a >= 0) == (b >= 0)) return a <= SHRT_MAX/b; // product is positive, so similar to mul2sizes_valid + if (b < 0) return a <= SHRT_MIN / b; // same as a * b >= SHRT_MIN + return a >= SHRT_MIN / b; +} + +// stbi__err - error +// stbi__errpf - error returning pointer to float +// stbi__errpuc - error returning pointer to unsigned char + +#ifdef STBI_NO_FAILURE_STRINGS + #define stbi__err(x,y) 0 +#elif defined(STBI_FAILURE_USERMSG) + #define stbi__err(x,y) stbi__err(y) +#else + #define stbi__err(x,y) stbi__err(x) +#endif + +#define stbi__errpf(x,y) ((float *)(size_t) (stbi__err(x,y)?NULL:NULL)) +#define stbi__errpuc(x,y) ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL)) + +STBIDEF void stbi_image_free(void *retval_from_stbi_load) +{ + STBI_FREE(retval_from_stbi_load); +} + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp); +#endif + +#ifndef STBI_NO_HDR +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp); +#endif + +static int stbi__vertically_flip_on_load_global = 0; + +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip) +{ + stbi__vertically_flip_on_load_global = flag_true_if_should_flip; +} + +#ifndef STBI_THREAD_LOCAL +#define stbi__vertically_flip_on_load stbi__vertically_flip_on_load_global +#else +static STBI_THREAD_LOCAL int stbi__vertically_flip_on_load_local, stbi__vertically_flip_on_load_set; + +STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip) +{ + stbi__vertically_flip_on_load_local = flag_true_if_should_flip; + stbi__vertically_flip_on_load_set = 1; +} + +#define stbi__vertically_flip_on_load (stbi__vertically_flip_on_load_set \ + ? stbi__vertically_flip_on_load_local \ + : stbi__vertically_flip_on_load_global) +#endif // STBI_THREAD_LOCAL + +static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) +{ + memset(ri, 0, sizeof(*ri)); // make sure it's initialized if we add new fields + ri->bits_per_channel = 8; // default is 8 so most paths don't have to be changed + ri->channel_order = STBI_ORDER_RGB; // all current input & output are this, but this is here so we can add BGR order + ri->num_channels = 0; + + // test the formats with a very explicit header first (at least a FOURCC + // or distinctive magic number first) + #ifndef STBI_NO_PNG + if (stbi__png_test(s)) return stbi__png_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_BMP + if (stbi__bmp_test(s)) return stbi__bmp_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_GIF + if (stbi__gif_test(s)) return stbi__gif_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_PSD + if (stbi__psd_test(s)) return stbi__psd_load(s,x,y,comp,req_comp, ri, bpc); + #else + STBI_NOTUSED(bpc); + #endif + #ifndef STBI_NO_PIC + if (stbi__pic_test(s)) return stbi__pic_load(s,x,y,comp,req_comp, ri); + #endif + + // then the formats that can end up attempting to load with just 1 or 2 + // bytes matching expectations; these are prone to false positives, so + // try them later + #ifndef STBI_NO_JPEG + if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_PNM + if (stbi__pnm_test(s)) return stbi__pnm_load(s,x,y,comp,req_comp, ri); + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + float *hdr = stbi__hdr_load(s, x,y,comp,req_comp, ri); + return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); + } + #endif + + #ifndef STBI_NO_TGA + // test tga last because it's a crappy test! + if (stbi__tga_test(s)) + return stbi__tga_load(s,x,y,comp,req_comp, ri); + #endif + + return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt"); +} + +static stbi_uc *stbi__convert_16_to_8(stbi__uint16 *orig, int w, int h, int channels) +{ + int i; + int img_len = w * h * channels; + stbi_uc *reduced; + + reduced = (stbi_uc *) stbi__malloc(img_len); + if (reduced == NULL) return stbi__errpuc("outofmem", "Out of memory"); + + for (i = 0; i < img_len; ++i) + reduced[i] = (stbi_uc)((orig[i] >> 8) & 0xFF); // top half of each byte is sufficient approx of 16->8 bit scaling + + STBI_FREE(orig); + return reduced; +} + +static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int channels) +{ + int i; + int img_len = w * h * channels; + stbi__uint16 *enlarged; + + enlarged = (stbi__uint16 *) stbi__malloc(img_len*2); + if (enlarged == NULL) return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory"); + + for (i = 0; i < img_len; ++i) + enlarged[i] = (stbi__uint16)((orig[i] << 8) + orig[i]); // replicate to high and low byte, maps 0->0, 255->0xffff + + STBI_FREE(orig); + return enlarged; +} + +static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel) +{ + int row; + size_t bytes_per_row = (size_t)w * bytes_per_pixel; + stbi_uc temp[2048]; + stbi_uc *bytes = (stbi_uc *)image; + + for (row = 0; row < (h>>1); row++) { + stbi_uc *row0 = bytes + row*bytes_per_row; + stbi_uc *row1 = bytes + (h - row - 1)*bytes_per_row; + // swap row0 with row1 + size_t bytes_left = bytes_per_row; + while (bytes_left) { + size_t bytes_copy = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp); + memcpy(temp, row0, bytes_copy); + memcpy(row0, row1, bytes_copy); + memcpy(row1, temp, bytes_copy); + row0 += bytes_copy; + row1 += bytes_copy; + bytes_left -= bytes_copy; + } + } +} + +#ifndef STBI_NO_GIF +static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel) +{ + int slice; + int slice_size = w * h * bytes_per_pixel; + + stbi_uc *bytes = (stbi_uc *)image; + for (slice = 0; slice < z; ++slice) { + stbi__vertical_flip(bytes, w, h, bytes_per_pixel); + bytes += slice_size; + } +} +#endif + +static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__result_info ri; + void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 8); + + if (result == NULL) + return NULL; + + // it is the responsibility of the loaders to make sure we get either 8 or 16 bit. + STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16); + + if (ri.bits_per_channel != 8) { + result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y, req_comp == 0 ? *comp : req_comp); + ri.bits_per_channel = 8; + } + + // @TODO: move stbi__convert_format to here + + if (stbi__vertically_flip_on_load) { + int channels = req_comp ? req_comp : *comp; + stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc)); + } + + return (unsigned char *) result; +} + +static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__result_info ri; + void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 16); + + if (result == NULL) + return NULL; + + // it is the responsibility of the loaders to make sure we get either 8 or 16 bit. + STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16); + + if (ri.bits_per_channel != 16) { + result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y, req_comp == 0 ? *comp : req_comp); + ri.bits_per_channel = 16; + } + + // @TODO: move stbi__convert_format16 to here + // @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision + + if (stbi__vertically_flip_on_load) { + int channels = req_comp ? req_comp : *comp; + stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16)); + } + + return (stbi__uint16 *) result; +} + +#if !defined(STBI_NO_HDR) && !defined(STBI_NO_LINEAR) +static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp) +{ + if (stbi__vertically_flip_on_load && result != NULL) { + int channels = req_comp ? req_comp : *comp; + stbi__vertical_flip(result, *x, *y, channels * sizeof(float)); + } +} +#endif + +#ifndef STBI_NO_STDIO + +#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8) +STBI_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide); +STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default); +#endif + +#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8) +STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input) +{ + return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL); +} +#endif + +static FILE *stbi__fopen(char const *filename, char const *mode) +{ + FILE *f; +#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8) + wchar_t wMode[64]; + wchar_t wFilename[1024]; + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)/sizeof(*wFilename))) + return 0; + + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)/sizeof(*wMode))) + return 0; + +#if defined(_MSC_VER) && _MSC_VER >= 1400 + if (0 != _wfopen_s(&f, wFilename, wMode)) + f = 0; +#else + f = _wfopen(wFilename, wMode); +#endif + +#elif defined(_MSC_VER) && _MSC_VER >= 1400 + if (0 != fopen_s(&f, filename, mode)) + f=0; +#else + f = fopen(filename, mode); +#endif + return f; +} + + +STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + unsigned char *result; + if (!f) return stbi__errpuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *result; + stbi__context s; + stbi__start_file(&s,f); + result = stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); + if (result) { + // need to 'unget' all the characters in the IO buffer + fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); + } + return result; +} + +STBIDEF stbi__uint16 *stbi_load_from_file_16(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__uint16 *result; + stbi__context s; + stbi__start_file(&s,f); + result = stbi__load_and_postprocess_16bit(&s,x,y,comp,req_comp); + if (result) { + // need to 'unget' all the characters in the IO buffer + fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); + } + return result; +} + +STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + stbi__uint16 *result; + if (!f) return (stbi_us *) stbi__errpuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file_16(f,x,y,comp,req_comp); + fclose(f); + return result; +} + + +#endif //!STBI_NO_STDIO + +STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels); +} + +STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user); + return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels); +} + +STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); +} + +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_GIF +STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp) +{ + unsigned char *result; + stbi__context s; + stbi__start_mem(&s,buffer,len); + + result = (unsigned char*) stbi__load_gif_main(&s, delays, x, y, z, comp, req_comp); + if (stbi__vertically_flip_on_load) { + stbi__vertical_flip_slices( result, *x, *y, *z, *comp ); + } + + return result; +} +#endif + +#ifndef STBI_NO_LINEAR +static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *data; + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + stbi__result_info ri; + float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp, &ri); + if (hdr_data) + stbi__float_postprocess(hdr_data,x,y,comp,req_comp); + return hdr_data; + } + #endif + data = stbi__load_and_postprocess_8bit(s, x, y, comp, req_comp); + if (data) + return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); + return stbi__errpf("unknown image type", "Image not of any known type, or corrupt"); +} + +STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_STDIO +STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + float *result; + FILE *f = stbi__fopen(filename, "rb"); + if (!f) return stbi__errpf("can't fopen", "Unable to open file"); + result = stbi_loadf_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_file(&s,f); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} +#endif // !STBI_NO_STDIO + +#endif // !STBI_NO_LINEAR + +// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is +// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always +// reports false! + +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(buffer); + STBI_NOTUSED(len); + return 0; + #endif +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result=0; + if (f) { + result = stbi_is_hdr_from_file(f); + fclose(f); + } + return result; +} + +STBIDEF int stbi_is_hdr_from_file(FILE *f) +{ + #ifndef STBI_NO_HDR + long pos = ftell(f); + int res; + stbi__context s; + stbi__start_file(&s,f); + res = stbi__hdr_test(&s); + fseek(f, pos, SEEK_SET); + return res; + #else + STBI_NOTUSED(f); + return 0; + #endif +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(clbk); + STBI_NOTUSED(user); + return 0; + #endif +} + +#ifndef STBI_NO_LINEAR +static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f; + +STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; } +STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; } +#endif + +static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f; + +STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; } +STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; } + + +////////////////////////////////////////////////////////////////////////////// +// +// Common code used by all image loaders +// + +enum +{ + STBI__SCAN_load=0, + STBI__SCAN_type, + STBI__SCAN_header +}; + +static void stbi__refill_buffer(stbi__context *s) +{ + int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen); + s->callback_already_read += (int) (s->img_buffer - s->img_buffer_original); + if (n == 0) { + // at end of file, treat same as if from memory, but need to handle case + // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file + s->read_from_callbacks = 0; + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start+1; + *s->img_buffer = 0; + } else { + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start + n; + } +} + +stbi_inline static stbi_uc stbi__get8(stbi__context *s) +{ + if (s->img_buffer < s->img_buffer_end) + return *s->img_buffer++; + if (s->read_from_callbacks) { + stbi__refill_buffer(s); + return *s->img_buffer++; + } + return 0; +} + +#if defined(STBI_NO_JPEG) && defined(STBI_NO_HDR) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM) +// nothing +#else +stbi_inline static int stbi__at_eof(stbi__context *s) +{ + if (s->io.read) { + if (!(s->io.eof)(s->io_user_data)) return 0; + // if feof() is true, check if buffer = end + // special case: we've only got the special 0 character at the end + if (s->read_from_callbacks == 0) return 1; + } + + return s->img_buffer >= s->img_buffer_end; +} +#endif + +#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) +// nothing +#else +static void stbi__skip(stbi__context *s, int n) +{ + if (n == 0) return; // already there! + if (n < 0) { + s->img_buffer = s->img_buffer_end; + return; + } + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + s->img_buffer = s->img_buffer_end; + (s->io.skip)(s->io_user_data, n - blen); + return; + } + } + s->img_buffer += n; +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_TGA) && defined(STBI_NO_HDR) && defined(STBI_NO_PNM) +// nothing +#else +static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n) +{ + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + int res, count; + + memcpy(buffer, s->img_buffer, blen); + + count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen); + res = (count == (n-blen)); + s->img_buffer = s->img_buffer_end; + return res; + } + } + + if (s->img_buffer+n <= s->img_buffer_end) { + memcpy(buffer, s->img_buffer, n); + s->img_buffer += n; + return 1; + } else + return 0; +} +#endif + +#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC) +// nothing +#else +static int stbi__get16be(stbi__context *s) +{ + int z = stbi__get8(s); + return (z << 8) + stbi__get8(s); +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC) +// nothing +#else +static stbi__uint32 stbi__get32be(stbi__context *s) +{ + stbi__uint32 z = stbi__get16be(s); + return (z << 16) + stbi__get16be(s); +} +#endif + +#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) +// nothing +#else +static int stbi__get16le(stbi__context *s) +{ + int z = stbi__get8(s); + return z + (stbi__get8(s) << 8); +} +#endif + +#ifndef STBI_NO_BMP +static stbi__uint32 stbi__get32le(stbi__context *s) +{ + stbi__uint32 z = stbi__get16le(s); + z += (stbi__uint32)stbi__get16le(s) << 16; + return z; +} +#endif + +#define STBI__BYTECAST(x) ((stbi_uc) ((x) & 255)) // truncate int to byte without warnings + +#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM) +// nothing +#else +////////////////////////////////////////////////////////////////////////////// +// +// generic converter from built-in img_n to req_comp +// individual types do this automatically as much as possible (e.g. jpeg +// does all cases internally since it needs to colorspace convert anyway, +// and it never has alpha, so very few cases ). png can automatically +// interleave an alpha=255 channel, but falls back to this for other cases +// +// assume data buffer is malloced, so malloc a new one and free that one +// only failure mode is malloc failing + +static stbi_uc stbi__compute_y(int r, int g, int b) +{ + return (stbi_uc) (((r*77) + (g*150) + (29*b)) >> 8); +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM) +// nothing +#else +static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y) +{ + int i,j; + unsigned char *good; + + if (req_comp == img_n) return data; + STBI_ASSERT(req_comp >= 1 && req_comp <= 4); + + good = (unsigned char *) stbi__malloc_mad3(req_comp, x, y, 0); + if (good == NULL) { + STBI_FREE(data); + return stbi__errpuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + unsigned char *src = data + j * x * img_n ; + unsigned char *dest = good + j * x * req_comp; + + #define STBI__COMBO(a,b) ((a)*8+(b)) + #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (STBI__COMBO(img_n, req_comp)) { + STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=255; } break; + STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=255; } break; + STBI__CASE(2,1) { dest[0]=src[0]; } break; + STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break; + STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=255; } break; + STBI__CASE(3,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break; + STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = 255; } break; + STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break; + STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = src[3]; } break; + STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break; + default: STBI_ASSERT(0); STBI_FREE(data); STBI_FREE(good); return stbi__errpuc("unsupported", "Unsupported format conversion"); + } + #undef STBI__CASE + } + + STBI_FREE(data); + return good; +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) +// nothing +#else +static stbi__uint16 stbi__compute_y_16(int r, int g, int b) +{ + return (stbi__uint16) (((r*77) + (g*150) + (29*b)) >> 8); +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) +// nothing +#else +static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int req_comp, unsigned int x, unsigned int y) +{ + int i,j; + stbi__uint16 *good; + + if (req_comp == img_n) return data; + STBI_ASSERT(req_comp >= 1 && req_comp <= 4); + + good = (stbi__uint16 *) stbi__malloc(req_comp * x * y * 2); + if (good == NULL) { + STBI_FREE(data); + return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + stbi__uint16 *src = data + j * x * img_n ; + stbi__uint16 *dest = good + j * x * req_comp; + + #define STBI__COMBO(a,b) ((a)*8+(b)) + #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (STBI__COMBO(img_n, req_comp)) { + STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=0xffff; } break; + STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=0xffff; } break; + STBI__CASE(2,1) { dest[0]=src[0]; } break; + STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break; + STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=0xffff; } break; + STBI__CASE(3,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break; + STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = 0xffff; } break; + STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break; + STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = src[3]; } break; + STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break; + default: STBI_ASSERT(0); STBI_FREE(data); STBI_FREE(good); return (stbi__uint16*) stbi__errpuc("unsupported", "Unsupported format conversion"); + } + #undef STBI__CASE + } + + STBI_FREE(data); + return good; +} +#endif + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp) +{ + int i,k,n; + float *output; + if (!data) return NULL; + output = (float *) stbi__malloc_mad4(x, y, comp, sizeof(float), 0); + if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale); + } + } + if (n < comp) { + for (i=0; i < x*y; ++i) { + output[i*comp + n] = data[i*comp + n]/255.0f; + } + } + STBI_FREE(data); + return output; +} +#endif + +#ifndef STBI_NO_HDR +#define stbi__float2int(x) ((int) (x)) +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp) +{ + int i,k,n; + stbi_uc *output; + if (!data) return NULL; + output = (stbi_uc *) stbi__malloc_mad3(x, y, comp, 0); + if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + if (k < comp) { + float z = data[i*comp+k] * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + } + STBI_FREE(data); + return output; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// "baseline" JPEG/JFIF decoder +// +// simple implementation +// - doesn't support delayed output of y-dimension +// - simple interface (only one output format: 8-bit interleaved RGB) +// - doesn't try to recover corrupt jpegs +// - doesn't allow partial loading, loading multiple at once +// - still fast on x86 (copying globals into locals doesn't help x86) +// - allocates lots of intermediate memory (full size of all components) +// - non-interleaved case requires this anyway +// - allows good upsampling (see next) +// high-quality +// - upsampled channels are bilinearly interpolated, even across blocks +// - quality integer IDCT derived from IJG's 'slow' +// performance +// - fast huffman; reasonable integer IDCT +// - some SIMD kernels for common paths on targets with SSE2/NEON +// - uses a lot of intermediate memory, could cache poorly + +#ifndef STBI_NO_JPEG + +// huffman decoding acceleration +#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache + +typedef struct +{ + stbi_uc fast[1 << FAST_BITS]; + // weirdly, repacking this into AoS is a 10% speed loss, instead of a win + stbi__uint16 code[256]; + stbi_uc values[256]; + stbi_uc size[257]; + unsigned int maxcode[18]; + int delta[17]; // old 'firstsymbol' - old 'firstcode' +} stbi__huffman; + +typedef struct +{ + stbi__context *s; + stbi__huffman huff_dc[4]; + stbi__huffman huff_ac[4]; + stbi__uint16 dequant[4][64]; + stbi__int16 fast_ac[4][1 << FAST_BITS]; + +// sizes for components, interleaved MCUs + int img_h_max, img_v_max; + int img_mcu_x, img_mcu_y; + int img_mcu_w, img_mcu_h; + +// definition of jpeg image component + struct + { + int id; + int h,v; + int tq; + int hd,ha; + int dc_pred; + + int x,y,w2,h2; + stbi_uc *data; + void *raw_data, *raw_coeff; + stbi_uc *linebuf; + short *coeff; // progressive only + int coeff_w, coeff_h; // number of 8x8 coefficient blocks + } img_comp[4]; + + stbi__uint32 code_buffer; // jpeg entropy-coded buffer + int code_bits; // number of valid bits + unsigned char marker; // marker seen while filling entropy buffer + int nomore; // flag if we saw a marker so must stop + + int progressive; + int spec_start; + int spec_end; + int succ_high; + int succ_low; + int eob_run; + int jfif; + int app14_color_transform; // Adobe APP14 tag + int rgb; + + int scan_n, order[4]; + int restart_interval, todo; + +// kernels + void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]); + void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step); + stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs); +} stbi__jpeg; + +static int stbi__build_huffman(stbi__huffman *h, int *count) +{ + int i,j,k=0; + unsigned int code; + // build size list for each symbol (from JPEG spec) + for (i=0; i < 16; ++i) { + for (j=0; j < count[i]; ++j) { + h->size[k++] = (stbi_uc) (i+1); + if(k >= 257) return stbi__err("bad size list","Corrupt JPEG"); + } + } + h->size[k] = 0; + + // compute actual symbols (from jpeg spec) + code = 0; + k = 0; + for(j=1; j <= 16; ++j) { + // compute delta to add to code to compute symbol id + h->delta[j] = k - code; + if (h->size[k] == j) { + while (h->size[k] == j) + h->code[k++] = (stbi__uint16) (code++); + if (code-1 >= (1u << j)) return stbi__err("bad code lengths","Corrupt JPEG"); + } + // compute largest code + 1 for this size, preshifted as needed later + h->maxcode[j] = code << (16-j); + code <<= 1; + } + h->maxcode[j] = 0xffffffff; + + // build non-spec acceleration table; 255 is flag for not-accelerated + memset(h->fast, 255, 1 << FAST_BITS); + for (i=0; i < k; ++i) { + int s = h->size[i]; + if (s <= FAST_BITS) { + int c = h->code[i] << (FAST_BITS-s); + int m = 1 << (FAST_BITS-s); + for (j=0; j < m; ++j) { + h->fast[c+j] = (stbi_uc) i; + } + } + } + return 1; +} + +// build a table that decodes both magnitude and value of small ACs in +// one go. +static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h) +{ + int i; + for (i=0; i < (1 << FAST_BITS); ++i) { + stbi_uc fast = h->fast[i]; + fast_ac[i] = 0; + if (fast < 255) { + int rs = h->values[fast]; + int run = (rs >> 4) & 15; + int magbits = rs & 15; + int len = h->size[fast]; + + if (magbits && len + magbits <= FAST_BITS) { + // magnitude code followed by receive_extend code + int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits); + int m = 1 << (magbits - 1); + if (k < m) k += (~0U << magbits) + 1; + // if the result is small enough, we can fit it in fast_ac table + if (k >= -128 && k <= 127) + fast_ac[i] = (stbi__int16) ((k * 256) + (run * 16) + (len + magbits)); + } + } + } +} + +static void stbi__grow_buffer_unsafe(stbi__jpeg *j) +{ + do { + unsigned int b = j->nomore ? 0 : stbi__get8(j->s); + if (b == 0xff) { + int c = stbi__get8(j->s); + while (c == 0xff) c = stbi__get8(j->s); // consume fill bytes + if (c != 0) { + j->marker = (unsigned char) c; + j->nomore = 1; + return; + } + } + j->code_buffer |= b << (24 - j->code_bits); + j->code_bits += 8; + } while (j->code_bits <= 24); +} + +// (1 << n) - 1 +static const stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; + +// decode a jpeg huffman value from the bitstream +stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h) +{ + unsigned int temp; + int c,k; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + // look at the top FAST_BITS and determine what symbol ID it is, + // if the code is <= FAST_BITS + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + k = h->fast[c]; + if (k < 255) { + int s = h->size[k]; + if (s > j->code_bits) + return -1; + j->code_buffer <<= s; + j->code_bits -= s; + return h->values[k]; + } + + // naive test is to shift the code_buffer down so k bits are + // valid, then test against maxcode. To speed this up, we've + // preshifted maxcode left so that it has (16-k) 0s at the + // end; in other words, regardless of the number of bits, it + // wants to be compared against something shifted to have 16; + // that way we don't need to shift inside the loop. + temp = j->code_buffer >> 16; + for (k=FAST_BITS+1 ; ; ++k) + if (temp < h->maxcode[k]) + break; + if (k == 17) { + // error! code not found + j->code_bits -= 16; + return -1; + } + + if (k > j->code_bits) + return -1; + + // convert the huffman code to the symbol id + c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k]; + if(c < 0 || c >= 256) // symbol id out of bounds! + return -1; + STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]); + + // convert the id to a symbol + j->code_bits -= k; + j->code_buffer <<= k; + return h->values[c]; +} + +// bias[n] = (-1<<n) + 1 +static const int stbi__jbias[16] = {0,-1,-3,-7,-15,-31,-63,-127,-255,-511,-1023,-2047,-4095,-8191,-16383,-32767}; + +// combined JPEG 'receive' and JPEG 'extend', since baseline +// always extends everything it receives. +stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n) +{ + unsigned int k; + int sgn; + if (j->code_bits < n) stbi__grow_buffer_unsafe(j); + if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing + + sgn = j->code_buffer >> 31; // sign bit always in MSB; 0 if MSB clear (positive), 1 if MSB set (negative) + k = stbi_lrot(j->code_buffer, n); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k + (stbi__jbias[n] & (sgn - 1)); +} + +// get some unsigned bits +stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n) +{ + unsigned int k; + if (j->code_bits < n) stbi__grow_buffer_unsafe(j); + if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing + k = stbi_lrot(j->code_buffer, n); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k; +} + +stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j) +{ + unsigned int k; + if (j->code_bits < 1) stbi__grow_buffer_unsafe(j); + if (j->code_bits < 1) return 0; // ran out of bits from stream, return 0s intead of continuing + k = j->code_buffer; + j->code_buffer <<= 1; + --j->code_bits; + return k & 0x80000000; +} + +// given a value that's at position X in the zigzag stream, +// where does it appear in the 8x8 matrix coded as row-major? +static const stbi_uc stbi__jpeg_dezigzag[64+15] = +{ + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63, + // let corrupt input sample past end + 63, 63, 63, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63 +}; + +// decode one 64-entry block-- +static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi__uint16 *dequant) +{ + int diff,dc,k; + int t; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + t = stbi__jpeg_huff_decode(j, hdc); + if (t < 0 || t > 15) return stbi__err("bad huffman code","Corrupt JPEG"); + + // 0 all the ac values now so we can do it 32-bits at a time + memset(data,0,64*sizeof(data[0])); + + diff = t ? stbi__extend_receive(j, t) : 0; + if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff)) return stbi__err("bad delta","Corrupt JPEG"); + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + if (!stbi__mul2shorts_valid(dc, dequant[0])) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + data[0] = (short) (dc * dequant[0]); + + // decode AC components, see JPEG spec + k = 1; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + if (s > j->code_bits) return stbi__err("bad huffman code", "Combined length longer than code bits available"); + j->code_buffer <<= s; + j->code_bits -= s; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) * dequant[zig]); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (rs != 0xf0) break; // end block + k += 16; + } else { + k += r; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]); + } + } + } while (k < 64); + return 1; +} + +static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b) +{ + int diff,dc; + int t; + if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + if (j->succ_high == 0) { + // first scan for DC coefficient, must be first + memset(data,0,64*sizeof(data[0])); // 0 all the ac values now + t = stbi__jpeg_huff_decode(j, hdc); + if (t < 0 || t > 15) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + diff = t ? stbi__extend_receive(j, t) : 0; + + if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff)) return stbi__err("bad delta", "Corrupt JPEG"); + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + if (!stbi__mul2shorts_valid(dc, 1 << j->succ_low)) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + data[0] = (short) (dc * (1 << j->succ_low)); + } else { + // refinement scan for DC coefficient + if (stbi__jpeg_get_bit(j)) + data[0] += (short) (1 << j->succ_low); + } + return 1; +} + +// @OPTIMIZE: store non-zigzagged during the decode passes, +// and only de-zigzag when dequantizing +static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac) +{ + int k; + if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->succ_high == 0) { + int shift = j->succ_low; + + if (j->eob_run) { + --j->eob_run; + return 1; + } + + k = j->spec_start; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + if (s > j->code_bits) return stbi__err("bad huffman code", "Combined length longer than code bits available"); + j->code_buffer <<= s; + j->code_bits -= s; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) * (1 << shift)); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r); + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + --j->eob_run; + break; + } + k += 16; + } else { + k += r; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) * (1 << shift)); + } + } + } while (k <= j->spec_end); + } else { + // refinement scan for these AC coefficients + + short bit = (short) (1 << j->succ_low); + + if (j->eob_run) { + --j->eob_run; + for (k = j->spec_start; k <= j->spec_end; ++k) { + short *p = &data[stbi__jpeg_dezigzag[k]]; + if (*p != 0) + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } + } else { + k = j->spec_start; + do { + int r,s; + int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r) - 1; + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + r = 64; // force end of block + } else { + // r=15 s=0 should write 16 0s, so we just do + // a run of 15 0s and then write s (which is 0), + // so we don't have to do anything special here + } + } else { + if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG"); + // sign bit + if (stbi__jpeg_get_bit(j)) + s = bit; + else + s = -bit; + } + + // advance by r + while (k <= j->spec_end) { + short *p = &data[stbi__jpeg_dezigzag[k++]]; + if (*p != 0) { + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } else { + if (r == 0) { + *p = (short) s; + break; + } + --r; + } + } + } while (k <= j->spec_end); + } + } + return 1; +} + +// take a -128..127 value and stbi__clamp it and convert to 0..255 +stbi_inline static stbi_uc stbi__clamp(int x) +{ + // trick to use a single test to catch both cases + if ((unsigned int) x > 255) { + if (x < 0) return 0; + if (x > 255) return 255; + } + return (stbi_uc) x; +} + +#define stbi__f2f(x) ((int) (((x) * 4096 + 0.5))) +#define stbi__fsh(x) ((x) * 4096) + +// derived from jidctint -- DCT_ISLOW +#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ + int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ + p2 = s2; \ + p3 = s6; \ + p1 = (p2+p3) * stbi__f2f(0.5411961f); \ + t2 = p1 + p3*stbi__f2f(-1.847759065f); \ + t3 = p1 + p2*stbi__f2f( 0.765366865f); \ + p2 = s0; \ + p3 = s4; \ + t0 = stbi__fsh(p2+p3); \ + t1 = stbi__fsh(p2-p3); \ + x0 = t0+t3; \ + x3 = t0-t3; \ + x1 = t1+t2; \ + x2 = t1-t2; \ + t0 = s7; \ + t1 = s5; \ + t2 = s3; \ + t3 = s1; \ + p3 = t0+t2; \ + p4 = t1+t3; \ + p1 = t0+t3; \ + p2 = t1+t2; \ + p5 = (p3+p4)*stbi__f2f( 1.175875602f); \ + t0 = t0*stbi__f2f( 0.298631336f); \ + t1 = t1*stbi__f2f( 2.053119869f); \ + t2 = t2*stbi__f2f( 3.072711026f); \ + t3 = t3*stbi__f2f( 1.501321110f); \ + p1 = p5 + p1*stbi__f2f(-0.899976223f); \ + p2 = p5 + p2*stbi__f2f(-2.562915447f); \ + p3 = p3*stbi__f2f(-1.961570560f); \ + p4 = p4*stbi__f2f(-0.390180644f); \ + t3 += p1+p4; \ + t2 += p2+p3; \ + t1 += p2+p4; \ + t0 += p1+p3; + +static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64]) +{ + int i,val[64],*v=val; + stbi_uc *o; + short *d = data; + + // columns + for (i=0; i < 8; ++i,++d, ++v) { + // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing + if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 + && d[40]==0 && d[48]==0 && d[56]==0) { + // no shortcut 0 seconds + // (1|2|3|4|5|6|7)==0 0 seconds + // all separate -0.047 seconds + // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds + int dcterm = d[0]*4; + v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; + } else { + STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56]) + // constants scaled things up by 1<<12; let's bring them back + // down, but keep 2 extra bits of precision + x0 += 512; x1 += 512; x2 += 512; x3 += 512; + v[ 0] = (x0+t3) >> 10; + v[56] = (x0-t3) >> 10; + v[ 8] = (x1+t2) >> 10; + v[48] = (x1-t2) >> 10; + v[16] = (x2+t1) >> 10; + v[40] = (x2-t1) >> 10; + v[24] = (x3+t0) >> 10; + v[32] = (x3-t0) >> 10; + } + } + + for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { + // no fast case since the first 1D IDCT spread components out + STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) + // constants scaled things up by 1<<12, plus we had 1<<2 from first + // loop, plus horizontal and vertical each scale by sqrt(8) so together + // we've got an extra 1<<3, so 1<<17 total we need to remove. + // so we want to round that, which means adding 0.5 * 1<<17, + // aka 65536. Also, we'll end up with -128 to 127 that we want + // to encode as 0..255 by adding 128, so we'll add that before the shift + x0 += 65536 + (128<<17); + x1 += 65536 + (128<<17); + x2 += 65536 + (128<<17); + x3 += 65536 + (128<<17); + // tried computing the shifts into temps, or'ing the temps to see + // if any were out of range, but that was slower + o[0] = stbi__clamp((x0+t3) >> 17); + o[7] = stbi__clamp((x0-t3) >> 17); + o[1] = stbi__clamp((x1+t2) >> 17); + o[6] = stbi__clamp((x1-t2) >> 17); + o[2] = stbi__clamp((x2+t1) >> 17); + o[5] = stbi__clamp((x2-t1) >> 17); + o[3] = stbi__clamp((x3+t0) >> 17); + o[4] = stbi__clamp((x3-t0) >> 17); + } +} + +#ifdef STBI_SSE2 +// sse2 integer IDCT. not the fastest possible implementation but it +// produces bit-identical results to the generic C version so it's +// fully "transparent". +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + // This is constructed to match our regular (generic) integer IDCT exactly. + __m128i row0, row1, row2, row3, row4, row5, row6, row7; + __m128i tmp; + + // dot product constant: even elems=x, odd elems=y + #define dct_const(x,y) _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y)) + + // out(0) = c0[even]*x + c0[odd]*y (c0, x, y 16-bit, out 32-bit) + // out(1) = c1[even]*x + c1[odd]*y + #define dct_rot(out0,out1, x,y,c0,c1) \ + __m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \ + __m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \ + __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \ + __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \ + __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \ + __m128i out1##_h = _mm_madd_epi16(c0##hi, c1) + + // out = in << 12 (in 16-bit, out 32-bit) + #define dct_widen(out, in) \ + __m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \ + __m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4) + + // wide add + #define dct_wadd(out, a, b) \ + __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_add_epi32(a##_h, b##_h) + + // wide sub + #define dct_wsub(out, a, b) \ + __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_sub_epi32(a##_h, b##_h) + + // butterfly a/b, add bias, then shift by "s" and pack + #define dct_bfly32o(out0, out1, a,b,bias,s) \ + { \ + __m128i abiased_l = _mm_add_epi32(a##_l, bias); \ + __m128i abiased_h = _mm_add_epi32(a##_h, bias); \ + dct_wadd(sum, abiased, b); \ + dct_wsub(dif, abiased, b); \ + out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \ + out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \ + } + + // 8-bit interleave step (for transposes) + #define dct_interleave8(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi8(a, b); \ + b = _mm_unpackhi_epi8(tmp, b) + + // 16-bit interleave step (for transposes) + #define dct_interleave16(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi16(a, b); \ + b = _mm_unpackhi_epi16(tmp, b) + + #define dct_pass(bias,shift) \ + { \ + /* even part */ \ + dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \ + __m128i sum04 = _mm_add_epi16(row0, row4); \ + __m128i dif04 = _mm_sub_epi16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \ + dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \ + __m128i sum17 = _mm_add_epi16(row1, row7); \ + __m128i sum35 = _mm_add_epi16(row3, row5); \ + dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \ + dct_wadd(x4, y0o, y4o); \ + dct_wadd(x5, y1o, y5o); \ + dct_wadd(x6, y2o, y5o); \ + dct_wadd(x7, y3o, y4o); \ + dct_bfly32o(row0,row7, x0,x7,bias,shift); \ + dct_bfly32o(row1,row6, x1,x6,bias,shift); \ + dct_bfly32o(row2,row5, x2,x5,bias,shift); \ + dct_bfly32o(row3,row4, x3,x4,bias,shift); \ + } + + __m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f)); + __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f)); + __m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f)); + __m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f)); + __m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f)); + __m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f)); + __m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f)); + __m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f)); + + // rounding biases in column/row passes, see stbi__idct_block for explanation. + __m128i bias_0 = _mm_set1_epi32(512); + __m128i bias_1 = _mm_set1_epi32(65536 + (128<<17)); + + // load + row0 = _mm_load_si128((const __m128i *) (data + 0*8)); + row1 = _mm_load_si128((const __m128i *) (data + 1*8)); + row2 = _mm_load_si128((const __m128i *) (data + 2*8)); + row3 = _mm_load_si128((const __m128i *) (data + 3*8)); + row4 = _mm_load_si128((const __m128i *) (data + 4*8)); + row5 = _mm_load_si128((const __m128i *) (data + 5*8)); + row6 = _mm_load_si128((const __m128i *) (data + 6*8)); + row7 = _mm_load_si128((const __m128i *) (data + 7*8)); + + // column pass + dct_pass(bias_0, 10); + + { + // 16bit 8x8 transpose pass 1 + dct_interleave16(row0, row4); + dct_interleave16(row1, row5); + dct_interleave16(row2, row6); + dct_interleave16(row3, row7); + + // transpose pass 2 + dct_interleave16(row0, row2); + dct_interleave16(row1, row3); + dct_interleave16(row4, row6); + dct_interleave16(row5, row7); + + // transpose pass 3 + dct_interleave16(row0, row1); + dct_interleave16(row2, row3); + dct_interleave16(row4, row5); + dct_interleave16(row6, row7); + } + + // row pass + dct_pass(bias_1, 17); + + { + // pack + __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7 + __m128i p1 = _mm_packus_epi16(row2, row3); + __m128i p2 = _mm_packus_epi16(row4, row5); + __m128i p3 = _mm_packus_epi16(row6, row7); + + // 8bit 8x8 transpose pass 1 + dct_interleave8(p0, p2); // a0e0a1e1... + dct_interleave8(p1, p3); // c0g0c1g1... + + // transpose pass 2 + dct_interleave8(p0, p1); // a0c0e0g0... + dct_interleave8(p2, p3); // b0d0f0h0... + + // transpose pass 3 + dct_interleave8(p0, p2); // a0b0c0d0... + dct_interleave8(p1, p3); // a4b4c4d4... + + // store + _mm_storel_epi64((__m128i *) out, p0); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p2); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p1); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p3); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e)); + } + +#undef dct_const +#undef dct_rot +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_interleave8 +#undef dct_interleave16 +#undef dct_pass +} + +#endif // STBI_SSE2 + +#ifdef STBI_NEON + +// NEON integer IDCT. should produce bit-identical +// results to the generic C version. +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + int16x8_t row0, row1, row2, row3, row4, row5, row6, row7; + + int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f)); + int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f)); + int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f)); + int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f)); + int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f)); + int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f)); + int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f)); + int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f)); + int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f)); + int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f)); + int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f)); + int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f)); + +#define dct_long_mul(out, inq, coeff) \ + int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff) + +#define dct_long_mac(out, acc, inq, coeff) \ + int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff) + +#define dct_widen(out, inq) \ + int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \ + int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12) + +// wide add +#define dct_wadd(out, a, b) \ + int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vaddq_s32(a##_h, b##_h) + +// wide sub +#define dct_wsub(out, a, b) \ + int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vsubq_s32(a##_h, b##_h) + +// butterfly a/b, then shift using "shiftop" by "s" and pack +#define dct_bfly32o(out0,out1, a,b,shiftop,s) \ + { \ + dct_wadd(sum, a, b); \ + dct_wsub(dif, a, b); \ + out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \ + out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \ + } + +#define dct_pass(shiftop, shift) \ + { \ + /* even part */ \ + int16x8_t sum26 = vaddq_s16(row2, row6); \ + dct_long_mul(p1e, sum26, rot0_0); \ + dct_long_mac(t2e, p1e, row6, rot0_1); \ + dct_long_mac(t3e, p1e, row2, rot0_2); \ + int16x8_t sum04 = vaddq_s16(row0, row4); \ + int16x8_t dif04 = vsubq_s16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + int16x8_t sum15 = vaddq_s16(row1, row5); \ + int16x8_t sum17 = vaddq_s16(row1, row7); \ + int16x8_t sum35 = vaddq_s16(row3, row5); \ + int16x8_t sum37 = vaddq_s16(row3, row7); \ + int16x8_t sumodd = vaddq_s16(sum17, sum35); \ + dct_long_mul(p5o, sumodd, rot1_0); \ + dct_long_mac(p1o, p5o, sum17, rot1_1); \ + dct_long_mac(p2o, p5o, sum35, rot1_2); \ + dct_long_mul(p3o, sum37, rot2_0); \ + dct_long_mul(p4o, sum15, rot2_1); \ + dct_wadd(sump13o, p1o, p3o); \ + dct_wadd(sump24o, p2o, p4o); \ + dct_wadd(sump23o, p2o, p3o); \ + dct_wadd(sump14o, p1o, p4o); \ + dct_long_mac(x4, sump13o, row7, rot3_0); \ + dct_long_mac(x5, sump24o, row5, rot3_1); \ + dct_long_mac(x6, sump23o, row3, rot3_2); \ + dct_long_mac(x7, sump14o, row1, rot3_3); \ + dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \ + dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \ + dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \ + dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \ + } + + // load + row0 = vld1q_s16(data + 0*8); + row1 = vld1q_s16(data + 1*8); + row2 = vld1q_s16(data + 2*8); + row3 = vld1q_s16(data + 3*8); + row4 = vld1q_s16(data + 4*8); + row5 = vld1q_s16(data + 5*8); + row6 = vld1q_s16(data + 6*8); + row7 = vld1q_s16(data + 7*8); + + // add DC bias + row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0)); + + // column pass + dct_pass(vrshrn_n_s32, 10); + + // 16bit 8x8 transpose + { +// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively. +// whether compilers actually get this is another story, sadly. +#define dct_trn16(x, y) { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn32(x, y) { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); } +#define dct_trn64(x, y) { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); } + + // pass 1 + dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6 + dct_trn16(row2, row3); + dct_trn16(row4, row5); + dct_trn16(row6, row7); + + // pass 2 + dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4 + dct_trn32(row1, row3); + dct_trn32(row4, row6); + dct_trn32(row5, row7); + + // pass 3 + dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0 + dct_trn64(row1, row5); + dct_trn64(row2, row6); + dct_trn64(row3, row7); + +#undef dct_trn16 +#undef dct_trn32 +#undef dct_trn64 + } + + // row pass + // vrshrn_n_s32 only supports shifts up to 16, we need + // 17. so do a non-rounding shift of 16 first then follow + // up with a rounding shift by 1. + dct_pass(vshrn_n_s32, 16); + + { + // pack and round + uint8x8_t p0 = vqrshrun_n_s16(row0, 1); + uint8x8_t p1 = vqrshrun_n_s16(row1, 1); + uint8x8_t p2 = vqrshrun_n_s16(row2, 1); + uint8x8_t p3 = vqrshrun_n_s16(row3, 1); + uint8x8_t p4 = vqrshrun_n_s16(row4, 1); + uint8x8_t p5 = vqrshrun_n_s16(row5, 1); + uint8x8_t p6 = vqrshrun_n_s16(row6, 1); + uint8x8_t p7 = vqrshrun_n_s16(row7, 1); + + // again, these can translate into one instruction, but often don't. +#define dct_trn8_8(x, y) { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn8_16(x, y) { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); } +#define dct_trn8_32(x, y) { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); } + + // sadly can't use interleaved stores here since we only write + // 8 bytes to each scan line! + + // 8x8 8-bit transpose pass 1 + dct_trn8_8(p0, p1); + dct_trn8_8(p2, p3); + dct_trn8_8(p4, p5); + dct_trn8_8(p6, p7); + + // pass 2 + dct_trn8_16(p0, p2); + dct_trn8_16(p1, p3); + dct_trn8_16(p4, p6); + dct_trn8_16(p5, p7); + + // pass 3 + dct_trn8_32(p0, p4); + dct_trn8_32(p1, p5); + dct_trn8_32(p2, p6); + dct_trn8_32(p3, p7); + + // store + vst1_u8(out, p0); out += out_stride; + vst1_u8(out, p1); out += out_stride; + vst1_u8(out, p2); out += out_stride; + vst1_u8(out, p3); out += out_stride; + vst1_u8(out, p4); out += out_stride; + vst1_u8(out, p5); out += out_stride; + vst1_u8(out, p6); out += out_stride; + vst1_u8(out, p7); + +#undef dct_trn8_8 +#undef dct_trn8_16 +#undef dct_trn8_32 + } + +#undef dct_long_mul +#undef dct_long_mac +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_pass +} + +#endif // STBI_NEON + +#define STBI__MARKER_none 0xff +// if there's a pending marker from the entropy stream, return that +// otherwise, fetch from the stream and get a marker. if there's no +// marker, return 0xff, which is never a valid marker value +static stbi_uc stbi__get_marker(stbi__jpeg *j) +{ + stbi_uc x; + if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; } + x = stbi__get8(j->s); + if (x != 0xff) return STBI__MARKER_none; + while (x == 0xff) + x = stbi__get8(j->s); // consume repeated 0xff fill bytes + return x; +} + +// in each scan, we'll have scan_n components, and the order +// of the components is specified by order[] +#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) + +// after a restart interval, stbi__jpeg_reset the entropy decoder and +// the dc prediction +static void stbi__jpeg_reset(stbi__jpeg *j) +{ + j->code_bits = 0; + j->code_buffer = 0; + j->nomore = 0; + j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = j->img_comp[3].dc_pred = 0; + j->marker = STBI__MARKER_none; + j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; + j->eob_run = 0; + // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, + // since we don't even allow 1<<30 pixels +} + +static int stbi__parse_entropy_coded_data(stbi__jpeg *z) +{ + stbi__jpeg_reset(z); + if (!z->progressive) { + if (z->scan_n == 1) { + int i,j; + STBI_SIMD_ALIGN(short, data[64]); + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + // if it's NOT a restart, then just bail, so we get corrupt data + // rather than no data + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + STBI_SIMD_ALIGN(short, data[64]); + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x)*8; + int y2 = (j*z->img_comp[n].v + y)*8; + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data); + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } else { + if (z->scan_n == 1) { + int i,j; + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + if (z->spec_start == 0) { + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } else { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha])) + return 0; + } + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x); + int y2 = (j*z->img_comp[n].v + y); + short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w); + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } +} + +static void stbi__jpeg_dequantize(short *data, stbi__uint16 *dequant) +{ + int i; + for (i=0; i < 64; ++i) + data[i] *= dequant[i]; +} + +static void stbi__jpeg_finish(stbi__jpeg *z) +{ + if (z->progressive) { + // dequantize and idct the data + int i,j,n; + for (n=0; n < z->s->img_n; ++n) { + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]); + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + } + } + } + } +} + +static int stbi__process_marker(stbi__jpeg *z, int m) +{ + int L; + switch (m) { + case STBI__MARKER_none: // no marker found + return stbi__err("expected marker","Corrupt JPEG"); + + case 0xDD: // DRI - specify restart interval + if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG"); + z->restart_interval = stbi__get16be(z->s); + return 1; + + case 0xDB: // DQT - define quantization table + L = stbi__get16be(z->s)-2; + while (L > 0) { + int q = stbi__get8(z->s); + int p = q >> 4, sixteen = (p != 0); + int t = q & 15,i; + if (p != 0 && p != 1) return stbi__err("bad DQT type","Corrupt JPEG"); + if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG"); + + for (i=0; i < 64; ++i) + z->dequant[t][stbi__jpeg_dezigzag[i]] = (stbi__uint16)(sixteen ? stbi__get16be(z->s) : stbi__get8(z->s)); + L -= (sixteen ? 129 : 65); + } + return L==0; + + case 0xC4: // DHT - define huffman table + L = stbi__get16be(z->s)-2; + while (L > 0) { + stbi_uc *v; + int sizes[16],i,n=0; + int q = stbi__get8(z->s); + int tc = q >> 4; + int th = q & 15; + if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG"); + for (i=0; i < 16; ++i) { + sizes[i] = stbi__get8(z->s); + n += sizes[i]; + } + if(n > 256) return stbi__err("bad DHT header","Corrupt JPEG"); // Loop over i < n would write past end of values! + L -= 17; + if (tc == 0) { + if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0; + v = z->huff_dc[th].values; + } else { + if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0; + v = z->huff_ac[th].values; + } + for (i=0; i < n; ++i) + v[i] = stbi__get8(z->s); + if (tc != 0) + stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th); + L -= n; + } + return L==0; + } + + // check for comment block or APP blocks + if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { + L = stbi__get16be(z->s); + if (L < 2) { + if (m == 0xFE) + return stbi__err("bad COM len","Corrupt JPEG"); + else + return stbi__err("bad APP len","Corrupt JPEG"); + } + L -= 2; + + if (m == 0xE0 && L >= 5) { // JFIF APP0 segment + static const unsigned char tag[5] = {'J','F','I','F','\0'}; + int ok = 1; + int i; + for (i=0; i < 5; ++i) + if (stbi__get8(z->s) != tag[i]) + ok = 0; + L -= 5; + if (ok) + z->jfif = 1; + } else if (m == 0xEE && L >= 12) { // Adobe APP14 segment + static const unsigned char tag[6] = {'A','d','o','b','e','\0'}; + int ok = 1; + int i; + for (i=0; i < 6; ++i) + if (stbi__get8(z->s) != tag[i]) + ok = 0; + L -= 6; + if (ok) { + stbi__get8(z->s); // version + stbi__get16be(z->s); // flags0 + stbi__get16be(z->s); // flags1 + z->app14_color_transform = stbi__get8(z->s); // color transform + L -= 6; + } + } + + stbi__skip(z->s, L); + return 1; + } + + return stbi__err("unknown marker","Corrupt JPEG"); +} + +// after we see SOS +static int stbi__process_scan_header(stbi__jpeg *z) +{ + int i; + int Ls = stbi__get16be(z->s); + z->scan_n = stbi__get8(z->s); + if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG"); + if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG"); + for (i=0; i < z->scan_n; ++i) { + int id = stbi__get8(z->s), which; + int q = stbi__get8(z->s); + for (which = 0; which < z->s->img_n; ++which) + if (z->img_comp[which].id == id) + break; + if (which == z->s->img_n) return 0; // no match + z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG"); + z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG"); + z->order[i] = which; + } + + { + int aa; + z->spec_start = stbi__get8(z->s); + z->spec_end = stbi__get8(z->s); // should be 63, but might be 0 + aa = stbi__get8(z->s); + z->succ_high = (aa >> 4); + z->succ_low = (aa & 15); + if (z->progressive) { + if (z->spec_start > 63 || z->spec_end > 63 || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13) + return stbi__err("bad SOS", "Corrupt JPEG"); + } else { + if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG"); + if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG"); + z->spec_end = 63; + } + } + + return 1; +} + +static int stbi__free_jpeg_components(stbi__jpeg *z, int ncomp, int why) +{ + int i; + for (i=0; i < ncomp; ++i) { + if (z->img_comp[i].raw_data) { + STBI_FREE(z->img_comp[i].raw_data); + z->img_comp[i].raw_data = NULL; + z->img_comp[i].data = NULL; + } + if (z->img_comp[i].raw_coeff) { + STBI_FREE(z->img_comp[i].raw_coeff); + z->img_comp[i].raw_coeff = 0; + z->img_comp[i].coeff = 0; + } + if (z->img_comp[i].linebuf) { + STBI_FREE(z->img_comp[i].linebuf); + z->img_comp[i].linebuf = NULL; + } + } + return why; +} + +static int stbi__process_frame_header(stbi__jpeg *z, int scan) +{ + stbi__context *s = z->s; + int Lf,p,i,q, h_max=1,v_max=1,c; + Lf = stbi__get16be(s); if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG + p = stbi__get8(s); if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline + s->img_y = stbi__get16be(s); if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG + s->img_x = stbi__get16be(s); if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires + if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)"); + if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)"); + c = stbi__get8(s); + if (c != 3 && c != 1 && c != 4) return stbi__err("bad component count","Corrupt JPEG"); + s->img_n = c; + for (i=0; i < c; ++i) { + z->img_comp[i].data = NULL; + z->img_comp[i].linebuf = NULL; + } + + if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG"); + + z->rgb = 0; + for (i=0; i < s->img_n; ++i) { + static const unsigned char rgb[3] = { 'R', 'G', 'B' }; + z->img_comp[i].id = stbi__get8(s); + if (s->img_n == 3 && z->img_comp[i].id == rgb[i]) + ++z->rgb; + q = stbi__get8(s); + z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG"); + z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG"); + z->img_comp[i].tq = stbi__get8(s); if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG"); + } + + if (scan != STBI__SCAN_load) return 1; + + if (!stbi__mad3sizes_valid(s->img_x, s->img_y, s->img_n, 0)) return stbi__err("too large", "Image too large to decode"); + + for (i=0; i < s->img_n; ++i) { + if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; + if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; + } + + // check that plane subsampling factors are integer ratios; our resamplers can't deal with fractional ratios + // and I've never seen a non-corrupted JPEG file actually use them + for (i=0; i < s->img_n; ++i) { + if (h_max % z->img_comp[i].h != 0) return stbi__err("bad H","Corrupt JPEG"); + if (v_max % z->img_comp[i].v != 0) return stbi__err("bad V","Corrupt JPEG"); + } + + // compute interleaved mcu info + z->img_h_max = h_max; + z->img_v_max = v_max; + z->img_mcu_w = h_max * 8; + z->img_mcu_h = v_max * 8; + // these sizes can't be more than 17 bits + z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; + z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; + + for (i=0; i < s->img_n; ++i) { + // number of effective pixels (e.g. for non-interleaved MCU) + z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; + z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; + // to simplify generation, we'll allocate enough memory to decode + // the bogus oversized data from using interleaved MCUs and their + // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't + // discard the extra data until colorspace conversion + // + // img_mcu_x, img_mcu_y: <=17 bits; comp[i].h and .v are <=4 (checked earlier) + // so these muls can't overflow with 32-bit ints (which we require) + z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; + z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; + z->img_comp[i].coeff = 0; + z->img_comp[i].raw_coeff = 0; + z->img_comp[i].linebuf = NULL; + z->img_comp[i].raw_data = stbi__malloc_mad2(z->img_comp[i].w2, z->img_comp[i].h2, 15); + if (z->img_comp[i].raw_data == NULL) + return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory")); + // align blocks for idct using mmx/sse + z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); + if (z->progressive) { + // w2, h2 are multiples of 8 (see above) + z->img_comp[i].coeff_w = z->img_comp[i].w2 / 8; + z->img_comp[i].coeff_h = z->img_comp[i].h2 / 8; + z->img_comp[i].raw_coeff = stbi__malloc_mad3(z->img_comp[i].w2, z->img_comp[i].h2, sizeof(short), 15); + if (z->img_comp[i].raw_coeff == NULL) + return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory")); + z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15); + } + } + + return 1; +} + +// use comparisons since in some cases we handle more than one case (e.g. SOF) +#define stbi__DNL(x) ((x) == 0xdc) +#define stbi__SOI(x) ((x) == 0xd8) +#define stbi__EOI(x) ((x) == 0xd9) +#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2) +#define stbi__SOS(x) ((x) == 0xda) + +#define stbi__SOF_progressive(x) ((x) == 0xc2) + +static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan) +{ + int m; + z->jfif = 0; + z->app14_color_transform = -1; // valid values are 0,1,2 + z->marker = STBI__MARKER_none; // initialize cached marker to empty + m = stbi__get_marker(z); + if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG"); + if (scan == STBI__SCAN_type) return 1; + m = stbi__get_marker(z); + while (!stbi__SOF(m)) { + if (!stbi__process_marker(z,m)) return 0; + m = stbi__get_marker(z); + while (m == STBI__MARKER_none) { + // some files have extra padding after their blocks, so ok, we'll scan + if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG"); + m = stbi__get_marker(z); + } + } + z->progressive = stbi__SOF_progressive(m); + if (!stbi__process_frame_header(z, scan)) return 0; + return 1; +} + +static int stbi__skip_jpeg_junk_at_end(stbi__jpeg *j) +{ + // some JPEGs have junk at end, skip over it but if we find what looks + // like a valid marker, resume there + while (!stbi__at_eof(j->s)) { + int x = stbi__get8(j->s); + while (x == 255) { // might be a marker + if (stbi__at_eof(j->s)) return STBI__MARKER_none; + x = stbi__get8(j->s); + if (x != 0x00 && x != 0xff) { + // not a stuffed zero or lead-in to another marker, looks + // like an actual marker, return it + return x; + } + // stuffed zero has x=0 now which ends the loop, meaning we go + // back to regular scan loop. + // repeated 0xff keeps trying to read the next byte of the marker. + } + } + return STBI__MARKER_none; +} + +// decode image to YCbCr format +static int stbi__decode_jpeg_image(stbi__jpeg *j) +{ + int m; + for (m = 0; m < 4; m++) { + j->img_comp[m].raw_data = NULL; + j->img_comp[m].raw_coeff = NULL; + } + j->restart_interval = 0; + if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0; + m = stbi__get_marker(j); + while (!stbi__EOI(m)) { + if (stbi__SOS(m)) { + if (!stbi__process_scan_header(j)) return 0; + if (!stbi__parse_entropy_coded_data(j)) return 0; + if (j->marker == STBI__MARKER_none ) { + j->marker = stbi__skip_jpeg_junk_at_end(j); + // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0 + } + m = stbi__get_marker(j); + if (STBI__RESTART(m)) + m = stbi__get_marker(j); + } else if (stbi__DNL(m)) { + int Ld = stbi__get16be(j->s); + stbi__uint32 NL = stbi__get16be(j->s); + if (Ld != 4) return stbi__err("bad DNL len", "Corrupt JPEG"); + if (NL != j->s->img_y) return stbi__err("bad DNL height", "Corrupt JPEG"); + m = stbi__get_marker(j); + } else { + if (!stbi__process_marker(j, m)) return 1; + m = stbi__get_marker(j); + } + } + if (j->progressive) + stbi__jpeg_finish(j); + return 1; +} + +// static jfif-centered resampling (across block boundaries) + +typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1, + int w, int hs); + +#define stbi__div4(x) ((stbi_uc) ((x) >> 2)) + +static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + STBI_NOTUSED(out); + STBI_NOTUSED(in_far); + STBI_NOTUSED(w); + STBI_NOTUSED(hs); + return in_near; +} + +static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples vertically for every one in input + int i; + STBI_NOTUSED(hs); + for (i=0; i < w; ++i) + out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2); + return out; +} + +static stbi_uc* stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples horizontally for every one in input + int i; + stbi_uc *input = in_near; + + if (w == 1) { + // if only one sample, can't do any interpolation + out[0] = out[1] = input[0]; + return out; + } + + out[0] = input[0]; + out[1] = stbi__div4(input[0]*3 + input[1] + 2); + for (i=1; i < w-1; ++i) { + int n = 3*input[i]+2; + out[i*2+0] = stbi__div4(n+input[i-1]); + out[i*2+1] = stbi__div4(n+input[i+1]); + } + out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2); + out[i*2+1] = input[w-1]; + + STBI_NOTUSED(in_far); + STBI_NOTUSED(hs); + + return out; +} + +#define stbi__div16(x) ((stbi_uc) ((x) >> 4)) + +static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i,t0,t1; + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + out[0] = stbi__div4(t1+2); + for (i=1; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i=0,t0,t1; + + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + // process groups of 8 pixels for as long as we can. + // note we can't handle the last pixel in a row in this loop + // because we need to handle the filter boundary conditions. + for (; i < ((w-1) & ~7); i += 8) { +#if defined(STBI_SSE2) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + __m128i zero = _mm_setzero_si128(); + __m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i)); + __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i)); + __m128i farw = _mm_unpacklo_epi8(farb, zero); + __m128i nearw = _mm_unpacklo_epi8(nearb, zero); + __m128i diff = _mm_sub_epi16(farw, nearw); + __m128i nears = _mm_slli_epi16(nearw, 2); + __m128i curr = _mm_add_epi16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + __m128i prv0 = _mm_slli_si128(curr, 2); + __m128i nxt0 = _mm_srli_si128(curr, 2); + __m128i prev = _mm_insert_epi16(prv0, t1, 0); + __m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + __m128i bias = _mm_set1_epi16(8); + __m128i curs = _mm_slli_epi16(curr, 2); + __m128i prvd = _mm_sub_epi16(prev, curr); + __m128i nxtd = _mm_sub_epi16(next, curr); + __m128i curb = _mm_add_epi16(curs, bias); + __m128i even = _mm_add_epi16(prvd, curb); + __m128i odd = _mm_add_epi16(nxtd, curb); + + // interleave even and odd pixels, then undo scaling. + __m128i int0 = _mm_unpacklo_epi16(even, odd); + __m128i int1 = _mm_unpackhi_epi16(even, odd); + __m128i de0 = _mm_srli_epi16(int0, 4); + __m128i de1 = _mm_srli_epi16(int1, 4); + + // pack and write output + __m128i outv = _mm_packus_epi16(de0, de1); + _mm_storeu_si128((__m128i *) (out + i*2), outv); +#elif defined(STBI_NEON) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + uint8x8_t farb = vld1_u8(in_far + i); + uint8x8_t nearb = vld1_u8(in_near + i); + int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb)); + int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2)); + int16x8_t curr = vaddq_s16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + int16x8_t prv0 = vextq_s16(curr, curr, 7); + int16x8_t nxt0 = vextq_s16(curr, curr, 1); + int16x8_t prev = vsetq_lane_s16(t1, prv0, 0); + int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + int16x8_t curs = vshlq_n_s16(curr, 2); + int16x8_t prvd = vsubq_s16(prev, curr); + int16x8_t nxtd = vsubq_s16(next, curr); + int16x8_t even = vaddq_s16(curs, prvd); + int16x8_t odd = vaddq_s16(curs, nxtd); + + // undo scaling and round, then store with even/odd phases interleaved + uint8x8x2_t o; + o.val[0] = vqrshrun_n_s16(even, 4); + o.val[1] = vqrshrun_n_s16(odd, 4); + vst2_u8(out + i*2, o); +#endif + + // "previous" value for next iter + t1 = 3*in_near[i+7] + in_far[i+7]; + } + + t0 = t1; + t1 = 3*in_near[i] + in_far[i]; + out[i*2] = stbi__div16(3*t1 + t0 + 8); + + for (++i; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} +#endif + +static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // resample with nearest-neighbor + int i,j; + STBI_NOTUSED(in_far); + for (i=0; i < w; ++i) + for (j=0; j < hs; ++j) + out[i*hs+j] = in_near[i]; + return out; +} + +// this is a reduced-precision calculation of YCbCr-to-RGB introduced +// to make sure the code produces the same results in both SIMD and scalar +#define stbi__float2fixed(x) (((int) ((x) * 4096.0f + 0.5f)) << 8) +static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step) +{ + int i; + for (i=0; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* stbi__float2fixed(1.40200f); + g = y_fixed + (cr*-stbi__float2fixed(0.71414f)) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* stbi__float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step) +{ + int i = 0; + +#ifdef STBI_SSE2 + // step == 3 is pretty ugly on the final interleave, and i'm not convinced + // it's useful in practice (you wouldn't use it for textures, for example). + // so just accelerate step == 4 case. + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + __m128i signflip = _mm_set1_epi8(-0x80); + __m128i cr_const0 = _mm_set1_epi16( (short) ( 1.40200f*4096.0f+0.5f)); + __m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f)); + __m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f)); + __m128i cb_const1 = _mm_set1_epi16( (short) ( 1.77200f*4096.0f+0.5f)); + __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128); + __m128i xw = _mm_set1_epi16(255); // alpha channel + + for (; i+7 < count; i += 8) { + // load + __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i)); + __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i)); + __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i)); + __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128 + __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128 + + // unpack to short (and left-shift cr, cb by 8) + __m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes); + __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased); + __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased); + + // color transform + __m128i yws = _mm_srli_epi16(yw, 4); + __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw); + __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw); + __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1); + __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1); + __m128i rws = _mm_add_epi16(cr0, yws); + __m128i gwt = _mm_add_epi16(cb0, yws); + __m128i bws = _mm_add_epi16(yws, cb1); + __m128i gws = _mm_add_epi16(gwt, cr1); + + // descale + __m128i rw = _mm_srai_epi16(rws, 4); + __m128i bw = _mm_srai_epi16(bws, 4); + __m128i gw = _mm_srai_epi16(gws, 4); + + // back to byte, set up for transpose + __m128i brb = _mm_packus_epi16(rw, bw); + __m128i gxb = _mm_packus_epi16(gw, xw); + + // transpose to interleave channels + __m128i t0 = _mm_unpacklo_epi8(brb, gxb); + __m128i t1 = _mm_unpackhi_epi8(brb, gxb); + __m128i o0 = _mm_unpacklo_epi16(t0, t1); + __m128i o1 = _mm_unpackhi_epi16(t0, t1); + + // store + _mm_storeu_si128((__m128i *) (out + 0), o0); + _mm_storeu_si128((__m128i *) (out + 16), o1); + out += 32; + } + } +#endif + +#ifdef STBI_NEON + // in this version, step=3 support would be easy to add. but is there demand? + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + uint8x8_t signflip = vdup_n_u8(0x80); + int16x8_t cr_const0 = vdupq_n_s16( (short) ( 1.40200f*4096.0f+0.5f)); + int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f)); + int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f)); + int16x8_t cb_const1 = vdupq_n_s16( (short) ( 1.77200f*4096.0f+0.5f)); + + for (; i+7 < count; i += 8) { + // load + uint8x8_t y_bytes = vld1_u8(y + i); + uint8x8_t cr_bytes = vld1_u8(pcr + i); + uint8x8_t cb_bytes = vld1_u8(pcb + i); + int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip)); + int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip)); + + // expand to s16 + int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4)); + int16x8_t crw = vshll_n_s8(cr_biased, 7); + int16x8_t cbw = vshll_n_s8(cb_biased, 7); + + // color transform + int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0); + int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0); + int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1); + int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1); + int16x8_t rws = vaddq_s16(yws, cr0); + int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1); + int16x8_t bws = vaddq_s16(yws, cb1); + + // undo scaling, round, convert to byte + uint8x8x4_t o; + o.val[0] = vqrshrun_n_s16(rws, 4); + o.val[1] = vqrshrun_n_s16(gws, 4); + o.val[2] = vqrshrun_n_s16(bws, 4); + o.val[3] = vdup_n_u8(255); + + // store, interleaving r/g/b/a + vst4_u8(out, o); + out += 8*4; + } + } +#endif + + for (; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* stbi__float2fixed(1.40200f); + g = y_fixed + cr*-stbi__float2fixed(0.71414f) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* stbi__float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} +#endif + +// set up the kernels +static void stbi__setup_jpeg(stbi__jpeg *j) +{ + j->idct_block_kernel = stbi__idct_block; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2; + +#ifdef STBI_SSE2 + if (stbi__sse2_available()) { + j->idct_block_kernel = stbi__idct_simd; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; + } +#endif + +#ifdef STBI_NEON + j->idct_block_kernel = stbi__idct_simd; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; +#endif +} + +// clean up the temporary component buffers +static void stbi__cleanup_jpeg(stbi__jpeg *j) +{ + stbi__free_jpeg_components(j, j->s->img_n, 0); +} + +typedef struct +{ + resample_row_func resample; + stbi_uc *line0,*line1; + int hs,vs; // expansion factor in each axis + int w_lores; // horizontal pixels pre-expansion + int ystep; // how far through vertical expansion we are + int ypos; // which pre-expansion row we're on +} stbi__resample; + +// fast 0..255 * 0..255 => 0..255 rounded multiplication +static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y) +{ + unsigned int t = x*y + 128; + return (stbi_uc) ((t + (t >>8)) >> 8); +} + +static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) +{ + int n, decode_n, is_rgb; + z->s->img_n = 0; // make stbi__cleanup_jpeg safe + + // validate req_comp + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + + // load a jpeg image from whichever source, but leave in YCbCr format + if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; } + + // determine actual number of components to generate + n = req_comp ? req_comp : z->s->img_n >= 3 ? 3 : 1; + + is_rgb = z->s->img_n == 3 && (z->rgb == 3 || (z->app14_color_transform == 0 && !z->jfif)); + + if (z->s->img_n == 3 && n < 3 && !is_rgb) + decode_n = 1; + else + decode_n = z->s->img_n; + + // nothing to do if no components requested; check this now to avoid + // accessing uninitialized coutput[0] later + if (decode_n <= 0) { stbi__cleanup_jpeg(z); return NULL; } + + // resample and color-convert + { + int k; + unsigned int i,j; + stbi_uc *output; + stbi_uc *coutput[4] = { NULL, NULL, NULL, NULL }; + + stbi__resample res_comp[4]; + + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + + // allocate line buffer big enough for upsampling off the edges + // with upsample factor of 4 + z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3); + if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + r->hs = z->img_h_max / z->img_comp[k].h; + r->vs = z->img_v_max / z->img_comp[k].v; + r->ystep = r->vs >> 1; + r->w_lores = (z->s->img_x + r->hs-1) / r->hs; + r->ypos = 0; + r->line0 = r->line1 = z->img_comp[k].data; + + if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; + else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2; + else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2; + else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel; + else r->resample = stbi__resample_row_generic; + } + + // can't error after this so, this is safe + output = (stbi_uc *) stbi__malloc_mad3(n, z->s->img_x, z->s->img_y, 1); + if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + // now go ahead and resample + for (j=0; j < z->s->img_y; ++j) { + stbi_uc *out = output + n * z->s->img_x * j; + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + int y_bot = r->ystep >= (r->vs >> 1); + coutput[k] = r->resample(z->img_comp[k].linebuf, + y_bot ? r->line1 : r->line0, + y_bot ? r->line0 : r->line1, + r->w_lores, r->hs); + if (++r->ystep >= r->vs) { + r->ystep = 0; + r->line0 = r->line1; + if (++r->ypos < z->img_comp[k].y) + r->line1 += z->img_comp[k].w2; + } + } + if (n >= 3) { + stbi_uc *y = coutput[0]; + if (z->s->img_n == 3) { + if (is_rgb) { + for (i=0; i < z->s->img_x; ++i) { + out[0] = y[i]; + out[1] = coutput[1][i]; + out[2] = coutput[2][i]; + out[3] = 255; + out += n; + } + } else { + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + } + } else if (z->s->img_n == 4) { + if (z->app14_color_transform == 0) { // CMYK + for (i=0; i < z->s->img_x; ++i) { + stbi_uc m = coutput[3][i]; + out[0] = stbi__blinn_8x8(coutput[0][i], m); + out[1] = stbi__blinn_8x8(coutput[1][i], m); + out[2] = stbi__blinn_8x8(coutput[2][i], m); + out[3] = 255; + out += n; + } + } else if (z->app14_color_transform == 2) { // YCCK + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + for (i=0; i < z->s->img_x; ++i) { + stbi_uc m = coutput[3][i]; + out[0] = stbi__blinn_8x8(255 - out[0], m); + out[1] = stbi__blinn_8x8(255 - out[1], m); + out[2] = stbi__blinn_8x8(255 - out[2], m); + out += n; + } + } else { // YCbCr + alpha? Ignore the fourth channel for now + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + } + } else + for (i=0; i < z->s->img_x; ++i) { + out[0] = out[1] = out[2] = y[i]; + out[3] = 255; // not used if n==3 + out += n; + } + } else { + if (is_rgb) { + if (n == 1) + for (i=0; i < z->s->img_x; ++i) + *out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]); + else { + for (i=0; i < z->s->img_x; ++i, out += 2) { + out[0] = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]); + out[1] = 255; + } + } + } else if (z->s->img_n == 4 && z->app14_color_transform == 0) { + for (i=0; i < z->s->img_x; ++i) { + stbi_uc m = coutput[3][i]; + stbi_uc r = stbi__blinn_8x8(coutput[0][i], m); + stbi_uc g = stbi__blinn_8x8(coutput[1][i], m); + stbi_uc b = stbi__blinn_8x8(coutput[2][i], m); + out[0] = stbi__compute_y(r, g, b); + out[1] = 255; + out += n; + } + } else if (z->s->img_n == 4 && z->app14_color_transform == 2) { + for (i=0; i < z->s->img_x; ++i) { + out[0] = stbi__blinn_8x8(255 - coutput[0][i], coutput[3][i]); + out[1] = 255; + out += n; + } + } else { + stbi_uc *y = coutput[0]; + if (n == 1) + for (i=0; i < z->s->img_x; ++i) out[i] = y[i]; + else + for (i=0; i < z->s->img_x; ++i) { *out++ = y[i]; *out++ = 255; } + } + } + } + stbi__cleanup_jpeg(z); + *out_x = z->s->img_x; + *out_y = z->s->img_y; + if (comp) *comp = z->s->img_n >= 3 ? 3 : 1; // report original components, not output + return output; + } +} + +static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + unsigned char* result; + stbi__jpeg* j = (stbi__jpeg*) stbi__malloc(sizeof(stbi__jpeg)); + if (!j) return stbi__errpuc("outofmem", "Out of memory"); + memset(j, 0, sizeof(stbi__jpeg)); + STBI_NOTUSED(ri); + j->s = s; + stbi__setup_jpeg(j); + result = load_jpeg_image(j, x,y,comp,req_comp); + STBI_FREE(j); + return result; +} + +static int stbi__jpeg_test(stbi__context *s) +{ + int r; + stbi__jpeg* j = (stbi__jpeg*)stbi__malloc(sizeof(stbi__jpeg)); + if (!j) return stbi__err("outofmem", "Out of memory"); + memset(j, 0, sizeof(stbi__jpeg)); + j->s = s; + stbi__setup_jpeg(j); + r = stbi__decode_jpeg_header(j, STBI__SCAN_type); + stbi__rewind(s); + STBI_FREE(j); + return r; +} + +static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp) +{ + if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) { + stbi__rewind( j->s ); + return 0; + } + if (x) *x = j->s->img_x; + if (y) *y = j->s->img_y; + if (comp) *comp = j->s->img_n >= 3 ? 3 : 1; + return 1; +} + +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp) +{ + int result; + stbi__jpeg* j = (stbi__jpeg*) (stbi__malloc(sizeof(stbi__jpeg))); + if (!j) return stbi__err("outofmem", "Out of memory"); + memset(j, 0, sizeof(stbi__jpeg)); + j->s = s; + result = stbi__jpeg_info_raw(j, x, y, comp); + STBI_FREE(j); + return result; +} +#endif + +// public domain zlib decode v0.2 Sean Barrett 2006-11-18 +// simple implementation +// - all input must be provided in an upfront buffer +// - all output is written to a single output buffer (can malloc/realloc) +// performance +// - fast huffman + +#ifndef STBI_NO_ZLIB + +// fast-way is faster to check than jpeg huffman, but slow way is slower +#define STBI__ZFAST_BITS 9 // accelerate all cases in default tables +#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1) +#define STBI__ZNSYMS 288 // number of symbols in literal/length alphabet + +// zlib-style huffman encoding +// (jpegs packs from left, zlib from right, so can't share code) +typedef struct +{ + stbi__uint16 fast[1 << STBI__ZFAST_BITS]; + stbi__uint16 firstcode[16]; + int maxcode[17]; + stbi__uint16 firstsymbol[16]; + stbi_uc size[STBI__ZNSYMS]; + stbi__uint16 value[STBI__ZNSYMS]; +} stbi__zhuffman; + +stbi_inline static int stbi__bitreverse16(int n) +{ + n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); + n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); + n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); + n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); + return n; +} + +stbi_inline static int stbi__bit_reverse(int v, int bits) +{ + STBI_ASSERT(bits <= 16); + // to bit reverse n bits, reverse 16 and shift + // e.g. 11 bits, bit reverse and shift away 5 + return stbi__bitreverse16(v) >> (16-bits); +} + +static int stbi__zbuild_huffman(stbi__zhuffman *z, const stbi_uc *sizelist, int num) +{ + int i,k=0; + int code, next_code[16], sizes[17]; + + // DEFLATE spec for generating codes + memset(sizes, 0, sizeof(sizes)); + memset(z->fast, 0, sizeof(z->fast)); + for (i=0; i < num; ++i) + ++sizes[sizelist[i]]; + sizes[0] = 0; + for (i=1; i < 16; ++i) + if (sizes[i] > (1 << i)) + return stbi__err("bad sizes", "Corrupt PNG"); + code = 0; + for (i=1; i < 16; ++i) { + next_code[i] = code; + z->firstcode[i] = (stbi__uint16) code; + z->firstsymbol[i] = (stbi__uint16) k; + code = (code + sizes[i]); + if (sizes[i]) + if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG"); + z->maxcode[i] = code << (16-i); // preshift for inner loop + code <<= 1; + k += sizes[i]; + } + z->maxcode[16] = 0x10000; // sentinel + for (i=0; i < num; ++i) { + int s = sizelist[i]; + if (s) { + int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; + stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i); + z->size [c] = (stbi_uc ) s; + z->value[c] = (stbi__uint16) i; + if (s <= STBI__ZFAST_BITS) { + int j = stbi__bit_reverse(next_code[s],s); + while (j < (1 << STBI__ZFAST_BITS)) { + z->fast[j] = fastv; + j += (1 << s); + } + } + ++next_code[s]; + } + } + return 1; +} + +// zlib-from-memory implementation for PNG reading +// because PNG allows splitting the zlib stream arbitrarily, +// and it's annoying structurally to have PNG call ZLIB call PNG, +// we require PNG read all the IDATs and combine them into a single +// memory buffer + +typedef struct +{ + stbi_uc *zbuffer, *zbuffer_end; + int num_bits; + stbi__uint32 code_buffer; + + char *zout; + char *zout_start; + char *zout_end; + int z_expandable; + + stbi__zhuffman z_length, z_distance; +} stbi__zbuf; + +stbi_inline static int stbi__zeof(stbi__zbuf *z) +{ + return (z->zbuffer >= z->zbuffer_end); +} + +stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z) +{ + return stbi__zeof(z) ? 0 : *z->zbuffer++; +} + +static void stbi__fill_bits(stbi__zbuf *z) +{ + do { + if (z->code_buffer >= (1U << z->num_bits)) { + z->zbuffer = z->zbuffer_end; /* treat this as EOF so we fail. */ + return; + } + z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits; + z->num_bits += 8; + } while (z->num_bits <= 24); +} + +stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n) +{ + unsigned int k; + if (z->num_bits < n) stbi__fill_bits(z); + k = z->code_buffer & ((1 << n) - 1); + z->code_buffer >>= n; + z->num_bits -= n; + return k; +} + +static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s,k; + // not resolved by fast table, so compute it the slow way + // use jpeg approach, which requires MSbits at top + k = stbi__bit_reverse(a->code_buffer, 16); + for (s=STBI__ZFAST_BITS+1; ; ++s) + if (k < z->maxcode[s]) + break; + if (s >= 16) return -1; // invalid code! + // code size is s, so: + b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; + if (b >= STBI__ZNSYMS) return -1; // some data was corrupt somewhere! + if (z->size[b] != s) return -1; // was originally an assert, but report failure instead. + a->code_buffer >>= s; + a->num_bits -= s; + return z->value[b]; +} + +stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s; + if (a->num_bits < 16) { + if (stbi__zeof(a)) { + return -1; /* report error for unexpected end of data. */ + } + stbi__fill_bits(a); + } + b = z->fast[a->code_buffer & STBI__ZFAST_MASK]; + if (b) { + s = b >> 9; + a->code_buffer >>= s; + a->num_bits -= s; + return b & 511; + } + return stbi__zhuffman_decode_slowpath(a, z); +} + +static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) // need to make room for n bytes +{ + char *q; + unsigned int cur, limit, old_limit; + z->zout = zout; + if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG"); + cur = (unsigned int) (z->zout - z->zout_start); + limit = old_limit = (unsigned) (z->zout_end - z->zout_start); + if (UINT_MAX - cur < (unsigned) n) return stbi__err("outofmem", "Out of memory"); + while (cur + n > limit) { + if(limit > UINT_MAX / 2) return stbi__err("outofmem", "Out of memory"); + limit *= 2; + } + q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit); + STBI_NOTUSED(old_limit); + if (q == NULL) return stbi__err("outofmem", "Out of memory"); + z->zout_start = q; + z->zout = q + cur; + z->zout_end = q + limit; + return 1; +} + +static const int stbi__zlength_base[31] = { + 3,4,5,6,7,8,9,10,11,13, + 15,17,19,23,27,31,35,43,51,59, + 67,83,99,115,131,163,195,227,258,0,0 }; + +static const int stbi__zlength_extra[31]= +{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; + +static const int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, +257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; + +static const int stbi__zdist_extra[32] = +{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +static int stbi__parse_huffman_block(stbi__zbuf *a) +{ + char *zout = a->zout; + for(;;) { + int z = stbi__zhuffman_decode(a, &a->z_length); + if (z < 256) { + if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes + if (zout >= a->zout_end) { + if (!stbi__zexpand(a, zout, 1)) return 0; + zout = a->zout; + } + *zout++ = (char) z; + } else { + stbi_uc *p; + int len,dist; + if (z == 256) { + a->zout = zout; + return 1; + } + if (z >= 286) return stbi__err("bad huffman code","Corrupt PNG"); // per DEFLATE, length codes 286 and 287 must not appear in compressed data + z -= 257; + len = stbi__zlength_base[z]; + if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]); + z = stbi__zhuffman_decode(a, &a->z_distance); + if (z < 0 || z >= 30) return stbi__err("bad huffman code","Corrupt PNG"); // per DEFLATE, distance codes 30 and 31 must not appear in compressed data + dist = stbi__zdist_base[z]; + if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]); + if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG"); + if (zout + len > a->zout_end) { + if (!stbi__zexpand(a, zout, len)) return 0; + zout = a->zout; + } + p = (stbi_uc *) (zout - dist); + if (dist == 1) { // run of one byte; common in images. + stbi_uc v = *p; + if (len) { do *zout++ = v; while (--len); } + } else { + if (len) { do *zout++ = *p++; while (--len); } + } + } + } +} + +static int stbi__compute_huffman_codes(stbi__zbuf *a) +{ + static const stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; + stbi__zhuffman z_codelength; + stbi_uc lencodes[286+32+137];//padding for maximum single op + stbi_uc codelength_sizes[19]; + int i,n; + + int hlit = stbi__zreceive(a,5) + 257; + int hdist = stbi__zreceive(a,5) + 1; + int hclen = stbi__zreceive(a,4) + 4; + int ntot = hlit + hdist; + + memset(codelength_sizes, 0, sizeof(codelength_sizes)); + for (i=0; i < hclen; ++i) { + int s = stbi__zreceive(a,3); + codelength_sizes[length_dezigzag[i]] = (stbi_uc) s; + } + if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; + + n = 0; + while (n < ntot) { + int c = stbi__zhuffman_decode(a, &z_codelength); + if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG"); + if (c < 16) + lencodes[n++] = (stbi_uc) c; + else { + stbi_uc fill = 0; + if (c == 16) { + c = stbi__zreceive(a,2)+3; + if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG"); + fill = lencodes[n-1]; + } else if (c == 17) { + c = stbi__zreceive(a,3)+3; + } else if (c == 18) { + c = stbi__zreceive(a,7)+11; + } else { + return stbi__err("bad codelengths", "Corrupt PNG"); + } + if (ntot - n < c) return stbi__err("bad codelengths", "Corrupt PNG"); + memset(lencodes+n, fill, c); + n += c; + } + } + if (n != ntot) return stbi__err("bad codelengths","Corrupt PNG"); + if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; + return 1; +} + +static int stbi__parse_uncompressed_block(stbi__zbuf *a) +{ + stbi_uc header[4]; + int len,nlen,k; + if (a->num_bits & 7) + stbi__zreceive(a, a->num_bits & 7); // discard + // drain the bit-packed data into header + k = 0; + while (a->num_bits > 0) { + header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check + a->code_buffer >>= 8; + a->num_bits -= 8; + } + if (a->num_bits < 0) return stbi__err("zlib corrupt","Corrupt PNG"); + // now fill header the normal way + while (k < 4) + header[k++] = stbi__zget8(a); + len = header[1] * 256 + header[0]; + nlen = header[3] * 256 + header[2]; + if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG"); + if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG"); + if (a->zout + len > a->zout_end) + if (!stbi__zexpand(a, a->zout, len)) return 0; + memcpy(a->zout, a->zbuffer, len); + a->zbuffer += len; + a->zout += len; + return 1; +} + +static int stbi__parse_zlib_header(stbi__zbuf *a) +{ + int cmf = stbi__zget8(a); + int cm = cmf & 15; + /* int cinfo = cmf >> 4; */ + int flg = stbi__zget8(a); + if (stbi__zeof(a)) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec + if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec + if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png + if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png + // window = 1 << (8 + cinfo)... but who cares, we fully buffer output + return 1; +} + +static const stbi_uc stbi__zdefault_length[STBI__ZNSYMS] = +{ + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8 +}; +static const stbi_uc stbi__zdefault_distance[32] = +{ + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5 +}; +/* +Init algorithm: +{ + int i; // use <= to match clearly with spec + for (i=0; i <= 143; ++i) stbi__zdefault_length[i] = 8; + for ( ; i <= 255; ++i) stbi__zdefault_length[i] = 9; + for ( ; i <= 279; ++i) stbi__zdefault_length[i] = 7; + for ( ; i <= 287; ++i) stbi__zdefault_length[i] = 8; + + for (i=0; i <= 31; ++i) stbi__zdefault_distance[i] = 5; +} +*/ + +static int stbi__parse_zlib(stbi__zbuf *a, int parse_header) +{ + int final, type; + if (parse_header) + if (!stbi__parse_zlib_header(a)) return 0; + a->num_bits = 0; + a->code_buffer = 0; + do { + final = stbi__zreceive(a,1); + type = stbi__zreceive(a,2); + if (type == 0) { + if (!stbi__parse_uncompressed_block(a)) return 0; + } else if (type == 3) { + return 0; + } else { + if (type == 1) { + // use fixed code lengths + if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , STBI__ZNSYMS)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0; + } else { + if (!stbi__compute_huffman_codes(a)) return 0; + } + if (!stbi__parse_huffman_block(a)) return 0; + } + } while (!final); + return 1; +} + +static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header) +{ + a->zout_start = obuf; + a->zout = obuf; + a->zout_end = obuf + olen; + a->z_expandable = exp; + + return stbi__parse_zlib(a, parse_header); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, 1)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) +{ + return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 1)) + return (int) (a.zout - a.zout_start); + else + return -1; +} + +STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(16384); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer+len; + if (stbi__do_zlib(&a, p, 16384, 1, 0)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 0)) + return (int) (a.zout - a.zout_start); + else + return -1; +} +#endif + +// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 +// simple implementation +// - only 8-bit samples +// - no CRC checking +// - allocates lots of intermediate memory +// - avoids problem of streaming data between subsystems +// - avoids explicit window management +// performance +// - uses stb_zlib, a PD zlib implementation with fast huffman decoding + +#ifndef STBI_NO_PNG +typedef struct +{ + stbi__uint32 length; + stbi__uint32 type; +} stbi__pngchunk; + +static stbi__pngchunk stbi__get_chunk_header(stbi__context *s) +{ + stbi__pngchunk c; + c.length = stbi__get32be(s); + c.type = stbi__get32be(s); + return c; +} + +static int stbi__check_png_header(stbi__context *s) +{ + static const stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 }; + int i; + for (i=0; i < 8; ++i) + if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG"); + return 1; +} + +typedef struct +{ + stbi__context *s; + stbi_uc *idata, *expanded, *out; + int depth; +} stbi__png; + + +enum { + STBI__F_none=0, + STBI__F_sub=1, + STBI__F_up=2, + STBI__F_avg=3, + STBI__F_paeth=4, + // synthetic filters used for first scanline to avoid needing a dummy row of 0s + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static stbi_uc first_row_filter[5] = +{ + STBI__F_none, + STBI__F_sub, + STBI__F_none, + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static int stbi__paeth(int a, int b, int c) +{ + int p = a + b - c; + int pa = abs(p-a); + int pb = abs(p-b); + int pc = abs(p-c); + if (pa <= pb && pa <= pc) return a; + if (pb <= pc) return b; + return c; +} + +static const stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 }; + +// create the png data from post-deflated data +static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) +{ + int bytes = (depth == 16? 2 : 1); + stbi__context *s = a->s; + stbi__uint32 i,j,stride = x*out_n*bytes; + stbi__uint32 img_len, img_width_bytes; + int k; + int img_n = s->img_n; // copy it into a local for later + + int output_bytes = out_n*bytes; + int filter_bytes = img_n*bytes; + int width = x; + + STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1); + a->out = (stbi_uc *) stbi__malloc_mad3(x, y, output_bytes, 0); // extra bytes to write off the end into + if (!a->out) return stbi__err("outofmem", "Out of memory"); + + if (!stbi__mad3sizes_valid(img_n, x, depth, 7)) return stbi__err("too large", "Corrupt PNG"); + img_width_bytes = (((img_n * x * depth) + 7) >> 3); + img_len = (img_width_bytes + 1) * y; + + // we used to check for exact match between raw_len and img_len on non-interlaced PNGs, + // but issue #276 reported a PNG in the wild that had extra data at the end (all zeros), + // so just check for raw_len < img_len always. + if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG"); + + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *prior; + int filter = *raw++; + + if (filter > 4) + return stbi__err("invalid filter","Corrupt PNG"); + + if (depth < 8) { + if (img_width_bytes > x) return stbi__err("invalid width","Corrupt PNG"); + cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place + filter_bytes = 1; + width = img_width_bytes; + } + prior = cur - stride; // bugfix: need to compute this after 'cur +=' computation above + + // if first row, use special filter that doesn't sample previous row + if (j == 0) filter = first_row_filter[filter]; + + // handle first byte explicitly + for (k=0; k < filter_bytes; ++k) { + switch (filter) { + case STBI__F_none : cur[k] = raw[k]; break; + case STBI__F_sub : cur[k] = raw[k]; break; + case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; + case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break; + case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break; + case STBI__F_avg_first : cur[k] = raw[k]; break; + case STBI__F_paeth_first: cur[k] = raw[k]; break; + } + } + + if (depth == 8) { + if (img_n != out_n) + cur[img_n] = 255; // first pixel + raw += img_n; + cur += out_n; + prior += out_n; + } else if (depth == 16) { + if (img_n != out_n) { + cur[filter_bytes] = 255; // first pixel top byte + cur[filter_bytes+1] = 255; // first pixel bottom byte + } + raw += filter_bytes; + cur += output_bytes; + prior += output_bytes; + } else { + raw += 1; + cur += 1; + prior += 1; + } + + // this is a little gross, so that we don't switch per-pixel or per-component + if (depth < 8 || img_n == out_n) { + int nk = (width - 1)*filter_bytes; + #define STBI__CASE(f) \ + case f: \ + for (k=0; k < nk; ++k) + switch (filter) { + // "none" filter turns into a memcpy here; make that explicit. + case STBI__F_none: memcpy(cur, raw, nk); break; + STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); } break; + STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; + STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); } break; + STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); } break; + STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); } break; + STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); } break; + } + #undef STBI__CASE + raw += nk; + } else { + STBI_ASSERT(img_n+1 == out_n); + #define STBI__CASE(f) \ + case f: \ + for (i=x-1; i >= 1; --i, cur[filter_bytes]=255,raw+=filter_bytes,cur+=output_bytes,prior+=output_bytes) \ + for (k=0; k < filter_bytes; ++k) + switch (filter) { + STBI__CASE(STBI__F_none) { cur[k] = raw[k]; } break; + STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k- output_bytes]); } break; + STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; + STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k- output_bytes])>>1)); } break; + STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],prior[k],prior[k- output_bytes])); } break; + STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k- output_bytes] >> 1)); } break; + STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],0,0)); } break; + } + #undef STBI__CASE + + // the loop above sets the high byte of the pixels' alpha, but for + // 16 bit png files we also need the low byte set. we'll do that here. + if (depth == 16) { + cur = a->out + stride*j; // start at the beginning of the row again + for (i=0; i < x; ++i,cur+=output_bytes) { + cur[filter_bytes+1] = 255; + } + } + } + } + + // we make a separate pass to expand bits to pixels; for performance, + // this could run two scanlines behind the above code, so it won't + // intefere with filtering but will still be in the cache. + if (depth < 8) { + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *in = a->out + stride*j + x*out_n - img_width_bytes; + // unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit + // png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop + stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range + + // note that the final byte might overshoot and write more data than desired. + // we can allocate enough data that this never writes out of memory, but it + // could also overwrite the next scanline. can it overwrite non-empty data + // on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel. + // so we need to explicitly clamp the final ones + + if (depth == 4) { + for (k=x*img_n; k >= 2; k-=2, ++in) { + *cur++ = scale * ((*in >> 4) ); + *cur++ = scale * ((*in ) & 0x0f); + } + if (k > 0) *cur++ = scale * ((*in >> 4) ); + } else if (depth == 2) { + for (k=x*img_n; k >= 4; k-=4, ++in) { + *cur++ = scale * ((*in >> 6) ); + *cur++ = scale * ((*in >> 4) & 0x03); + *cur++ = scale * ((*in >> 2) & 0x03); + *cur++ = scale * ((*in ) & 0x03); + } + if (k > 0) *cur++ = scale * ((*in >> 6) ); + if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03); + if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03); + } else if (depth == 1) { + for (k=x*img_n; k >= 8; k-=8, ++in) { + *cur++ = scale * ((*in >> 7) ); + *cur++ = scale * ((*in >> 6) & 0x01); + *cur++ = scale * ((*in >> 5) & 0x01); + *cur++ = scale * ((*in >> 4) & 0x01); + *cur++ = scale * ((*in >> 3) & 0x01); + *cur++ = scale * ((*in >> 2) & 0x01); + *cur++ = scale * ((*in >> 1) & 0x01); + *cur++ = scale * ((*in ) & 0x01); + } + if (k > 0) *cur++ = scale * ((*in >> 7) ); + if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01); + if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01); + if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01); + if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01); + if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01); + if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01); + } + if (img_n != out_n) { + int q; + // insert alpha = 255 + cur = a->out + stride*j; + if (img_n == 1) { + for (q=x-1; q >= 0; --q) { + cur[q*2+1] = 255; + cur[q*2+0] = cur[q]; + } + } else { + STBI_ASSERT(img_n == 3); + for (q=x-1; q >= 0; --q) { + cur[q*4+3] = 255; + cur[q*4+2] = cur[q*3+2]; + cur[q*4+1] = cur[q*3+1]; + cur[q*4+0] = cur[q*3+0]; + } + } + } + } + } else if (depth == 16) { + // force the image data from big-endian to platform-native. + // this is done in a separate pass due to the decoding relying + // on the data being untouched, but could probably be done + // per-line during decode if care is taken. + stbi_uc *cur = a->out; + stbi__uint16 *cur16 = (stbi__uint16*)cur; + + for(i=0; i < x*y*out_n; ++i,cur16++,cur+=2) { + *cur16 = (cur[0] << 8) | cur[1]; + } + } + + return 1; +} + +static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) +{ + int bytes = (depth == 16 ? 2 : 1); + int out_bytes = out_n * bytes; + stbi_uc *final; + int p; + if (!interlaced) + return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color); + + // de-interlacing + final = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0); + if (!final) return stbi__err("outofmem", "Out of memory"); + for (p=0; p < 7; ++p) { + int xorig[] = { 0,4,0,2,0,1,0 }; + int yorig[] = { 0,0,4,0,2,0,1 }; + int xspc[] = { 8,8,4,4,2,2,1 }; + int yspc[] = { 8,8,8,4,4,2,2 }; + int i,j,x,y; + // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 + x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p]; + y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p]; + if (x && y) { + stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y; + if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) { + STBI_FREE(final); + return 0; + } + for (j=0; j < y; ++j) { + for (i=0; i < x; ++i) { + int out_y = j*yspc[p]+yorig[p]; + int out_x = i*xspc[p]+xorig[p]; + memcpy(final + out_y*a->s->img_x*out_bytes + out_x*out_bytes, + a->out + (j*x+i)*out_bytes, out_bytes); + } + } + STBI_FREE(a->out); + image_data += img_len; + image_data_len -= img_len; + } + } + a->out = final; + + return 1; +} + +static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + // compute color-based transparency, assuming we've + // already got 255 as the alpha value in the output + STBI_ASSERT(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i=0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 255); + p += 2; + } + } else { + for (i=0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int stbi__compute_transparency16(stbi__png *z, stbi__uint16 tc[3], int out_n) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi__uint16 *p = (stbi__uint16*) z->out; + + // compute color-based transparency, assuming we've + // already got 65535 as the alpha value in the output + STBI_ASSERT(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i = 0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 65535); + p += 2; + } + } else { + for (i = 0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n) +{ + stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y; + stbi_uc *p, *temp_out, *orig = a->out; + + p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0); + if (p == NULL) return stbi__err("outofmem", "Out of memory"); + + // between here and free(out) below, exitting would leak + temp_out = p; + + if (pal_img_n == 3) { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p += 3; + } + } else { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p[3] = palette[n+3]; + p += 4; + } + } + STBI_FREE(a->out); + a->out = temp_out; + + STBI_NOTUSED(len); + + return 1; +} + +static int stbi__unpremultiply_on_load_global = 0; +static int stbi__de_iphone_flag_global = 0; + +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) +{ + stbi__unpremultiply_on_load_global = flag_true_if_should_unpremultiply; +} + +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) +{ + stbi__de_iphone_flag_global = flag_true_if_should_convert; +} + +#ifndef STBI_THREAD_LOCAL +#define stbi__unpremultiply_on_load stbi__unpremultiply_on_load_global +#define stbi__de_iphone_flag stbi__de_iphone_flag_global +#else +static STBI_THREAD_LOCAL int stbi__unpremultiply_on_load_local, stbi__unpremultiply_on_load_set; +static STBI_THREAD_LOCAL int stbi__de_iphone_flag_local, stbi__de_iphone_flag_set; + +STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply) +{ + stbi__unpremultiply_on_load_local = flag_true_if_should_unpremultiply; + stbi__unpremultiply_on_load_set = 1; +} + +STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert) +{ + stbi__de_iphone_flag_local = flag_true_if_should_convert; + stbi__de_iphone_flag_set = 1; +} + +#define stbi__unpremultiply_on_load (stbi__unpremultiply_on_load_set \ + ? stbi__unpremultiply_on_load_local \ + : stbi__unpremultiply_on_load_global) +#define stbi__de_iphone_flag (stbi__de_iphone_flag_set \ + ? stbi__de_iphone_flag_local \ + : stbi__de_iphone_flag_global) +#endif // STBI_THREAD_LOCAL + +static void stbi__de_iphone(stbi__png *z) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + if (s->img_out_n == 3) { // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 3; + } + } else { + STBI_ASSERT(s->img_out_n == 4); + if (stbi__unpremultiply_on_load) { + // convert bgr to rgb and unpremultiply + for (i=0; i < pixel_count; ++i) { + stbi_uc a = p[3]; + stbi_uc t = p[0]; + if (a) { + stbi_uc half = a / 2; + p[0] = (p[2] * 255 + half) / a; + p[1] = (p[1] * 255 + half) / a; + p[2] = ( t * 255 + half) / a; + } else { + p[0] = p[2]; + p[2] = t; + } + p += 4; + } + } else { + // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 4; + } + } + } +} + +#define STBI__PNG_TYPE(a,b,c,d) (((unsigned) (a) << 24) + ((unsigned) (b) << 16) + ((unsigned) (c) << 8) + (unsigned) (d)) + +static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) +{ + stbi_uc palette[1024], pal_img_n=0; + stbi_uc has_trans=0, tc[3]={0}; + stbi__uint16 tc16[3]; + stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0; + int first=1,k,interlace=0, color=0, is_iphone=0; + stbi__context *s = z->s; + + z->expanded = NULL; + z->idata = NULL; + z->out = NULL; + + if (!stbi__check_png_header(s)) return 0; + + if (scan == STBI__SCAN_type) return 1; + + for (;;) { + stbi__pngchunk c = stbi__get_chunk_header(s); + switch (c.type) { + case STBI__PNG_TYPE('C','g','B','I'): + is_iphone = 1; + stbi__skip(s, c.length); + break; + case STBI__PNG_TYPE('I','H','D','R'): { + int comp,filter; + if (!first) return stbi__err("multiple IHDR","Corrupt PNG"); + first = 0; + if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG"); + s->img_x = stbi__get32be(s); + s->img_y = stbi__get32be(s); + if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)"); + if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)"); + z->depth = stbi__get8(s); if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16) return stbi__err("1/2/4/8/16-bit only","PNG not supported: 1/2/4/8/16-bit only"); + color = stbi__get8(s); if (color > 6) return stbi__err("bad ctype","Corrupt PNG"); + if (color == 3 && z->depth == 16) return stbi__err("bad ctype","Corrupt PNG"); + if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG"); + comp = stbi__get8(s); if (comp) return stbi__err("bad comp method","Corrupt PNG"); + filter= stbi__get8(s); if (filter) return stbi__err("bad filter method","Corrupt PNG"); + interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG"); + if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG"); + if (!pal_img_n) { + s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode"); + } else { + // if paletted, then pal_n is our final components, and + // img_n is # components to decompress/filter. + s->img_n = 1; + if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG"); + } + // even with SCAN_header, have to scan to see if we have a tRNS + break; + } + + case STBI__PNG_TYPE('P','L','T','E'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG"); + pal_len = c.length / 3; + if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG"); + for (i=0; i < pal_len; ++i) { + palette[i*4+0] = stbi__get8(s); + palette[i*4+1] = stbi__get8(s); + palette[i*4+2] = stbi__get8(s); + palette[i*4+3] = 255; + } + break; + } + + case STBI__PNG_TYPE('t','R','N','S'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG"); + if (pal_img_n) { + if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; } + if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG"); + if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG"); + pal_img_n = 4; + for (i=0; i < c.length; ++i) + palette[i*4+3] = stbi__get8(s); + } else { + if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG"); + if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG"); + has_trans = 1; + // non-paletted with tRNS = constant alpha. if header-scanning, we can stop now. + if (scan == STBI__SCAN_header) { ++s->img_n; return 1; } + if (z->depth == 16) { + for (k = 0; k < s->img_n; ++k) tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is + } else { + for (k = 0; k < s->img_n; ++k) tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger + } + } + break; + } + + case STBI__PNG_TYPE('I','D','A','T'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG"); + if (scan == STBI__SCAN_header) { + // header scan definitely stops at first IDAT + if (pal_img_n) + s->img_n = pal_img_n; + return 1; + } + if (c.length > (1u << 30)) return stbi__err("IDAT size limit", "IDAT section larger than 2^30 bytes"); + if ((int)(ioff + c.length) < (int)ioff) return 0; + if (ioff + c.length > idata_limit) { + stbi__uint32 idata_limit_old = idata_limit; + stbi_uc *p; + if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; + while (ioff + c.length > idata_limit) + idata_limit *= 2; + STBI_NOTUSED(idata_limit_old); + p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory"); + z->idata = p; + } + if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG"); + ioff += c.length; + break; + } + + case STBI__PNG_TYPE('I','E','N','D'): { + stbi__uint32 raw_len, bpl; + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (scan != STBI__SCAN_load) return 1; + if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG"); + // initial guess for decoded data size to avoid unnecessary reallocs + bpl = (s->img_x * z->depth + 7) / 8; // bytes per line, per component + raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */; + z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone); + if (z->expanded == NULL) return 0; // zlib should set error + STBI_FREE(z->idata); z->idata = NULL; + if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) + s->img_out_n = s->img_n+1; + else + s->img_out_n = s->img_n; + if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, z->depth, color, interlace)) return 0; + if (has_trans) { + if (z->depth == 16) { + if (!stbi__compute_transparency16(z, tc16, s->img_out_n)) return 0; + } else { + if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0; + } + } + if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2) + stbi__de_iphone(z); + if (pal_img_n) { + // pal_img_n == 3 or 4 + s->img_n = pal_img_n; // record the actual colors we had + s->img_out_n = pal_img_n; + if (req_comp >= 3) s->img_out_n = req_comp; + if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n)) + return 0; + } else if (has_trans) { + // non-paletted image with tRNS -> source image has (constant) alpha + ++s->img_n; + } + STBI_FREE(z->expanded); z->expanded = NULL; + // end of PNG chunk, read and skip CRC + stbi__get32be(s); + return 1; + } + + default: + // if critical, fail + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if ((c.type & (1 << 29)) == 0) { + #ifndef STBI_NO_FAILURE_STRINGS + // not threadsafe + static char invalid_chunk[] = "XXXX PNG chunk not known"; + invalid_chunk[0] = STBI__BYTECAST(c.type >> 24); + invalid_chunk[1] = STBI__BYTECAST(c.type >> 16); + invalid_chunk[2] = STBI__BYTECAST(c.type >> 8); + invalid_chunk[3] = STBI__BYTECAST(c.type >> 0); + #endif + return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type"); + } + stbi__skip(s, c.length); + break; + } + // end of PNG chunk, read and skip CRC + stbi__get32be(s); + } +} + +static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, stbi__result_info *ri) +{ + void *result=NULL; + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) { + if (p->depth <= 8) + ri->bits_per_channel = 8; + else if (p->depth == 16) + ri->bits_per_channel = 16; + else + return stbi__errpuc("bad bits_per_channel", "PNG not supported: unsupported color depth"); + result = p->out; + p->out = NULL; + if (req_comp && req_comp != p->s->img_out_n) { + if (ri->bits_per_channel == 8) + result = stbi__convert_format((unsigned char *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + else + result = stbi__convert_format16((stbi__uint16 *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + p->s->img_out_n = req_comp; + if (result == NULL) return result; + } + *x = p->s->img_x; + *y = p->s->img_y; + if (n) *n = p->s->img_n; + } + STBI_FREE(p->out); p->out = NULL; + STBI_FREE(p->expanded); p->expanded = NULL; + STBI_FREE(p->idata); p->idata = NULL; + + return result; +} + +static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi__png p; + p.s = s; + return stbi__do_png(&p, x,y,comp,req_comp, ri); +} + +static int stbi__png_test(stbi__context *s) +{ + int r; + r = stbi__check_png_header(s); + stbi__rewind(s); + return r; +} + +static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp) +{ + if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) { + stbi__rewind( p->s ); + return 0; + } + if (x) *x = p->s->img_x; + if (y) *y = p->s->img_y; + if (comp) *comp = p->s->img_n; + return 1; +} + +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__png p; + p.s = s; + return stbi__png_info_raw(&p, x, y, comp); +} + +static int stbi__png_is16(stbi__context *s) +{ + stbi__png p; + p.s = s; + if (!stbi__png_info_raw(&p, NULL, NULL, NULL)) + return 0; + if (p.depth != 16) { + stbi__rewind(p.s); + return 0; + } + return 1; +} +#endif + +// Microsoft/Windows BMP image + +#ifndef STBI_NO_BMP +static int stbi__bmp_test_raw(stbi__context *s) +{ + int r; + int sz; + if (stbi__get8(s) != 'B') return 0; + if (stbi__get8(s) != 'M') return 0; + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + stbi__get32le(s); // discard data offset + sz = stbi__get32le(s); + r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124); + return r; +} + +static int stbi__bmp_test(stbi__context *s) +{ + int r = stbi__bmp_test_raw(s); + stbi__rewind(s); + return r; +} + + +// returns 0..31 for the highest set bit +static int stbi__high_bit(unsigned int z) +{ + int n=0; + if (z == 0) return -1; + if (z >= 0x10000) { n += 16; z >>= 16; } + if (z >= 0x00100) { n += 8; z >>= 8; } + if (z >= 0x00010) { n += 4; z >>= 4; } + if (z >= 0x00004) { n += 2; z >>= 2; } + if (z >= 0x00002) { n += 1;/* >>= 1;*/ } + return n; +} + +static int stbi__bitcount(unsigned int a) +{ + a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 + a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 + a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits + a = (a + (a >> 8)); // max 16 per 8 bits + a = (a + (a >> 16)); // max 32 per 8 bits + return a & 0xff; +} + +// extract an arbitrarily-aligned N-bit value (N=bits) +// from v, and then make it 8-bits long and fractionally +// extend it to full full range. +static int stbi__shiftsigned(unsigned int v, int shift, int bits) +{ + static unsigned int mul_table[9] = { + 0, + 0xff/*0b11111111*/, 0x55/*0b01010101*/, 0x49/*0b01001001*/, 0x11/*0b00010001*/, + 0x21/*0b00100001*/, 0x41/*0b01000001*/, 0x81/*0b10000001*/, 0x01/*0b00000001*/, + }; + static unsigned int shift_table[9] = { + 0, 0,0,1,0,2,4,6,0, + }; + if (shift < 0) + v <<= -shift; + else + v >>= shift; + STBI_ASSERT(v < 256); + v >>= (8-bits); + STBI_ASSERT(bits >= 0 && bits <= 8); + return (int) ((unsigned) v * mul_table[bits]) >> shift_table[bits]; +} + +typedef struct +{ + int bpp, offset, hsz; + unsigned int mr,mg,mb,ma, all_a; + int extra_read; +} stbi__bmp_data; + +static int stbi__bmp_set_mask_defaults(stbi__bmp_data *info, int compress) +{ + // BI_BITFIELDS specifies masks explicitly, don't override + if (compress == 3) + return 1; + + if (compress == 0) { + if (info->bpp == 16) { + info->mr = 31u << 10; + info->mg = 31u << 5; + info->mb = 31u << 0; + } else if (info->bpp == 32) { + info->mr = 0xffu << 16; + info->mg = 0xffu << 8; + info->mb = 0xffu << 0; + info->ma = 0xffu << 24; + info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0 + } else { + // otherwise, use defaults, which is all-0 + info->mr = info->mg = info->mb = info->ma = 0; + } + return 1; + } + return 0; // error +} + +static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) +{ + int hsz; + if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP"); + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + info->offset = stbi__get32le(s); + info->hsz = hsz = stbi__get32le(s); + info->mr = info->mg = info->mb = info->ma = 0; + info->extra_read = 14; + + if (info->offset < 0) return stbi__errpuc("bad BMP", "bad BMP"); + + if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown"); + if (hsz == 12) { + s->img_x = stbi__get16le(s); + s->img_y = stbi__get16le(s); + } else { + s->img_x = stbi__get32le(s); + s->img_y = stbi__get32le(s); + } + if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP"); + info->bpp = stbi__get16le(s); + if (hsz != 12) { + int compress = stbi__get32le(s); + if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE"); + if (compress >= 4) return stbi__errpuc("BMP JPEG/PNG", "BMP type not supported: unsupported compression"); // this includes PNG/JPEG modes + if (compress == 3 && info->bpp != 16 && info->bpp != 32) return stbi__errpuc("bad BMP", "bad BMP"); // bitfields requires 16 or 32 bits/pixel + stbi__get32le(s); // discard sizeof + stbi__get32le(s); // discard hres + stbi__get32le(s); // discard vres + stbi__get32le(s); // discard colorsused + stbi__get32le(s); // discard max important + if (hsz == 40 || hsz == 56) { + if (hsz == 56) { + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + } + if (info->bpp == 16 || info->bpp == 32) { + if (compress == 0) { + stbi__bmp_set_mask_defaults(info, compress); + } else if (compress == 3) { + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + info->extra_read += 12; + // not documented, but generated by photoshop and handled by mspaint + if (info->mr == info->mg && info->mg == info->mb) { + // ?!?!? + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else { + // V4/V5 header + int i; + if (hsz != 108 && hsz != 124) + return stbi__errpuc("bad BMP", "bad BMP"); + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + info->ma = stbi__get32le(s); + if (compress != 3) // override mr/mg/mb unless in BI_BITFIELDS mode, as per docs + stbi__bmp_set_mask_defaults(info, compress); + stbi__get32le(s); // discard color space + for (i=0; i < 12; ++i) + stbi__get32le(s); // discard color space parameters + if (hsz == 124) { + stbi__get32le(s); // discard rendering intent + stbi__get32le(s); // discard offset of profile data + stbi__get32le(s); // discard size of profile data + stbi__get32le(s); // discard reserved + } + } + } + return (void *) 1; +} + + +static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi_uc *out; + unsigned int mr=0,mg=0,mb=0,ma=0, all_a; + stbi_uc pal[256][4]; + int psize=0,i,j,width; + int flip_vertically, pad, target; + stbi__bmp_data info; + STBI_NOTUSED(ri); + + info.all_a = 255; + if (stbi__bmp_parse_header(s, &info) == NULL) + return NULL; // error code already set + + flip_vertically = ((int) s->img_y) > 0; + s->img_y = abs((int) s->img_y); + + if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + + mr = info.mr; + mg = info.mg; + mb = info.mb; + ma = info.ma; + all_a = info.all_a; + + if (info.hsz == 12) { + if (info.bpp < 24) + psize = (info.offset - info.extra_read - 24) / 3; + } else { + if (info.bpp < 16) + psize = (info.offset - info.extra_read - info.hsz) >> 2; + } + if (psize == 0) { + // accept some number of extra bytes after the header, but if the offset points either to before + // the header ends or implies a large amount of extra data, reject the file as malformed + int bytes_read_so_far = s->callback_already_read + (int)(s->img_buffer - s->img_buffer_original); + int header_limit = 1024; // max we actually read is below 256 bytes currently. + int extra_data_limit = 256*4; // what ordinarily goes here is a palette; 256 entries*4 bytes is its max size. + if (bytes_read_so_far <= 0 || bytes_read_so_far > header_limit) { + return stbi__errpuc("bad header", "Corrupt BMP"); + } + // we established that bytes_read_so_far is positive and sensible. + // the first half of this test rejects offsets that are either too small positives, or + // negative, and guarantees that info.offset >= bytes_read_so_far > 0. this in turn + // ensures the number computed in the second half of the test can't overflow. + if (info.offset < bytes_read_so_far || info.offset - bytes_read_so_far > extra_data_limit) { + return stbi__errpuc("bad offset", "Corrupt BMP"); + } else { + stbi__skip(s, info.offset - bytes_read_so_far); + } + } + + if (info.bpp == 24 && ma == 0xff000000) + s->img_n = 3; + else + s->img_n = ma ? 4 : 3; + if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 + target = req_comp; + else + target = s->img_n; // if they want monochrome, we'll post-convert + + // sanity-check size + if (!stbi__mad3sizes_valid(target, s->img_x, s->img_y, 0)) + return stbi__errpuc("too large", "Corrupt BMP"); + + out = (stbi_uc *) stbi__malloc_mad3(target, s->img_x, s->img_y, 0); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + if (info.bpp < 16) { + int z=0; + if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); } + for (i=0; i < psize; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + if (info.hsz != 12) stbi__get8(s); + pal[i][3] = 255; + } + stbi__skip(s, info.offset - info.extra_read - info.hsz - psize * (info.hsz == 12 ? 3 : 4)); + if (info.bpp == 1) width = (s->img_x + 7) >> 3; + else if (info.bpp == 4) width = (s->img_x + 1) >> 1; + else if (info.bpp == 8) width = s->img_x; + else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); } + pad = (-width)&3; + if (info.bpp == 1) { + for (j=0; j < (int) s->img_y; ++j) { + int bit_offset = 7, v = stbi__get8(s); + for (i=0; i < (int) s->img_x; ++i) { + int color = (v>>bit_offset)&0x1; + out[z++] = pal[color][0]; + out[z++] = pal[color][1]; + out[z++] = pal[color][2]; + if (target == 4) out[z++] = 255; + if (i+1 == (int) s->img_x) break; + if((--bit_offset) < 0) { + bit_offset = 7; + v = stbi__get8(s); + } + } + stbi__skip(s, pad); + } + } else { + for (j=0; j < (int) s->img_y; ++j) { + for (i=0; i < (int) s->img_x; i += 2) { + int v=stbi__get8(s),v2=0; + if (info.bpp == 4) { + v2 = v & 15; + v >>= 4; + } + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + if (i+1 == (int) s->img_x) break; + v = (info.bpp == 8) ? stbi__get8(s) : v2; + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + } + stbi__skip(s, pad); + } + } + } else { + int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; + int z = 0; + int easy=0; + stbi__skip(s, info.offset - info.extra_read - info.hsz); + if (info.bpp == 24) width = 3 * s->img_x; + else if (info.bpp == 16) width = 2*s->img_x; + else /* bpp = 32 and pad = 0 */ width=0; + pad = (-width) & 3; + if (info.bpp == 24) { + easy = 1; + } else if (info.bpp == 32) { + if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000) + easy = 2; + } + if (!easy) { + if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); } + // right shift amt to put high bit in position #7 + rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr); + gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg); + bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb); + ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma); + if (rcount > 8 || gcount > 8 || bcount > 8 || acount > 8) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); } + } + for (j=0; j < (int) s->img_y; ++j) { + if (easy) { + for (i=0; i < (int) s->img_x; ++i) { + unsigned char a; + out[z+2] = stbi__get8(s); + out[z+1] = stbi__get8(s); + out[z+0] = stbi__get8(s); + z += 3; + a = (easy == 2 ? stbi__get8(s) : 255); + all_a |= a; + if (target == 4) out[z++] = a; + } + } else { + int bpp = info.bpp; + for (i=0; i < (int) s->img_x; ++i) { + stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s)); + unsigned int a; + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount)); + a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255); + all_a |= a; + if (target == 4) out[z++] = STBI__BYTECAST(a); + } + } + stbi__skip(s, pad); + } + } + + // if alpha channel is all 0s, replace with all 255s + if (target == 4 && all_a == 0) + for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4) + out[i] = 255; + + if (flip_vertically) { + stbi_uc t; + for (j=0; j < (int) s->img_y>>1; ++j) { + stbi_uc *p1 = out + j *s->img_x*target; + stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; + for (i=0; i < (int) s->img_x*target; ++i) { + t = p1[i]; p1[i] = p2[i]; p2[i] = t; + } + } + } + + if (req_comp && req_comp != target) { + out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + return out; +} +#endif + +// Targa Truevision - TGA +// by Jonathan Dummer +#ifndef STBI_NO_TGA +// returns STBI_rgb or whatever, 0 on error +static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16) +{ + // only RGB or RGBA (incl. 16bit) or grey allowed + if (is_rgb16) *is_rgb16 = 0; + switch(bits_per_pixel) { + case 8: return STBI_grey; + case 16: if(is_grey) return STBI_grey_alpha; + // fallthrough + case 15: if(is_rgb16) *is_rgb16 = 1; + return STBI_rgb; + case 24: // fallthrough + case 32: return bits_per_pixel/8; + default: return 0; + } +} + +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp) +{ + int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp; + int sz, tga_colormap_type; + stbi__get8(s); // discard Offset + tga_colormap_type = stbi__get8(s); // colormap type + if( tga_colormap_type > 1 ) { + stbi__rewind(s); + return 0; // only RGB or indexed allowed + } + tga_image_type = stbi__get8(s); // image type + if ( tga_colormap_type == 1 ) { // colormapped (paletted) image + if (tga_image_type != 1 && tga_image_type != 9) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip image x and y origin + tga_colormap_bpp = sz; + } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE + if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) { + stbi__rewind(s); + return 0; // only RGB or grey allowed, +/- RLE + } + stbi__skip(s,9); // skip colormap specification and image x/y origin + tga_colormap_bpp = 0; + } + tga_w = stbi__get16le(s); + if( tga_w < 1 ) { + stbi__rewind(s); + return 0; // test width + } + tga_h = stbi__get16le(s); + if( tga_h < 1 ) { + stbi__rewind(s); + return 0; // test height + } + tga_bits_per_pixel = stbi__get8(s); // bits per pixel + stbi__get8(s); // ignore alpha bits + if (tga_colormap_bpp != 0) { + if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) { + // when using a colormap, tga_bits_per_pixel is the size of the indexes + // I don't think anything but 8 or 16bit indexes makes sense + stbi__rewind(s); + return 0; + } + tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL); + } else { + tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL); + } + if(!tga_comp) { + stbi__rewind(s); + return 0; + } + if (x) *x = tga_w; + if (y) *y = tga_h; + if (comp) *comp = tga_comp; + return 1; // seems to have passed everything +} + +static int stbi__tga_test(stbi__context *s) +{ + int res = 0; + int sz, tga_color_type; + stbi__get8(s); // discard Offset + tga_color_type = stbi__get8(s); // color type + if ( tga_color_type > 1 ) goto errorEnd; // only RGB or indexed allowed + sz = stbi__get8(s); // image type + if ( tga_color_type == 1 ) { // colormapped (paletted) image + if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9 + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + stbi__skip(s,4); // skip image x and y origin + } else { // "normal" image w/o colormap + if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE + stbi__skip(s,9); // skip colormap specification and image x/y origin + } + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test width + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test height + sz = stbi__get8(s); // bits per pixel + if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + + res = 1; // if we got this far, everything's good and we can return 1 instead of 0 + +errorEnd: + stbi__rewind(s); + return res; +} + +// read 16bit value and convert to 24bit RGB +static void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out) +{ + stbi__uint16 px = (stbi__uint16)stbi__get16le(s); + stbi__uint16 fiveBitMask = 31; + // we have 3 channels with 5bits each + int r = (px >> 10) & fiveBitMask; + int g = (px >> 5) & fiveBitMask; + int b = px & fiveBitMask; + // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later + out[0] = (stbi_uc)((r * 255)/31); + out[1] = (stbi_uc)((g * 255)/31); + out[2] = (stbi_uc)((b * 255)/31); + + // some people claim that the most significant bit might be used for alpha + // (possibly if an alpha-bit is set in the "image descriptor byte") + // but that only made 16bit test images completely translucent.. + // so let's treat all 15 and 16bit TGAs as RGB with no alpha. +} + +static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + // read in the TGA header stuff + int tga_offset = stbi__get8(s); + int tga_indexed = stbi__get8(s); + int tga_image_type = stbi__get8(s); + int tga_is_RLE = 0; + int tga_palette_start = stbi__get16le(s); + int tga_palette_len = stbi__get16le(s); + int tga_palette_bits = stbi__get8(s); + int tga_x_origin = stbi__get16le(s); + int tga_y_origin = stbi__get16le(s); + int tga_width = stbi__get16le(s); + int tga_height = stbi__get16le(s); + int tga_bits_per_pixel = stbi__get8(s); + int tga_comp, tga_rgb16=0; + int tga_inverted = stbi__get8(s); + // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?) + // image data + unsigned char *tga_data; + unsigned char *tga_palette = NULL; + int i, j; + unsigned char raw_data[4] = {0}; + int RLE_count = 0; + int RLE_repeating = 0; + int read_next_pixel = 1; + STBI_NOTUSED(ri); + STBI_NOTUSED(tga_x_origin); // @TODO + STBI_NOTUSED(tga_y_origin); // @TODO + + if (tga_height > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + if (tga_width > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + + // do a tiny bit of precessing + if ( tga_image_type >= 8 ) + { + tga_image_type -= 8; + tga_is_RLE = 1; + } + tga_inverted = 1 - ((tga_inverted >> 5) & 1); + + // If I'm paletted, then I'll use the number of bits from the palette + if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16); + else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16); + + if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency + return stbi__errpuc("bad format", "Can't find out TGA pixelformat"); + + // tga info + *x = tga_width; + *y = tga_height; + if (comp) *comp = tga_comp; + + if (!stbi__mad3sizes_valid(tga_width, tga_height, tga_comp, 0)) + return stbi__errpuc("too large", "Corrupt TGA"); + + tga_data = (unsigned char*)stbi__malloc_mad3(tga_width, tga_height, tga_comp, 0); + if (!tga_data) return stbi__errpuc("outofmem", "Out of memory"); + + // skip to the data's starting position (offset usually = 0) + stbi__skip(s, tga_offset ); + + if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) { + for (i=0; i < tga_height; ++i) { + int row = tga_inverted ? tga_height -i - 1 : i; + stbi_uc *tga_row = tga_data + row*tga_width*tga_comp; + stbi__getn(s, tga_row, tga_width * tga_comp); + } + } else { + // do I need to load a palette? + if ( tga_indexed) + { + if (tga_palette_len == 0) { /* you have to have at least one entry! */ + STBI_FREE(tga_data); + return stbi__errpuc("bad palette", "Corrupt TGA"); + } + + // any data to skip? (offset usually = 0) + stbi__skip(s, tga_palette_start ); + // load the palette + tga_palette = (unsigned char*)stbi__malloc_mad2(tga_palette_len, tga_comp, 0); + if (!tga_palette) { + STBI_FREE(tga_data); + return stbi__errpuc("outofmem", "Out of memory"); + } + if (tga_rgb16) { + stbi_uc *pal_entry = tga_palette; + STBI_ASSERT(tga_comp == STBI_rgb); + for (i=0; i < tga_palette_len; ++i) { + stbi__tga_read_rgb16(s, pal_entry); + pal_entry += tga_comp; + } + } else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) { + STBI_FREE(tga_data); + STBI_FREE(tga_palette); + return stbi__errpuc("bad palette", "Corrupt TGA"); + } + } + // load the data + for (i=0; i < tga_width * tga_height; ++i) + { + // if I'm in RLE mode, do I need to get a RLE stbi__pngchunk? + if ( tga_is_RLE ) + { + if ( RLE_count == 0 ) + { + // yep, get the next byte as a RLE command + int RLE_cmd = stbi__get8(s); + RLE_count = 1 + (RLE_cmd & 127); + RLE_repeating = RLE_cmd >> 7; + read_next_pixel = 1; + } else if ( !RLE_repeating ) + { + read_next_pixel = 1; + } + } else + { + read_next_pixel = 1; + } + // OK, if I need to read a pixel, do it now + if ( read_next_pixel ) + { + // load however much data we did have + if ( tga_indexed ) + { + // read in index, then perform the lookup + int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s); + if ( pal_idx >= tga_palette_len ) { + // invalid index + pal_idx = 0; + } + pal_idx *= tga_comp; + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = tga_palette[pal_idx+j]; + } + } else if(tga_rgb16) { + STBI_ASSERT(tga_comp == STBI_rgb); + stbi__tga_read_rgb16(s, raw_data); + } else { + // read in the data raw + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = stbi__get8(s); + } + } + // clear the reading flag for the next pixel + read_next_pixel = 0; + } // end of reading a pixel + + // copy data + for (j = 0; j < tga_comp; ++j) + tga_data[i*tga_comp+j] = raw_data[j]; + + // in case we're in RLE mode, keep counting down + --RLE_count; + } + // do I need to invert the image? + if ( tga_inverted ) + { + for (j = 0; j*2 < tga_height; ++j) + { + int index1 = j * tga_width * tga_comp; + int index2 = (tga_height - 1 - j) * tga_width * tga_comp; + for (i = tga_width * tga_comp; i > 0; --i) + { + unsigned char temp = tga_data[index1]; + tga_data[index1] = tga_data[index2]; + tga_data[index2] = temp; + ++index1; + ++index2; + } + } + } + // clear my palette, if I had one + if ( tga_palette != NULL ) + { + STBI_FREE( tga_palette ); + } + } + + // swap RGB - if the source data was RGB16, it already is in the right order + if (tga_comp >= 3 && !tga_rgb16) + { + unsigned char* tga_pixel = tga_data; + for (i=0; i < tga_width * tga_height; ++i) + { + unsigned char temp = tga_pixel[0]; + tga_pixel[0] = tga_pixel[2]; + tga_pixel[2] = temp; + tga_pixel += tga_comp; + } + } + + // convert to target component count + if (req_comp && req_comp != tga_comp) + tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height); + + // the things I do to get rid of an error message, and yet keep + // Microsoft's C compilers happy... [8^( + tga_palette_start = tga_palette_len = tga_palette_bits = + tga_x_origin = tga_y_origin = 0; + STBI_NOTUSED(tga_palette_start); + // OK, done + return tga_data; +} +#endif + +// ************************************************************************************************* +// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s) +{ + int r = (stbi__get32be(s) == 0x38425053); + stbi__rewind(s); + return r; +} + +static int stbi__psd_decode_rle(stbi__context *s, stbi_uc *p, int pixelCount) +{ + int count, nleft, len; + + count = 0; + while ((nleft = pixelCount - count) > 0) { + len = stbi__get8(s); + if (len == 128) { + // No-op. + } else if (len < 128) { + // Copy next len+1 bytes literally. + len++; + if (len > nleft) return 0; // corrupt data + count += len; + while (len) { + *p = stbi__get8(s); + p += 4; + len--; + } + } else if (len > 128) { + stbi_uc val; + // Next -len+1 bytes in the dest are replicated from next source byte. + // (Interpret len as a negative 8-bit int.) + len = 257 - len; + if (len > nleft) return 0; // corrupt data + val = stbi__get8(s); + count += len; + while (len) { + *p = val; + p += 4; + len--; + } + } + } + + return 1; +} + +static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) +{ + int pixelCount; + int channelCount, compression; + int channel, i; + int bitdepth; + int w,h; + stbi_uc *out; + STBI_NOTUSED(ri); + + // Check identifier + if (stbi__get32be(s) != 0x38425053) // "8BPS" + return stbi__errpuc("not PSD", "Corrupt PSD image"); + + // Check file type version. + if (stbi__get16be(s) != 1) + return stbi__errpuc("wrong version", "Unsupported version of PSD image"); + + // Skip 6 reserved bytes. + stbi__skip(s, 6 ); + + // Read the number of channels (R, G, B, A, etc). + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) + return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image"); + + // Read the rows and columns of the image. + h = stbi__get32be(s); + w = stbi__get32be(s); + + if (h > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + if (w > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + + // Make sure the depth is 8 bits. + bitdepth = stbi__get16be(s); + if (bitdepth != 8 && bitdepth != 16) + return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit"); + + // Make sure the color mode is RGB. + // Valid options are: + // 0: Bitmap + // 1: Grayscale + // 2: Indexed color + // 3: RGB color + // 4: CMYK color + // 7: Multichannel + // 8: Duotone + // 9: Lab color + if (stbi__get16be(s) != 3) + return stbi__errpuc("wrong color format", "PSD is not in RGB color format"); + + // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) + stbi__skip(s,stbi__get32be(s) ); + + // Skip the image resources. (resolution, pen tool paths, etc) + stbi__skip(s, stbi__get32be(s) ); + + // Skip the reserved data. + stbi__skip(s, stbi__get32be(s) ); + + // Find out if the data is compressed. + // Known values: + // 0: no compression + // 1: RLE compressed + compression = stbi__get16be(s); + if (compression > 1) + return stbi__errpuc("bad compression", "PSD has an unknown compression format"); + + // Check size + if (!stbi__mad3sizes_valid(4, w, h, 0)) + return stbi__errpuc("too large", "Corrupt PSD"); + + // Create the destination image. + + if (!compression && bitdepth == 16 && bpc == 16) { + out = (stbi_uc *) stbi__malloc_mad3(8, w, h, 0); + ri->bits_per_channel = 16; + } else + out = (stbi_uc *) stbi__malloc(4 * w*h); + + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + pixelCount = w*h; + + // Initialize the data to zero. + //memset( out, 0, pixelCount * 4 ); + + // Finally, the image data. + if (compression) { + // RLE as used by .PSD and .TIFF + // Loop until you get the number of unpacked bytes you are expecting: + // Read the next source byte into n. + // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. + // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. + // Else if n is 128, noop. + // Endloop + + // The RLE-compressed data is preceded by a 2-byte data count for each row in the data, + // which we're going to just skip. + stbi__skip(s, h * channelCount * 2 ); + + // Read the RLE data by channel. + for (channel = 0; channel < 4; channel++) { + stbi_uc *p; + + p = out+channel; + if (channel >= channelCount) { + // Fill this channel with default data. + for (i = 0; i < pixelCount; i++, p += 4) + *p = (channel == 3 ? 255 : 0); + } else { + // Read the RLE data. + if (!stbi__psd_decode_rle(s, p, pixelCount)) { + STBI_FREE(out); + return stbi__errpuc("corrupt", "bad RLE data"); + } + } + } + + } else { + // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) + // where each channel consists of an 8-bit (or 16-bit) value for each pixel in the image. + + // Read the data by channel. + for (channel = 0; channel < 4; channel++) { + if (channel >= channelCount) { + // Fill this channel with default data. + if (bitdepth == 16 && bpc == 16) { + stbi__uint16 *q = ((stbi__uint16 *) out) + channel; + stbi__uint16 val = channel == 3 ? 65535 : 0; + for (i = 0; i < pixelCount; i++, q += 4) + *q = val; + } else { + stbi_uc *p = out+channel; + stbi_uc val = channel == 3 ? 255 : 0; + for (i = 0; i < pixelCount; i++, p += 4) + *p = val; + } + } else { + if (ri->bits_per_channel == 16) { // output bpc + stbi__uint16 *q = ((stbi__uint16 *) out) + channel; + for (i = 0; i < pixelCount; i++, q += 4) + *q = (stbi__uint16) stbi__get16be(s); + } else { + stbi_uc *p = out+channel; + if (bitdepth == 16) { // input bpc + for (i = 0; i < pixelCount; i++, p += 4) + *p = (stbi_uc) (stbi__get16be(s) >> 8); + } else { + for (i = 0; i < pixelCount; i++, p += 4) + *p = stbi__get8(s); + } + } + } + } + } + + // remove weird white matte from PSD + if (channelCount >= 4) { + if (ri->bits_per_channel == 16) { + for (i=0; i < w*h; ++i) { + stbi__uint16 *pixel = (stbi__uint16 *) out + 4*i; + if (pixel[3] != 0 && pixel[3] != 65535) { + float a = pixel[3] / 65535.0f; + float ra = 1.0f / a; + float inv_a = 65535.0f * (1 - ra); + pixel[0] = (stbi__uint16) (pixel[0]*ra + inv_a); + pixel[1] = (stbi__uint16) (pixel[1]*ra + inv_a); + pixel[2] = (stbi__uint16) (pixel[2]*ra + inv_a); + } + } + } else { + for (i=0; i < w*h; ++i) { + unsigned char *pixel = out + 4*i; + if (pixel[3] != 0 && pixel[3] != 255) { + float a = pixel[3] / 255.0f; + float ra = 1.0f / a; + float inv_a = 255.0f * (1 - ra); + pixel[0] = (unsigned char) (pixel[0]*ra + inv_a); + pixel[1] = (unsigned char) (pixel[1]*ra + inv_a); + pixel[2] = (unsigned char) (pixel[2]*ra + inv_a); + } + } + } + } + + // convert to desired output format + if (req_comp && req_comp != 4) { + if (ri->bits_per_channel == 16) + out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, 4, req_comp, w, h); + else + out = stbi__convert_format(out, 4, req_comp, w, h); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + if (comp) *comp = 4; + *y = h; + *x = w; + + return out; +} +#endif + +// ************************************************************************************************* +// Softimage PIC loader +// by Tom Seddon +// +// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format +// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/ + +#ifndef STBI_NO_PIC +static int stbi__pic_is4(stbi__context *s,const char *str) +{ + int i; + for (i=0; i<4; ++i) + if (stbi__get8(s) != (stbi_uc)str[i]) + return 0; + + return 1; +} + +static int stbi__pic_test_core(stbi__context *s) +{ + int i; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) + return 0; + + for(i=0;i<84;++i) + stbi__get8(s); + + if (!stbi__pic_is4(s,"PICT")) + return 0; + + return 1; +} + +typedef struct +{ + stbi_uc size,type,channel; +} stbi__pic_packet; + +static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest) +{ + int mask=0x80, i; + + for (i=0; i<4; ++i, mask>>=1) { + if (channel & mask) { + if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short"); + dest[i]=stbi__get8(s); + } + } + + return dest; +} + +static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src) +{ + int mask=0x80,i; + + for (i=0;i<4; ++i, mask>>=1) + if (channel&mask) + dest[i]=src[i]; +} + +static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result) +{ + int act_comp=0,num_packets=0,y,chained; + stbi__pic_packet packets[10]; + + // this will (should...) cater for even some bizarre stuff like having data + // for the same channel in multiple packets. + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return stbi__errpuc("bad format","too many packets"); + + packet = &packets[num_packets++]; + + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + + act_comp |= packet->channel; + + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (reading packets)"); + if (packet->size != 8) return stbi__errpuc("bad format","packet isn't 8bpp"); + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel? + + for(y=0; y<height; ++y) { + int packet_idx; + + for(packet_idx=0; packet_idx < num_packets; ++packet_idx) { + stbi__pic_packet *packet = &packets[packet_idx]; + stbi_uc *dest = result+y*width*4; + + switch (packet->type) { + default: + return stbi__errpuc("bad format","packet has bad compression type"); + + case 0: {//uncompressed + int x; + + for(x=0;x<width;++x, dest+=4) + if (!stbi__readval(s,packet->channel,dest)) + return 0; + break; + } + + case 1://Pure RLE + { + int left=width, i; + + while (left>0) { + stbi_uc count,value[4]; + + count=stbi__get8(s); + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pure read count)"); + + if (count > left) + count = (stbi_uc) left; + + if (!stbi__readval(s,packet->channel,value)) return 0; + + for(i=0; i<count; ++i,dest+=4) + stbi__copyval(packet->channel,dest,value); + left -= count; + } + } + break; + + case 2: {//Mixed RLE + int left=width; + while (left>0) { + int count = stbi__get8(s), i; + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (mixed read count)"); + + if (count >= 128) { // Repeated + stbi_uc value[4]; + + if (count==128) + count = stbi__get16be(s); + else + count -= 127; + if (count > left) + return stbi__errpuc("bad file","scanline overrun"); + + if (!stbi__readval(s,packet->channel,value)) + return 0; + + for(i=0;i<count;++i, dest += 4) + stbi__copyval(packet->channel,dest,value); + } else { // Raw + ++count; + if (count>left) return stbi__errpuc("bad file","scanline overrun"); + + for(i=0;i<count;++i, dest+=4) + if (!stbi__readval(s,packet->channel,dest)) + return 0; + } + left-=count; + } + break; + } + } + } + } + + return result; +} + +static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp, stbi__result_info *ri) +{ + stbi_uc *result; + int i, x,y, internal_comp; + STBI_NOTUSED(ri); + + if (!comp) comp = &internal_comp; + + for (i=0; i<92; ++i) + stbi__get8(s); + + x = stbi__get16be(s); + y = stbi__get16be(s); + + if (y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + if (x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pic header)"); + if (!stbi__mad3sizes_valid(x, y, 4, 0)) return stbi__errpuc("too large", "PIC image too large to decode"); + + stbi__get32be(s); //skip `ratio' + stbi__get16be(s); //skip `fields' + stbi__get16be(s); //skip `pad' + + // intermediate buffer is RGBA + result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0); + if (!result) return stbi__errpuc("outofmem", "Out of memory"); + memset(result, 0xff, x*y*4); + + if (!stbi__pic_load_core(s,x,y,comp, result)) { + STBI_FREE(result); + result=0; + } + *px = x; + *py = y; + if (req_comp == 0) req_comp = *comp; + result=stbi__convert_format(result,4,req_comp,x,y); + + return result; +} + +static int stbi__pic_test(stbi__context *s) +{ + int r = stbi__pic_test_core(s); + stbi__rewind(s); + return r; +} +#endif + +// ************************************************************************************************* +// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb + +#ifndef STBI_NO_GIF +typedef struct +{ + stbi__int16 prefix; + stbi_uc first; + stbi_uc suffix; +} stbi__gif_lzw; + +typedef struct +{ + int w,h; + stbi_uc *out; // output buffer (always 4 components) + stbi_uc *background; // The current "background" as far as a gif is concerned + stbi_uc *history; + int flags, bgindex, ratio, transparent, eflags; + stbi_uc pal[256][4]; + stbi_uc lpal[256][4]; + stbi__gif_lzw codes[8192]; + stbi_uc *color_table; + int parse, step; + int lflags; + int start_x, start_y; + int max_x, max_y; + int cur_x, cur_y; + int line_size; + int delay; +} stbi__gif; + +static int stbi__gif_test_raw(stbi__context *s) +{ + int sz; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0; + sz = stbi__get8(s); + if (sz != '9' && sz != '7') return 0; + if (stbi__get8(s) != 'a') return 0; + return 1; +} + +static int stbi__gif_test(stbi__context *s) +{ + int r = stbi__gif_test_raw(s); + stbi__rewind(s); + return r; +} + +static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp) +{ + int i; + for (i=0; i < num_entries; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + pal[i][3] = transp == i ? 0 : 255; + } +} + +static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info) +{ + stbi_uc version; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') + return stbi__err("not GIF", "Corrupt GIF"); + + version = stbi__get8(s); + if (version != '7' && version != '9') return stbi__err("not GIF", "Corrupt GIF"); + if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF"); + + stbi__g_failure_reason = ""; + g->w = stbi__get16le(s); + g->h = stbi__get16le(s); + g->flags = stbi__get8(s); + g->bgindex = stbi__get8(s); + g->ratio = stbi__get8(s); + g->transparent = -1; + + if (g->w > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)"); + if (g->h > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)"); + + if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments + + if (is_info) return 1; + + if (g->flags & 0x80) + stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1); + + return 1; +} + +static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__gif* g = (stbi__gif*) stbi__malloc(sizeof(stbi__gif)); + if (!g) return stbi__err("outofmem", "Out of memory"); + if (!stbi__gif_header(s, g, comp, 1)) { + STBI_FREE(g); + stbi__rewind( s ); + return 0; + } + if (x) *x = g->w; + if (y) *y = g->h; + STBI_FREE(g); + return 1; +} + +static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code) +{ + stbi_uc *p, *c; + int idx; + + // recurse to decode the prefixes, since the linked-list is backwards, + // and working backwards through an interleaved image would be nasty + if (g->codes[code].prefix >= 0) + stbi__out_gif_code(g, g->codes[code].prefix); + + if (g->cur_y >= g->max_y) return; + + idx = g->cur_x + g->cur_y; + p = &g->out[idx]; + g->history[idx / 4] = 1; + + c = &g->color_table[g->codes[code].suffix * 4]; + if (c[3] > 128) { // don't render transparent pixels; + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = c[3]; + } + g->cur_x += 4; + + if (g->cur_x >= g->max_x) { + g->cur_x = g->start_x; + g->cur_y += g->step; + + while (g->cur_y >= g->max_y && g->parse > 0) { + g->step = (1 << g->parse) * g->line_size; + g->cur_y = g->start_y + (g->step >> 1); + --g->parse; + } + } +} + +static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g) +{ + stbi_uc lzw_cs; + stbi__int32 len, init_code; + stbi__uint32 first; + stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear; + stbi__gif_lzw *p; + + lzw_cs = stbi__get8(s); + if (lzw_cs > 12) return NULL; + clear = 1 << lzw_cs; + first = 1; + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + bits = 0; + valid_bits = 0; + for (init_code = 0; init_code < clear; init_code++) { + g->codes[init_code].prefix = -1; + g->codes[init_code].first = (stbi_uc) init_code; + g->codes[init_code].suffix = (stbi_uc) init_code; + } + + // support no starting clear code + avail = clear+2; + oldcode = -1; + + len = 0; + for(;;) { + if (valid_bits < codesize) { + if (len == 0) { + len = stbi__get8(s); // start new block + if (len == 0) + return g->out; + } + --len; + bits |= (stbi__int32) stbi__get8(s) << valid_bits; + valid_bits += 8; + } else { + stbi__int32 code = bits & codemask; + bits >>= codesize; + valid_bits -= codesize; + // @OPTIMIZE: is there some way we can accelerate the non-clear path? + if (code == clear) { // clear code + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + avail = clear + 2; + oldcode = -1; + first = 0; + } else if (code == clear + 1) { // end of stream code + stbi__skip(s, len); + while ((len = stbi__get8(s)) > 0) + stbi__skip(s,len); + return g->out; + } else if (code <= avail) { + if (first) { + return stbi__errpuc("no clear code", "Corrupt GIF"); + } + + if (oldcode >= 0) { + p = &g->codes[avail++]; + if (avail > 8192) { + return stbi__errpuc("too many codes", "Corrupt GIF"); + } + + p->prefix = (stbi__int16) oldcode; + p->first = g->codes[oldcode].first; + p->suffix = (code == avail) ? p->first : g->codes[code].first; + } else if (code == avail) + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + + stbi__out_gif_code(g, (stbi__uint16) code); + + if ((avail & codemask) == 0 && avail <= 0x0FFF) { + codesize++; + codemask = (1 << codesize) - 1; + } + + oldcode = code; + } else { + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + } + } + } +} + +// this function is designed to support animated gifs, although stb_image doesn't support it +// two back is the image from two frames ago, used for a very specific disposal format +static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp, stbi_uc *two_back) +{ + int dispose; + int first_frame; + int pi; + int pcount; + STBI_NOTUSED(req_comp); + + // on first frame, any non-written pixels get the background colour (non-transparent) + first_frame = 0; + if (g->out == 0) { + if (!stbi__gif_header(s, g, comp,0)) return 0; // stbi__g_failure_reason set by stbi__gif_header + if (!stbi__mad3sizes_valid(4, g->w, g->h, 0)) + return stbi__errpuc("too large", "GIF image is too large"); + pcount = g->w * g->h; + g->out = (stbi_uc *) stbi__malloc(4 * pcount); + g->background = (stbi_uc *) stbi__malloc(4 * pcount); + g->history = (stbi_uc *) stbi__malloc(pcount); + if (!g->out || !g->background || !g->history) + return stbi__errpuc("outofmem", "Out of memory"); + + // image is treated as "transparent" at the start - ie, nothing overwrites the current background; + // background colour is only used for pixels that are not rendered first frame, after that "background" + // color refers to the color that was there the previous frame. + memset(g->out, 0x00, 4 * pcount); + memset(g->background, 0x00, 4 * pcount); // state of the background (starts transparent) + memset(g->history, 0x00, pcount); // pixels that were affected previous frame + first_frame = 1; + } else { + // second frame - how do we dispose of the previous one? + dispose = (g->eflags & 0x1C) >> 2; + pcount = g->w * g->h; + + if ((dispose == 3) && (two_back == 0)) { + dispose = 2; // if I don't have an image to revert back to, default to the old background + } + + if (dispose == 3) { // use previous graphic + for (pi = 0; pi < pcount; ++pi) { + if (g->history[pi]) { + memcpy( &g->out[pi * 4], &two_back[pi * 4], 4 ); + } + } + } else if (dispose == 2) { + // restore what was changed last frame to background before that frame; + for (pi = 0; pi < pcount; ++pi) { + if (g->history[pi]) { + memcpy( &g->out[pi * 4], &g->background[pi * 4], 4 ); + } + } + } else { + // This is a non-disposal case eithe way, so just + // leave the pixels as is, and they will become the new background + // 1: do not dispose + // 0: not specified. + } + + // background is what out is after the undoing of the previou frame; + memcpy( g->background, g->out, 4 * g->w * g->h ); + } + + // clear my history; + memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame + + for (;;) { + int tag = stbi__get8(s); + switch (tag) { + case 0x2C: /* Image Descriptor */ + { + stbi__int32 x, y, w, h; + stbi_uc *o; + + x = stbi__get16le(s); + y = stbi__get16le(s); + w = stbi__get16le(s); + h = stbi__get16le(s); + if (((x + w) > (g->w)) || ((y + h) > (g->h))) + return stbi__errpuc("bad Image Descriptor", "Corrupt GIF"); + + g->line_size = g->w * 4; + g->start_x = x * 4; + g->start_y = y * g->line_size; + g->max_x = g->start_x + w * 4; + g->max_y = g->start_y + h * g->line_size; + g->cur_x = g->start_x; + g->cur_y = g->start_y; + + // if the width of the specified rectangle is 0, that means + // we may not see *any* pixels or the image is malformed; + // to make sure this is caught, move the current y down to + // max_y (which is what out_gif_code checks). + if (w == 0) + g->cur_y = g->max_y; + + g->lflags = stbi__get8(s); + + if (g->lflags & 0x40) { + g->step = 8 * g->line_size; // first interlaced spacing + g->parse = 3; + } else { + g->step = g->line_size; + g->parse = 0; + } + + if (g->lflags & 0x80) { + stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1); + g->color_table = (stbi_uc *) g->lpal; + } else if (g->flags & 0x80) { + g->color_table = (stbi_uc *) g->pal; + } else + return stbi__errpuc("missing color table", "Corrupt GIF"); + + o = stbi__process_gif_raster(s, g); + if (!o) return NULL; + + // if this was the first frame, + pcount = g->w * g->h; + if (first_frame && (g->bgindex > 0)) { + // if first frame, any pixel not drawn to gets the background color + for (pi = 0; pi < pcount; ++pi) { + if (g->history[pi] == 0) { + g->pal[g->bgindex][3] = 255; // just in case it was made transparent, undo that; It will be reset next frame if need be; + memcpy( &g->out[pi * 4], &g->pal[g->bgindex], 4 ); + } + } + } + + return o; + } + + case 0x21: // Comment Extension. + { + int len; + int ext = stbi__get8(s); + if (ext == 0xF9) { // Graphic Control Extension. + len = stbi__get8(s); + if (len == 4) { + g->eflags = stbi__get8(s); + g->delay = 10 * stbi__get16le(s); // delay - 1/100th of a second, saving as 1/1000ths. + + // unset old transparent + if (g->transparent >= 0) { + g->pal[g->transparent][3] = 255; + } + if (g->eflags & 0x01) { + g->transparent = stbi__get8(s); + if (g->transparent >= 0) { + g->pal[g->transparent][3] = 0; + } + } else { + // don't need transparent + stbi__skip(s, 1); + g->transparent = -1; + } + } else { + stbi__skip(s, len); + break; + } + } + while ((len = stbi__get8(s)) != 0) { + stbi__skip(s, len); + } + break; + } + + case 0x3B: // gif stream termination code + return (stbi_uc *) s; // using '1' causes warning on some compilers + + default: + return stbi__errpuc("unknown code", "Corrupt GIF"); + } + } +} + +static void *stbi__load_gif_main_outofmem(stbi__gif *g, stbi_uc *out, int **delays) +{ + STBI_FREE(g->out); + STBI_FREE(g->history); + STBI_FREE(g->background); + + if (out) STBI_FREE(out); + if (delays && *delays) STBI_FREE(*delays); + return stbi__errpuc("outofmem", "Out of memory"); +} + +static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp) +{ + if (stbi__gif_test(s)) { + int layers = 0; + stbi_uc *u = 0; + stbi_uc *out = 0; + stbi_uc *two_back = 0; + stbi__gif g; + int stride; + int out_size = 0; + int delays_size = 0; + + STBI_NOTUSED(out_size); + STBI_NOTUSED(delays_size); + + memset(&g, 0, sizeof(g)); + if (delays) { + *delays = 0; + } + + do { + u = stbi__gif_load_next(s, &g, comp, req_comp, two_back); + if (u == (stbi_uc *) s) u = 0; // end of animated gif marker + + if (u) { + *x = g.w; + *y = g.h; + ++layers; + stride = g.w * g.h * 4; + + if (out) { + void *tmp = (stbi_uc*) STBI_REALLOC_SIZED( out, out_size, layers * stride ); + if (!tmp) + return stbi__load_gif_main_outofmem(&g, out, delays); + else { + out = (stbi_uc*) tmp; + out_size = layers * stride; + } + + if (delays) { + int *new_delays = (int*) STBI_REALLOC_SIZED( *delays, delays_size, sizeof(int) * layers ); + if (!new_delays) + return stbi__load_gif_main_outofmem(&g, out, delays); + *delays = new_delays; + delays_size = layers * sizeof(int); + } + } else { + out = (stbi_uc*)stbi__malloc( layers * stride ); + if (!out) + return stbi__load_gif_main_outofmem(&g, out, delays); + out_size = layers * stride; + if (delays) { + *delays = (int*) stbi__malloc( layers * sizeof(int) ); + if (!*delays) + return stbi__load_gif_main_outofmem(&g, out, delays); + delays_size = layers * sizeof(int); + } + } + memcpy( out + ((layers - 1) * stride), u, stride ); + if (layers >= 2) { + two_back = out - 2 * stride; + } + + if (delays) { + (*delays)[layers - 1U] = g.delay; + } + } + } while (u != 0); + + // free temp buffer; + STBI_FREE(g.out); + STBI_FREE(g.history); + STBI_FREE(g.background); + + // do the final conversion after loading everything; + if (req_comp && req_comp != 4) + out = stbi__convert_format(out, 4, req_comp, layers * g.w, g.h); + + *z = layers; + return out; + } else { + return stbi__errpuc("not GIF", "Image was not as a gif type."); + } +} + +static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi_uc *u = 0; + stbi__gif g; + memset(&g, 0, sizeof(g)); + STBI_NOTUSED(ri); + + u = stbi__gif_load_next(s, &g, comp, req_comp, 0); + if (u == (stbi_uc *) s) u = 0; // end of animated gif marker + if (u) { + *x = g.w; + *y = g.h; + + // moved conversion to after successful load so that the same + // can be done for multiple frames. + if (req_comp && req_comp != 4) + u = stbi__convert_format(u, 4, req_comp, g.w, g.h); + } else if (g.out) { + // if there was an error and we allocated an image buffer, free it! + STBI_FREE(g.out); + } + + // free buffers needed for multiple frame loading; + STBI_FREE(g.history); + STBI_FREE(g.background); + + return u; +} + +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp) +{ + return stbi__gif_info_raw(s,x,y,comp); +} +#endif + +// ************************************************************************************************* +// Radiance RGBE HDR loader +// originally by Nicolas Schulz +#ifndef STBI_NO_HDR +static int stbi__hdr_test_core(stbi__context *s, const char *signature) +{ + int i; + for (i=0; signature[i]; ++i) + if (stbi__get8(s) != signature[i]) + return 0; + stbi__rewind(s); + return 1; +} + +static int stbi__hdr_test(stbi__context* s) +{ + int r = stbi__hdr_test_core(s, "#?RADIANCE\n"); + stbi__rewind(s); + if(!r) { + r = stbi__hdr_test_core(s, "#?RGBE\n"); + stbi__rewind(s); + } + return r; +} + +#define STBI__HDR_BUFLEN 1024 +static char *stbi__hdr_gettoken(stbi__context *z, char *buffer) +{ + int len=0; + char c = '\0'; + + c = (char) stbi__get8(z); + + while (!stbi__at_eof(z) && c != '\n') { + buffer[len++] = c; + if (len == STBI__HDR_BUFLEN-1) { + // flush to end of line + while (!stbi__at_eof(z) && stbi__get8(z) != '\n') + ; + break; + } + c = (char) stbi__get8(z); + } + + buffer[len] = 0; + return buffer; +} + +static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp) +{ + if ( input[3] != 0 ) { + float f1; + // Exponent + f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); + if (req_comp <= 2) + output[0] = (input[0] + input[1] + input[2]) * f1 / 3; + else { + output[0] = input[0] * f1; + output[1] = input[1] * f1; + output[2] = input[2] * f1; + } + if (req_comp == 2) output[1] = 1; + if (req_comp == 4) output[3] = 1; + } else { + switch (req_comp) { + case 4: output[3] = 1; /* fallthrough */ + case 3: output[0] = output[1] = output[2] = 0; + break; + case 2: output[1] = 1; /* fallthrough */ + case 1: output[0] = 0; + break; + } + } +} + +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + int width, height; + stbi_uc *scanline; + float *hdr_data; + int len; + unsigned char count, value; + int i, j, k, c1,c2, z; + const char *headerToken; + STBI_NOTUSED(ri); + + // Check identifier + headerToken = stbi__hdr_gettoken(s,buffer); + if (strcmp(headerToken, "#?RADIANCE") != 0 && strcmp(headerToken, "#?RGBE") != 0) + return stbi__errpf("not HDR", "Corrupt HDR image"); + + // Parse header + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) return stbi__errpf("unsupported format", "Unsupported HDR format"); + + // Parse width and height + // can't use sscanf() if we're not using stdio! + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + height = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + width = (int) strtol(token, NULL, 10); + + if (height > STBI_MAX_DIMENSIONS) return stbi__errpf("too large","Very large image (corrupt?)"); + if (width > STBI_MAX_DIMENSIONS) return stbi__errpf("too large","Very large image (corrupt?)"); + + *x = width; + *y = height; + + if (comp) *comp = 3; + if (req_comp == 0) req_comp = 3; + + if (!stbi__mad4sizes_valid(width, height, req_comp, sizeof(float), 0)) + return stbi__errpf("too large", "HDR image is too large"); + + // Read data + hdr_data = (float *) stbi__malloc_mad4(width, height, req_comp, sizeof(float), 0); + if (!hdr_data) + return stbi__errpf("outofmem", "Out of memory"); + + // Load image data + // image data is stored as some number of sca + if ( width < 8 || width >= 32768) { + // Read flat data + for (j=0; j < height; ++j) { + for (i=0; i < width; ++i) { + stbi_uc rgbe[4]; + main_decode_loop: + stbi__getn(s, rgbe, 4); + stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); + } + } + } else { + // Read RLE-encoded data + scanline = NULL; + + for (j = 0; j < height; ++j) { + c1 = stbi__get8(s); + c2 = stbi__get8(s); + len = stbi__get8(s); + if (c1 != 2 || c2 != 2 || (len & 0x80)) { + // not run-length encoded, so we have to actually use THIS data as a decoded + // pixel (note this can't be a valid pixel--one of RGB must be >= 128) + stbi_uc rgbe[4]; + rgbe[0] = (stbi_uc) c1; + rgbe[1] = (stbi_uc) c2; + rgbe[2] = (stbi_uc) len; + rgbe[3] = (stbi_uc) stbi__get8(s); + stbi__hdr_convert(hdr_data, rgbe, req_comp); + i = 1; + j = 0; + STBI_FREE(scanline); + goto main_decode_loop; // yes, this makes no sense + } + len <<= 8; + len |= stbi__get8(s); + if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); } + if (scanline == NULL) { + scanline = (stbi_uc *) stbi__malloc_mad2(width, 4, 0); + if (!scanline) { + STBI_FREE(hdr_data); + return stbi__errpf("outofmem", "Out of memory"); + } + } + + for (k = 0; k < 4; ++k) { + int nleft; + i = 0; + while ((nleft = width - i) > 0) { + count = stbi__get8(s); + if (count > 128) { + // Run + value = stbi__get8(s); + count -= 128; + if ((count == 0) || (count > nleft)) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = value; + } else { + // Dump + if ((count == 0) || (count > nleft)) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = stbi__get8(s); + } + } + } + for (i=0; i < width; ++i) + stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); + } + if (scanline) + STBI_FREE(scanline); + } + + return hdr_data; +} + +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + int dummy; + + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + + if (stbi__hdr_test(s) == 0) { + stbi__rewind( s ); + return 0; + } + + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) { + stbi__rewind( s ); + return 0; + } + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *y = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *x = (int) strtol(token, NULL, 10); + *comp = 3; + return 1; +} +#endif // STBI_NO_HDR + +#ifndef STBI_NO_BMP +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp) +{ + void *p; + stbi__bmp_data info; + + info.all_a = 255; + p = stbi__bmp_parse_header(s, &info); + if (p == NULL) { + stbi__rewind( s ); + return 0; + } + if (x) *x = s->img_x; + if (y) *y = s->img_y; + if (comp) { + if (info.bpp == 24 && info.ma == 0xff000000) + *comp = 3; + else + *comp = info.ma ? 4 : 3; + } + return 1; +} +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp) +{ + int channelCount, dummy, depth; + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + if (stbi__get32be(s) != 0x38425053) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 1) { + stbi__rewind( s ); + return 0; + } + stbi__skip(s, 6); + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) { + stbi__rewind( s ); + return 0; + } + *y = stbi__get32be(s); + *x = stbi__get32be(s); + depth = stbi__get16be(s); + if (depth != 8 && depth != 16) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 3) { + stbi__rewind( s ); + return 0; + } + *comp = 4; + return 1; +} + +static int stbi__psd_is16(stbi__context *s) +{ + int channelCount, depth; + if (stbi__get32be(s) != 0x38425053) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 1) { + stbi__rewind( s ); + return 0; + } + stbi__skip(s, 6); + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) { + stbi__rewind( s ); + return 0; + } + STBI_NOTUSED(stbi__get32be(s)); + STBI_NOTUSED(stbi__get32be(s)); + depth = stbi__get16be(s); + if (depth != 16) { + stbi__rewind( s ); + return 0; + } + return 1; +} +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp) +{ + int act_comp=0,num_packets=0,chained,dummy; + stbi__pic_packet packets[10]; + + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) { + stbi__rewind(s); + return 0; + } + + stbi__skip(s, 88); + + *x = stbi__get16be(s); + *y = stbi__get16be(s); + if (stbi__at_eof(s)) { + stbi__rewind( s); + return 0; + } + if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) { + stbi__rewind( s ); + return 0; + } + + stbi__skip(s, 8); + + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return 0; + + packet = &packets[num_packets++]; + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + act_comp |= packet->channel; + + if (stbi__at_eof(s)) { + stbi__rewind( s ); + return 0; + } + if (packet->size != 8) { + stbi__rewind( s ); + return 0; + } + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); + + return 1; +} +#endif + +// ************************************************************************************************* +// Portable Gray Map and Portable Pixel Map loader +// by Ken Miller +// +// PGM: http://netpbm.sourceforge.net/doc/pgm.html +// PPM: http://netpbm.sourceforge.net/doc/ppm.html +// +// Known limitations: +// Does not support comments in the header section +// Does not support ASCII image data (formats P2 and P3) + +#ifndef STBI_NO_PNM + +static int stbi__pnm_test(stbi__context *s) +{ + char p, t; + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind( s ); + return 0; + } + return 1; +} + +static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi_uc *out; + STBI_NOTUSED(ri); + + ri->bits_per_channel = stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n); + if (ri->bits_per_channel == 0) + return 0; + + if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + + if (!stbi__mad4sizes_valid(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0)) + return stbi__errpuc("too large", "PNM too large"); + + out = (stbi_uc *) stbi__malloc_mad4(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + if (!stbi__getn(s, out, s->img_n * s->img_x * s->img_y * (ri->bits_per_channel / 8))) { + STBI_FREE(out); + return stbi__errpuc("bad PNM", "PNM file truncated"); + } + + if (req_comp && req_comp != s->img_n) { + if (ri->bits_per_channel == 16) { + out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, s->img_n, req_comp, s->img_x, s->img_y); + } else { + out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y); + } + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + return out; +} + +static int stbi__pnm_isspace(char c) +{ + return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r'; +} + +static void stbi__pnm_skip_whitespace(stbi__context *s, char *c) +{ + for (;;) { + while (!stbi__at_eof(s) && stbi__pnm_isspace(*c)) + *c = (char) stbi__get8(s); + + if (stbi__at_eof(s) || *c != '#') + break; + + while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' ) + *c = (char) stbi__get8(s); + } +} + +static int stbi__pnm_isdigit(char c) +{ + return c >= '0' && c <= '9'; +} + +static int stbi__pnm_getinteger(stbi__context *s, char *c) +{ + int value = 0; + + while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) { + value = value*10 + (*c - '0'); + *c = (char) stbi__get8(s); + if((value > 214748364) || (value == 214748364 && *c > '7')) + return stbi__err("integer parse overflow", "Parsing an integer in the PPM header overflowed a 32-bit int"); + } + + return value; +} + +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp) +{ + int maxv, dummy; + char c, p, t; + + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + + stbi__rewind(s); + + // Get identifier + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind(s); + return 0; + } + + *comp = (t == '6') ? 3 : 1; // '5' is 1-component .pgm; '6' is 3-component .ppm + + c = (char) stbi__get8(s); + stbi__pnm_skip_whitespace(s, &c); + + *x = stbi__pnm_getinteger(s, &c); // read width + if(*x == 0) + return stbi__err("invalid width", "PPM image header had zero or overflowing width"); + stbi__pnm_skip_whitespace(s, &c); + + *y = stbi__pnm_getinteger(s, &c); // read height + if (*y == 0) + return stbi__err("invalid width", "PPM image header had zero or overflowing width"); + stbi__pnm_skip_whitespace(s, &c); + + maxv = stbi__pnm_getinteger(s, &c); // read max value + if (maxv > 65535) + return stbi__err("max value > 65535", "PPM image supports only 8-bit and 16-bit images"); + else if (maxv > 255) + return 16; + else + return 8; +} + +static int stbi__pnm_is16(stbi__context *s) +{ + if (stbi__pnm_info(s, NULL, NULL, NULL) == 16) + return 1; + return 0; +} +#endif + +static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp) +{ + #ifndef STBI_NO_JPEG + if (stbi__jpeg_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNG + if (stbi__png_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_GIF + if (stbi__gif_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_BMP + if (stbi__bmp_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PSD + if (stbi__psd_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PIC + if (stbi__pic_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNM + if (stbi__pnm_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_info(s, x, y, comp)) return 1; + #endif + + // test tga last because it's a crappy test! + #ifndef STBI_NO_TGA + if (stbi__tga_info(s, x, y, comp)) + return 1; + #endif + return stbi__err("unknown image type", "Image not of any known type, or corrupt"); +} + +static int stbi__is_16_main(stbi__context *s) +{ + #ifndef STBI_NO_PNG + if (stbi__png_is16(s)) return 1; + #endif + + #ifndef STBI_NO_PSD + if (stbi__psd_is16(s)) return 1; + #endif + + #ifndef STBI_NO_PNM + if (stbi__pnm_is16(s)) return 1; + #endif + return 0; +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result; + if (!f) return stbi__err("can't fopen", "Unable to open file"); + result = stbi_info_from_file(f, x, y, comp); + fclose(f); + return result; +} + +STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp) +{ + int r; + stbi__context s; + long pos = ftell(f); + stbi__start_file(&s, f); + r = stbi__info_main(&s,x,y,comp); + fseek(f,pos,SEEK_SET); + return r; +} + +STBIDEF int stbi_is_16_bit(char const *filename) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result; + if (!f) return stbi__err("can't fopen", "Unable to open file"); + result = stbi_is_16_bit_from_file(f); + fclose(f); + return result; +} + +STBIDEF int stbi_is_16_bit_from_file(FILE *f) +{ + int r; + stbi__context s; + long pos = ftell(f); + stbi__start_file(&s, f); + r = stbi__is_16_main(&s); + fseek(f,pos,SEEK_SET); + return r; +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__info_main(&s,x,y,comp); +} + +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi__info_main(&s,x,y,comp); +} + +STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__is_16_main(&s); +} + +STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi__is_16_main(&s); +} + +/* + revision history: + 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs + 2.19 (2018-02-11) fix warning + 2.18 (2018-01-30) fix warnings + 2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug + 1-bit BMP + *_is_16_bit api + avoid warnings + 2.16 (2017-07-23) all functions have 16-bit variants; + STBI_NO_STDIO works again; + compilation fixes; + fix rounding in unpremultiply; + optimize vertical flip; + disable raw_len validation; + documentation fixes + 2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode; + warning fixes; disable run-time SSE detection on gcc; + uniform handling of optional "return" values; + thread-safe initialization of zlib tables + 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs + 2.13 (2016-11-29) add 16-bit API, only supported for PNG right now + 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes + 2.11 (2016-04-02) allocate large structures on the stack + remove white matting for transparent PSD + fix reported channel count for PNG & BMP + re-enable SSE2 in non-gcc 64-bit + support RGB-formatted JPEG + read 16-bit PNGs (only as 8-bit) + 2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED + 2.09 (2016-01-16) allow comments in PNM files + 16-bit-per-pixel TGA (not bit-per-component) + info() for TGA could break due to .hdr handling + info() for BMP to shares code instead of sloppy parse + can use STBI_REALLOC_SIZED if allocator doesn't support realloc + code cleanup + 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA + 2.07 (2015-09-13) fix compiler warnings + partial animated GIF support + limited 16-bpc PSD support + #ifdef unused functions + bug with < 92 byte PIC,PNM,HDR,TGA + 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value + 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning + 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit + 2.03 (2015-04-12) extra corruption checking (mmozeiko) + stbi_set_flip_vertically_on_load (nguillemot) + fix NEON support; fix mingw support + 2.02 (2015-01-19) fix incorrect assert, fix warning + 2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2 + 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG + 2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg) + progressive JPEG (stb) + PGM/PPM support (Ken Miller) + STBI_MALLOC,STBI_REALLOC,STBI_FREE + GIF bugfix -- seemingly never worked + STBI_NO_*, STBI_ONLY_* + 1.48 (2014-12-14) fix incorrectly-named assert() + 1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb) + optimize PNG (ryg) + fix bug in interlaced PNG with user-specified channel count (stb) + 1.46 (2014-08-26) + fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG + 1.45 (2014-08-16) + fix MSVC-ARM internal compiler error by wrapping malloc + 1.44 (2014-08-07) + various warning fixes from Ronny Chevalier + 1.43 (2014-07-15) + fix MSVC-only compiler problem in code changed in 1.42 + 1.42 (2014-07-09) + don't define _CRT_SECURE_NO_WARNINGS (affects user code) + fixes to stbi__cleanup_jpeg path + added STBI_ASSERT to avoid requiring assert.h + 1.41 (2014-06-25) + fix search&replace from 1.36 that messed up comments/error messages + 1.40 (2014-06-22) + fix gcc struct-initialization warning + 1.39 (2014-06-15) + fix to TGA optimization when req_comp != number of components in TGA; + fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite) + add support for BMP version 5 (more ignored fields) + 1.38 (2014-06-06) + suppress MSVC warnings on integer casts truncating values + fix accidental rename of 'skip' field of I/O + 1.37 (2014-06-04) + remove duplicate typedef + 1.36 (2014-06-03) + convert to header file single-file library + if de-iphone isn't set, load iphone images color-swapped instead of returning NULL + 1.35 (2014-05-27) + various warnings + fix broken STBI_SIMD path + fix bug where stbi_load_from_file no longer left file pointer in correct place + fix broken non-easy path for 32-bit BMP (possibly never used) + TGA optimization by Arseny Kapoulkine + 1.34 (unknown) + use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case + 1.33 (2011-07-14) + make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements + 1.32 (2011-07-13) + support for "info" function for all supported filetypes (SpartanJ) + 1.31 (2011-06-20) + a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) + added ability to load files via callbacks to accomidate custom input streams (Ben Wenger) + removed deprecated format-specific test/load functions + removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway + error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha) + fix inefficiency in decoding 32-bit BMP (David Woo) + 1.29 (2010-08-16) + various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) + fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) + cast-to-stbi_uc to fix warnings + 1.26 (2010-07-24) + fix bug in file buffering for PNG reported by SpartanJ + 1.25 (2010-07-17) + refix trans_data warning (Won Chun) + 1.24 (2010-07-12) + perf improvements reading from files on platforms with lock-heavy fgetc() + minor perf improvements for jpeg + deprecated type-specific functions so we'll get feedback if they're needed + attempt to fix trans_data warning (Won Chun) + 1.23 fixed bug in iPhone support + 1.22 (2010-07-10) + removed image *writing* support + stbi_info support from Jetro Lauha + GIF support from Jean-Marc Lienher + iPhone PNG-extensions from James Brown + warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva) + 1.21 fix use of 'stbi_uc' in header (reported by jon blow) + 1.20 added support for Softimage PIC, by Tom Seddon + 1.19 bug in interlaced PNG corruption check (found by ryg) + 1.18 (2008-08-02) + fix a threading bug (local mutable static) + 1.17 support interlaced PNG + 1.16 major bugfix - stbi__convert_format converted one too many pixels + 1.15 initialize some fields for thread safety + 1.14 fix threadsafe conversion bug + header-file-only version (#define STBI_HEADER_FILE_ONLY before including) + 1.13 threadsafe + 1.12 const qualifiers in the API + 1.11 Support installable IDCT, colorspace conversion routines + 1.10 Fixes for 64-bit (don't use "unsigned long") + optimized upsampling by Fabian "ryg" Giesen + 1.09 Fix format-conversion for PSD code (bad global variables!) + 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz + 1.07 attempt to fix C++ warning/errors again + 1.06 attempt to fix C++ warning/errors again + 1.05 fix TGA loading to return correct *comp and use good luminance calc + 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free + 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR + 1.02 support for (subset of) HDR files, float interface for preferred access to them + 1.01 fix bug: possible bug in handling right-side up bmps... not sure + fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all + 1.00 interface to zlib that skips zlib header + 0.99 correct handling of alpha in palette + 0.98 TGA loader by lonesock; dynamically add loaders (untested) + 0.97 jpeg errors on too large a file; also catch another malloc failure + 0.96 fix detection of invalid v value - particleman@mollyrocket forum + 0.95 during header scan, seek to markers in case of padding + 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same + 0.93 handle jpegtran output; verbose errors + 0.92 read 4,8,16,24,32-bit BMP files of several formats + 0.91 output 24-bit Windows 3.0 BMP files + 0.90 fix a few more warnings; bump version number to approach 1.0 + 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd + 0.60 fix compiling as c++ + 0.59 fix warnings: merge Dave Moore's -Wall fixes + 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian + 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available + 0.56 fix bug: zlib uncompressed mode len vs. nlen + 0.55 fix bug: restart_interval not initialized to 0 + 0.54 allow NULL for 'int *comp' + 0.53 fix bug in png 3->4; speedup png decoding + 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments + 0.51 obey req_comp requests, 1-component jpegs return as 1-component, + on 'test' only check type, not whether we support this variant + 0.50 (2006-11-19) + first released version +*/ + + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/externals/stb/stb_image.h b/externals/stb/stb_image.h new file mode 100644 index 000000000..f0dfad1c6 --- /dev/null +++ b/externals/stb/stb_image.h @@ -0,0 +1,772 @@ +// SPDX-FileCopyrightText: stb http://nothings.org/stb +// SPDX-License-Identifier: MIT + +/* stb_image - v2.28 - public domain image loader - http://nothings.org/stb + no warranty implied; use at your own risk + + Do this: + #define STB_IMAGE_IMPLEMENTATION + before you include this file in *one* C or C++ file to create the implementation. + + // i.e. it should look like this: + #include ... + #include ... + #include ... + #define STB_IMAGE_IMPLEMENTATION + #include "stb_image.h" + + You can #define STBI_ASSERT(x) before the #include to avoid using assert.h. + And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free + + + QUICK NOTES: + Primarily of interest to game developers and other people who can + avoid problematic images and only need the trivial interface + + JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib) + PNG 1/2/4/8/16-bit-per-channel + + TGA (not sure what subset, if a subset) + BMP non-1bpp, non-RLE + PSD (composited view only, no extra channels, 8/16 bit-per-channel) + + GIF (*comp always reports as 4-channel) + HDR (radiance rgbE format) + PIC (Softimage PIC) + PNM (PPM and PGM binary only) + + Animated GIF still needs a proper API, but here's one way to do it: + http://gist.github.com/urraka/685d9a6340b26b830d49 + + - decode from memory or through FILE (define STBI_NO_STDIO to remove code) + - decode from arbitrary I/O callbacks + - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON) + + Full documentation under "DOCUMENTATION" below. + + +LICENSE + + See end of file for license information. + +RECENT REVISION HISTORY: + + 2.28 (2023-01-29) many error fixes, security errors, just tons of stuff + 2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes + 2.26 (2020-07-13) many minor fixes + 2.25 (2020-02-02) fix warnings + 2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically + 2.23 (2019-08-11) fix clang static analysis warning + 2.22 (2019-03-04) gif fixes, fix warnings + 2.21 (2019-02-25) fix typo in comment + 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs + 2.19 (2018-02-11) fix warning + 2.18 (2018-01-30) fix warnings + 2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings + 2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes + 2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC + 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs + 2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes + 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes + 2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64 + RGB-format JPEG; remove white matting in PSD; + allocate large structures on the stack; + correct channel count for PNG & BMP + 2.10 (2016-01-22) avoid warning introduced in 2.09 + 2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED + + See end of file for full revision history. + + + ============================ Contributors ========================= + + Image formats Extensions, features + Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info) + Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info) + Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG) + Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks) + Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG) + Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip) + Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD) + github:urraka (animated gif) Junggon Kim (PNM comments) + Christopher Forseth (animated gif) Daniel Gibson (16-bit TGA) + socks-the-fox (16-bit PNG) + Jeremy Sawicki (handle all ImageNet JPGs) + Optimizations & bugfixes Mikhail Morozov (1-bit BMP) + Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query) + Arseny Kapoulkine Simon Breuss (16-bit PNM) + John-Mark Allen + Carmelo J Fdez-Aguera + + Bug & warning fixes + Marc LeBlanc David Woo Guillaume George Martins Mozeiko + Christpher Lloyd Jerry Jansson Joseph Thomson Blazej Dariusz Roszkowski + Phil Jordan Dave Moore Roy Eltham + Hayaki Saito Nathan Reed Won Chun + Luke Graham Johan Duparc Nick Verigakis the Horde3D community + Thomas Ruf Ronny Chevalier github:rlyeh + Janez Zemva John Bartholomew Michal Cichon github:romigrou + Jonathan Blow Ken Hamada Tero Hanninen github:svdijk + Eugene Golushkov Laurent Gomila Cort Stratton github:snagar + Aruelien Pocheville Sergio Gonzalez Thibault Reuille github:Zelex + Cass Everitt Ryamond Barbiero github:grim210 + Paul Du Bois Engin Manap Aldo Culquicondor github:sammyhw + Philipp Wiesemann Dale Weiler Oriol Ferrer Mesia github:phprus + Josh Tobin Neil Bickford Matthew Gregan github:poppolopoppo + Julian Raschke Gregory Mullen Christian Floisand github:darealshinji + Baldur Karlsson Kevin Schmidt JR Smith github:Michaelangel007 + Brad Weinberger Matvey Cherevko github:mosra + Luca Sas Alexander Veselov Zack Middleton [reserved] + Ryan C. Gordon [reserved] [reserved] + DO NOT ADD YOUR NAME HERE + + Jacko Dirks + + To add your name to the credits, pick a random blank space in the middle and fill it. + 80% of merge conflicts on stb PRs are due to people adding their name at the end + of the credits. +*/ + +#ifndef STBI_INCLUDE_STB_IMAGE_H +#define STBI_INCLUDE_STB_IMAGE_H + +// DOCUMENTATION +// +// Limitations: +// - no 12-bit-per-channel JPEG +// - no JPEGs with arithmetic coding +// - GIF always returns *comp=4 +// +// Basic usage (see HDR discussion below for HDR usage): +// int x,y,n; +// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); +// // ... process data if not NULL ... +// // ... x = width, y = height, n = # 8-bit components per pixel ... +// // ... replace '0' with '1'..'4' to force that many components per pixel +// // ... but 'n' will always be the number that it would have been if you said 0 +// stbi_image_free(data); +// +// Standard parameters: +// int *x -- outputs image width in pixels +// int *y -- outputs image height in pixels +// int *channels_in_file -- outputs # of image components in image file +// int desired_channels -- if non-zero, # of image components requested in result +// +// The return value from an image loader is an 'unsigned char *' which points +// to the pixel data, or NULL on an allocation failure or if the image is +// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels, +// with each pixel consisting of N interleaved 8-bit components; the first +// pixel pointed to is top-left-most in the image. There is no padding between +// image scanlines or between pixels, regardless of format. The number of +// components N is 'desired_channels' if desired_channels is non-zero, or +// *channels_in_file otherwise. If desired_channels is non-zero, +// *channels_in_file has the number of components that _would_ have been +// output otherwise. E.g. if you set desired_channels to 4, you will always +// get RGBA output, but you can check *channels_in_file to see if it's trivially +// opaque because e.g. there were only 3 channels in the source image. +// +// An output image with N components has the following components interleaved +// in this order in each pixel: +// +// N=#comp components +// 1 grey +// 2 grey, alpha +// 3 red, green, blue +// 4 red, green, blue, alpha +// +// If image loading fails for any reason, the return value will be NULL, +// and *x, *y, *channels_in_file will be unchanged. The function +// stbi_failure_reason() can be queried for an extremely brief, end-user +// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS +// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly +// more user-friendly ones. +// +// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized. +// +// To query the width, height and component count of an image without having to +// decode the full file, you can use the stbi_info family of functions: +// +// int x,y,n,ok; +// ok = stbi_info(filename, &x, &y, &n); +// // returns ok=1 and sets x, y, n if image is a supported format, +// // 0 otherwise. +// +// Note that stb_image pervasively uses ints in its public API for sizes, +// including sizes of memory buffers. This is now part of the API and thus +// hard to change without causing breakage. As a result, the various image +// loaders all have certain limits on image size; these differ somewhat +// by format but generally boil down to either just under 2GB or just under +// 1GB. When the decoded image would be larger than this, stb_image decoding +// will fail. +// +// Additionally, stb_image will reject image files that have any of their +// dimensions set to a larger value than the configurable STBI_MAX_DIMENSIONS, +// which defaults to 2**24 = 16777216 pixels. Due to the above memory limit, +// the only way to have an image with such dimensions load correctly +// is for it to have a rather extreme aspect ratio. Either way, the +// assumption here is that such larger images are likely to be malformed +// or malicious. If you do need to load an image with individual dimensions +// larger than that, and it still fits in the overall size limit, you can +// #define STBI_MAX_DIMENSIONS on your own to be something larger. +// +// =========================================================================== +// +// UNICODE: +// +// If compiling for Windows and you wish to use Unicode filenames, compile +// with +// #define STBI_WINDOWS_UTF8 +// and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert +// Windows wchar_t filenames to utf8. +// +// =========================================================================== +// +// Philosophy +// +// stb libraries are designed with the following priorities: +// +// 1. easy to use +// 2. easy to maintain +// 3. good performance +// +// Sometimes I let "good performance" creep up in priority over "easy to maintain", +// and for best performance I may provide less-easy-to-use APIs that give higher +// performance, in addition to the easy-to-use ones. Nevertheless, it's important +// to keep in mind that from the standpoint of you, a client of this library, +// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all. +// +// Some secondary priorities arise directly from the first two, some of which +// provide more explicit reasons why performance can't be emphasized. +// +// - Portable ("ease of use") +// - Small source code footprint ("easy to maintain") +// - No dependencies ("ease of use") +// +// =========================================================================== +// +// I/O callbacks +// +// I/O callbacks allow you to read from arbitrary sources, like packaged +// files or some other source. Data read from callbacks are processed +// through a small internal buffer (currently 128 bytes) to try to reduce +// overhead. +// +// The three functions you must define are "read" (reads some bytes of data), +// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end). +// +// =========================================================================== +// +// SIMD support +// +// The JPEG decoder will try to automatically use SIMD kernels on x86 when +// supported by the compiler. For ARM Neon support, you must explicitly +// request it. +// +// (The old do-it-yourself SIMD API is no longer supported in the current +// code.) +// +// On x86, SSE2 will automatically be used when available based on a run-time +// test; if not, the generic C versions are used as a fall-back. On ARM targets, +// the typical path is to have separate builds for NEON and non-NEON devices +// (at least this is true for iOS and Android). Therefore, the NEON support is +// toggled by a build flag: define STBI_NEON to get NEON loops. +// +// If for some reason you do not want to use any of SIMD code, or if +// you have issues compiling it, you can disable it entirely by +// defining STBI_NO_SIMD. +// +// =========================================================================== +// +// HDR image support (disable by defining STBI_NO_HDR) +// +// stb_image supports loading HDR images in general, and currently the Radiance +// .HDR file format specifically. You can still load any file through the existing +// interface; if you attempt to load an HDR file, it will be automatically remapped +// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; +// both of these constants can be reconfigured through this interface: +// +// stbi_hdr_to_ldr_gamma(2.2f); +// stbi_hdr_to_ldr_scale(1.0f); +// +// (note, do not use _inverse_ constants; stbi_image will invert them +// appropriately). +// +// Additionally, there is a new, parallel interface for loading files as +// (linear) floats to preserve the full dynamic range: +// +// float *data = stbi_loadf(filename, &x, &y, &n, 0); +// +// If you load LDR images through this interface, those images will +// be promoted to floating point values, run through the inverse of +// constants corresponding to the above: +// +// stbi_ldr_to_hdr_scale(1.0f); +// stbi_ldr_to_hdr_gamma(2.2f); +// +// Finally, given a filename (or an open file or memory block--see header +// file for details) containing image data, you can query for the "most +// appropriate" interface to use (that is, whether the image is HDR or +// not), using: +// +// stbi_is_hdr(char *filename); +// +// =========================================================================== +// +// iPhone PNG support: +// +// We optionally support converting iPhone-formatted PNGs (which store +// premultiplied BGRA) back to RGB, even though they're internally encoded +// differently. To enable this conversion, call +// stbi_convert_iphone_png_to_rgb(1). +// +// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per +// pixel to remove any premultiplied alpha *only* if the image file explicitly +// says there's premultiplied data (currently only happens in iPhone images, +// and only if iPhone convert-to-rgb processing is on). +// +// =========================================================================== +// +// ADDITIONAL CONFIGURATION +// +// - You can suppress implementation of any of the decoders to reduce +// your code footprint by #defining one or more of the following +// symbols before creating the implementation. +// +// STBI_NO_JPEG +// STBI_NO_PNG +// STBI_NO_BMP +// STBI_NO_PSD +// STBI_NO_TGA +// STBI_NO_GIF +// STBI_NO_HDR +// STBI_NO_PIC +// STBI_NO_PNM (.ppm and .pgm) +// +// - You can request *only* certain decoders and suppress all other ones +// (this will be more forward-compatible, as addition of new decoders +// doesn't require you to disable them explicitly): +// +// STBI_ONLY_JPEG +// STBI_ONLY_PNG +// STBI_ONLY_BMP +// STBI_ONLY_PSD +// STBI_ONLY_TGA +// STBI_ONLY_GIF +// STBI_ONLY_HDR +// STBI_ONLY_PIC +// STBI_ONLY_PNM (.ppm and .pgm) +// +// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still +// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB +// +// - If you define STBI_MAX_DIMENSIONS, stb_image will reject images greater +// than that size (in either width or height) without further processing. +// This is to let programs in the wild set an upper bound to prevent +// denial-of-service attacks on untrusted data, as one could generate a +// valid image of gigantic dimensions and force stb_image to allocate a +// huge block of memory and spend disproportionate time decoding it. By +// default this is set to (1 << 24), which is 16777216, but that's still +// very big. + +#ifndef STBI_NO_STDIO +#include <stdio.h> +#endif // STBI_NO_STDIO + +#define STBI_VERSION 1 + +enum +{ + STBI_default = 0, // only used for desired_channels + + STBI_grey = 1, + STBI_grey_alpha = 2, + STBI_rgb = 3, + STBI_rgb_alpha = 4 +}; + +#include <stdlib.h> +typedef unsigned char stbi_uc; +typedef unsigned short stbi_us; + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef STBIDEF +#ifdef STB_IMAGE_STATIC +#define STBIDEF static +#else +#define STBIDEF extern +#endif +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// PRIMARY API - works on images of any type +// + +// +// load image by filename, open file, or memory buffer +// + +typedef struct +{ + int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read + void (*skip) (void *user,int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative + int (*eof) (void *user); // returns nonzero if we are at end of file/data +} stbi_io_callbacks; + +//////////////////////////////////// +// +// 8-bits-per-channel interface +// + +STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *channels_in_file, int desired_channels); + +#ifndef STBI_NO_STDIO +STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); +// for stbi_load_from_file, file pointer is left pointing immediately after image +#endif + +#ifndef STBI_NO_GIF +STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp); +#endif + +#ifdef STBI_WINDOWS_UTF8 +STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input); +#endif + +//////////////////////////////////// +// +// 16-bits-per-channel interface +// + +STBIDEF stbi_us *stbi_load_16_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels); + +#ifndef STBI_NO_STDIO +STBIDEF stbi_us *stbi_load_16 (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); +#endif + +//////////////////////////////////// +// +// float-per-channel interface +// +#ifndef STBI_NO_LINEAR + STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels); + STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels); + + #ifndef STBI_NO_STDIO + STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); + STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); + #endif +#endif + +#ifndef STBI_NO_HDR + STBIDEF void stbi_hdr_to_ldr_gamma(float gamma); + STBIDEF void stbi_hdr_to_ldr_scale(float scale); +#endif // STBI_NO_HDR + +#ifndef STBI_NO_LINEAR + STBIDEF void stbi_ldr_to_hdr_gamma(float gamma); + STBIDEF void stbi_ldr_to_hdr_scale(float scale); +#endif // STBI_NO_LINEAR + +// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user); +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename); +STBIDEF int stbi_is_hdr_from_file(FILE *f); +#endif // STBI_NO_STDIO + + +// get a VERY brief reason for failure +// on most compilers (and ALL modern mainstream compilers) this is threadsafe +STBIDEF const char *stbi_failure_reason (void); + +// free the loaded image -- this is just free() +STBIDEF void stbi_image_free (void *retval_from_stbi_load); + +// get image dimensions & components without fully decoding +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp); +STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len); +STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *clbk, void *user); + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info (char const *filename, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); +STBIDEF int stbi_is_16_bit (char const *filename); +STBIDEF int stbi_is_16_bit_from_file(FILE *f); +#endif + + + +// for image formats that explicitly notate that they have premultiplied alpha, +// we just return the colors as stored in the file. set this flag to force +// unpremultiplication. results are undefined if the unpremultiply overflow. +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply); + +// indicate whether we should process iphone images back to canonical format, +// or just pass them through "as-is" +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert); + +// flip the image vertically, so the first pixel in the output array is the bottom left +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip); + +// as above, but only applies to images loaded on the thread that calls the function +// this function is only available if your compiler supports thread-local variables; +// calling it will fail to link if your compiler doesn't +STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply); +STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert); +STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip); + +// ZLIB client - used by PNG, available for other purposes + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header); +STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + +STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + + +#ifdef __cplusplus +} +#endif + +// +// +//// end header file ///////////////////////////////////////////////////// +#endif // STBI_INCLUDE_STB_IMAGE_H + +/* + revision history: + 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs + 2.19 (2018-02-11) fix warning + 2.18 (2018-01-30) fix warnings + 2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug + 1-bit BMP + *_is_16_bit api + avoid warnings + 2.16 (2017-07-23) all functions have 16-bit variants; + STBI_NO_STDIO works again; + compilation fixes; + fix rounding in unpremultiply; + optimize vertical flip; + disable raw_len validation; + documentation fixes + 2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode; + warning fixes; disable run-time SSE detection on gcc; + uniform handling of optional "return" values; + thread-safe initialization of zlib tables + 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs + 2.13 (2016-11-29) add 16-bit API, only supported for PNG right now + 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes + 2.11 (2016-04-02) allocate large structures on the stack + remove white matting for transparent PSD + fix reported channel count for PNG & BMP + re-enable SSE2 in non-gcc 64-bit + support RGB-formatted JPEG + read 16-bit PNGs (only as 8-bit) + 2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED + 2.09 (2016-01-16) allow comments in PNM files + 16-bit-per-pixel TGA (not bit-per-component) + info() for TGA could break due to .hdr handling + info() for BMP to shares code instead of sloppy parse + can use STBI_REALLOC_SIZED if allocator doesn't support realloc + code cleanup + 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA + 2.07 (2015-09-13) fix compiler warnings + partial animated GIF support + limited 16-bpc PSD support + #ifdef unused functions + bug with < 92 byte PIC,PNM,HDR,TGA + 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value + 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning + 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit + 2.03 (2015-04-12) extra corruption checking (mmozeiko) + stbi_set_flip_vertically_on_load (nguillemot) + fix NEON support; fix mingw support + 2.02 (2015-01-19) fix incorrect assert, fix warning + 2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2 + 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG + 2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg) + progressive JPEG (stb) + PGM/PPM support (Ken Miller) + STBI_MALLOC,STBI_REALLOC,STBI_FREE + GIF bugfix -- seemingly never worked + STBI_NO_*, STBI_ONLY_* + 1.48 (2014-12-14) fix incorrectly-named assert() + 1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb) + optimize PNG (ryg) + fix bug in interlaced PNG with user-specified channel count (stb) + 1.46 (2014-08-26) + fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG + 1.45 (2014-08-16) + fix MSVC-ARM internal compiler error by wrapping malloc + 1.44 (2014-08-07) + various warning fixes from Ronny Chevalier + 1.43 (2014-07-15) + fix MSVC-only compiler problem in code changed in 1.42 + 1.42 (2014-07-09) + don't define _CRT_SECURE_NO_WARNINGS (affects user code) + fixes to stbi__cleanup_jpeg path + added STBI_ASSERT to avoid requiring assert.h + 1.41 (2014-06-25) + fix search&replace from 1.36 that messed up comments/error messages + 1.40 (2014-06-22) + fix gcc struct-initialization warning + 1.39 (2014-06-15) + fix to TGA optimization when req_comp != number of components in TGA; + fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite) + add support for BMP version 5 (more ignored fields) + 1.38 (2014-06-06) + suppress MSVC warnings on integer casts truncating values + fix accidental rename of 'skip' field of I/O + 1.37 (2014-06-04) + remove duplicate typedef + 1.36 (2014-06-03) + convert to header file single-file library + if de-iphone isn't set, load iphone images color-swapped instead of returning NULL + 1.35 (2014-05-27) + various warnings + fix broken STBI_SIMD path + fix bug where stbi_load_from_file no longer left file pointer in correct place + fix broken non-easy path for 32-bit BMP (possibly never used) + TGA optimization by Arseny Kapoulkine + 1.34 (unknown) + use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case + 1.33 (2011-07-14) + make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements + 1.32 (2011-07-13) + support for "info" function for all supported filetypes (SpartanJ) + 1.31 (2011-06-20) + a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) + added ability to load files via callbacks to accomidate custom input streams (Ben Wenger) + removed deprecated format-specific test/load functions + removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway + error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha) + fix inefficiency in decoding 32-bit BMP (David Woo) + 1.29 (2010-08-16) + various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) + fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) + cast-to-stbi_uc to fix warnings + 1.26 (2010-07-24) + fix bug in file buffering for PNG reported by SpartanJ + 1.25 (2010-07-17) + refix trans_data warning (Won Chun) + 1.24 (2010-07-12) + perf improvements reading from files on platforms with lock-heavy fgetc() + minor perf improvements for jpeg + deprecated type-specific functions so we'll get feedback if they're needed + attempt to fix trans_data warning (Won Chun) + 1.23 fixed bug in iPhone support + 1.22 (2010-07-10) + removed image *writing* support + stbi_info support from Jetro Lauha + GIF support from Jean-Marc Lienher + iPhone PNG-extensions from James Brown + warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva) + 1.21 fix use of 'stbi_uc' in header (reported by jon blow) + 1.20 added support for Softimage PIC, by Tom Seddon + 1.19 bug in interlaced PNG corruption check (found by ryg) + 1.18 (2008-08-02) + fix a threading bug (local mutable static) + 1.17 support interlaced PNG + 1.16 major bugfix - stbi__convert_format converted one too many pixels + 1.15 initialize some fields for thread safety + 1.14 fix threadsafe conversion bug + header-file-only version (#define STBI_HEADER_FILE_ONLY before including) + 1.13 threadsafe + 1.12 const qualifiers in the API + 1.11 Support installable IDCT, colorspace conversion routines + 1.10 Fixes for 64-bit (don't use "unsigned long") + optimized upsampling by Fabian "ryg" Giesen + 1.09 Fix format-conversion for PSD code (bad global variables!) + 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz + 1.07 attempt to fix C++ warning/errors again + 1.06 attempt to fix C++ warning/errors again + 1.05 fix TGA loading to return correct *comp and use good luminance calc + 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free + 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR + 1.02 support for (subset of) HDR files, float interface for preferred access to them + 1.01 fix bug: possible bug in handling right-side up bmps... not sure + fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all + 1.00 interface to zlib that skips zlib header + 0.99 correct handling of alpha in palette + 0.98 TGA loader by lonesock; dynamically add loaders (untested) + 0.97 jpeg errors on too large a file; also catch another malloc failure + 0.96 fix detection of invalid v value - particleman@mollyrocket forum + 0.95 during header scan, seek to markers in case of padding + 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same + 0.93 handle jpegtran output; verbose errors + 0.92 read 4,8,16,24,32-bit BMP files of several formats + 0.91 output 24-bit Windows 3.0 BMP files + 0.90 fix a few more warnings; bump version number to approach 1.0 + 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd + 0.60 fix compiling as c++ + 0.59 fix warnings: merge Dave Moore's -Wall fixes + 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian + 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available + 0.56 fix bug: zlib uncompressed mode len vs. nlen + 0.55 fix bug: restart_interval not initialized to 0 + 0.54 allow NULL for 'int *comp' + 0.53 fix bug in png 3->4; speedup png decoding + 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments + 0.51 obey req_comp requests, 1-component jpegs return as 1-component, + on 'test' only check type, not whether we support this variant + 0.50 (2006-11-19) + first released version +*/ + + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/externals/stb/stb_image_resize.cpp b/externals/stb/stb_image_resize.cpp new file mode 100644 index 000000000..6f023629e --- /dev/null +++ b/externals/stb/stb_image_resize.cpp @@ -0,0 +1,2282 @@ +// SPDX-FileCopyrightText: Jorge L Rodriguez +// SPDX-License-Identifier: MIT + +/* stb_image_resize - v0.97 - public domain image resizing + by Jorge L Rodriguez (@VinoBS) - 2014 + http://github.com/nothings/stb + + CONTRIBUTORS + Jorge L Rodriguez: Implementation + Sean Barrett: API design, optimizations + Aras Pranckevicius: bugfix + Nathan Reed: warning fixes + + REVISIONS + 0.97 (2020-02-02) fixed warning + 0.96 (2019-03-04) fixed warnings + 0.95 (2017-07-23) fixed warnings + 0.94 (2017-03-18) fixed warnings + 0.93 (2017-03-03) fixed bug with certain combinations of heights + 0.92 (2017-01-02) fix integer overflow on large (>2GB) images + 0.91 (2016-04-02) fix warnings; fix handling of subpixel regions + 0.90 (2014-09-17) first released version + + LICENSE + See end of file for license information. + + TODO + Don't decode all of the image data when only processing a partial tile + Don't use full-width decode buffers when only processing a partial tile + When processing wide images, break processing into tiles so data fits in L1 cache + Installable filters? + Resize that respects alpha test coverage + (Reference code: FloatImage::alphaTestCoverage and FloatImage::scaleAlphaToCoverage: + https://code.google.com/p/nvidia-texture-tools/source/browse/trunk/src/nvimage/FloatImage.cpp ) +*/ + +#include <stb_image_resize.h> + +#ifndef STBIR_ASSERT +#include <assert.h> +#define STBIR_ASSERT(x) assert(x) +#endif + +// For memset +#include <string.h> + +#include <math.h> + +#ifndef STBIR_MALLOC +#include <stdlib.h> +// use comma operator to evaluate c, to avoid "unused parameter" warnings +#define STBIR_MALLOC(size,c) ((void)(c), malloc(size)) +#define STBIR_FREE(ptr,c) ((void)(c), free(ptr)) +#endif + +#ifndef _MSC_VER +#ifdef __cplusplus +#define stbir__inline inline +#else +#define stbir__inline +#endif +#else +#define stbir__inline __forceinline +#endif + + +// should produce compiler error if size is wrong +typedef unsigned char stbir__validate_uint32[sizeof(stbir_uint32) == 4 ? 1 : -1]; + +#ifdef _MSC_VER +#define STBIR__NOTUSED(v) (void)(v) +#else +#define STBIR__NOTUSED(v) (void)sizeof(v) +#endif + +#define STBIR__ARRAY_SIZE(a) (sizeof((a))/sizeof((a)[0])) + +#ifndef STBIR_DEFAULT_FILTER_UPSAMPLE +#define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM +#endif + +#ifndef STBIR_DEFAULT_FILTER_DOWNSAMPLE +#define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_MITCHELL +#endif + +#ifndef STBIR_PROGRESS_REPORT +#define STBIR_PROGRESS_REPORT(float_0_to_1) +#endif + +#ifndef STBIR_MAX_CHANNELS +#define STBIR_MAX_CHANNELS 64 +#endif + +#if STBIR_MAX_CHANNELS > 65536 +#error "Too many channels; STBIR_MAX_CHANNELS must be no more than 65536." +// because we store the indices in 16-bit variables +#endif + +// This value is added to alpha just before premultiplication to avoid +// zeroing out color values. It is equivalent to 2^-80. If you don't want +// that behavior (it may interfere if you have floating point images with +// very small alpha values) then you can define STBIR_NO_ALPHA_EPSILON to +// disable it. +#ifndef STBIR_ALPHA_EPSILON +#define STBIR_ALPHA_EPSILON ((float)1 / (1 << 20) / (1 << 20) / (1 << 20) / (1 << 20)) +#endif + + + +#ifdef _MSC_VER +#define STBIR__UNUSED_PARAM(v) (void)(v) +#else +#define STBIR__UNUSED_PARAM(v) (void)sizeof(v) +#endif + +// must match stbir_datatype +static unsigned char stbir__type_size[] = { + 1, // STBIR_TYPE_UINT8 + 2, // STBIR_TYPE_UINT16 + 4, // STBIR_TYPE_UINT32 + 4, // STBIR_TYPE_FLOAT +}; + +// Kernel function centered at 0 +typedef float (stbir__kernel_fn)(float x, float scale); +typedef float (stbir__support_fn)(float scale); + +typedef struct +{ + stbir__kernel_fn* kernel; + stbir__support_fn* support; +} stbir__filter_info; + +// When upsampling, the contributors are which source pixels contribute. +// When downsampling, the contributors are which destination pixels are contributed to. +typedef struct +{ + int n0; // First contributing pixel + int n1; // Last contributing pixel +} stbir__contributors; + +typedef struct +{ + const void* input_data; + int input_w; + int input_h; + int input_stride_bytes; + + void* output_data; + int output_w; + int output_h; + int output_stride_bytes; + + float s0, t0, s1, t1; + + float horizontal_shift; // Units: output pixels + float vertical_shift; // Units: output pixels + float horizontal_scale; + float vertical_scale; + + int channels; + int alpha_channel; + stbir_uint32 flags; + stbir_datatype type; + stbir_filter horizontal_filter; + stbir_filter vertical_filter; + stbir_edge edge_horizontal; + stbir_edge edge_vertical; + stbir_colorspace colorspace; + + stbir__contributors* horizontal_contributors; + float* horizontal_coefficients; + + stbir__contributors* vertical_contributors; + float* vertical_coefficients; + + int decode_buffer_pixels; + float* decode_buffer; + + float* horizontal_buffer; + + // cache these because ceil/floor are inexplicably showing up in profile + int horizontal_coefficient_width; + int vertical_coefficient_width; + int horizontal_filter_pixel_width; + int vertical_filter_pixel_width; + int horizontal_filter_pixel_margin; + int vertical_filter_pixel_margin; + int horizontal_num_contributors; + int vertical_num_contributors; + + int ring_buffer_length_bytes; // The length of an individual entry in the ring buffer. The total number of ring buffers is stbir__get_filter_pixel_width(filter) + int ring_buffer_num_entries; // Total number of entries in the ring buffer. + int ring_buffer_first_scanline; + int ring_buffer_last_scanline; + int ring_buffer_begin_index; // first_scanline is at this index in the ring buffer + float* ring_buffer; + + float* encode_buffer; // A temporary buffer to store floats so we don't lose precision while we do multiply-adds. + + int horizontal_contributors_size; + int horizontal_coefficients_size; + int vertical_contributors_size; + int vertical_coefficients_size; + int decode_buffer_size; + int horizontal_buffer_size; + int ring_buffer_size; + int encode_buffer_size; +} stbir__info; + + +static const float stbir__max_uint8_as_float = 255.0f; +static const float stbir__max_uint16_as_float = 65535.0f; +static const double stbir__max_uint32_as_float = 4294967295.0; + + +static stbir__inline int stbir__min(int a, int b) +{ + return a < b ? a : b; +} + +static stbir__inline float stbir__saturate(float x) +{ + if (x < 0) + return 0; + + if (x > 1) + return 1; + + return x; +} + +#ifdef STBIR_SATURATE_INT +static stbir__inline stbir_uint8 stbir__saturate8(int x) +{ + if ((unsigned int) x <= 255) + return x; + + if (x < 0) + return 0; + + return 255; +} + +static stbir__inline stbir_uint16 stbir__saturate16(int x) +{ + if ((unsigned int) x <= 65535) + return x; + + if (x < 0) + return 0; + + return 65535; +} +#endif + +static float stbir__srgb_uchar_to_linear_float[256] = { + 0.000000f, 0.000304f, 0.000607f, 0.000911f, 0.001214f, 0.001518f, 0.001821f, 0.002125f, 0.002428f, 0.002732f, 0.003035f, + 0.003347f, 0.003677f, 0.004025f, 0.004391f, 0.004777f, 0.005182f, 0.005605f, 0.006049f, 0.006512f, 0.006995f, 0.007499f, + 0.008023f, 0.008568f, 0.009134f, 0.009721f, 0.010330f, 0.010960f, 0.011612f, 0.012286f, 0.012983f, 0.013702f, 0.014444f, + 0.015209f, 0.015996f, 0.016807f, 0.017642f, 0.018500f, 0.019382f, 0.020289f, 0.021219f, 0.022174f, 0.023153f, 0.024158f, + 0.025187f, 0.026241f, 0.027321f, 0.028426f, 0.029557f, 0.030713f, 0.031896f, 0.033105f, 0.034340f, 0.035601f, 0.036889f, + 0.038204f, 0.039546f, 0.040915f, 0.042311f, 0.043735f, 0.045186f, 0.046665f, 0.048172f, 0.049707f, 0.051269f, 0.052861f, + 0.054480f, 0.056128f, 0.057805f, 0.059511f, 0.061246f, 0.063010f, 0.064803f, 0.066626f, 0.068478f, 0.070360f, 0.072272f, + 0.074214f, 0.076185f, 0.078187f, 0.080220f, 0.082283f, 0.084376f, 0.086500f, 0.088656f, 0.090842f, 0.093059f, 0.095307f, + 0.097587f, 0.099899f, 0.102242f, 0.104616f, 0.107023f, 0.109462f, 0.111932f, 0.114435f, 0.116971f, 0.119538f, 0.122139f, + 0.124772f, 0.127438f, 0.130136f, 0.132868f, 0.135633f, 0.138432f, 0.141263f, 0.144128f, 0.147027f, 0.149960f, 0.152926f, + 0.155926f, 0.158961f, 0.162029f, 0.165132f, 0.168269f, 0.171441f, 0.174647f, 0.177888f, 0.181164f, 0.184475f, 0.187821f, + 0.191202f, 0.194618f, 0.198069f, 0.201556f, 0.205079f, 0.208637f, 0.212231f, 0.215861f, 0.219526f, 0.223228f, 0.226966f, + 0.230740f, 0.234551f, 0.238398f, 0.242281f, 0.246201f, 0.250158f, 0.254152f, 0.258183f, 0.262251f, 0.266356f, 0.270498f, + 0.274677f, 0.278894f, 0.283149f, 0.287441f, 0.291771f, 0.296138f, 0.300544f, 0.304987f, 0.309469f, 0.313989f, 0.318547f, + 0.323143f, 0.327778f, 0.332452f, 0.337164f, 0.341914f, 0.346704f, 0.351533f, 0.356400f, 0.361307f, 0.366253f, 0.371238f, + 0.376262f, 0.381326f, 0.386430f, 0.391573f, 0.396755f, 0.401978f, 0.407240f, 0.412543f, 0.417885f, 0.423268f, 0.428691f, + 0.434154f, 0.439657f, 0.445201f, 0.450786f, 0.456411f, 0.462077f, 0.467784f, 0.473532f, 0.479320f, 0.485150f, 0.491021f, + 0.496933f, 0.502887f, 0.508881f, 0.514918f, 0.520996f, 0.527115f, 0.533276f, 0.539480f, 0.545725f, 0.552011f, 0.558340f, + 0.564712f, 0.571125f, 0.577581f, 0.584078f, 0.590619f, 0.597202f, 0.603827f, 0.610496f, 0.617207f, 0.623960f, 0.630757f, + 0.637597f, 0.644480f, 0.651406f, 0.658375f, 0.665387f, 0.672443f, 0.679543f, 0.686685f, 0.693872f, 0.701102f, 0.708376f, + 0.715694f, 0.723055f, 0.730461f, 0.737911f, 0.745404f, 0.752942f, 0.760525f, 0.768151f, 0.775822f, 0.783538f, 0.791298f, + 0.799103f, 0.806952f, 0.814847f, 0.822786f, 0.830770f, 0.838799f, 0.846873f, 0.854993f, 0.863157f, 0.871367f, 0.879622f, + 0.887923f, 0.896269f, 0.904661f, 0.913099f, 0.921582f, 0.930111f, 0.938686f, 0.947307f, 0.955974f, 0.964686f, 0.973445f, + 0.982251f, 0.991102f, 1.0f +}; + +static float stbir__srgb_to_linear(float f) +{ + if (f <= 0.04045f) + return f / 12.92f; + else + return (float)pow((f + 0.055f) / 1.055f, 2.4f); +} + +static float stbir__linear_to_srgb(float f) +{ + if (f <= 0.0031308f) + return f * 12.92f; + else + return 1.055f * (float)pow(f, 1 / 2.4f) - 0.055f; +} + +#ifndef STBIR_NON_IEEE_FLOAT +// From https://gist.github.com/rygorous/2203834 + +typedef union +{ + stbir_uint32 u; + float f; +} stbir__FP32; + +static const stbir_uint32 fp32_to_srgb8_tab4[104] = { + 0x0073000d, 0x007a000d, 0x0080000d, 0x0087000d, 0x008d000d, 0x0094000d, 0x009a000d, 0x00a1000d, + 0x00a7001a, 0x00b4001a, 0x00c1001a, 0x00ce001a, 0x00da001a, 0x00e7001a, 0x00f4001a, 0x0101001a, + 0x010e0033, 0x01280033, 0x01410033, 0x015b0033, 0x01750033, 0x018f0033, 0x01a80033, 0x01c20033, + 0x01dc0067, 0x020f0067, 0x02430067, 0x02760067, 0x02aa0067, 0x02dd0067, 0x03110067, 0x03440067, + 0x037800ce, 0x03df00ce, 0x044600ce, 0x04ad00ce, 0x051400ce, 0x057b00c5, 0x05dd00bc, 0x063b00b5, + 0x06970158, 0x07420142, 0x07e30130, 0x087b0120, 0x090b0112, 0x09940106, 0x0a1700fc, 0x0a9500f2, + 0x0b0f01cb, 0x0bf401ae, 0x0ccb0195, 0x0d950180, 0x0e56016e, 0x0f0d015e, 0x0fbc0150, 0x10630143, + 0x11070264, 0x1238023e, 0x1357021d, 0x14660201, 0x156601e9, 0x165a01d3, 0x174401c0, 0x182401af, + 0x18fe0331, 0x1a9602fe, 0x1c1502d2, 0x1d7e02ad, 0x1ed4028d, 0x201a0270, 0x21520256, 0x227d0240, + 0x239f0443, 0x25c003fe, 0x27bf03c4, 0x29a10392, 0x2b6a0367, 0x2d1d0341, 0x2ebe031f, 0x304d0300, + 0x31d105b0, 0x34a80555, 0x37520507, 0x39d504c5, 0x3c37048b, 0x3e7c0458, 0x40a8042a, 0x42bd0401, + 0x44c20798, 0x488e071e, 0x4c1c06b6, 0x4f76065d, 0x52a50610, 0x55ac05cc, 0x5892058f, 0x5b590559, + 0x5e0c0a23, 0x631c0980, 0x67db08f6, 0x6c55087f, 0x70940818, 0x74a007bd, 0x787d076c, 0x7c330723, +}; + +static stbir_uint8 stbir__linear_to_srgb_uchar(float in) +{ + static const stbir__FP32 almostone = { 0x3f7fffff }; // 1-eps + static const stbir__FP32 minval = { (127-13) << 23 }; + stbir_uint32 tab,bias,scale,t; + stbir__FP32 f; + + // Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively. + // The tests are carefully written so that NaNs map to 0, same as in the reference + // implementation. + if (!(in > minval.f)) // written this way to catch NaNs + in = minval.f; + if (in > almostone.f) + in = almostone.f; + + // Do the table lookup and unpack bias, scale + f.f = in; + tab = fp32_to_srgb8_tab4[(f.u - minval.u) >> 20]; + bias = (tab >> 16) << 9; + scale = tab & 0xffff; + + // Grab next-highest mantissa bits and perform linear interpolation + t = (f.u >> 12) & 0xff; + return (unsigned char) ((bias + scale*t) >> 16); +} + +#else +// sRGB transition values, scaled by 1<<28 +static int stbir__srgb_offset_to_linear_scaled[256] = +{ + 0, 40738, 122216, 203693, 285170, 366648, 448125, 529603, + 611080, 692557, 774035, 855852, 942009, 1033024, 1128971, 1229926, + 1335959, 1447142, 1563542, 1685229, 1812268, 1944725, 2082664, 2226148, + 2375238, 2529996, 2690481, 2856753, 3028870, 3206888, 3390865, 3580856, + 3776916, 3979100, 4187460, 4402049, 4622919, 4850123, 5083710, 5323731, + 5570236, 5823273, 6082892, 6349140, 6622065, 6901714, 7188133, 7481369, + 7781466, 8088471, 8402427, 8723380, 9051372, 9386448, 9728650, 10078021, + 10434603, 10798439, 11169569, 11548036, 11933879, 12327139, 12727857, 13136073, + 13551826, 13975156, 14406100, 14844697, 15290987, 15745007, 16206795, 16676389, + 17153826, 17639142, 18132374, 18633560, 19142734, 19659934, 20185196, 20718552, + 21260042, 21809696, 22367554, 22933648, 23508010, 24090680, 24681686, 25281066, + 25888850, 26505076, 27129772, 27762974, 28404716, 29055026, 29713942, 30381490, + 31057708, 31742624, 32436272, 33138682, 33849884, 34569912, 35298800, 36036568, + 36783260, 37538896, 38303512, 39077136, 39859796, 40651528, 41452360, 42262316, + 43081432, 43909732, 44747252, 45594016, 46450052, 47315392, 48190064, 49074096, + 49967516, 50870356, 51782636, 52704392, 53635648, 54576432, 55526772, 56486700, + 57456236, 58435408, 59424248, 60422780, 61431036, 62449032, 63476804, 64514376, + 65561776, 66619028, 67686160, 68763192, 69850160, 70947088, 72053992, 73170912, + 74297864, 75434880, 76581976, 77739184, 78906536, 80084040, 81271736, 82469648, + 83677792, 84896192, 86124888, 87363888, 88613232, 89872928, 91143016, 92423512, + 93714432, 95015816, 96327688, 97650056, 98982952, 100326408, 101680440, 103045072, + 104420320, 105806224, 107202800, 108610064, 110028048, 111456776, 112896264, 114346544, + 115807632, 117279552, 118762328, 120255976, 121760536, 123276016, 124802440, 126339832, + 127888216, 129447616, 131018048, 132599544, 134192112, 135795792, 137410592, 139036528, + 140673648, 142321952, 143981456, 145652208, 147334208, 149027488, 150732064, 152447968, + 154175200, 155913792, 157663776, 159425168, 161197984, 162982240, 164777968, 166585184, + 168403904, 170234160, 172075968, 173929344, 175794320, 177670896, 179559120, 181458992, + 183370528, 185293776, 187228736, 189175424, 191133888, 193104112, 195086128, 197079968, + 199085648, 201103184, 203132592, 205173888, 207227120, 209292272, 211369392, 213458480, + 215559568, 217672656, 219797792, 221934976, 224084240, 226245600, 228419056, 230604656, + 232802400, 235012320, 237234432, 239468736, 241715280, 243974080, 246245120, 248528464, + 250824112, 253132064, 255452368, 257785040, 260130080, 262487520, 264857376, 267239664, +}; + +static stbir_uint8 stbir__linear_to_srgb_uchar(float f) +{ + int x = (int) (f * (1 << 28)); // has headroom so you don't need to clamp + int v = 0; + int i; + + // Refine the guess with a short binary search. + i = v + 128; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 64; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 32; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 16; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 8; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 4; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 2; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 1; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + + return (stbir_uint8) v; +} +#endif + +static float stbir__filter_trapezoid(float x, float scale) +{ + float halfscale = scale / 2; + float t = 0.5f + halfscale; + STBIR_ASSERT(scale <= 1); + + x = (float)fabs(x); + + if (x >= t) + return 0; + else + { + float r = 0.5f - halfscale; + if (x <= r) + return 1; + else + return (t - x) / scale; + } +} + +static float stbir__support_trapezoid(float scale) +{ + STBIR_ASSERT(scale <= 1); + return 0.5f + scale / 2; +} + +static float stbir__filter_triangle(float x, float s) +{ + STBIR__UNUSED_PARAM(s); + + x = (float)fabs(x); + + if (x <= 1.0f) + return 1 - x; + else + return 0; +} + +static float stbir__filter_cubic(float x, float s) +{ + STBIR__UNUSED_PARAM(s); + + x = (float)fabs(x); + + if (x < 1.0f) + return (4 + x*x*(3*x - 6))/6; + else if (x < 2.0f) + return (8 + x*(-12 + x*(6 - x)))/6; + + return (0.0f); +} + +static float stbir__filter_catmullrom(float x, float s) +{ + STBIR__UNUSED_PARAM(s); + + x = (float)fabs(x); + + if (x < 1.0f) + return 1 - x*x*(2.5f - 1.5f*x); + else if (x < 2.0f) + return 2 - x*(4 + x*(0.5f*x - 2.5f)); + + return (0.0f); +} + +static float stbir__filter_mitchell(float x, float s) +{ + STBIR__UNUSED_PARAM(s); + + x = (float)fabs(x); + + if (x < 1.0f) + return (16 + x*x*(21 * x - 36))/18; + else if (x < 2.0f) + return (32 + x*(-60 + x*(36 - 7*x)))/18; + + return (0.0f); +} + +static float stbir__support_zero(float s) +{ + STBIR__UNUSED_PARAM(s); + return 0; +} + +static float stbir__support_one(float s) +{ + STBIR__UNUSED_PARAM(s); + return 1; +} + +static float stbir__support_two(float s) +{ + STBIR__UNUSED_PARAM(s); + return 2; +} + +static stbir__filter_info stbir__filter_info_table[] = { + { NULL, stbir__support_zero }, + { stbir__filter_trapezoid, stbir__support_trapezoid }, + { stbir__filter_triangle, stbir__support_one }, + { stbir__filter_cubic, stbir__support_two }, + { stbir__filter_catmullrom, stbir__support_two }, + { stbir__filter_mitchell, stbir__support_two }, +}; + +stbir__inline static int stbir__use_upsampling(float ratio) +{ + return ratio > 1; +} + +stbir__inline static int stbir__use_width_upsampling(stbir__info* stbir_info) +{ + return stbir__use_upsampling(stbir_info->horizontal_scale); +} + +stbir__inline static int stbir__use_height_upsampling(stbir__info* stbir_info) +{ + return stbir__use_upsampling(stbir_info->vertical_scale); +} + +// This is the maximum number of input samples that can affect an output sample +// with the given filter +static int stbir__get_filter_pixel_width(stbir_filter filter, float scale) +{ + STBIR_ASSERT(filter != 0); + STBIR_ASSERT(filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); + + if (stbir__use_upsampling(scale)) + return (int)ceil(stbir__filter_info_table[filter].support(1/scale) * 2); + else + return (int)ceil(stbir__filter_info_table[filter].support(scale) * 2 / scale); +} + +// This is how much to expand buffers to account for filters seeking outside +// the image boundaries. +static int stbir__get_filter_pixel_margin(stbir_filter filter, float scale) +{ + return stbir__get_filter_pixel_width(filter, scale) / 2; +} + +static int stbir__get_coefficient_width(stbir_filter filter, float scale) +{ + if (stbir__use_upsampling(scale)) + return (int)ceil(stbir__filter_info_table[filter].support(1 / scale) * 2); + else + return (int)ceil(stbir__filter_info_table[filter].support(scale) * 2); +} + +static int stbir__get_contributors(float scale, stbir_filter filter, int input_size, int output_size) +{ + if (stbir__use_upsampling(scale)) + return output_size; + else + return (input_size + stbir__get_filter_pixel_margin(filter, scale) * 2); +} + +static int stbir__get_total_horizontal_coefficients(stbir__info* info) +{ + return info->horizontal_num_contributors + * stbir__get_coefficient_width (info->horizontal_filter, info->horizontal_scale); +} + +static int stbir__get_total_vertical_coefficients(stbir__info* info) +{ + return info->vertical_num_contributors + * stbir__get_coefficient_width (info->vertical_filter, info->vertical_scale); +} + +static stbir__contributors* stbir__get_contributor(stbir__contributors* contributors, int n) +{ + return &contributors[n]; +} + +// For perf reasons this code is duplicated in stbir__resample_horizontal_upsample/downsample, +// if you change it here change it there too. +static float* stbir__get_coefficient(float* coefficients, stbir_filter filter, float scale, int n, int c) +{ + int width = stbir__get_coefficient_width(filter, scale); + return &coefficients[width*n + c]; +} + +static int stbir__edge_wrap_slow(stbir_edge edge, int n, int max) +{ + switch (edge) + { + case STBIR_EDGE_ZERO: + return 0; // we'll decode the wrong pixel here, and then overwrite with 0s later + + case STBIR_EDGE_CLAMP: + if (n < 0) + return 0; + + if (n >= max) + return max - 1; + + return n; // NOTREACHED + + case STBIR_EDGE_REFLECT: + { + if (n < 0) + { + if (n < max) + return -n; + else + return max - 1; + } + + if (n >= max) + { + int max2 = max * 2; + if (n >= max2) + return 0; + else + return max2 - n - 1; + } + + return n; // NOTREACHED + } + + case STBIR_EDGE_WRAP: + if (n >= 0) + return (n % max); + else + { + int m = (-n) % max; + + if (m != 0) + m = max - m; + + return (m); + } + // NOTREACHED + + default: + STBIR_ASSERT(!"Unimplemented edge type"); + return 0; + } +} + +stbir__inline static int stbir__edge_wrap(stbir_edge edge, int n, int max) +{ + // avoid per-pixel switch + if (n >= 0 && n < max) + return n; + return stbir__edge_wrap_slow(edge, n, max); +} + +// What input pixels contribute to this output pixel? +static void stbir__calculate_sample_range_upsample(int n, float out_filter_radius, float scale_ratio, float out_shift, int* in_first_pixel, int* in_last_pixel, float* in_center_of_out) +{ + float out_pixel_center = (float)n + 0.5f; + float out_pixel_influence_lowerbound = out_pixel_center - out_filter_radius; + float out_pixel_influence_upperbound = out_pixel_center + out_filter_radius; + + float in_pixel_influence_lowerbound = (out_pixel_influence_lowerbound + out_shift) / scale_ratio; + float in_pixel_influence_upperbound = (out_pixel_influence_upperbound + out_shift) / scale_ratio; + + *in_center_of_out = (out_pixel_center + out_shift) / scale_ratio; + *in_first_pixel = (int)(floor(in_pixel_influence_lowerbound + 0.5)); + *in_last_pixel = (int)(floor(in_pixel_influence_upperbound - 0.5)); +} + +// What output pixels does this input pixel contribute to? +static void stbir__calculate_sample_range_downsample(int n, float in_pixels_radius, float scale_ratio, float out_shift, int* out_first_pixel, int* out_last_pixel, float* out_center_of_in) +{ + float in_pixel_center = (float)n + 0.5f; + float in_pixel_influence_lowerbound = in_pixel_center - in_pixels_radius; + float in_pixel_influence_upperbound = in_pixel_center + in_pixels_radius; + + float out_pixel_influence_lowerbound = in_pixel_influence_lowerbound * scale_ratio - out_shift; + float out_pixel_influence_upperbound = in_pixel_influence_upperbound * scale_ratio - out_shift; + + *out_center_of_in = in_pixel_center * scale_ratio - out_shift; + *out_first_pixel = (int)(floor(out_pixel_influence_lowerbound + 0.5)); + *out_last_pixel = (int)(floor(out_pixel_influence_upperbound - 0.5)); +} + +static void stbir__calculate_coefficients_upsample(stbir_filter filter, float scale, int in_first_pixel, int in_last_pixel, float in_center_of_out, stbir__contributors* contributor, float* coefficient_group) +{ + int i; + float total_filter = 0; + float filter_scale; + + STBIR_ASSERT(in_last_pixel - in_first_pixel <= (int)ceil(stbir__filter_info_table[filter].support(1/scale) * 2)); // Taken directly from stbir__get_coefficient_width() which we can't call because we don't know if we're horizontal or vertical. + + contributor->n0 = in_first_pixel; + contributor->n1 = in_last_pixel; + + STBIR_ASSERT(contributor->n1 >= contributor->n0); + + for (i = 0; i <= in_last_pixel - in_first_pixel; i++) + { + float in_pixel_center = (float)(i + in_first_pixel) + 0.5f; + coefficient_group[i] = stbir__filter_info_table[filter].kernel(in_center_of_out - in_pixel_center, 1 / scale); + + // If the coefficient is zero, skip it. (Don't do the <0 check here, we want the influence of those outside pixels.) + if (i == 0 && !coefficient_group[i]) + { + contributor->n0 = ++in_first_pixel; + i--; + continue; + } + + total_filter += coefficient_group[i]; + } + + // NOTE(fg): Not actually true in general, nor is there any reason to expect it should be. + // It would be true in exact math but is at best approximately true in floating-point math, + // and it would not make sense to try and put actual bounds on this here because it depends + // on the image aspect ratio which can get pretty extreme. + //STBIR_ASSERT(stbir__filter_info_table[filter].kernel((float)(in_last_pixel + 1) + 0.5f - in_center_of_out, 1/scale) == 0); + + STBIR_ASSERT(total_filter > 0.9); + STBIR_ASSERT(total_filter < 1.1f); // Make sure it's not way off. + + // Make sure the sum of all coefficients is 1. + filter_scale = 1 / total_filter; + + for (i = 0; i <= in_last_pixel - in_first_pixel; i++) + coefficient_group[i] *= filter_scale; + + for (i = in_last_pixel - in_first_pixel; i >= 0; i--) + { + if (coefficient_group[i]) + break; + + // This line has no weight. We can skip it. + contributor->n1 = contributor->n0 + i - 1; + } +} + +static void stbir__calculate_coefficients_downsample(stbir_filter filter, float scale_ratio, int out_first_pixel, int out_last_pixel, float out_center_of_in, stbir__contributors* contributor, float* coefficient_group) +{ + int i; + + STBIR_ASSERT(out_last_pixel - out_first_pixel <= (int)ceil(stbir__filter_info_table[filter].support(scale_ratio) * 2)); // Taken directly from stbir__get_coefficient_width() which we can't call because we don't know if we're horizontal or vertical. + + contributor->n0 = out_first_pixel; + contributor->n1 = out_last_pixel; + + STBIR_ASSERT(contributor->n1 >= contributor->n0); + + for (i = 0; i <= out_last_pixel - out_first_pixel; i++) + { + float out_pixel_center = (float)(i + out_first_pixel) + 0.5f; + float x = out_pixel_center - out_center_of_in; + coefficient_group[i] = stbir__filter_info_table[filter].kernel(x, scale_ratio) * scale_ratio; + } + + // NOTE(fg): Not actually true in general, nor is there any reason to expect it should be. + // It would be true in exact math but is at best approximately true in floating-point math, + // and it would not make sense to try and put actual bounds on this here because it depends + // on the image aspect ratio which can get pretty extreme. + //STBIR_ASSERT(stbir__filter_info_table[filter].kernel((float)(out_last_pixel + 1) + 0.5f - out_center_of_in, scale_ratio) == 0); + + for (i = out_last_pixel - out_first_pixel; i >= 0; i--) + { + if (coefficient_group[i]) + break; + + // This line has no weight. We can skip it. + contributor->n1 = contributor->n0 + i - 1; + } +} + +static void stbir__normalize_downsample_coefficients(stbir__contributors* contributors, float* coefficients, stbir_filter filter, float scale_ratio, int input_size, int output_size) +{ + int num_contributors = stbir__get_contributors(scale_ratio, filter, input_size, output_size); + int num_coefficients = stbir__get_coefficient_width(filter, scale_ratio); + int i, j; + int skip; + + for (i = 0; i < output_size; i++) + { + float scale; + float total = 0; + + for (j = 0; j < num_contributors; j++) + { + if (i >= contributors[j].n0 && i <= contributors[j].n1) + { + float coefficient = *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i - contributors[j].n0); + total += coefficient; + } + else if (i < contributors[j].n0) + break; + } + + STBIR_ASSERT(total > 0.9f); + STBIR_ASSERT(total < 1.1f); + + scale = 1 / total; + + for (j = 0; j < num_contributors; j++) + { + if (i >= contributors[j].n0 && i <= contributors[j].n1) + *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i - contributors[j].n0) *= scale; + else if (i < contributors[j].n0) + break; + } + } + + // Optimize: Skip zero coefficients and contributions outside of image bounds. + // Do this after normalizing because normalization depends on the n0/n1 values. + for (j = 0; j < num_contributors; j++) + { + int range, max, width; + + skip = 0; + while (*stbir__get_coefficient(coefficients, filter, scale_ratio, j, skip) == 0) + skip++; + + contributors[j].n0 += skip; + + while (contributors[j].n0 < 0) + { + contributors[j].n0++; + skip++; + } + + range = contributors[j].n1 - contributors[j].n0 + 1; + max = stbir__min(num_coefficients, range); + + width = stbir__get_coefficient_width(filter, scale_ratio); + for (i = 0; i < max; i++) + { + if (i + skip >= width) + break; + + *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i) = *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i + skip); + } + + continue; + } + + // Using min to avoid writing into invalid pixels. + for (i = 0; i < num_contributors; i++) + contributors[i].n1 = stbir__min(contributors[i].n1, output_size - 1); +} + +// Each scan line uses the same kernel values so we should calculate the kernel +// values once and then we can use them for every scan line. +static void stbir__calculate_filters(stbir__contributors* contributors, float* coefficients, stbir_filter filter, float scale_ratio, float shift, int input_size, int output_size) +{ + int n; + int total_contributors = stbir__get_contributors(scale_ratio, filter, input_size, output_size); + + if (stbir__use_upsampling(scale_ratio)) + { + float out_pixels_radius = stbir__filter_info_table[filter].support(1 / scale_ratio) * scale_ratio; + + // Looping through out pixels + for (n = 0; n < total_contributors; n++) + { + float in_center_of_out; // Center of the current out pixel in the in pixel space + int in_first_pixel, in_last_pixel; + + stbir__calculate_sample_range_upsample(n, out_pixels_radius, scale_ratio, shift, &in_first_pixel, &in_last_pixel, &in_center_of_out); + + stbir__calculate_coefficients_upsample(filter, scale_ratio, in_first_pixel, in_last_pixel, in_center_of_out, stbir__get_contributor(contributors, n), stbir__get_coefficient(coefficients, filter, scale_ratio, n, 0)); + } + } + else + { + float in_pixels_radius = stbir__filter_info_table[filter].support(scale_ratio) / scale_ratio; + + // Looping through in pixels + for (n = 0; n < total_contributors; n++) + { + float out_center_of_in; // Center of the current out pixel in the in pixel space + int out_first_pixel, out_last_pixel; + int n_adjusted = n - stbir__get_filter_pixel_margin(filter, scale_ratio); + + stbir__calculate_sample_range_downsample(n_adjusted, in_pixels_radius, scale_ratio, shift, &out_first_pixel, &out_last_pixel, &out_center_of_in); + + stbir__calculate_coefficients_downsample(filter, scale_ratio, out_first_pixel, out_last_pixel, out_center_of_in, stbir__get_contributor(contributors, n), stbir__get_coefficient(coefficients, filter, scale_ratio, n, 0)); + } + + stbir__normalize_downsample_coefficients(contributors, coefficients, filter, scale_ratio, input_size, output_size); + } +} + +static float* stbir__get_decode_buffer(stbir__info* stbir_info) +{ + // The 0 index of the decode buffer starts after the margin. This makes + // it okay to use negative indexes on the decode buffer. + return &stbir_info->decode_buffer[stbir_info->horizontal_filter_pixel_margin * stbir_info->channels]; +} + +#define STBIR__DECODE(type, colorspace) ((int)(type) * (STBIR_MAX_COLORSPACES) + (int)(colorspace)) + +static void stbir__decode_scanline(stbir__info* stbir_info, int n) +{ + int c; + int channels = stbir_info->channels; + int alpha_channel = stbir_info->alpha_channel; + int type = stbir_info->type; + int colorspace = stbir_info->colorspace; + int input_w = stbir_info->input_w; + size_t input_stride_bytes = stbir_info->input_stride_bytes; + float* decode_buffer = stbir__get_decode_buffer(stbir_info); + stbir_edge edge_horizontal = stbir_info->edge_horizontal; + stbir_edge edge_vertical = stbir_info->edge_vertical; + size_t in_buffer_row_offset = stbir__edge_wrap(edge_vertical, n, stbir_info->input_h) * input_stride_bytes; + const void* input_data = (char *) stbir_info->input_data + in_buffer_row_offset; + int max_x = input_w + stbir_info->horizontal_filter_pixel_margin; + int decode = STBIR__DECODE(type, colorspace); + + int x = -stbir_info->horizontal_filter_pixel_margin; + + // special handling for STBIR_EDGE_ZERO because it needs to return an item that doesn't appear in the input, + // and we want to avoid paying overhead on every pixel if not STBIR_EDGE_ZERO + if (edge_vertical == STBIR_EDGE_ZERO && (n < 0 || n >= stbir_info->input_h)) + { + for (; x < max_x; x++) + for (c = 0; c < channels; c++) + decode_buffer[x*channels + c] = 0; + return; + } + + switch (decode) + { + case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_LINEAR): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = ((float)((const unsigned char*)input_data)[input_pixel_index + c]) / stbir__max_uint8_as_float; + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_SRGB): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = stbir__srgb_uchar_to_linear_float[((const unsigned char*)input_data)[input_pixel_index + c]]; + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + decode_buffer[decode_pixel_index + alpha_channel] = ((float)((const unsigned char*)input_data)[input_pixel_index + alpha_channel]) / stbir__max_uint8_as_float; + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_LINEAR): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = ((float)((const unsigned short*)input_data)[input_pixel_index + c]) / stbir__max_uint16_as_float; + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_SRGB): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear(((float)((const unsigned short*)input_data)[input_pixel_index + c]) / stbir__max_uint16_as_float); + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + decode_buffer[decode_pixel_index + alpha_channel] = ((float)((const unsigned short*)input_data)[input_pixel_index + alpha_channel]) / stbir__max_uint16_as_float; + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_LINEAR): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = (float)(((double)((const unsigned int*)input_data)[input_pixel_index + c]) / stbir__max_uint32_as_float); + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_SRGB): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear((float)(((double)((const unsigned int*)input_data)[input_pixel_index + c]) / stbir__max_uint32_as_float)); + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + decode_buffer[decode_pixel_index + alpha_channel] = (float)(((double)((const unsigned int*)input_data)[input_pixel_index + alpha_channel]) / stbir__max_uint32_as_float); + } + break; + + case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_LINEAR): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = ((const float*)input_data)[input_pixel_index + c]; + } + break; + + case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_SRGB): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear(((const float*)input_data)[input_pixel_index + c]); + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + decode_buffer[decode_pixel_index + alpha_channel] = ((const float*)input_data)[input_pixel_index + alpha_channel]; + } + + break; + + default: + STBIR_ASSERT(!"Unknown type/colorspace/channels combination."); + break; + } + + if (!(stbir_info->flags & STBIR_FLAG_ALPHA_PREMULTIPLIED)) + { + for (x = -stbir_info->horizontal_filter_pixel_margin; x < max_x; x++) + { + int decode_pixel_index = x * channels; + + // If the alpha value is 0 it will clobber the color values. Make sure it's not. + float alpha = decode_buffer[decode_pixel_index + alpha_channel]; +#ifndef STBIR_NO_ALPHA_EPSILON + if (stbir_info->type != STBIR_TYPE_FLOAT) { + alpha += STBIR_ALPHA_EPSILON; + decode_buffer[decode_pixel_index + alpha_channel] = alpha; + } +#endif + for (c = 0; c < channels; c++) + { + if (c == alpha_channel) + continue; + + decode_buffer[decode_pixel_index + c] *= alpha; + } + } + } + + if (edge_horizontal == STBIR_EDGE_ZERO) + { + for (x = -stbir_info->horizontal_filter_pixel_margin; x < 0; x++) + { + for (c = 0; c < channels; c++) + decode_buffer[x*channels + c] = 0; + } + for (x = input_w; x < max_x; x++) + { + for (c = 0; c < channels; c++) + decode_buffer[x*channels + c] = 0; + } + } +} + +static float* stbir__get_ring_buffer_entry(float* ring_buffer, int index, int ring_buffer_length) +{ + return &ring_buffer[index * ring_buffer_length]; +} + +static float* stbir__add_empty_ring_buffer_entry(stbir__info* stbir_info, int n) +{ + int ring_buffer_index; + float* ring_buffer; + + stbir_info->ring_buffer_last_scanline = n; + + if (stbir_info->ring_buffer_begin_index < 0) + { + ring_buffer_index = stbir_info->ring_buffer_begin_index = 0; + stbir_info->ring_buffer_first_scanline = n; + } + else + { + ring_buffer_index = (stbir_info->ring_buffer_begin_index + (stbir_info->ring_buffer_last_scanline - stbir_info->ring_buffer_first_scanline)) % stbir_info->ring_buffer_num_entries; + STBIR_ASSERT(ring_buffer_index != stbir_info->ring_buffer_begin_index); + } + + ring_buffer = stbir__get_ring_buffer_entry(stbir_info->ring_buffer, ring_buffer_index, stbir_info->ring_buffer_length_bytes / sizeof(float)); + memset(ring_buffer, 0, stbir_info->ring_buffer_length_bytes); + + return ring_buffer; +} + + +static void stbir__resample_horizontal_upsample(stbir__info* stbir_info, float* output_buffer) +{ + int x, k; + int output_w = stbir_info->output_w; + int channels = stbir_info->channels; + float* decode_buffer = stbir__get_decode_buffer(stbir_info); + stbir__contributors* horizontal_contributors = stbir_info->horizontal_contributors; + float* horizontal_coefficients = stbir_info->horizontal_coefficients; + int coefficient_width = stbir_info->horizontal_coefficient_width; + + for (x = 0; x < output_w; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int out_pixel_index = x * channels; + int coefficient_group = coefficient_width * x; + int coefficient_counter = 0; + + STBIR_ASSERT(n1 >= n0); + STBIR_ASSERT(n0 >= -stbir_info->horizontal_filter_pixel_margin); + STBIR_ASSERT(n1 >= -stbir_info->horizontal_filter_pixel_margin); + STBIR_ASSERT(n0 < stbir_info->input_w + stbir_info->horizontal_filter_pixel_margin); + STBIR_ASSERT(n1 < stbir_info->input_w + stbir_info->horizontal_filter_pixel_margin); + + switch (channels) { + case 1: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * 1; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + STBIR_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + } + break; + case 2: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * 2; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + STBIR_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + } + break; + case 3: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * 3; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + STBIR_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; + } + break; + case 4: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * 4; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + STBIR_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; + output_buffer[out_pixel_index + 3] += decode_buffer[in_pixel_index + 3] * coefficient; + } + break; + default: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * channels; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + int c; + STBIR_ASSERT(coefficient != 0); + for (c = 0; c < channels; c++) + output_buffer[out_pixel_index + c] += decode_buffer[in_pixel_index + c] * coefficient; + } + break; + } + } +} + +static void stbir__resample_horizontal_downsample(stbir__info* stbir_info, float* output_buffer) +{ + int x, k; + int input_w = stbir_info->input_w; + int channels = stbir_info->channels; + float* decode_buffer = stbir__get_decode_buffer(stbir_info); + stbir__contributors* horizontal_contributors = stbir_info->horizontal_contributors; + float* horizontal_coefficients = stbir_info->horizontal_coefficients; + int coefficient_width = stbir_info->horizontal_coefficient_width; + int filter_pixel_margin = stbir_info->horizontal_filter_pixel_margin; + int max_x = input_w + filter_pixel_margin * 2; + + STBIR_ASSERT(!stbir__use_width_upsampling(stbir_info)); + + switch (channels) { + case 1: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * 1; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int out_pixel_index = k * 1; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + } + } + break; + + case 2: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * 2; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int out_pixel_index = k * 2; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + } + } + break; + + case 3: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * 3; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int out_pixel_index = k * 3; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; + } + } + break; + + case 4: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * 4; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int out_pixel_index = k * 4; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; + output_buffer[out_pixel_index + 3] += decode_buffer[in_pixel_index + 3] * coefficient; + } + } + break; + + default: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * channels; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int c; + int out_pixel_index = k * channels; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + for (c = 0; c < channels; c++) + output_buffer[out_pixel_index + c] += decode_buffer[in_pixel_index + c] * coefficient; + } + } + break; + } +} + +static void stbir__decode_and_resample_upsample(stbir__info* stbir_info, int n) +{ + // Decode the nth scanline from the source image into the decode buffer. + stbir__decode_scanline(stbir_info, n); + + // Now resample it into the ring buffer. + if (stbir__use_width_upsampling(stbir_info)) + stbir__resample_horizontal_upsample(stbir_info, stbir__add_empty_ring_buffer_entry(stbir_info, n)); + else + stbir__resample_horizontal_downsample(stbir_info, stbir__add_empty_ring_buffer_entry(stbir_info, n)); + + // Now it's sitting in the ring buffer ready to be used as source for the vertical sampling. +} + +static void stbir__decode_and_resample_downsample(stbir__info* stbir_info, int n) +{ + // Decode the nth scanline from the source image into the decode buffer. + stbir__decode_scanline(stbir_info, n); + + memset(stbir_info->horizontal_buffer, 0, stbir_info->output_w * stbir_info->channels * sizeof(float)); + + // Now resample it into the horizontal buffer. + if (stbir__use_width_upsampling(stbir_info)) + stbir__resample_horizontal_upsample(stbir_info, stbir_info->horizontal_buffer); + else + stbir__resample_horizontal_downsample(stbir_info, stbir_info->horizontal_buffer); + + // Now it's sitting in the horizontal buffer ready to be distributed into the ring buffers. +} + +// Get the specified scan line from the ring buffer. +static float* stbir__get_ring_buffer_scanline(int get_scanline, float* ring_buffer, int begin_index, int first_scanline, int ring_buffer_num_entries, int ring_buffer_length) +{ + int ring_buffer_index = (begin_index + (get_scanline - first_scanline)) % ring_buffer_num_entries; + return stbir__get_ring_buffer_entry(ring_buffer, ring_buffer_index, ring_buffer_length); +} + + +static void stbir__encode_scanline(stbir__info* stbir_info, int num_pixels, void *output_buffer, float *encode_buffer, int channels, int alpha_channel, int decode) +{ + int x; + int n; + int num_nonalpha; + stbir_uint16 nonalpha[STBIR_MAX_CHANNELS]; + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)) + { + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + float alpha = encode_buffer[pixel_index + alpha_channel]; + float reciprocal_alpha = alpha ? 1.0f / alpha : 0; + + // unrolling this produced a 1% slowdown upscaling a large RGBA linear-space image on my machine - stb + for (n = 0; n < channels; n++) + if (n != alpha_channel) + encode_buffer[pixel_index + n] *= reciprocal_alpha; + + // We added in a small epsilon to prevent the color channel from being deleted with zero alpha. + // Because we only add it for integer types, it will automatically be discarded on integer + // conversion, so we don't need to subtract it back out (which would be problematic for + // numeric precision reasons). + } + } + + // build a table of all channels that need colorspace correction, so + // we don't perform colorspace correction on channels that don't need it. + for (x = 0, num_nonalpha = 0; x < channels; ++x) + { + if (x != alpha_channel || (stbir_info->flags & STBIR_FLAG_ALPHA_USES_COLORSPACE)) + { + nonalpha[num_nonalpha++] = (stbir_uint16)x; + } + } + + #define STBIR__ROUND_INT(f) ((int) ((f)+0.5)) + #define STBIR__ROUND_UINT(f) ((stbir_uint32) ((f)+0.5)) + + #ifdef STBIR__SATURATE_INT + #define STBIR__ENCODE_LINEAR8(f) stbir__saturate8 (STBIR__ROUND_INT((f) * stbir__max_uint8_as_float )) + #define STBIR__ENCODE_LINEAR16(f) stbir__saturate16(STBIR__ROUND_INT((f) * stbir__max_uint16_as_float)) + #else + #define STBIR__ENCODE_LINEAR8(f) (unsigned char ) STBIR__ROUND_INT(stbir__saturate(f) * stbir__max_uint8_as_float ) + #define STBIR__ENCODE_LINEAR16(f) (unsigned short) STBIR__ROUND_INT(stbir__saturate(f) * stbir__max_uint16_as_float) + #endif + + switch (decode) + { + case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_LINEAR): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < channels; n++) + { + int index = pixel_index + n; + ((unsigned char*)output_buffer)[index] = STBIR__ENCODE_LINEAR8(encode_buffer[index]); + } + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_SRGB): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < num_nonalpha; n++) + { + int index = pixel_index + nonalpha[n]; + ((unsigned char*)output_buffer)[index] = stbir__linear_to_srgb_uchar(encode_buffer[index]); + } + + if (!(stbir_info->flags & STBIR_FLAG_ALPHA_USES_COLORSPACE)) + ((unsigned char *)output_buffer)[pixel_index + alpha_channel] = STBIR__ENCODE_LINEAR8(encode_buffer[pixel_index+alpha_channel]); + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_LINEAR): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < channels; n++) + { + int index = pixel_index + n; + ((unsigned short*)output_buffer)[index] = STBIR__ENCODE_LINEAR16(encode_buffer[index]); + } + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_SRGB): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < num_nonalpha; n++) + { + int index = pixel_index + nonalpha[n]; + ((unsigned short*)output_buffer)[index] = (unsigned short)STBIR__ROUND_INT(stbir__linear_to_srgb(stbir__saturate(encode_buffer[index])) * stbir__max_uint16_as_float); + } + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + ((unsigned short*)output_buffer)[pixel_index + alpha_channel] = STBIR__ENCODE_LINEAR16(encode_buffer[pixel_index + alpha_channel]); + } + + break; + + case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_LINEAR): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < channels; n++) + { + int index = pixel_index + n; + ((unsigned int*)output_buffer)[index] = (unsigned int)STBIR__ROUND_UINT(((double)stbir__saturate(encode_buffer[index])) * stbir__max_uint32_as_float); + } + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_SRGB): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < num_nonalpha; n++) + { + int index = pixel_index + nonalpha[n]; + ((unsigned int*)output_buffer)[index] = (unsigned int)STBIR__ROUND_UINT(((double)stbir__linear_to_srgb(stbir__saturate(encode_buffer[index]))) * stbir__max_uint32_as_float); + } + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + ((unsigned int*)output_buffer)[pixel_index + alpha_channel] = (unsigned int)STBIR__ROUND_INT(((double)stbir__saturate(encode_buffer[pixel_index + alpha_channel])) * stbir__max_uint32_as_float); + } + break; + + case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_LINEAR): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < channels; n++) + { + int index = pixel_index + n; + ((float*)output_buffer)[index] = encode_buffer[index]; + } + } + break; + + case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_SRGB): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < num_nonalpha; n++) + { + int index = pixel_index + nonalpha[n]; + ((float*)output_buffer)[index] = stbir__linear_to_srgb(encode_buffer[index]); + } + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + ((float*)output_buffer)[pixel_index + alpha_channel] = encode_buffer[pixel_index + alpha_channel]; + } + break; + + default: + STBIR_ASSERT(!"Unknown type/colorspace/channels combination."); + break; + } +} + +static void stbir__resample_vertical_upsample(stbir__info* stbir_info, int n) +{ + int x, k; + int output_w = stbir_info->output_w; + stbir__contributors* vertical_contributors = stbir_info->vertical_contributors; + float* vertical_coefficients = stbir_info->vertical_coefficients; + int channels = stbir_info->channels; + int alpha_channel = stbir_info->alpha_channel; + int type = stbir_info->type; + int colorspace = stbir_info->colorspace; + int ring_buffer_entries = stbir_info->ring_buffer_num_entries; + void* output_data = stbir_info->output_data; + float* encode_buffer = stbir_info->encode_buffer; + int decode = STBIR__DECODE(type, colorspace); + int coefficient_width = stbir_info->vertical_coefficient_width; + int coefficient_counter; + int contributor = n; + + float* ring_buffer = stbir_info->ring_buffer; + int ring_buffer_begin_index = stbir_info->ring_buffer_begin_index; + int ring_buffer_first_scanline = stbir_info->ring_buffer_first_scanline; + int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float); + + int n0,n1, output_row_start; + int coefficient_group = coefficient_width * contributor; + + n0 = vertical_contributors[contributor].n0; + n1 = vertical_contributors[contributor].n1; + + output_row_start = n * stbir_info->output_stride_bytes; + + STBIR_ASSERT(stbir__use_height_upsampling(stbir_info)); + + memset(encode_buffer, 0, output_w * sizeof(float) * channels); + + // I tried reblocking this for better cache usage of encode_buffer + // (using x_outer, k, x_inner), but it lost speed. -- stb + + coefficient_counter = 0; + switch (channels) { + case 1: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * 1; + encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; + } + } + break; + case 2: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * 2; + encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; + encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient; + } + } + break; + case 3: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * 3; + encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; + encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient; + encode_buffer[in_pixel_index + 2] += ring_buffer_entry[in_pixel_index + 2] * coefficient; + } + } + break; + case 4: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * 4; + encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; + encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient; + encode_buffer[in_pixel_index + 2] += ring_buffer_entry[in_pixel_index + 2] * coefficient; + encode_buffer[in_pixel_index + 3] += ring_buffer_entry[in_pixel_index + 3] * coefficient; + } + } + break; + default: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * channels; + int c; + for (c = 0; c < channels; c++) + encode_buffer[in_pixel_index + c] += ring_buffer_entry[in_pixel_index + c] * coefficient; + } + } + break; + } + stbir__encode_scanline(stbir_info, output_w, (char *) output_data + output_row_start, encode_buffer, channels, alpha_channel, decode); +} + +static void stbir__resample_vertical_downsample(stbir__info* stbir_info, int n) +{ + int x, k; + int output_w = stbir_info->output_w; + stbir__contributors* vertical_contributors = stbir_info->vertical_contributors; + float* vertical_coefficients = stbir_info->vertical_coefficients; + int channels = stbir_info->channels; + int ring_buffer_entries = stbir_info->ring_buffer_num_entries; + float* horizontal_buffer = stbir_info->horizontal_buffer; + int coefficient_width = stbir_info->vertical_coefficient_width; + int contributor = n + stbir_info->vertical_filter_pixel_margin; + + float* ring_buffer = stbir_info->ring_buffer; + int ring_buffer_begin_index = stbir_info->ring_buffer_begin_index; + int ring_buffer_first_scanline = stbir_info->ring_buffer_first_scanline; + int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float); + int n0,n1; + + n0 = vertical_contributors[contributor].n0; + n1 = vertical_contributors[contributor].n1; + + STBIR_ASSERT(!stbir__use_height_upsampling(stbir_info)); + + for (k = n0; k <= n1; k++) + { + int coefficient_index = k - n0; + int coefficient_group = coefficient_width * contributor; + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); + + switch (channels) { + case 1: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * 1; + ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; + } + break; + case 2: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * 2; + ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; + ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient; + } + break; + case 3: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * 3; + ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; + ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient; + ring_buffer_entry[in_pixel_index + 2] += horizontal_buffer[in_pixel_index + 2] * coefficient; + } + break; + case 4: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * 4; + ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; + ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient; + ring_buffer_entry[in_pixel_index + 2] += horizontal_buffer[in_pixel_index + 2] * coefficient; + ring_buffer_entry[in_pixel_index + 3] += horizontal_buffer[in_pixel_index + 3] * coefficient; + } + break; + default: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * channels; + + int c; + for (c = 0; c < channels; c++) + ring_buffer_entry[in_pixel_index + c] += horizontal_buffer[in_pixel_index + c] * coefficient; + } + break; + } + } +} + +static void stbir__buffer_loop_upsample(stbir__info* stbir_info) +{ + int y; + float scale_ratio = stbir_info->vertical_scale; + float out_scanlines_radius = stbir__filter_info_table[stbir_info->vertical_filter].support(1/scale_ratio) * scale_ratio; + + STBIR_ASSERT(stbir__use_height_upsampling(stbir_info)); + + for (y = 0; y < stbir_info->output_h; y++) + { + float in_center_of_out = 0; // Center of the current out scanline in the in scanline space + int in_first_scanline = 0, in_last_scanline = 0; + + stbir__calculate_sample_range_upsample(y, out_scanlines_radius, scale_ratio, stbir_info->vertical_shift, &in_first_scanline, &in_last_scanline, &in_center_of_out); + + STBIR_ASSERT(in_last_scanline - in_first_scanline + 1 <= stbir_info->ring_buffer_num_entries); + + if (stbir_info->ring_buffer_begin_index >= 0) + { + // Get rid of whatever we don't need anymore. + while (in_first_scanline > stbir_info->ring_buffer_first_scanline) + { + if (stbir_info->ring_buffer_first_scanline == stbir_info->ring_buffer_last_scanline) + { + // We just popped the last scanline off the ring buffer. + // Reset it to the empty state. + stbir_info->ring_buffer_begin_index = -1; + stbir_info->ring_buffer_first_scanline = 0; + stbir_info->ring_buffer_last_scanline = 0; + break; + } + else + { + stbir_info->ring_buffer_first_scanline++; + stbir_info->ring_buffer_begin_index = (stbir_info->ring_buffer_begin_index + 1) % stbir_info->ring_buffer_num_entries; + } + } + } + + // Load in new ones. + if (stbir_info->ring_buffer_begin_index < 0) + stbir__decode_and_resample_upsample(stbir_info, in_first_scanline); + + while (in_last_scanline > stbir_info->ring_buffer_last_scanline) + stbir__decode_and_resample_upsample(stbir_info, stbir_info->ring_buffer_last_scanline + 1); + + // Now all buffers should be ready to write a row of vertical sampling. + stbir__resample_vertical_upsample(stbir_info, y); + + STBIR_PROGRESS_REPORT((float)y / stbir_info->output_h); + } +} + +static void stbir__empty_ring_buffer(stbir__info* stbir_info, int first_necessary_scanline) +{ + int output_stride_bytes = stbir_info->output_stride_bytes; + int channels = stbir_info->channels; + int alpha_channel = stbir_info->alpha_channel; + int type = stbir_info->type; + int colorspace = stbir_info->colorspace; + int output_w = stbir_info->output_w; + void* output_data = stbir_info->output_data; + int decode = STBIR__DECODE(type, colorspace); + + float* ring_buffer = stbir_info->ring_buffer; + int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float); + + if (stbir_info->ring_buffer_begin_index >= 0) + { + // Get rid of whatever we don't need anymore. + while (first_necessary_scanline > stbir_info->ring_buffer_first_scanline) + { + if (stbir_info->ring_buffer_first_scanline >= 0 && stbir_info->ring_buffer_first_scanline < stbir_info->output_h) + { + int output_row_start = stbir_info->ring_buffer_first_scanline * output_stride_bytes; + float* ring_buffer_entry = stbir__get_ring_buffer_entry(ring_buffer, stbir_info->ring_buffer_begin_index, ring_buffer_length); + stbir__encode_scanline(stbir_info, output_w, (char *) output_data + output_row_start, ring_buffer_entry, channels, alpha_channel, decode); + STBIR_PROGRESS_REPORT((float)stbir_info->ring_buffer_first_scanline / stbir_info->output_h); + } + + if (stbir_info->ring_buffer_first_scanline == stbir_info->ring_buffer_last_scanline) + { + // We just popped the last scanline off the ring buffer. + // Reset it to the empty state. + stbir_info->ring_buffer_begin_index = -1; + stbir_info->ring_buffer_first_scanline = 0; + stbir_info->ring_buffer_last_scanline = 0; + break; + } + else + { + stbir_info->ring_buffer_first_scanline++; + stbir_info->ring_buffer_begin_index = (stbir_info->ring_buffer_begin_index + 1) % stbir_info->ring_buffer_num_entries; + } + } + } +} + +static void stbir__buffer_loop_downsample(stbir__info* stbir_info) +{ + int y; + float scale_ratio = stbir_info->vertical_scale; + int output_h = stbir_info->output_h; + float in_pixels_radius = stbir__filter_info_table[stbir_info->vertical_filter].support(scale_ratio) / scale_ratio; + int pixel_margin = stbir_info->vertical_filter_pixel_margin; + int max_y = stbir_info->input_h + pixel_margin; + + STBIR_ASSERT(!stbir__use_height_upsampling(stbir_info)); + + for (y = -pixel_margin; y < max_y; y++) + { + float out_center_of_in; // Center of the current out scanline in the in scanline space + int out_first_scanline, out_last_scanline; + + stbir__calculate_sample_range_downsample(y, in_pixels_radius, scale_ratio, stbir_info->vertical_shift, &out_first_scanline, &out_last_scanline, &out_center_of_in); + + STBIR_ASSERT(out_last_scanline - out_first_scanline + 1 <= stbir_info->ring_buffer_num_entries); + + if (out_last_scanline < 0 || out_first_scanline >= output_h) + continue; + + stbir__empty_ring_buffer(stbir_info, out_first_scanline); + + stbir__decode_and_resample_downsample(stbir_info, y); + + // Load in new ones. + if (stbir_info->ring_buffer_begin_index < 0) + stbir__add_empty_ring_buffer_entry(stbir_info, out_first_scanline); + + while (out_last_scanline > stbir_info->ring_buffer_last_scanline) + stbir__add_empty_ring_buffer_entry(stbir_info, stbir_info->ring_buffer_last_scanline + 1); + + // Now the horizontal buffer is ready to write to all ring buffer rows. + stbir__resample_vertical_downsample(stbir_info, y); + } + + stbir__empty_ring_buffer(stbir_info, stbir_info->output_h); +} + +static void stbir__setup(stbir__info *info, int input_w, int input_h, int output_w, int output_h, int channels) +{ + info->input_w = input_w; + info->input_h = input_h; + info->output_w = output_w; + info->output_h = output_h; + info->channels = channels; +} + +static void stbir__calculate_transform(stbir__info *info, float s0, float t0, float s1, float t1, float *transform) +{ + info->s0 = s0; + info->t0 = t0; + info->s1 = s1; + info->t1 = t1; + + if (transform) + { + info->horizontal_scale = transform[0]; + info->vertical_scale = transform[1]; + info->horizontal_shift = transform[2]; + info->vertical_shift = transform[3]; + } + else + { + info->horizontal_scale = ((float)info->output_w / info->input_w) / (s1 - s0); + info->vertical_scale = ((float)info->output_h / info->input_h) / (t1 - t0); + + info->horizontal_shift = s0 * info->output_w / (s1 - s0); + info->vertical_shift = t0 * info->output_h / (t1 - t0); + } +} + +static void stbir__choose_filter(stbir__info *info, stbir_filter h_filter, stbir_filter v_filter) +{ + if (h_filter == 0) + h_filter = stbir__use_upsampling(info->horizontal_scale) ? STBIR_DEFAULT_FILTER_UPSAMPLE : STBIR_DEFAULT_FILTER_DOWNSAMPLE; + if (v_filter == 0) + v_filter = stbir__use_upsampling(info->vertical_scale) ? STBIR_DEFAULT_FILTER_UPSAMPLE : STBIR_DEFAULT_FILTER_DOWNSAMPLE; + info->horizontal_filter = h_filter; + info->vertical_filter = v_filter; +} + +static stbir_uint32 stbir__calculate_memory(stbir__info *info) +{ + int pixel_margin = stbir__get_filter_pixel_margin(info->horizontal_filter, info->horizontal_scale); + int filter_height = stbir__get_filter_pixel_width(info->vertical_filter, info->vertical_scale); + + info->horizontal_num_contributors = stbir__get_contributors(info->horizontal_scale, info->horizontal_filter, info->input_w, info->output_w); + info->vertical_num_contributors = stbir__get_contributors(info->vertical_scale , info->vertical_filter , info->input_h, info->output_h); + + // One extra entry because floating point precision problems sometimes cause an extra to be necessary. + info->ring_buffer_num_entries = filter_height + 1; + + info->horizontal_contributors_size = info->horizontal_num_contributors * sizeof(stbir__contributors); + info->horizontal_coefficients_size = stbir__get_total_horizontal_coefficients(info) * sizeof(float); + info->vertical_contributors_size = info->vertical_num_contributors * sizeof(stbir__contributors); + info->vertical_coefficients_size = stbir__get_total_vertical_coefficients(info) * sizeof(float); + info->decode_buffer_size = (info->input_w + pixel_margin * 2) * info->channels * sizeof(float); + info->horizontal_buffer_size = info->output_w * info->channels * sizeof(float); + info->ring_buffer_size = info->output_w * info->channels * info->ring_buffer_num_entries * sizeof(float); + info->encode_buffer_size = info->output_w * info->channels * sizeof(float); + + STBIR_ASSERT(info->horizontal_filter != 0); + STBIR_ASSERT(info->horizontal_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); // this now happens too late + STBIR_ASSERT(info->vertical_filter != 0); + STBIR_ASSERT(info->vertical_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); // this now happens too late + + if (stbir__use_height_upsampling(info)) + // The horizontal buffer is for when we're downsampling the height and we + // can't output the result of sampling the decode buffer directly into the + // ring buffers. + info->horizontal_buffer_size = 0; + else + // The encode buffer is to retain precision in the height upsampling method + // and isn't used when height downsampling. + info->encode_buffer_size = 0; + + return info->horizontal_contributors_size + info->horizontal_coefficients_size + + info->vertical_contributors_size + info->vertical_coefficients_size + + info->decode_buffer_size + info->horizontal_buffer_size + + info->ring_buffer_size + info->encode_buffer_size; +} + +static int stbir__resize_allocated(stbir__info *info, + const void* input_data, int input_stride_in_bytes, + void* output_data, int output_stride_in_bytes, + int alpha_channel, stbir_uint32 flags, stbir_datatype type, + stbir_edge edge_horizontal, stbir_edge edge_vertical, stbir_colorspace colorspace, + void* tempmem, size_t tempmem_size_in_bytes) +{ + size_t memory_required = stbir__calculate_memory(info); + + int width_stride_input = input_stride_in_bytes ? input_stride_in_bytes : info->channels * info->input_w * stbir__type_size[type]; + int width_stride_output = output_stride_in_bytes ? output_stride_in_bytes : info->channels * info->output_w * stbir__type_size[type]; + +#ifdef STBIR_DEBUG_OVERWRITE_TEST +#define OVERWRITE_ARRAY_SIZE 8 + unsigned char overwrite_output_before_pre[OVERWRITE_ARRAY_SIZE]; + unsigned char overwrite_tempmem_before_pre[OVERWRITE_ARRAY_SIZE]; + unsigned char overwrite_output_after_pre[OVERWRITE_ARRAY_SIZE]; + unsigned char overwrite_tempmem_after_pre[OVERWRITE_ARRAY_SIZE]; + + size_t begin_forbidden = width_stride_output * (info->output_h - 1) + info->output_w * info->channels * stbir__type_size[type]; + memcpy(overwrite_output_before_pre, &((unsigned char*)output_data)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE); + memcpy(overwrite_output_after_pre, &((unsigned char*)output_data)[begin_forbidden], OVERWRITE_ARRAY_SIZE); + memcpy(overwrite_tempmem_before_pre, &((unsigned char*)tempmem)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE); + memcpy(overwrite_tempmem_after_pre, &((unsigned char*)tempmem)[tempmem_size_in_bytes], OVERWRITE_ARRAY_SIZE); +#endif + + STBIR_ASSERT(info->channels >= 0); + STBIR_ASSERT(info->channels <= STBIR_MAX_CHANNELS); + + if (info->channels < 0 || info->channels > STBIR_MAX_CHANNELS) + return 0; + + STBIR_ASSERT(info->horizontal_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); + STBIR_ASSERT(info->vertical_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); + + if (info->horizontal_filter >= STBIR__ARRAY_SIZE(stbir__filter_info_table)) + return 0; + if (info->vertical_filter >= STBIR__ARRAY_SIZE(stbir__filter_info_table)) + return 0; + + if (alpha_channel < 0) + flags |= STBIR_FLAG_ALPHA_USES_COLORSPACE | STBIR_FLAG_ALPHA_PREMULTIPLIED; + + if (!(flags&STBIR_FLAG_ALPHA_USES_COLORSPACE) || !(flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)) { + STBIR_ASSERT(alpha_channel >= 0 && alpha_channel < info->channels); + } + + if (alpha_channel >= info->channels) + return 0; + + STBIR_ASSERT(tempmem); + + if (!tempmem) + return 0; + + STBIR_ASSERT(tempmem_size_in_bytes >= memory_required); + + if (tempmem_size_in_bytes < memory_required) + return 0; + + memset(tempmem, 0, tempmem_size_in_bytes); + + info->input_data = input_data; + info->input_stride_bytes = width_stride_input; + + info->output_data = output_data; + info->output_stride_bytes = width_stride_output; + + info->alpha_channel = alpha_channel; + info->flags = flags; + info->type = type; + info->edge_horizontal = edge_horizontal; + info->edge_vertical = edge_vertical; + info->colorspace = colorspace; + + info->horizontal_coefficient_width = stbir__get_coefficient_width (info->horizontal_filter, info->horizontal_scale); + info->vertical_coefficient_width = stbir__get_coefficient_width (info->vertical_filter , info->vertical_scale ); + info->horizontal_filter_pixel_width = stbir__get_filter_pixel_width (info->horizontal_filter, info->horizontal_scale); + info->vertical_filter_pixel_width = stbir__get_filter_pixel_width (info->vertical_filter , info->vertical_scale ); + info->horizontal_filter_pixel_margin = stbir__get_filter_pixel_margin(info->horizontal_filter, info->horizontal_scale); + info->vertical_filter_pixel_margin = stbir__get_filter_pixel_margin(info->vertical_filter , info->vertical_scale ); + + info->ring_buffer_length_bytes = info->output_w * info->channels * sizeof(float); + info->decode_buffer_pixels = info->input_w + info->horizontal_filter_pixel_margin * 2; + +#define STBIR__NEXT_MEMPTR(current, newtype) (newtype*)(((unsigned char*)current) + current##_size) + + info->horizontal_contributors = (stbir__contributors *) tempmem; + info->horizontal_coefficients = STBIR__NEXT_MEMPTR(info->horizontal_contributors, float); + info->vertical_contributors = STBIR__NEXT_MEMPTR(info->horizontal_coefficients, stbir__contributors); + info->vertical_coefficients = STBIR__NEXT_MEMPTR(info->vertical_contributors, float); + info->decode_buffer = STBIR__NEXT_MEMPTR(info->vertical_coefficients, float); + + if (stbir__use_height_upsampling(info)) + { + info->horizontal_buffer = NULL; + info->ring_buffer = STBIR__NEXT_MEMPTR(info->decode_buffer, float); + info->encode_buffer = STBIR__NEXT_MEMPTR(info->ring_buffer, float); + + STBIR_ASSERT((size_t)STBIR__NEXT_MEMPTR(info->encode_buffer, unsigned char) == (size_t)tempmem + tempmem_size_in_bytes); + } + else + { + info->horizontal_buffer = STBIR__NEXT_MEMPTR(info->decode_buffer, float); + info->ring_buffer = STBIR__NEXT_MEMPTR(info->horizontal_buffer, float); + info->encode_buffer = NULL; + + STBIR_ASSERT((size_t)STBIR__NEXT_MEMPTR(info->ring_buffer, unsigned char) == (size_t)tempmem + tempmem_size_in_bytes); + } + +#undef STBIR__NEXT_MEMPTR + + // This signals that the ring buffer is empty + info->ring_buffer_begin_index = -1; + + stbir__calculate_filters(info->horizontal_contributors, info->horizontal_coefficients, info->horizontal_filter, info->horizontal_scale, info->horizontal_shift, info->input_w, info->output_w); + stbir__calculate_filters(info->vertical_contributors, info->vertical_coefficients, info->vertical_filter, info->vertical_scale, info->vertical_shift, info->input_h, info->output_h); + + STBIR_PROGRESS_REPORT(0); + + if (stbir__use_height_upsampling(info)) + stbir__buffer_loop_upsample(info); + else + stbir__buffer_loop_downsample(info); + + STBIR_PROGRESS_REPORT(1); + +#ifdef STBIR_DEBUG_OVERWRITE_TEST + STBIR_ASSERT(memcmp(overwrite_output_before_pre, &((unsigned char*)output_data)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE) == 0); + STBIR_ASSERT(memcmp(overwrite_output_after_pre, &((unsigned char*)output_data)[begin_forbidden], OVERWRITE_ARRAY_SIZE) == 0); + STBIR_ASSERT(memcmp(overwrite_tempmem_before_pre, &((unsigned char*)tempmem)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE) == 0); + STBIR_ASSERT(memcmp(overwrite_tempmem_after_pre, &((unsigned char*)tempmem)[tempmem_size_in_bytes], OVERWRITE_ARRAY_SIZE) == 0); +#endif + + return 1; +} + + +static int stbir__resize_arbitrary( + void *alloc_context, + const void* input_data, int input_w, int input_h, int input_stride_in_bytes, + void* output_data, int output_w, int output_h, int output_stride_in_bytes, + float s0, float t0, float s1, float t1, float *transform, + int channels, int alpha_channel, stbir_uint32 flags, stbir_datatype type, + stbir_filter h_filter, stbir_filter v_filter, + stbir_edge edge_horizontal, stbir_edge edge_vertical, stbir_colorspace colorspace) +{ + stbir__info info; + int result; + size_t memory_required; + void* extra_memory; + + stbir__setup(&info, input_w, input_h, output_w, output_h, channels); + stbir__calculate_transform(&info, s0,t0,s1,t1,transform); + stbir__choose_filter(&info, h_filter, v_filter); + memory_required = stbir__calculate_memory(&info); + extra_memory = STBIR_MALLOC(memory_required, alloc_context); + + if (!extra_memory) + return 0; + + result = stbir__resize_allocated(&info, input_data, input_stride_in_bytes, + output_data, output_stride_in_bytes, + alpha_channel, flags, type, + edge_horizontal, edge_vertical, + colorspace, extra_memory, memory_required); + + STBIR_FREE(extra_memory, alloc_context); + + return result; +} + +STBIRDEF int stbir_resize_uint8( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels) +{ + return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,-1,0, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, + STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_LINEAR); +} + +STBIRDEF int stbir_resize_float( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + float *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels) +{ + return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,-1,0, STBIR_TYPE_FLOAT, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, + STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_LINEAR); +} + +STBIRDEF int stbir_resize_uint8_srgb(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags) +{ + return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, + STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_SRGB); +} + +STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode) +{ + return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, + edge_wrap_mode, edge_wrap_mode, STBIR_COLORSPACE_SRGB); +} + +STBIRDEF int stbir_resize_uint8_generic( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, filter, filter, + edge_wrap_mode, edge_wrap_mode, space); +} + +STBIRDEF int stbir_resize_uint16_generic(const stbir_uint16 *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + stbir_uint16 *output_pixels , int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT16, filter, filter, + edge_wrap_mode, edge_wrap_mode, space); +} + + +STBIRDEF int stbir_resize_float_generic( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + float *output_pixels , int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_FLOAT, filter, filter, + edge_wrap_mode, edge_wrap_mode, space); +} + + +STBIRDEF int stbir_resize( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical, + edge_mode_horizontal, edge_mode_vertical, space); +} + + +STBIRDEF int stbir_resize_subpixel(const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context, + float x_scale, float y_scale, + float x_offset, float y_offset) +{ + float transform[4]; + transform[0] = x_scale; + transform[1] = y_scale; + transform[2] = x_offset; + transform[3] = y_offset; + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,transform,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical, + edge_mode_horizontal, edge_mode_vertical, space); +} + +STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context, + float s0, float t0, float s1, float t1) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + s0,t0,s1,t1,NULL,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical, + edge_mode_horizontal, edge_mode_vertical, space); +} + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/externals/stb/stb_image_resize.h b/externals/stb/stb_image_resize.h new file mode 100644 index 000000000..3107e0670 --- /dev/null +++ b/externals/stb/stb_image_resize.h @@ -0,0 +1,426 @@ +// SPDX-FileCopyrightText: Jorge L Rodriguez +// SPDX-License-Identifier: MIT + +/* stb_image_resize - v0.97 - public domain image resizing + by Jorge L Rodriguez (@VinoBS) - 2014 + http://github.com/nothings/stb + + Written with emphasis on usability, portability, and efficiency. (No + SIMD or threads, so it be easily outperformed by libs that use those.) + Only scaling and translation is supported, no rotations or shears. + Easy API downsamples w/Mitchell filter, upsamples w/cubic interpolation. + + COMPILING & LINKING + In one C/C++ file that #includes this file, do this: + #define STB_IMAGE_RESIZE_IMPLEMENTATION + before the #include. That will create the implementation in that file. + + QUICKSTART + stbir_resize_uint8( input_pixels , in_w , in_h , 0, + output_pixels, out_w, out_h, 0, num_channels) + stbir_resize_float(...) + stbir_resize_uint8_srgb( input_pixels , in_w , in_h , 0, + output_pixels, out_w, out_h, 0, + num_channels , alpha_chan , 0) + stbir_resize_uint8_srgb_edgemode( + input_pixels , in_w , in_h , 0, + output_pixels, out_w, out_h, 0, + num_channels , alpha_chan , 0, STBIR_EDGE_CLAMP) + // WRAP/REFLECT/ZERO + + FULL API + See the "header file" section of the source for API documentation. + + ADDITIONAL DOCUMENTATION + + SRGB & FLOATING POINT REPRESENTATION + The sRGB functions presume IEEE floating point. If you do not have + IEEE floating point, define STBIR_NON_IEEE_FLOAT. This will use + a slower implementation. + + MEMORY ALLOCATION + The resize functions here perform a single memory allocation using + malloc. To control the memory allocation, before the #include that + triggers the implementation, do: + + #define STBIR_MALLOC(size,context) ... + #define STBIR_FREE(ptr,context) ... + + Each resize function makes exactly one call to malloc/free, so to use + temp memory, store the temp memory in the context and return that. + + ASSERT + Define STBIR_ASSERT(boolval) to override assert() and not use assert.h + + OPTIMIZATION + Define STBIR_SATURATE_INT to compute clamp values in-range using + integer operations instead of float operations. This may be faster + on some platforms. + + DEFAULT FILTERS + For functions which don't provide explicit control over what filters + to use, you can change the compile-time defaults with + + #define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_something + #define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_something + + See stbir_filter in the header-file section for the list of filters. + + NEW FILTERS + A number of 1D filter kernels are used. For a list of + supported filters see the stbir_filter enum. To add a new filter, + write a filter function and add it to stbir__filter_info_table. + + PROGRESS + For interactive use with slow resize operations, you can install + a progress-report callback: + + #define STBIR_PROGRESS_REPORT(val) some_func(val) + + The parameter val is a float which goes from 0 to 1 as progress is made. + + For example: + + static void my_progress_report(float progress); + #define STBIR_PROGRESS_REPORT(val) my_progress_report(val) + + #define STB_IMAGE_RESIZE_IMPLEMENTATION + #include "stb_image_resize.h" + + static void my_progress_report(float progress) + { + printf("Progress: %f%%\n", progress*100); + } + + MAX CHANNELS + If your image has more than 64 channels, define STBIR_MAX_CHANNELS + to the max you'll have. + + ALPHA CHANNEL + Most of the resizing functions provide the ability to control how + the alpha channel of an image is processed. The important things + to know about this: + + 1. The best mathematically-behaved version of alpha to use is + called "premultiplied alpha", in which the other color channels + have had the alpha value multiplied in. If you use premultiplied + alpha, linear filtering (such as image resampling done by this + library, or performed in texture units on GPUs) does the "right + thing". While premultiplied alpha is standard in the movie CGI + industry, it is still uncommon in the videogame/real-time world. + + If you linearly filter non-premultiplied alpha, strange effects + occur. (For example, the 50/50 average of 99% transparent bright green + and 1% transparent black produces 50% transparent dark green when + non-premultiplied, whereas premultiplied it produces 50% + transparent near-black. The former introduces green energy + that doesn't exist in the source image.) + + 2. Artists should not edit premultiplied-alpha images; artists + want non-premultiplied alpha images. Thus, art tools generally output + non-premultiplied alpha images. + + 3. You will get best results in most cases by converting images + to premultiplied alpha before processing them mathematically. + + 4. If you pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED, the + resizer does not do anything special for the alpha channel; + it is resampled identically to other channels. This produces + the correct results for premultiplied-alpha images, but produces + less-than-ideal results for non-premultiplied-alpha images. + + 5. If you do not pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED, + then the resizer weights the contribution of input pixels + based on their alpha values, or, equivalently, it multiplies + the alpha value into the color channels, resamples, then divides + by the resultant alpha value. Input pixels which have alpha=0 do + not contribute at all to output pixels unless _all_ of the input + pixels affecting that output pixel have alpha=0, in which case + the result for that pixel is the same as it would be without + STBIR_FLAG_ALPHA_PREMULTIPLIED. However, this is only true for + input images in integer formats. For input images in float format, + input pixels with alpha=0 have no effect, and output pixels + which have alpha=0 will be 0 in all channels. (For float images, + you can manually achieve the same result by adding a tiny epsilon + value to the alpha channel of every image, and then subtracting + or clamping it at the end.) + + 6. You can suppress the behavior described in #5 and make + all-0-alpha pixels have 0 in all channels by #defining + STBIR_NO_ALPHA_EPSILON. + + 7. You can separately control whether the alpha channel is + interpreted as linear or affected by the colorspace. By default + it is linear; you almost never want to apply the colorspace. + (For example, graphics hardware does not apply sRGB conversion + to the alpha channel.) + + CONTRIBUTORS + Jorge L Rodriguez: Implementation + Sean Barrett: API design, optimizations + Aras Pranckevicius: bugfix + Nathan Reed: warning fixes + + REVISIONS + 0.97 (2020-02-02) fixed warning + 0.96 (2019-03-04) fixed warnings + 0.95 (2017-07-23) fixed warnings + 0.94 (2017-03-18) fixed warnings + 0.93 (2017-03-03) fixed bug with certain combinations of heights + 0.92 (2017-01-02) fix integer overflow on large (>2GB) images + 0.91 (2016-04-02) fix warnings; fix handling of subpixel regions + 0.90 (2014-09-17) first released version + + LICENSE + See end of file for license information. + + TODO + Don't decode all of the image data when only processing a partial tile + Don't use full-width decode buffers when only processing a partial tile + When processing wide images, break processing into tiles so data fits in L1 cache + Installable filters? + Resize that respects alpha test coverage + (Reference code: FloatImage::alphaTestCoverage and FloatImage::scaleAlphaToCoverage: + https://code.google.com/p/nvidia-texture-tools/source/browse/trunk/src/nvimage/FloatImage.cpp ) +*/ + +#ifndef STBIR_INCLUDE_STB_IMAGE_RESIZE_H +#define STBIR_INCLUDE_STB_IMAGE_RESIZE_H + +#ifdef _MSC_VER +typedef unsigned char stbir_uint8; +typedef unsigned short stbir_uint16; +typedef unsigned int stbir_uint32; +#else +#include <stdint.h> +typedef uint8_t stbir_uint8; +typedef uint16_t stbir_uint16; +typedef uint32_t stbir_uint32; +#endif + +#ifndef STBIRDEF +#ifdef STB_IMAGE_RESIZE_STATIC +#define STBIRDEF static +#else +#ifdef __cplusplus +#define STBIRDEF extern "C" +#else +#define STBIRDEF extern +#endif +#endif +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// Easy-to-use API: +// +// * "input pixels" points to an array of image data with 'num_channels' channels (e.g. RGB=3, RGBA=4) +// * input_w is input image width (x-axis), input_h is input image height (y-axis) +// * stride is the offset between successive rows of image data in memory, in bytes. you can +// specify 0 to mean packed continuously in memory +// * alpha channel is treated identically to other channels. +// * colorspace is linear or sRGB as specified by function name +// * returned result is 1 for success or 0 in case of an error. +// #define STBIR_ASSERT() to trigger an assert on parameter validation errors. +// * Memory required grows approximately linearly with input and output size, but with +// discontinuities at input_w == output_w and input_h == output_h. +// * These functions use a "default" resampling filter defined at compile time. To change the filter, +// you can change the compile-time defaults by #defining STBIR_DEFAULT_FILTER_UPSAMPLE +// and STBIR_DEFAULT_FILTER_DOWNSAMPLE, or you can use the medium-complexity API. + +STBIRDEF int stbir_resize_uint8( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels); + +STBIRDEF int stbir_resize_float( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + float *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels); + + +// The following functions interpret image data as gamma-corrected sRGB. +// Specify STBIR_ALPHA_CHANNEL_NONE if you have no alpha channel, +// or otherwise provide the index of the alpha channel. Flags value +// of 0 will probably do the right thing if you're not sure what +// the flags mean. + +#define STBIR_ALPHA_CHANNEL_NONE -1 + +// Set this flag if your texture has premultiplied alpha. Otherwise, stbir will +// use alpha-weighted resampling (effectively premultiplying, resampling, +// then unpremultiplying). +#define STBIR_FLAG_ALPHA_PREMULTIPLIED (1 << 0) +// The specified alpha channel should be handled as gamma-corrected value even +// when doing sRGB operations. +#define STBIR_FLAG_ALPHA_USES_COLORSPACE (1 << 1) + +STBIRDEF int stbir_resize_uint8_srgb(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags); + + +typedef enum +{ + STBIR_EDGE_CLAMP = 1, + STBIR_EDGE_REFLECT = 2, + STBIR_EDGE_WRAP = 3, + STBIR_EDGE_ZERO = 4, +} stbir_edge; + +// This function adds the ability to specify how requests to sample off the edge of the image are handled. +STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode); + +////////////////////////////////////////////////////////////////////////////// +// +// Medium-complexity API +// +// This extends the easy-to-use API as follows: +// +// * Alpha-channel can be processed separately +// * If alpha_channel is not STBIR_ALPHA_CHANNEL_NONE +// * Alpha channel will not be gamma corrected (unless flags&STBIR_FLAG_GAMMA_CORRECT) +// * Filters will be weighted by alpha channel (unless flags&STBIR_FLAG_ALPHA_PREMULTIPLIED) +// * Filter can be selected explicitly +// * uint16 image type +// * sRGB colorspace available for all types +// * context parameter for passing to STBIR_MALLOC + +typedef enum +{ + STBIR_FILTER_DEFAULT = 0, // use same filter type that easy-to-use API chooses + STBIR_FILTER_BOX = 1, // A trapezoid w/1-pixel wide ramps, same result as box for integer scale ratios + STBIR_FILTER_TRIANGLE = 2, // On upsampling, produces same results as bilinear texture filtering + STBIR_FILTER_CUBICBSPLINE = 3, // The cubic b-spline (aka Mitchell-Netrevalli with B=1,C=0), gaussian-esque + STBIR_FILTER_CATMULLROM = 4, // An interpolating cubic spline + STBIR_FILTER_MITCHELL = 5, // Mitchell-Netrevalli filter with B=1/3, C=1/3 +} stbir_filter; + +typedef enum +{ + STBIR_COLORSPACE_LINEAR, + STBIR_COLORSPACE_SRGB, + + STBIR_MAX_COLORSPACES, +} stbir_colorspace; + +// The following functions are all identical except for the type of the image data + +STBIRDEF int stbir_resize_uint8_generic( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context); + +STBIRDEF int stbir_resize_uint16_generic(const stbir_uint16 *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + stbir_uint16 *output_pixels , int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context); + +STBIRDEF int stbir_resize_float_generic( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + float *output_pixels , int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context); + + + +////////////////////////////////////////////////////////////////////////////// +// +// Full-complexity API +// +// This extends the medium API as follows: +// +// * uint32 image type +// * not typesafe +// * separate filter types for each axis +// * separate edge modes for each axis +// * can specify scale explicitly for subpixel correctness +// * can specify image source tile using texture coordinates + +typedef enum +{ + STBIR_TYPE_UINT8 , + STBIR_TYPE_UINT16, + STBIR_TYPE_UINT32, + STBIR_TYPE_FLOAT , + + STBIR_MAX_TYPES +} stbir_datatype; + +STBIRDEF int stbir_resize( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context); + +STBIRDEF int stbir_resize_subpixel(const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context, + float x_scale, float y_scale, + float x_offset, float y_offset); + +STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context, + float s0, float t0, float s1, float t1); +// (s0, t0) & (s1, t1) are the top-left and bottom right corner (uv addressing style: [0, 1]x[0, 1]) of a region of the input image to use. + +// +// +//// end header file ///////////////////////////////////////////////////// +#endif // STBIR_INCLUDE_STB_IMAGE_RESIZE_H + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/src/android/.gitignore b/src/android/.gitignore index 121cc8484..ff7121acd 100644 --- a/src/android/.gitignore +++ b/src/android/.gitignore @@ -63,3 +63,6 @@ fastlane/Preview.html fastlane/screenshots fastlane/test_output fastlane/readme.md + +# Autogenerated library for vulkan validation layers +libVkLayer_khronos_validation.so diff --git a/src/android/app/build.gradle.kts b/src/android/app/build.gradle.kts index 431f899b3..84a3308b7 100644 --- a/src/android/app/build.gradle.kts +++ b/src/android/app/build.gradle.kts @@ -214,7 +214,7 @@ dependencies { implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1") implementation("io.coil-kt:coil:2.2.2") implementation("androidx.core:core-splashscreen:1.0.1") - implementation("androidx.window:window:1.1.0") + implementation("androidx.window:window:1.2.0-beta03") implementation("org.ini4j:ini4j:0.5.4") implementation("androidx.constraintlayout:constraintlayout:2.1.4") implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0") diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt index 21f67f32a..6e39e542b 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt @@ -247,7 +247,12 @@ object NativeLibrary { external fun setAppDirectory(directory: String) - external fun installFileToNand(filename: String): Int + /** + * Installs a nsp or xci file to nand + * @param filename String representation of file uri + * @param extension Lowercase string representation of file extension without "." + */ + external fun installFileToNand(filename: String, extension: String): Int external fun initializeGpuDriver( hookLibDir: String?, @@ -512,6 +517,11 @@ object NativeLibrary { external fun submitInlineKeyboardInput(key_code: Int) /** + * Creates a generic user directory if it doesn't exist already + */ + external fun initializeEmptyUserDirectory() + + /** * Button type for use in onTouchEvent */ object ButtonType { diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt index d4ae39661..e96a2059b 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt @@ -3,6 +3,7 @@ package org.yuzu.yuzu_emu.activities +import android.annotation.SuppressLint import android.app.Activity import android.app.PendingIntent import android.app.PictureInPictureParams @@ -397,6 +398,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener { } } + @SuppressLint("UnspecifiedRegisterReceiverFlag") override fun onPictureInPictureModeChanged( isInPictureInPictureMode: Boolean, newConfig: Configuration @@ -409,7 +411,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener { addAction(actionMute) addAction(actionUnmute) }.also { - registerReceiver(pictureInPictureReceiver, it) + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) { + registerReceiver(pictureInPictureReceiver, it, RECEIVER_EXPORTED) + } else { + registerReceiver(pictureInPictureReceiver, it) + } } } else { try { diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/HomeSettingAdapter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/HomeSettingAdapter.kt index 1675627a1..58ce343f4 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/HomeSettingAdapter.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/HomeSettingAdapter.kt @@ -49,6 +49,7 @@ class HomeSettingAdapter( holder.option.onClick.invoke() } else { MessageDialogFragment.newInstance( + activity, titleId = holder.option.disabledTitleId, descriptionId = holder.option.disabledMessageId ).show(activity.supportFragmentManager, MessageDialogFragment.TAG) diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/InstallableAdapter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/InstallableAdapter.kt new file mode 100644 index 000000000..e960fbaab --- /dev/null +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/InstallableAdapter.kt @@ -0,0 +1,49 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +package org.yuzu.yuzu_emu.adapters + +import android.view.LayoutInflater +import android.view.View +import android.view.ViewGroup +import androidx.recyclerview.widget.RecyclerView +import org.yuzu.yuzu_emu.databinding.CardInstallableBinding +import org.yuzu.yuzu_emu.model.Installable + +class InstallableAdapter(private val installables: List<Installable>) : + RecyclerView.Adapter<InstallableAdapter.InstallableViewHolder>() { + override fun onCreateViewHolder( + parent: ViewGroup, + viewType: Int + ): InstallableAdapter.InstallableViewHolder { + val binding = + CardInstallableBinding.inflate(LayoutInflater.from(parent.context), parent, false) + return InstallableViewHolder(binding) + } + + override fun getItemCount(): Int = installables.size + + override fun onBindViewHolder(holder: InstallableAdapter.InstallableViewHolder, position: Int) = + holder.bind(installables[position]) + + inner class InstallableViewHolder(val binding: CardInstallableBinding) : + RecyclerView.ViewHolder(binding.root) { + lateinit var installable: Installable + + fun bind(installable: Installable) { + this.installable = installable + + binding.title.setText(installable.titleId) + binding.description.setText(installable.descriptionId) + + if (installable.install != null) { + binding.buttonInstall.visibility = View.VISIBLE + binding.buttonInstall.setOnClickListener { installable.install.invoke() } + } + if (installable.export != null) { + binding.buttonExport.visibility = View.VISIBLE + binding.buttonExport.setOnClickListener { installable.export.invoke() } + } + } + } +} diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt index 4d2f2f604..c73edd50e 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt @@ -21,6 +21,7 @@ import androidx.navigation.navArgs import com.google.android.material.color.MaterialColors import kotlinx.coroutines.flow.collectLatest import kotlinx.coroutines.launch +import org.yuzu.yuzu_emu.NativeLibrary import java.io.IOException import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding @@ -168,7 +169,7 @@ class SettingsActivity : AppCompatActivity() { if (!settingsFile.delete()) { throw IOException("Failed to delete $settingsFile") } - Settings.settingsList.forEach { it.reset() } + NativeLibrary.reloadSettings() Toast.makeText( applicationContext, @@ -181,12 +182,14 @@ class SettingsActivity : AppCompatActivity() { private fun setInsets() { ViewCompat.setOnApplyWindowInsetsListener( binding.navigationBarShade - ) { view: View, windowInsets: WindowInsetsCompat -> + ) { _: View, windowInsets: WindowInsetsCompat -> val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars()) - val mlpShade = view.layoutParams as MarginLayoutParams - mlpShade.height = barInsets.bottom - view.layoutParams = mlpShade + // The only situation where we care to have a nav bar shade is when it's at the bottom + // of the screen where scrolling list elements can go behind it. + val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams + mlpNavShade.height = barInsets.bottom + binding.navigationBarShade.layoutParams = mlpNavShade windowInsets } diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt index 3e6c157c7..e6ad2aa77 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt @@ -15,9 +15,9 @@ import android.net.Uri import android.os.Bundle import android.os.Handler import android.os.Looper -import android.util.Rational import android.view.* import android.widget.TextView +import android.widget.Toast import androidx.activity.OnBackPressedCallback import androidx.appcompat.widget.PopupMenu import androidx.core.content.res.ResourcesCompat @@ -54,6 +54,7 @@ import org.yuzu.yuzu_emu.model.Game import org.yuzu.yuzu_emu.model.EmulationViewModel import org.yuzu.yuzu_emu.overlay.InputOverlay import org.yuzu.yuzu_emu.utils.* +import java.lang.NullPointerException class EmulationFragment : Fragment(), SurfaceHolder.Callback { private lateinit var preferences: SharedPreferences @@ -105,10 +106,21 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { null } } - game = if (args.game != null) { - args.game!! - } else { - intentGame ?: error("[EmulationFragment] No bootable game present!") + + try { + game = if (args.game != null) { + args.game!! + } else { + intentGame!! + } + } catch (e: NullPointerException) { + Toast.makeText( + requireContext(), + R.string.no_game_present, + Toast.LENGTH_SHORT + ).show() + requireActivity().finish() + return } // So this fragment doesn't restart on configuration changes; i.e. rotation. @@ -132,6 +144,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { // This is using the correct scope, lint is just acting up @SuppressLint("UnsafeRepeatOnLifecycleDetector") override fun onViewCreated(view: View, savedInstanceState: Bundle?) { + super.onViewCreated(view, savedInstanceState) + if (requireActivity().isFinishing) { + return + } + binding.surfaceEmulation.holder.addCallback(this) binding.showFpsText.setTextColor(Color.YELLOW) binding.doneControlConfig.setOnClickListener { stopConfiguringControls() } @@ -287,24 +304,23 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { override fun onConfigurationChanged(newConfig: Configuration) { super.onConfigurationChanged(newConfig) + if (_binding == null) { + return + } + + updateScreenLayout() if (emulationActivity?.isInPictureInPictureMode == true) { if (binding.drawerLayout.isOpen) { binding.drawerLayout.close() } if (EmulationMenuSettings.showOverlay) { - binding.surfaceInputOverlay.post { - binding.surfaceInputOverlay.visibility = View.VISIBLE - } + binding.surfaceInputOverlay.visibility = View.INVISIBLE } } else { if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) { - binding.surfaceInputOverlay.post { - binding.surfaceInputOverlay.visibility = View.VISIBLE - } + binding.surfaceInputOverlay.visibility = View.VISIBLE } else { - binding.surfaceInputOverlay.post { - binding.surfaceInputOverlay.visibility = View.INVISIBLE - } + binding.surfaceInputOverlay.visibility = View.INVISIBLE } if (!isInFoldableLayout) { if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) { @@ -328,7 +344,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { } override fun onPause() { - if (emulationState.isRunning) { + if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) { emulationState.pause() } super.onPause() @@ -394,16 +410,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { } private fun updateScreenLayout() { - binding.surfaceEmulation.setAspectRatio( - when (IntSetting.RENDERER_ASPECT_RATIO.int) { - 0 -> Rational(16, 9) - 1 -> Rational(4, 3) - 2 -> Rational(21, 9) - 3 -> Rational(16, 10) - 4 -> null // Stretch - else -> Rational(16, 9) - } - ) + binding.surfaceEmulation.setAspectRatio(null) emulationActivity?.buildPictureInPictureParams() updateOrientation() } @@ -693,7 +700,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { private class EmulationState(private val gamePath: String) { private var state: State private var surface: Surface? = null - private var runWhenSurfaceIsValid = false init { // Starting state is stopped. @@ -751,8 +757,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { // If the surface is set, run now. Otherwise, wait for it to get set. if (surface != null) { runWithValidSurface() - } else { - runWhenSurfaceIsValid = true } } @@ -760,7 +764,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { @Synchronized fun newSurface(surface: Surface?) { this.surface = surface - if (runWhenSurfaceIsValid) { + if (this.surface != null) { runWithValidSurface() } } @@ -788,10 +792,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { } private fun runWithValidSurface() { - runWhenSurfaceIsValid = false + NativeLibrary.surfaceChanged(surface) when (state) { State.STOPPED -> { - NativeLibrary.surfaceChanged(surface) val emulationThread = Thread({ Log.debug("[EmulationFragment] Starting emulation thread.") NativeLibrary.run(gamePath) @@ -801,7 +804,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { State.PAUSED -> { Log.debug("[EmulationFragment] Resuming emulation.") - NativeLibrary.surfaceChanged(surface) NativeLibrary.unpauseEmulation() } diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt index c119e69c9..8923c0ea2 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt @@ -118,18 +118,13 @@ class HomeSettingsFragment : Fragment() { ) add( HomeSetting( - R.string.install_amiibo_keys, - R.string.install_amiibo_keys_description, - R.drawable.ic_nfc, - { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) } - ) - ) - add( - HomeSetting( - R.string.install_game_content, - R.string.install_game_content_description, - R.drawable.ic_system_update_alt, - { mainActivity.installGameUpdate.launch(arrayOf("*/*")) } + R.string.manage_yuzu_data, + R.string.manage_yuzu_data_description, + R.drawable.ic_install, + { + binding.root.findNavController() + .navigate(R.id.action_homeSettingsFragment_to_installableFragment) + } ) ) add( @@ -150,35 +145,6 @@ class HomeSettingsFragment : Fragment() { ) add( HomeSetting( - R.string.manage_save_data, - R.string.import_export_saves_description, - R.drawable.ic_save, - { - ImportExportSavesFragment().show( - parentFragmentManager, - ImportExportSavesFragment.TAG - ) - } - ) - ) - add( - HomeSetting( - R.string.install_prod_keys, - R.string.install_prod_keys_description, - R.drawable.ic_unlock, - { mainActivity.getProdKey.launch(arrayOf("*/*")) } - ) - ) - add( - HomeSetting( - R.string.install_firmware, - R.string.install_firmware_description, - R.drawable.ic_firmware, - { mainActivity.getFirmware.launch(arrayOf("application/zip")) } - ) - ) - add( - HomeSetting( R.string.share_log, R.string.share_log_description, R.drawable.ic_log, diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/ImportExportSavesFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/ImportExportSavesFragment.kt deleted file mode 100644 index f38aeea53..000000000 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/ImportExportSavesFragment.kt +++ /dev/null @@ -1,213 +0,0 @@ -// SPDX-FileCopyrightText: 2023 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -package org.yuzu.yuzu_emu.fragments - -import android.app.Dialog -import android.content.Intent -import android.net.Uri -import android.os.Bundle -import android.provider.DocumentsContract -import android.widget.Toast -import androidx.activity.result.ActivityResultLauncher -import androidx.activity.result.contract.ActivityResultContracts -import androidx.appcompat.app.AppCompatActivity -import androidx.documentfile.provider.DocumentFile -import androidx.fragment.app.DialogFragment -import com.google.android.material.dialog.MaterialAlertDialogBuilder -import java.io.BufferedOutputStream -import java.io.File -import java.io.FileOutputStream -import java.io.FilenameFilter -import java.time.LocalDateTime -import java.time.format.DateTimeFormatter -import java.util.zip.ZipEntry -import java.util.zip.ZipOutputStream -import kotlinx.coroutines.CoroutineScope -import kotlinx.coroutines.Dispatchers -import kotlinx.coroutines.launch -import kotlinx.coroutines.withContext -import org.yuzu.yuzu_emu.R -import org.yuzu.yuzu_emu.YuzuApplication -import org.yuzu.yuzu_emu.features.DocumentProvider -import org.yuzu.yuzu_emu.getPublicFilesDir -import org.yuzu.yuzu_emu.utils.FileUtil - -class ImportExportSavesFragment : DialogFragment() { - private val context = YuzuApplication.appContext - private val savesFolder = - "${context.getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000" - - // Get first subfolder in saves folder (should be the user folder) - private val savesFolderRoot = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: "" - private var lastZipCreated: File? = null - - private lateinit var startForResultExportSave: ActivityResultLauncher<Intent> - private lateinit var documentPicker: ActivityResultLauncher<Array<String>> - - override fun onCreate(savedInstanceState: Bundle?) { - super.onCreate(savedInstanceState) - val activity = requireActivity() as AppCompatActivity - - val activityResultRegistry = requireActivity().activityResultRegistry - startForResultExportSave = activityResultRegistry.register( - "startForResultExportSaveKey", - ActivityResultContracts.StartActivityForResult() - ) { - File(context.getPublicFilesDir().canonicalPath, "temp").deleteRecursively() - } - documentPicker = activityResultRegistry.register( - "documentPickerKey", - ActivityResultContracts.OpenDocument() - ) { - it?.let { uri -> importSave(uri, activity) } - } - } - - override fun onCreateDialog(savedInstanceState: Bundle?): Dialog { - return if (savesFolderRoot == "") { - MaterialAlertDialogBuilder(requireContext()) - .setTitle(R.string.manage_save_data) - .setMessage(R.string.import_export_saves_no_profile) - .setPositiveButton(android.R.string.ok, null) - .show() - } else { - MaterialAlertDialogBuilder(requireContext()) - .setTitle(R.string.manage_save_data) - .setMessage(R.string.manage_save_data_description) - .setNegativeButton(R.string.export_saves) { _, _ -> - exportSave() - } - .setPositiveButton(R.string.import_saves) { _, _ -> - documentPicker.launch(arrayOf("application/zip")) - } - .setNeutralButton(android.R.string.cancel, null) - .show() - } - } - - /** - * Zips the save files located in the given folder path and creates a new zip file with the current date and time. - * @return true if the zip file is successfully created, false otherwise. - */ - private fun zipSave(): Boolean { - try { - val tempFolder = File(requireContext().getPublicFilesDir().canonicalPath, "temp") - tempFolder.mkdirs() - val saveFolder = File(savesFolderRoot) - val outputZipFile = File( - tempFolder, - "yuzu saves - ${ - LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm")) - }.zip" - ) - outputZipFile.createNewFile() - ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos -> - saveFolder.walkTopDown().forEach { file -> - val zipFileName = - file.absolutePath.removePrefix(savesFolderRoot).removePrefix("/") - if (zipFileName == "") { - return@forEach - } - val entry = ZipEntry("$zipFileName${(if (file.isDirectory) "/" else "")}") - zos.putNextEntry(entry) - if (file.isFile) { - file.inputStream().use { fis -> fis.copyTo(zos) } - } - } - } - lastZipCreated = outputZipFile - } catch (e: Exception) { - return false - } - return true - } - - /** - * Exports the save file located in the given folder path by creating a zip file and sharing it via intent. - */ - private fun exportSave() { - CoroutineScope(Dispatchers.IO).launch { - val wasZipCreated = zipSave() - val lastZipFile = lastZipCreated - if (!wasZipCreated || lastZipFile == null) { - withContext(Dispatchers.Main) { - Toast.makeText(context, "Failed to export save", Toast.LENGTH_LONG).show() - } - return@launch - } - - withContext(Dispatchers.Main) { - val file = DocumentFile.fromSingleUri( - context, - DocumentsContract.buildDocumentUri( - DocumentProvider.AUTHORITY, - "${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}" - ) - )!! - val intent = Intent(Intent.ACTION_SEND) - .setDataAndType(file.uri, "application/zip") - .addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION) - .putExtra(Intent.EXTRA_STREAM, file.uri) - startForResultExportSave.launch(Intent.createChooser(intent, "Share save file")) - } - } - } - - /** - * Imports the save files contained in the zip file, and replaces any existing ones with the new save file. - * @param zipUri The Uri of the zip file containing the save file(s) to import. - */ - private fun importSave(zipUri: Uri, activity: AppCompatActivity) { - val inputZip = context.contentResolver.openInputStream(zipUri) - // A zip needs to have at least one subfolder named after a TitleId in order to be considered valid. - var validZip = false - val savesFolder = File(savesFolderRoot) - val cacheSaveDir = File("${context.cacheDir.path}/saves/") - cacheSaveDir.mkdir() - - if (inputZip == null) { - Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG) - .show() - return - } - - val filterTitleId = - FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) } - - try { - CoroutineScope(Dispatchers.IO).launch { - FileUtil.unzip(inputZip, cacheSaveDir) - cacheSaveDir.list(filterTitleId)?.forEach { savePath -> - File(savesFolder, savePath).deleteRecursively() - File(cacheSaveDir, savePath).copyRecursively(File(savesFolder, savePath), true) - validZip = true - } - - withContext(Dispatchers.Main) { - if (!validZip) { - MessageDialogFragment.newInstance( - titleId = R.string.save_file_invalid_zip_structure, - descriptionId = R.string.save_file_invalid_zip_structure_description - ).show(activity.supportFragmentManager, MessageDialogFragment.TAG) - return@withContext - } - Toast.makeText( - context, - context.getString(R.string.save_file_imported_success), - Toast.LENGTH_LONG - ).show() - } - - cacheSaveDir.deleteRecursively() - } - } catch (e: Exception) { - Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG) - .show() - } - } - - companion object { - const val TAG = "ImportExportSavesFragment" - } -} diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/IndeterminateProgressDialogFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/IndeterminateProgressDialogFragment.kt index 18bc34b9f..f128deda8 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/IndeterminateProgressDialogFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/IndeterminateProgressDialogFragment.kt @@ -9,6 +9,7 @@ import android.view.LayoutInflater import android.view.View import android.view.ViewGroup import android.widget.Toast +import androidx.appcompat.app.AlertDialog import androidx.appcompat.app.AppCompatActivity import androidx.fragment.app.DialogFragment import androidx.fragment.app.activityViewModels @@ -18,6 +19,7 @@ import androidx.lifecycle.lifecycleScope import androidx.lifecycle.repeatOnLifecycle import com.google.android.material.dialog.MaterialAlertDialogBuilder import kotlinx.coroutines.launch +import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding import org.yuzu.yuzu_emu.model.TaskViewModel @@ -28,19 +30,25 @@ class IndeterminateProgressDialogFragment : DialogFragment() { override fun onCreateDialog(savedInstanceState: Bundle?): Dialog { val titleId = requireArguments().getInt(TITLE) + val cancellable = requireArguments().getBoolean(CANCELLABLE) binding = DialogProgressBarBinding.inflate(layoutInflater) binding.progressBar.isIndeterminate = true val dialog = MaterialAlertDialogBuilder(requireContext()) .setTitle(titleId) .setView(binding.root) - .create() - dialog.setCanceledOnTouchOutside(false) + + if (cancellable) { + dialog.setNegativeButton(android.R.string.cancel, null) + } + + val alertDialog = dialog.create() + alertDialog.setCanceledOnTouchOutside(false) if (!taskViewModel.isRunning.value) { taskViewModel.runTask() } - return dialog + return alertDialog } override fun onCreateView( @@ -53,24 +61,50 @@ class IndeterminateProgressDialogFragment : DialogFragment() { override fun onViewCreated(view: View, savedInstanceState: Bundle?) { super.onViewCreated(view, savedInstanceState) - viewLifecycleOwner.lifecycleScope.launch { - repeatOnLifecycle(Lifecycle.State.CREATED) { - taskViewModel.isComplete.collect { - if (it) { - dismiss() - when (val result = taskViewModel.result.value) { - is String -> Toast.makeText(requireContext(), result, Toast.LENGTH_LONG) - .show() - - is MessageDialogFragment -> result.show( - requireActivity().supportFragmentManager, - MessageDialogFragment.TAG - ) + viewLifecycleOwner.lifecycleScope.apply { + launch { + repeatOnLifecycle(Lifecycle.State.CREATED) { + taskViewModel.isComplete.collect { + if (it) { + dismiss() + when (val result = taskViewModel.result.value) { + is String -> Toast.makeText( + requireContext(), + result, + Toast.LENGTH_LONG + ).show() + + is MessageDialogFragment -> result.show( + requireActivity().supportFragmentManager, + MessageDialogFragment.TAG + ) + } + taskViewModel.clear() } - taskViewModel.clear() } } } + launch { + repeatOnLifecycle(Lifecycle.State.CREATED) { + taskViewModel.cancelled.collect { + if (it) { + dialog?.setTitle(R.string.cancelling) + } + } + } + } + } + } + + // By default, the ProgressDialog will immediately dismiss itself upon a button being pressed. + // Setting the OnClickListener again after the dialog is shown overrides this behavior. + override fun onResume() { + super.onResume() + val alertDialog = dialog as AlertDialog + val negativeButton = alertDialog.getButton(Dialog.BUTTON_NEGATIVE) + negativeButton.setOnClickListener { + alertDialog.setTitle(getString(R.string.cancelling)) + taskViewModel.setCancelled(true) } } @@ -78,16 +112,19 @@ class IndeterminateProgressDialogFragment : DialogFragment() { const val TAG = "IndeterminateProgressDialogFragment" private const val TITLE = "Title" + private const val CANCELLABLE = "Cancellable" fun newInstance( activity: AppCompatActivity, titleId: Int, + cancellable: Boolean = false, task: () -> Any ): IndeterminateProgressDialogFragment { val dialog = IndeterminateProgressDialogFragment() val args = Bundle() ViewModelProvider(activity)[TaskViewModel::class.java].task = task args.putInt(TITLE, titleId) + args.putBoolean(CANCELLABLE, cancellable) dialog.arguments = args return dialog } diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt new file mode 100644 index 000000000..ec116ab62 --- /dev/null +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt @@ -0,0 +1,138 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +package org.yuzu.yuzu_emu.fragments + +import android.os.Bundle +import android.view.LayoutInflater +import android.view.View +import android.view.ViewGroup +import androidx.core.view.ViewCompat +import androidx.core.view.WindowInsetsCompat +import androidx.core.view.updatePadding +import androidx.fragment.app.Fragment +import androidx.fragment.app.activityViewModels +import androidx.navigation.findNavController +import androidx.recyclerview.widget.GridLayoutManager +import com.google.android.material.transition.MaterialSharedAxis +import org.yuzu.yuzu_emu.R +import org.yuzu.yuzu_emu.adapters.InstallableAdapter +import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding +import org.yuzu.yuzu_emu.model.HomeViewModel +import org.yuzu.yuzu_emu.model.Installable +import org.yuzu.yuzu_emu.ui.main.MainActivity + +class InstallableFragment : Fragment() { + private var _binding: FragmentInstallablesBinding? = null + private val binding get() = _binding!! + + private val homeViewModel: HomeViewModel by activityViewModels() + + override fun onCreate(savedInstanceState: Bundle?) { + super.onCreate(savedInstanceState) + enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true) + returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false) + reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false) + } + + override fun onCreateView( + inflater: LayoutInflater, + container: ViewGroup?, + savedInstanceState: Bundle? + ): View { + _binding = FragmentInstallablesBinding.inflate(layoutInflater) + return binding.root + } + + override fun onViewCreated(view: View, savedInstanceState: Bundle?) { + super.onViewCreated(view, savedInstanceState) + + val mainActivity = requireActivity() as MainActivity + + homeViewModel.setNavigationVisibility(visible = false, animated = true) + homeViewModel.setStatusBarShadeVisibility(visible = false) + + binding.toolbarInstallables.setNavigationOnClickListener { + binding.root.findNavController().popBackStack() + } + + val installables = listOf( + Installable( + R.string.user_data, + R.string.user_data_description, + install = { mainActivity.importUserData.launch(arrayOf("application/zip")) }, + export = { mainActivity.exportUserData.launch("export.zip") } + ), + Installable( + R.string.install_game_content, + R.string.install_game_content_description, + install = { mainActivity.installGameUpdate.launch(arrayOf("*/*")) } + ), + Installable( + R.string.install_firmware, + R.string.install_firmware_description, + install = { mainActivity.getFirmware.launch(arrayOf("application/zip")) } + ), + if (mainActivity.savesFolderRoot != "") { + Installable( + R.string.manage_save_data, + R.string.import_export_saves_description, + install = { mainActivity.importSaves.launch(arrayOf("application/zip")) }, + export = { mainActivity.exportSave() } + ) + } else { + Installable( + R.string.manage_save_data, + R.string.import_export_saves_description, + install = { mainActivity.importSaves.launch(arrayOf("application/zip")) } + ) + }, + Installable( + R.string.install_prod_keys, + R.string.install_prod_keys_description, + install = { mainActivity.getProdKey.launch(arrayOf("*/*")) } + ), + Installable( + R.string.install_amiibo_keys, + R.string.install_amiibo_keys_description, + install = { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) } + ) + ) + + binding.listInstallables.apply { + layoutManager = GridLayoutManager( + requireContext(), + resources.getInteger(R.integer.grid_columns) + ) + adapter = InstallableAdapter(installables) + } + + setInsets() + } + + private fun setInsets() = + ViewCompat.setOnApplyWindowInsetsListener( + binding.root + ) { _: View, windowInsets: WindowInsetsCompat -> + val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars()) + val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout()) + + val leftInsets = barInsets.left + cutoutInsets.left + val rightInsets = barInsets.right + cutoutInsets.right + + val mlpAppBar = binding.toolbarInstallables.layoutParams as ViewGroup.MarginLayoutParams + mlpAppBar.leftMargin = leftInsets + mlpAppBar.rightMargin = rightInsets + binding.toolbarInstallables.layoutParams = mlpAppBar + + val mlpScrollAbout = + binding.listInstallables.layoutParams as ViewGroup.MarginLayoutParams + mlpScrollAbout.leftMargin = leftInsets + mlpScrollAbout.rightMargin = rightInsets + binding.listInstallables.layoutParams = mlpScrollAbout + + binding.listInstallables.updatePadding(bottom = barInsets.bottom) + + windowInsets + } +} diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/MessageDialogFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/MessageDialogFragment.kt index 7d1c2c8dd..541b22f47 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/MessageDialogFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/MessageDialogFragment.kt @@ -4,14 +4,21 @@ package org.yuzu.yuzu_emu.fragments import android.app.Dialog +import android.content.DialogInterface import android.content.Intent import android.net.Uri import android.os.Bundle import androidx.fragment.app.DialogFragment +import androidx.fragment.app.FragmentActivity +import androidx.fragment.app.activityViewModels +import androidx.lifecycle.ViewModelProvider import com.google.android.material.dialog.MaterialAlertDialogBuilder import org.yuzu.yuzu_emu.R +import org.yuzu.yuzu_emu.model.MessageDialogViewModel class MessageDialogFragment : DialogFragment() { + private val messageDialogViewModel: MessageDialogViewModel by activityViewModels() + override fun onCreateDialog(savedInstanceState: Bundle?): Dialog { val titleId = requireArguments().getInt(TITLE_ID) val titleString = requireArguments().getString(TITLE_STRING)!! @@ -37,6 +44,12 @@ class MessageDialogFragment : DialogFragment() { return dialog.show() } + override fun onDismiss(dialog: DialogInterface) { + super.onDismiss(dialog) + messageDialogViewModel.dismissAction.invoke() + messageDialogViewModel.clear() + } + private fun openLink(link: String) { val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link)) startActivity(intent) @@ -52,11 +65,13 @@ class MessageDialogFragment : DialogFragment() { private const val HELP_LINK = "Link" fun newInstance( + activity: FragmentActivity, titleId: Int = 0, titleString: String = "", descriptionId: Int = 0, descriptionString: String = "", - helpLinkId: Int = 0 + helpLinkId: Int = 0, + dismissAction: () -> Unit = {} ): MessageDialogFragment { val dialog = MessageDialogFragment() val bundle = Bundle() @@ -67,6 +82,8 @@ class MessageDialogFragment : DialogFragment() { putString(DESCRIPTION_STRING, descriptionString) putInt(HELP_LINK, helpLinkId) } + ViewModelProvider(activity)[MessageDialogViewModel::class.java].dismissAction = + dismissAction dialog.arguments = bundle return dialog } diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt index fbb2f6e18..c66bb635a 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt @@ -295,8 +295,10 @@ class SetupFragment : Fragment() { override fun onSaveInstanceState(outState: Bundle) { super.onSaveInstanceState(outState) - outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible) - outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible) + if (_binding != null) { + outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible) + outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible) + } outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned) } @@ -353,11 +355,15 @@ class SetupFragment : Fragment() { } fun pageForward() { - binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1 + if (_binding != null) { + binding.viewPager2.currentItem += 1 + } } fun pageBackward() { - binding.viewPager2.currentItem = binding.viewPager2.currentItem - 1 + if (_binding != null) { + binding.viewPager2.currentItem -= 1 + } } fun setPageWarned(page: Int) { diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Installable.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Installable.kt new file mode 100644 index 000000000..36a7c97b8 --- /dev/null +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Installable.kt @@ -0,0 +1,13 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +package org.yuzu.yuzu_emu.model + +import androidx.annotation.StringRes + +data class Installable( + @StringRes val titleId: Int, + @StringRes val descriptionId: Int, + val install: (() -> Unit)? = null, + val export: (() -> Unit)? = null +) diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/MessageDialogViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/MessageDialogViewModel.kt new file mode 100644 index 000000000..36ffd08d2 --- /dev/null +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/MessageDialogViewModel.kt @@ -0,0 +1,14 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +package org.yuzu.yuzu_emu.model + +import androidx.lifecycle.ViewModel + +class MessageDialogViewModel : ViewModel() { + var dismissAction: () -> Unit = {} + + fun clear() { + dismissAction = {} + } +} diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/TaskViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/TaskViewModel.kt index 531c2aaf0..16a794dee 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/TaskViewModel.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/TaskViewModel.kt @@ -20,12 +20,20 @@ class TaskViewModel : ViewModel() { val isRunning: StateFlow<Boolean> get() = _isRunning private val _isRunning = MutableStateFlow(false) + val cancelled: StateFlow<Boolean> get() = _cancelled + private val _cancelled = MutableStateFlow(false) + lateinit var task: () -> Any fun clear() { _result.value = Any() _isComplete.value = false _isRunning.value = false + _cancelled.value = false + } + + fun setCancelled(value: Boolean) { + _cancelled.value = value } fun runTask() { @@ -42,3 +50,9 @@ class TaskViewModel : ViewModel() { } } } + +enum class TaskState { + Completed, + Failed, + Cancelled +} diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt index c055c2e35..a13faf3c7 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt @@ -352,7 +352,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : } private fun addOverlayControls(layout: String) { - val windowSize = getSafeScreenSize(context) + val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight)) if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) { overlayButtons.add( initializeOverlayButton( @@ -593,7 +593,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : } private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) { - val windowSize = getSafeScreenSize(context) + val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight)) val min = windowSize.first val max = windowSize.second PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit() @@ -968,14 +968,17 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : * @return A pair of points, the first being the top left corner of the safe area, * the second being the bottom right corner of the safe area */ - private fun getSafeScreenSize(context: Context): Pair<Point, Point> { + private fun getSafeScreenSize( + context: Context, + screenSize: Pair<Int, Int> + ): Pair<Point, Point> { // Get screen size val windowMetrics = WindowMetricsCalculator.getOrCreate() .computeCurrentWindowMetrics(context as Activity) - var maxY = windowMetrics.bounds.height().toFloat() - var maxX = windowMetrics.bounds.width().toFloat() - var minY = 0 + var maxX = screenSize.first.toFloat() + var maxY = screenSize.second.toFloat() var minX = 0 + var minY = 0 // If we have API access, calculate the safe area to draw the overlay var cutoutLeft = 0 diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt index b6b6c6c17..0fa5df5e5 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt @@ -6,6 +6,7 @@ package org.yuzu.yuzu_emu.ui.main import android.content.Intent import android.net.Uri import android.os.Bundle +import android.provider.DocumentsContract import android.view.View import android.view.ViewGroup.MarginLayoutParams import android.view.WindowManager @@ -19,6 +20,7 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen import androidx.core.view.ViewCompat import androidx.core.view.WindowCompat import androidx.core.view.WindowInsetsCompat +import androidx.documentfile.provider.DocumentFile import androidx.lifecycle.Lifecycle import androidx.lifecycle.lifecycleScope import androidx.lifecycle.repeatOnLifecycle @@ -29,6 +31,7 @@ import androidx.preference.PreferenceManager import com.google.android.material.color.MaterialColors import com.google.android.material.dialog.MaterialAlertDialogBuilder import com.google.android.material.navigation.NavigationBarView +import kotlinx.coroutines.CoroutineScope import java.io.File import java.io.FilenameFilter import java.io.IOException @@ -41,21 +44,40 @@ import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.activities.EmulationActivity import org.yuzu.yuzu_emu.databinding.ActivityMainBinding import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding +import org.yuzu.yuzu_emu.features.DocumentProvider import org.yuzu.yuzu_emu.features.settings.model.Settings import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment import org.yuzu.yuzu_emu.fragments.MessageDialogFragment +import org.yuzu.yuzu_emu.getPublicFilesDir import org.yuzu.yuzu_emu.model.GamesViewModel import org.yuzu.yuzu_emu.model.HomeViewModel +import org.yuzu.yuzu_emu.model.TaskState +import org.yuzu.yuzu_emu.model.TaskViewModel import org.yuzu.yuzu_emu.utils.* +import java.io.BufferedInputStream +import java.io.BufferedOutputStream +import java.io.FileOutputStream +import java.time.LocalDateTime +import java.time.format.DateTimeFormatter +import java.util.zip.ZipEntry +import java.util.zip.ZipInputStream class MainActivity : AppCompatActivity(), ThemeProvider { private lateinit var binding: ActivityMainBinding private val homeViewModel: HomeViewModel by viewModels() private val gamesViewModel: GamesViewModel by viewModels() + private val taskViewModel: TaskViewModel by viewModels() override var themeId: Int = 0 + private val savesFolder + get() = "${getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000" + + // Get first subfolder in saves folder (should be the user folder) + val savesFolderRoot get() = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: "" + private var lastZipCreated: File? = null + override fun onCreate(savedInstanceState: Bundle?) { val splashScreen = installSplashScreen() splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady } @@ -307,6 +329,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider { fun processKey(result: Uri): Boolean { if (FileUtil.getExtension(result) != "keys") { MessageDialogFragment.newInstance( + this, titleId = R.string.reading_keys_failure, descriptionId = R.string.install_prod_keys_failure_extension_description ).show(supportFragmentManager, MessageDialogFragment.TAG) @@ -336,6 +359,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider { return true } else { MessageDialogFragment.newInstance( + this, titleId = R.string.invalid_keys_error, descriptionId = R.string.install_keys_failure_description, helpLinkId = R.string.dumping_keys_quickstart_link @@ -371,11 +395,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider { val task: () -> Any = { var messageToShow: Any try { - FileUtil.unzip(inputZip, cacheFirmwareDir) + FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheFirmwareDir) val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1 val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2 messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) { MessageDialogFragment.newInstance( + this, titleId = R.string.firmware_installed_failure, descriptionId = R.string.firmware_installed_failure_description ) @@ -395,7 +420,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider { IndeterminateProgressDialogFragment.newInstance( this, R.string.firmware_installing, - task + task = task ).show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG) } @@ -407,6 +432,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider { if (FileUtil.getExtension(result) != "bin") { MessageDialogFragment.newInstance( + this, titleId = R.string.reading_keys_failure, descriptionId = R.string.install_amiibo_keys_failure_extension_description ).show(supportFragmentManager, MessageDialogFragment.TAG) @@ -434,6 +460,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider { ).show() } else { MessageDialogFragment.newInstance( + this, titleId = R.string.invalid_keys_error, descriptionId = R.string.install_keys_failure_description, helpLinkId = R.string.dumping_keys_quickstart_link @@ -501,7 +528,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider { if (documents.isNotEmpty()) { IndeterminateProgressDialogFragment.newInstance( this@MainActivity, - R.string.install_game_content + R.string.installing_game_content ) { var installSuccess = 0 var installOverwrite = 0 @@ -509,7 +536,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider { var errorExtension = 0 var errorOther = 0 documents.forEach { - when (NativeLibrary.installFileToNand(it.toString())) { + when ( + NativeLibrary.installFileToNand( + it.toString(), + FileUtil.getExtension(it) + ) + ) { NativeLibrary.InstallFileToNandResult.Success -> { installSuccess += 1 } @@ -583,12 +615,14 @@ class MainActivity : AppCompatActivity(), ThemeProvider { installResult.append(separator) } return@newInstance MessageDialogFragment.newInstance( + this, titleId = R.string.install_game_content_failure, descriptionString = installResult.toString().trim(), helpLinkId = R.string.install_game_content_help_link ) } else { return@newInstance MessageDialogFragment.newInstance( + this, titleId = R.string.install_game_content_success, descriptionString = installResult.toString().trim() ) @@ -596,4 +630,228 @@ class MainActivity : AppCompatActivity(), ThemeProvider { }.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG) } } + + val exportUserData = registerForActivityResult( + ActivityResultContracts.CreateDocument("application/zip") + ) { result -> + if (result == null) { + return@registerForActivityResult + } + + IndeterminateProgressDialogFragment.newInstance( + this, + R.string.exporting_user_data, + true + ) { + val zipResult = FileUtil.zipFromInternalStorage( + File(DirectoryInitialization.userDirectory!!), + DirectoryInitialization.userDirectory!!, + BufferedOutputStream(contentResolver.openOutputStream(result)), + taskViewModel.cancelled + ) + return@newInstance when (zipResult) { + TaskState.Completed -> getString(R.string.user_data_export_success) + TaskState.Failed -> R.string.export_failed + TaskState.Cancelled -> R.string.user_data_export_cancelled + } + }.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG) + } + + val importUserData = + registerForActivityResult(ActivityResultContracts.OpenDocument()) { result -> + if (result == null) { + return@registerForActivityResult + } + + IndeterminateProgressDialogFragment.newInstance( + this, + R.string.importing_user_data + ) { + val checkStream = + ZipInputStream(BufferedInputStream(contentResolver.openInputStream(result))) + var isYuzuBackup = false + checkStream.use { stream -> + var ze: ZipEntry? = null + while (stream.nextEntry?.also { ze = it } != null) { + val itemName = ze!!.name.trim() + if (itemName == "/config/config.ini" || itemName == "config/config.ini") { + isYuzuBackup = true + return@use + } + } + } + if (!isYuzuBackup) { + return@newInstance MessageDialogFragment.newInstance( + this, + titleId = R.string.invalid_yuzu_backup, + descriptionId = R.string.user_data_import_failed_description + ) + } + + // Clear existing user data + File(DirectoryInitialization.userDirectory!!).deleteRecursively() + + // Copy archive to internal storage + try { + FileUtil.unzipToInternalStorage( + BufferedInputStream(contentResolver.openInputStream(result)), + File(DirectoryInitialization.userDirectory!!) + ) + } catch (e: Exception) { + return@newInstance MessageDialogFragment.newInstance( + this, + titleId = R.string.import_failed, + descriptionId = R.string.user_data_import_failed_description + ) + } + + // Reinitialize relevant data + NativeLibrary.initializeEmulation() + gamesViewModel.reloadGames(false) + + return@newInstance getString(R.string.user_data_import_success) + }.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG) + } + + /** + * Zips the save files located in the given folder path and creates a new zip file with the current date and time. + * @return true if the zip file is successfully created, false otherwise. + */ + private fun zipSave(): Boolean { + try { + val tempFolder = File(getPublicFilesDir().canonicalPath, "temp") + tempFolder.mkdirs() + val saveFolder = File(savesFolderRoot) + val outputZipFile = File( + tempFolder, + "yuzu saves - ${ + LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm")) + }.zip" + ) + outputZipFile.createNewFile() + val result = FileUtil.zipFromInternalStorage( + saveFolder, + savesFolderRoot, + BufferedOutputStream(FileOutputStream(outputZipFile)) + ) + if (result == TaskState.Failed) { + return false + } + lastZipCreated = outputZipFile + } catch (e: Exception) { + return false + } + return true + } + + /** + * Exports the save file located in the given folder path by creating a zip file and sharing it via intent. + */ + fun exportSave() { + CoroutineScope(Dispatchers.IO).launch { + val wasZipCreated = zipSave() + val lastZipFile = lastZipCreated + if (!wasZipCreated || lastZipFile == null) { + withContext(Dispatchers.Main) { + Toast.makeText( + this@MainActivity, + getString(R.string.export_save_failed), + Toast.LENGTH_LONG + ).show() + } + return@launch + } + + withContext(Dispatchers.Main) { + val file = DocumentFile.fromSingleUri( + this@MainActivity, + DocumentsContract.buildDocumentUri( + DocumentProvider.AUTHORITY, + "${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}" + ) + )!! + val intent = Intent(Intent.ACTION_SEND) + .setDataAndType(file.uri, "application/zip") + .addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION) + .putExtra(Intent.EXTRA_STREAM, file.uri) + startForResultExportSave.launch( + Intent.createChooser( + intent, + getString(R.string.share_save_file) + ) + ) + } + } + } + + private val startForResultExportSave = + registerForActivityResult(ActivityResultContracts.StartActivityForResult()) { _ -> + File(getPublicFilesDir().canonicalPath, "temp").deleteRecursively() + } + + val importSaves = + registerForActivityResult(ActivityResultContracts.OpenDocument()) { result -> + if (result == null) { + return@registerForActivityResult + } + + NativeLibrary.initializeEmptyUserDirectory() + + val inputZip = contentResolver.openInputStream(result) + // A zip needs to have at least one subfolder named after a TitleId in order to be considered valid. + var validZip = false + val savesFolder = File(savesFolderRoot) + val cacheSaveDir = File("${applicationContext.cacheDir.path}/saves/") + cacheSaveDir.mkdir() + + if (inputZip == null) { + Toast.makeText( + applicationContext, + getString(R.string.fatal_error), + Toast.LENGTH_LONG + ).show() + return@registerForActivityResult + } + + val filterTitleId = + FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) } + + try { + CoroutineScope(Dispatchers.IO).launch { + FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheSaveDir) + cacheSaveDir.list(filterTitleId)?.forEach { savePath -> + File(savesFolder, savePath).deleteRecursively() + File(cacheSaveDir, savePath).copyRecursively( + File(savesFolder, savePath), + true + ) + validZip = true + } + + withContext(Dispatchers.Main) { + if (!validZip) { + MessageDialogFragment.newInstance( + this@MainActivity, + titleId = R.string.save_file_invalid_zip_structure, + descriptionId = R.string.save_file_invalid_zip_structure_description + ).show(supportFragmentManager, MessageDialogFragment.TAG) + return@withContext + } + Toast.makeText( + applicationContext, + getString(R.string.save_file_imported_success), + Toast.LENGTH_LONG + ).show() + } + + cacheSaveDir.deleteRecursively() + } + } catch (e: Exception) { + Toast.makeText( + applicationContext, + getString(R.string.fatal_error), + Toast.LENGTH_LONG + ).show() + } + } } diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt index 142af5f26..c3f53f1c5 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt @@ -8,6 +8,7 @@ import android.database.Cursor import android.net.Uri import android.provider.DocumentsContract import androidx.documentfile.provider.DocumentFile +import kotlinx.coroutines.flow.StateFlow import java.io.BufferedInputStream import java.io.File import java.io.FileOutputStream @@ -18,6 +19,9 @@ import java.util.zip.ZipEntry import java.util.zip.ZipInputStream import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.model.MinimalDocumentFile +import org.yuzu.yuzu_emu.model.TaskState +import java.io.BufferedOutputStream +import java.util.zip.ZipOutputStream object FileUtil { const val PATH_TREE = "tree" @@ -282,30 +286,65 @@ object FileUtil { /** * Extracts the given zip file into the given directory. - * @exception IOException if the file was being created outside of the target directory */ @Throws(SecurityException::class) - fun unzip(zipStream: InputStream, destDir: File): Boolean { - ZipInputStream(BufferedInputStream(zipStream)).use { zis -> + fun unzipToInternalStorage(zipStream: BufferedInputStream, destDir: File) { + ZipInputStream(zipStream).use { zis -> var entry: ZipEntry? = zis.nextEntry while (entry != null) { - val entryName = entry.name - val entryFile = File(destDir, entryName) - if (!entryFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) { - throw SecurityException("Entry is outside of the target dir: " + entryFile.name) + val newFile = File(destDir, entry.name) + val destinationDirectory = if (entry.isDirectory) newFile else newFile.parentFile + + if (!newFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) { + throw SecurityException("Zip file attempted path traversal! ${entry.name}") + } + + if (!destinationDirectory.isDirectory && !destinationDirectory.mkdirs()) { + throw IOException("Failed to create directory $destinationDirectory") } - if (entry.isDirectory) { - entryFile.mkdirs() - } else { - entryFile.parentFile?.mkdirs() - entryFile.createNewFile() - entryFile.outputStream().use { fos -> zis.copyTo(fos) } + + if (!entry.isDirectory) { + newFile.outputStream().use { fos -> zis.copyTo(fos) } } entry = zis.nextEntry } } + } - return true + /** + * Creates a zip file from a directory within internal storage + * @param inputFile File representation of the item that will be zipped + * @param rootDir Directory containing the inputFile + * @param outputStream Stream where the zip file will be output + */ + fun zipFromInternalStorage( + inputFile: File, + rootDir: String, + outputStream: BufferedOutputStream, + cancelled: StateFlow<Boolean>? = null + ): TaskState { + try { + ZipOutputStream(outputStream).use { zos -> + inputFile.walkTopDown().forEach { file -> + if (cancelled?.value == true) { + return TaskState.Cancelled + } + + if (!file.isDirectory) { + val entryName = + file.absolutePath.removePrefix(rootDir).removePrefix("/") + val entry = ZipEntry(entryName) + zos.putNextEntry(entry) + if (file.isFile) { + file.inputStream().use { fis -> fis.copyTo(zos) } + } + } + } + } + } catch (e: Exception) { + return TaskState.Failed + } + return TaskState.Completed } fun isRootTreeUri(uri: Uri): Boolean { diff --git a/src/android/app/src/main/jni/emu_window/emu_window.cpp b/src/android/app/src/main/jni/emu_window/emu_window.cpp index a890c6604..a7e414b81 100644 --- a/src/android/app/src/main/jni/emu_window/emu_window.cpp +++ b/src/android/app/src/main/jni/emu_window/emu_window.cpp @@ -11,6 +11,12 @@ #include "jni/emu_window/emu_window.h" void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) { + m_window_width = ANativeWindow_getWidth(surface); + m_window_height = ANativeWindow_getHeight(surface); + + // Ensures that we emulate with the correct aspect ratio. + UpdateCurrentFramebufferLayout(m_window_width, m_window_height); + window_info.render_surface = reinterpret_cast<void*>(surface); } @@ -62,14 +68,8 @@ EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsyste return; } - m_window_width = ANativeWindow_getWidth(surface); - m_window_height = ANativeWindow_getHeight(surface); - - // Ensures that we emulate with the correct aspect ratio. - UpdateCurrentFramebufferLayout(m_window_width, m_window_height); - + OnSurfaceChanged(surface); window_info.type = Core::Frontend::WindowSystemType::Android; - window_info.render_surface = reinterpret_cast<void*>(surface); m_input_subsystem->Initialize(); } diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp index f31fe054b..598f4e8bf 100644 --- a/src/android/app/src/main/jni/native.cpp +++ b/src/android/app/src/main/jni/native.cpp @@ -13,6 +13,8 @@ #include <android/api-level.h> #include <android/native_window_jni.h> +#include <common/fs/fs.h> +#include <core/file_sys/savedata_factory.h> #include <core/loader/nro.h> #include <jni.h> @@ -102,7 +104,7 @@ public: m_native_window = native_window; } - int InstallFileToNand(std::string filename) { + int InstallFileToNand(std::string filename, std::string file_extension) { jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, std::size_t block_size) { if (src == nullptr || dest == nullptr) { @@ -134,15 +136,11 @@ public: m_system.GetFileSystemController().CreateFactories(*m_vfs); [[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp; - if (filename.ends_with("nsp")) { + if (file_extension == "nsp") { nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read)); if (nsp->IsExtractedType()) { return InstallError; } - } else if (filename.ends_with("xci")) { - jconst xci = - std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read)); - nsp = xci->GetSecurePartitionNSP(); } else { return ErrorFilenameExtension; } @@ -220,7 +218,6 @@ public: return; } m_window->OnSurfaceChanged(m_native_window); - m_system.Renderer().NotifySurfaceChanged(); } void ConfigureFilesystemProvider(const std::string& filepath) { @@ -607,8 +604,10 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject } int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance, - [[maybe_unused]] jstring j_file) { - return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file)); + jstring j_file, + jstring j_file_extension) { + return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file), + GetJString(env, j_file_extension)); } void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz, @@ -879,4 +878,24 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardInput(JNIEnv* env EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardInput(j_key_code); } +void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv* env, + jobject instance) { + const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir); + auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory( + Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read); + + Service::Account::ProfileManager manager; + const auto user_id = manager.GetUser(static_cast<std::size_t>(0)); + ASSERT(user_id); + + const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath( + EmulationSession::GetInstance().System(), vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser, + FileSys::SaveDataType::SaveData, 1, user_id->AsU128(), 0); + + const auto full_path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path); + if (!Common::FS::CreateParentDirs(full_path)) { + LOG_WARNING(Frontend, "Failed to create full path of the default user's save directory"); + } +} + } // extern "C" diff --git a/src/android/app/src/main/res/drawable/ic_export.xml b/src/android/app/src/main/res/drawable/ic_export.xml new file mode 100644 index 000000000..463d2f41c --- /dev/null +++ b/src/android/app/src/main/res/drawable/ic_export.xml @@ -0,0 +1,9 @@ +<vector xmlns:android="http://schemas.android.com/apk/res/android" + android:width="24dp" + android:height="24dp" + android:viewportWidth="24" + android:viewportHeight="24"> + <path + android:fillColor="?attr/colorControlNormal" + android:pathData="M9,16h6v-6h4l-7,-7 -7,7h4zM5,18h14v2L5,20z" /> +</vector> diff --git a/src/android/app/src/main/res/drawable/ic_import.xml b/src/android/app/src/main/res/drawable/ic_import.xml new file mode 100644 index 000000000..3a99dd5e6 --- /dev/null +++ b/src/android/app/src/main/res/drawable/ic_import.xml @@ -0,0 +1,9 @@ +<vector xmlns:android="http://schemas.android.com/apk/res/android" + android:width="24dp" + android:height="24dp" + android:viewportWidth="24" + android:viewportHeight="24"> + <path + android:fillColor="?attr/colorControlNormal" + android:pathData="M19,9h-4V3H9v6H5l7,7 7,-7zM5,18v2h14v-2H5z" /> +</vector> diff --git a/src/android/app/src/main/res/layout/activity_settings.xml b/src/android/app/src/main/res/layout/activity_settings.xml index 8a026a30a..a187665f2 100644 --- a/src/android/app/src/main/res/layout/activity_settings.xml +++ b/src/android/app/src/main/res/layout/activity_settings.xml @@ -22,7 +22,7 @@ <View android:id="@+id/navigation_bar_shade" - android:layout_width="match_parent" + android:layout_width="0dp" android:layout_height="1px" android:background="@android:color/transparent" android:clickable="false" diff --git a/src/android/app/src/main/res/layout/card_installable.xml b/src/android/app/src/main/res/layout/card_installable.xml new file mode 100644 index 000000000..f5b0e3741 --- /dev/null +++ b/src/android/app/src/main/res/layout/card_installable.xml @@ -0,0 +1,71 @@ +<?xml version="1.0" encoding="utf-8"?> +<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android" + xmlns:app="http://schemas.android.com/apk/res-auto" + xmlns:tools="http://schemas.android.com/tools" + style="?attr/materialCardViewOutlinedStyle" + android:layout_width="match_parent" + android:layout_height="wrap_content" + android:layout_marginHorizontal="16dp" + android:layout_marginVertical="12dp"> + + <LinearLayout + android:layout_width="match_parent" + android:layout_height="wrap_content" + android:layout_margin="16dp" + android:orientation="horizontal" + android:layout_gravity="center"> + + <LinearLayout + android:layout_width="0dp" + android:layout_height="wrap_content" + android:layout_marginEnd="16dp" + android:layout_weight="1" + android:orientation="vertical"> + + <com.google.android.material.textview.MaterialTextView + android:id="@+id/title" + style="@style/TextAppearance.Material3.TitleMedium" + android:layout_width="match_parent" + android:layout_height="wrap_content" + android:text="@string/user_data" + android:textAlignment="viewStart" /> + + <com.google.android.material.textview.MaterialTextView + android:id="@+id/description" + style="@style/TextAppearance.Material3.BodyMedium" + android:layout_width="match_parent" + android:layout_height="wrap_content" + android:layout_marginTop="6dp" + android:text="@string/user_data_description" + android:textAlignment="viewStart" /> + + </LinearLayout> + + <Button + android:id="@+id/button_export" + style="@style/Widget.Material3.Button.IconButton.Filled.Tonal" + android:layout_width="wrap_content" + android:layout_height="wrap_content" + android:layout_gravity="center_vertical" + android:contentDescription="@string/export" + android:tooltipText="@string/export" + android:visibility="gone" + app:icon="@drawable/ic_export" + tools:visibility="visible" /> + + <Button + android:id="@+id/button_install" + style="@style/Widget.Material3.Button.IconButton.Filled.Tonal" + android:layout_width="wrap_content" + android:layout_height="wrap_content" + android:layout_gravity="center_vertical" + android:layout_marginStart="12dp" + android:contentDescription="@string/string_import" + android:tooltipText="@string/string_import" + android:visibility="gone" + app:icon="@drawable/ic_import" + tools:visibility="visible" /> + + </LinearLayout> + +</com.google.android.material.card.MaterialCardView> diff --git a/src/android/app/src/main/res/layout/dialog_progress_bar.xml b/src/android/app/src/main/res/layout/dialog_progress_bar.xml index d17711a65..0209ea082 100644 --- a/src/android/app/src/main/res/layout/dialog_progress_bar.xml +++ b/src/android/app/src/main/res/layout/dialog_progress_bar.xml @@ -1,24 +1,8 @@ <?xml version="1.0" encoding="utf-8"?> -<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" - android:layout_width="match_parent" - android:layout_height="match_parent" +<com.google.android.material.progressindicator.LinearProgressIndicator xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" - android:orientation="vertical"> - - <com.google.android.material.progressindicator.LinearProgressIndicator - android:id="@+id/progress_bar" - android:layout_width="match_parent" - android:layout_height="wrap_content" - android:layout_margin="24dp" - app:trackCornerRadius="4dp" /> - - <TextView - android:id="@+id/progress_text" - android:layout_width="match_parent" - android:layout_height="wrap_content" - android:layout_marginLeft="24dp" - android:layout_marginRight="24dp" - android:layout_marginBottom="24dp" - android:gravity="end" /> - -</LinearLayout> + android:id="@+id/progress_bar" + android:layout_width="match_parent" + android:layout_height="wrap_content" + android:padding="24dp" + app:trackCornerRadius="4dp" /> diff --git a/src/android/app/src/main/res/layout/fragment_emulation.xml b/src/android/app/src/main/res/layout/fragment_emulation.xml index da97d85c1..750ce094a 100644 --- a/src/android/app/src/main/res/layout/fragment_emulation.xml +++ b/src/android/app/src/main/res/layout/fragment_emulation.xml @@ -32,7 +32,8 @@ android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" - android:focusable="false"> + android:focusable="false" + android:clickable="false"> <androidx.constraintlayout.widget.ConstraintLayout android:id="@+id/loading_layout" @@ -155,7 +156,7 @@ android:id="@+id/in_game_menu" android:layout_width="wrap_content" android:layout_height="match_parent" - android:layout_gravity="start|bottom" + android:layout_gravity="start" app:headerLayout="@layout/header_in_game" app:menu="@menu/menu_in_game" tools:visibility="gone" /> diff --git a/src/android/app/src/main/res/layout/fragment_installables.xml b/src/android/app/src/main/res/layout/fragment_installables.xml new file mode 100644 index 000000000..3a4df81a6 --- /dev/null +++ b/src/android/app/src/main/res/layout/fragment_installables.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8"?> +<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android" + xmlns:app="http://schemas.android.com/apk/res-auto" + android:id="@+id/coordinator_licenses" + android:layout_width="match_parent" + android:layout_height="match_parent" + android:background="?attr/colorSurface"> + + <com.google.android.material.appbar.AppBarLayout + android:id="@+id/appbar_installables" + android:layout_width="match_parent" + android:layout_height="wrap_content" + android:fitsSystemWindows="true"> + + <com.google.android.material.appbar.MaterialToolbar + android:id="@+id/toolbar_installables" + android:layout_width="match_parent" + android:layout_height="?attr/actionBarSize" + app:title="@string/manage_yuzu_data" + app:navigationIcon="@drawable/ic_back" /> + + </com.google.android.material.appbar.AppBarLayout> + + <androidx.recyclerview.widget.RecyclerView + android:id="@+id/list_installables" + android:layout_width="match_parent" + android:layout_height="match_parent" + android:clipToPadding="false" + app:layout_behavior="@string/appbar_scrolling_view_behavior" /> + +</androidx.coordinatorlayout.widget.CoordinatorLayout> diff --git a/src/android/app/src/main/res/navigation/home_navigation.xml b/src/android/app/src/main/res/navigation/home_navigation.xml index 2e0ce7a3d..2356b802b 100644 --- a/src/android/app/src/main/res/navigation/home_navigation.xml +++ b/src/android/app/src/main/res/navigation/home_navigation.xml @@ -19,6 +19,9 @@ <action android:id="@+id/action_homeSettingsFragment_to_earlyAccessFragment" app:destination="@id/earlyAccessFragment" /> + <action + android:id="@+id/action_homeSettingsFragment_to_installableFragment" + app:destination="@id/installableFragment" /> </fragment> <fragment @@ -88,5 +91,9 @@ <action android:id="@+id/action_global_settingsActivity" app:destination="@id/settingsActivity" /> + <fragment + android:id="@+id/installableFragment" + android:name="org.yuzu.yuzu_emu.fragments.InstallableFragment" + android:label="InstallableFragment" /> </navigation> diff --git a/src/android/app/src/main/res/values-de/strings.xml b/src/android/app/src/main/res/values-de/strings.xml index daaa7ffde..dd0f36392 100644 --- a/src/android/app/src/main/res/values-de/strings.xml +++ b/src/android/app/src/main/res/values-de/strings.xml @@ -79,7 +79,6 @@ <string name="manage_save_data">Speicherdaten verwalten</string> <string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string> <string name="import_export_saves_description">Speicherdaten importieren oder exportieren</string> - <string name="import_export_saves_no_profile">Keine Speicherdaten gefunden. Bitte starte ein Spiel und versuche es erneut.</string> <string name="save_file_imported_success">Erfolgreich importiert</string> <string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string> <string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string> diff --git a/src/android/app/src/main/res/values-es/strings.xml b/src/android/app/src/main/res/values-es/strings.xml index e9129cb00..d398f862f 100644 --- a/src/android/app/src/main/res/values-es/strings.xml +++ b/src/android/app/src/main/res/values-es/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">Administrar datos de guardado</string> <string name="manage_save_data_description">Guardar los datos encontrados. Por favor, seleccione una opción de abajo.</string> <string name="import_export_saves_description">Importar o exportar archivos de guardado</string> - <string name="import_export_saves_no_profile">No se han encontrado datos de guardado. Por favor, ejecute un juego y vuelva a intentarlo.</string> <string name="save_file_imported_success">Importado correctamente</string> <string name="save_file_invalid_zip_structure">Estructura del directorio de guardado no válido</string> <string name="save_file_invalid_zip_structure_description">El nombre de la primera subcarpeta debe ser el Title ID del juego.</string> diff --git a/src/android/app/src/main/res/values-fr/strings.xml b/src/android/app/src/main/res/values-fr/strings.xml index 2d99d618e..a7abd9077 100644 --- a/src/android/app/src/main/res/values-fr/strings.xml +++ b/src/android/app/src/main/res/values-fr/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">Gérer les données de sauvegarde</string> <string name="manage_save_data_description">Données de sauvegarde trouvées. Veuillez sélectionner une option ci-dessous.</string> <string name="import_export_saves_description">Importer ou exporter des fichiers de sauvegarde</string> - <string name="import_export_saves_no_profile">Aucune données de sauvegarde trouvées. Veuillez lancer un jeu et réessayer.</string> <string name="save_file_imported_success">Importé avec succès</string> <string name="save_file_invalid_zip_structure">Structure de répertoire de sauvegarde non valide</string> <string name="save_file_invalid_zip_structure_description">Le nom du premier sous-dossier doit être l\'identifiant du titre du jeu.</string> diff --git a/src/android/app/src/main/res/values-it/strings.xml b/src/android/app/src/main/res/values-it/strings.xml index d9c3de385..b18161801 100644 --- a/src/android/app/src/main/res/values-it/strings.xml +++ b/src/android/app/src/main/res/values-it/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">Gestisci i salvataggi</string> <string name="manage_save_data_description">Salvataggio non trovato. Seleziona un\'opzione di seguito.</string> <string name="import_export_saves_description">Importa o esporta i salvataggi</string> - <string name="import_export_saves_no_profile">Nessun salvataggio trovato. Avvia un gioco e riprova.</string> <string name="save_file_imported_success">Importato con successo</string> <string name="save_file_invalid_zip_structure">La struttura della cartella dei salvataggi è invalida</string> <string name="save_file_invalid_zip_structure_description">La prima sotto cartella <b>deve</b> chiamarsi come l\'ID del titolo del gioco.</string> diff --git a/src/android/app/src/main/res/values-ja/strings.xml b/src/android/app/src/main/res/values-ja/strings.xml index 7a226cd5c..88fa5a0bb 100644 --- a/src/android/app/src/main/res/values-ja/strings.xml +++ b/src/android/app/src/main/res/values-ja/strings.xml @@ -80,7 +80,6 @@ <string name="manage_save_data">セーブデータを管ç†</string> <string name="manage_save_data_description">セーブデータãŒè¦‹ã¤ã‹ã‚Šã¾ã—ãŸã€‚以下ã®ã‚ªãƒ—ションã‹ã‚‰é¸æŠžã—ã¦ãã ã•ã„。</string> <string name="import_export_saves_description">セーブファイルをインãƒãƒ¼ãƒˆ/エクスãƒãƒ¼ãƒˆ</string> - <string name="import_export_saves_no_profile">セーブデータãŒã‚りã¾ã›ã‚“。ゲームを起動ã—ã¦ã‹ã‚‰å†åº¦ãŠè©¦ã—ãã ã•ã„。</string> <string name="save_file_imported_success">インãƒãƒ¼ãƒˆãŒå®Œäº†ã—ã¾ã—ãŸ</string> <string name="save_file_invalid_zip_structure">セーブデータã®ãƒ‡ã‚£ãƒ¬ã‚¯ãƒˆãƒªæ§‹é€ ãŒç„¡åйã§ã™</string> <string name="save_file_invalid_zip_structure_description">最åˆã®ã‚µãƒ–フォルダåã¯ã€ã‚²ãƒ¼ãƒ ã®ã‚¿ã‚¤ãƒˆãƒ«IDã§ã‚ã‚‹å¿…è¦ãŒã‚りã¾ã™ã€‚</string> diff --git a/src/android/app/src/main/res/values-ko/strings.xml b/src/android/app/src/main/res/values-ko/strings.xml index 427b6e5a0..4b658255c 100644 --- a/src/android/app/src/main/res/values-ko/strings.xml +++ b/src/android/app/src/main/res/values-ko/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">ì €ìž¥ ë°ì´í„° 관리</string> <string name="manage_save_data_description">ë°ì´í„°ë¥¼ ì €ìž¥í–ˆìŠµë‹ˆë‹¤. 아래ì—서 ì˜µì…˜ì„ ì„ íƒí•˜ì„¸ìš”.</string> <string name="import_export_saves_description">ì €ìž¥ íŒŒì¼ ê°€ì ¸ì˜¤ê¸° ë˜ëŠ” 내보내기</string> - <string name="import_export_saves_no_profile">ì €ìž¥ ë°ì´í„°ë¥¼ ì°¾ì„ ìˆ˜ 없습니다. ê²Œìž„ì„ ì‹¤í–‰í•œ 후 다시 시ë„하세요.</string> <string name="save_file_imported_success">ê°€ì ¸ì˜¤ê¸° 성공</string> <string name="save_file_invalid_zip_structure">ì €ìž¥ ë””ë ‰í„°ë¦¬ 구조가 잘못ë¨</string> <string name="save_file_invalid_zip_structure_description">첫 번째 하위 í´ë” ì´ë¦„ì€ ê²Œìž„ì˜ íƒ€ì´í‹€ ID여야 합니다.</string> diff --git a/src/android/app/src/main/res/values-nb/strings.xml b/src/android/app/src/main/res/values-nb/strings.xml index ce8d7a9e4..dd602a389 100644 --- a/src/android/app/src/main/res/values-nb/strings.xml +++ b/src/android/app/src/main/res/values-nb/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">Administrere lagringsdata</string> <string name="manage_save_data_description">Lagringsdata funnet. Velg et alternativ nedenfor.</string> <string name="import_export_saves_description">Importer eller eksporter lagringsfiler</string> - <string name="import_export_saves_no_profile">Ingen lagringsdata funnet. Start et nytt spill og prøv pÃ¥ nytt.</string> <string name="save_file_imported_success">Vellykket import</string> <string name="save_file_invalid_zip_structure">Ugyldig struktur for lagringskatalog</string> <string name="save_file_invalid_zip_structure_description">Det første undermappenavnet mÃ¥ være spillets tittel-ID.</string> diff --git a/src/android/app/src/main/res/values-pl/strings.xml b/src/android/app/src/main/res/values-pl/strings.xml index c2c24b48f..2fdd1f952 100644 --- a/src/android/app/src/main/res/values-pl/strings.xml +++ b/src/android/app/src/main/res/values-pl/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">ZarzÄ…dzaj plikami zapisów gier</string> <string name="manage_save_data_description">Znaleziono pliki zapisów gier. Wybierz opcjÄ™ poniżej.</string> <string name="import_export_saves_description">Importuj lub wyeksportuj pliki zapisów</string> - <string name="import_export_saves_no_profile">Nie znaleziono plików zapisów. Uruchom grÄ™ i spróbuj ponownie.</string> <string name="save_file_imported_success">Zaimportowano pomyÅ›lnie</string> <string name="save_file_invalid_zip_structure">Niepoprawna struktura folderów</string> <string name="save_file_invalid_zip_structure_description">Pierwszy podkatalog musi zawierać w nazwie numer ID tytuÅ‚u gry.</string> diff --git a/src/android/app/src/main/res/values-pt-rBR/strings.xml b/src/android/app/src/main/res/values-pt-rBR/strings.xml index 04f276108..2f26367fe 100644 --- a/src/android/app/src/main/res/values-pt-rBR/strings.xml +++ b/src/android/app/src/main/res/values-pt-rBR/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">Gerir dados guardados</string> <string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string> <string name="import_export_saves_description">Importa ou exporta dados guardados</string> - <string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string> <string name="save_file_imported_success">Importado com sucesso</string> <string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string> <string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string> diff --git a/src/android/app/src/main/res/values-pt-rPT/strings.xml b/src/android/app/src/main/res/values-pt-rPT/strings.xml index 66a3a1a2e..4e1eb4cd7 100644 --- a/src/android/app/src/main/res/values-pt-rPT/strings.xml +++ b/src/android/app/src/main/res/values-pt-rPT/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">Gerir dados guardados</string> <string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string> <string name="import_export_saves_description">Importa ou exporta dados guardados</string> - <string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string> <string name="save_file_imported_success">Importado com sucesso</string> <string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string> <string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string> diff --git a/src/android/app/src/main/res/values-ru/strings.xml b/src/android/app/src/main/res/values-ru/strings.xml index f770e954f..f5695dc93 100644 --- a/src/android/app/src/main/res/values-ru/strings.xml +++ b/src/android/app/src/main/res/values-ru/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">Управление данными Ñохранений</string> <string name="manage_save_data_description">Ðайдено данные Ñохранений. ПожалуйÑта, выберите вариант ниже.</string> <string name="import_export_saves_description">Импорт или ÑкÑпорт файлов ÑохранениÑ</string> - <string name="import_export_saves_no_profile">Данные Ñохранений не найдены. ПожалуйÑта, запуÑтите игру и повторите попытку.</string> <string name="save_file_imported_success">УÑпешно импортировано</string> <string name="save_file_invalid_zip_structure">ÐедопуÑÑ‚Ð¸Ð¼Ð°Ñ Ñтруктура папки ÑохранениÑ</string> <string name="save_file_invalid_zip_structure_description">Ðазвание первой вложенной папки должно быть идентификатором игры.</string> diff --git a/src/android/app/src/main/res/values-uk/strings.xml b/src/android/app/src/main/res/values-uk/strings.xml index ea3ab1b15..061bc6f04 100644 --- a/src/android/app/src/main/res/values-uk/strings.xml +++ b/src/android/app/src/main/res/values-uk/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">ÐšÐµÑ€ÑƒÐ²Ð°Ð½Ð½Ñ Ð´Ð°Ð½Ð¸Ð¼Ð¸ збережень</string> <string name="manage_save_data_description">Знайдено дані збережень. Будь лаÑка, виберіть варіант нижче.</string> <string name="import_export_saves_description">Імпорт або екÑпорт файлів збереженнÑ</string> - <string name="import_export_saves_no_profile">Дані збережень не знайдено. Будь лаÑка, запуÑтіть гру та повторіть Ñпробу.</string> <string name="save_file_imported_success">УÑпішно імпортовано</string> <string name="save_file_invalid_zip_structure">ÐеприпуÑтима Ñтруктура папки збереженнÑ</string> <string name="save_file_invalid_zip_structure_description">Ðазва першої вкладеної папки має бути ідентифікатором гри.</string> diff --git a/src/android/app/src/main/res/values-w600dp/integers.xml b/src/android/app/src/main/res/values-w600dp/integers.xml new file mode 100644 index 000000000..9975db801 --- /dev/null +++ b/src/android/app/src/main/res/values-w600dp/integers.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + + <integer name="grid_columns">2</integer> + +</resources> diff --git a/src/android/app/src/main/res/values-zh-rCN/strings.xml b/src/android/app/src/main/res/values-zh-rCN/strings.xml index b45a5a528..fe6dd5eaa 100644 --- a/src/android/app/src/main/res/values-zh-rCN/strings.xml +++ b/src/android/app/src/main/res/values-zh-rCN/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">管ç†å˜æ¡£æ•°æ®</string> <string name="manage_save_data_description">å·²æ‰¾åˆ°å˜æ¡£æ•°æ®ï¼Œè¯·é€‰æ‹©ä¸‹æ–¹çš„选项。</string> <string name="import_export_saves_description">å¯¼å…¥æˆ–å¯¼å‡ºå˜æ¡£</string> - <string name="import_export_saves_no_profile">找ä¸åˆ°å˜æ¡£æ•°æ®ï¼Œè¯·å¯åŠ¨æ¸¸æˆå¹¶é‡è¯•。</string> <string name="save_file_imported_success">å·²æˆåŠŸå¯¼å…¥å˜æ¡£</string> <string name="save_file_invalid_zip_structure">æ— æ•ˆçš„å˜æ¡£ç›®å½•</string> <string name="save_file_invalid_zip_structure_description">ç¬¬ä¸€ä¸ªåæ–‡ä»¶å¤¹åç§°å¿…é¡»ä¸ºå½“å‰æ¸¸æˆçš„ ID。</string> diff --git a/src/android/app/src/main/res/values-zh-rTW/strings.xml b/src/android/app/src/main/res/values-zh-rTW/strings.xml index 3aab889e4..9b3e54224 100644 --- a/src/android/app/src/main/res/values-zh-rTW/strings.xml +++ b/src/android/app/src/main/res/values-zh-rTW/strings.xml @@ -81,7 +81,6 @@ <string name="manage_save_data">管ç†å„²å˜è³‡æ–™</string> <string name="manage_save_data_description">已找到儲å˜è³‡æ–™ï¼Œè«‹é¸å–下方的é¸é …。</string> <string name="import_export_saves_description">åŒ¯å…¥æˆ–åŒ¯å‡ºå„²å˜æª”案</string> - <string name="import_export_saves_no_profile">找ä¸åˆ°å„²å˜è³‡æ–™ï¼Œè«‹å•Ÿå‹•éŠæˆ²ä¸¦é‡è©¦ã€‚</string> <string name="save_file_imported_success">å·²æˆåŠŸåŒ¯å…¥</string> <string name="save_file_invalid_zip_structure">無效的儲å˜ç›®éŒ„çµæ§‹</string> <string name="save_file_invalid_zip_structure_description">首個å資料夾åç¨±å¿…é ˆç‚ºéŠæˆ²æ¨™é¡Œ ID。</string> diff --git a/src/android/app/src/main/res/values/integers.xml b/src/android/app/src/main/res/values/integers.xml index 5e39bc7d9..dc527965c 100644 --- a/src/android/app/src/main/res/values/integers.xml +++ b/src/android/app/src/main/res/values/integers.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <integer name="game_title_lines">2</integer> + <integer name="grid_columns">1</integer> <!-- Default SWITCH landscape layout --> <integer name="SWITCH_BUTTON_A_X">760</integer> diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index b163e6fc1..e51edf872 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -90,7 +90,6 @@ <string name="manage_save_data">Manage save data</string> <string name="manage_save_data_description">Save data found. Please select an option below.</string> <string name="import_export_saves_description">Import or export save files</string> - <string name="import_export_saves_no_profile">No save data found. Please launch a game and retry.</string> <string name="save_file_imported_success">Imported successfully</string> <string name="save_file_invalid_zip_structure">Invalid save directory structure</string> <string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string> @@ -101,12 +100,13 @@ <string name="firmware_installing">Installing firmware</string> <string name="firmware_installed_success">Firmware installed successfully</string> <string name="firmware_installed_failure">Firmware installation failed</string> - <string name="firmware_installed_failure_description">Verify that the ZIP contains valid firmware and try again.</string> + <string name="firmware_installed_failure_description">Make sure the firmware nca files are at the root of the zip and try again.</string> <string name="share_log">Share debug logs</string> <string name="share_log_description">Share yuzu\'s log file to debug issues</string> <string name="share_log_missing">No log file found</string> <string name="install_game_content">Install game content</string> <string name="install_game_content_description">Install game updates or DLC</string> + <string name="installing_game_content">Installing content…</string> <string name="install_game_content_failure">Error installing file(s) to NAND</string> <string name="install_game_content_failure_description">Please ensure content(s) are valid and that the prod.keys file is installed.</string> <string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts.</string> @@ -118,6 +118,10 @@ <string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string> <string name="custom_driver_not_supported">Custom drivers not supported</string> <string name="custom_driver_not_supported_description">Custom driver loading isn\'t currently supported for this device.\nCheck this option again in the future to see if support was added!</string> + <string name="manage_yuzu_data">Manage yuzu data</string> + <string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string> + <string name="share_save_file">Share save file</string> + <string name="export_save_failed">Failed to export save</string> <!-- About screen strings --> <string name="gaia_is_not_real">Gaia isn\'t real</string> @@ -128,6 +132,16 @@ <string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string> <string name="licenses_description">Projects that make yuzu for Android possible</string> <string name="build">Build</string> + <string name="user_data">User data</string> + <string name="user_data_description">Import/export all app data.\n\nWhen importing user data, all existing user data will be deleted!</string> + <string name="exporting_user_data">Exporting user data…</string> + <string name="importing_user_data">Importing user data…</string> + <string name="import_user_data">Import user data</string> + <string name="invalid_yuzu_backup">Invalid yuzu backup</string> + <string name="user_data_export_success">User data exported successfully</string> + <string name="user_data_import_success">User data imported successfully</string> + <string name="user_data_export_cancelled">Export cancelled</string> + <string name="user_data_import_failed_description">Make sure the user data folders are at the root of the zip folder and contain a config file at config/config.ini and try again.</string> <string name="support_link">https://discord.gg/u77vRWY</string> <string name="website_link">https://yuzu-emu.org/</string> <string name="github_link">https://github.com/yuzu-emu</string> @@ -215,6 +229,11 @@ <string name="auto">Auto</string> <string name="submit">Submit</string> <string name="string_null">Null</string> + <string name="string_import">Import</string> + <string name="export">Export</string> + <string name="export_failed">Export failed</string> + <string name="import_failed">Import failed</string> + <string name="cancelling">Cancelling</string> <!-- GPU driver installation --> <string name="select_gpu_driver">Select GPU driver</string> @@ -281,6 +300,7 @@ <string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string> <string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string> <string name="memory_formatted">%1$s %2$s</string> + <string name="no_game_present">No bootable game present!</string> <!-- Region Names --> <string name="region_japan">Japan</string> diff --git a/src/audio_core/renderer/command/command_processing_time_estimator.cpp b/src/audio_core/renderer/command/command_processing_time_estimator.cpp index a48a016b1..0f7aff1b4 100644 --- a/src/audio_core/renderer/command/command_processing_time_estimator.cpp +++ b/src/audio_core/renderer/command/command_processing_time_estimator.cpp @@ -27,12 +27,12 @@ u32 CommandProcessingTimeEstimatorVersion1::Estimate( u32 CommandProcessingTimeEstimatorVersion1::Estimate( const AdpcmDataSourceVersion1Command& command) const { - return static_cast<u32>(command.pitch * 0.25f * 1.2f); + return static_cast<u32>(command.pitch * 0.46f * 1.2f); } u32 CommandProcessingTimeEstimatorVersion1::Estimate( const AdpcmDataSourceVersion2Command& command) const { - return static_cast<u32>(command.pitch * 0.25f * 1.2f); + return static_cast<u32>(command.pitch * 0.46f * 1.2f); } u32 CommandProcessingTimeEstimatorVersion1::Estimate( diff --git a/src/audio_core/renderer/command/mix/depop_prepare.h b/src/audio_core/renderer/command/mix/depop_prepare.h index 161a94461..a0cc228f7 100644 --- a/src/audio_core/renderer/command/mix/depop_prepare.h +++ b/src/audio_core/renderer/command/mix/depop_prepare.h @@ -16,7 +16,7 @@ namespace AudioCore::Renderer { /** * AudioRenderer command for preparing depop. - * Adds the previusly output last samples to the depop buffer. + * Adds the previously output last samples to the depop buffer. */ struct DepopPrepareCommand : ICommand { /** diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp index d29754634..31f92087c 100644 --- a/src/audio_core/renderer/system.cpp +++ b/src/audio_core/renderer/system.cpp @@ -684,11 +684,11 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer, sink_context, splitter_context, perf_manager}; voice_context.SortInfo(); + command_generator.GenerateVoiceCommands(); const auto start_estimated_time{drop_voice_param * static_cast<f32>(command_buffer.estimated_process_time)}; - command_generator.GenerateVoiceCommands(); command_generator.GenerateSubMixCommands(); command_generator.GenerateFinalMixCommands(); command_generator.GenerateSinkCommands(); @@ -708,11 +708,13 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer, const auto end_estimated_time{drop_voice_param * static_cast<f32>(command_buffer.estimated_process_time)}; + + const auto dsp_time_limit{((time_limit_percent / 100.0f) * 2'880'000.0f) * + (static_cast<f32>(render_time_limit_percent) / 100.0f)}; + const auto estimated_time{start_estimated_time - end_estimated_time}; - const auto time_limit{static_cast<u32>( - estimated_time + (((time_limit_percent / 100.0f) * 2'880'000.0) * - (static_cast<f32>(render_time_limit_percent) / 100.0f)))}; + const auto time_limit{static_cast<u32>(std::max(dsp_time_limit + estimated_time, 0.0f))}; num_voices_dropped = DropVoices(command_buffer, static_cast<u32>(start_estimated_time), time_limit); } diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 416203c59..8a1861051 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -189,6 +189,14 @@ if(ARCHITECTURE_x86_64) target_link_libraries(common PRIVATE xbyak::xbyak) endif() +if (ARCHITECTURE_arm64 AND (ANDROID OR LINUX)) + target_sources(common + PRIVATE + arm64/native_clock.cpp + arm64/native_clock.h + ) +endif() + if (MSVC) target_compile_definitions(common PRIVATE # The standard library doesn't provide any replacement for codecvt yet diff --git a/src/common/arm64/native_clock.cpp b/src/common/arm64/native_clock.cpp new file mode 100644 index 000000000..88fdba527 --- /dev/null +++ b/src/common/arm64/native_clock.cpp @@ -0,0 +1,72 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/arm64/native_clock.h" + +namespace Common::Arm64 { + +namespace { + +NativeClock::FactorType GetFixedPointFactor(u64 num, u64 den) { + return (static_cast<NativeClock::FactorType>(num) << 64) / den; +} + +u64 MultiplyHigh(u64 m, NativeClock::FactorType factor) { + return static_cast<u64>((m * factor) >> 64); +} + +} // namespace + +NativeClock::NativeClock() { + const u64 host_cntfrq = GetHostCNTFRQ(); + ns_cntfrq_factor = GetFixedPointFactor(NsRatio::den, host_cntfrq); + us_cntfrq_factor = GetFixedPointFactor(UsRatio::den, host_cntfrq); + ms_cntfrq_factor = GetFixedPointFactor(MsRatio::den, host_cntfrq); + guest_cntfrq_factor = GetFixedPointFactor(CNTFRQ, host_cntfrq); + gputick_cntfrq_factor = GetFixedPointFactor(GPUTickFreq, host_cntfrq); +} + +std::chrono::nanoseconds NativeClock::GetTimeNS() const { + return std::chrono::nanoseconds{MultiplyHigh(GetHostTicksElapsed(), ns_cntfrq_factor)}; +} + +std::chrono::microseconds NativeClock::GetTimeUS() const { + return std::chrono::microseconds{MultiplyHigh(GetHostTicksElapsed(), us_cntfrq_factor)}; +} + +std::chrono::milliseconds NativeClock::GetTimeMS() const { + return std::chrono::milliseconds{MultiplyHigh(GetHostTicksElapsed(), ms_cntfrq_factor)}; +} + +u64 NativeClock::GetCNTPCT() const { + return MultiplyHigh(GetHostTicksElapsed(), guest_cntfrq_factor); +} + +u64 NativeClock::GetGPUTick() const { + return MultiplyHigh(GetHostTicksElapsed(), gputick_cntfrq_factor); +} + +u64 NativeClock::GetHostTicksNow() const { + u64 cntvct_el0 = 0; + asm volatile("dsb ish\n\t" + "mrs %[cntvct_el0], cntvct_el0\n\t" + "dsb ish\n\t" + : [cntvct_el0] "=r"(cntvct_el0)); + return cntvct_el0; +} + +u64 NativeClock::GetHostTicksElapsed() const { + return GetHostTicksNow(); +} + +bool NativeClock::IsNative() const { + return true; +} + +u64 NativeClock::GetHostCNTFRQ() { + u64 cntfrq_el0 = 0; + asm("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0)); + return cntfrq_el0; +} + +} // namespace Common::Arm64 diff --git a/src/common/arm64/native_clock.h b/src/common/arm64/native_clock.h new file mode 100644 index 000000000..a28b419f2 --- /dev/null +++ b/src/common/arm64/native_clock.h @@ -0,0 +1,47 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/wall_clock.h" + +namespace Common::Arm64 { + +class NativeClock final : public WallClock { +public: + explicit NativeClock(); + + std::chrono::nanoseconds GetTimeNS() const override; + + std::chrono::microseconds GetTimeUS() const override; + + std::chrono::milliseconds GetTimeMS() const override; + + u64 GetCNTPCT() const override; + + u64 GetGPUTick() const override; + + u64 GetHostTicksNow() const override; + + u64 GetHostTicksElapsed() const override; + + bool IsNative() const override; + + static u64 GetHostCNTFRQ(); + +public: + using FactorType = unsigned __int128; + + FactorType GetGuestCNTFRQFactor() const { + return guest_cntfrq_factor; + } + +private: + FactorType ns_cntfrq_factor; + FactorType us_cntfrq_factor; + FactorType ms_cntfrq_factor; + FactorType guest_cntfrq_factor; + FactorType gputick_cntfrq_factor; +}; + +} // namespace Common::Arm64 diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h index 61bac9eba..441c8af97 100644 --- a/src/common/fs/fs_paths.h +++ b/src/common/fs/fs_paths.h @@ -18,10 +18,12 @@ #define LOAD_DIR "load" #define LOG_DIR "log" #define NAND_DIR "nand" +#define PLAY_TIME_DIR "play_time" #define SCREENSHOTS_DIR "screenshots" #define SDMC_DIR "sdmc" #define SHADER_DIR "shader" #define TAS_DIR "tas" +#define ICONS_DIR "icons" // yuzu-specific files diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp index dce219fcf..0abd81a45 100644 --- a/src/common/fs/path_util.cpp +++ b/src/common/fs/path_util.cpp @@ -124,10 +124,12 @@ public: GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR); GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR); GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR); + GenerateYuzuPath(YuzuPath::PlayTimeDir, yuzu_path / PLAY_TIME_DIR); GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR); GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR); GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR); GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR); + GenerateYuzuPath(YuzuPath::IconsDir, yuzu_path / ICONS_DIR); } private: diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h index ba28964d0..63801c924 100644 --- a/src/common/fs/path_util.h +++ b/src/common/fs/path_util.h @@ -20,10 +20,12 @@ enum class YuzuPath { LoadDir, // Where cheat/mod files are stored. LogDir, // Where log files are stored. NANDDir, // Where the emulated NAND is stored. + PlayTimeDir, // Where play time data is stored. ScreenshotsDir, // Where yuzu screenshots are stored. SDMCDir, // Where the emulated SDMC is stored. ShaderDir, // Where shaders are stored. TASDir, // Where TAS scripts are stored. + IconsDir, // Where Icons for Windows shortcuts are stored. }; /** diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 4ecaf550b..3fde3cae6 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -130,13 +130,17 @@ void LogSettings() { log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir)); } +void UpdateGPUAccuracy() { + values.current_gpu_accuracy = values.gpu_accuracy.GetValue(); +} + bool IsGPULevelExtreme() { - return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme; + return values.current_gpu_accuracy == GpuAccuracy::Extreme; } bool IsGPULevelHigh() { - return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme || - values.gpu_accuracy.GetValue() == GpuAccuracy::High; + return values.current_gpu_accuracy == GpuAccuracy::Extreme || + values.current_gpu_accuracy == GpuAccuracy::High; } bool IsFastmemEnabled() { diff --git a/src/common/settings.h b/src/common/settings.h index 82ec9077e..98ab0ec2e 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -307,6 +307,7 @@ struct Values { Specialization::Default, true, true}; + GpuAccuracy current_gpu_accuracy{GpuAccuracy::High}; SwitchableSetting<AnisotropyMode, true> max_anisotropy{ linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16, "max_anisotropy", Category::RendererAdvanced}; @@ -350,6 +351,8 @@ struct Values { linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug}; Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey", Category::RendererDebug}; + // TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control + bool renderer_amdvlk_depth_bias_workaround{}; // System SwitchableSetting<Language, true> language_index{linkage, @@ -522,6 +525,7 @@ struct Values { extern Values values; +void UpdateGPUAccuracy(); bool IsGPULevelExtreme(); bool IsGPULevelHigh(); diff --git a/src/common/settings_setting.h b/src/common/settings_setting.h index 7be6f26f7..3175ab07d 100644 --- a/src/common/settings_setting.h +++ b/src/common/settings_setting.h @@ -187,6 +187,8 @@ public: this->SetValue(input == "true"); } else if constexpr (std::is_same_v<Type, float>) { this->SetValue(std::stof(input)); + } else if constexpr (std::is_same_v<Type, AudioEngine>) { + this->SetValue(ToEnum<AudioEngine>(input)); } else { this->SetValue(static_cast<Type>(std::stoll(input))); } diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index feab1653d..4c7aba3f5 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -135,6 +135,11 @@ std::u16string UTF8ToUTF16(std::string_view input) { return convert.from_bytes(input.data(), input.data() + input.size()); } +std::u32string UTF8ToUTF32(std::string_view input) { + std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> convert; + return convert.from_bytes(input.data(), input.data() + input.size()); +} + #ifdef _WIN32 static std::wstring CPToUTF16(u32 code_page, std::string_view input) { const auto size = diff --git a/src/common/string_util.h b/src/common/string_util.h index c351f1a0c..9da1ca4e9 100644 --- a/src/common/string_util.h +++ b/src/common/string_util.h @@ -38,6 +38,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _ [[nodiscard]] std::string UTF16ToUTF8(std::u16string_view input); [[nodiscard]] std::u16string UTF8ToUTF16(std::string_view input); +[[nodiscard]] std::u32string UTF8ToUTF32(std::string_view input); #ifdef _WIN32 [[nodiscard]] std::string UTF16ToUTF8(std::wstring_view input); diff --git a/src/common/wall_clock.cpp b/src/common/wall_clock.cpp index 71e15ab4c..caca9a123 100644 --- a/src/common/wall_clock.cpp +++ b/src/common/wall_clock.cpp @@ -10,6 +10,10 @@ #include "common/x64/rdtsc.h" #endif +#if defined(ARCHITECTURE_arm64) && defined(__linux__) +#include "common/arm64/native_clock.h" +#endif + namespace Common { class StandardWallClock final : public WallClock { @@ -53,7 +57,7 @@ private: }; std::unique_ptr<WallClock> CreateOptimalClock() { -#ifdef ARCHITECTURE_x86_64 +#if defined(ARCHITECTURE_x86_64) const auto& caps = GetCPUCaps(); if (caps.invariant_tsc && caps.tsc_frequency >= std::nano::den) { @@ -64,6 +68,8 @@ std::unique_ptr<WallClock> CreateOptimalClock() { // - Is not more precise than 1 GHz (1ns resolution) return std::make_unique<StandardWallClock>(); } +#elif defined(ARCHITECTURE_arm64) && defined(__linux__) + return std::make_unique<Arm64::NativeClock>(); #else return std::make_unique<StandardWallClock>(); #endif diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index b2dc71d4c..e4f499135 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -466,14 +466,18 @@ add_library(core STATIC hle/service/caps/caps_a.h hle/service/caps/caps_c.cpp hle/service/caps/caps_c.h - hle/service/caps/caps_u.cpp - hle/service/caps/caps_u.h + hle/service/caps/caps_manager.cpp + hle/service/caps/caps_manager.h + hle/service/caps/caps_result.h hle/service/caps/caps_sc.cpp hle/service/caps/caps_sc.h hle/service/caps/caps_ss.cpp hle/service/caps/caps_ss.h hle/service/caps/caps_su.cpp hle/service/caps/caps_su.h + hle/service/caps/caps_types.h + hle/service/caps/caps_u.cpp + hle/service/caps/caps_u.h hle/service/erpt/erpt.cpp hle/service/erpt/erpt.h hle/service/es/es.cpp @@ -596,6 +600,10 @@ add_library(core STATIC hle/service/mii/types/ver3_store_data.h hle/service/mii/mii.cpp hle/service/mii/mii.h + hle/service/mii/mii_database.cpp + hle/service/mii/mii_database.h + hle/service/mii/mii_database_manager.cpp + hle/service/mii/mii_database_manager.h hle/service/mii/mii_manager.cpp hle/service/mii/mii_manager.h hle/service/mii/mii_result.h @@ -694,6 +702,8 @@ add_library(core STATIC hle/service/nvnflinger/consumer_base.cpp hle/service/nvnflinger/consumer_base.h hle/service/nvnflinger/consumer_listener.h + hle/service/nvnflinger/fb_share_buffer_manager.cpp + hle/service/nvnflinger/fb_share_buffer_manager.h hle/service/nvnflinger/graphic_buffer_producer.cpp hle/service/nvnflinger/graphic_buffer_producer.h hle/service/nvnflinger/hos_binder_driver_server.cpp @@ -890,7 +900,7 @@ endif() create_target_directory_groups(core) target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core nx_tzdb) -target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls renderdoc) +target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls RenderDoc::API) if (MINGW) target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY}) endif() diff --git a/src/core/core.cpp b/src/core/core.cpp index e8300cd05..0ab2e3b76 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -381,6 +381,10 @@ struct System::Impl { room_member->SendGameInfo(game_info); } + // Workarounds: + // Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK + Settings::values.renderer_amdvlk_depth_bias_workaround = program_id == 0x1006A800016E000ULL; + status = SystemResultStatus::Success; return status; } @@ -440,6 +444,9 @@ struct System::Impl { room_member->SendGameInfo(game_info); } + // Workarounds + Settings::values.renderer_amdvlk_depth_bias_workaround = false; + LOG_DEBUG(Core, "Shutdown OK"); } @@ -1071,6 +1078,10 @@ void System::ApplySettings() { impl->RefreshTime(); if (IsPoweredOn()) { + if (Settings::values.custom_rtc_enabled) { + const s64 posix_time{Settings::values.custom_rtc.GetValue()}; + GetTimeManager().UpdateLocalSystemClockTime(posix_time); + } Renderer().RefreshBaseSettings(); } } diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index b98a0cb33..e671b270f 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -32,6 +32,7 @@ struct CoreTiming::Event { std::uintptr_t user_data; std::weak_ptr<EventType> type; s64 reschedule_time; + heap_t::handle_type handle{}; // Sort by time, unless the times are the same, in which case sort by // the order added to the queue @@ -122,9 +123,9 @@ void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future, std::scoped_lock scope{basic_lock}; const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future}; - event_queue.emplace_back( - Event{next_time.count(), event_fifo_id++, user_data, event_type, 0}); - std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>()); + auto h{event_queue.emplace( + Event{next_time.count(), event_fifo_id++, user_data, event_type, 0})}; + (*h).handle = h; } event.Set(); @@ -138,10 +139,9 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time, std::scoped_lock scope{basic_lock}; const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time}; - event_queue.emplace_back( - Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()}); - - std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>()); + auto h{event_queue.emplace(Event{next_time.count(), event_fifo_id++, user_data, event_type, + resched_time.count()})}; + (*h).handle = h; } event.Set(); @@ -151,15 +151,17 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data, bool wait) { { std::scoped_lock lk{basic_lock}; - const auto itr = - std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) { - return e.type.lock().get() == event_type.get() && e.user_data == user_data; - }); - - // Removing random items breaks the invariant so we have to re-establish it. - if (itr != event_queue.end()) { - event_queue.erase(itr, event_queue.end()); - std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>()); + + std::vector<heap_t::handle_type> to_remove; + for (auto itr = event_queue.begin(); itr != event_queue.end(); itr++) { + const Event& e = *itr; + if (e.type.lock().get() == event_type.get() && e.user_data == user_data) { + to_remove.push_back(itr->handle); + } + } + + for (auto h : to_remove) { + event_queue.erase(h); } } @@ -200,35 +202,45 @@ std::optional<s64> CoreTiming::Advance() { std::scoped_lock lock{advance_lock, basic_lock}; global_timer = GetGlobalTimeNs().count(); - while (!event_queue.empty() && event_queue.front().time <= global_timer) { - Event evt = std::move(event_queue.front()); - std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>()); - event_queue.pop_back(); + while (!event_queue.empty() && event_queue.top().time <= global_timer) { + const Event& evt = event_queue.top(); if (const auto event_type{evt.type.lock()}) { - basic_lock.unlock(); + if (evt.reschedule_time == 0) { + const auto evt_user_data = evt.user_data; + const auto evt_time = evt.time; + + event_queue.pop(); + + basic_lock.unlock(); + + event_type->callback( + evt_user_data, evt_time, + std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time}); + + basic_lock.lock(); + } else { + basic_lock.unlock(); - const auto new_schedule_time{event_type->callback( - evt.user_data, evt.time, - std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})}; + const auto new_schedule_time{event_type->callback( + evt.user_data, evt.time, + std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})}; - basic_lock.lock(); + basic_lock.lock(); - if (evt.reschedule_time != 0) { const auto next_schedule_time{new_schedule_time.has_value() ? new_schedule_time.value().count() : evt.reschedule_time}; - // If this event was scheduled into a pause, its time now is going to be way behind. - // Re-set this event to continue from the end of the pause. + // If this event was scheduled into a pause, its time now is going to be way + // behind. Re-set this event to continue from the end of the pause. auto next_time{evt.time + next_schedule_time}; if (evt.time < pause_end_time) { next_time = pause_end_time + next_schedule_time; } - event_queue.emplace_back( - Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time}); - std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>()); + event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.user_data, + evt.type, next_schedule_time, evt.handle}); } } @@ -236,7 +248,7 @@ std::optional<s64> CoreTiming::Advance() { } if (!event_queue.empty()) { - return event_queue.front().time; + return event_queue.top().time; } else { return std::nullopt; } @@ -274,7 +286,8 @@ void CoreTiming::ThreadLoop() { #endif } } else { - // Queue is empty, wait until another event is scheduled and signals us to continue. + // Queue is empty, wait until another event is scheduled and signals us to + // continue. wait_set = true; event.Wait(); } diff --git a/src/core/core_timing.h b/src/core/core_timing.h index c20e906fb..26a8b93a7 100644 --- a/src/core/core_timing.h +++ b/src/core/core_timing.h @@ -11,7 +11,8 @@ #include <optional> #include <string> #include <thread> -#include <vector> + +#include <boost/heap/fibonacci_heap.hpp> #include "common/common_types.h" #include "common/thread.h" @@ -151,11 +152,10 @@ private: s64 timer_resolution_ns; #endif - // The queue is a min-heap using std::make_heap/push_heap/pop_heap. - // We don't use std::priority_queue because we need to be able to serialize, unserialize and - // erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't - // accommodated by the standard adaptor class. - std::vector<Event> event_queue; + using heap_t = + boost::heap::fibonacci_heap<CoreTiming::Event, boost::heap::compare<std::greater<>>>; + + heap_t event_queue; u64 event_fifo_id = 0; std::shared_ptr<EventType> ev_lost; diff --git a/src/core/debugger/gdbstub.cpp b/src/core/debugger/gdbstub.cpp index e55831f27..82964f0a1 100644 --- a/src/core/debugger/gdbstub.cpp +++ b/src/core/debugger/gdbstub.cpp @@ -2,6 +2,8 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include <atomic> +#include <codecvt> +#include <locale> #include <numeric> #include <optional> #include <thread> @@ -12,6 +14,7 @@ #include "common/logging/log.h" #include "common/scope_exit.h" #include "common/settings.h" +#include "common/string_util.h" #include "core/arm/arm_interface.h" #include "core/core.h" #include "core/debugger/gdbstub.h" @@ -68,10 +71,16 @@ static std::string EscapeGDB(std::string_view data) { } static std::string EscapeXML(std::string_view data) { + std::u32string converted = U"[Encoding error]"; + try { + converted = Common::UTF8ToUTF32(data); + } catch (std::range_error&) { + } + std::string escaped; escaped.reserve(data.size()); - for (char c : data) { + for (char32_t c : converted) { switch (c) { case '&': escaped += "&"; @@ -86,7 +95,11 @@ static std::string EscapeXML(std::string_view data) { escaped += ">"; break; default: - escaped += c; + if (c > 0x7f) { + escaped += fmt::format("&#{};", static_cast<u32>(c)); + } else { + escaped += static_cast<char>(c); + } break; } } diff --git a/src/core/file_sys/partition_filesystem.cpp b/src/core/file_sys/partition_filesystem.cpp index 2527ae606..2422cb51b 100644 --- a/src/core/file_sys/partition_filesystem.cpp +++ b/src/core/file_sys/partition_filesystem.cpp @@ -47,6 +47,7 @@ PartitionFilesystem::PartitionFilesystem(VirtualFile file) { // Actually read in now... std::vector<u8> file_data = file->ReadBytes(metadata_size); const std::size_t total_size = file_data.size(); + file_data.push_back(0); if (total_size != metadata_size) { status = Loader::ResultStatus::ErrorIncorrectPFSFileSize; diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp index f00479bd3..8e291ff67 100644 --- a/src/core/file_sys/program_metadata.cpp +++ b/src/core/file_sys/program_metadata.cpp @@ -5,6 +5,7 @@ #include <vector> #include "common/logging/log.h" +#include "common/scope_exit.h" #include "core/file_sys/program_metadata.h" #include "core/file_sys/vfs.h" #include "core/loader/loader.h" @@ -95,6 +96,13 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) { return Loader::ResultStatus::Success; } +Loader::ResultStatus ProgramMetadata::Reload(VirtualFile file) { + const u64 original_program_id = aci_header.title_id; + SCOPE_EXIT({ aci_header.title_id = original_program_id; }); + + return this->Load(file); +} + /*static*/ ProgramMetadata ProgramMetadata::GetDefault() { // Allow use of cores 0~3 and thread priorities 1~63. constexpr u32 default_thread_info_capability = 0x30007F7; diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h index 2e8960b07..9f8e74b13 100644 --- a/src/core/file_sys/program_metadata.h +++ b/src/core/file_sys/program_metadata.h @@ -56,6 +56,7 @@ public: static ProgramMetadata GetDefault(); Loader::ResultStatus Load(VirtualFile file); + Loader::ResultStatus Reload(VirtualFile file); /// Load from parameters instead of NPDM file, used for KIP void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, s32 main_thread_prio, diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h index a93e21f67..a7cd1cae3 100644 --- a/src/core/file_sys/vfs.h +++ b/src/core/file_sys/vfs.h @@ -175,7 +175,7 @@ public: return Write(reinterpret_cast<const u8*>(&data), sizeof(T), offset); } - // Renames the file to name. Returns whether or not the operation was successsful. + // Renames the file to name. Returns whether or not the operation was successful. virtual bool Rename(std::string_view name) = 0; // Returns the full path of this file as a string, recursively diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 94bd656fe..2af3f06fc 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -542,6 +542,7 @@ void EmulatedController::UnloadInput() { } void EmulatedController::EnableConfiguration() { + std::scoped_lock lock{connect_mutex, npad_mutex}; is_configuring = true; tmp_is_connected = is_connected; tmp_npad_type = npad_type; @@ -1556,7 +1557,7 @@ void EmulatedController::Connect(bool use_temporary_value) { auto trigger_guard = SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Connected, !is_configuring); }); - std::scoped_lock lock{mutex}; + std::scoped_lock lock{connect_mutex, mutex}; if (is_configuring) { tmp_is_connected = true; return; @@ -1572,7 +1573,7 @@ void EmulatedController::Connect(bool use_temporary_value) { void EmulatedController::Disconnect() { auto trigger_guard = SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Disconnected, !is_configuring); }); - std::scoped_lock lock{mutex}; + std::scoped_lock lock{connect_mutex, mutex}; if (is_configuring) { tmp_is_connected = false; return; @@ -1586,7 +1587,7 @@ void EmulatedController::Disconnect() { } bool EmulatedController::IsConnected(bool get_temporary_value) const { - std::scoped_lock lock{mutex}; + std::scoped_lock lock{connect_mutex}; if (get_temporary_value && is_configuring) { return tmp_is_connected; } @@ -1599,7 +1600,7 @@ NpadIdType EmulatedController::GetNpadIdType() const { } NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const { - std::scoped_lock lock{mutex}; + std::scoped_lock lock{npad_mutex}; if (get_temporary_value && is_configuring) { return tmp_npad_type; } @@ -1609,7 +1610,7 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) { auto trigger_guard = SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Type, !is_configuring); }); - std::scoped_lock lock{mutex}; + std::scoped_lock lock{mutex, npad_mutex}; if (is_configuring) { if (tmp_npad_type == npad_type_) { diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 88d77db8d..d4500583e 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -603,6 +603,8 @@ private: mutable std::mutex mutex; mutable std::mutex callback_mutex; + mutable std::mutex npad_mutex; + mutable std::mutex connect_mutex; std::unordered_map<int, ControllerUpdateCallback> callback_list; int last_callback_key = 0; diff --git a/src/core/hle/kernel/k_hardware_timer.cpp b/src/core/hle/kernel/k_hardware_timer.cpp index 4dcd53821..8e2e40307 100644 --- a/src/core/hle/kernel/k_hardware_timer.cpp +++ b/src/core/hle/kernel/k_hardware_timer.cpp @@ -35,7 +35,9 @@ void KHardwareTimer::DoTask() { } // Disable the timer interrupt while we handle this. - this->DisableInterrupt(); + // Not necessary due to core timing already having popped this event to call it. + // this->DisableInterrupt(); + m_wakeup_time = std::numeric_limits<s64>::max(); if (const s64 next_time = this->DoInterruptTaskImpl(GetTick()); 0 < next_time && next_time <= m_wakeup_time) { diff --git a/src/core/hle/kernel/k_memory_layout.cpp b/src/core/hle/kernel/k_memory_layout.cpp index af40092c0..bec714668 100644 --- a/src/core/hle/kernel/k_memory_layout.cpp +++ b/src/core/hle/kernel/k_memory_layout.cpp @@ -61,7 +61,7 @@ bool KMemoryRegionTree::Insert(u64 address, size_t size, u32 type_id, u32 new_at found->Reset(address, inserted_region_last, old_pair, new_attr, type_id); this->insert(*found); } else { - // If we can't re-use, adjust the old region. + // If we can't reuse, adjust the old region. found->Reset(old_address, address - 1, old_pair, old_attr, old_type); this->insert(*found); diff --git a/src/core/hle/kernel/k_page_table.cpp b/src/core/hle/kernel/k_page_table.cpp index 9bfc85b34..1fbfbf31f 100644 --- a/src/core/hle/kernel/k_page_table.cpp +++ b/src/core/hle/kernel/k_page_table.cpp @@ -5,6 +5,7 @@ #include "common/assert.h" #include "common/literals.h" #include "common/scope_exit.h" +#include "common/settings.h" #include "core/core.h" #include "core/hle/kernel/k_address_space_info.h" #include "core/hle/kernel/k_memory_block.h" @@ -337,11 +338,14 @@ Result KPageTable::InitializeForProcess(FileSys::ProgramAddressSpaceType as_type } void KPageTable::Finalize() { + auto HostUnmapCallback = [&](KProcessAddress addr, u64 size) { + if (Settings::IsFastmemEnabled()) { + m_system.DeviceMemory().buffer.Unmap(GetInteger(addr), size); + } + }; + // Finalize memory blocks. - m_memory_block_manager.Finalize(m_memory_block_slab_manager, - [&](KProcessAddress addr, u64 size) { - m_memory->UnmapRegion(*m_page_table_impl, addr, size); - }); + m_memory_block_manager.Finalize(m_memory_block_slab_manager, std::move(HostUnmapCallback)); // Release any insecure mapped memory. if (m_mapped_insecure_memory) { @@ -2945,6 +2949,23 @@ Result KPageTable::UnlockForIpcUserBuffer(KProcessAddress address, size_t size) KMemoryAttribute::Locked, nullptr)); } +Result KPageTable::LockForTransferMemory(KPageGroup* out, KProcessAddress address, size_t size, + KMemoryPermission perm) { + R_RETURN(this->LockMemoryAndOpen(out, nullptr, address, size, KMemoryState::FlagCanTransfer, + KMemoryState::FlagCanTransfer, KMemoryPermission::All, + KMemoryPermission::UserReadWrite, KMemoryAttribute::All, + KMemoryAttribute::None, perm, KMemoryAttribute::Locked)); +} + +Result KPageTable::UnlockForTransferMemory(KProcessAddress address, size_t size, + const KPageGroup& pg) { + R_RETURN(this->UnlockMemory(address, size, KMemoryState::FlagCanTransfer, + KMemoryState::FlagCanTransfer, KMemoryPermission::None, + KMemoryPermission::None, KMemoryAttribute::All, + KMemoryAttribute::Locked, KMemoryPermission::UserReadWrite, + KMemoryAttribute::Locked, std::addressof(pg))); +} + Result KPageTable::LockForCodeMemory(KPageGroup* out, KProcessAddress addr, size_t size) { R_RETURN(this->LockMemoryAndOpen( out, nullptr, addr, size, KMemoryState::FlagCanCodeMemory, KMemoryState::FlagCanCodeMemory, diff --git a/src/core/hle/kernel/k_page_table.h b/src/core/hle/kernel/k_page_table.h index b9e8c6042..7da675f27 100644 --- a/src/core/hle/kernel/k_page_table.h +++ b/src/core/hle/kernel/k_page_table.h @@ -104,6 +104,9 @@ public: Result CleanupForIpcServer(KProcessAddress address, size_t size, KMemoryState dst_state); Result CleanupForIpcClient(KProcessAddress address, size_t size, KMemoryState dst_state); + Result LockForTransferMemory(KPageGroup* out, KProcessAddress address, size_t size, + KMemoryPermission perm); + Result UnlockForTransferMemory(KProcessAddress address, size_t size, const KPageGroup& pg); Result LockForCodeMemory(KPageGroup* out, KProcessAddress addr, size_t size); Result UnlockForCodeMemory(KProcessAddress addr, size_t size, const KPageGroup& pg); Result MakeAndOpenPageGroup(KPageGroup* out, KProcessAddress address, size_t num_pages, diff --git a/src/core/hle/kernel/k_transfer_memory.cpp b/src/core/hle/kernel/k_transfer_memory.cpp index 13d34125c..0e2e11743 100644 --- a/src/core/hle/kernel/k_transfer_memory.cpp +++ b/src/core/hle/kernel/k_transfer_memory.cpp @@ -1,6 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "common/scope_exit.h" #include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_resource_limit.h" #include "core/hle/kernel/k_transfer_memory.h" @@ -9,28 +10,50 @@ namespace Kernel { KTransferMemory::KTransferMemory(KernelCore& kernel) - : KAutoObjectWithSlabHeapAndContainer{kernel} {} + : KAutoObjectWithSlabHeapAndContainer{kernel}, m_lock{kernel} {} KTransferMemory::~KTransferMemory() = default; -Result KTransferMemory::Initialize(KProcessAddress address, std::size_t size, - Svc::MemoryPermission owner_perm) { +Result KTransferMemory::Initialize(KProcessAddress addr, std::size_t size, + Svc::MemoryPermission own_perm) { // Set members. m_owner = GetCurrentProcessPointer(m_kernel); - // TODO(bunnei): Lock for transfer memory + // Get the owner page table. + auto& page_table = m_owner->GetPageTable(); + + // Construct the page group, guarding to make sure our state is valid on exit. + m_page_group.emplace(m_kernel, page_table.GetBlockInfoManager()); + auto pg_guard = SCOPE_GUARD({ m_page_group.reset(); }); + + // Lock the memory. + R_TRY(page_table.LockForTransferMemory(std::addressof(*m_page_group), addr, size, + ConvertToKMemoryPermission(own_perm))); // Set remaining tracking members. m_owner->Open(); - m_owner_perm = owner_perm; - m_address = address; - m_size = size; + m_owner_perm = own_perm; + m_address = addr; m_is_initialized = true; + m_is_mapped = false; + // We succeeded. + pg_guard.Cancel(); R_SUCCEED(); } -void KTransferMemory::Finalize() {} +void KTransferMemory::Finalize() { + // Unlock. + if (!m_is_mapped) { + const size_t size = m_page_group->GetNumPages() * PageSize; + ASSERT(R_SUCCEEDED( + m_owner->GetPageTable().UnlockForTransferMemory(m_address, size, *m_page_group))); + } + + // Close the page group. + m_page_group->Close(); + m_page_group->Finalize(); +} void KTransferMemory::PostDestroy(uintptr_t arg) { KProcess* owner = reinterpret_cast<KProcess*>(arg); @@ -38,4 +61,54 @@ void KTransferMemory::PostDestroy(uintptr_t arg) { owner->Close(); } +Result KTransferMemory::Map(KProcessAddress address, size_t size, Svc::MemoryPermission map_perm) { + // Validate the size. + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + + // Validate the permission. + R_UNLESS(m_owner_perm == map_perm, ResultInvalidState); + + // Lock ourselves. + KScopedLightLock lk(m_lock); + + // Ensure we're not already mapped. + R_UNLESS(!m_is_mapped, ResultInvalidState); + + // Map the memory. + const KMemoryState state = (m_owner_perm == Svc::MemoryPermission::None) + ? KMemoryState::Transfered + : KMemoryState::SharedTransfered; + R_TRY(GetCurrentProcess(m_kernel).GetPageTable().MapPageGroup( + address, *m_page_group, state, KMemoryPermission::UserReadWrite)); + + // Mark ourselves as mapped. + m_is_mapped = true; + + R_SUCCEED(); +} + +Result KTransferMemory::Unmap(KProcessAddress address, size_t size) { + // Validate the size. + R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize); + + // Lock ourselves. + KScopedLightLock lk(m_lock); + + // Unmap the memory. + const KMemoryState state = (m_owner_perm == Svc::MemoryPermission::None) + ? KMemoryState::Transfered + : KMemoryState::SharedTransfered; + R_TRY(GetCurrentProcess(m_kernel).GetPageTable().UnmapPageGroup(address, *m_page_group, state)); + + // Mark ourselves as unmapped. + ASSERT(m_is_mapped); + m_is_mapped = false; + + R_SUCCEED(); +} + +size_t KTransferMemory::GetSize() const { + return m_is_initialized ? m_page_group->GetNumPages() * PageSize : 0; +} + } // namespace Kernel diff --git a/src/core/hle/kernel/k_transfer_memory.h b/src/core/hle/kernel/k_transfer_memory.h index 54f97ccb4..8a0b08761 100644 --- a/src/core/hle/kernel/k_transfer_memory.h +++ b/src/core/hle/kernel/k_transfer_memory.h @@ -3,6 +3,9 @@ #pragma once +#include <optional> + +#include "core/hle/kernel/k_page_group.h" #include "core/hle/kernel/slab_helpers.h" #include "core/hle/kernel/svc_types.h" #include "core/hle/result.h" @@ -48,16 +51,19 @@ public: return m_address; } - size_t GetSize() const { - return m_is_initialized ? m_size : 0; - } + size_t GetSize() const; + + Result Map(KProcessAddress address, size_t size, Svc::MemoryPermission map_perm); + Result Unmap(KProcessAddress address, size_t size); private: + std::optional<KPageGroup> m_page_group{}; KProcess* m_owner{}; KProcessAddress m_address{}; + KLightLock m_lock; Svc::MemoryPermission m_owner_perm{}; - size_t m_size{}; bool m_is_initialized{}; + bool m_is_mapped{}; }; } // namespace Kernel diff --git a/src/core/hle/kernel/svc/svc_transfer_memory.cpp b/src/core/hle/kernel/svc/svc_transfer_memory.cpp index 7d94e7f09..1f97121b3 100644 --- a/src/core/hle/kernel/svc/svc_transfer_memory.cpp +++ b/src/core/hle/kernel/svc/svc_transfer_memory.cpp @@ -71,15 +71,59 @@ Result CreateTransferMemory(Core::System& system, Handle* out, u64 address, u64 } Result MapTransferMemory(Core::System& system, Handle trmem_handle, uint64_t address, uint64_t size, - MemoryPermission owner_perm) { - UNIMPLEMENTED(); - R_THROW(ResultNotImplemented); + MemoryPermission map_perm) { + // Validate the address/size. + R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress); + R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize); + R_UNLESS(size > 0, ResultInvalidSize); + R_UNLESS((address < address + size), ResultInvalidCurrentMemory); + + // Validate the permission. + R_UNLESS(IsValidTransferMemoryPermission(map_perm), ResultInvalidState); + + // Get the transfer memory. + KScopedAutoObject trmem = GetCurrentProcess(system.Kernel()) + .GetHandleTable() + .GetObject<KTransferMemory>(trmem_handle); + R_UNLESS(trmem.IsNotNull(), ResultInvalidHandle); + + // Verify that the mapping is in range. + R_UNLESS(GetCurrentProcess(system.Kernel()) + .GetPageTable() + .CanContain(address, size, KMemoryState::Transfered), + ResultInvalidMemoryRegion); + + // Map the transfer memory. + R_TRY(trmem->Map(address, size, map_perm)); + + // We succeeded. + R_SUCCEED(); } Result UnmapTransferMemory(Core::System& system, Handle trmem_handle, uint64_t address, uint64_t size) { - UNIMPLEMENTED(); - R_THROW(ResultNotImplemented); + // Validate the address/size. + R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress); + R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize); + R_UNLESS(size > 0, ResultInvalidSize); + R_UNLESS((address < address + size), ResultInvalidCurrentMemory); + + // Get the transfer memory. + KScopedAutoObject trmem = GetCurrentProcess(system.Kernel()) + .GetHandleTable() + .GetObject<KTransferMemory>(trmem_handle); + R_UNLESS(trmem.IsNotNull(), ResultInvalidHandle); + + // Verify that the mapping is in range. + R_UNLESS(GetCurrentProcess(system.Kernel()) + .GetPageTable() + .CanContain(address, size, KMemoryState::Transfered), + ResultInvalidMemoryRegion); + + // Unmap the transfer memory. + R_TRY(trmem->Unmap(address, size)); + + R_SUCCEED(); } Result MapTransferMemory64(Core::System& system, Handle trmem_handle, uint64_t address, diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 8ffdd19e7..ac376b55a 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -8,6 +8,7 @@ #include "common/settings.h" #include "common/settings_enums.h" #include "core/core.h" +#include "core/core_timing.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/registered_cache.h" @@ -19,6 +20,8 @@ #include "core/hle/service/am/am.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" +#include "core/hle/service/am/applets/applet_cabinet.h" +#include "core/hle/service/am/applets/applet_mii_edit_types.h" #include "core/hle/service/am/applets/applet_profile_select.h" #include "core/hle/service/am/applets/applet_web_browser.h" #include "core/hle/service/am/applets/applets.h" @@ -28,15 +31,17 @@ #include "core/hle/service/apm/apm_controller.h" #include "core/hle/service/apm/apm_interface.h" #include "core/hle/service/bcat/backend/backend.h" -#include "core/hle/service/caps/caps.h" +#include "core/hle/service/caps/caps_types.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/ipc_helpers.h" #include "core/hle/service/ns/ns.h" +#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" #include "core/hle/service/nvnflinger/nvnflinger.h" #include "core/hle/service/pm/pm.h" #include "core/hle/service/server_manager.h" #include "core/hle/service/sm/sm.h" #include "core/hle/service/vi/vi.h" +#include "core/hle/service/vi/vi_results.h" #include "core/memory.h" namespace Service::AM { @@ -189,8 +194,8 @@ IDisplayController::IDisplayController(Core::System& system_) {4, nullptr, "UpdateCallerAppletCaptureImage"}, {5, nullptr, "GetLastForegroundCaptureImageEx"}, {6, nullptr, "GetLastApplicationCaptureImageEx"}, - {7, nullptr, "GetCallerAppletCaptureImageEx"}, - {8, nullptr, "TakeScreenShotOfOwnLayer"}, + {7, &IDisplayController::GetCallerAppletCaptureImageEx, "GetCallerAppletCaptureImageEx"}, + {8, &IDisplayController::TakeScreenShotOfOwnLayer, "TakeScreenShotOfOwnLayer"}, {9, nullptr, "CopyBetweenCaptureBuffers"}, {10, nullptr, "AcquireLastApplicationCaptureBuffer"}, {11, nullptr, "ReleaseLastApplicationCaptureBuffer"}, @@ -207,8 +212,8 @@ IDisplayController::IDisplayController(Core::System& system_) {23, nullptr, "ReleaseLastApplicationCaptureSharedBuffer"}, {24, nullptr, "AcquireLastForegroundCaptureSharedBuffer"}, {25, nullptr, "ReleaseLastForegroundCaptureSharedBuffer"}, - {26, nullptr, "AcquireCallerAppletCaptureSharedBuffer"}, - {27, nullptr, "ReleaseCallerAppletCaptureSharedBuffer"}, + {26, &IDisplayController::AcquireCallerAppletCaptureSharedBuffer, "AcquireCallerAppletCaptureSharedBuffer"}, + {27, &IDisplayController::ReleaseCallerAppletCaptureSharedBuffer, "ReleaseCallerAppletCaptureSharedBuffer"}, {28, nullptr, "TakeScreenShotOfOwnLayerEx"}, }; // clang-format on @@ -218,6 +223,38 @@ IDisplayController::IDisplayController(Core::System& system_) IDisplayController::~IDisplayController() = default; +void IDisplayController::GetCallerAppletCaptureImageEx(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(ResultSuccess); + rb.Push(1u); + rb.Push(0); +} + +void IDisplayController::TakeScreenShotOfOwnLayer(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + +void IDisplayController::AcquireCallerAppletCaptureSharedBuffer(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(ResultSuccess); + rb.Push(1U); + rb.Push(0); +} + +void IDisplayController::ReleaseCallerAppletCaptureSharedBuffer(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + IDebugFunctions::IDebugFunctions(Core::System& system_) : ServiceFramework{system_, "IDebugFunctions"} { // clang-format off @@ -277,14 +314,14 @@ ISelfController::ISelfController(Core::System& system_, Nvnflinger::Nvnflinger& {20, nullptr, "SetDesirableKeyboardLayout"}, {21, nullptr, "GetScreenShotProgramId"}, {40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"}, - {41, nullptr, "IsSystemBufferSharingEnabled"}, - {42, nullptr, "GetSystemSharedLayerHandle"}, - {43, nullptr, "GetSystemSharedBufferHandle"}, + {41, &ISelfController::IsSystemBufferSharingEnabled, "IsSystemBufferSharingEnabled"}, + {42, &ISelfController::GetSystemSharedLayerHandle, "GetSystemSharedLayerHandle"}, + {43, &ISelfController::GetSystemSharedBufferHandle, "GetSystemSharedBufferHandle"}, {44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"}, {45, nullptr, "SetManagedDisplayLayerSeparationMode"}, {46, nullptr, "SetRecordingLayerCompositionEnabled"}, {50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"}, - {51, nullptr, "ApproveToDisplay"}, + {51, &ISelfController::ApproveToDisplay, "ApproveToDisplay"}, {60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"}, {61, nullptr, "SetMediaPlaybackState"}, {62, &ISelfController::SetIdleTimeDetectionExtension, "SetIdleTimeDetectionExtension"}, @@ -483,6 +520,50 @@ void ISelfController::CreateManagedDisplayLayer(HLERequestContext& ctx) { rb.Push(*layer_id); } +void ISelfController::IsSystemBufferSharingEnabled(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(this->EnsureBufferSharingEnabled()); +} + +void ISelfController::GetSystemSharedLayerHandle(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(this->EnsureBufferSharingEnabled()); + rb.Push<s64>(system_shared_buffer_id); + rb.Push<s64>(system_shared_layer_id); +} + +void ISelfController::GetSystemSharedBufferHandle(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(this->EnsureBufferSharingEnabled()); + rb.Push<s64>(system_shared_buffer_id); +} + +Result ISelfController::EnsureBufferSharingEnabled() { + if (buffer_sharing_enabled) { + return ResultSuccess; + } + + if (system.GetAppletManager().GetCurrentAppletId() <= Applets::AppletId::Application) { + return VI::ResultOperationFailed; + } + + const auto display_id = nvnflinger.OpenDisplay("Default"); + const auto result = nvnflinger.GetSystemBufferManager().Initialize( + &system_shared_buffer_id, &system_shared_layer_id, *display_id); + + if (result.IsSuccess()) { + buffer_sharing_enabled = true; + } + + return result; +} + void ISelfController::CreateManagedDisplaySeparableLayer(HLERequestContext& ctx) { LOG_WARNING(Service_AM, "(STUBBED) called"); @@ -508,6 +589,13 @@ void ISelfController::SetHandlesRequestToDisplay(HLERequestContext& ctx) { rb.Push(ResultSuccess); } +void ISelfController::ApproveToDisplay(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + void ISelfController::SetIdleTimeDetectionExtension(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; idle_time_detection_extension = rp.Pop<u32>(); @@ -676,9 +764,70 @@ void AppletMessageQueue::OperationModeChanged() { on_operation_mode_changed->Signal(); } +ILockAccessor::ILockAccessor(Core::System& system_) + : ServiceFramework{system_, "ILockAccessor"}, service_context{system_, "ILockAccessor"} { + // clang-format off + static const FunctionInfo functions[] = { + {1, &ILockAccessor::TryLock, "TryLock"}, + {2, &ILockAccessor::Unlock, "Unlock"}, + {3, &ILockAccessor::GetEvent, "GetEvent"}, + {4,&ILockAccessor::IsLocked, "IsLocked"}, + }; + // clang-format on + + RegisterHandlers(functions); + + lock_event = service_context.CreateEvent("ILockAccessor::LockEvent"); +} + +ILockAccessor::~ILockAccessor() = default; + +void ILockAccessor::TryLock(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto return_handle = rp.Pop<bool>(); + + LOG_WARNING(Service_AM, "(STUBBED) called, return_handle={}", return_handle); + + // TODO: When return_handle is true this function should return the lock handle + + is_locked = true; + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push<u8>(is_locked); +} + +void ILockAccessor::Unlock(HLERequestContext& ctx) { + LOG_INFO(Service_AM, "called"); + + is_locked = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + +void ILockAccessor::GetEvent(HLERequestContext& ctx) { + LOG_INFO(Service_AM, "called"); + + lock_event->Signal(); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(ResultSuccess); + rb.PushCopyObjects(lock_event->GetReadableEvent()); +} + +void ILockAccessor::IsLocked(HLERequestContext& ctx) { + LOG_INFO(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + rb.Push<u8>(is_locked); +} + ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<AppletMessageQueue> msg_queue_) - : ServiceFramework{system_, "ICommonStateGetter"}, msg_queue{std::move(msg_queue_)} { + : ServiceFramework{system_, "ICommonStateGetter"}, msg_queue{std::move(msg_queue_)}, + service_context{system_, "ICommonStateGetter"} { // clang-format off static const FunctionInfo functions[] = { {0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"}, @@ -691,14 +840,14 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, {7, nullptr, "GetCradleStatus"}, {8, &ICommonStateGetter::GetBootMode, "GetBootMode"}, {9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"}, - {10, nullptr, "RequestToAcquireSleepLock"}, + {10, &ICommonStateGetter::RequestToAcquireSleepLock, "RequestToAcquireSleepLock"}, {11, nullptr, "ReleaseSleepLock"}, {12, nullptr, "ReleaseSleepLockTransiently"}, - {13, nullptr, "GetAcquiredSleepLockEvent"}, + {13, &ICommonStateGetter::GetAcquiredSleepLockEvent, "GetAcquiredSleepLockEvent"}, {14, nullptr, "GetWakeupCount"}, {20, nullptr, "PushToGeneralChannel"}, {30, nullptr, "GetHomeButtonReaderLockAccessor"}, - {31, nullptr, "GetReaderLockAccessorEx"}, + {31, &ICommonStateGetter::GetReaderLockAccessorEx, "GetReaderLockAccessorEx"}, {32, nullptr, "GetWriterLockAccessorEx"}, {40, nullptr, "GetCradleFwVersion"}, {50, &ICommonStateGetter::IsVrModeEnabled, "IsVrModeEnabled"}, @@ -716,7 +865,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, {65, nullptr, "GetApplicationIdByContentActionName"}, {66, &ICommonStateGetter::SetCpuBoostMode, "SetCpuBoostMode"}, {67, nullptr, "CancelCpuBoostMode"}, - {68, nullptr, "GetBuiltInDisplayType"}, + {68, &ICommonStateGetter::GetBuiltInDisplayType, "GetBuiltInDisplayType"}, {80, &ICommonStateGetter::PerformSystemButtonPressingIfInFocus, "PerformSystemButtonPressingIfInFocus"}, {90, nullptr, "SetPerformanceConfigurationChangedNotification"}, {91, nullptr, "GetCurrentPerformanceConfiguration"}, @@ -724,7 +873,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, {110, nullptr, "OpenMyGpuErrorHandler"}, {120, nullptr, "GetAppletLaunchedHistory"}, {200, nullptr, "GetOperationModeSystemInfo"}, - {300, nullptr, "GetSettingsPlatformRegion"}, + {300, &ICommonStateGetter::GetSettingsPlatformRegion, "GetSettingsPlatformRegion"}, {400, nullptr, "ActivateMigrationService"}, {401, nullptr, "DeactivateMigrationService"}, {500, nullptr, "DisableSleepTillShutdown"}, @@ -736,6 +885,12 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, // clang-format on RegisterHandlers(functions); + + sleep_lock_event = service_context.CreateEvent("ICommonStateGetter::SleepLockEvent"); + + // Configure applets to be in foreground state + msg_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); + msg_queue->PushMessage(AppletMessageQueue::AppletMessage::ChangeIntoForeground); } ICommonStateGetter::~ICommonStateGetter() = default; @@ -781,6 +936,36 @@ void ICommonStateGetter::GetCurrentFocusState(HLERequestContext& ctx) { rb.Push(static_cast<u8>(FocusState::InFocus)); } +void ICommonStateGetter::RequestToAcquireSleepLock(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + // Sleep lock is acquired immediately. + sleep_lock_event->Signal(); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + +void ICommonStateGetter::GetReaderLockAccessorEx(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto unknown = rp.Pop<u32>(); + + LOG_INFO(Service_AM, "called, unknown={}", unknown); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + + rb.Push(ResultSuccess); + rb.PushIpcInterface<ILockAccessor>(system); +} + +void ICommonStateGetter::GetAcquiredSleepLockEvent(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(ResultSuccess); + rb.PushCopyObjects(sleep_lock_event->GetReadableEvent()); +} + void ICommonStateGetter::IsVrModeEnabled(HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); @@ -857,6 +1042,14 @@ void ICommonStateGetter::SetCpuBoostMode(HLERequestContext& ctx) { apm_sys->SetCpuBoostMode(ctx); } +void ICommonStateGetter::GetBuiltInDisplayType(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push(0); +} + void ICommonStateGetter::PerformSystemButtonPressingIfInFocus(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto system_button{rp.PopEnum<SystemButtonType>()}; @@ -867,6 +1060,14 @@ void ICommonStateGetter::PerformSystemButtonPressingIfInFocus(HLERequestContext& rb.Push(ResultSuccess); } +void ICommonStateGetter::GetSettingsPlatformRegion(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.PushEnum(SysPlatformRegion::Global); +} + void ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled( HLERequestContext& ctx) { LOG_WARNING(Service_AM, "(STUBBED) called"); @@ -1324,18 +1525,19 @@ void ILibraryAppletCreator::CreateHandleStorage(HLERequestContext& ctx) { ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_) : ServiceFramework{system_, "ILibraryAppletSelfAccessor"} { + // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "PopInData"}, - {1, nullptr, "PushOutData"}, + {0, &ILibraryAppletSelfAccessor::PopInData, "PopInData"}, + {1, &ILibraryAppletSelfAccessor::PushOutData, "PushOutData"}, {2, nullptr, "PopInteractiveInData"}, {3, nullptr, "PushInteractiveOutData"}, {5, nullptr, "GetPopInDataEvent"}, {6, nullptr, "GetPopInteractiveInDataEvent"}, - {10, nullptr, "ExitProcessAndReturn"}, - {11, nullptr, "GetLibraryAppletInfo"}, + {10, &ILibraryAppletSelfAccessor::ExitProcessAndReturn, "ExitProcessAndReturn"}, + {11, &ILibraryAppletSelfAccessor::GetLibraryAppletInfo, "GetLibraryAppletInfo"}, {12, nullptr, "GetMainAppletIdentityInfo"}, {13, nullptr, "CanUseApplicationCore"}, - {14, nullptr, "GetCallerAppletIdentityInfo"}, + {14, &ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo, "GetCallerAppletIdentityInfo"}, {15, nullptr, "GetMainAppletApplicationControlProperty"}, {16, nullptr, "GetMainAppletStorageId"}, {17, nullptr, "GetCallerAppletIdentityInfoStack"}, @@ -1361,10 +1563,200 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_) {140, nullptr, "SetApplicationMemoryReservation"}, {150, nullptr, "ShouldSetGpuTimeSliceManually"}, }; + // clang-format on RegisterHandlers(functions); + + switch (system.GetAppletManager().GetCurrentAppletId()) { + case Applets::AppletId::Cabinet: + PushInShowCabinetData(); + break; + case Applets::AppletId::MiiEdit: + PushInShowMiiEditData(); + break; + case Applets::AppletId::PhotoViewer: + PushInShowAlbum(); + break; + default: + break; + } } ILibraryAppletSelfAccessor::~ILibraryAppletSelfAccessor() = default; +void ILibraryAppletSelfAccessor::PopInData(HLERequestContext& ctx) { + LOG_INFO(Service_AM, "called"); + + if (queue_data.empty()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultNoDataInChannel); + return; + } + + auto data = queue_data.front(); + queue_data.pop_front(); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IStorage>(system, std::move(data)); +} + +void ILibraryAppletSelfAccessor::PushOutData(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + +void ILibraryAppletSelfAccessor::ExitProcessAndReturn(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + system.Exit(); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + +void ILibraryAppletSelfAccessor::GetLibraryAppletInfo(HLERequestContext& ctx) { + struct LibraryAppletInfo { + Applets::AppletId applet_id; + Applets::LibraryAppletMode library_applet_mode; + }; + + LOG_WARNING(Service_AM, "(STUBBED) called"); + + const LibraryAppletInfo applet_info{ + .applet_id = system.GetAppletManager().GetCurrentAppletId(), + .library_applet_mode = Applets::LibraryAppletMode::AllForeground, + }; + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(ResultSuccess); + rb.PushRaw(applet_info); +} + +void ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo(HLERequestContext& ctx) { + struct AppletIdentityInfo { + Applets::AppletId applet_id; + INSERT_PADDING_BYTES(0x4); + u64 application_id; + }; + + LOG_WARNING(Service_AM, "(STUBBED) called"); + + const AppletIdentityInfo applet_info{ + .applet_id = Applets::AppletId::QLaunch, + .application_id = 0x0100000000001000ull, + }; + + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(ResultSuccess); + rb.PushRaw(applet_info); +} + +void ILibraryAppletSelfAccessor::PushInShowAlbum() { + const Applets::CommonArguments arguments{ + .arguments_version = Applets::CommonArgumentVersion::Version3, + .size = Applets::CommonArgumentSize::Version3, + .library_version = 1, + .theme_color = Applets::ThemeColor::BasicBlack, + .play_startup_sound = true, + .system_tick = system.CoreTiming().GetClockTicks(), + }; + + std::vector<u8> argument_data(sizeof(arguments)); + std::vector<u8> settings_data{2}; + std::memcpy(argument_data.data(), &arguments, sizeof(arguments)); + queue_data.emplace_back(std::move(argument_data)); + queue_data.emplace_back(std::move(settings_data)); +} + +void ILibraryAppletSelfAccessor::PushInShowCabinetData() { + const Applets::CommonArguments arguments{ + .arguments_version = Applets::CommonArgumentVersion::Version3, + .size = Applets::CommonArgumentSize::Version3, + .library_version = static_cast<u32>(Applets::CabinetAppletVersion::Version1), + .theme_color = Applets::ThemeColor::BasicBlack, + .play_startup_sound = true, + .system_tick = system.CoreTiming().GetClockTicks(), + }; + + const Applets::StartParamForAmiiboSettings amiibo_settings{ + .param_1 = 0, + .applet_mode = system.GetAppletManager().GetCabinetMode(), + .flags = Applets::CabinetFlags::None, + .amiibo_settings_1 = 0, + .device_handle = 0, + .tag_info{}, + .register_info{}, + .amiibo_settings_3{}, + }; + + std::vector<u8> argument_data(sizeof(arguments)); + std::vector<u8> settings_data(sizeof(amiibo_settings)); + std::memcpy(argument_data.data(), &arguments, sizeof(arguments)); + std::memcpy(settings_data.data(), &amiibo_settings, sizeof(amiibo_settings)); + queue_data.emplace_back(std::move(argument_data)); + queue_data.emplace_back(std::move(settings_data)); +} + +void ILibraryAppletSelfAccessor::PushInShowMiiEditData() { + struct MiiEditV3 { + Applets::MiiEditAppletInputCommon common; + Applets::MiiEditAppletInputV3 input; + }; + static_assert(sizeof(MiiEditV3) == 0x100, "MiiEditV3 has incorrect size."); + + MiiEditV3 mii_arguments{ + .common = + { + .version = Applets::MiiEditAppletVersion::Version3, + .applet_mode = Applets::MiiEditAppletMode::ShowMiiEdit, + }, + .input{}, + }; + + std::vector<u8> argument_data(sizeof(mii_arguments)); + std::memcpy(argument_data.data(), &mii_arguments, sizeof(mii_arguments)); + + queue_data.emplace_back(std::move(argument_data)); +} + +IAppletCommonFunctions::IAppletCommonFunctions(Core::System& system_) + : ServiceFramework{system_, "IAppletCommonFunctions"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, nullptr, "SetTerminateResult"}, + {10, nullptr, "ReadThemeStorage"}, + {11, nullptr, "WriteThemeStorage"}, + {20, nullptr, "PushToAppletBoundChannel"}, + {21, nullptr, "TryPopFromAppletBoundChannel"}, + {40, nullptr, "GetDisplayLogicalResolution"}, + {42, nullptr, "SetDisplayMagnification"}, + {50, nullptr, "SetHomeButtonDoubleClickEnabled"}, + {51, nullptr, "GetHomeButtonDoubleClickEnabled"}, + {52, nullptr, "IsHomeButtonShortPressedBlocked"}, + {60, nullptr, "IsVrModeCurtainRequired"}, + {61, nullptr, "IsSleepRequiredByHighTemperature"}, + {62, nullptr, "IsSleepRequiredByLowBattery"}, + {70, &IAppletCommonFunctions::SetCpuBoostRequestPriority, "SetCpuBoostRequestPriority"}, + {80, nullptr, "SetHandlingCaptureButtonShortPressedMessageEnabledForApplet"}, + {81, nullptr, "SetHandlingCaptureButtonLongPressedMessageEnabledForApplet"}, + {90, nullptr, "OpenNamedChannelAsParent"}, + {91, nullptr, "OpenNamedChannelAsChild"}, + {100, nullptr, "SetApplicationCoreUsageMode"}, + }; + // clang-format on + + RegisterHandlers(functions); +} + +IAppletCommonFunctions::~IAppletCommonFunctions() = default; + +void IAppletCommonFunctions::SetCpuBoostRequestPriority(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} IApplicationFunctions::IApplicationFunctions(Core::System& system_) : ServiceFramework{system_, "IApplicationFunctions"}, service_context{system, @@ -1941,9 +2333,6 @@ void IApplicationFunctions::PrepareForJit(HLERequestContext& ctx) { void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) { auto message_queue = std::make_shared<AppletMessageQueue>(system); - // Needed on game boot - message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); - auto server_manager = std::make_unique<ServerManager>(system); server_manager->RegisterNamedService( @@ -2049,8 +2438,8 @@ IProcessWindingController::IProcessWindingController(Core::System& system_) : ServiceFramework{system_, "IProcessWindingController"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "GetLaunchReason"}, - {11, nullptr, "OpenCallingLibraryApplet"}, + {0, &IProcessWindingController::GetLaunchReason, "GetLaunchReason"}, + {11, &IProcessWindingController::OpenCallingLibraryApplet, "OpenCallingLibraryApplet"}, {21, nullptr, "PushContext"}, {22, nullptr, "PopContext"}, {23, nullptr, "CancelWindingReservation"}, @@ -2064,4 +2453,47 @@ IProcessWindingController::IProcessWindingController(Core::System& system_) } IProcessWindingController::~IProcessWindingController() = default; + +void IProcessWindingController::GetLaunchReason(HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + struct AppletProcessLaunchReason { + u8 flag; + INSERT_PADDING_BYTES(3); + }; + static_assert(sizeof(AppletProcessLaunchReason) == 0x4, + "AppletProcessLaunchReason is an invalid size"); + + AppletProcessLaunchReason reason{ + .flag = 0, + }; + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.PushRaw(reason); +} + +void IProcessWindingController::OpenCallingLibraryApplet(HLERequestContext& ctx) { + const auto applet_id = system.GetAppletManager().GetCurrentAppletId(); + const auto applet_mode = Applets::LibraryAppletMode::AllForeground; + + LOG_WARNING(Service_AM, "(STUBBED) called with applet_id={:08X}, applet_mode={:08X}", applet_id, + applet_mode); + + const auto& applet_manager{system.GetAppletManager()}; + const auto applet = applet_manager.GetApplet(applet_id, applet_mode); + + if (applet == nullptr) { + LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", applet_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultUnknown); + return; + } + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<ILibraryAppletAccessor>(system, applet); +} + } // namespace Service::AM diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index f86841c60..4a045cfd4 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -120,6 +120,12 @@ class IDisplayController final : public ServiceFramework<IDisplayController> { public: explicit IDisplayController(Core::System& system_); ~IDisplayController() override; + +private: + void GetCallerAppletCaptureImageEx(HLERequestContext& ctx); + void TakeScreenShotOfOwnLayer(HLERequestContext& ctx); + void AcquireCallerAppletCaptureSharedBuffer(HLERequestContext& ctx); + void ReleaseCallerAppletCaptureSharedBuffer(HLERequestContext& ctx); }; class IDebugFunctions final : public ServiceFramework<IDebugFunctions> { @@ -147,9 +153,13 @@ private: void SetRestartMessageEnabled(HLERequestContext& ctx); void SetOutOfFocusSuspendingEnabled(HLERequestContext& ctx); void SetAlbumImageOrientation(HLERequestContext& ctx); + void IsSystemBufferSharingEnabled(HLERequestContext& ctx); + void GetSystemSharedBufferHandle(HLERequestContext& ctx); + void GetSystemSharedLayerHandle(HLERequestContext& ctx); void CreateManagedDisplayLayer(HLERequestContext& ctx); void CreateManagedDisplaySeparableLayer(HLERequestContext& ctx); void SetHandlesRequestToDisplay(HLERequestContext& ctx); + void ApproveToDisplay(HLERequestContext& ctx); void SetIdleTimeDetectionExtension(HLERequestContext& ctx); void GetIdleTimeDetectionExtension(HLERequestContext& ctx); void ReportUserIsActive(HLERequestContext& ctx); @@ -161,6 +171,8 @@ private: void SaveCurrentScreenshot(HLERequestContext& ctx); void SetRecordVolumeMuted(HLERequestContext& ctx); + Result EnsureBufferSharingEnabled(); + enum class ScreenshotPermission : u32 { Inherit = 0, Enable = 1, @@ -176,10 +188,30 @@ private: u32 idle_time_detection_extension = 0; u64 num_fatal_sections_entered = 0; + u64 system_shared_buffer_id = 0; + u64 system_shared_layer_id = 0; bool is_auto_sleep_disabled = false; + bool buffer_sharing_enabled = false; ScreenshotPermission screenshot_permission = ScreenshotPermission::Inherit; }; +class ILockAccessor final : public ServiceFramework<ILockAccessor> { +public: + explicit ILockAccessor(Core::System& system_); + ~ILockAccessor() override; + +private: + void TryLock(HLERequestContext& ctx); + void Unlock(HLERequestContext& ctx); + void GetEvent(HLERequestContext& ctx); + void IsLocked(HLERequestContext& ctx); + + bool is_locked{}; + + Kernel::KEvent* lock_event; + KernelHelpers::ServiceContext service_context; +}; + class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> { public: explicit ICommonStateGetter(Core::System& system_, @@ -212,9 +244,17 @@ private: CaptureButtonLongPressing, }; + enum class SysPlatformRegion : s32 { + Global = 1, + Terra = 2, + }; + void GetEventHandle(HLERequestContext& ctx); void ReceiveMessage(HLERequestContext& ctx); void GetCurrentFocusState(HLERequestContext& ctx); + void RequestToAcquireSleepLock(HLERequestContext& ctx); + void GetAcquiredSleepLockEvent(HLERequestContext& ctx); + void GetReaderLockAccessorEx(HLERequestContext& ctx); void GetDefaultDisplayResolutionChangeEvent(HLERequestContext& ctx); void GetOperationMode(HLERequestContext& ctx); void GetPerformanceMode(HLERequestContext& ctx); @@ -226,11 +266,15 @@ private: void EndVrModeEx(HLERequestContext& ctx); void GetDefaultDisplayResolution(HLERequestContext& ctx); void SetCpuBoostMode(HLERequestContext& ctx); + void GetBuiltInDisplayType(HLERequestContext& ctx); void PerformSystemButtonPressingIfInFocus(HLERequestContext& ctx); + void GetSettingsPlatformRegion(HLERequestContext& ctx); void SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(HLERequestContext& ctx); std::shared_ptr<AppletMessageQueue> msg_queue; bool vr_mode_state{}; + Kernel::KEvent* sleep_lock_event; + KernelHelpers::ServiceContext service_context; }; class IStorageImpl { @@ -294,6 +338,28 @@ class ILibraryAppletSelfAccessor final : public ServiceFramework<ILibraryAppletS public: explicit ILibraryAppletSelfAccessor(Core::System& system_); ~ILibraryAppletSelfAccessor() override; + +private: + void PopInData(HLERequestContext& ctx); + void PushOutData(HLERequestContext& ctx); + void GetLibraryAppletInfo(HLERequestContext& ctx); + void ExitProcessAndReturn(HLERequestContext& ctx); + void GetCallerAppletIdentityInfo(HLERequestContext& ctx); + + void PushInShowAlbum(); + void PushInShowCabinetData(); + void PushInShowMiiEditData(); + + std::deque<std::vector<u8>> queue_data; +}; + +class IAppletCommonFunctions final : public ServiceFramework<IAppletCommonFunctions> { +public: + explicit IAppletCommonFunctions(Core::System& system_); + ~IAppletCommonFunctions() override; + +private: + void SetCpuBoostRequestPriority(HLERequestContext& ctx); }; class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> { @@ -378,6 +444,10 @@ class IProcessWindingController final : public ServiceFramework<IProcessWindingC public: explicit IProcessWindingController(Core::System& system_); ~IProcessWindingController() override; + +private: + void GetLaunchReason(HLERequestContext& ctx); + void OpenCallingLibraryApplet(HLERequestContext& ctx); }; void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system); diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp index ee9d99a54..e30e6478a 100644 --- a/src/core/hle/service/am/applet_ae.cpp +++ b/src/core/hle/service/am/applet_ae.cpp @@ -27,9 +27,9 @@ public: {10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"}, {11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"}, {20, &ILibraryAppletProxy::OpenLibraryAppletSelfAccessor, "OpenLibraryAppletSelfAccessor"}, - {21, nullptr, "GetAppletCommonFunctions"}, - {22, nullptr, "GetHomeMenuFunctions"}, - {23, nullptr, "GetGlobalStateController"}, + {21, &ILibraryAppletProxy::GetAppletCommonFunctions, "GetAppletCommonFunctions"}, + {22, &ILibraryAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"}, + {23, &ILibraryAppletProxy::GetGlobalStateController, "GetGlobalStateController"}, {1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"}, }; // clang-format on @@ -86,28 +86,52 @@ private: rb.PushIpcInterface<IProcessWindingController>(system); } - void GetDebugFunctions(HLERequestContext& ctx) { + void GetLibraryAppletCreator(HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(ResultSuccess); - rb.PushIpcInterface<IDebugFunctions>(system); + rb.PushIpcInterface<ILibraryAppletCreator>(system); } - void GetLibraryAppletCreator(HLERequestContext& ctx) { + void OpenLibraryAppletSelfAccessor(HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(ResultSuccess); - rb.PushIpcInterface<ILibraryAppletCreator>(system); + rb.PushIpcInterface<ILibraryAppletSelfAccessor>(system); } - void OpenLibraryAppletSelfAccessor(HLERequestContext& ctx) { + void GetAppletCommonFunctions(HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(ResultSuccess); - rb.PushIpcInterface<ILibraryAppletSelfAccessor>(system); + rb.PushIpcInterface<IAppletCommonFunctions>(system); + } + + void GetHomeMenuFunctions(HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IHomeMenuFunctions>(system); + } + + void GetGlobalStateController(HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IGlobalStateController>(system); + } + + void GetDebugFunctions(HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IDebugFunctions>(system); } Nvnflinger::Nvnflinger& nvnflinger; @@ -133,7 +157,7 @@ public: {20, &ISystemAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"}, {21, &ISystemAppletProxy::GetGlobalStateController, "GetGlobalStateController"}, {22, &ISystemAppletProxy::GetApplicationCreator, "GetApplicationCreator"}, - {23, nullptr, "GetAppletCommonFunctions"}, + {23, &ISystemAppletProxy::GetAppletCommonFunctions, "GetAppletCommonFunctions"}, {1000, &ISystemAppletProxy::GetDebugFunctions, "GetDebugFunctions"}, }; // clang-format on @@ -182,14 +206,6 @@ private: rb.PushIpcInterface<IDisplayController>(system); } - void GetDebugFunctions(HLERequestContext& ctx) { - LOG_DEBUG(Service_AM, "called"); - - IPC::ResponseBuilder rb{ctx, 2, 0, 1}; - rb.Push(ResultSuccess); - rb.PushIpcInterface<IDebugFunctions>(system); - } - void GetLibraryAppletCreator(HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); @@ -222,6 +238,22 @@ private: rb.PushIpcInterface<IApplicationCreator>(system); } + void GetAppletCommonFunctions(HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IAppletCommonFunctions>(system); + } + + void GetDebugFunctions(HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IDebugFunctions>(system); + } + Nvnflinger::Nvnflinger& nvnflinger; std::shared_ptr<AppletMessageQueue> msg_queue; }; diff --git a/src/core/hle/service/am/applets/applet_cabinet.h b/src/core/hle/service/am/applets/applet_cabinet.h index b56427021..f498796f7 100644 --- a/src/core/hle/service/am/applets/applet_cabinet.h +++ b/src/core/hle/service/am/applets/applet_cabinet.h @@ -29,6 +29,15 @@ enum class CabinetAppletVersion : u32 { Version1 = 0x1, }; +enum class CabinetFlags : u8 { + None = 0, + DeviceHandle = 1 << 0, + TagInfo = 1 << 1, + RegisterInfo = 1 << 2, + All = DeviceHandle | TagInfo | RegisterInfo, +}; +DECLARE_ENUM_FLAG_OPERATORS(CabinetFlags) + enum class CabinetResult : u8 { Cancel = 0, TagInfo = 1 << 1, @@ -51,7 +60,7 @@ static_assert(sizeof(AmiiboSettingsStartParam) == 0x30, struct StartParamForAmiiboSettings { u8 param_1; Service::NFP::CabinetMode applet_mode; - u8 flags; + CabinetFlags flags; u8 amiibo_settings_1; u64 device_handle; Service::NFP::TagInfo tag_info; diff --git a/src/core/hle/service/am/applets/applet_error.cpp b/src/core/hle/service/am/applets/applet_error.cpp index b46ea840c..5d17c353f 100644 --- a/src/core/hle/service/am/applets/applet_error.cpp +++ b/src/core/hle/service/am/applets/applet_error.cpp @@ -138,6 +138,10 @@ void Error::Initialize() { CopyArgumentData(data, args->application_error); error_code = Result(args->application_error.error_code); break; + case ErrorAppletMode::ShowErrorPctl: + CopyArgumentData(data, args->error_record); + error_code = Decode64BitError(args->error_record.error_code_64); + break; case ErrorAppletMode::ShowErrorRecord: CopyArgumentData(data, args->error_record); error_code = Decode64BitError(args->error_record.error_code_64); @@ -191,6 +195,7 @@ void Error::Execute() { frontend.ShowCustomErrorText(error_code, main_text_string, detail_text_string, callback); break; } + case ErrorAppletMode::ShowErrorPctl: case ErrorAppletMode::ShowErrorRecord: reporter.SaveErrorReport(title_id, error_code, fmt::format("{:016X}", args->error_record.posix_time)); diff --git a/src/core/hle/service/am/applets/applet_general_backend.cpp b/src/core/hle/service/am/applets/applet_general_backend.cpp index 8b352020e..c0032f652 100644 --- a/src/core/hle/service/am/applets/applet_general_backend.cpp +++ b/src/core/hle/service/am/applets/applet_general_backend.cpp @@ -223,9 +223,9 @@ void StubApplet::Initialize() { const auto data = broker.PeekDataToAppletForDebug(); system.GetReporter().SaveUnimplementedAppletReport( - static_cast<u32>(id), common_args.arguments_version, common_args.library_version, - common_args.theme_color, common_args.play_startup_sound, common_args.system_tick, - data.normal, data.interactive); + static_cast<u32>(id), static_cast<u32>(common_args.arguments_version), + common_args.library_version, static_cast<u32>(common_args.theme_color), + common_args.play_startup_sound, common_args.system_tick, data.normal, data.interactive); LogCurrentStorage(broker, "Initialize"); } diff --git a/src/core/hle/service/am/applets/applet_mii_edit.cpp b/src/core/hle/service/am/applets/applet_mii_edit.cpp index 350a90818..50adc7c02 100644 --- a/src/core/hle/service/am/applets/applet_mii_edit.cpp +++ b/src/core/hle/service/am/applets/applet_mii_edit.cpp @@ -7,7 +7,9 @@ #include "core/frontend/applets/mii_edit.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applets/applet_mii_edit.h" +#include "core/hle/service/mii/mii.h" #include "core/hle/service/mii/mii_manager.h" +#include "core/hle/service/sm/sm.h" namespace Service::AM::Applets { @@ -56,6 +58,12 @@ void MiiEdit::Initialize() { sizeof(MiiEditAppletInputV4)); break; } + + manager = system.ServiceManager().GetService<Mii::MiiDBModule>("mii:e")->GetMiiManager(); + if (manager == nullptr) { + manager = std::make_shared<Mii::MiiManager>(); + } + manager->Initialize(metadata); } bool MiiEdit::TransactionComplete() const { @@ -78,22 +86,46 @@ void MiiEdit::Execute() { // This is a default stub for each of the MiiEdit applet modes. switch (applet_input_common.applet_mode) { case MiiEditAppletMode::ShowMiiEdit: - case MiiEditAppletMode::AppendMii: case MiiEditAppletMode::AppendMiiImage: case MiiEditAppletMode::UpdateMiiImage: MiiEditOutput(MiiEditResult::Success, 0); break; - case MiiEditAppletMode::CreateMii: - case MiiEditAppletMode::EditMii: { - Mii::CharInfo char_info{}; + case MiiEditAppletMode::AppendMii: { Mii::StoreData store_data{}; - store_data.BuildBase(Mii::Gender::Male); - char_info.SetFromStoreData(store_data); + store_data.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All); + store_data.SetNickname({u'y', u'u', u'z', u'u'}); + store_data.SetChecksum(); + const auto result = manager->AddOrReplace(metadata, store_data); + + if (result.IsError()) { + MiiEditOutput(MiiEditResult::Cancel, 0); + break; + } + + s32 index = manager->FindIndex(store_data.GetCreateId(), false); + + if (index == -1) { + MiiEditOutput(MiiEditResult::Cancel, 0); + break; + } + + MiiEditOutput(MiiEditResult::Success, index); + break; + } + case MiiEditAppletMode::CreateMii: { + Mii::CharInfo char_info{}; + manager->BuildRandom(char_info, Mii::Age::All, Mii::Gender::All, Mii::Race::All); const MiiEditCharInfo edit_char_info{ - .mii_info{applet_input_common.applet_mode == MiiEditAppletMode::EditMii - ? applet_input_v4.char_info.mii_info - : char_info}, + .mii_info{char_info}, + }; + + MiiEditOutputForCharInfoEditing(MiiEditResult::Success, edit_char_info); + break; + } + case MiiEditAppletMode::EditMii: { + const MiiEditCharInfo edit_char_info{ + .mii_info{applet_input_v4.char_info.mii_info}, }; MiiEditOutputForCharInfoEditing(MiiEditResult::Success, edit_char_info); @@ -113,6 +145,8 @@ void MiiEdit::MiiEditOutput(MiiEditResult result, s32 index) { .index{index}, }; + LOG_INFO(Input, "called, result={}, index={}", result, index); + std::vector<u8> out_data(sizeof(MiiEditAppletOutput)); std::memcpy(out_data.data(), &applet_output, sizeof(MiiEditAppletOutput)); diff --git a/src/core/hle/service/am/applets/applet_mii_edit.h b/src/core/hle/service/am/applets/applet_mii_edit.h index 3f46fae1b..7ff34af49 100644 --- a/src/core/hle/service/am/applets/applet_mii_edit.h +++ b/src/core/hle/service/am/applets/applet_mii_edit.h @@ -11,6 +11,11 @@ namespace Core { class System; } // namespace Core +namespace Service::Mii { +struct DatabaseSessionMetadata; +class MiiManager; +} // namespace Service::Mii + namespace Service::AM::Applets { class MiiEdit final : public Applet { @@ -40,6 +45,8 @@ private: MiiEditAppletInputV4 applet_input_v4{}; bool is_complete{false}; + std::shared_ptr<Mii::MiiManager> manager = nullptr; + Mii::DatabaseSessionMetadata metadata{}; }; } // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp index 10afbc2da..89d5434af 100644 --- a/src/core/hle/service/am/applets/applets.cpp +++ b/src/core/hle/service/am/applets/applets.cpp @@ -199,6 +199,14 @@ const AppletFrontendSet& AppletManager::GetAppletFrontendSet() const { return frontend; } +NFP::CabinetMode AppletManager::GetCabinetMode() const { + return cabinet_mode; +} + +AppletId AppletManager::GetCurrentAppletId() const { + return current_applet_id; +} + void AppletManager::SetAppletFrontendSet(AppletFrontendSet set) { if (set.cabinet != nullptr) { frontend.cabinet = std::move(set.cabinet); @@ -237,6 +245,14 @@ void AppletManager::SetAppletFrontendSet(AppletFrontendSet set) { } } +void AppletManager::SetCabinetMode(NFP::CabinetMode mode) { + cabinet_mode = mode; +} + +void AppletManager::SetCurrentAppletId(AppletId applet_id) { + current_applet_id = applet_id; +} + void AppletManager::SetDefaultAppletFrontendSet() { ClearAll(); SetDefaultAppletsIfMissing(); diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h index 12f374199..f02bbc450 100644 --- a/src/core/hle/service/am/applets/applets.h +++ b/src/core/hle/service/am/applets/applets.h @@ -34,6 +34,10 @@ class KEvent; class KReadableEvent; } // namespace Kernel +namespace Service::NFP { +enum class CabinetMode : u8; +} // namespace Service::NFP + namespace Service::AM { class IStorage; @@ -41,6 +45,8 @@ class IStorage; namespace Applets { enum class AppletId : u32 { + None = 0x00, + Application = 0x01, OverlayDisplay = 0x02, QLaunch = 0x03, Starter = 0x04, @@ -71,6 +77,32 @@ enum class LibraryAppletMode : u32 { AllForegroundInitiallyHidden = 4, }; +enum class CommonArgumentVersion : u32 { + Version0, + Version1, + Version2, + Version3, +}; + +enum class CommonArgumentSize : u32 { + Version3 = 0x20, +}; + +enum class ThemeColor : u32 { + BasicWhite = 0, + BasicBlack = 3, +}; + +struct CommonArguments { + CommonArgumentVersion arguments_version; + CommonArgumentSize size; + u32 library_version; + ThemeColor theme_color; + bool play_startup_sound; + u64_le system_tick; +}; +static_assert(sizeof(CommonArguments) == 0x20, "CommonArguments has incorrect size."); + class AppletDataBroker final { public: explicit AppletDataBroker(Core::System& system_, LibraryAppletMode applet_mode_); @@ -161,16 +193,6 @@ public: } protected: - struct CommonArguments { - u32_le arguments_version; - u32_le size; - u32_le library_version; - u32_le theme_color; - bool play_startup_sound; - u64_le system_tick; - }; - static_assert(sizeof(CommonArguments) == 0x20, "CommonArguments has incorrect size."); - CommonArguments common_args{}; AppletDataBroker broker; LibraryAppletMode applet_mode; @@ -219,8 +241,12 @@ public: ~AppletManager(); const AppletFrontendSet& GetAppletFrontendSet() const; + NFP::CabinetMode GetCabinetMode() const; + AppletId GetCurrentAppletId() const; void SetAppletFrontendSet(AppletFrontendSet set); + void SetCabinetMode(NFP::CabinetMode mode); + void SetCurrentAppletId(AppletId applet_id); void SetDefaultAppletFrontendSet(); void SetDefaultAppletsIfMissing(); void ClearAll(); @@ -228,6 +254,9 @@ public: std::shared_ptr<Applet> GetApplet(AppletId id, LibraryAppletMode mode) const; private: + AppletId current_applet_id{}; + NFP::CabinetMode cabinet_mode{}; + AppletFrontendSet frontend; Core::System& system; }; diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp index 38c2138e8..7075ab800 100644 --- a/src/core/hle/service/aoc/aoc_u.cpp +++ b/src/core/hle/service/aoc/aoc_u.cpp @@ -22,6 +22,8 @@ namespace Service::AOC { +constexpr Result ResultNoPurchasedProductInfoAvailable{ErrorModule::NIMShop, 400}; + static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) { return FileSys::GetBaseTitleID(title_id) == base; } @@ -54,8 +56,8 @@ public: {0, &IPurchaseEventManager::SetDefaultDeliveryTarget, "SetDefaultDeliveryTarget"}, {1, &IPurchaseEventManager::SetDeliveryTarget, "SetDeliveryTarget"}, {2, &IPurchaseEventManager::GetPurchasedEventReadableHandle, "GetPurchasedEventReadableHandle"}, - {3, nullptr, "PopPurchasedProductInfo"}, - {4, nullptr, "PopPurchasedProductInfoWithUid"}, + {3, &IPurchaseEventManager::PopPurchasedProductInfo, "PopPurchasedProductInfo"}, + {4, &IPurchaseEventManager::PopPurchasedProductInfoWithUid, "PopPurchasedProductInfoWithUid"}, }; // clang-format on @@ -101,6 +103,20 @@ private: rb.PushCopyObjects(purchased_event->GetReadableEvent()); } + void PopPurchasedProductInfo(HLERequestContext& ctx) { + LOG_DEBUG(Service_AOC, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultNoPurchasedProductInfoAvailable); + } + + void PopPurchasedProductInfoWithUid(HLERequestContext& ctx) { + LOG_DEBUG(Service_AOC, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultNoPurchasedProductInfoAvailable); + } + KernelHelpers::ServiceContext service_context; Kernel::KEvent* purchased_event; diff --git a/src/core/hle/service/caps/caps.cpp b/src/core/hle/service/caps/caps.cpp index 610fe9940..286f9fd10 100644 --- a/src/core/hle/service/caps/caps.cpp +++ b/src/core/hle/service/caps/caps.cpp @@ -4,6 +4,7 @@ #include "core/hle/service/caps/caps.h" #include "core/hle/service/caps/caps_a.h" #include "core/hle/service/caps/caps_c.h" +#include "core/hle/service/caps/caps_manager.h" #include "core/hle/service/caps/caps_sc.h" #include "core/hle/service/caps/caps_ss.h" #include "core/hle/service/caps/caps_su.h" @@ -15,13 +16,21 @@ namespace Service::Capture { void LoopProcess(Core::System& system) { auto server_manager = std::make_unique<ServerManager>(system); + auto album_manager = std::make_shared<AlbumManager>(); + + server_manager->RegisterNamedService( + "caps:a", std::make_shared<IAlbumAccessorService>(system, album_manager)); + server_manager->RegisterNamedService( + "caps:c", std::make_shared<IAlbumControlService>(system, album_manager)); + server_manager->RegisterNamedService( + "caps:u", std::make_shared<IAlbumApplicationService>(system, album_manager)); + + server_manager->RegisterNamedService("caps:ss", std::make_shared<IScreenShotService>(system)); + server_manager->RegisterNamedService("caps:sc", + std::make_shared<IScreenShotControlService>(system)); + server_manager->RegisterNamedService("caps:su", + std::make_shared<IScreenShotApplicationService>(system)); - server_manager->RegisterNamedService("caps:a", std::make_shared<CAPS_A>(system)); - server_manager->RegisterNamedService("caps:c", std::make_shared<CAPS_C>(system)); - server_manager->RegisterNamedService("caps:u", std::make_shared<CAPS_U>(system)); - server_manager->RegisterNamedService("caps:sc", std::make_shared<CAPS_SC>(system)); - server_manager->RegisterNamedService("caps:ss", std::make_shared<CAPS_SS>(system)); - server_manager->RegisterNamedService("caps:su", std::make_shared<CAPS_SU>(system)); ServerManager::RunServer(std::move(server_manager)); } diff --git a/src/core/hle/service/caps/caps.h b/src/core/hle/service/caps/caps.h index 15f0ecfaa..58e9725b8 100644 --- a/src/core/hle/service/caps/caps.h +++ b/src/core/hle/service/caps/caps.h @@ -3,93 +3,12 @@ #pragma once -#include "common/common_funcs.h" -#include "common/common_types.h" - namespace Core { class System; } -namespace Service::SM { -class ServiceManager; -} - namespace Service::Capture { -enum class AlbumImageOrientation { - Orientation0 = 0, - Orientation1 = 1, - Orientation2 = 2, - Orientation3 = 3, -}; - -enum class AlbumReportOption : s32 { - Disable = 0, - Enable = 1, -}; - -enum class ContentType : u8 { - Screenshot = 0, - Movie = 1, - ExtraMovie = 3, -}; - -enum class AlbumStorage : u8 { - NAND = 0, - SD = 1, -}; - -struct AlbumFileDateTime { - s16 year{}; - s8 month{}; - s8 day{}; - s8 hour{}; - s8 minute{}; - s8 second{}; - s8 uid{}; -}; -static_assert(sizeof(AlbumFileDateTime) == 0x8, "AlbumFileDateTime has incorrect size."); - -struct AlbumEntry { - u64 size{}; - u64 application_id{}; - AlbumFileDateTime datetime{}; - AlbumStorage storage{}; - ContentType content{}; - INSERT_PADDING_BYTES(6); -}; -static_assert(sizeof(AlbumEntry) == 0x20, "AlbumEntry has incorrect size."); - -struct AlbumFileEntry { - u64 size{}; // Size of the entry - u64 hash{}; // AES256 with hardcoded key over AlbumEntry - AlbumFileDateTime datetime{}; - AlbumStorage storage{}; - ContentType content{}; - INSERT_PADDING_BYTES(5); - u8 unknown{1}; // Set to 1 on official SW -}; -static_assert(sizeof(AlbumFileEntry) == 0x20, "AlbumFileEntry has incorrect size."); - -struct ApplicationAlbumEntry { - u64 size{}; // Size of the entry - u64 hash{}; // AES256 with hardcoded key over AlbumEntry - AlbumFileDateTime datetime{}; - AlbumStorage storage{}; - ContentType content{}; - INSERT_PADDING_BYTES(5); - u8 unknown{1}; // Set to 1 on official SW -}; -static_assert(sizeof(ApplicationAlbumEntry) == 0x20, "ApplicationAlbumEntry has incorrect size."); - -struct ApplicationAlbumFileEntry { - ApplicationAlbumEntry entry{}; - AlbumFileDateTime datetime{}; - u64 unknown{}; -}; -static_assert(sizeof(ApplicationAlbumFileEntry) == 0x30, - "ApplicationAlbumFileEntry has incorrect size."); - void LoopProcess(Core::System& system); } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_a.cpp b/src/core/hle/service/caps/caps_a.cpp index 44267b284..e22f72bf6 100644 --- a/src/core/hle/service/caps/caps_a.cpp +++ b/src/core/hle/service/caps/caps_a.cpp @@ -1,40 +1,26 @@ // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "common/logging/log.h" #include "core/hle/service/caps/caps_a.h" +#include "core/hle/service/caps/caps_manager.h" +#include "core/hle/service/caps/caps_result.h" +#include "core/hle/service/caps/caps_types.h" +#include "core/hle/service/ipc_helpers.h" namespace Service::Capture { -class IAlbumAccessorSession final : public ServiceFramework<IAlbumAccessorSession> { -public: - explicit IAlbumAccessorSession(Core::System& system_) - : ServiceFramework{system_, "IAlbumAccessorSession"} { - // clang-format off - static const FunctionInfo functions[] = { - {2001, nullptr, "OpenAlbumMovieReadStream"}, - {2002, nullptr, "CloseAlbumMovieReadStream"}, - {2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"}, - {2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"}, - {2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"}, - {2006, nullptr, "GetAlbumMovieReadStreamImageDataSize"}, - {2007, nullptr, "ReadImageDataFromAlbumMovieReadStream"}, - {2008, nullptr, "ReadFileAttributeFromAlbumMovieReadStream"}, - }; - // clang-format on - - RegisterHandlers(functions); - } -}; - -CAPS_A::CAPS_A(Core::System& system_) : ServiceFramework{system_, "caps:a"} { +IAlbumAccessorService::IAlbumAccessorService(Core::System& system_, + std::shared_ptr<AlbumManager> album_manager) + : ServiceFramework{system_, "caps:a"}, manager{album_manager} { // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "GetAlbumFileCount"}, {1, nullptr, "GetAlbumFileList"}, {2, nullptr, "LoadAlbumFile"}, - {3, nullptr, "DeleteAlbumFile"}, + {3, &IAlbumAccessorService::DeleteAlbumFile, "DeleteAlbumFile"}, {4, nullptr, "StorageCopyAlbumFile"}, - {5, nullptr, "IsAlbumMounted"}, + {5, &IAlbumAccessorService::IsAlbumMounted, "IsAlbumMounted"}, {6, nullptr, "GetAlbumUsage"}, {7, nullptr, "GetAlbumFileSize"}, {8, nullptr, "LoadAlbumFileThumbnail"}, @@ -47,18 +33,18 @@ CAPS_A::CAPS_A(Core::System& system_) : ServiceFramework{system_, "caps:a"} { {15, nullptr, "GetAlbumUsage3"}, {16, nullptr, "GetAlbumMountResult"}, {17, nullptr, "GetAlbumUsage16"}, - {18, nullptr, "Unknown18"}, + {18, &IAlbumAccessorService::Unknown18, "Unknown18"}, {19, nullptr, "Unknown19"}, {100, nullptr, "GetAlbumFileCountEx0"}, - {101, nullptr, "GetAlbumFileListEx0"}, + {101, &IAlbumAccessorService::GetAlbumFileListEx0, "GetAlbumFileListEx0"}, {202, nullptr, "SaveEditedScreenShot"}, {301, nullptr, "GetLastThumbnail"}, {302, nullptr, "GetLastOverlayMovieThumbnail"}, - {401, nullptr, "GetAutoSavingStorage"}, + {401, &IAlbumAccessorService::GetAutoSavingStorage, "GetAutoSavingStorage"}, {501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"}, {1001, nullptr, "LoadAlbumScreenShotThumbnailImageEx0"}, - {1002, nullptr, "LoadAlbumScreenShotImageEx1"}, - {1003, nullptr, "LoadAlbumScreenShotThumbnailImageEx1"}, + {1002, &IAlbumAccessorService::LoadAlbumScreenShotImageEx1, "LoadAlbumScreenShotImageEx1"}, + {1003, &IAlbumAccessorService::LoadAlbumScreenShotThumbnailImageEx1, "LoadAlbumScreenShotThumbnailImageEx1"}, {8001, nullptr, "ForceAlbumUnmounted"}, {8002, nullptr, "ResetAlbumMountStatus"}, {8011, nullptr, "RefreshAlbumCache"}, @@ -74,6 +60,199 @@ CAPS_A::CAPS_A(Core::System& system_) : ServiceFramework{system_, "caps:a"} { RegisterHandlers(functions); } -CAPS_A::~CAPS_A() = default; +IAlbumAccessorService::~IAlbumAccessorService() = default; + +void IAlbumAccessorService::DeleteAlbumFile(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto file_id{rp.PopRaw<AlbumFileId>()}; + + LOG_INFO(Service_Capture, "called, application_id=0x{:0x}, storage={}, type={}", + file_id.application_id, file_id.storage, file_id.type); + + Result result = manager->DeleteAlbumFile(file_id); + result = TranslateResult(result); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); +} + +void IAlbumAccessorService::IsAlbumMounted(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto storage{rp.PopEnum<AlbumStorage>()}; + + LOG_INFO(Service_Capture, "called, storage={}", storage); + + Result result = manager->IsAlbumMounted(storage); + const bool is_mounted = result.IsSuccess(); + result = TranslateResult(result); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(result); + rb.Push<u8>(is_mounted); +} + +void IAlbumAccessorService::Unknown18(HLERequestContext& ctx) { + struct UnknownBuffer { + INSERT_PADDING_BYTES(0x10); + }; + static_assert(sizeof(UnknownBuffer) == 0x10, "UnknownBuffer is an invalid size"); + + LOG_WARNING(Service_Capture, "(STUBBED) called"); + + std::vector<UnknownBuffer> buffer{}; + + if (!buffer.empty()) { + ctx.WriteBuffer(buffer); + } + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push(static_cast<u32>(buffer.size())); +} + +void IAlbumAccessorService::GetAlbumFileListEx0(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto storage{rp.PopEnum<AlbumStorage>()}; + const auto flags{rp.Pop<u8>()}; + const auto album_entry_size{ctx.GetWriteBufferNumElements<AlbumEntry>()}; + + LOG_INFO(Service_Capture, "called, storage={}, flags={}", storage, flags); + + std::vector<AlbumEntry> entries; + Result result = manager->GetAlbumFileList(entries, storage, flags); + result = TranslateResult(result); + + entries.resize(std::min(album_entry_size, entries.size())); + + if (!entries.empty()) { + ctx.WriteBuffer(entries); + } + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(result); + rb.Push(entries.size()); +} + +void IAlbumAccessorService::GetAutoSavingStorage(HLERequestContext& ctx) { + LOG_WARNING(Service_Capture, "(STUBBED) called"); + + bool is_autosaving{}; + Result result = manager->GetAutoSavingStorage(is_autosaving); + result = TranslateResult(result); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(result); + rb.Push<u8>(is_autosaving); +} + +void IAlbumAccessorService::LoadAlbumScreenShotImageEx1(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto file_id{rp.PopRaw<AlbumFileId>()}; + const auto decoder_options{rp.PopRaw<ScreenShotDecodeOption>()}; + const auto image_buffer_size{ctx.GetWriteBufferSize(1)}; + + LOG_INFO(Service_Capture, "called, application_id=0x{:0x}, storage={}, type={}, flags={}", + file_id.application_id, file_id.storage, file_id.type, decoder_options.flags); + + std::vector<u8> image; + LoadAlbumScreenShotImageOutput image_output; + Result result = + manager->LoadAlbumScreenShotImage(image_output, image, file_id, decoder_options); + result = TranslateResult(result); + + if (image.size() > image_buffer_size) { + result = ResultWorkMemoryError; + } + + if (result.IsSuccess()) { + ctx.WriteBuffer(image_output, 0); + ctx.WriteBuffer(image, 1); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); +} + +void IAlbumAccessorService::LoadAlbumScreenShotThumbnailImageEx1(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto file_id{rp.PopRaw<AlbumFileId>()}; + const auto decoder_options{rp.PopRaw<ScreenShotDecodeOption>()}; + + LOG_INFO(Service_Capture, "called, application_id=0x{:0x}, storage={}, type={}, flags={}", + file_id.application_id, file_id.storage, file_id.type, decoder_options.flags); + + std::vector<u8> image(ctx.GetWriteBufferSize(1)); + LoadAlbumScreenShotImageOutput image_output; + Result result = + manager->LoadAlbumScreenShotThumbnail(image_output, image, file_id, decoder_options); + result = TranslateResult(result); + + if (result.IsSuccess()) { + ctx.WriteBuffer(image_output, 0); + ctx.WriteBuffer(image, 1); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); +} + +Result IAlbumAccessorService::TranslateResult(Result in_result) { + if (in_result.IsSuccess()) { + return in_result; + } + + if ((in_result.raw & 0x3801ff) == ResultUnknown1024.raw) { + if (in_result.description - 0x514 < 100) { + return ResultInvalidFileData; + } + if (in_result.description - 0x5dc < 100) { + return ResultInvalidFileData; + } + + if (in_result.description - 0x578 < 100) { + if (in_result == ResultFileCountLimit) { + return ResultUnknown22; + } + return ResultUnknown25; + } + + if (in_result.raw < ResultUnknown1801.raw) { + if (in_result == ResultUnknown1202) { + return ResultUnknown810; + } + if (in_result == ResultUnknown1203) { + return ResultUnknown810; + } + if (in_result == ResultUnknown1701) { + return ResultUnknown5; + } + } else if (in_result.raw < ResultUnknown1803.raw) { + if (in_result == ResultUnknown1801) { + return ResultUnknown5; + } + if (in_result == ResultUnknown1802) { + return ResultUnknown6; + } + } else { + if (in_result == ResultUnknown1803) { + return ResultUnknown7; + } + if (in_result == ResultUnknown1804) { + return ResultOutOfRange; + } + } + return ResultUnknown1024; + } + + if (in_result.module == ErrorModule::FS) { + if ((in_result.description >> 0xc < 0x7d) || (in_result.description - 1000 < 2000) || + (((in_result.description - 3000) >> 3) < 0x271)) { + // TODO: Translate FS error + return in_result; + } + } + + return in_result; +} } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_a.h b/src/core/hle/service/caps/caps_a.h index 98a21a5ad..c90cff71e 100644 --- a/src/core/hle/service/caps/caps_a.h +++ b/src/core/hle/service/caps/caps_a.h @@ -10,11 +10,26 @@ class System; } namespace Service::Capture { +class AlbumManager; -class CAPS_A final : public ServiceFramework<CAPS_A> { +class IAlbumAccessorService final : public ServiceFramework<IAlbumAccessorService> { public: - explicit CAPS_A(Core::System& system_); - ~CAPS_A() override; + explicit IAlbumAccessorService(Core::System& system_, + std::shared_ptr<AlbumManager> album_manager); + ~IAlbumAccessorService() override; + +private: + void DeleteAlbumFile(HLERequestContext& ctx); + void IsAlbumMounted(HLERequestContext& ctx); + void Unknown18(HLERequestContext& ctx); + void GetAlbumFileListEx0(HLERequestContext& ctx); + void GetAutoSavingStorage(HLERequestContext& ctx); + void LoadAlbumScreenShotImageEx1(HLERequestContext& ctx); + void LoadAlbumScreenShotThumbnailImageEx1(HLERequestContext& ctx); + + Result TranslateResult(Result in_result); + + std::shared_ptr<AlbumManager> manager = nullptr; }; } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_c.cpp b/src/core/hle/service/caps/caps_c.cpp index fc77e35cd..1e7fe6474 100644 --- a/src/core/hle/service/caps/caps_c.cpp +++ b/src/core/hle/service/caps/caps_c.cpp @@ -3,53 +3,21 @@ #include "common/logging/log.h" #include "core/hle/service/caps/caps_c.h" +#include "core/hle/service/caps/caps_manager.h" +#include "core/hle/service/caps/caps_result.h" +#include "core/hle/service/caps/caps_types.h" #include "core/hle/service/ipc_helpers.h" namespace Service::Capture { -class IAlbumControlSession final : public ServiceFramework<IAlbumControlSession> { -public: - explicit IAlbumControlSession(Core::System& system_) - : ServiceFramework{system_, "IAlbumControlSession"} { - // clang-format off - static const FunctionInfo functions[] = { - {2001, nullptr, "OpenAlbumMovieReadStream"}, - {2002, nullptr, "CloseAlbumMovieReadStream"}, - {2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"}, - {2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"}, - {2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"}, - {2006, nullptr, "GetAlbumMovieReadStreamImageDataSize"}, - {2007, nullptr, "ReadImageDataFromAlbumMovieReadStream"}, - {2008, nullptr, "ReadFileAttributeFromAlbumMovieReadStream"}, - {2401, nullptr, "OpenAlbumMovieWriteStream"}, - {2402, nullptr, "FinishAlbumMovieWriteStream"}, - {2403, nullptr, "CommitAlbumMovieWriteStream"}, - {2404, nullptr, "DiscardAlbumMovieWriteStream"}, - {2405, nullptr, "DiscardAlbumMovieWriteStreamNoDelete"}, - {2406, nullptr, "CommitAlbumMovieWriteStreamEx"}, - {2411, nullptr, "StartAlbumMovieWriteStreamDataSection"}, - {2412, nullptr, "EndAlbumMovieWriteStreamDataSection"}, - {2413, nullptr, "StartAlbumMovieWriteStreamMetaSection"}, - {2414, nullptr, "EndAlbumMovieWriteStreamMetaSection"}, - {2421, nullptr, "ReadDataFromAlbumMovieWriteStream"}, - {2422, nullptr, "WriteDataToAlbumMovieWriteStream"}, - {2424, nullptr, "WriteMetaToAlbumMovieWriteStream"}, - {2431, nullptr, "GetAlbumMovieWriteStreamBrokenReason"}, - {2433, nullptr, "GetAlbumMovieWriteStreamDataSize"}, - {2434, nullptr, "SetAlbumMovieWriteStreamDataSize"}, - }; - // clang-format on - - RegisterHandlers(functions); - } -}; - -CAPS_C::CAPS_C(Core::System& system_) : ServiceFramework{system_, "caps:c"} { +IAlbumControlService::IAlbumControlService(Core::System& system_, + std::shared_ptr<AlbumManager> album_manager) + : ServiceFramework{system_, "caps:c"}, manager{album_manager} { // clang-format off static const FunctionInfo functions[] = { {1, nullptr, "CaptureRawImage"}, {2, nullptr, "CaptureRawImageWithTimeout"}, - {33, &CAPS_C::SetShimLibraryVersion, "SetShimLibraryVersion"}, + {33, &IAlbumControlService::SetShimLibraryVersion, "SetShimLibraryVersion"}, {1001, nullptr, "RequestTakingScreenShot"}, {1002, nullptr, "RequestTakingScreenShotWithTimeout"}, {1011, nullptr, "NotifyTakingScreenShotRefused"}, @@ -72,9 +40,9 @@ CAPS_C::CAPS_C(Core::System& system_) : ServiceFramework{system_, "caps:c"} { RegisterHandlers(functions); } -CAPS_C::~CAPS_C() = default; +IAlbumControlService::~IAlbumControlService() = default; -void CAPS_C::SetShimLibraryVersion(HLERequestContext& ctx) { +void IAlbumControlService::SetShimLibraryVersion(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto library_version{rp.Pop<u64>()}; const auto applet_resource_user_id{rp.Pop<u64>()}; diff --git a/src/core/hle/service/caps/caps_c.h b/src/core/hle/service/caps/caps_c.h index 537b3a2e3..92ba242db 100644 --- a/src/core/hle/service/caps/caps_c.h +++ b/src/core/hle/service/caps/caps_c.h @@ -10,14 +10,18 @@ class System; } namespace Service::Capture { +class AlbumManager; -class CAPS_C final : public ServiceFramework<CAPS_C> { +class IAlbumControlService final : public ServiceFramework<IAlbumControlService> { public: - explicit CAPS_C(Core::System& system_); - ~CAPS_C() override; + explicit IAlbumControlService(Core::System& system_, + std::shared_ptr<AlbumManager> album_manager); + ~IAlbumControlService() override; private: void SetShimLibraryVersion(HLERequestContext& ctx); + + std::shared_ptr<AlbumManager> manager = nullptr; }; } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_manager.cpp b/src/core/hle/service/caps/caps_manager.cpp new file mode 100644 index 000000000..2df6a930a --- /dev/null +++ b/src/core/hle/service/caps/caps_manager.cpp @@ -0,0 +1,342 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <sstream> +#include <stb_image.h> +#include <stb_image_resize.h> + +#include "common/fs/file.h" +#include "common/fs/path_util.h" +#include "common/logging/log.h" +#include "core/hle/service/caps/caps_manager.h" +#include "core/hle/service/caps/caps_result.h" + +namespace Service::Capture { + +AlbumManager::AlbumManager() {} + +AlbumManager::~AlbumManager() = default; + +Result AlbumManager::DeleteAlbumFile(const AlbumFileId& file_id) { + if (file_id.storage > AlbumStorage::Sd) { + return ResultInvalidStorage; + } + + if (!is_mounted) { + return ResultIsNotMounted; + } + + std::filesystem::path path; + const auto result = GetFile(path, file_id); + + if (result.IsError()) { + return result; + } + + if (!Common::FS::RemoveFile(path)) { + return ResultFileNotFound; + } + + return ResultSuccess; +} + +Result AlbumManager::IsAlbumMounted(AlbumStorage storage) { + if (storage > AlbumStorage::Sd) { + return ResultInvalidStorage; + } + + is_mounted = true; + + if (storage == AlbumStorage::Sd) { + FindScreenshots(); + } + + return is_mounted ? ResultSuccess : ResultIsNotMounted; +} + +Result AlbumManager::GetAlbumFileList(std::vector<AlbumEntry>& out_entries, AlbumStorage storage, + u8 flags) const { + if (storage > AlbumStorage::Sd) { + return ResultInvalidStorage; + } + + if (!is_mounted) { + return ResultIsNotMounted; + } + + for (auto& [file_id, path] : album_files) { + if (file_id.storage != storage) { + continue; + } + if (out_entries.size() >= SdAlbumFileLimit) { + break; + } + + const auto entry_size = Common::FS::GetSize(path); + out_entries.push_back({ + .entry_size = entry_size, + .file_id = file_id, + }); + } + + return ResultSuccess; +} + +Result AlbumManager::GetAlbumFileList(std::vector<ApplicationAlbumFileEntry>& out_entries, + ContentType contex_type, AlbumFileDateTime start_date, + AlbumFileDateTime end_date, u64 aruid) const { + if (!is_mounted) { + return ResultIsNotMounted; + } + + for (auto& [file_id, path] : album_files) { + if (file_id.type != contex_type) { + continue; + } + + if (file_id.date > start_date) { + continue; + } + + if (file_id.date < end_date) { + continue; + } + + if (out_entries.size() >= SdAlbumFileLimit) { + break; + } + + const auto entry_size = Common::FS::GetSize(path); + ApplicationAlbumFileEntry entry{.entry = + { + .size = entry_size, + .hash{}, + .datetime = file_id.date, + .storage = file_id.storage, + .content = contex_type, + .unknown = 1, + }, + .datetime = file_id.date, + .unknown = {}}; + out_entries.push_back(entry); + } + + return ResultSuccess; +} + +Result AlbumManager::GetAutoSavingStorage(bool& out_is_autosaving) const { + out_is_autosaving = false; + return ResultSuccess; +} + +Result AlbumManager::LoadAlbumScreenShotImage(LoadAlbumScreenShotImageOutput& out_image_output, + std::vector<u8>& out_image, + const AlbumFileId& file_id, + const ScreenShotDecodeOption& decoder_options) const { + if (file_id.storage > AlbumStorage::Sd) { + return ResultInvalidStorage; + } + + if (!is_mounted) { + return ResultIsNotMounted; + } + + out_image_output = { + .width = 1280, + .height = 720, + .attribute = + { + .unknown_0{}, + .orientation = AlbumImageOrientation::None, + .unknown_1{}, + .unknown_2{}, + }, + }; + + std::filesystem::path path; + const auto result = GetFile(path, file_id); + + if (result.IsError()) { + return result; + } + + out_image.resize(out_image_output.height * out_image_output.width * STBI_rgb_alpha); + + return LoadImage(out_image, path, static_cast<int>(out_image_output.width), + +static_cast<int>(out_image_output.height), decoder_options.flags); +} + +Result AlbumManager::LoadAlbumScreenShotThumbnail( + LoadAlbumScreenShotImageOutput& out_image_output, std::vector<u8>& out_image, + const AlbumFileId& file_id, const ScreenShotDecodeOption& decoder_options) const { + if (file_id.storage > AlbumStorage::Sd) { + return ResultInvalidStorage; + } + + if (!is_mounted) { + return ResultIsNotMounted; + } + + out_image_output = { + .width = 320, + .height = 180, + .attribute = + { + .unknown_0{}, + .orientation = AlbumImageOrientation::None, + .unknown_1{}, + .unknown_2{}, + }, + }; + + std::filesystem::path path; + const auto result = GetFile(path, file_id); + + if (result.IsError()) { + return result; + } + + out_image.resize(out_image_output.height * out_image_output.width * STBI_rgb_alpha); + + return LoadImage(out_image, path, static_cast<int>(out_image_output.width), + +static_cast<int>(out_image_output.height), decoder_options.flags); +} + +Result AlbumManager::GetFile(std::filesystem::path& out_path, const AlbumFileId& file_id) const { + const auto file = album_files.find(file_id); + + if (file == album_files.end()) { + return ResultFileNotFound; + } + + out_path = file->second; + return ResultSuccess; +} + +void AlbumManager::FindScreenshots() { + is_mounted = false; + album_files.clear(); + + // TODO: Swap this with a blocking operation. + const auto screenshots_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir); + Common::FS::IterateDirEntries( + screenshots_dir, + [this](const std::filesystem::path& full_path) { + AlbumEntry entry; + if (GetAlbumEntry(entry, full_path).IsError()) { + return true; + } + while (album_files.contains(entry.file_id)) { + if (++entry.file_id.date.unique_id == 0) { + break; + } + } + album_files[entry.file_id] = full_path; + return true; + }, + Common::FS::DirEntryFilter::File); + + is_mounted = true; +} + +Result AlbumManager::GetAlbumEntry(AlbumEntry& out_entry, const std::filesystem::path& path) const { + std::istringstream line_stream(path.filename().string()); + std::string date; + std::string application; + std::string time; + + // Parse filename to obtain entry properties + std::getline(line_stream, application, '_'); + std::getline(line_stream, date, '_'); + std::getline(line_stream, time, '_'); + + std::istringstream date_stream(date); + std::istringstream time_stream(time); + std::string year; + std::string month; + std::string day; + std::string hour; + std::string minute; + std::string second; + + std::getline(date_stream, year, '-'); + std::getline(date_stream, month, '-'); + std::getline(date_stream, day, '-'); + + std::getline(time_stream, hour, '-'); + std::getline(time_stream, minute, '-'); + std::getline(time_stream, second, '-'); + + try { + out_entry = { + .entry_size = 1, + .file_id{ + .application_id = static_cast<u64>(std::stoll(application, 0, 16)), + .date = + { + .year = static_cast<u16>(std::stoi(year)), + .month = static_cast<u8>(std::stoi(month)), + .day = static_cast<u8>(std::stoi(day)), + .hour = static_cast<u8>(std::stoi(hour)), + .minute = static_cast<u8>(std::stoi(minute)), + .second = static_cast<u8>(std::stoi(second)), + .unique_id = 0, + }, + .storage = AlbumStorage::Sd, + .type = ContentType::Screenshot, + .unknown = 1, + }, + }; + } catch (const std::invalid_argument&) { + return ResultUnknown; + } catch (const std::out_of_range&) { + return ResultUnknown; + } catch (const std::exception&) { + return ResultUnknown; + } + + return ResultSuccess; +} + +Result AlbumManager::LoadImage(std::span<u8> out_image, const std::filesystem::path& path, + int width, int height, ScreenShotDecoderFlag flag) const { + if (out_image.size() != static_cast<std::size_t>(width * height * STBI_rgb_alpha)) { + return ResultUnknown; + } + + const Common::FS::IOFile db_file{path, Common::FS::FileAccessMode::Read, + Common::FS::FileType::BinaryFile}; + + std::vector<u8> raw_file(db_file.GetSize()); + if (db_file.Read(raw_file) != raw_file.size()) { + return ResultUnknown; + } + + int filter_flag = STBIR_FILTER_DEFAULT; + int original_width, original_height, color_channels; + const auto dbi_image = + stbi_load_from_memory(raw_file.data(), static_cast<int>(raw_file.size()), &original_width, + &original_height, &color_channels, STBI_rgb_alpha); + + if (dbi_image == nullptr) { + return ResultUnknown; + } + + switch (flag) { + case ScreenShotDecoderFlag::EnableFancyUpsampling: + filter_flag = STBIR_FILTER_TRIANGLE; + break; + case ScreenShotDecoderFlag::EnableBlockSmoothing: + filter_flag = STBIR_FILTER_BOX; + break; + default: + filter_flag = STBIR_FILTER_DEFAULT; + break; + } + + stbir_resize_uint8_srgb(dbi_image, original_width, original_height, 0, out_image.data(), width, + height, 0, STBI_rgb_alpha, 3, filter_flag); + + return ResultSuccess; +} +} // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_manager.h b/src/core/hle/service/caps/caps_manager.h new file mode 100644 index 000000000..8337c655c --- /dev/null +++ b/src/core/hle/service/caps/caps_manager.h @@ -0,0 +1,72 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <unordered_map> + +#include "common/fs/fs.h" +#include "core/hle/result.h" +#include "core/hle/service/caps/caps_types.h" + +namespace Core { +class System; +} + +namespace std { +// Hash used to create lists from AlbumFileId data +template <> +struct hash<Service::Capture::AlbumFileId> { + size_t operator()(const Service::Capture::AlbumFileId& pad_id) const noexcept { + u64 hash_value = (static_cast<u64>(pad_id.date.year) << 8); + hash_value ^= (static_cast<u64>(pad_id.date.month) << 7); + hash_value ^= (static_cast<u64>(pad_id.date.day) << 6); + hash_value ^= (static_cast<u64>(pad_id.date.hour) << 5); + hash_value ^= (static_cast<u64>(pad_id.date.minute) << 4); + hash_value ^= (static_cast<u64>(pad_id.date.second) << 3); + hash_value ^= (static_cast<u64>(pad_id.date.unique_id) << 2); + hash_value ^= (static_cast<u64>(pad_id.storage) << 1); + hash_value ^= static_cast<u64>(pad_id.type); + return static_cast<size_t>(hash_value); + } +}; + +} // namespace std + +namespace Service::Capture { + +class AlbumManager { +public: + explicit AlbumManager(); + ~AlbumManager(); + + Result DeleteAlbumFile(const AlbumFileId& file_id); + Result IsAlbumMounted(AlbumStorage storage); + Result GetAlbumFileList(std::vector<AlbumEntry>& out_entries, AlbumStorage storage, + u8 flags) const; + Result GetAlbumFileList(std::vector<ApplicationAlbumFileEntry>& out_entries, + ContentType contex_type, AlbumFileDateTime start_date, + AlbumFileDateTime end_date, u64 aruid) const; + Result GetAutoSavingStorage(bool& out_is_autosaving) const; + Result LoadAlbumScreenShotImage(LoadAlbumScreenShotImageOutput& out_image_output, + std::vector<u8>& out_image, const AlbumFileId& file_id, + const ScreenShotDecodeOption& decoder_options) const; + Result LoadAlbumScreenShotThumbnail(LoadAlbumScreenShotImageOutput& out_image_output, + std::vector<u8>& out_image, const AlbumFileId& file_id, + const ScreenShotDecodeOption& decoder_options) const; + +private: + static constexpr std::size_t NandAlbumFileLimit = 1000; + static constexpr std::size_t SdAlbumFileLimit = 10000; + + void FindScreenshots(); + Result GetFile(std::filesystem::path& out_path, const AlbumFileId& file_id) const; + Result GetAlbumEntry(AlbumEntry& out_entry, const std::filesystem::path& path) const; + Result LoadImage(std::span<u8> out_image, const std::filesystem::path& path, int width, + int height, ScreenShotDecoderFlag flag) const; + + bool is_mounted{}; + std::unordered_map<AlbumFileId, std::filesystem::path> album_files; +}; + +} // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_result.h b/src/core/hle/service/caps/caps_result.h new file mode 100644 index 000000000..c65e5fb9a --- /dev/null +++ b/src/core/hle/service/caps/caps_result.h @@ -0,0 +1,35 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "core/hle/result.h" + +namespace Service::Capture { + +constexpr Result ResultWorkMemoryError(ErrorModule::Capture, 3); +constexpr Result ResultUnknown5(ErrorModule::Capture, 5); +constexpr Result ResultUnknown6(ErrorModule::Capture, 6); +constexpr Result ResultUnknown7(ErrorModule::Capture, 7); +constexpr Result ResultOutOfRange(ErrorModule::Capture, 8); +constexpr Result ResulInvalidTimestamp(ErrorModule::Capture, 12); +constexpr Result ResultInvalidStorage(ErrorModule::Capture, 13); +constexpr Result ResultInvalidFileContents(ErrorModule::Capture, 14); +constexpr Result ResultIsNotMounted(ErrorModule::Capture, 21); +constexpr Result ResultUnknown22(ErrorModule::Capture, 22); +constexpr Result ResultFileNotFound(ErrorModule::Capture, 23); +constexpr Result ResultInvalidFileData(ErrorModule::Capture, 24); +constexpr Result ResultUnknown25(ErrorModule::Capture, 25); +constexpr Result ResultReadBufferShortage(ErrorModule::Capture, 30); +constexpr Result ResultUnknown810(ErrorModule::Capture, 810); +constexpr Result ResultUnknown1024(ErrorModule::Capture, 1024); +constexpr Result ResultUnknown1202(ErrorModule::Capture, 1202); +constexpr Result ResultUnknown1203(ErrorModule::Capture, 1203); +constexpr Result ResultFileCountLimit(ErrorModule::Capture, 1401); +constexpr Result ResultUnknown1701(ErrorModule::Capture, 1701); +constexpr Result ResultUnknown1801(ErrorModule::Capture, 1801); +constexpr Result ResultUnknown1802(ErrorModule::Capture, 1802); +constexpr Result ResultUnknown1803(ErrorModule::Capture, 1803); +constexpr Result ResultUnknown1804(ErrorModule::Capture, 1804); + +} // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_sc.cpp b/src/core/hle/service/caps/caps_sc.cpp index 395b13da7..6117cb7c6 100644 --- a/src/core/hle/service/caps/caps_sc.cpp +++ b/src/core/hle/service/caps/caps_sc.cpp @@ -5,7 +5,8 @@ namespace Service::Capture { -CAPS_SC::CAPS_SC(Core::System& system_) : ServiceFramework{system_, "caps:sc"} { +IScreenShotControlService::IScreenShotControlService(Core::System& system_) + : ServiceFramework{system_, "caps:sc"} { // clang-format off static const FunctionInfo functions[] = { {1, nullptr, "CaptureRawImage"}, @@ -34,6 +35,6 @@ CAPS_SC::CAPS_SC(Core::System& system_) : ServiceFramework{system_, "caps:sc"} { RegisterHandlers(functions); } -CAPS_SC::~CAPS_SC() = default; +IScreenShotControlService::~IScreenShotControlService() = default; } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_sc.h b/src/core/hle/service/caps/caps_sc.h index e5600f6d7..d555f4979 100644 --- a/src/core/hle/service/caps/caps_sc.h +++ b/src/core/hle/service/caps/caps_sc.h @@ -11,10 +11,10 @@ class System; namespace Service::Capture { -class CAPS_SC final : public ServiceFramework<CAPS_SC> { +class IScreenShotControlService final : public ServiceFramework<IScreenShotControlService> { public: - explicit CAPS_SC(Core::System& system_); - ~CAPS_SC() override; + explicit IScreenShotControlService(Core::System& system_); + ~IScreenShotControlService() override; }; } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_ss.cpp b/src/core/hle/service/caps/caps_ss.cpp index 62b9edd41..d0d1b5425 100644 --- a/src/core/hle/service/caps/caps_ss.cpp +++ b/src/core/hle/service/caps/caps_ss.cpp @@ -5,7 +5,8 @@ namespace Service::Capture { -CAPS_SS::CAPS_SS(Core::System& system_) : ServiceFramework{system_, "caps:ss"} { +IScreenShotService::IScreenShotService(Core::System& system_) + : ServiceFramework{system_, "caps:ss"} { // clang-format off static const FunctionInfo functions[] = { {201, nullptr, "SaveScreenShot"}, @@ -21,6 +22,6 @@ CAPS_SS::CAPS_SS(Core::System& system_) : ServiceFramework{system_, "caps:ss"} { RegisterHandlers(functions); } -CAPS_SS::~CAPS_SS() = default; +IScreenShotService::~IScreenShotService() = default; } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_ss.h b/src/core/hle/service/caps/caps_ss.h index 718ade485..381e44fd4 100644 --- a/src/core/hle/service/caps/caps_ss.h +++ b/src/core/hle/service/caps/caps_ss.h @@ -11,10 +11,10 @@ class System; namespace Service::Capture { -class CAPS_SS final : public ServiceFramework<CAPS_SS> { +class IScreenShotService final : public ServiceFramework<IScreenShotService> { public: - explicit CAPS_SS(Core::System& system_); - ~CAPS_SS() override; + explicit IScreenShotService(Core::System& system_); + ~IScreenShotService() override; }; } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_su.cpp b/src/core/hle/service/caps/caps_su.cpp index 3b11cc95c..cad173dc7 100644 --- a/src/core/hle/service/caps/caps_su.cpp +++ b/src/core/hle/service/caps/caps_su.cpp @@ -7,10 +7,11 @@ namespace Service::Capture { -CAPS_SU::CAPS_SU(Core::System& system_) : ServiceFramework{system_, "caps:su"} { +IScreenShotApplicationService::IScreenShotApplicationService(Core::System& system_) + : ServiceFramework{system_, "caps:su"} { // clang-format off static const FunctionInfo functions[] = { - {32, &CAPS_SU::SetShimLibraryVersion, "SetShimLibraryVersion"}, + {32, &IScreenShotApplicationService::SetShimLibraryVersion, "SetShimLibraryVersion"}, {201, nullptr, "SaveScreenShot"}, {203, nullptr, "SaveScreenShotEx0"}, {205, nullptr, "SaveScreenShotEx1"}, @@ -21,9 +22,9 @@ CAPS_SU::CAPS_SU(Core::System& system_) : ServiceFramework{system_, "caps:su"} { RegisterHandlers(functions); } -CAPS_SU::~CAPS_SU() = default; +IScreenShotApplicationService::~IScreenShotApplicationService() = default; -void CAPS_SU::SetShimLibraryVersion(HLERequestContext& ctx) { +void IScreenShotApplicationService::SetShimLibraryVersion(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto library_version{rp.Pop<u64>()}; const auto applet_resource_user_id{rp.Pop<u64>()}; diff --git a/src/core/hle/service/caps/caps_su.h b/src/core/hle/service/caps/caps_su.h index c6398858d..647e3059d 100644 --- a/src/core/hle/service/caps/caps_su.h +++ b/src/core/hle/service/caps/caps_su.h @@ -11,10 +11,10 @@ class System; namespace Service::Capture { -class CAPS_SU final : public ServiceFramework<CAPS_SU> { +class IScreenShotApplicationService final : public ServiceFramework<IScreenShotApplicationService> { public: - explicit CAPS_SU(Core::System& system_); - ~CAPS_SU() override; + explicit IScreenShotApplicationService(Core::System& system_); + ~IScreenShotApplicationService() override; private: void SetShimLibraryVersion(HLERequestContext& ctx); diff --git a/src/core/hle/service/caps/caps_types.h b/src/core/hle/service/caps/caps_types.h new file mode 100644 index 000000000..bf6061273 --- /dev/null +++ b/src/core/hle/service/caps/caps_types.h @@ -0,0 +1,184 @@ +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace Service::Capture { + +// This is nn::album::ImageOrientation +enum class AlbumImageOrientation { + None, + Rotate90, + Rotate180, + Rotate270, +}; + +// This is nn::album::AlbumReportOption +enum class AlbumReportOption : s32 { + Disable, + Enable, +}; + +enum class ContentType : u8 { + Screenshot = 0, + Movie = 1, + ExtraMovie = 3, +}; + +enum class AlbumStorage : u8 { + Nand, + Sd, +}; + +enum class ScreenShotDecoderFlag : u64 { + None = 0, + EnableFancyUpsampling = 1 << 0, + EnableBlockSmoothing = 1 << 1, +}; + +// This is nn::capsrv::AlbumFileDateTime +struct AlbumFileDateTime { + u16 year{}; + u8 month{}; + u8 day{}; + u8 hour{}; + u8 minute{}; + u8 second{}; + u8 unique_id{}; + + friend constexpr bool operator==(const AlbumFileDateTime&, const AlbumFileDateTime&) = default; + friend constexpr bool operator>(const AlbumFileDateTime& a, const AlbumFileDateTime& b) { + if (a.year > b.year) { + return true; + } + if (a.month > b.month) { + return true; + } + if (a.day > b.day) { + return true; + } + if (a.hour > b.hour) { + return true; + } + if (a.minute > b.minute) { + return true; + } + return a.second > b.second; + }; + friend constexpr bool operator<(const AlbumFileDateTime& a, const AlbumFileDateTime& b) { + if (a.year < b.year) { + return true; + } + if (a.month < b.month) { + return true; + } + if (a.day < b.day) { + return true; + } + if (a.hour < b.hour) { + return true; + } + if (a.minute < b.minute) { + return true; + } + return a.second < b.second; + }; +}; +static_assert(sizeof(AlbumFileDateTime) == 0x8, "AlbumFileDateTime has incorrect size."); + +// This is nn::album::AlbumEntry +struct AlbumFileEntry { + u64 size{}; // Size of the entry + u64 hash{}; // AES256 with hardcoded key over AlbumEntry + AlbumFileDateTime datetime{}; + AlbumStorage storage{}; + ContentType content{}; + INSERT_PADDING_BYTES(5); + u8 unknown{}; // Set to 1 on official SW +}; +static_assert(sizeof(AlbumFileEntry) == 0x20, "AlbumFileEntry has incorrect size."); + +struct AlbumFileId { + u64 application_id{}; + AlbumFileDateTime date{}; + AlbumStorage storage{}; + ContentType type{}; + INSERT_PADDING_BYTES(0x5); + u8 unknown{}; + + friend constexpr bool operator==(const AlbumFileId&, const AlbumFileId&) = default; +}; +static_assert(sizeof(AlbumFileId) == 0x18, "AlbumFileId is an invalid size"); + +// This is nn::capsrv::AlbumEntry +struct AlbumEntry { + u64 entry_size{}; + AlbumFileId file_id{}; +}; +static_assert(sizeof(AlbumEntry) == 0x20, "AlbumEntry has incorrect size."); + +// This is nn::capsrv::ApplicationAlbumEntry +struct ApplicationAlbumEntry { + u64 size{}; // Size of the entry + u64 hash{}; // AES256 with hardcoded key over AlbumEntry + AlbumFileDateTime datetime{}; + AlbumStorage storage{}; + ContentType content{}; + INSERT_PADDING_BYTES(5); + u8 unknown{1}; // Set to 1 on official SW +}; +static_assert(sizeof(ApplicationAlbumEntry) == 0x20, "ApplicationAlbumEntry has incorrect size."); + +// This is nn::capsrv::ApplicationAlbumFileEntry +struct ApplicationAlbumFileEntry { + ApplicationAlbumEntry entry{}; + AlbumFileDateTime datetime{}; + u64 unknown{}; +}; +static_assert(sizeof(ApplicationAlbumFileEntry) == 0x30, + "ApplicationAlbumFileEntry has incorrect size."); + +struct ApplicationData { + std::array<u8, 0x400> data{}; + u32 data_size{}; +}; +static_assert(sizeof(ApplicationData) == 0x404, "ApplicationData is an invalid size"); + +struct ScreenShotAttribute { + u32 unknown_0{}; + AlbumImageOrientation orientation{}; + u32 unknown_1{}; + u32 unknown_2{}; + INSERT_PADDING_BYTES(0x30); +}; +static_assert(sizeof(ScreenShotAttribute) == 0x40, "ScreenShotAttribute is an invalid size"); + +struct ScreenShotDecodeOption { + ScreenShotDecoderFlag flags{}; + INSERT_PADDING_BYTES(0x18); +}; +static_assert(sizeof(ScreenShotDecodeOption) == 0x20, "ScreenShotDecodeOption is an invalid size"); + +struct LoadAlbumScreenShotImageOutput { + s64 width{}; + s64 height{}; + ScreenShotAttribute attribute{}; + INSERT_PADDING_BYTES(0x400); +}; +static_assert(sizeof(LoadAlbumScreenShotImageOutput) == 0x450, + "LoadAlbumScreenShotImageOutput is an invalid size"); + +struct LoadAlbumScreenShotImageOutputForApplication { + s64 width{}; + s64 height{}; + ScreenShotAttribute attribute{}; + ApplicationData data{}; + INSERT_PADDING_BYTES(0xAC); +}; +static_assert(sizeof(LoadAlbumScreenShotImageOutputForApplication) == 0x500, + "LoadAlbumScreenShotImageOutput is an invalid size"); + +} // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_u.cpp b/src/core/hle/service/caps/caps_u.cpp index bffe0f8d0..260f25490 100644 --- a/src/core/hle/service/caps/caps_u.cpp +++ b/src/core/hle/service/caps/caps_u.cpp @@ -2,45 +2,29 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "common/logging/log.h" -#include "core/hle/service/caps/caps.h" +#include "core/hle/service/caps/caps_manager.h" +#include "core/hle/service/caps/caps_types.h" #include "core/hle/service/caps/caps_u.h" #include "core/hle/service/ipc_helpers.h" namespace Service::Capture { -class IAlbumAccessorApplicationSession final - : public ServiceFramework<IAlbumAccessorApplicationSession> { -public: - explicit IAlbumAccessorApplicationSession(Core::System& system_) - : ServiceFramework{system_, "IAlbumAccessorApplicationSession"} { - // clang-format off - static const FunctionInfo functions[] = { - {2001, nullptr, "OpenAlbumMovieReadStream"}, - {2002, nullptr, "CloseAlbumMovieReadStream"}, - {2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"}, - {2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"}, - {2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"}, - }; - // clang-format on - - RegisterHandlers(functions); - } -}; - -CAPS_U::CAPS_U(Core::System& system_) : ServiceFramework{system_, "caps:u"} { +IAlbumApplicationService::IAlbumApplicationService(Core::System& system_, + std::shared_ptr<AlbumManager> album_manager) + : ServiceFramework{system_, "caps:u"}, manager{album_manager} { // clang-format off static const FunctionInfo functions[] = { - {32, &CAPS_U::SetShimLibraryVersion, "SetShimLibraryVersion"}, - {102, &CAPS_U::GetAlbumContentsFileListForApplication, "GetAlbumContentsFileListForApplication"}, - {103, nullptr, "DeleteAlbumContentsFileForApplication"}, - {104, nullptr, "GetAlbumContentsFileSizeForApplication"}, + {32, &IAlbumApplicationService::SetShimLibraryVersion, "SetShimLibraryVersion"}, + {102, &IAlbumApplicationService::GetAlbumFileList0AafeAruidDeprecated, "GetAlbumFileList0AafeAruidDeprecated"}, + {103, nullptr, "DeleteAlbumFileByAruid"}, + {104, nullptr, "GetAlbumFileSizeByAruid"}, {105, nullptr, "DeleteAlbumFileByAruidForDebug"}, - {110, nullptr, "LoadAlbumContentsFileScreenShotImageForApplication"}, - {120, nullptr, "LoadAlbumContentsFileThumbnailImageForApplication"}, - {130, nullptr, "PrecheckToCreateContentsForApplication"}, + {110, nullptr, "LoadAlbumScreenShotImageByAruid"}, + {120, nullptr, "LoadAlbumScreenShotThumbnailImageByAruid"}, + {130, nullptr, "PrecheckToCreateContentsByAruid"}, {140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"}, {141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"}, - {142, &CAPS_U::GetAlbumFileList3AaeAruid, "GetAlbumFileList3AaeAruid"}, + {142, &IAlbumApplicationService::GetAlbumFileList3AaeAruid, "GetAlbumFileList3AaeAruid"}, {143, nullptr, "GetAlbumFileList4AaeUidAruid"}, {144, nullptr, "GetAllAlbumFileList3AaeAruid"}, {60002, nullptr, "OpenAccessorSessionForApplication"}, @@ -50,9 +34,9 @@ CAPS_U::CAPS_U(Core::System& system_) : ServiceFramework{system_, "caps:u"} { RegisterHandlers(functions); } -CAPS_U::~CAPS_U() = default; +IAlbumApplicationService::~IAlbumApplicationService() = default; -void CAPS_U::SetShimLibraryVersion(HLERequestContext& ctx) { +void IAlbumApplicationService::SetShimLibraryVersion(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto library_version{rp.Pop<u64>()}; const auto applet_resource_user_id{rp.Pop<u64>()}; @@ -64,10 +48,7 @@ void CAPS_U::SetShimLibraryVersion(HLERequestContext& ctx) { rb.Push(ResultSuccess); } -void CAPS_U::GetAlbumContentsFileListForApplication(HLERequestContext& ctx) { - // Takes a type-0x6 output buffer containing an array of ApplicationAlbumFileEntry, a PID, an - // u8 ContentType, two s64s, and an u64 AppletResourceUserId. Returns an output u64 for total - // output entries (which is copied to a s32 by official SW). +void IAlbumApplicationService::GetAlbumFileList0AafeAruidDeprecated(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto pid{rp.Pop<s32>()}; const auto content_type{rp.PopEnum<ContentType>()}; @@ -75,26 +56,49 @@ void CAPS_U::GetAlbumContentsFileListForApplication(HLERequestContext& ctx) { const auto end_posix_time{rp.Pop<s64>()}; const auto applet_resource_user_id{rp.Pop<u64>()}; - // TODO: Update this when we implement the album. - // Currently we do not have a method of accessing album entries, set this to 0 for now. - constexpr u32 total_entries_1{}; - constexpr u32 total_entries_2{}; + LOG_WARNING(Service_Capture, + "(STUBBED) called. pid={}, content_type={}, start_posix_time={}, " + "end_posix_time={}, applet_resource_user_id={}", + pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id); + + // TODO: Translate posix to DateTime + + std::vector<ApplicationAlbumFileEntry> entries; + const Result result = + manager->GetAlbumFileList(entries, content_type, {}, {}, applet_resource_user_id); - LOG_WARNING( - Service_Capture, - "(STUBBED) called. pid={}, content_type={}, start_posix_time={}, " - "end_posix_time={}, applet_resource_user_id={}, total_entries_1={}, total_entries_2={}", - pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id, - total_entries_1, total_entries_2); + if (!entries.empty()) { + ctx.WriteBuffer(entries); + } IPC::ResponseBuilder rb{ctx, 4}; - rb.Push(ResultSuccess); - rb.Push(total_entries_1); - rb.Push(total_entries_2); + rb.Push(result); + rb.Push<u64>(entries.size()); } -void CAPS_U::GetAlbumFileList3AaeAruid(HLERequestContext& ctx) { - GetAlbumContentsFileListForApplication(ctx); +void IAlbumApplicationService::GetAlbumFileList3AaeAruid(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto pid{rp.Pop<s32>()}; + const auto content_type{rp.PopEnum<ContentType>()}; + const auto start_date_time{rp.PopRaw<AlbumFileDateTime>()}; + const auto end_date_time{rp.PopRaw<AlbumFileDateTime>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_Capture, + "(STUBBED) called. pid={}, content_type={}, applet_resource_user_id={}", pid, + content_type, applet_resource_user_id); + + std::vector<ApplicationAlbumFileEntry> entries; + const Result result = manager->GetAlbumFileList(entries, content_type, start_date_time, + end_date_time, applet_resource_user_id); + + if (!entries.empty()) { + ctx.WriteBuffer(entries); + } + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(result); + rb.Push<u64>(entries.size()); } } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_u.h b/src/core/hle/service/caps/caps_u.h index e8dd037d7..9458c128e 100644 --- a/src/core/hle/service/caps/caps_u.h +++ b/src/core/hle/service/caps/caps_u.h @@ -10,16 +10,20 @@ class System; } namespace Service::Capture { +class AlbumManager; -class CAPS_U final : public ServiceFramework<CAPS_U> { +class IAlbumApplicationService final : public ServiceFramework<IAlbumApplicationService> { public: - explicit CAPS_U(Core::System& system_); - ~CAPS_U() override; + explicit IAlbumApplicationService(Core::System& system_, + std::shared_ptr<AlbumManager> album_manager); + ~IAlbumApplicationService() override; private: void SetShimLibraryVersion(HLERequestContext& ctx); - void GetAlbumContentsFileListForApplication(HLERequestContext& ctx); + void GetAlbumFileList0AafeAruidDeprecated(HLERequestContext& ctx); void GetAlbumFileList3AaeAruid(HLERequestContext& ctx); + + std::shared_ptr<AlbumManager> manager = nullptr; }; } // namespace Service::Capture diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index 6e4d26b1e..126cd6ffd 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -329,6 +329,7 @@ public: {13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"}, {14, &IFileSystem::GetFileTimeStampRaw, "GetFileTimeStampRaw"}, {15, nullptr, "QueryEntry"}, + {16, &IFileSystem::GetFileSystemAttribute, "GetFileSystemAttribute"}, }; RegisterHandlers(functions); } @@ -521,6 +522,46 @@ public: rb.PushRaw(vfs_timestamp); } + void GetFileSystemAttribute(HLERequestContext& ctx) { + LOG_WARNING(Service_FS, "(STUBBED) called"); + + struct FileSystemAttribute { + u8 dir_entry_name_length_max_defined; + u8 file_entry_name_length_max_defined; + u8 dir_path_name_length_max_defined; + u8 file_path_name_length_max_defined; + INSERT_PADDING_BYTES_NOINIT(0x5); + u8 utf16_dir_entry_name_length_max_defined; + u8 utf16_file_entry_name_length_max_defined; + u8 utf16_dir_path_name_length_max_defined; + u8 utf16_file_path_name_length_max_defined; + INSERT_PADDING_BYTES_NOINIT(0x18); + s32 dir_entry_name_length_max; + s32 file_entry_name_length_max; + s32 dir_path_name_length_max; + s32 file_path_name_length_max; + INSERT_PADDING_WORDS_NOINIT(0x5); + s32 utf16_dir_entry_name_length_max; + s32 utf16_file_entry_name_length_max; + s32 utf16_dir_path_name_length_max; + s32 utf16_file_path_name_length_max; + INSERT_PADDING_WORDS_NOINIT(0x18); + INSERT_PADDING_WORDS_NOINIT(0x1); + }; + static_assert(sizeof(FileSystemAttribute) == 0xc0, + "FileSystemAttribute has incorrect size"); + + FileSystemAttribute savedata_attribute{}; + savedata_attribute.dir_entry_name_length_max_defined = true; + savedata_attribute.file_entry_name_length_max_defined = true; + savedata_attribute.dir_entry_name_length_max = 0x40; + savedata_attribute.file_entry_name_length_max = 0x40; + + IPC::ResponseBuilder rb{ctx, 50}; + rb.Push(ResultSuccess); + rb.PushRaw(savedata_attribute); + } + private: VfsDirectoryServiceWrapper backend; SizeGetter size; @@ -698,7 +739,7 @@ FSP_SRV::FSP_SRV(Core::System& system_) {19, nullptr, "FormatSdCardFileSystem"}, {21, nullptr, "DeleteSaveDataFileSystem"}, {22, &FSP_SRV::CreateSaveDataFileSystem, "CreateSaveDataFileSystem"}, - {23, nullptr, "CreateSaveDataFileSystemBySystemSaveDataId"}, + {23, &FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId, "CreateSaveDataFileSystemBySystemSaveDataId"}, {24, nullptr, "RegisterSaveDataFileSystemAtomicDeletion"}, {25, nullptr, "DeleteSaveDataFileSystemBySaveDataSpaceId"}, {26, nullptr, "FormatSdCardDryRun"}, @@ -712,7 +753,7 @@ FSP_SRV::FSP_SRV(Core::System& system_) {35, nullptr, "CreateSaveDataFileSystemByHashSalt"}, {36, nullptr, "OpenHostFileSystemWithOption"}, {51, &FSP_SRV::OpenSaveDataFileSystem, "OpenSaveDataFileSystem"}, - {52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"}, + {52, &FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId, "OpenSaveDataFileSystemBySystemSaveDataId"}, {53, &FSP_SRV::OpenReadOnlySaveDataFileSystem, "OpenReadOnlySaveDataFileSystem"}, {57, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataSpaceId"}, {58, nullptr, "ReadSaveDataFileSystemExtraData"}, @@ -814,6 +855,9 @@ FSP_SRV::FSP_SRV(Core::System& system_) if (Settings::values.enable_fs_access_log) { access_log_mode = AccessLogMode::SdCard; } + + // This should be true on creation + fsc.SetAutoSaveDataCreation(true); } FSP_SRV::~FSP_SRV() = default; @@ -870,6 +914,21 @@ void FSP_SRV::CreateSaveDataFileSystem(HLERequestContext& ctx) { rb.Push(ResultSuccess); } +void FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + auto save_struct = rp.PopRaw<FileSys::SaveDataAttribute>(); + [[maybe_unused]] auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>(); + + LOG_DEBUG(Service_FS, "called save_struct = {}", save_struct.DebugInfo()); + + FileSys::VirtualDir save_data_dir{}; + fsc.CreateSaveData(&save_data_dir, FileSys::SaveDataSpaceId::NandSystem, save_struct); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + void FSP_SRV::OpenSaveDataFileSystem(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; @@ -916,6 +975,11 @@ void FSP_SRV::OpenSaveDataFileSystem(HLERequestContext& ctx) { rb.PushIpcInterface<IFileSystem>(std::move(filesystem)); } +void FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx) { + LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem"); + OpenSaveDataFileSystem(ctx); +} + void FSP_SRV::OpenReadOnlySaveDataFileSystem(HLERequestContext& ctx) { LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem"); OpenSaveDataFileSystem(ctx); diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h index 4f3c2f6de..280bc9867 100644 --- a/src/core/hle/service/filesystem/fsp_srv.h +++ b/src/core/hle/service/filesystem/fsp_srv.h @@ -39,7 +39,9 @@ private: void OpenFileSystemWithPatch(HLERequestContext& ctx); void OpenSdCardFileSystem(HLERequestContext& ctx); void CreateSaveDataFileSystem(HLERequestContext& ctx); + void CreateSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx); void OpenSaveDataFileSystem(HLERequestContext& ctx); + void OpenSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx); void OpenReadOnlySaveDataFileSystem(HLERequestContext& ctx); void OpenSaveDataInfoReaderBySaveDataSpaceId(HLERequestContext& ctx); void OpenSaveDataInfoReaderOnlyCacheStorage(HLERequestContext& ctx); diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 146bb486d..bc822f19e 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -346,6 +346,7 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) { } SignalStyleSetChangedEvent(npad_id); WriteEmptyEntry(controller.shared_memory); + hid_core.SetLastActiveController(npad_id); } void Controller_NPad::OnInit() { diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp index 9d149a7cd..7927f8264 100644 --- a/src/core/hle/service/ldn/ldn.cpp +++ b/src/core/hle/service/ldn/ldn.cpp @@ -23,19 +23,39 @@ public: explicit IMonitorService(Core::System& system_) : ServiceFramework{system_, "IMonitorService"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "GetStateForMonitor"}, + {0, &IMonitorService::GetStateForMonitor, "GetStateForMonitor"}, {1, nullptr, "GetNetworkInfoForMonitor"}, {2, nullptr, "GetIpv4AddressForMonitor"}, {3, nullptr, "GetDisconnectReasonForMonitor"}, {4, nullptr, "GetSecurityParameterForMonitor"}, {5, nullptr, "GetNetworkConfigForMonitor"}, - {100, nullptr, "InitializeMonitor"}, + {100, &IMonitorService::InitializeMonitor, "InitializeMonitor"}, {101, nullptr, "FinalizeMonitor"}, }; // clang-format on RegisterHandlers(functions); } + +private: + void GetStateForMonitor(HLERequestContext& ctx) { + LOG_INFO(Service_LDN, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.PushEnum(state); + } + + void InitializeMonitor(HLERequestContext& ctx) { + LOG_INFO(Service_LDN, "called"); + + state = State::Initialized; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } + + State state{State::None}; }; class LDNM final : public ServiceFramework<LDNM> { @@ -731,14 +751,81 @@ public: } }; +class ISfMonitorService final : public ServiceFramework<ISfMonitorService> { +public: + explicit ISfMonitorService(Core::System& system_) + : ServiceFramework{system_, "ISfMonitorService"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, &ISfMonitorService::Initialize, "Initialize"}, + {288, &ISfMonitorService::GetGroupInfo, "GetGroupInfo"}, + {320, nullptr, "GetLinkLevel"}, + }; + // clang-format on + + RegisterHandlers(functions); + } + +private: + void Initialize(HLERequestContext& ctx) { + LOG_WARNING(Service_LDN, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push(0); + } + + void GetGroupInfo(HLERequestContext& ctx) { + LOG_WARNING(Service_LDN, "(STUBBED) called"); + + struct GroupInfo { + std::array<u8, 0x200> info; + }; + + GroupInfo group_info{}; + + ctx.WriteBuffer(group_info); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } +}; + +class LP2PM final : public ServiceFramework<LP2PM> { +public: + explicit LP2PM(Core::System& system_) : ServiceFramework{system_, "lp2p:m"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, &LP2PM::CreateMonitorService, "CreateMonitorService"}, + }; + // clang-format on + + RegisterHandlers(functions); + } + +private: + void CreateMonitorService(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 reserved_input = rp.Pop<u64>(); + + LOG_INFO(Service_LDN, "called, reserved_input={}", reserved_input); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<ISfMonitorService>(system); + } +}; + void LoopProcess(Core::System& system) { auto server_manager = std::make_unique<ServerManager>(system); server_manager->RegisterNamedService("ldn:m", std::make_shared<LDNM>(system)); server_manager->RegisterNamedService("ldn:s", std::make_shared<LDNS>(system)); server_manager->RegisterNamedService("ldn:u", std::make_shared<LDNU>(system)); + server_manager->RegisterNamedService("lp2p:app", std::make_shared<LP2PAPP>(system)); server_manager->RegisterNamedService("lp2p:sys", std::make_shared<LP2PSYS>(system)); + server_manager->RegisterNamedService("lp2p:m", std::make_shared<LP2PM>(system)); + ServerManager::RunServer(std::move(server_manager)); } diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp index 3b83c5ed7..c28eed926 100644 --- a/src/core/hle/service/mii/mii.cpp +++ b/src/core/hle/service/mii/mii.cpp @@ -8,6 +8,9 @@ #include "core/hle/service/mii/mii.h" #include "core/hle/service/mii/mii_manager.h" #include "core/hle/service/mii/mii_result.h" +#include "core/hle/service/mii/types/char_info.h" +#include "core/hle/service/mii/types/store_data.h" +#include "core/hle/service/mii/types/ver3_store_data.h" #include "core/hle/service/server_manager.h" #include "core/hle/service/service.h" @@ -15,8 +18,10 @@ namespace Service::Mii { class IDatabaseService final : public ServiceFramework<IDatabaseService> { public: - explicit IDatabaseService(Core::System& system_, bool is_system_) - : ServiceFramework{system_, "IDatabaseService"}, is_system{is_system_} { + explicit IDatabaseService(Core::System& system_, std::shared_ptr<MiiManager> mii_manager, + bool is_system_) + : ServiceFramework{system_, "IDatabaseService"}, manager{mii_manager}, is_system{ + is_system_} { // clang-format off static const FunctionInfo functions[] = { {0, &IDatabaseService::IsUpdated, "IsUpdated"}, @@ -27,29 +32,31 @@ public: {5, &IDatabaseService::UpdateLatest, "UpdateLatest"}, {6, &IDatabaseService::BuildRandom, "BuildRandom"}, {7, &IDatabaseService::BuildDefault, "BuildDefault"}, - {8, nullptr, "Get2"}, - {9, nullptr, "Get3"}, - {10, nullptr, "UpdateLatest1"}, - {11, nullptr, "FindIndex"}, - {12, nullptr, "Move"}, - {13, nullptr, "AddOrReplace"}, - {14, nullptr, "Delete"}, - {15, nullptr, "DestroyFile"}, - {16, nullptr, "DeleteFile"}, - {17, nullptr, "Format"}, + {8, &IDatabaseService::Get2, "Get2"}, + {9, &IDatabaseService::Get3, "Get3"}, + {10, &IDatabaseService::UpdateLatest1, "UpdateLatest1"}, + {11, &IDatabaseService::FindIndex, "FindIndex"}, + {12, &IDatabaseService::Move, "Move"}, + {13, &IDatabaseService::AddOrReplace, "AddOrReplace"}, + {14, &IDatabaseService::Delete, "Delete"}, + {15, &IDatabaseService::DestroyFile, "DestroyFile"}, + {16, &IDatabaseService::DeleteFile, "DeleteFile"}, + {17, &IDatabaseService::Format, "Format"}, {18, nullptr, "Import"}, {19, nullptr, "Export"}, - {20, nullptr, "IsBrokenDatabaseWithClearFlag"}, + {20, &IDatabaseService::IsBrokenDatabaseWithClearFlag, "IsBrokenDatabaseWithClearFlag"}, {21, &IDatabaseService::GetIndex, "GetIndex"}, {22, &IDatabaseService::SetInterfaceVersion, "SetInterfaceVersion"}, {23, &IDatabaseService::Convert, "Convert"}, - {24, nullptr, "ConvertCoreDataToCharInfo"}, - {25, nullptr, "ConvertCharInfoToCoreData"}, - {26, nullptr, "Append"}, + {24, &IDatabaseService::ConvertCoreDataToCharInfo, "ConvertCoreDataToCharInfo"}, + {25, &IDatabaseService::ConvertCharInfoToCoreData, "ConvertCharInfoToCoreData"}, + {26, &IDatabaseService::Append, "Append"}, }; // clang-format on RegisterHandlers(functions); + + manager->Initialize(metadata); } private: @@ -59,7 +66,7 @@ private: LOG_DEBUG(Service_Mii, "called with source_flag={}", source_flag); - const bool is_updated = manager.IsUpdated(metadata, source_flag); + const bool is_updated = manager->IsUpdated(metadata, source_flag); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); @@ -69,7 +76,7 @@ private: void IsFullDatabase(HLERequestContext& ctx) { LOG_DEBUG(Service_Mii, "called"); - const bool is_full_database = manager.IsFullDatabase(); + const bool is_full_database = manager->IsFullDatabase(); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); @@ -80,9 +87,9 @@ private: IPC::RequestParser rp{ctx}; const auto source_flag{rp.PopRaw<SourceFlag>()}; - LOG_DEBUG(Service_Mii, "called with source_flag={}", source_flag); + const u32 mii_count = manager->GetCount(metadata, source_flag); - const u32 mii_count = manager.GetCount(metadata, source_flag); + LOG_DEBUG(Service_Mii, "called with source_flag={}, mii_count={}", source_flag, mii_count); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); @@ -94,16 +101,17 @@ private: const auto source_flag{rp.PopRaw<SourceFlag>()}; const auto output_size{ctx.GetWriteBufferNumElements<CharInfoElement>()}; - LOG_DEBUG(Service_Mii, "called with source_flag={}, out_size={}", source_flag, output_size); - u32 mii_count{}; std::vector<CharInfoElement> char_info_elements(output_size); - Result result = manager.Get(metadata, char_info_elements, mii_count, source_flag); + const auto result = manager->Get(metadata, char_info_elements, mii_count, source_flag); if (mii_count != 0) { ctx.WriteBuffer(char_info_elements); } + LOG_INFO(Service_Mii, "called with source_flag={}, out_size={}, mii_count={}", source_flag, + output_size, mii_count); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(result); rb.Push(mii_count); @@ -114,16 +122,17 @@ private: const auto source_flag{rp.PopRaw<SourceFlag>()}; const auto output_size{ctx.GetWriteBufferNumElements<CharInfo>()}; - LOG_DEBUG(Service_Mii, "called with source_flag={}, out_size={}", source_flag, output_size); - u32 mii_count{}; std::vector<CharInfo> char_info(output_size); - Result result = manager.Get(metadata, char_info, mii_count, source_flag); + const auto result = manager->Get(metadata, char_info, mii_count, source_flag); if (mii_count != 0) { ctx.WriteBuffer(char_info); } + LOG_INFO(Service_Mii, "called with source_flag={}, out_size={}, mii_count={}", source_flag, + output_size, mii_count); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(result); rb.Push(mii_count); @@ -134,10 +143,10 @@ private: const auto char_info{rp.PopRaw<CharInfo>()}; const auto source_flag{rp.PopRaw<SourceFlag>()}; - LOG_DEBUG(Service_Mii, "called with source_flag={}", source_flag); + LOG_INFO(Service_Mii, "called with source_flag={}", source_flag); CharInfo new_char_info{}; - const auto result = manager.UpdateLatest(metadata, new_char_info, char_info, source_flag); + const auto result = manager->UpdateLatest(metadata, new_char_info, char_info, source_flag); if (result.IsFailure()) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(result); @@ -146,7 +155,7 @@ private: IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)}; rb.Push(ResultSuccess); - rb.PushRaw<CharInfo>(new_char_info); + rb.PushRaw(new_char_info); } void BuildRandom(HLERequestContext& ctx) { @@ -176,18 +185,18 @@ private: } CharInfo char_info{}; - manager.BuildRandom(char_info, age, gender, race); + manager->BuildRandom(char_info, age, gender, race); IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)}; rb.Push(ResultSuccess); - rb.PushRaw<CharInfo>(char_info); + rb.PushRaw(char_info); } void BuildDefault(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto index{rp.Pop<u32>()}; - LOG_INFO(Service_Mii, "called with index={}", index); + LOG_DEBUG(Service_Mii, "called with index={}", index); if (index > 5) { IPC::ResponseBuilder rb{ctx, 2}; @@ -196,11 +205,243 @@ private: } CharInfo char_info{}; - manager.BuildDefault(char_info, index); + manager->BuildDefault(char_info, index); IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)}; rb.Push(ResultSuccess); - rb.PushRaw<CharInfo>(char_info); + rb.PushRaw(char_info); + } + + void Get2(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto source_flag{rp.PopRaw<SourceFlag>()}; + const auto output_size{ctx.GetWriteBufferNumElements<StoreDataElement>()}; + + u32 mii_count{}; + std::vector<StoreDataElement> store_data_elements(output_size); + const auto result = manager->Get(metadata, store_data_elements, mii_count, source_flag); + + if (mii_count != 0) { + ctx.WriteBuffer(store_data_elements); + } + + LOG_INFO(Service_Mii, "called with source_flag={}, out_size={}, mii_count={}", source_flag, + output_size, mii_count); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(result); + rb.Push(mii_count); + } + + void Get3(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto source_flag{rp.PopRaw<SourceFlag>()}; + const auto output_size{ctx.GetWriteBufferNumElements<StoreData>()}; + + u32 mii_count{}; + std::vector<StoreData> store_data(output_size); + const auto result = manager->Get(metadata, store_data, mii_count, source_flag); + + if (mii_count != 0) { + ctx.WriteBuffer(store_data); + } + + LOG_INFO(Service_Mii, "called with source_flag={}, out_size={}, mii_count={}", source_flag, + output_size, mii_count); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(result); + rb.Push(mii_count); + } + + void UpdateLatest1(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto store_data{rp.PopRaw<StoreData>()}; + const auto source_flag{rp.PopRaw<SourceFlag>()}; + + LOG_INFO(Service_Mii, "called with source_flag={}", source_flag); + + Result result = ResultSuccess; + if (!is_system) { + result = ResultPermissionDenied; + } + + StoreData new_store_data{}; + if (result.IsSuccess()) { + result = manager->UpdateLatest(metadata, new_store_data, store_data, source_flag); + } + + if (result.IsFailure()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); + return; + } + + IPC::ResponseBuilder rb{ctx, 2 + sizeof(StoreData) / sizeof(u32)}; + rb.Push(ResultSuccess); + rb.PushRaw<StoreData>(new_store_data); + } + + void FindIndex(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto create_id{rp.PopRaw<Common::UUID>()}; + const auto is_special{rp.PopRaw<bool>()}; + + LOG_INFO(Service_Mii, "called with create_id={}, is_special={}", + create_id.FormattedString(), is_special); + + const s32 index = manager->FindIndex(create_id, is_special); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push(index); + } + + void Move(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto create_id{rp.PopRaw<Common::UUID>()}; + const auto new_index{rp.PopRaw<s32>()}; + + LOG_INFO(Service_Mii, "called with create_id={}, new_index={}", create_id.FormattedString(), + new_index); + + Result result = ResultSuccess; + if (!is_system) { + result = ResultPermissionDenied; + } + + if (result.IsSuccess()) { + const u32 count = manager->GetCount(metadata, SourceFlag::Database); + if (new_index < 0 || new_index >= static_cast<s32>(count)) { + result = ResultInvalidArgument; + } + } + + if (result.IsSuccess()) { + result = manager->Move(metadata, new_index, create_id); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); + } + + void AddOrReplace(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto store_data{rp.PopRaw<StoreData>()}; + + LOG_INFO(Service_Mii, "called"); + + Result result = ResultSuccess; + + if (!is_system) { + result = ResultPermissionDenied; + } + + if (result.IsSuccess()) { + result = manager->AddOrReplace(metadata, store_data); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); + } + + void Delete(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto create_id{rp.PopRaw<Common::UUID>()}; + + LOG_INFO(Service_Mii, "called, create_id={}", create_id.FormattedString()); + + Result result = ResultSuccess; + + if (!is_system) { + result = ResultPermissionDenied; + } + + if (result.IsSuccess()) { + result = manager->Delete(metadata, create_id); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); + } + + void DestroyFile(HLERequestContext& ctx) { + // This calls nn::settings::fwdbg::GetSettingsItemValue("is_db_test_mode_enabled"); + const bool is_db_test_mode_enabled = false; + + LOG_INFO(Service_Mii, "called is_db_test_mode_enabled={}", is_db_test_mode_enabled); + + Result result = ResultSuccess; + + if (!is_db_test_mode_enabled) { + result = ResultTestModeOnly; + } + + if (result.IsSuccess()) { + result = manager->DestroyFile(metadata); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); + } + + void DeleteFile(HLERequestContext& ctx) { + // This calls nn::settings::fwdbg::GetSettingsItemValue("is_db_test_mode_enabled"); + const bool is_db_test_mode_enabled = false; + + LOG_INFO(Service_Mii, "called is_db_test_mode_enabled={}", is_db_test_mode_enabled); + + Result result = ResultSuccess; + + if (!is_db_test_mode_enabled) { + result = ResultTestModeOnly; + } + + if (result.IsSuccess()) { + result = manager->DeleteFile(); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); + } + + void Format(HLERequestContext& ctx) { + // This calls nn::settings::fwdbg::GetSettingsItemValue("is_db_test_mode_enabled"); + const bool is_db_test_mode_enabled = false; + + LOG_INFO(Service_Mii, "called is_db_test_mode_enabled={}", is_db_test_mode_enabled); + + Result result = ResultSuccess; + + if (!is_db_test_mode_enabled) { + result = ResultTestModeOnly; + } + + if (result.IsSuccess()) { + result = manager->Format(metadata); + } + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); + } + + void IsBrokenDatabaseWithClearFlag(HLERequestContext& ctx) { + LOG_DEBUG(Service_Mii, "called"); + + bool is_broken_with_clear_flag = false; + Result result = ResultSuccess; + + if (!is_system) { + result = ResultPermissionDenied; + } + + if (result.IsSuccess()) { + is_broken_with_clear_flag = manager->IsBrokenWithClearFlag(metadata); + } + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(result); + rb.Push<u8>(is_broken_with_clear_flag); } void GetIndex(HLERequestContext& ctx) { @@ -210,7 +451,7 @@ private: LOG_DEBUG(Service_Mii, "called"); s32 index{}; - const auto result = manager.GetIndex(metadata, info, index); + const auto result = manager->GetIndex(metadata, info, index); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(result); @@ -223,7 +464,7 @@ private: LOG_INFO(Service_Mii, "called, interface_version={:08X}", interface_version); - manager.SetInterfaceVersion(metadata, interface_version); + manager->SetInterfaceVersion(metadata, interface_version); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -236,51 +477,96 @@ private: LOG_INFO(Service_Mii, "called"); CharInfo char_info{}; - manager.ConvertV3ToCharInfo(char_info, mii_v3); + const auto result = manager->ConvertV3ToCharInfo(char_info, mii_v3); IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)}; - rb.Push(ResultSuccess); + rb.Push(result); rb.PushRaw<CharInfo>(char_info); } - MiiManager manager{}; - DatabaseSessionMetadata metadata{}; - bool is_system{}; -}; + void ConvertCoreDataToCharInfo(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto core_data{rp.PopRaw<CoreData>()}; -class MiiDBModule final : public ServiceFramework<MiiDBModule> { -public: - explicit MiiDBModule(Core::System& system_, const char* name_, bool is_system_) - : ServiceFramework{system_, name_}, is_system{is_system_} { - // clang-format off - static const FunctionInfo functions[] = { - {0, &MiiDBModule::GetDatabaseService, "GetDatabaseService"}, - }; - // clang-format on + LOG_INFO(Service_Mii, "called"); - RegisterHandlers(functions); + CharInfo char_info{}; + const auto result = manager->ConvertCoreDataToCharInfo(char_info, core_data); + + IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)}; + rb.Push(result); + rb.PushRaw<CharInfo>(char_info); } -private: - void GetDatabaseService(HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2, 0, 1}; - rb.Push(ResultSuccess); - rb.PushIpcInterface<IDatabaseService>(system, is_system); + void ConvertCharInfoToCoreData(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto char_info{rp.PopRaw<CharInfo>()}; - LOG_DEBUG(Service_Mii, "called"); + LOG_INFO(Service_Mii, "called"); + + CoreData core_data{}; + const auto result = manager->ConvertCharInfoToCoreData(core_data, char_info); + + IPC::ResponseBuilder rb{ctx, 2 + sizeof(CoreData) / sizeof(u32)}; + rb.Push(result); + rb.PushRaw<CoreData>(core_data); + } + + void Append(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto char_info{rp.PopRaw<CharInfo>()}; + + LOG_INFO(Service_Mii, "called"); + + const auto result = manager->Append(metadata, char_info); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); } + std::shared_ptr<MiiManager> manager = nullptr; + DatabaseSessionMetadata metadata{}; bool is_system{}; }; +MiiDBModule::MiiDBModule(Core::System& system_, const char* name_, + std::shared_ptr<MiiManager> mii_manager, bool is_system_) + : ServiceFramework{system_, name_}, manager{mii_manager}, is_system{is_system_} { + // clang-format off + static const FunctionInfo functions[] = { + {0, &MiiDBModule::GetDatabaseService, "GetDatabaseService"}, + }; + // clang-format on + + RegisterHandlers(functions); + + if (manager == nullptr) { + manager = std::make_shared<MiiManager>(); + } +} + +MiiDBModule::~MiiDBModule() = default; + +void MiiDBModule::GetDatabaseService(HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IDatabaseService>(system, manager, is_system); + + LOG_DEBUG(Service_Mii, "called"); +} + +std::shared_ptr<MiiManager> MiiDBModule::GetMiiManager() { + return manager; +} + class MiiImg final : public ServiceFramework<MiiImg> { public: explicit MiiImg(Core::System& system_) : ServiceFramework{system_, "miiimg"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "Initialize"}, + {0, &MiiImg::Initialize, "Initialize"}, {10, nullptr, "Reload"}, - {11, nullptr, "GetCount"}, + {11, &MiiImg::GetCount, "GetCount"}, {12, nullptr, "IsEmpty"}, {13, nullptr, "IsFull"}, {14, nullptr, "GetAttribute"}, @@ -297,15 +583,32 @@ public: RegisterHandlers(functions); } + +private: + void Initialize(HLERequestContext& ctx) { + LOG_INFO(Service_Mii, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } + + void GetCount(HLERequestContext& ctx) { + LOG_DEBUG(Service_Mii, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push(0); + } }; void LoopProcess(Core::System& system) { auto server_manager = std::make_unique<ServerManager>(system); + std::shared_ptr<MiiManager> manager = nullptr; - server_manager->RegisterNamedService("mii:e", - std::make_shared<MiiDBModule>(system, "mii:e", true)); - server_manager->RegisterNamedService("mii:u", - std::make_shared<MiiDBModule>(system, "mii:u", false)); + server_manager->RegisterNamedService( + "mii:e", std::make_shared<MiiDBModule>(system, "mii:e", manager, true)); + server_manager->RegisterNamedService( + "mii:u", std::make_shared<MiiDBModule>(system, "mii:u", manager, false)); server_manager->RegisterNamedService("miiimg", std::make_shared<MiiImg>(system)); ServerManager::RunServer(std::move(server_manager)); } diff --git a/src/core/hle/service/mii/mii.h b/src/core/hle/service/mii/mii.h index ed4e3f62b..9aa4426f6 100644 --- a/src/core/hle/service/mii/mii.h +++ b/src/core/hle/service/mii/mii.h @@ -3,11 +3,29 @@ #pragma once +#include "core/hle/service/service.h" + namespace Core { class System; } namespace Service::Mii { +class MiiManager; + +class MiiDBModule final : public ServiceFramework<MiiDBModule> { +public: + explicit MiiDBModule(Core::System& system_, const char* name_, + std::shared_ptr<MiiManager> mii_manager, bool is_system_); + ~MiiDBModule() override; + + std::shared_ptr<MiiManager> GetMiiManager(); + +private: + void GetDatabaseService(HLERequestContext& ctx); + + std::shared_ptr<MiiManager> manager = nullptr; + bool is_system{}; +}; void LoopProcess(Core::System& system); diff --git a/src/core/hle/service/mii/mii_database.cpp b/src/core/hle/service/mii/mii_database.cpp new file mode 100644 index 000000000..3803e58e2 --- /dev/null +++ b/src/core/hle/service/mii/mii_database.cpp @@ -0,0 +1,142 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/hle/service/mii/mii_database.h" +#include "core/hle/service/mii/mii_result.h" +#include "core/hle/service/mii/mii_util.h" + +namespace Service::Mii { + +u8 NintendoFigurineDatabase::GetDatabaseLength() const { + return database_length; +} + +bool NintendoFigurineDatabase::IsFull() const { + return database_length >= MaxDatabaseLength; +} + +StoreData NintendoFigurineDatabase::Get(std::size_t index) const { + StoreData store_data = miis.at(index); + + // This hack is to make external database dumps compatible + store_data.SetDeviceChecksum(); + + return store_data; +} + +u32 NintendoFigurineDatabase::GetCount(const DatabaseSessionMetadata& metadata) const { + if (magic == MiiMagic) { + return GetDatabaseLength(); + } + + u32 mii_count{}; + for (std::size_t index = 0; index < mii_count; ++index) { + const auto& store_data = Get(index); + if (!store_data.IsSpecial()) { + mii_count++; + } + } + + return mii_count; +} + +bool NintendoFigurineDatabase::GetIndexByCreatorId(u32& out_index, + const Common::UUID& create_id) const { + for (std::size_t index = 0; index < database_length; ++index) { + if (miis[index].GetCreateId() == create_id) { + out_index = static_cast<u32>(index); + return true; + } + } + + return false; +} + +Result NintendoFigurineDatabase::Move(u32 current_index, u32 new_index) { + if (current_index == new_index) { + return ResultNotUpdated; + } + + const StoreData store_data = miis[current_index]; + + if (new_index > current_index) { + // Shift left + const u32 index_diff = new_index - current_index; + for (std::size_t i = 0; i < index_diff; i++) { + miis[current_index + i] = miis[current_index + i + 1]; + } + } else { + // Shift right + const u32 index_diff = current_index - new_index; + for (std::size_t i = 0; i < index_diff; i++) { + miis[current_index - i] = miis[current_index - i - 1]; + } + } + + miis[new_index] = store_data; + crc = GenerateDatabaseCrc(); + return ResultSuccess; +} + +void NintendoFigurineDatabase::Replace(u32 index, const StoreData& store_data) { + miis[index] = store_data; + crc = GenerateDatabaseCrc(); +} + +void NintendoFigurineDatabase::Add(const StoreData& store_data) { + miis[database_length] = store_data; + database_length++; + crc = GenerateDatabaseCrc(); +} + +void NintendoFigurineDatabase::Delete(u32 index) { + // Shift left + const s32 new_database_size = database_length - 1; + if (static_cast<s32>(index) < new_database_size) { + for (std::size_t i = index; i < static_cast<std::size_t>(new_database_size); i++) { + miis[i] = miis[i + 1]; + } + } + + database_length = static_cast<u8>(new_database_size); + crc = GenerateDatabaseCrc(); +} + +void NintendoFigurineDatabase::CleanDatabase() { + miis = {}; + version = 1; + magic = DatabaseMagic; + database_length = 0; + crc = GenerateDatabaseCrc(); +} + +void NintendoFigurineDatabase::CorruptCrc() { + crc = GenerateDatabaseCrc(); + crc = ~crc; +} + +Result NintendoFigurineDatabase::CheckIntegrity() { + if (magic != DatabaseMagic) { + return ResultInvalidDatabaseSignature; + } + + if (version != 1) { + return ResultInvalidDatabaseVersion; + } + + if (crc != GenerateDatabaseCrc()) { + return ResultInvalidDatabaseChecksum; + } + + if (database_length >= MaxDatabaseLength) { + return ResultInvalidDatabaseLength; + } + + return ResultSuccess; +} + +u16 NintendoFigurineDatabase::GenerateDatabaseCrc() { + return MiiUtil::CalculateCrc16(&magic, sizeof(NintendoFigurineDatabase) - sizeof(crc)); +} + +} // namespace Service::Mii diff --git a/src/core/hle/service/mii/mii_database.h b/src/core/hle/service/mii/mii_database.h new file mode 100644 index 000000000..3bd240f93 --- /dev/null +++ b/src/core/hle/service/mii/mii_database.h @@ -0,0 +1,66 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "core/hle/result.h" +#include "core/hle/service/mii/types/store_data.h" + +namespace Service::Mii { + +constexpr std::size_t MaxDatabaseLength{100}; +constexpr u32 MiiMagic{0xa523b78f}; +constexpr u32 DatabaseMagic{0x4244464e}; // NFDB + +class NintendoFigurineDatabase { +public: + /// Returns the total mii count. + u8 GetDatabaseLength() const; + + /// Returns true if database is full. + bool IsFull() const; + + /// Returns the mii of the specified index. + StoreData Get(std::size_t index) const; + + /// Returns the total mii count. Ignoring special mii. + u32 GetCount(const DatabaseSessionMetadata& metadata) const; + + /// Returns the index of a mii. If the mii isn't found returns false. + bool GetIndexByCreatorId(u32& out_index, const Common::UUID& create_id) const; + + /// Moves the location of a specific mii. + Result Move(u32 current_index, u32 new_index); + + /// Replaces mii with new data. + void Replace(u32 index, const StoreData& store_data); + + /// Adds a new mii to the end of the database. + void Add(const StoreData& store_data); + + /// Removes mii from database and shifts left the remainding data. + void Delete(u32 index); + + /// Deletes all contents with a fresh database + void CleanDatabase(); + + /// Intentionally sets a bad checksum + void CorruptCrc(); + + /// Returns success if database is valid otherwise returns the corresponding error code. + Result CheckIntegrity(); + +private: + /// Returns the checksum of the database + u16 GenerateDatabaseCrc(); + + u32 magic{}; // 'NFDB' + std::array<StoreData, MaxDatabaseLength> miis{}; + u8 version{}; + u8 database_length{}; + u16 crc{}; +}; +static_assert(sizeof(NintendoFigurineDatabase) == 0x1A98, + "NintendoFigurineDatabase has incorrect size."); + +}; // namespace Service::Mii diff --git a/src/core/hle/service/mii/mii_database_manager.cpp b/src/core/hle/service/mii/mii_database_manager.cpp new file mode 100644 index 000000000..0080b6705 --- /dev/null +++ b/src/core/hle/service/mii/mii_database_manager.cpp @@ -0,0 +1,420 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/assert.h" +#include "common/fs/file.h" +#include "common/fs/fs.h" +#include "common/fs/path_util.h" +#include "common/logging/log.h" +#include "common/string_util.h" + +#include "core/hle/service/mii/mii_database_manager.h" +#include "core/hle/service/mii/mii_result.h" +#include "core/hle/service/mii/mii_util.h" +#include "core/hle/service/mii/types/char_info.h" +#include "core/hle/service/mii/types/store_data.h" + +namespace Service::Mii { +const char* DbFileName = "MiiDatabase.dat"; + +DatabaseManager::DatabaseManager() {} + +Result DatabaseManager::MountSaveData() { + if (!is_save_data_mounted) { + system_save_dir = + Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/8000000000000030"; + if (is_test_db) { + system_save_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / + "system/save/8000000000000031"; + } + + // mount point should be "mii:" + + if (!Common::FS::CreateDirs(system_save_dir)) { + return ResultUnknown; + } + } + + is_save_data_mounted = true; + return ResultSuccess; +} + +Result DatabaseManager::Initialize(DatabaseSessionMetadata& metadata, bool& is_database_broken) { + is_database_broken = false; + if (!is_save_data_mounted) { + return ResultInvalidArgument; + } + + database.CleanDatabase(); + update_counter++; + metadata.update_counter = update_counter; + + const Common::FS::IOFile db_file{system_save_dir / DbFileName, Common::FS::FileAccessMode::Read, + Common::FS::FileType::BinaryFile}; + + if (!db_file.IsOpen()) { + return SaveDatabase(); + } + + if (Common::FS::GetSize(system_save_dir / DbFileName) != sizeof(NintendoFigurineDatabase)) { + is_database_broken = true; + } + + if (db_file.Read(database) != 1) { + is_database_broken = true; + } + + if (is_database_broken) { + // Dragons happen here for simplicity just clean the database + LOG_ERROR(Service_Mii, "Mii database is corrupted"); + database.CleanDatabase(); + return ResultUnknown; + } + + const auto result = database.CheckIntegrity(); + + if (result.IsError()) { + LOG_ERROR(Service_Mii, "Mii database is corrupted 0x{:0x}", result.raw); + database.CleanDatabase(); + return ResultSuccess; + } + + LOG_INFO(Service_Mii, "Successfully loaded mii database. size={}", + database.GetDatabaseLength()); + return ResultSuccess; +} + +bool DatabaseManager::IsFullDatabase() const { + return database.GetDatabaseLength() == MaxDatabaseLength; +} + +bool DatabaseManager::IsModified() const { + return is_moddified; +} + +u64 DatabaseManager::GetUpdateCounter() const { + return update_counter; +} + +u32 DatabaseManager::GetCount(const DatabaseSessionMetadata& metadata) const { + const u32 database_size = database.GetDatabaseLength(); + if (metadata.magic == MiiMagic) { + return database_size; + } + + // Special mii can't be used. Skip those. + + u32 mii_count{}; + for (std::size_t index = 0; index < database_size; ++index) { + const auto& store_data = database.Get(index); + if (store_data.IsSpecial()) { + continue; + } + mii_count++; + } + + return mii_count; +} + +void DatabaseManager::Get(StoreData& out_store_data, std::size_t index, + const DatabaseSessionMetadata& metadata) const { + if (metadata.magic == MiiMagic) { + out_store_data = database.Get(index); + return; + } + + // The index refeers to the mii index without special mii. + // Search on the database until we find it + + u32 virtual_index = 0; + const u32 database_size = database.GetDatabaseLength(); + for (std::size_t i = 0; i < database_size; ++i) { + const auto& store_data = database.Get(i); + if (store_data.IsSpecial()) { + continue; + } + if (virtual_index == index) { + out_store_data = store_data; + return; + } + virtual_index++; + } + + // This function doesn't fail. It returns the first mii instead + out_store_data = database.Get(0); +} + +Result DatabaseManager::FindIndex(s32& out_index, const Common::UUID& create_id, + bool is_special) const { + u32 index{}; + const bool is_found = database.GetIndexByCreatorId(index, create_id); + + if (!is_found) { + return ResultNotFound; + } + + if (is_special) { + out_index = index; + return ResultSuccess; + } + + if (database.Get(index).IsSpecial()) { + return ResultNotFound; + } + + out_index = 0; + + if (index < 1) { + return ResultSuccess; + } + + for (std::size_t i = 0; i < index; ++i) { + if (database.Get(i).IsSpecial()) { + continue; + } + out_index++; + } + return ResultSuccess; +} + +Result DatabaseManager::FindIndex(const DatabaseSessionMetadata& metadata, u32& out_index, + const Common::UUID& create_id) const { + u32 index{}; + const bool is_found = database.GetIndexByCreatorId(index, create_id); + + if (!is_found) { + return ResultNotFound; + } + + if (metadata.magic == MiiMagic) { + out_index = index; + return ResultSuccess; + } + + if (database.Get(index).IsSpecial()) { + return ResultNotFound; + } + + out_index = 0; + + if (index < 1) { + return ResultSuccess; + } + + // The index refeers to the mii index without special mii. + // Search on the database until we find it + + for (std::size_t i = 0; i <= index; ++i) { + const auto& store_data = database.Get(i); + if (store_data.IsSpecial()) { + continue; + } + out_index++; + } + return ResultSuccess; +} + +Result DatabaseManager::FindMoveIndex(u32& out_index, u32 new_index, + const Common::UUID& create_id) const { + const auto database_size = database.GetDatabaseLength(); + + if (database_size >= 1) { + u32 virtual_index{}; + for (std::size_t i = 0; i < database_size; ++i) { + const StoreData& store_data = database.Get(i); + if (store_data.IsSpecial()) { + continue; + } + if (virtual_index == new_index) { + const bool is_found = database.GetIndexByCreatorId(out_index, create_id); + if (!is_found) { + return ResultNotFound; + } + if (store_data.IsSpecial()) { + return ResultInvalidOperation; + } + return ResultSuccess; + } + virtual_index++; + } + } + + const bool is_found = database.GetIndexByCreatorId(out_index, create_id); + if (!is_found) { + return ResultNotFound; + } + const StoreData& store_data = database.Get(out_index); + if (store_data.IsSpecial()) { + return ResultInvalidOperation; + } + return ResultSuccess; +} + +Result DatabaseManager::Move(DatabaseSessionMetadata& metadata, u32 new_index, + const Common::UUID& create_id) { + u32 current_index{}; + if (metadata.magic == MiiMagic) { + const bool is_found = database.GetIndexByCreatorId(current_index, create_id); + if (!is_found) { + return ResultNotFound; + } + } else { + const auto result = FindMoveIndex(current_index, new_index, create_id); + if (result.IsError()) { + return result; + } + } + + const auto result = database.Move(current_index, new_index); + if (result.IsFailure()) { + return result; + } + + is_moddified = true; + update_counter++; + metadata.update_counter = update_counter; + return ResultSuccess; +} + +Result DatabaseManager::AddOrReplace(DatabaseSessionMetadata& metadata, + const StoreData& store_data) { + if (store_data.IsValid() != ValidationResult::NoErrors) { + return ResultInvalidStoreData; + } + if (metadata.magic != MiiMagic && store_data.IsSpecial()) { + return ResultInvalidOperation; + } + + u32 index{}; + const bool is_found = database.GetIndexByCreatorId(index, store_data.GetCreateId()); + if (is_found) { + const StoreData& old_store_data = database.Get(index); + + if (store_data.IsSpecial() != old_store_data.IsSpecial()) { + return ResultInvalidOperation; + } + + database.Replace(index, store_data); + } else { + if (database.IsFull()) { + return ResultDatabaseFull; + } + + database.Add(store_data); + } + + is_moddified = true; + update_counter++; + metadata.update_counter = update_counter; + return ResultSuccess; +} + +Result DatabaseManager::Delete(DatabaseSessionMetadata& metadata, const Common::UUID& create_id) { + u32 index{}; + const bool is_found = database.GetIndexByCreatorId(index, create_id); + if (!is_found) { + return ResultNotFound; + } + + if (metadata.magic != MiiMagic) { + const auto& store_data = database.Get(index); + if (store_data.IsSpecial()) { + return ResultInvalidOperation; + } + } + + database.Delete(index); + + is_moddified = true; + update_counter++; + metadata.update_counter = update_counter; + return ResultSuccess; +} + +Result DatabaseManager::Append(DatabaseSessionMetadata& metadata, const CharInfo& char_info) { + if (char_info.Verify() != ValidationResult::NoErrors) { + return ResultInvalidCharInfo2; + } + if (char_info.GetType() == 1) { + return ResultInvalidCharInfoType; + } + + u32 index{}; + StoreData store_data{}; + + // Loop until the mii we created is not on the database + do { + store_data.BuildWithCharInfo(char_info); + } while (database.GetIndexByCreatorId(index, store_data.GetCreateId())); + + const Result result = store_data.Restore(); + + if (result.IsSuccess() || result == ResultNotUpdated) { + return AddOrReplace(metadata, store_data); + } + + return result; +} + +Result DatabaseManager::DestroyFile(DatabaseSessionMetadata& metadata) { + database.CorruptCrc(); + + is_moddified = true; + update_counter++; + metadata.update_counter = update_counter; + + const auto result = SaveDatabase(); + database.CleanDatabase(); + + return result; +} + +Result DatabaseManager::DeleteFile() { + const bool result = Common::FS::RemoveFile(system_save_dir / DbFileName); + // TODO: Return proper FS error here + return result ? ResultSuccess : ResultUnknown; +} + +void DatabaseManager::Format(DatabaseSessionMetadata& metadata) { + database.CleanDatabase(); + is_moddified = true; + update_counter++; + metadata.update_counter = update_counter; +} + +Result DatabaseManager::SaveDatabase() { + // TODO: Replace unknown error codes with proper FS error codes when available + + if (!Common::FS::Exists(system_save_dir / DbFileName)) { + if (!Common::FS::NewFile(system_save_dir / DbFileName)) { + LOG_ERROR(Service_Mii, "Failed to create mii database"); + return ResultUnknown; + } + } + + const auto file_size = Common::FS::GetSize(system_save_dir / DbFileName); + if (file_size != 0 && file_size != sizeof(NintendoFigurineDatabase)) { + if (!Common::FS::RemoveFile(system_save_dir / DbFileName)) { + LOG_ERROR(Service_Mii, "Failed to delete mii database"); + return ResultUnknown; + } + if (!Common::FS::NewFile(system_save_dir / DbFileName)) { + LOG_ERROR(Service_Mii, "Failed to create mii database"); + return ResultUnknown; + } + } + + const Common::FS::IOFile db_file{system_save_dir / DbFileName, + Common::FS::FileAccessMode::ReadWrite, + Common::FS::FileType::BinaryFile}; + + if (db_file.Write(database) != 1) { + LOG_ERROR(Service_Mii, "Failed to save mii database"); + return ResultUnknown; + } + + is_moddified = false; + return ResultSuccess; +} + +} // namespace Service::Mii diff --git a/src/core/hle/service/mii/mii_database_manager.h b/src/core/hle/service/mii/mii_database_manager.h new file mode 100644 index 000000000..52c32be82 --- /dev/null +++ b/src/core/hle/service/mii/mii_database_manager.h @@ -0,0 +1,58 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/fs/fs.h" +#include "core/hle/result.h" +#include "core/hle/service/mii/mii_database.h" + +namespace Service::Mii { +class CharInfo; +class StoreData; + +class DatabaseManager { +public: + DatabaseManager(); + Result MountSaveData(); + Result Initialize(DatabaseSessionMetadata& metadata, bool& is_database_broken); + + bool IsFullDatabase() const; + bool IsModified() const; + u64 GetUpdateCounter() const; + + void Get(StoreData& out_store_data, std::size_t index, + const DatabaseSessionMetadata& metadata) const; + u32 GetCount(const DatabaseSessionMetadata& metadata) const; + + Result FindIndex(s32& out_index, const Common::UUID& create_id, bool is_special) const; + Result FindIndex(const DatabaseSessionMetadata& metadata, u32& out_index, + const Common::UUID& create_id) const; + Result FindMoveIndex(u32& out_index, u32 new_index, const Common::UUID& create_id) const; + + Result Move(DatabaseSessionMetadata& metadata, u32 current_index, + const Common::UUID& create_id); + Result AddOrReplace(DatabaseSessionMetadata& metadata, const StoreData& out_store_data); + Result Delete(DatabaseSessionMetadata& metadata, const Common::UUID& create_id); + Result Append(DatabaseSessionMetadata& metadata, const CharInfo& char_info); + + Result DestroyFile(DatabaseSessionMetadata& metadata); + Result DeleteFile(); + void Format(DatabaseSessionMetadata& metadata); + + Result SaveDatabase(); + +private: + // This is the global value of + // nn::settings::fwdbg::GetSettingsItemValue("is_db_test_mode_enabled"); + bool is_test_db{}; + + bool is_moddified{}; + bool is_save_data_mounted{}; + u64 update_counter{}; + NintendoFigurineDatabase database{}; + + std::filesystem::path system_save_dir{}; +}; + +}; // namespace Service::Mii diff --git a/src/core/hle/service/mii/mii_manager.cpp b/src/core/hle/service/mii/mii_manager.cpp index 292d63777..dcfd6b2e2 100644 --- a/src/core/hle/service/mii/mii_manager.cpp +++ b/src/core/hle/service/mii/mii_manager.cpp @@ -1,38 +1,63 @@ // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include <cstring> -#include <random> - -#include "common/assert.h" #include "common/logging/log.h" -#include "common/string_util.h" - -#include "core/hle/service/acc/profile_manager.h" +#include "core/hle/service/mii/mii_database_manager.h" #include "core/hle/service/mii/mii_manager.h" #include "core/hle/service/mii/mii_result.h" #include "core/hle/service/mii/mii_util.h" +#include "core/hle/service/mii/types/char_info.h" #include "core/hle/service/mii/types/core_data.h" #include "core/hle/service/mii/types/raw_data.h" +#include "core/hle/service/mii/types/store_data.h" +#include "core/hle/service/mii/types/ver3_store_data.h" namespace Service::Mii { constexpr std::size_t DefaultMiiCount{RawData::DefaultMii.size()}; MiiManager::MiiManager() {} +Result MiiManager::Initialize(DatabaseSessionMetadata& metadata) { + database_manager.MountSaveData(); + database_manager.Initialize(metadata, is_broken_with_clear_flag); + return ResultSuccess; +} + +void MiiManager::BuildDefault(CharInfo& out_char_info, u32 index) const { + StoreData store_data{}; + store_data.BuildDefault(index); + out_char_info.SetFromStoreData(store_data); +} + +void MiiManager::BuildBase(CharInfo& out_char_info, Gender gender) const { + StoreData store_data{}; + store_data.BuildBase(gender); + out_char_info.SetFromStoreData(store_data); +} + +void MiiManager::BuildRandom(CharInfo& out_char_info, Age age, Gender gender, Race race) const { + StoreData store_data{}; + store_data.BuildRandom(age, gender, race); + out_char_info.SetFromStoreData(store_data); +} + +bool MiiManager::IsFullDatabase() const { + return database_manager.IsFullDatabase(); +} + +void MiiManager::SetInterfaceVersion(DatabaseSessionMetadata& metadata, u32 version) const { + metadata.interface_version = version; +} + bool MiiManager::IsUpdated(DatabaseSessionMetadata& metadata, SourceFlag source_flag) const { if ((source_flag & SourceFlag::Database) == SourceFlag::None) { return false; } - const auto metadata_update_counter = metadata.update_counter; - metadata.update_counter = update_counter; - return metadata_update_counter != update_counter; -} - -bool MiiManager::IsFullDatabase() const { - // TODO(bunnei): We don't implement the Mii database, so it cannot be full - return false; + const u64 metadata_update_counter = metadata.update_counter; + const u64 database_update_counter = database_manager.GetUpdateCounter(); + metadata.update_counter = database_update_counter; + return metadata_update_counter != database_update_counter; } u32 MiiManager::GetCount(const DatabaseSessionMetadata& metadata, SourceFlag source_flag) const { @@ -41,72 +66,343 @@ u32 MiiManager::GetCount(const DatabaseSessionMetadata& metadata, SourceFlag sou mii_count += DefaultMiiCount; } if ((source_flag & SourceFlag::Database) != SourceFlag::None) { - // TODO(bunnei): We don't implement the Mii database, but when we do, update this + mii_count += database_manager.GetCount(metadata); } return mii_count; } -Result MiiManager::UpdateLatest(DatabaseSessionMetadata& metadata, CharInfo& out_char_info, - const CharInfo& char_info, SourceFlag source_flag) { - if ((source_flag & SourceFlag::Database) == SourceFlag::None) { +Result MiiManager::Move(DatabaseSessionMetadata& metadata, u32 index, + const Common::UUID& create_id) { + const auto result = database_manager.Move(metadata, index, create_id); + + if (result.IsFailure()) { + return result; + } + + if (!database_manager.IsModified()) { + return ResultNotUpdated; + } + + return database_manager.SaveDatabase(); +} + +Result MiiManager::AddOrReplace(DatabaseSessionMetadata& metadata, const StoreData& store_data) { + const auto result = database_manager.AddOrReplace(metadata, store_data); + + if (result.IsFailure()) { + return result; + } + + if (!database_manager.IsModified()) { + return ResultNotUpdated; + } + + return database_manager.SaveDatabase(); +} + +Result MiiManager::Delete(DatabaseSessionMetadata& metadata, const Common::UUID& create_id) { + const auto result = database_manager.Delete(metadata, create_id); + + if (result.IsFailure()) { + return result; + } + + if (!database_manager.IsModified()) { + return ResultNotUpdated; + } + + return database_manager.SaveDatabase(); +} + +s32 MiiManager::FindIndex(const Common::UUID& create_id, bool is_special) const { + s32 index{}; + const auto result = database_manager.FindIndex(index, create_id, is_special); + if (result.IsError()) { + index = -1; + } + return index; +} + +Result MiiManager::GetIndex(const DatabaseSessionMetadata& metadata, const CharInfo& char_info, + s32& out_index) const { + if (char_info.Verify() != ValidationResult::NoErrors) { + return ResultInvalidCharInfo; + } + + s32 index{}; + const bool is_special = metadata.magic == MiiMagic; + const auto result = database_manager.FindIndex(index, char_info.GetCreateId(), is_special); + + if (result.IsError()) { + index = -1; + } + + if (index == -1) { return ResultNotFound; } - // TODO(bunnei): We don't implement the Mii database, so we can't have an entry - return ResultNotFound; + out_index = index; + return ResultSuccess; } -void MiiManager::BuildDefault(CharInfo& out_char_info, u32 index) const { - StoreData store_data{}; - store_data.BuildDefault(index); - out_char_info.SetFromStoreData(store_data); +Result MiiManager::Append(DatabaseSessionMetadata& metadata, const CharInfo& char_info) { + const auto result = database_manager.Append(metadata, char_info); + + if (result.IsError()) { + return ResultNotFound; + } + + if (!database_manager.IsModified()) { + return ResultNotUpdated; + } + + return database_manager.SaveDatabase(); } -void MiiManager::BuildBase(CharInfo& out_char_info, Gender gender) const { +bool MiiManager::IsBrokenWithClearFlag(DatabaseSessionMetadata& metadata) { + const bool is_broken = is_broken_with_clear_flag; + if (is_broken_with_clear_flag) { + is_broken_with_clear_flag = false; + database_manager.Format(metadata); + database_manager.SaveDatabase(); + } + return is_broken; +} + +Result MiiManager::DestroyFile(DatabaseSessionMetadata& metadata) { + is_broken_with_clear_flag = true; + return database_manager.DestroyFile(metadata); +} + +Result MiiManager::DeleteFile() { + return database_manager.DeleteFile(); +} + +Result MiiManager::Format(DatabaseSessionMetadata& metadata) { + database_manager.Format(metadata); + + if (!database_manager.IsModified()) { + return ResultNotUpdated; + } + return database_manager.SaveDatabase(); +} + +Result MiiManager::ConvertV3ToCharInfo(CharInfo& out_char_info, const Ver3StoreData& mii_v3) const { + if (!mii_v3.IsValid()) { + return ResultInvalidCharInfo; + } + StoreData store_data{}; - store_data.BuildBase(gender); + mii_v3.BuildToStoreData(store_data); + const auto name = store_data.GetNickname(); + if (!MiiUtil::IsFontRegionValid(store_data.GetFontRegion(), name.data)) { + store_data.SetInvalidName(); + } + out_char_info.SetFromStoreData(store_data); + return ResultSuccess; } -void MiiManager::BuildRandom(CharInfo& out_char_info, Age age, Gender gender, Race race) const { +Result MiiManager::ConvertCoreDataToCharInfo(CharInfo& out_char_info, + const CoreData& core_data) const { + if (core_data.IsValid() != ValidationResult::NoErrors) { + return ResultInvalidCharInfo; + } + StoreData store_data{}; - store_data.BuildRandom(age, gender, race); + store_data.BuildWithCoreData(core_data); + const auto name = store_data.GetNickname(); + if (!MiiUtil::IsFontRegionValid(store_data.GetFontRegion(), name.data)) { + store_data.SetInvalidName(); + } + out_char_info.SetFromStoreData(store_data); + return ResultSuccess; +} + +Result MiiManager::ConvertCharInfoToCoreData(CoreData& out_core_data, + const CharInfo& char_info) const { + if (char_info.Verify() != ValidationResult::NoErrors) { + return ResultInvalidCharInfo; + } + + out_core_data.BuildFromCharInfo(char_info); + const auto name = out_core_data.GetNickname(); + if (!MiiUtil::IsFontRegionValid(out_core_data.GetFontRegion(), name.data)) { + out_core_data.SetNickname(out_core_data.GetInvalidNickname()); + } + + return ResultSuccess; } -void MiiManager::ConvertV3ToCharInfo(CharInfo& out_char_info, const Ver3StoreData& mii_v3) const { +Result MiiManager::UpdateLatest(const DatabaseSessionMetadata& metadata, CharInfo& out_char_info, + const CharInfo& char_info, SourceFlag source_flag) const { + if ((source_flag & SourceFlag::Database) == SourceFlag::None) { + return ResultNotFound; + } + + if (metadata.IsInterfaceVersionSupported(1)) { + if (char_info.Verify() != ValidationResult::NoErrors) { + return ResultInvalidCharInfo; + } + } + + u32 index{}; + Result result = database_manager.FindIndex(metadata, index, char_info.GetCreateId()); + + if (result.IsError()) { + return result; + } + StoreData store_data{}; - mii_v3.BuildToStoreData(store_data); + database_manager.Get(store_data, index, metadata); + + if (store_data.GetType() != char_info.GetType()) { + return ResultNotFound; + } + out_char_info.SetFromStoreData(store_data); + + if (char_info == out_char_info) { + return ResultNotUpdated; + } + + return ResultSuccess; +} + +Result MiiManager::UpdateLatest(const DatabaseSessionMetadata& metadata, StoreData& out_store_data, + const StoreData& store_data, SourceFlag source_flag) const { + if ((source_flag & SourceFlag::Database) == SourceFlag::None) { + return ResultNotFound; + } + + if (metadata.IsInterfaceVersionSupported(1)) { + if (store_data.IsValid() != ValidationResult::NoErrors) { + return ResultInvalidCharInfo; + } + } + + u32 index{}; + Result result = database_manager.FindIndex(metadata, index, store_data.GetCreateId()); + + if (result.IsError()) { + return result; + } + + database_manager.Get(out_store_data, index, metadata); + + if (out_store_data.GetType() != store_data.GetType()) { + return ResultNotFound; + } + + if (store_data == out_store_data) { + return ResultNotUpdated; + } + + return ResultSuccess; } Result MiiManager::Get(const DatabaseSessionMetadata& metadata, std::span<CharInfoElement> out_elements, u32& out_count, - SourceFlag source_flag) { + SourceFlag source_flag) const { if ((source_flag & SourceFlag::Database) == SourceFlag::None) { return BuildDefault(out_elements, out_count, source_flag); } - // TODO(bunnei): We don't implement the Mii database, so we can't have an entry + const auto mii_count = database_manager.GetCount(metadata); + + for (std::size_t index = 0; index < mii_count; ++index) { + if (out_elements.size() <= static_cast<std::size_t>(out_count)) { + return ResultInvalidArgumentSize; + } + + StoreData store_data{}; + database_manager.Get(store_data, index, metadata); + + out_elements[out_count].source = Source::Database; + out_elements[out_count].char_info.SetFromStoreData(store_data); + out_count++; + } // Include default Mii at the end of the list return BuildDefault(out_elements, out_count, source_flag); } Result MiiManager::Get(const DatabaseSessionMetadata& metadata, std::span<CharInfo> out_char_info, - u32& out_count, SourceFlag source_flag) { + u32& out_count, SourceFlag source_flag) const { if ((source_flag & SourceFlag::Database) == SourceFlag::None) { return BuildDefault(out_char_info, out_count, source_flag); } - // TODO(bunnei): We don't implement the Mii database, so we can't have an entry + const auto mii_count = database_manager.GetCount(metadata); + + for (std::size_t index = 0; index < mii_count; ++index) { + if (out_char_info.size() <= static_cast<std::size_t>(out_count)) { + return ResultInvalidArgumentSize; + } + + StoreData store_data{}; + database_manager.Get(store_data, index, metadata); + + out_char_info[out_count].SetFromStoreData(store_data); + out_count++; + } // Include default Mii at the end of the list return BuildDefault(out_char_info, out_count, source_flag); } +Result MiiManager::Get(const DatabaseSessionMetadata& metadata, + std::span<StoreDataElement> out_elements, u32& out_count, + SourceFlag source_flag) const { + if ((source_flag & SourceFlag::Database) == SourceFlag::None) { + return BuildDefault(out_elements, out_count, source_flag); + } + + const auto mii_count = database_manager.GetCount(metadata); + + for (std::size_t index = 0; index < mii_count; ++index) { + if (out_elements.size() <= static_cast<std::size_t>(out_count)) { + return ResultInvalidArgumentSize; + } + + StoreData store_data{}; + database_manager.Get(store_data, index, metadata); + + out_elements[out_count].store_data = store_data; + out_elements[out_count].source = Source::Database; + out_count++; + } + + // Include default Mii at the end of the list + return BuildDefault(out_elements, out_count, source_flag); +} + +Result MiiManager::Get(const DatabaseSessionMetadata& metadata, std::span<StoreData> out_store_data, + u32& out_count, SourceFlag source_flag) const { + if ((source_flag & SourceFlag::Database) == SourceFlag::None) { + return BuildDefault(out_store_data, out_count, source_flag); + } + + const auto mii_count = database_manager.GetCount(metadata); + + for (std::size_t index = 0; index < mii_count; ++index) { + if (out_store_data.size() <= static_cast<std::size_t>(out_count)) { + return ResultInvalidArgumentSize; + } + + StoreData store_data{}; + database_manager.Get(store_data, index, metadata); + + out_store_data[out_count] = store_data; + out_count++; + } + + // Include default Mii at the end of the list + return BuildDefault(out_store_data, out_count, source_flag); +} Result MiiManager::BuildDefault(std::span<CharInfoElement> out_elements, u32& out_count, - SourceFlag source_flag) { + SourceFlag source_flag) const { if ((source_flag & SourceFlag::Default) == SourceFlag::None) { return ResultSuccess; } @@ -129,7 +425,7 @@ Result MiiManager::BuildDefault(std::span<CharInfoElement> out_elements, u32& ou } Result MiiManager::BuildDefault(std::span<CharInfo> out_char_info, u32& out_count, - SourceFlag source_flag) { + SourceFlag source_flag) const { if ((source_flag & SourceFlag::Default) == SourceFlag::None) { return ResultSuccess; } @@ -150,23 +446,41 @@ Result MiiManager::BuildDefault(std::span<CharInfo> out_char_info, u32& out_coun return ResultSuccess; } -Result MiiManager::GetIndex(const DatabaseSessionMetadata& metadata, const CharInfo& char_info, - s32& out_index) { - - if (char_info.Verify() != ValidationResult::NoErrors) { - return ResultInvalidCharInfo; +Result MiiManager::BuildDefault(std::span<StoreDataElement> out_elements, u32& out_count, + SourceFlag source_flag) const { + if ((source_flag & SourceFlag::Default) == SourceFlag::None) { + return ResultSuccess; } - constexpr u32 INVALID_INDEX{0xFFFFFFFF}; + for (std::size_t index = 0; index < DefaultMiiCount; ++index) { + if (out_elements.size() <= static_cast<std::size_t>(out_count)) { + return ResultInvalidArgumentSize; + } - out_index = INVALID_INDEX; + out_elements[out_count].store_data.BuildDefault(static_cast<u32>(index)); + out_elements[out_count].source = Source::Default; + out_count++; + } - // TODO(bunnei): We don't implement the Mii database, so we can't have an index - return ResultNotFound; + return ResultSuccess; } -void MiiManager::SetInterfaceVersion(DatabaseSessionMetadata& metadata, u32 version) { - metadata.interface_version = version; +Result MiiManager::BuildDefault(std::span<StoreData> out_char_info, u32& out_count, + SourceFlag source_flag) const { + if ((source_flag & SourceFlag::Default) == SourceFlag::None) { + return ResultSuccess; + } + + for (std::size_t index = 0; index < DefaultMiiCount; ++index) { + if (out_char_info.size() <= static_cast<std::size_t>(out_count)) { + return ResultInvalidArgumentSize; + } + + out_char_info[out_count].BuildDefault(static_cast<u32>(index)); + out_count++; + } + + return ResultSuccess; } } // namespace Service::Mii diff --git a/src/core/hle/service/mii/mii_manager.h b/src/core/hle/service/mii/mii_manager.h index a2e7a6d73..48d8e8bb7 100644 --- a/src/core/hle/service/mii/mii_manager.h +++ b/src/core/hle/service/mii/mii_manager.h @@ -3,47 +3,85 @@ #pragma once -#include <vector> +#include <span> #include "core/hle/result.h" +#include "core/hle/service/mii/mii_database_manager.h" #include "core/hle/service/mii/mii_types.h" -#include "core/hle/service/mii/types/char_info.h" -#include "core/hle/service/mii/types/store_data.h" -#include "core/hle/service/mii/types/ver3_store_data.h" namespace Service::Mii { +class CharInfo; +class CoreData; +class StoreData; +class Ver3StoreData; -// The Mii manager is responsible for loading and storing the Miis to the database in NAND along -// with providing an easy interface for HLE emulation of the mii service. +struct CharInfoElement; +struct StoreDataElement; + +// The Mii manager is responsible for handling mii operations along with providing an easy interface +// for HLE emulation of the mii service. class MiiManager { public: MiiManager(); + Result Initialize(DatabaseSessionMetadata& metadata); - bool IsUpdated(DatabaseSessionMetadata& metadata, SourceFlag source_flag) const; + // Auto generated mii + void BuildDefault(CharInfo& out_char_info, u32 index) const; + void BuildBase(CharInfo& out_char_info, Gender gender) const; + void BuildRandom(CharInfo& out_char_info, Age age, Gender gender, Race race) const; + // Database operations bool IsFullDatabase() const; + void SetInterfaceVersion(DatabaseSessionMetadata& metadata, u32 version) const; + bool IsUpdated(DatabaseSessionMetadata& metadata, SourceFlag source_flag) const; u32 GetCount(const DatabaseSessionMetadata& metadata, SourceFlag source_flag) const; - Result UpdateLatest(DatabaseSessionMetadata& metadata, CharInfo& out_char_info, - const CharInfo& char_info, SourceFlag source_flag); + Result Move(DatabaseSessionMetadata& metadata, u32 index, const Common::UUID& create_id); + Result AddOrReplace(DatabaseSessionMetadata& metadata, const StoreData& store_data); + Result Delete(DatabaseSessionMetadata& metadata, const Common::UUID& create_id); + s32 FindIndex(const Common::UUID& create_id, bool is_special) const; + Result GetIndex(const DatabaseSessionMetadata& metadata, const CharInfo& char_info, + s32& out_index) const; + Result Append(DatabaseSessionMetadata& metadata, const CharInfo& char_info); + + // Test database operations + bool IsBrokenWithClearFlag(DatabaseSessionMetadata& metadata); + Result DestroyFile(DatabaseSessionMetadata& metadata); + Result DeleteFile(); + Result Format(DatabaseSessionMetadata& metadata); + + // Mii conversions + Result ConvertV3ToCharInfo(CharInfo& out_char_info, const Ver3StoreData& mii_v3) const; + Result ConvertCoreDataToCharInfo(CharInfo& out_char_info, const CoreData& core_data) const; + Result ConvertCharInfoToCoreData(CoreData& out_core_data, const CharInfo& char_info) const; + Result UpdateLatest(const DatabaseSessionMetadata& metadata, CharInfo& out_char_info, + const CharInfo& char_info, SourceFlag source_flag) const; + Result UpdateLatest(const DatabaseSessionMetadata& metadata, StoreData& out_store_data, + const StoreData& store_data, SourceFlag source_flag) const; + + // Overloaded getters Result Get(const DatabaseSessionMetadata& metadata, std::span<CharInfoElement> out_elements, - u32& out_count, SourceFlag source_flag); + u32& out_count, SourceFlag source_flag) const; Result Get(const DatabaseSessionMetadata& metadata, std::span<CharInfo> out_char_info, - u32& out_count, SourceFlag source_flag); - void BuildDefault(CharInfo& out_char_info, u32 index) const; - void BuildBase(CharInfo& out_char_info, Gender gender) const; - void BuildRandom(CharInfo& out_char_info, Age age, Gender gender, Race race) const; - void ConvertV3ToCharInfo(CharInfo& out_char_info, const Ver3StoreData& mii_v3) const; - std::vector<CharInfoElement> GetDefault(SourceFlag source_flag); - Result GetIndex(const DatabaseSessionMetadata& metadata, const CharInfo& char_info, - s32& out_index); - void SetInterfaceVersion(DatabaseSessionMetadata& metadata, u32 version); + u32& out_count, SourceFlag source_flag) const; + Result Get(const DatabaseSessionMetadata& metadata, std::span<StoreDataElement> out_elements, + u32& out_count, SourceFlag source_flag) const; + Result Get(const DatabaseSessionMetadata& metadata, std::span<StoreData> out_store_data, + u32& out_count, SourceFlag source_flag) const; private: Result BuildDefault(std::span<CharInfoElement> out_elements, u32& out_count, - SourceFlag source_flag); - Result BuildDefault(std::span<CharInfo> out_char_info, u32& out_count, SourceFlag source_flag); + SourceFlag source_flag) const; + Result BuildDefault(std::span<CharInfo> out_char_info, u32& out_count, + SourceFlag source_flag) const; + Result BuildDefault(std::span<StoreDataElement> out_char_info, u32& out_count, + SourceFlag source_flag) const; + Result BuildDefault(std::span<StoreData> out_char_info, u32& out_count, + SourceFlag source_flag) const; + + DatabaseManager database_manager{}; - u64 update_counter{}; + // This should be a global value + bool is_broken_with_clear_flag{}; }; }; // namespace Service::Mii diff --git a/src/core/hle/service/mii/mii_result.h b/src/core/hle/service/mii/mii_result.h index 021cb76da..e2c36e556 100644 --- a/src/core/hle/service/mii/mii_result.h +++ b/src/core/hle/service/mii/mii_result.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -13,8 +13,15 @@ constexpr Result ResultNotUpdated{ErrorModule::Mii, 3}; constexpr Result ResultNotFound{ErrorModule::Mii, 4}; constexpr Result ResultDatabaseFull{ErrorModule::Mii, 5}; constexpr Result ResultInvalidCharInfo{ErrorModule::Mii, 100}; +constexpr Result ResultInvalidDatabaseChecksum{ErrorModule::Mii, 101}; +constexpr Result ResultInvalidDatabaseSignature{ErrorModule::Mii, 103}; +constexpr Result ResultInvalidDatabaseVersion{ErrorModule::Mii, 104}; +constexpr Result ResultInvalidDatabaseLength{ErrorModule::Mii, 105}; +constexpr Result ResultInvalidCharInfo2{ErrorModule::Mii, 107}; constexpr Result ResultInvalidStoreData{ErrorModule::Mii, 109}; constexpr Result ResultInvalidOperation{ErrorModule::Mii, 202}; constexpr Result ResultPermissionDenied{ErrorModule::Mii, 203}; +constexpr Result ResultTestModeOnly{ErrorModule::Mii, 204}; +constexpr Result ResultInvalidCharInfoType{ErrorModule::Mii, 205}; }; // namespace Service::Mii diff --git a/src/core/hle/service/mii/mii_types.h b/src/core/hle/service/mii/mii_types.h index 611ff4f81..08c6029df 100644 --- a/src/core/hle/service/mii/mii_types.h +++ b/src/core/hle/service/mii/mii_types.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -13,6 +13,7 @@ namespace Service::Mii { +constexpr std::size_t MaxNameSize = 10; constexpr u8 MaxHeight = 127; constexpr u8 MaxBuild = 127; constexpr u8 MaxType = 1; @@ -26,14 +27,14 @@ constexpr u8 MaxEyebrowScale = 8; constexpr u8 MaxEyebrowAspect = 6; constexpr u8 MaxEyebrowRotate = 11; constexpr u8 MaxEyebrowX = 12; -constexpr u8 MaxEyebrowY = 18; +constexpr u8 MaxEyebrowY = 15; constexpr u8 MaxNoseScale = 8; constexpr u8 MaxNoseY = 18; constexpr u8 MaxMouthScale = 8; constexpr u8 MaxMoutAspect = 6; constexpr u8 MaxMouthY = 18; constexpr u8 MaxMustacheScale = 8; -constexpr u8 MasMustacheY = 16; +constexpr u8 MaxMustacheY = 16; constexpr u8 MaxGlassScale = 7; constexpr u8 MaxGlassY = 20; constexpr u8 MaxMoleScale = 8; @@ -599,12 +600,12 @@ enum class ValidationResult : u32 { InvalidRegionMove = 0x31, InvalidCreateId = 0x32, InvalidName = 0x33, + InvalidChecksum = 0x34, InvalidType = 0x35, }; struct Nickname { - static constexpr std::size_t MaxNameSize = 10; - std::array<char16_t, MaxNameSize> data; + std::array<char16_t, MaxNameSize> data{}; // Checks for null or dirty strings bool IsValid() const { @@ -613,7 +614,7 @@ struct Nickname { } std::size_t index = 1; - while (data[index] != 0) { + while (index < MaxNameSize && data[index] != 0) { index++; } while (index < MaxNameSize && data[index] == 0) { diff --git a/src/core/hle/service/mii/mii_util.h b/src/core/hle/service/mii/mii_util.h index ddb544c23..3534fa31d 100644 --- a/src/core/hle/service/mii/mii_util.h +++ b/src/core/hle/service/mii/mii_util.h @@ -28,6 +28,32 @@ public: return Common::swap16(static_cast<u16>(crc)); } + static u16 CalculateDeviceCrc16(const Common::UUID& uuid, std::size_t data_size) { + constexpr u16 magic{0x1021}; + s32 crc{}; + + for (std::size_t i = 0; i < uuid.uuid.size(); i++) { + for (std::size_t j = 0; j < 8; j++) { + crc <<= 1; + if ((crc & 0x10000) != 0) { + crc = crc ^ magic; + } + } + crc ^= uuid.uuid[i]; + } + + // As much as this looks wrong this is what N's does + + for (std::size_t i = 0; i < data_size * 8; i++) { + crc <<= 1; + if ((crc & 0x10000) != 0) { + crc = crc ^ magic; + } + } + + return Common::swap16(static_cast<u16>(crc)); + } + static Common::UUID MakeCreateId() { return Common::UUID::MakeRandomRFC4122V4(); } diff --git a/src/core/hle/service/mii/types/char_info.cpp b/src/core/hle/service/mii/types/char_info.cpp index bb948c628..e90124af4 100644 --- a/src/core/hle/service/mii/types/char_info.cpp +++ b/src/core/hle/service/mii/types/char_info.cpp @@ -37,7 +37,7 @@ void CharInfo::SetFromStoreData(const StoreData& store_data) { eyebrow_aspect = store_data.GetEyebrowAspect(); eyebrow_rotate = store_data.GetEyebrowRotate(); eyebrow_x = store_data.GetEyebrowX(); - eyebrow_y = store_data.GetEyebrowY(); + eyebrow_y = store_data.GetEyebrowY() + 3; nose_type = store_data.GetNoseType(); nose_scale = store_data.GetNoseScale(); nose_y = store_data.GetNoseY(); @@ -150,7 +150,7 @@ ValidationResult CharInfo::Verify() const { if (eyebrow_x > MaxEyebrowX) { return ValidationResult::InvalidEyebrowX; } - if (eyebrow_y > MaxEyebrowY) { + if (eyebrow_y - 3 > MaxEyebrowY) { return ValidationResult::InvalidEyebrowY; } if (nose_type > NoseType::Max) { @@ -189,7 +189,7 @@ ValidationResult CharInfo::Verify() const { if (mustache_scale > MaxMustacheScale) { return ValidationResult::InvalidMustacheScale; } - if (mustache_y > MasMustacheY) { + if (mustache_y > MaxMustacheY) { return ValidationResult::InvalidMustacheY; } if (glass_type > GlassType::Max) { diff --git a/src/core/hle/service/mii/types/char_info.h b/src/core/hle/service/mii/types/char_info.h index d069b221f..d0c457fd5 100644 --- a/src/core/hle/service/mii/types/char_info.h +++ b/src/core/hle/service/mii/types/char_info.h @@ -70,59 +70,59 @@ public: bool operator==(const CharInfo& info); private: - Common::UUID create_id; - Nickname name; - u16 null_terminator; - FontRegion font_region; - FavoriteColor favorite_color; - Gender gender; - u8 height; - u8 build; - u8 type; - u8 region_move; - FacelineType faceline_type; - FacelineColor faceline_color; - FacelineWrinkle faceline_wrinkle; - FacelineMake faceline_make; - HairType hair_type; - CommonColor hair_color; - HairFlip hair_flip; - EyeType eye_type; - CommonColor eye_color; - u8 eye_scale; - u8 eye_aspect; - u8 eye_rotate; - u8 eye_x; - u8 eye_y; - EyebrowType eyebrow_type; - CommonColor eyebrow_color; - u8 eyebrow_scale; - u8 eyebrow_aspect; - u8 eyebrow_rotate; - u8 eyebrow_x; - u8 eyebrow_y; - NoseType nose_type; - u8 nose_scale; - u8 nose_y; - MouthType mouth_type; - CommonColor mouth_color; - u8 mouth_scale; - u8 mouth_aspect; - u8 mouth_y; - CommonColor beard_color; - BeardType beard_type; - MustacheType mustache_type; - u8 mustache_scale; - u8 mustache_y; - GlassType glass_type; - CommonColor glass_color; - u8 glass_scale; - u8 glass_y; - MoleType mole_type; - u8 mole_scale; - u8 mole_x; - u8 mole_y; - u8 padding; + Common::UUID create_id{}; + Nickname name{}; + u16 null_terminator{}; + FontRegion font_region{}; + FavoriteColor favorite_color{}; + Gender gender{}; + u8 height{}; + u8 build{}; + u8 type{}; + u8 region_move{}; + FacelineType faceline_type{}; + FacelineColor faceline_color{}; + FacelineWrinkle faceline_wrinkle{}; + FacelineMake faceline_make{}; + HairType hair_type{}; + CommonColor hair_color{}; + HairFlip hair_flip{}; + EyeType eye_type{}; + CommonColor eye_color{}; + u8 eye_scale{}; + u8 eye_aspect{}; + u8 eye_rotate{}; + u8 eye_x{}; + u8 eye_y{}; + EyebrowType eyebrow_type{}; + CommonColor eyebrow_color{}; + u8 eyebrow_scale{}; + u8 eyebrow_aspect{}; + u8 eyebrow_rotate{}; + u8 eyebrow_x{}; + u8 eyebrow_y{}; + NoseType nose_type{}; + u8 nose_scale{}; + u8 nose_y{}; + MouthType mouth_type{}; + CommonColor mouth_color{}; + u8 mouth_scale{}; + u8 mouth_aspect{}; + u8 mouth_y{}; + CommonColor beard_color{}; + BeardType beard_type{}; + MustacheType mustache_type{}; + u8 mustache_scale{}; + u8 mustache_y{}; + GlassType glass_type{}; + CommonColor glass_color{}; + u8 glass_scale{}; + u8 glass_y{}; + MoleType mole_type{}; + u8 mole_scale{}; + u8 mole_x{}; + u8 mole_y{}; + u8 padding{}; }; static_assert(sizeof(CharInfo) == 0x58, "CharInfo has incorrect size."); static_assert(std::has_unique_object_representations_v<CharInfo>, diff --git a/src/core/hle/service/mii/types/core_data.cpp b/src/core/hle/service/mii/types/core_data.cpp index 659288b51..970c748ca 100644 --- a/src/core/hle/service/mii/types/core_data.cpp +++ b/src/core/hle/service/mii/types/core_data.cpp @@ -3,6 +3,7 @@ #include "common/assert.h" #include "core/hle/service/mii/mii_util.h" +#include "core/hle/service/mii/types/char_info.h" #include "core/hle/service/mii/types/core_data.h" #include "core/hle/service/mii/types/raw_data.h" @@ -112,7 +113,7 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) { .values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]); const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0}; - const auto eyebrow_y{race == Race::Asian ? 9 : 10}; + const auto eyebrow_y{race == Race::Asian ? 6 : 7}; const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6}; const auto eyebrow_rotate{ 32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]}; @@ -170,7 +171,7 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) { u8 glasses_type{}; while (glasses_type_start < glasses_type_info.values[glasses_type]) { if (++glasses_type >= glasses_type_info.values_count) { - ASSERT(false); + glasses_type = 0; break; } } @@ -178,6 +179,7 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) { SetGlassType(static_cast<GlassType>(glasses_type)); SetGlassColor(RawData::GetGlassColorFromVer3(0)); SetGlassScale(4); + SetGlassY(static_cast<u8>(axis_y + 10)); SetMoleType(MoleType::None); SetMoleScale(4); @@ -185,9 +187,211 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) { SetMoleY(20); } -u32 CoreData::IsValid() const { - // TODO: Complete this - return 0; +void CoreData::BuildFromCharInfo(const CharInfo& char_info) { + name = char_info.GetNickname(); + SetFontRegion(char_info.GetFontRegion()); + SetFavoriteColor(char_info.GetFavoriteColor()); + SetGender(char_info.GetGender()); + SetHeight(char_info.GetHeight()); + SetBuild(char_info.GetBuild()); + SetType(char_info.GetType()); + SetRegionMove(char_info.GetRegionMove()); + SetFacelineType(char_info.GetFacelineType()); + SetFacelineColor(char_info.GetFacelineColor()); + SetFacelineWrinkle(char_info.GetFacelineWrinkle()); + SetFacelineMake(char_info.GetFacelineMake()); + SetHairType(char_info.GetHairType()); + SetHairColor(char_info.GetHairColor()); + SetHairFlip(char_info.GetHairFlip()); + SetEyeType(char_info.GetEyeType()); + SetEyeColor(char_info.GetEyeColor()); + SetEyeScale(char_info.GetEyeScale()); + SetEyeAspect(char_info.GetEyeAspect()); + SetEyeRotate(char_info.GetEyeRotate()); + SetEyeX(char_info.GetEyeX()); + SetEyeY(char_info.GetEyeY()); + SetEyebrowType(char_info.GetEyebrowType()); + SetEyebrowColor(char_info.GetEyebrowColor()); + SetEyebrowScale(char_info.GetEyebrowScale()); + SetEyebrowAspect(char_info.GetEyebrowAspect()); + SetEyebrowRotate(char_info.GetEyebrowRotate()); + SetEyebrowX(char_info.GetEyebrowX()); + SetEyebrowY(char_info.GetEyebrowY() - 3); + SetNoseType(char_info.GetNoseType()); + SetNoseScale(char_info.GetNoseScale()); + SetNoseY(char_info.GetNoseY()); + SetMouthType(char_info.GetMouthType()); + SetMouthColor(char_info.GetMouthColor()); + SetMouthScale(char_info.GetMouthScale()); + SetMouthAspect(char_info.GetMouthAspect()); + SetMouthY(char_info.GetMouthY()); + SetBeardColor(char_info.GetBeardColor()); + SetBeardType(char_info.GetBeardType()); + SetMustacheType(char_info.GetMustacheType()); + SetMustacheScale(char_info.GetMustacheScale()); + SetMustacheY(char_info.GetMustacheY()); + SetGlassType(char_info.GetGlassType()); + SetGlassColor(char_info.GetGlassColor()); + SetGlassScale(char_info.GetGlassScale()); + SetGlassY(char_info.GetGlassY()); + SetMoleType(char_info.GetMoleType()); + SetMoleScale(char_info.GetMoleScale()); + SetMoleX(char_info.GetMoleX()); + SetMoleY(char_info.GetMoleY()); +} + +ValidationResult CoreData::IsValid() const { + if (!name.IsValid()) { + return ValidationResult::InvalidName; + } + if (GetFontRegion() > FontRegion::Max) { + return ValidationResult::InvalidFont; + } + if (GetFavoriteColor() > FavoriteColor::Max) { + return ValidationResult::InvalidColor; + } + if (GetGender() > Gender::Max) { + return ValidationResult::InvalidGender; + } + if (GetHeight() > MaxHeight) { + return ValidationResult::InvalidHeight; + } + if (GetBuild() > MaxBuild) { + return ValidationResult::InvalidBuild; + } + if (GetType() > MaxType) { + return ValidationResult::InvalidType; + } + if (GetRegionMove() > MaxRegionMove) { + return ValidationResult::InvalidRegionMove; + } + if (GetFacelineType() > FacelineType::Max) { + return ValidationResult::InvalidFacelineType; + } + if (GetFacelineColor() > FacelineColor::Max) { + return ValidationResult::InvalidFacelineColor; + } + if (GetFacelineWrinkle() > FacelineWrinkle::Max) { + return ValidationResult::InvalidFacelineWrinkle; + } + if (GetFacelineMake() > FacelineMake::Max) { + return ValidationResult::InvalidFacelineMake; + } + if (GetHairType() > HairType::Max) { + return ValidationResult::InvalidHairType; + } + if (GetHairColor() > CommonColor::Max) { + return ValidationResult::InvalidHairColor; + } + if (GetHairFlip() > HairFlip::Max) { + return ValidationResult::InvalidHairFlip; + } + if (GetEyeType() > EyeType::Max) { + return ValidationResult::InvalidEyeType; + } + if (GetEyeColor() > CommonColor::Max) { + return ValidationResult::InvalidEyeColor; + } + if (GetEyeScale() > MaxEyeScale) { + return ValidationResult::InvalidEyeScale; + } + if (GetEyeAspect() > MaxEyeAspect) { + return ValidationResult::InvalidEyeAspect; + } + if (GetEyeRotate() > MaxEyeRotate) { + return ValidationResult::InvalidEyeRotate; + } + if (GetEyeX() > MaxEyeX) { + return ValidationResult::InvalidEyeX; + } + if (GetEyeY() > MaxEyeY) { + return ValidationResult::InvalidEyeY; + } + if (GetEyebrowType() > EyebrowType::Max) { + return ValidationResult::InvalidEyebrowType; + } + if (GetEyebrowColor() > CommonColor::Max) { + return ValidationResult::InvalidEyebrowColor; + } + if (GetEyebrowScale() > MaxEyebrowScale) { + return ValidationResult::InvalidEyebrowScale; + } + if (GetEyebrowAspect() > MaxEyebrowAspect) { + return ValidationResult::InvalidEyebrowAspect; + } + if (GetEyebrowRotate() > MaxEyebrowRotate) { + return ValidationResult::InvalidEyebrowRotate; + } + if (GetEyebrowX() > MaxEyebrowX) { + return ValidationResult::InvalidEyebrowX; + } + if (GetEyebrowY() > MaxEyebrowY) { + return ValidationResult::InvalidEyebrowY; + } + if (GetNoseType() > NoseType::Max) { + return ValidationResult::InvalidNoseType; + } + if (GetNoseScale() > MaxNoseScale) { + return ValidationResult::InvalidNoseScale; + } + if (GetNoseY() > MaxNoseY) { + return ValidationResult::InvalidNoseY; + } + if (GetMouthType() > MouthType::Max) { + return ValidationResult::InvalidMouthType; + } + if (GetMouthColor() > CommonColor::Max) { + return ValidationResult::InvalidMouthColor; + } + if (GetMouthScale() > MaxMouthScale) { + return ValidationResult::InvalidMouthScale; + } + if (GetMouthAspect() > MaxMoutAspect) { + return ValidationResult::InvalidMouthAspect; + } + if (GetMouthY() > MaxMouthY) { + return ValidationResult::InvalidMouthY; + } + if (GetBeardColor() > CommonColor::Max) { + return ValidationResult::InvalidBeardColor; + } + if (GetBeardType() > BeardType::Max) { + return ValidationResult::InvalidBeardType; + } + if (GetMustacheType() > MustacheType::Max) { + return ValidationResult::InvalidMustacheType; + } + if (GetMustacheScale() > MaxMustacheScale) { + return ValidationResult::InvalidMustacheScale; + } + if (GetMustacheY() > MaxMustacheY) { + return ValidationResult::InvalidMustacheY; + } + if (GetGlassType() > GlassType::Max) { + return ValidationResult::InvalidGlassType; + } + if (GetGlassColor() > CommonColor::Max) { + return ValidationResult::InvalidGlassColor; + } + if (GetGlassScale() > MaxGlassScale) { + return ValidationResult::InvalidGlassScale; + } + if (GetGlassY() > MaxGlassY) { + return ValidationResult::InvalidGlassY; + } + if (GetMoleType() > MoleType::Max) { + return ValidationResult::InvalidMoleType; + } + if (GetMoleScale() > MaxMoleScale) { + return ValidationResult::InvalidMoleScale; + } + if (GetMoleX() > MaxMoleX) { + return ValidationResult::InvalidMoleX; + } + if (GetMoleY() > MaxMoleY) { + return ValidationResult::InvalidMoleY; + } + return ValidationResult::NoErrors; } void CoreData::SetFontRegion(FontRegion value) { @@ -314,8 +518,8 @@ void CoreData::SetNoseY(u8 value) { data.nose_y.Assign(value); } -void CoreData::SetMouthType(u8 value) { - data.mouth_type.Assign(value); +void CoreData::SetMouthType(MouthType value) { + data.mouth_type.Assign(static_cast<u32>(value)); } void CoreData::SetMouthColor(CommonColor value) { diff --git a/src/core/hle/service/mii/types/core_data.h b/src/core/hle/service/mii/types/core_data.h index cebcd2ee4..8897e4f3b 100644 --- a/src/core/hle/service/mii/types/core_data.h +++ b/src/core/hle/service/mii/types/core_data.h @@ -6,6 +6,7 @@ #include "core/hle/service/mii/mii_types.h" namespace Service::Mii { +class CharInfo; struct StoreDataBitFields { union { @@ -100,8 +101,9 @@ class CoreData { public: void SetDefault(); void BuildRandom(Age age, Gender gender, Race race); + void BuildFromCharInfo(const CharInfo& char_info); - u32 IsValid() const; + ValidationResult IsValid() const; void SetFontRegion(FontRegion value); void SetFavoriteColor(FavoriteColor value); @@ -134,7 +136,7 @@ public: void SetNoseType(NoseType value); void SetNoseScale(u8 value); void SetNoseY(u8 value); - void SetMouthType(u8 value); + void SetMouthType(MouthType value); void SetMouthColor(CommonColor value); void SetMouthScale(u8 value); void SetMouthAspect(u8 value); @@ -212,5 +214,6 @@ private: Nickname name{}; }; static_assert(sizeof(CoreData) == 0x30, "CoreData has incorrect size."); +static_assert(std::is_trivially_copyable_v<CoreData>, "CoreData type must be trivially copyable."); }; // namespace Service::Mii diff --git a/src/core/hle/service/mii/types/raw_data.cpp b/src/core/hle/service/mii/types/raw_data.cpp index 5143abcc8..0e1a07fd7 100644 --- a/src/core/hle/service/mii/types/raw_data.cpp +++ b/src/core/hle/service/mii/types/raw_data.cpp @@ -1716,18 +1716,18 @@ const std::array<RandomMiiData4, 18> RandomMiiMouthType{ const std::array<RandomMiiData2, 3> RandomMiiGlassType{ RandomMiiData2{ .arg_1 = 0, - .values_count = 9, - .values = {90, 94, 96, 100, 0, 0, 0, 0, 0}, + .values_count = 4, + .values = {90, 94, 96, 100}, }, RandomMiiData2{ .arg_1 = 1, - .values_count = 9, - .values = {83, 86, 90, 93, 94, 96, 98, 100, 0}, + .values_count = 8, + .values = {83, 86, 90, 93, 94, 96, 98, 100}, }, RandomMiiData2{ .arg_1 = 2, - .values_count = 9, - .values = {78, 83, 0, 93, 0, 0, 98, 100, 0}, + .values_count = 8, + .values = {78, 83, 0, 93, 0, 0, 98, 100}, }, }; diff --git a/src/core/hle/service/mii/types/store_data.cpp b/src/core/hle/service/mii/types/store_data.cpp index 8fce636c7..127221fdb 100644 --- a/src/core/hle/service/mii/types/store_data.cpp +++ b/src/core/hle/service/mii/types/store_data.cpp @@ -1,6 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "core/hle/service/mii/mii_result.h" #include "core/hle/service/mii/mii_util.h" #include "core/hle/service/mii/types/raw_data.h" #include "core/hle/service/mii/types/store_data.h" @@ -35,13 +36,13 @@ void StoreData::BuildDefault(u32 mii_index) { core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect)); core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate)); core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x)); - core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y)); + core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y - 3)); core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type)); core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale)); core_data.SetNoseY(static_cast<u8>(default_mii.nose_y)); - core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type)); + core_data.SetMouthType(static_cast<MouthType>(default_mii.mouth_type)); core_data.SetMouthColor( RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color))); core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale)); @@ -75,10 +76,8 @@ void StoreData::BuildDefault(u32 mii_index) { core_data.SetType(static_cast<u8>(default_mii.type)); core_data.SetNickname(default_mii.nickname); - const auto device_id = MiiUtil::GetDeviceId(); create_id = MiiUtil::MakeCreateId(); - device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID)); - data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData)); + SetChecksum(); } void StoreData::BuildBase(Gender gender) { @@ -109,13 +108,13 @@ void StoreData::BuildBase(Gender gender) { core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect)); core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate)); core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x)); - core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y)); + core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y - 3)); core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type)); core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale)); core_data.SetNoseY(static_cast<u8>(default_mii.nose_y)); - core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type)); + core_data.SetMouthType(static_cast<MouthType>(default_mii.mouth_type)); core_data.SetMouthColor( RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color))); core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale)); @@ -149,37 +148,51 @@ void StoreData::BuildBase(Gender gender) { core_data.SetType(static_cast<u8>(default_mii.type)); core_data.SetNickname(default_mii.nickname); - const auto device_id = MiiUtil::GetDeviceId(); create_id = MiiUtil::MakeCreateId(); - device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID)); - data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData)); + SetChecksum(); } void StoreData::BuildRandom(Age age, Gender gender, Race race) { core_data.BuildRandom(age, gender, race); - const auto device_id = MiiUtil::GetDeviceId(); create_id = MiiUtil::MakeCreateId(); - device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID)); - data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData)); + SetChecksum(); } -void StoreData::SetInvalidName() { - const auto& invalid_name = core_data.GetInvalidNickname(); +void StoreData::BuildWithCharInfo(const CharInfo& char_info) { + core_data.BuildFromCharInfo(char_info); + create_id = MiiUtil::MakeCreateId(); + SetChecksum(); +} + +void StoreData::BuildWithCoreData(const CoreData& in_core_data) { + core_data = in_core_data; + create_id = MiiUtil::MakeCreateId(); + SetChecksum(); +} + +Result StoreData::Restore() { + // TODO: Implement this + return ResultNotUpdated; +} + +ValidationResult StoreData::IsValid() const { + if (core_data.IsValid() != ValidationResult::NoErrors) { + return core_data.IsValid(); + } + if (data_crc != MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData) + sizeof(Common::UUID))) { + return ValidationResult::InvalidChecksum; + } const auto device_id = MiiUtil::GetDeviceId(); - core_data.SetNickname(invalid_name); - device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID)); - data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData)); + if (device_crc != MiiUtil::CalculateDeviceCrc16(device_id, sizeof(StoreData))) { + return ValidationResult::InvalidChecksum; + } + return ValidationResult::NoErrors; } bool StoreData::IsSpecial() const { return GetType() == 1; } -u32 StoreData::IsValid() const { - // TODO: complete this - return 0; -} - void StoreData::SetFontRegion(FontRegion value) { core_data.SetFontRegion(value); } @@ -304,7 +317,7 @@ void StoreData::SetNoseY(u8 value) { core_data.SetNoseY(value); } -void StoreData::SetMouthType(u8 value) { +void StoreData::SetMouthType(MouthType value) { core_data.SetMouthType(value); } @@ -380,6 +393,26 @@ void StoreData::SetNickname(Nickname value) { core_data.SetNickname(value); } +void StoreData::SetInvalidName() { + const auto& invalid_name = core_data.GetInvalidNickname(); + core_data.SetNickname(invalid_name); + SetChecksum(); +} + +void StoreData::SetChecksum() { + SetDataChecksum(); + SetDeviceChecksum(); +} + +void StoreData::SetDataChecksum() { + data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData) + sizeof(Common::UUID)); +} + +void StoreData::SetDeviceChecksum() { + const auto device_id = MiiUtil::GetDeviceId(); + device_crc = MiiUtil::CalculateDeviceCrc16(device_id, sizeof(StoreData)); +} + Common::UUID StoreData::GetCreateId() const { return create_id; } @@ -585,7 +618,7 @@ Nickname StoreData::GetNickname() const { } bool StoreData::operator==(const StoreData& data) { - bool is_identical = data.core_data.IsValid() == 0; + bool is_identical = data.core_data.IsValid() == ValidationResult::NoErrors; is_identical &= core_data.GetNickname().data == data.core_data.GetNickname().data; is_identical &= GetCreateId() == data.GetCreateId(); is_identical &= GetFontRegion() == data.GetFontRegion(); diff --git a/src/core/hle/service/mii/types/store_data.h b/src/core/hle/service/mii/types/store_data.h index 224c32cf8..ed5dfb949 100644 --- a/src/core/hle/service/mii/types/store_data.h +++ b/src/core/hle/service/mii/types/store_data.h @@ -3,6 +3,7 @@ #pragma once +#include "core/hle/result.h" #include "core/hle/service/mii/mii_types.h" #include "core/hle/service/mii/types/core_data.h" @@ -10,17 +11,16 @@ namespace Service::Mii { class StoreData { public: - // nn::mii::detail::StoreDataRaw::BuildDefault void BuildDefault(u32 mii_index); - // nn::mii::detail::StoreDataRaw::BuildDefault - void BuildBase(Gender gender); - // nn::mii::detail::StoreDataRaw::BuildRandom void BuildRandom(Age age, Gender gender, Race race); + void BuildWithCharInfo(const CharInfo& char_info); + void BuildWithCoreData(const CoreData& in_core_data); + Result Restore(); - bool IsSpecial() const; + ValidationResult IsValid() const; - u32 IsValid() const; + bool IsSpecial() const; void SetFontRegion(FontRegion value); void SetFavoriteColor(FavoriteColor value); @@ -53,7 +53,7 @@ public: void SetNoseType(NoseType value); void SetNoseScale(u8 value); void SetNoseY(u8 value); - void SetMouthType(u8 value); + void SetMouthType(MouthType value); void SetMouthColor(CommonColor value); void SetMouthScale(u8 value); void SetMouthAspect(u8 value); @@ -73,6 +73,9 @@ public: void SetMoleY(u8 value); void SetNickname(Nickname nickname); void SetInvalidName(); + void SetChecksum(); + void SetDataChecksum(); + void SetDeviceChecksum(); Common::UUID GetCreateId() const; FontRegion GetFontRegion() const; @@ -135,6 +138,8 @@ private: u16 device_crc{}; }; static_assert(sizeof(StoreData) == 0x44, "StoreData has incorrect size."); +static_assert(std::is_trivially_copyable_v<StoreData>, + "StoreData type must be trivially copyable."); struct StoreDataElement { StoreData store_data{}; diff --git a/src/core/hle/service/mii/types/ver3_store_data.cpp b/src/core/hle/service/mii/types/ver3_store_data.cpp index 1c28e0b1b..a019cc9f7 100644 --- a/src/core/hle/service/mii/types/ver3_store_data.cpp +++ b/src/core/hle/service/mii/types/ver3_store_data.cpp @@ -22,12 +22,6 @@ void NfpStoreDataExtension::SetFromStoreData(const StoreData& store_data) { void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const { out_store_data.BuildBase(Gender::Male); - if (!IsValid()) { - return; - } - - // TODO: We are ignoring a bunch of data from the mii_v3 - out_store_data.SetGender(static_cast<Gender>(mii_information.gender.Value())); out_store_data.SetFavoriteColor( static_cast<FavoriteColor>(mii_information.favorite_color.Value())); @@ -36,65 +30,71 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const { out_store_data.SetNickname(mii_name); out_store_data.SetFontRegion( - static_cast<FontRegion>(static_cast<u8>(region_information.font_region))); + static_cast<FontRegion>(static_cast<u8>(region_information.font_region.Value()))); out_store_data.SetFacelineType( static_cast<FacelineType>(appearance_bits1.faceline_type.Value())); out_store_data.SetFacelineColor( - static_cast<FacelineColor>(appearance_bits1.faceline_color.Value())); + RawData::GetFacelineColorFromVer3(appearance_bits1.faceline_color.Value())); out_store_data.SetFacelineWrinkle( static_cast<FacelineWrinkle>(appearance_bits2.faceline_wrinkle.Value())); out_store_data.SetFacelineMake( static_cast<FacelineMake>(appearance_bits2.faceline_make.Value())); out_store_data.SetHairType(static_cast<HairType>(hair_type)); - out_store_data.SetHairColor(static_cast<CommonColor>(appearance_bits3.hair_color.Value())); + out_store_data.SetHairColor(RawData::GetHairColorFromVer3(appearance_bits3.hair_color.Value())); out_store_data.SetHairFlip(static_cast<HairFlip>(appearance_bits3.hair_flip.Value())); out_store_data.SetEyeType(static_cast<EyeType>(appearance_bits4.eye_type.Value())); - out_store_data.SetEyeColor(static_cast<CommonColor>(appearance_bits4.eye_color.Value())); - out_store_data.SetEyeScale(static_cast<u8>(appearance_bits4.eye_scale)); - out_store_data.SetEyeAspect(static_cast<u8>(appearance_bits4.eye_aspect)); - out_store_data.SetEyeRotate(static_cast<u8>(appearance_bits4.eye_rotate)); - out_store_data.SetEyeX(static_cast<u8>(appearance_bits4.eye_x)); - out_store_data.SetEyeY(static_cast<u8>(appearance_bits4.eye_y)); + out_store_data.SetEyeColor(RawData::GetEyeColorFromVer3(appearance_bits4.eye_color.Value())); + out_store_data.SetEyeScale(static_cast<u8>(appearance_bits4.eye_scale.Value())); + out_store_data.SetEyeAspect(static_cast<u8>(appearance_bits4.eye_aspect.Value())); + out_store_data.SetEyeRotate(static_cast<u8>(appearance_bits4.eye_rotate.Value())); + out_store_data.SetEyeX(static_cast<u8>(appearance_bits4.eye_x.Value())); + out_store_data.SetEyeY(static_cast<u8>(appearance_bits4.eye_y.Value())); out_store_data.SetEyebrowType(static_cast<EyebrowType>(appearance_bits5.eyebrow_type.Value())); out_store_data.SetEyebrowColor( - static_cast<CommonColor>(appearance_bits5.eyebrow_color.Value())); - out_store_data.SetEyebrowScale(static_cast<u8>(appearance_bits5.eyebrow_scale)); - out_store_data.SetEyebrowAspect(static_cast<u8>(appearance_bits5.eyebrow_aspect)); - out_store_data.SetEyebrowRotate(static_cast<u8>(appearance_bits5.eyebrow_rotate)); - out_store_data.SetEyebrowX(static_cast<u8>(appearance_bits5.eyebrow_x)); - out_store_data.SetEyebrowY(static_cast<u8>(appearance_bits5.eyebrow_y)); + RawData::GetHairColorFromVer3(appearance_bits5.eyebrow_color.Value())); + out_store_data.SetEyebrowScale(static_cast<u8>(appearance_bits5.eyebrow_scale.Value())); + out_store_data.SetEyebrowAspect(static_cast<u8>(appearance_bits5.eyebrow_aspect.Value())); + out_store_data.SetEyebrowRotate(static_cast<u8>(appearance_bits5.eyebrow_rotate.Value())); + out_store_data.SetEyebrowX(static_cast<u8>(appearance_bits5.eyebrow_x.Value())); + out_store_data.SetEyebrowY(static_cast<u8>(appearance_bits5.eyebrow_y.Value() - 3)); out_store_data.SetNoseType(static_cast<NoseType>(appearance_bits6.nose_type.Value())); - out_store_data.SetNoseScale(static_cast<u8>(appearance_bits6.nose_scale)); - out_store_data.SetNoseY(static_cast<u8>(appearance_bits6.nose_y)); + out_store_data.SetNoseScale(static_cast<u8>(appearance_bits6.nose_scale.Value())); + out_store_data.SetNoseY(static_cast<u8>(appearance_bits6.nose_y.Value())); - out_store_data.SetMouthType(static_cast<u8>(appearance_bits7.mouth_type)); - out_store_data.SetMouthColor(static_cast<CommonColor>(appearance_bits7.mouth_color.Value())); - out_store_data.SetMouthScale(static_cast<u8>(appearance_bits7.mouth_scale)); - out_store_data.SetMouthAspect(static_cast<u8>(appearance_bits7.mouth_aspect)); - out_store_data.SetMouthY(static_cast<u8>(appearance_bits8.mouth_y)); + out_store_data.SetMouthType(static_cast<MouthType>(appearance_bits7.mouth_type.Value())); + out_store_data.SetMouthColor( + RawData::GetMouthColorFromVer3(appearance_bits7.mouth_color.Value())); + out_store_data.SetMouthScale(static_cast<u8>(appearance_bits7.mouth_scale.Value())); + out_store_data.SetMouthAspect(static_cast<u8>(appearance_bits7.mouth_aspect.Value())); + out_store_data.SetMouthY(static_cast<u8>(appearance_bits8.mouth_y.Value())); out_store_data.SetMustacheType( static_cast<MustacheType>(appearance_bits8.mustache_type.Value())); - out_store_data.SetMustacheScale(static_cast<u8>(appearance_bits9.mustache_scale)); - out_store_data.SetMustacheY(static_cast<u8>(appearance_bits9.mustache_y)); + out_store_data.SetMustacheScale(static_cast<u8>(appearance_bits9.mustache_scale.Value())); + out_store_data.SetMustacheY(static_cast<u8>(appearance_bits9.mustache_y.Value())); out_store_data.SetBeardType(static_cast<BeardType>(appearance_bits9.beard_type.Value())); - out_store_data.SetBeardColor(static_cast<CommonColor>(appearance_bits9.beard_color.Value())); + out_store_data.SetBeardColor( + RawData::GetHairColorFromVer3(appearance_bits9.beard_color.Value())); + // Glass type is compatible as it is. It doesn't need a table out_store_data.SetGlassType(static_cast<GlassType>(appearance_bits10.glass_type.Value())); - out_store_data.SetGlassColor(static_cast<CommonColor>(appearance_bits10.glass_color.Value())); - out_store_data.SetGlassScale(static_cast<u8>(appearance_bits10.glass_scale)); - out_store_data.SetGlassY(static_cast<u8>(appearance_bits10.glass_y)); + out_store_data.SetGlassColor( + RawData::GetGlassColorFromVer3(appearance_bits10.glass_color.Value())); + out_store_data.SetGlassScale(static_cast<u8>(appearance_bits10.glass_scale.Value())); + out_store_data.SetGlassY(static_cast<u8>(appearance_bits10.glass_y.Value())); out_store_data.SetMoleType(static_cast<MoleType>(appearance_bits11.mole_type.Value())); - out_store_data.SetMoleScale(static_cast<u8>(appearance_bits11.mole_scale)); - out_store_data.SetMoleX(static_cast<u8>(appearance_bits11.mole_x)); - out_store_data.SetMoleY(static_cast<u8>(appearance_bits11.mole_y)); + out_store_data.SetMoleScale(static_cast<u8>(appearance_bits11.mole_scale.Value())); + out_store_data.SetMoleX(static_cast<u8>(appearance_bits11.mole_x.Value())); + out_store_data.SetMoleY(static_cast<u8>(appearance_bits11.mole_y.Value())); + + out_store_data.SetChecksum(); } void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) { @@ -220,7 +220,7 @@ u32 Ver3StoreData::IsValid() const { is_valid = is_valid && (appearance_bits8.mustache_type <= static_cast<u8>(MustacheType::Max)); is_valid = is_valid && (appearance_bits9.mustache_scale < MaxMustacheScale); - is_valid = is_valid && (appearance_bits9.mustache_y <= MasMustacheY); + is_valid = is_valid && (appearance_bits9.mustache_y <= MaxMustacheY); is_valid = is_valid && (appearance_bits9.beard_type <= static_cast<u8>(BeardType::Max)); is_valid = is_valid && (appearance_bits9.beard_color <= MaxVer3CommonColor); @@ -228,7 +228,7 @@ u32 Ver3StoreData::IsValid() const { is_valid = is_valid && (appearance_bits10.glass_type <= MaxVer3GlassType); is_valid = is_valid && (appearance_bits10.glass_color <= MaxVer3CommonColor - 2); is_valid = is_valid && (appearance_bits10.glass_scale <= MaxGlassScale); - is_valid = is_valid && (appearance_bits10.glass_y <= MaxGlassScale); + is_valid = is_valid && (appearance_bits10.glass_y <= MaxGlassY); is_valid = is_valid && (appearance_bits11.mole_type <= static_cast<u8>(MoleType::Max)); is_valid = is_valid && (appearance_bits11.mole_scale <= MaxMoleScale); diff --git a/src/core/hle/service/nfc/common/device.cpp b/src/core/hle/service/nfc/common/device.cpp index 674d2e4b2..e7a00deb3 100644 --- a/src/core/hle/service/nfc/common/device.cpp +++ b/src/core/hle/service/nfc/common/device.cpp @@ -439,6 +439,7 @@ Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target device_state = DeviceState::TagMounted; mount_target = mount_target_; + return ResultSuccess; } @@ -716,12 +717,13 @@ Result NfcDevice::GetRegisterInfoPrivate(NFP::RegisterInfoPrivate& register_info return ResultRegistrationIsNotInitialized; } - Service::Mii::MiiManager manager; + Mii::StoreData store_data{}; const auto& settings = tag_data.settings; + tag_data.owner_mii.BuildToStoreData(store_data); // TODO: Validate and complete this data register_info = { - .mii_store_data = {}, + .mii_store_data = store_data, .creation_date = settings.init_date.GetWriteDate(), .amiibo_name = GetAmiiboName(settings), .font_region = settings.settings.font_region, @@ -828,11 +830,6 @@ Result NfcDevice::SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& registe return ResultWrongDeviceState; } - Service::Mii::StoreData store_data{}; - Service::Mii::NfpStoreDataExtension extension{}; - store_data.BuildBase(Mii::Gender::Male); - extension.SetFromStoreData(store_data); - auto& settings = tag_data.settings; if (tag_data.settings.settings.amiibo_initialized == 0) { @@ -841,8 +838,8 @@ Result NfcDevice::SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& registe } SetAmiiboName(settings, register_info.amiibo_name); - tag_data.owner_mii.BuildFromStoreData(store_data); - tag_data.mii_extension = extension; + tag_data.owner_mii.BuildFromStoreData(register_info.mii_store_data); + tag_data.mii_extension.SetFromStoreData(register_info.mii_store_data); tag_data.unknown = 0; tag_data.unknown2 = {}; settings.country_code_id = 0; diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index 21b06d10b..22dc55a6d 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -545,6 +545,16 @@ void IGeneralService::IsAnyInternetRequestAccepted(HLERequestContext& ctx) { } } +void IGeneralService::IsAnyForegroundRequestAccepted(HLERequestContext& ctx) { + const bool is_accepted{}; + + LOG_WARNING(Service_NIFM, "(STUBBED) called, is_accepted={}", is_accepted); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push<u8>(is_accepted); +} + IGeneralService::IGeneralService(Core::System& system_) : ServiceFramework{system_, "IGeneralService"}, network{system_.GetRoomNetwork()} { // clang-format off @@ -569,7 +579,7 @@ IGeneralService::IGeneralService(Core::System& system_) {19, nullptr, "SetEthernetCommunicationEnabled"}, {20, &IGeneralService::IsEthernetCommunicationEnabled, "IsEthernetCommunicationEnabled"}, {21, &IGeneralService::IsAnyInternetRequestAccepted, "IsAnyInternetRequestAccepted"}, - {22, nullptr, "IsAnyForegroundRequestAccepted"}, + {22, &IGeneralService::IsAnyForegroundRequestAccepted, "IsAnyForegroundRequestAccepted"}, {23, nullptr, "PutToSleep"}, {24, nullptr, "WakeUp"}, {25, nullptr, "GetSsidListVersion"}, diff --git a/src/core/hle/service/nifm/nifm.h b/src/core/hle/service/nifm/nifm.h index ae99c4695..b74b66438 100644 --- a/src/core/hle/service/nifm/nifm.h +++ b/src/core/hle/service/nifm/nifm.h @@ -35,6 +35,7 @@ private: void GetInternetConnectionStatus(HLERequestContext& ctx); void IsEthernetCommunicationEnabled(HLERequestContext& ctx); void IsAnyInternetRequestAccepted(HLERequestContext& ctx); + void IsAnyForegroundRequestAccepted(HLERequestContext& ctx); Network::RoomNetwork& network; }; diff --git a/src/core/hle/service/ns/iplatform_service_manager.cpp b/src/core/hle/service/ns/iplatform_service_manager.cpp index 6c2f5e70b..46268be95 100644 --- a/src/core/hle/service/ns/iplatform_service_manager.cpp +++ b/src/core/hle/service/ns/iplatform_service_manager.cpp @@ -144,7 +144,7 @@ IPlatformServiceManager::IPlatformServiceManager(Core::System& system_, const ch {3, &IPlatformServiceManager::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"}, {4, &IPlatformServiceManager::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"}, {5, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"}, - {6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"}, + {6, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriorityForSystem"}, {100, nullptr, "RequestApplicationFunctionAuthorization"}, {101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"}, {102, nullptr, "RequestApplicationFunctionAuthorizationByApplicationId"}, @@ -262,8 +262,17 @@ void IPlatformServiceManager::GetSharedMemoryNativeHandle(HLERequestContext& ctx } void IPlatformServiceManager::GetSharedFontInOrderOfPriority(HLERequestContext& ctx) { + // The maximum number of elements that can be returned is 6. Regardless of the available fonts + // or buffer size. + constexpr std::size_t MaxElementCount = 6; IPC::RequestParser rp{ctx}; const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for + const std::size_t font_codes_count = + std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(0)); + const std::size_t font_offsets_count = + std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(1)); + const std::size_t font_sizes_count = + std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(2)); LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code); IPC::ResponseBuilder rb{ctx, 4}; @@ -280,9 +289,9 @@ void IPlatformServiceManager::GetSharedFontInOrderOfPriority(HLERequestContext& } // Resize buffers if game requests smaller size output - font_codes.resize(std::min(font_codes.size(), ctx.GetWriteBufferNumElements<u32>(0))); - font_offsets.resize(std::min(font_offsets.size(), ctx.GetWriteBufferNumElements<u32>(1))); - font_sizes.resize(std::min(font_sizes.size(), ctx.GetWriteBufferNumElements<u32>(2))); + font_codes.resize(std::min(font_codes.size(), font_codes_count)); + font_offsets.resize(std::min(font_offsets.size(), font_offsets_count)); + font_sizes.resize(std::min(font_sizes.size(), font_sizes_count)); ctx.WriteBuffer(font_codes, 0); ctx.WriteBuffer(font_offsets, 1); diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index 6e0baf0be..f9e0e272d 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -7,6 +7,7 @@ #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/vfs.h" +#include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/glue/glue_manager.h" #include "core/hle/service/ipc_helpers.h" #include "core/hle/service/ns/errors.h" @@ -502,8 +503,8 @@ IContentManagementInterface::IContentManagementInterface(Core::System& system_) static const FunctionInfo functions[] = { {11, nullptr, "CalculateApplicationOccupiedSize"}, {43, nullptr, "CheckSdCardMountStatus"}, - {47, nullptr, "GetTotalSpaceSize"}, - {48, nullptr, "GetFreeSpaceSize"}, + {47, &IContentManagementInterface::GetTotalSpaceSize, "GetTotalSpaceSize"}, + {48, &IContentManagementInterface::GetFreeSpaceSize, "GetFreeSpaceSize"}, {600, nullptr, "CountApplicationContentMeta"}, {601, nullptr, "ListApplicationContentMetaStatus"}, {605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"}, @@ -516,6 +517,28 @@ IContentManagementInterface::IContentManagementInterface(Core::System& system_) IContentManagementInterface::~IContentManagementInterface() = default; +void IContentManagementInterface::GetTotalSpaceSize(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto storage{rp.PopEnum<FileSys::StorageId>()}; + + LOG_INFO(Service_Capture, "called, storage={}", storage); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(ResultSuccess); + rb.Push<u64>(system.GetFileSystemController().GetTotalSpaceSize(storage)); +} + +void IContentManagementInterface::GetFreeSpaceSize(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto storage{rp.PopEnum<FileSys::StorageId>()}; + + LOG_INFO(Service_Capture, "called, storage={}", storage); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(ResultSuccess); + rb.Push<u64>(system.GetFileSystemController().GetFreeSpaceSize(storage)); +} + IDocumentInterface::IDocumentInterface(Core::System& system_) : ServiceFramework{system_, "IDocumentInterface"} { // clang-format off diff --git a/src/core/hle/service/ns/ns.h b/src/core/hle/service/ns/ns.h index 175dad780..34d2a45dc 100644 --- a/src/core/hle/service/ns/ns.h +++ b/src/core/hle/service/ns/ns.h @@ -48,6 +48,10 @@ class IContentManagementInterface final : public ServiceFramework<IContentManage public: explicit IContentManagementInterface(Core::System& system_); ~IContentManagementInterface() override; + +private: + void GetTotalSpaceSize(HLERequestContext& ctx); + void GetFreeSpaceSize(HLERequestContext& ctx); }; class IDocumentInterface final : public ServiceFramework<IDocumentInterface> { diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h index 40c65b430..4c0cc71cd 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.h +++ b/src/core/hle/service/nvdrv/devices/nvmap.h @@ -45,13 +45,6 @@ public: IsSharedMemMapped = 6 }; -private: - /// Id to use for the next handle that is created. - u32 next_handle = 0; - - /// Id to use for the next object that is created. - u32 next_id = 0; - struct IocCreateParams { // Input u32_le size{}; @@ -113,6 +106,13 @@ private: NvResult IocParam(std::span<const u8> input, std::span<u8> output); NvResult IocFree(std::span<const u8> input, std::span<u8> output); +private: + /// Id to use for the next handle that is created. + u32 next_handle = 0; + + /// Id to use for the next object that is created. + u32 next_id = 0; + NvCore::Container& container; NvCore::NvMap& file; }; diff --git a/src/core/hle/service/nvnflinger/buffer_item.h b/src/core/hle/service/nvnflinger/buffer_item.h index 7fd808f54..3da8cc3aa 100644 --- a/src/core/hle/service/nvnflinger/buffer_item.h +++ b/src/core/hle/service/nvnflinger/buffer_item.h @@ -15,7 +15,7 @@ namespace Service::android { -class GraphicBuffer; +struct GraphicBuffer; class BufferItem final { public: diff --git a/src/core/hle/service/nvnflinger/buffer_slot.h b/src/core/hle/service/nvnflinger/buffer_slot.h index d25bca049..d8c9dec3b 100644 --- a/src/core/hle/service/nvnflinger/buffer_slot.h +++ b/src/core/hle/service/nvnflinger/buffer_slot.h @@ -13,7 +13,7 @@ namespace Service::android { -class GraphicBuffer; +struct GraphicBuffer; enum class BufferState : u32 { Free = 0, diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp new file mode 100644 index 000000000..469a53244 --- /dev/null +++ b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp @@ -0,0 +1,351 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <random> + +#include "core/core.h" +#include "core/hle/kernel/k_process.h" +#include "core/hle/kernel/k_system_resource.h" +#include "core/hle/service/nvdrv/devices/nvmap.h" +#include "core/hle/service/nvdrv/nvdrv.h" +#include "core/hle/service/nvnflinger/buffer_queue_producer.h" +#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" +#include "core/hle/service/nvnflinger/pixel_format.h" +#include "core/hle/service/nvnflinger/ui/graphic_buffer.h" +#include "core/hle/service/vi/layer/vi_layer.h" +#include "core/hle/service/vi/vi_results.h" + +namespace Service::Nvnflinger { + +namespace { + +Result AllocateIoForProcessAddressSpace(Common::ProcessAddress* out_map_address, + std::unique_ptr<Kernel::KPageGroup>* out_page_group, + Core::System& system, u32 size) { + using Core::Memory::YUZU_PAGESIZE; + + // Allocate memory for the system shared buffer. + // FIXME: Because the gmmu can only point to cpu addresses, we need + // to map this in the application space to allow it to be used. + // FIXME: Add proper smmu emulation. + // FIXME: This memory belongs to vi's .data section. + auto& kernel = system.Kernel(); + auto* process = system.ApplicationProcess(); + auto& page_table = process->GetPageTable(); + + // Hold a temporary page group reference while we try to map it. + auto pg = std::make_unique<Kernel::KPageGroup>( + kernel, std::addressof(kernel.GetSystemSystemResource().GetBlockInfoManager())); + + // Allocate memory from secure pool. + R_TRY(kernel.MemoryManager().AllocateAndOpen( + pg.get(), size / YUZU_PAGESIZE, + Kernel::KMemoryManager::EncodeOption(Kernel::KMemoryManager::Pool::Secure, + Kernel::KMemoryManager::Direction::FromBack))); + + // Get bounds of where mapping is possible. + const VAddr alias_code_begin = GetInteger(page_table.GetAliasCodeRegionStart()); + const VAddr alias_code_size = page_table.GetAliasCodeRegionSize() / YUZU_PAGESIZE; + const auto state = Kernel::KMemoryState::Io; + const auto perm = Kernel::KMemoryPermission::UserReadWrite; + std::mt19937_64 rng{process->GetRandomEntropy(0)}; + + // Retry up to 64 times to map into alias code range. + Result res = ResultSuccess; + int i; + for (i = 0; i < 64; i++) { + *out_map_address = alias_code_begin + ((rng() % alias_code_size) * YUZU_PAGESIZE); + res = page_table.MapPageGroup(*out_map_address, *pg, state, perm); + if (R_SUCCEEDED(res)) { + break; + } + } + + // Return failure, if necessary + R_UNLESS(i < 64, res); + + // Return the mapped page group. + *out_page_group = std::move(pg); + + // We succeeded. + R_SUCCEED(); +} + +template <typename T> +std::span<u8> SerializeIoc(T& params) { + return std::span(reinterpret_cast<u8*>(std::addressof(params)), sizeof(T)); +} + +Result CreateNvMapHandle(u32* out_nv_map_handle, Nvidia::Devices::nvmap& nvmap, u32 size) { + // Create a handle. + Nvidia::Devices::nvmap::IocCreateParams create_in_params{ + .size = size, + .handle = 0, + }; + Nvidia::Devices::nvmap::IocCreateParams create_out_params{}; + R_UNLESS(nvmap.IocCreate(SerializeIoc(create_in_params), SerializeIoc(create_out_params)) == + Nvidia::NvResult::Success, + VI::ResultOperationFailed); + + // Assign the output handle. + *out_nv_map_handle = create_out_params.handle; + + // We succeeded. + R_SUCCEED(); +} + +Result FreeNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle) { + // Free the handle. + Nvidia::Devices::nvmap::IocFreeParams free_in_params{ + .handle = handle, + }; + Nvidia::Devices::nvmap::IocFreeParams free_out_params{}; + R_UNLESS(nvmap.IocFree(SerializeIoc(free_in_params), SerializeIoc(free_out_params)) == + Nvidia::NvResult::Success, + VI::ResultOperationFailed); + + // We succeeded. + R_SUCCEED(); +} + +Result AllocNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle, Common::ProcessAddress buffer, + u32 size) { + // Assign the allocated memory to the handle. + Nvidia::Devices::nvmap::IocAllocParams alloc_in_params{ + .handle = handle, + .heap_mask = 0, + .flags = {}, + .align = 0, + .kind = 0, + .address = GetInteger(buffer), + }; + Nvidia::Devices::nvmap::IocAllocParams alloc_out_params{}; + R_UNLESS(nvmap.IocAlloc(SerializeIoc(alloc_in_params), SerializeIoc(alloc_out_params)) == + Nvidia::NvResult::Success, + VI::ResultOperationFailed); + + // We succeeded. + R_SUCCEED(); +} + +Result AllocateHandleForBuffer(u32* out_handle, Nvidia::Module& nvdrv, + Common::ProcessAddress buffer, u32 size) { + // Get the nvmap device. + auto nvmap_fd = nvdrv.Open("/dev/nvmap"); + auto nvmap = nvdrv.GetDevice<Nvidia::Devices::nvmap>(nvmap_fd); + ASSERT(nvmap != nullptr); + + // Create a handle. + R_TRY(CreateNvMapHandle(out_handle, *nvmap, size)); + + // Ensure we maintain a clean state on failure. + ON_RESULT_FAILURE { + ASSERT(R_SUCCEEDED(FreeNvMapHandle(*nvmap, *out_handle))); + }; + + // Assign the allocated memory to the handle. + R_RETURN(AllocNvMapHandle(*nvmap, *out_handle, buffer, size)); +} + +constexpr auto SharedBufferBlockLinearFormat = android::PixelFormat::Rgba8888; +constexpr u32 SharedBufferBlockLinearBpp = 4; + +constexpr u32 SharedBufferBlockLinearWidth = 1280; +constexpr u32 SharedBufferBlockLinearHeight = 768; +constexpr u32 SharedBufferBlockLinearStride = + SharedBufferBlockLinearWidth * SharedBufferBlockLinearBpp; +constexpr u32 SharedBufferNumSlots = 7; + +constexpr u32 SharedBufferWidth = 1280; +constexpr u32 SharedBufferHeight = 720; +constexpr u32 SharedBufferAsync = false; + +constexpr u32 SharedBufferSlotSize = + SharedBufferBlockLinearWidth * SharedBufferBlockLinearHeight * SharedBufferBlockLinearBpp; +constexpr u32 SharedBufferSize = SharedBufferSlotSize * SharedBufferNumSlots; + +constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] { + SharedMemoryPoolLayout layout{}; + layout.num_slots = SharedBufferNumSlots; + + for (u32 i = 0; i < SharedBufferNumSlots; i++) { + layout.slots[i].buffer_offset = i * SharedBufferSlotSize; + layout.slots[i].size = SharedBufferSlotSize; + layout.slots[i].width = SharedBufferWidth; + layout.slots[i].height = SharedBufferHeight; + } + + return layout; +}(); + +void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) { + auto buffer = std::make_shared<android::GraphicBuffer>(); + buffer->width = SharedBufferWidth; + buffer->height = SharedBufferHeight; + buffer->stride = SharedBufferBlockLinearStride; + buffer->format = SharedBufferBlockLinearFormat; + buffer->buffer_id = handle; + buffer->offset = slot * SharedBufferSlotSize; + ASSERT(producer.SetPreallocatedBuffer(slot, buffer) == android::Status::NoError); +} + +} // namespace + +FbShareBufferManager::FbShareBufferManager(Core::System& system, Nvnflinger& flinger, + std::shared_ptr<Nvidia::Module> nvdrv) + : m_system(system), m_flinger(flinger), m_nvdrv(std::move(nvdrv)) {} + +FbShareBufferManager::~FbShareBufferManager() = default; + +Result FbShareBufferManager::Initialize(u64* out_buffer_id, u64* out_layer_id, u64 display_id) { + std::scoped_lock lk{m_guard}; + + // Ensure we have not already created a buffer. + R_UNLESS(m_buffer_id == 0, VI::ResultOperationFailed); + + // Allocate memory and space for the shared buffer. + Common::ProcessAddress map_address; + R_TRY(AllocateIoForProcessAddressSpace(std::addressof(map_address), + std::addressof(m_buffer_page_group), m_system, + SharedBufferSize)); + + // Create an nvmap handle for the buffer and assign the memory to it. + R_TRY(AllocateHandleForBuffer(std::addressof(m_buffer_nvmap_handle), *m_nvdrv, map_address, + SharedBufferSize)); + + // Record the display id. + m_display_id = display_id; + + // Create a layer for the display. + m_layer_id = m_flinger.CreateLayer(m_display_id).value(); + + // Set up the buffer. + m_buffer_id = m_next_buffer_id++; + + // Get the layer. + VI::Layer* layer = m_flinger.FindLayer(m_display_id, m_layer_id); + ASSERT(layer != nullptr); + + // Get the producer and set preallocated buffers. + auto& producer = layer->GetBufferQueue(); + MakeGraphicBuffer(producer, 0, m_buffer_nvmap_handle); + MakeGraphicBuffer(producer, 1, m_buffer_nvmap_handle); + + // Assign outputs. + *out_buffer_id = m_buffer_id; + *out_layer_id = m_layer_id; + + // We succeeded. + R_SUCCEED(); +} + +Result FbShareBufferManager::GetSharedBufferMemoryHandleId(u64* out_buffer_size, + s32* out_nvmap_handle, + SharedMemoryPoolLayout* out_pool_layout, + u64 buffer_id, + u64 applet_resource_user_id) { + std::scoped_lock lk{m_guard}; + + R_UNLESS(m_buffer_id > 0, VI::ResultNotFound); + R_UNLESS(buffer_id == m_buffer_id, VI::ResultNotFound); + + *out_pool_layout = SharedBufferPoolLayout; + *out_buffer_size = SharedBufferSize; + *out_nvmap_handle = m_buffer_nvmap_handle; + + R_SUCCEED(); +} + +Result FbShareBufferManager::GetLayerFromId(VI::Layer** out_layer, u64 layer_id) { + // Ensure the layer id is valid. + R_UNLESS(m_layer_id > 0 && layer_id == m_layer_id, VI::ResultNotFound); + + // Get the layer. + VI::Layer* layer = m_flinger.FindLayer(m_display_id, layer_id); + R_UNLESS(layer != nullptr, VI::ResultNotFound); + + // We succeeded. + *out_layer = layer; + R_SUCCEED(); +} + +Result FbShareBufferManager::AcquireSharedFrameBuffer(android::Fence* out_fence, + std::array<s32, 4>& out_slot_indexes, + s64* out_target_slot, u64 layer_id) { + std::scoped_lock lk{m_guard}; + + // Get the layer. + VI::Layer* layer; + R_TRY(this->GetLayerFromId(std::addressof(layer), layer_id)); + + // Get the producer. + auto& producer = layer->GetBufferQueue(); + + // Get the next buffer from the producer. + s32 slot; + R_UNLESS(producer.DequeueBuffer(std::addressof(slot), out_fence, SharedBufferAsync != 0, + SharedBufferWidth, SharedBufferHeight, + SharedBufferBlockLinearFormat, 0) == android::Status::NoError, + VI::ResultOperationFailed); + + // Assign remaining outputs. + *out_target_slot = slot; + out_slot_indexes = {0, 1, -1, -1}; + + // We succeeded. + R_SUCCEED(); +} + +Result FbShareBufferManager::PresentSharedFrameBuffer(android::Fence fence, + Common::Rectangle<s32> crop_region, + u32 transform, s32 swap_interval, + u64 layer_id, s64 slot) { + std::scoped_lock lk{m_guard}; + + // Get the layer. + VI::Layer* layer; + R_TRY(this->GetLayerFromId(std::addressof(layer), layer_id)); + + // Get the producer. + auto& producer = layer->GetBufferQueue(); + + // Request to queue the buffer. + std::shared_ptr<android::GraphicBuffer> buffer; + R_UNLESS(producer.RequestBuffer(static_cast<s32>(slot), std::addressof(buffer)) == + android::Status::NoError, + VI::ResultOperationFailed); + + // Queue the buffer to the producer. + android::QueueBufferInput input{}; + android::QueueBufferOutput output{}; + input.crop = crop_region; + input.fence = fence; + input.transform = static_cast<android::NativeWindowTransform>(transform); + input.swap_interval = swap_interval; + R_UNLESS(producer.QueueBuffer(static_cast<s32>(slot), input, std::addressof(output)) == + android::Status::NoError, + VI::ResultOperationFailed); + + // We succeeded. + R_SUCCEED(); +} + +Result FbShareBufferManager::GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, + u64 layer_id) { + std::scoped_lock lk{m_guard}; + + // Get the layer. + VI::Layer* layer; + R_TRY(this->GetLayerFromId(std::addressof(layer), layer_id)); + + // Get the producer. + auto& producer = layer->GetBufferQueue(); + + // Set the event. + *out_event = std::addressof(producer.GetNativeHandle()); + + // We succeeded. + R_SUCCEED(); +} + +} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h new file mode 100644 index 000000000..c809c01b4 --- /dev/null +++ b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h @@ -0,0 +1,65 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/math_util.h" +#include "core/hle/service/nvnflinger/nvnflinger.h" +#include "core/hle/service/nvnflinger/ui/fence.h" + +namespace Kernel { +class KPageGroup; +} + +namespace Service::Nvnflinger { + +struct SharedMemorySlot { + u64 buffer_offset; + u64 size; + s32 width; + s32 height; +}; +static_assert(sizeof(SharedMemorySlot) == 0x18, "SharedMemorySlot has wrong size"); + +struct SharedMemoryPoolLayout { + s32 num_slots; + std::array<SharedMemorySlot, 0x10> slots; +}; +static_assert(sizeof(SharedMemoryPoolLayout) == 0x188, "SharedMemoryPoolLayout has wrong size"); + +class FbShareBufferManager final { +public: + explicit FbShareBufferManager(Core::System& system, Nvnflinger& flinger, + std::shared_ptr<Nvidia::Module> nvdrv); + ~FbShareBufferManager(); + + Result Initialize(u64* out_buffer_id, u64* out_layer_handle, u64 display_id); + Result GetSharedBufferMemoryHandleId(u64* out_buffer_size, s32* out_nvmap_handle, + SharedMemoryPoolLayout* out_pool_layout, u64 buffer_id, + u64 applet_resource_user_id); + Result AcquireSharedFrameBuffer(android::Fence* out_fence, std::array<s32, 4>& out_slots, + s64* out_target_slot, u64 layer_id); + Result PresentSharedFrameBuffer(android::Fence fence, Common::Rectangle<s32> crop_region, + u32 transform, s32 swap_interval, u64 layer_id, s64 slot); + Result GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, u64 layer_id); + +private: + Result GetLayerFromId(VI::Layer** out_layer, u64 layer_id); + +private: + u64 m_next_buffer_id = 1; + u64 m_display_id = 0; + u64 m_buffer_id = 0; + u64 m_layer_id = 0; + u32 m_buffer_nvmap_handle = 0; + SharedMemoryPoolLayout m_pool_layout = {}; + + std::unique_ptr<Kernel::KPageGroup> m_buffer_page_group; + + std::mutex m_guard; + Core::System& m_system; + Nvnflinger& m_flinger; + std::shared_ptr<Nvidia::Module> m_nvdrv; +}; + +} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/graphic_buffer_producer.h b/src/core/hle/service/nvnflinger/graphic_buffer_producer.h index 21d7b31f3..5d7cff7d3 100644 --- a/src/core/hle/service/nvnflinger/graphic_buffer_producer.h +++ b/src/core/hle/service/nvnflinger/graphic_buffer_producer.h @@ -19,6 +19,7 @@ class InputParcel; #pragma pack(push, 1) struct QueueBufferInput final { explicit QueueBufferInput(InputParcel& parcel); + explicit QueueBufferInput() = default; void Deflate(s64* timestamp_, bool* is_auto_timestamp_, Common::Rectangle<s32>* crop_, NativeWindowScalingMode* scaling_mode_, NativeWindowTransform* transform_, @@ -34,7 +35,6 @@ struct QueueBufferInput final { *fence_ = fence; } -private: s64 timestamp{}; s32 is_auto_timestamp{}; Common::Rectangle<s32> crop{}; diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp index 21f31f7a0..a07c621d9 100644 --- a/src/core/hle/service/nvnflinger/nvnflinger.cpp +++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp @@ -17,6 +17,7 @@ #include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvnflinger/buffer_item_consumer.h" #include "core/hle/service/nvnflinger/buffer_queue_core.h" +#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" #include "core/hle/service/nvnflinger/hos_binder_driver_server.h" #include "core/hle/service/nvnflinger/nvnflinger.h" #include "core/hle/service/nvnflinger/ui/graphic_buffer.h" @@ -331,4 +332,14 @@ s64 Nvnflinger::GetNextTicks() const { return static_cast<s64>(speed_scale * (1000000000.f / effective_fps)); } +FbShareBufferManager& Nvnflinger::GetSystemBufferManager() { + const auto lock_guard = Lock(); + + if (!system_buffer_manager) { + system_buffer_manager = std::make_unique<FbShareBufferManager>(system, *this, nvdrv); + } + + return *system_buffer_manager; +} + } // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/nvnflinger.h b/src/core/hle/service/nvnflinger/nvnflinger.h index f478c2bc6..14c783582 100644 --- a/src/core/hle/service/nvnflinger/nvnflinger.h +++ b/src/core/hle/service/nvnflinger/nvnflinger.h @@ -45,6 +45,9 @@ class BufferQueueProducer; namespace Service::Nvnflinger { +class FbShareBufferManager; +class HosBinderDriverServer; + class Nvnflinger final { public: explicit Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_); @@ -90,12 +93,16 @@ public: [[nodiscard]] s64 GetNextTicks() const; + FbShareBufferManager& GetSystemBufferManager(); + private: struct Layer { std::unique_ptr<android::BufferQueueCore> core; std::unique_ptr<android::BufferQueueProducer> producer; }; + friend class FbShareBufferManager; + private: [[nodiscard]] std::unique_lock<std::mutex> Lock() const { return std::unique_lock{*guard}; @@ -140,6 +147,8 @@ private: std::shared_ptr<Core::Timing::EventType> multi_composition_event; std::shared_ptr<Core::Timing::EventType> single_composition_event; + std::unique_ptr<FbShareBufferManager> system_buffer_manager; + std::shared_ptr<std::mutex> guard; Core::System& system; diff --git a/src/core/hle/service/nvnflinger/ui/fence.h b/src/core/hle/service/nvnflinger/ui/fence.h index 536e8156d..177aed758 100644 --- a/src/core/hle/service/nvnflinger/ui/fence.h +++ b/src/core/hle/service/nvnflinger/ui/fence.h @@ -20,6 +20,9 @@ public: static constexpr Fence NoFence() { Fence fence; fence.fences[0].id = -1; + fence.fences[1].id = -1; + fence.fences[2].id = -1; + fence.fences[3].id = -1; return fence; } diff --git a/src/core/hle/service/nvnflinger/ui/graphic_buffer.h b/src/core/hle/service/nvnflinger/ui/graphic_buffer.h index 75d1705a8..3eac5cedd 100644 --- a/src/core/hle/service/nvnflinger/ui/graphic_buffer.h +++ b/src/core/hle/service/nvnflinger/ui/graphic_buffer.h @@ -12,8 +12,7 @@ namespace Service::android { -class GraphicBuffer final { -public: +struct GraphicBuffer final { constexpr GraphicBuffer() = default; constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_) @@ -77,7 +76,6 @@ public: return false; } -private: u32 magic{}; s32 width{}; s32 height{}; diff --git a/src/core/hle/service/pctl/pctl_module.cpp b/src/core/hle/service/pctl/pctl_module.cpp index 5db1703d1..938330dd0 100644 --- a/src/core/hle/service/pctl/pctl_module.cpp +++ b/src/core/hle/service/pctl/pctl_module.cpp @@ -33,7 +33,7 @@ public: {1001, &IParentalControlService::CheckFreeCommunicationPermission, "CheckFreeCommunicationPermission"}, {1002, nullptr, "ConfirmLaunchApplicationPermission"}, {1003, nullptr, "ConfirmResumeApplicationPermission"}, - {1004, nullptr, "ConfirmSnsPostPermission"}, + {1004, &IParentalControlService::ConfirmSnsPostPermission, "ConfirmSnsPostPermission"}, {1005, nullptr, "ConfirmSystemSettingsPermission"}, {1006, &IParentalControlService::IsRestrictionTemporaryUnlocked, "IsRestrictionTemporaryUnlocked"}, {1007, nullptr, "RevertRestrictionTemporaryUnlocked"}, @@ -236,6 +236,13 @@ private: states.free_communication = true; } + void ConfirmSnsPostPermission(HLERequestContext& ctx) { + LOG_WARNING(Service_PCTL, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(Error::ResultNoFreeCommunication); + } + void IsRestrictionTemporaryUnlocked(HLERequestContext& ctx) { const bool is_temporary_unlocked = false; diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 2eb978379..b1bfb9898 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -20,9 +20,12 @@ #include "core/hle/kernel/k_readable_event.h" #include "core/hle/kernel/k_thread.h" #include "core/hle/service/ipc_helpers.h" +#include "core/hle/service/nvdrv/devices/nvmap.h" #include "core/hle/service/nvdrv/nvdata.h" +#include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvnflinger/binder.h" #include "core/hle/service/nvnflinger/buffer_queue_producer.h" +#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" #include "core/hle/service/nvnflinger/hos_binder_driver_server.h" #include "core/hle/service/nvnflinger/nvnflinger.h" #include "core/hle/service/nvnflinger/parcel.h" @@ -131,8 +134,9 @@ private: class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> { public: - explicit ISystemDisplayService(Core::System& system_) - : ServiceFramework{system_, "ISystemDisplayService"} { + explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_) + : ServiceFramework{system_, "ISystemDisplayService"}, nvnflinger{nvnflinger_} { + // clang-format off static const FunctionInfo functions[] = { {1200, nullptr, "GetZOrderCountMin"}, {1202, nullptr, "GetZOrderCountMax"}, @@ -170,22 +174,126 @@ public: {3217, nullptr, "SetDisplayCmuLuma"}, {3218, nullptr, "SetDisplayCrcMode"}, {6013, nullptr, "GetLayerPresentationSubmissionTimestamps"}, - {8225, nullptr, "GetSharedBufferMemoryHandleId"}, - {8250, nullptr, "OpenSharedLayer"}, + {8225, &ISystemDisplayService::GetSharedBufferMemoryHandleId, "GetSharedBufferMemoryHandleId"}, + {8250, &ISystemDisplayService::OpenSharedLayer, "OpenSharedLayer"}, {8251, nullptr, "CloseSharedLayer"}, - {8252, nullptr, "ConnectSharedLayer"}, + {8252, &ISystemDisplayService::ConnectSharedLayer, "ConnectSharedLayer"}, {8253, nullptr, "DisconnectSharedLayer"}, - {8254, nullptr, "AcquireSharedFrameBuffer"}, - {8255, nullptr, "PresentSharedFrameBuffer"}, - {8256, nullptr, "GetSharedFrameBufferAcquirableEvent"}, + {8254, &ISystemDisplayService::AcquireSharedFrameBuffer, "AcquireSharedFrameBuffer"}, + {8255, &ISystemDisplayService::PresentSharedFrameBuffer, "PresentSharedFrameBuffer"}, + {8256, &ISystemDisplayService::GetSharedFrameBufferAcquirableEvent, "GetSharedFrameBufferAcquirableEvent"}, {8257, nullptr, "FillSharedFrameBufferColor"}, {8258, nullptr, "CancelSharedFrameBuffer"}, {9000, nullptr, "GetDp2hdmiController"}, }; + // clang-format on RegisterHandlers(functions); } private: + void GetSharedBufferMemoryHandleId(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 buffer_id = rp.PopRaw<u64>(); + + LOG_INFO(Service_VI, "called. buffer_id={:#x}", buffer_id); + + struct OutputParameters { + s32 nvmap_handle; + u64 size; + }; + + OutputParameters out{}; + Nvnflinger::SharedMemoryPoolLayout layout{}; + const auto result = nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId( + &out.size, &out.nvmap_handle, &layout, buffer_id, 0); + + ctx.WriteBuffer(&layout, sizeof(layout)); + + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(result); + rb.PushRaw(out); + } + + void OpenSharedLayer(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 layer_id = rp.PopRaw<u64>(); + + LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } + + void ConnectSharedLayer(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 layer_id = rp.PopRaw<u64>(); + + LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } + + void GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx) { + LOG_DEBUG(Service_VI, "called"); + + IPC::RequestParser rp{ctx}; + const u64 layer_id = rp.PopRaw<u64>(); + + Kernel::KReadableEvent* event{}; + const auto result = nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent( + &event, layer_id); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(result); + rb.PushCopyObjects(event); + } + + void AcquireSharedFrameBuffer(HLERequestContext& ctx) { + LOG_DEBUG(Service_VI, "called"); + + IPC::RequestParser rp{ctx}; + const u64 layer_id = rp.PopRaw<u64>(); + + struct OutputParameters { + android::Fence fence; + std::array<s32, 4> slots; + s64 target_slot; + }; + static_assert(sizeof(OutputParameters) == 0x40, "OutputParameters has wrong size"); + + OutputParameters out{}; + const auto result = nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer( + &out.fence, out.slots, &out.target_slot, layer_id); + + IPC::ResponseBuilder rb{ctx, 18}; + rb.Push(result); + rb.PushRaw(out); + } + + void PresentSharedFrameBuffer(HLERequestContext& ctx) { + LOG_DEBUG(Service_VI, "called"); + + struct InputParameters { + android::Fence fence; + Common::Rectangle<s32> crop_region; + u32 window_transform; + s32 swap_interval; + u64 layer_id; + s64 surface_id; + }; + static_assert(sizeof(InputParameters) == 0x50, "InputParameters has wrong size"); + + IPC::RequestParser rp{ctx}; + auto input = rp.PopRaw<InputParameters>(); + + const auto result = nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer( + input.fence, input.crop_region, input.window_transform, input.swap_interval, + input.layer_id, input.surface_id); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); + } + void SetLayerZ(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 layer_id = rp.Pop<u64>(); @@ -228,6 +336,9 @@ private: rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games. rb.Push<u32>(0); } + +private: + Nvnflinger::Nvnflinger& nvnflinger; }; class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> { @@ -453,7 +564,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(ResultSuccess); - rb.PushIpcInterface<ISystemDisplayService>(system); + rb.PushIpcInterface<ISystemDisplayService>(system, nv_flinger); } void GetManagerDisplayService(HLERequestContext& ctx) { diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 5a42dea48..5c36b71e5 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -118,7 +118,7 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect return {ResultStatus::ErrorMissingNPDM, {}}; } - const ResultStatus result2 = metadata.Load(npdm); + const ResultStatus result2 = metadata.Reload(npdm); if (result2 != ResultStatus::Success) { return {result2, {}}; } diff --git a/src/core/tools/renderdoc.cpp b/src/core/tools/renderdoc.cpp index 44d24822a..947fa6cb3 100644 --- a/src/core/tools/renderdoc.cpp +++ b/src/core/tools/renderdoc.cpp @@ -7,7 +7,7 @@ #include "common/dynamic_library.h" #include "core/tools/renderdoc.h" -#ifdef WIN32 +#ifdef _WIN32 #include <windows.h> #else #include <dlfcn.h> diff --git a/src/input_common/drivers/virtual_gamepad.h b/src/input_common/drivers/virtual_gamepad.h index dfbc45a28..3a40e3fd3 100644 --- a/src/input_common/drivers/virtual_gamepad.h +++ b/src/input_common/drivers/virtual_gamepad.h @@ -67,7 +67,7 @@ public: * @param player_index the player number that will take this action * @param delta_timestamp time passed since last reading * @param gyro_x,gyro_y,gyro_z the gyro sensor readings - * @param accel_x,accel_y,accel_z the acelerometer reading + * @param accel_x,accel_y,accel_z the accelerometer reading */ void SetMotionState(std::size_t player_index, u64 delta_timestamp, float gyro_x, float gyro_y, float gyro_z, float accel_x, float accel_y, float accel_z); diff --git a/src/input_common/helpers/joycon_protocol/generic_functions.h b/src/input_common/helpers/joycon_protocol/generic_functions.h index 90fcd17f6..b94567f82 100644 --- a/src/input_common/helpers/joycon_protocol/generic_functions.h +++ b/src/input_common/helpers/joycon_protocol/generic_functions.h @@ -55,7 +55,7 @@ public: /** * Configures the motion sensor with the specified parameters - * @param gsen gyroscope sensor sensitvity in degrees per second + * @param gsen gyroscope sensor sensitivity in degrees per second * @param gfrec gyroscope sensor frequency in hertz * @param asen accelerometer sensitivity in G force * @param afrec accelerometer frequency in hertz diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp index d508ee567..4e8ba4ae6 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp @@ -55,7 +55,7 @@ void CompositeInsert(EmitContext& ctx, IR::Inst& inst, Register composite, Objec "MOV.{} {}.{},{};", type, ret, composite, type, ret, swizzle, object); } else { - // The return value is alised so we can just insert the object, it doesn't matter if it's + // The return value is aliased so we can just insert the object, it doesn't matter if it's // aliased ctx.Add("MOV.{} {}.{},{};", type, ret, swizzle, object); } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp index 2a12feddc..dde0f6e9c 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp @@ -7,15 +7,12 @@ namespace Shader::Backend::SPIRV { namespace { -Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) { - if (!index.IsImmediate()) { - throw NotImplementedException("Indirect image indexing"); - } +Id Image(EmitContext& ctx, IR::TextureInstInfo info) { if (info.type == TextureType::Buffer) { - const ImageBufferDefinition def{ctx.image_buffers.at(index.U32())}; + const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)}; return def.id; } else { - const ImageDefinition def{ctx.images.at(index.U32())}; + const ImageDefinition def{ctx.images.at(info.descriptor_index)}; return def.id; } } @@ -28,8 +25,12 @@ std::pair<Id, Id> AtomicArgs(EmitContext& ctx) { Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id value, Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) { + if (!index.IsImmediate() || index.U32() != 0) { + // TODO: handle layers + throw NotImplementedException("Image indexing"); + } const auto info{inst->Flags<IR::TextureInstInfo>()}; - const Id image{Image(ctx, index, info)}; + const Id image{Image(ctx, info)}; const Id pointer{ctx.OpImageTexelPointer(ctx.image_u32, image, coords, ctx.Const(0U))}; const auto [scope, semantics]{AtomicArgs(ctx)}; return (ctx.*atomic_func)(ctx.U32[1], pointer, scope, semantics, value); diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 72f69b7aa..57df6fc34 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -74,11 +74,6 @@ spv::ImageFormat GetImageFormat(ImageFormat format) { throw InvalidArgument("Invalid image format {}", format); } -spv::ImageFormat GetImageFormatForBuffer(ImageFormat format) { - const auto spv_format = GetImageFormat(format); - return spv_format == spv::ImageFormat::Unknown ? spv::ImageFormat::R32ui : spv_format; -} - Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) { const spv::ImageFormat format{GetImageFormat(desc.format)}; const Id type{ctx.U32[1]}; @@ -1275,7 +1270,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) { if (desc.count != 1) { throw NotImplementedException("Array of image buffers"); } - const spv::ImageFormat format{GetImageFormatForBuffer(desc.format)}; + const spv::ImageFormat format{GetImageFormat(desc.format)}; const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)}; const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)}; const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)}; diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 9b13ccbab..cf9266d54 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -95,6 +95,12 @@ add_library(video_core STATIC memory_manager.h precompiled_headers.h pte_kind.h + query_cache/bank_base.h + query_cache/query_base.h + query_cache/query_cache_base.h + query_cache/query_cache.h + query_cache/query_stream.h + query_cache/types.h query_cache.h rasterizer_accelerated.cpp rasterizer_accelerated.h diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 8be7bd594..9e90c587c 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -272,13 +272,19 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad if (!cpu_addr) { return {&slot_buffers[NULL_BUFFER_ID], 0}; } - const BufferId buffer_id = FindBuffer(*cpu_addr, size); + return ObtainCPUBuffer(*cpu_addr, size, sync_info, post_op); +} + +template <class P> +std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer( + VAddr cpu_addr, u32 size, ObtainBufferSynchronize sync_info, ObtainBufferOperation post_op) { + const BufferId buffer_id = FindBuffer(cpu_addr, size); Buffer& buffer = slot_buffers[buffer_id]; // synchronize op switch (sync_info) { case ObtainBufferSynchronize::FullSynchronize: - SynchronizeBuffer(buffer, *cpu_addr, size); + SynchronizeBuffer(buffer, cpu_addr, size); break; default: break; @@ -286,11 +292,11 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad switch (post_op) { case ObtainBufferOperation::MarkAsWritten: - MarkWrittenBuffer(buffer_id, *cpu_addr, size); + MarkWrittenBuffer(buffer_id, cpu_addr, size); break; case ObtainBufferOperation::DiscardWrite: { - VAddr cpu_addr_start = Common::AlignDown(*cpu_addr, 64); - VAddr cpu_addr_end = Common::AlignUp(*cpu_addr + size, 64); + VAddr cpu_addr_start = Common::AlignDown(cpu_addr, 64); + VAddr cpu_addr_end = Common::AlignUp(cpu_addr + size, 64); IntervalType interval{cpu_addr_start, cpu_addr_end}; ClearDownload(interval); common_ranges.subtract(interval); @@ -300,7 +306,7 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad break; } - return {&buffer, buffer.Offset(*cpu_addr)}; + return {&buffer, buffer.Offset(cpu_addr)}; } template <class P> diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h index 0b7135d49..c4f6e8d12 100644 --- a/src/video_core/buffer_cache/buffer_cache_base.h +++ b/src/video_core/buffer_cache/buffer_cache_base.h @@ -295,6 +295,10 @@ public: [[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size, ObtainBufferSynchronize sync_info, ObtainBufferOperation post_op); + + [[nodiscard]] std::pair<Buffer*, u32> ObtainCPUBuffer(VAddr gpu_addr, u32 size, + ObtainBufferSynchronize sync_info, + ObtainBufferOperation post_op); void FlushCachedWrites(); /// Return true when there are uncommitted buffers to be downloaded @@ -335,6 +339,14 @@ public: [[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer(); + template <typename Func> + void BufferOperations(Func&& func) { + do { + channel_state->has_deleted_buffers = false; + func(); + } while (channel_state->has_deleted_buffers); + } + std::recursive_mutex mutex; Runtime& runtime; diff --git a/src/video_core/control/channel_state_cache.h b/src/video_core/control/channel_state_cache.h index 46bc9e322..5574e1fba 100644 --- a/src/video_core/control/channel_state_cache.h +++ b/src/video_core/control/channel_state_cache.h @@ -51,7 +51,7 @@ public: virtual void CreateChannel(Tegra::Control::ChannelState& channel); /// Bind a channel for execution. - void BindToChannel(s32 id); + virtual void BindToChannel(s32 id); /// Erase channel's state. void EraseChannel(s32 id); diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h index c9fab2d90..e46a8fa5c 100644 --- a/src/video_core/dma_pusher.h +++ b/src/video_core/dma_pusher.h @@ -161,7 +161,7 @@ private: u32 method_count; ///< Current method count u32 length_pending; ///< Large NI command length pending GPUVAddr dma_get; ///< Currently read segment - u64 dma_word_offset; ///< Current word ofset from address + u64 dma_word_offset; ///< Current word offset from address bool non_incrementing; ///< Current command's NI flag bool is_last_call; }; diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 7c22c49f1..18d959143 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -46,6 +46,7 @@ public: }; struct IndirectParams { + bool is_byte_count; bool is_indexed; bool include_count; GPUVAddr count_start_address; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 06e349e43..32d767d85 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -20,8 +20,6 @@ namespace Tegra::Engines { -using VideoCore::QueryType; - /// First register id that is actually a Macro call. constexpr u32 MacroRegistersStart = 0xE00; @@ -500,27 +498,21 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) { } void Maxwell3D::ProcessQueryGet() { + VideoCommon::QueryPropertiesFlags flags{}; + if (regs.report_semaphore.query.short_query == 0) { + flags |= VideoCommon::QueryPropertiesFlags::HasTimeout; + } + const GPUVAddr sequence_address{regs.report_semaphore.Address()}; + const VideoCommon::QueryType query_type = + static_cast<VideoCommon::QueryType>(regs.report_semaphore.query.report.Value()); + const u32 payload = regs.report_semaphore.payload; + const u32 subreport = regs.report_semaphore.query.sub_report; switch (regs.report_semaphore.query.operation) { case Regs::ReportSemaphore::Operation::Release: if (regs.report_semaphore.query.short_query != 0) { - const GPUVAddr sequence_address{regs.report_semaphore.Address()}; - const u32 payload = regs.report_semaphore.payload; - std::function<void()> operation([this, sequence_address, payload] { - memory_manager.Write<u32>(sequence_address, payload); - }); - rasterizer->SignalFence(std::move(operation)); - } else { - struct LongQueryResult { - u64_le value; - u64_le timestamp; - }; - const GPUVAddr sequence_address{regs.report_semaphore.Address()}; - const u32 payload = regs.report_semaphore.payload; - [this, sequence_address, payload] { - memory_manager.Write<u64>(sequence_address + sizeof(u64), system.GPU().GetTicks()); - memory_manager.Write<u64>(sequence_address, payload); - }(); + flags |= VideoCommon::QueryPropertiesFlags::IsAFence; } + rasterizer->Query(sequence_address, query_type, flags, payload, subreport); break; case Regs::ReportSemaphore::Operation::Acquire: // TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that @@ -528,11 +520,7 @@ void Maxwell3D::ProcessQueryGet() { UNIMPLEMENTED_MSG("Unimplemented query operation ACQUIRE"); break; case Regs::ReportSemaphore::Operation::ReportOnly: - if (const std::optional<u64> result = GetQueryResult()) { - // If the query returns an empty optional it means it's cached and deferred. - // In this case we have a non-empty result, so we stamp it immediately. - StampQueryResult(*result, regs.report_semaphore.query.short_query == 0); - } + rasterizer->Query(sequence_address, query_type, flags, payload, subreport); break; case Regs::ReportSemaphore::Operation::Trap: UNIMPLEMENTED_MSG("Unimplemented query operation TRAP"); @@ -544,6 +532,10 @@ void Maxwell3D::ProcessQueryGet() { } void Maxwell3D::ProcessQueryCondition() { + if (rasterizer->AccelerateConditionalRendering()) { + execute_on = true; + return; + } const GPUVAddr condition_address{regs.render_enable.Address()}; switch (regs.render_enable_override) { case Regs::RenderEnable::Override::AlwaysRender: @@ -553,10 +545,6 @@ void Maxwell3D::ProcessQueryCondition() { execute_on = false; break; case Regs::RenderEnable::Override::UseRenderEnable: { - if (rasterizer->AccelerateConditionalRendering()) { - execute_on = true; - return; - } switch (regs.render_enable.mode) { case Regs::RenderEnable::Mode::True: { execute_on = true; @@ -598,15 +586,9 @@ void Maxwell3D::ProcessQueryCondition() { } void Maxwell3D::ProcessCounterReset() { -#if ANDROID - if (!Settings::IsGPULevelHigh()) { - // This is problematic on Android, disable on GPU Normal. - return; - } -#endif switch (regs.clear_report_value) { case Regs::ClearReport::ZPassPixelCount: - rasterizer->ResetCounter(QueryType::SamplesPassed); + rasterizer->ResetCounter(VideoCommon::QueryType::ZPassPixelCount64); break; default: LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.clear_report_value); @@ -620,28 +602,6 @@ void Maxwell3D::ProcessSyncPoint() { rasterizer->SignalSyncPoint(sync_point); } -std::optional<u64> Maxwell3D::GetQueryResult() { - switch (regs.report_semaphore.query.report) { - case Regs::ReportSemaphore::Report::Payload: - return regs.report_semaphore.payload; - case Regs::ReportSemaphore::Report::ZPassPixelCount64: -#if ANDROID - if (!Settings::IsGPULevelHigh()) { - // This is problematic on Android, disable on GPU Normal. - return 120; - } -#endif - // Deferred. - rasterizer->Query(regs.report_semaphore.Address(), QueryType::SamplesPassed, - system.GPU().GetTicks()); - return std::nullopt; - default: - LOG_DEBUG(HW_GPU, "Unimplemented query report type {}", - regs.report_semaphore.query.report.Value()); - return 1; - } -} - void Maxwell3D::ProcessCBBind(size_t stage_index) { // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader // stage. diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 6c19354e1..17faacc37 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -3182,9 +3182,6 @@ private: /// Handles writes to syncing register. void ProcessSyncPoint(); - /// Returns a query's value or an empty object if the value will be deferred through a cache. - std::optional<u64> GetQueryResult(); - void RefreshParametersImpl(); bool IsMethodExecutable(u32 method); diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index da8eab7ee..422d4d859 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -109,10 +109,11 @@ void MaxwellDMA::Launch() { const bool is_const_a_dst = regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A; if (regs.launch_dma.remap_enable != 0 && is_const_a_dst) { ASSERT(regs.remap_const.component_size_minus_one == 3); - accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value); + accelerate.BufferClear(regs.offset_out, regs.line_length_in, + regs.remap_const.remap_consta_value); read_buffer.resize_destructive(regs.line_length_in * sizeof(u32)); std::span<u32> span(reinterpret_cast<u32*>(read_buffer.data()), regs.line_length_in); - std::ranges::fill(span, regs.remap_consta_value); + std::ranges::fill(span, regs.remap_const.remap_consta_value); memory_manager.WriteBlockUnsafe(regs.offset_out, reinterpret_cast<u8*>(read_buffer.data()), regs.line_length_in * sizeof(u32)); @@ -361,21 +362,17 @@ void MaxwellDMA::ReleaseSemaphore() { const auto type = regs.launch_dma.semaphore_type; const GPUVAddr address = regs.semaphore.address; const u32 payload = regs.semaphore.payload; + VideoCommon::QueryPropertiesFlags flags{VideoCommon::QueryPropertiesFlags::IsAFence}; switch (type) { case LaunchDMA::SemaphoreType::NONE: break; case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: { - std::function<void()> operation( - [this, address, payload] { memory_manager.Write<u32>(address, payload); }); - rasterizer->SignalFence(std::move(operation)); + rasterizer->Query(address, VideoCommon::QueryType::Payload, flags, payload, 0); break; } case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: { - std::function<void()> operation([this, address, payload] { - memory_manager.Write<u64>(address + sizeof(u64), system.GPU().GetTicks()); - memory_manager.Write<u64>(address, payload); - }); - rasterizer->SignalFence(std::move(operation)); + rasterizer->Query(address, VideoCommon::QueryType::Payload, + flags | VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0); break; } default: diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h index 69e26cb32..1a43e24b6 100644 --- a/src/video_core/engines/maxwell_dma.h +++ b/src/video_core/engines/maxwell_dma.h @@ -214,14 +214,15 @@ public: NO_WRITE = 6, }; - PackedGPUVAddr address; + u32 remap_consta_value; + u32 remap_constb_value; union { + BitField<0, 12, u32> dst_components_raw; BitField<0, 3, Swizzle> dst_x; BitField<4, 3, Swizzle> dst_y; BitField<8, 3, Swizzle> dst_z; BitField<12, 3, Swizzle> dst_w; - BitField<0, 12, u32> dst_components_raw; BitField<16, 2, u32> component_size_minus_one; BitField<20, 2, u32> num_src_components_minus_one; BitField<24, 2, u32> num_dst_components_minus_one; @@ -274,55 +275,57 @@ private: struct Regs { union { struct { - u32 reserved[0x40]; + INSERT_PADDING_BYTES_NOINIT(0x100); u32 nop; - u32 reserved01[0xf]; + INSERT_PADDING_BYTES_NOINIT(0x3C); u32 pm_trigger; - u32 reserved02[0x3f]; + INSERT_PADDING_BYTES_NOINIT(0xFC); Semaphore semaphore; - u32 reserved03[0x2]; + INSERT_PADDING_BYTES_NOINIT(0x8); RenderEnable render_enable; PhysMode src_phys_mode; PhysMode dst_phys_mode; - u32 reserved04[0x26]; + INSERT_PADDING_BYTES_NOINIT(0x98); LaunchDMA launch_dma; - u32 reserved05[0x3f]; + INSERT_PADDING_BYTES_NOINIT(0xFC); PackedGPUVAddr offset_in; PackedGPUVAddr offset_out; s32 pitch_in; s32 pitch_out; u32 line_length_in; u32 line_count; - u32 reserved06[0xb6]; - u32 remap_consta_value; - u32 remap_constb_value; + INSERT_PADDING_BYTES_NOINIT(0x2E0); RemapConst remap_const; DMA::Parameters dst_params; - u32 reserved07[0x1]; + INSERT_PADDING_BYTES_NOINIT(0x4); DMA::Parameters src_params; - u32 reserved08[0x275]; + INSERT_PADDING_BYTES_NOINIT(0x9D4); u32 pm_trigger_end; - u32 reserved09[0x3ba]; + INSERT_PADDING_BYTES_NOINIT(0xEE8); }; std::array<u32, NUM_REGS> reg_array; }; } regs{}; + static_assert(sizeof(Regs) == NUM_REGS * 4); #define ASSERT_REG_POSITION(field_name, position) \ - static_assert(offsetof(MaxwellDMA::Regs, field_name) == position * 4, \ + static_assert(offsetof(MaxwellDMA::Regs, field_name) == position, \ "Field " #field_name " has invalid position") - ASSERT_REG_POSITION(launch_dma, 0xC0); - ASSERT_REG_POSITION(offset_in, 0x100); - ASSERT_REG_POSITION(offset_out, 0x102); - ASSERT_REG_POSITION(pitch_in, 0x104); - ASSERT_REG_POSITION(pitch_out, 0x105); - ASSERT_REG_POSITION(line_length_in, 0x106); - ASSERT_REG_POSITION(line_count, 0x107); - ASSERT_REG_POSITION(remap_const, 0x1C0); - ASSERT_REG_POSITION(dst_params, 0x1C3); - ASSERT_REG_POSITION(src_params, 0x1CA); - + ASSERT_REG_POSITION(semaphore, 0x240); + ASSERT_REG_POSITION(render_enable, 0x254); + ASSERT_REG_POSITION(src_phys_mode, 0x260); + ASSERT_REG_POSITION(launch_dma, 0x300); + ASSERT_REG_POSITION(offset_in, 0x400); + ASSERT_REG_POSITION(offset_out, 0x408); + ASSERT_REG_POSITION(pitch_in, 0x410); + ASSERT_REG_POSITION(pitch_out, 0x414); + ASSERT_REG_POSITION(line_length_in, 0x418); + ASSERT_REG_POSITION(line_count, 0x41C); + ASSERT_REG_POSITION(remap_const, 0x700); + ASSERT_REG_POSITION(dst_params, 0x70C); + ASSERT_REG_POSITION(src_params, 0x728); + ASSERT_REG_POSITION(pm_trigger_end, 0x1114); #undef ASSERT_REG_POSITION }; diff --git a/src/video_core/engines/puller.cpp b/src/video_core/engines/puller.cpp index 6de2543b7..8dd34c04a 100644 --- a/src/video_core/engines/puller.cpp +++ b/src/video_core/engines/puller.cpp @@ -82,10 +82,8 @@ void Puller::ProcessSemaphoreTriggerMethod() { if (op == GpuSemaphoreOperation::WriteLong) { const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()}; const u32 payload = regs.semaphore_sequence; - [this, sequence_address, payload] { - memory_manager.Write<u64>(sequence_address + sizeof(u64), gpu.GetTicks()); - memory_manager.Write<u64>(sequence_address, payload); - }(); + rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload, + VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0); } else { do { const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())}; @@ -120,10 +118,8 @@ void Puller::ProcessSemaphoreTriggerMethod() { void Puller::ProcessSemaphoreRelease() { const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()}; const u32 payload = regs.semaphore_release; - std::function<void()> operation([this, sequence_address, payload] { - memory_manager.Write<u32>(sequence_address, payload); - }); - rasterizer->SignalFence(std::move(operation)); + rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload, + VideoCommon::QueryPropertiesFlags::IsAFence, payload, 0); } void Puller::ProcessSemaphoreAcquire() { @@ -132,7 +128,6 @@ void Puller::ProcessSemaphoreAcquire() { while (word != value) { regs.acquire_active = true; regs.acquire_value = value; - std::this_thread::sleep_for(std::chrono::milliseconds(1)); rasterizer->ReleaseFences(); word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress()); // TODO(kemathe73) figure out how to do the acquire_timeout diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h index ab20ff30f..805a89900 100644 --- a/src/video_core/fence_manager.h +++ b/src/video_core/fence_manager.h @@ -55,6 +55,9 @@ public: // Unlike other fences, this one doesn't void SignalOrdering() { + if constexpr (!can_async_check) { + TryReleasePendingFences<false>(); + } std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.AccumulateFlushes(); } @@ -104,9 +107,25 @@ public: SignalFence(std::move(func)); } - void WaitPendingFences() { + void WaitPendingFences([[maybe_unused]] bool force) { if constexpr (!can_async_check) { TryReleasePendingFences<true>(); + } else { + if (!force) { + return; + } + std::mutex wait_mutex; + std::condition_variable wait_cv; + std::atomic<bool> wait_finished{}; + std::function<void()> func([&] { + std::scoped_lock lk(wait_mutex); + wait_finished.store(true, std::memory_order_relaxed); + wait_cv.notify_all(); + }); + SignalFence(std::move(func)); + std::unique_lock lk(wait_mutex); + wait_cv.wait( + lk, [&wait_finished] { return wait_finished.load(std::memory_order_relaxed); }); } } diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index c192e33b2..11549d448 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -102,7 +102,8 @@ struct GPU::Impl { /// Signal the ending of command list. void OnCommandListEnd() { - rasterizer->ReleaseFences(); + rasterizer->ReleaseFences(false); + Settings::UpdateGPUAccuracy(); } /// Request a host GPU memory flush from the CPU. @@ -220,6 +221,7 @@ struct GPU::Impl { /// This can be used to launch any necessary threads and register any necessary /// core timing events. void Start() { + Settings::UpdateGPUAccuracy(); gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler); } diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index c4d459077..8bb429578 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -19,6 +19,7 @@ set(SHADER_FILES block_linear_unswizzle_2d.comp block_linear_unswizzle_3d.comp convert_abgr8_to_d24s8.frag + convert_d32f_to_abgr8.frag convert_d24s8_to_abgr8.frag convert_depth_to_float.frag convert_float_to_depth.frag @@ -41,6 +42,9 @@ set(SHADER_FILES pitch_unswizzle.comp present_bicubic.frag present_gaussian.frag + queries_prefix_scan_sum.comp + queries_prefix_scan_sum_nosubgroups.comp + resolve_conditional_render.comp smaa_edge_detection.vert smaa_edge_detection.frag smaa_blending_weight_calculation.vert @@ -70,6 +74,7 @@ if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND") endif() set(GLSL_FLAGS "") +set(SPIR_V_VERSION "spirv1.3") set(QUIET_FLAG "--quiet") set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include) @@ -123,7 +128,7 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES}) OUTPUT ${SPIRV_HEADER_FILE} COMMAND - ${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} + ${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} --target-env ${SPIR_V_VERSION} MAIN_DEPENDENCY ${SOURCE_FILE} ) diff --git a/src/video_core/host_shaders/convert_d32f_to_abgr8.frag b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag new file mode 100644 index 000000000..04cfef8b5 --- /dev/null +++ b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag @@ -0,0 +1,14 @@ +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 450 + +layout(binding = 0) uniform sampler2D depth_tex; + +layout(location = 0) out vec4 color; + +void main() { + ivec2 coord = ivec2(gl_FragCoord.xy); + float depth = textureLod(depth_tex, coord, 0).r; + color = vec4(depth, depth, depth, 1.0); +} diff --git a/src/video_core/host_shaders/convert_msaa_to_non_msaa.comp b/src/video_core/host_shaders/convert_msaa_to_non_msaa.comp index fc3854d18..66f2ad483 100644 --- a/src/video_core/host_shaders/convert_msaa_to_non_msaa.comp +++ b/src/video_core/host_shaders/convert_msaa_to_non_msaa.comp @@ -15,11 +15,14 @@ void main() { // TODO: Specialization constants for num_samples? const int num_samples = imageSamples(msaa_in); + const ivec3 msaa_size = imageSize(msaa_in); + const ivec3 out_size = imageSize(output_img); + const ivec3 scale = out_size / msaa_size; for (int curr_sample = 0; curr_sample < num_samples; ++curr_sample) { const vec4 pixel = imageLoad(msaa_in, coords, curr_sample); - const int single_sample_x = 2 * coords.x + (curr_sample & 1); - const int single_sample_y = 2 * coords.y + ((curr_sample / 2) & 1); + const int single_sample_x = scale.x * coords.x + (curr_sample & 1); + const int single_sample_y = scale.y * coords.y + ((curr_sample / 2) & 1); const ivec3 dest_coords = ivec3(single_sample_x, single_sample_y, coords.z); if (any(greaterThanEqual(dest_coords, imageSize(output_img)))) { diff --git a/src/video_core/host_shaders/convert_non_msaa_to_msaa.comp b/src/video_core/host_shaders/convert_non_msaa_to_msaa.comp index dedd962f1..c7ce38efa 100644 --- a/src/video_core/host_shaders/convert_non_msaa_to_msaa.comp +++ b/src/video_core/host_shaders/convert_non_msaa_to_msaa.comp @@ -15,9 +15,12 @@ void main() { // TODO: Specialization constants for num_samples? const int num_samples = imageSamples(output_msaa); + const ivec3 msaa_size = imageSize(output_msaa); + const ivec3 out_size = imageSize(img_in); + const ivec3 scale = out_size / msaa_size; for (int curr_sample = 0; curr_sample < num_samples; ++curr_sample) { - const int single_sample_x = 2 * coords.x + (curr_sample & 1); - const int single_sample_y = 2 * coords.y + ((curr_sample / 2) & 1); + const int single_sample_x = scale.x * coords.x + (curr_sample & 1); + const int single_sample_y = scale.y * coords.y + ((curr_sample / 2) & 1); const ivec3 single_coords = ivec3(single_sample_x, single_sample_y, coords.z); if (any(greaterThanEqual(single_coords, imageSize(img_in)))) { diff --git a/src/video_core/host_shaders/queries_prefix_scan_sum.comp b/src/video_core/host_shaders/queries_prefix_scan_sum.comp new file mode 100644 index 000000000..6faa8981f --- /dev/null +++ b/src/video_core/host_shaders/queries_prefix_scan_sum.comp @@ -0,0 +1,173 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#version 460 core + +#extension GL_KHR_shader_subgroup_basic : require +#extension GL_KHR_shader_subgroup_shuffle : require +#extension GL_KHR_shader_subgroup_shuffle_relative : require +#extension GL_KHR_shader_subgroup_arithmetic : require + +#ifdef VULKAN + +#define HAS_EXTENDED_TYPES 1 +#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { +#define END_PUSH_CONSTANTS }; +#define UNIFORM(n) +#define BINDING_INPUT_BUFFER 0 +#define BINDING_OUTPUT_IMAGE 1 + +#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv + +#extension GL_NV_gpu_shader5 : enable +#ifdef GL_NV_gpu_shader5 +#define HAS_EXTENDED_TYPES 1 +#else +#define HAS_EXTENDED_TYPES 0 +#endif +#define BEGIN_PUSH_CONSTANTS +#define END_PUSH_CONSTANTS +#define UNIFORM(n) layout(location = n) uniform +#define BINDING_INPUT_BUFFER 0 +#define BINDING_OUTPUT_IMAGE 0 + +#endif + +BEGIN_PUSH_CONSTANTS +UNIFORM(0) uint min_accumulation_base; +UNIFORM(1) uint max_accumulation_base; +UNIFORM(2) uint accumulation_limit; +UNIFORM(3) uint buffer_offset; +END_PUSH_CONSTANTS + +#define LOCAL_RESULTS 8 +#define QUERIES_PER_INVOC 2048 + +layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in; + +layout(std430, binding = 0) readonly buffer block1 { + uvec2 input_data[]; +}; + +layout(std430, binding = 1) coherent buffer block2 { + uvec2 output_data[]; +}; + +layout(std430, binding = 2) coherent buffer block3 { + uvec2 accumulated_data; +}; + +shared uvec2 shared_data[128]; + +// Simple Uint64 add that uses 2 uint variables for GPUs that don't support uint64 +uvec2 AddUint64(uvec2 value_1, uvec2 value_2) { + uint carry = 0; + uvec2 result; + result.x = uaddCarry(value_1.x, value_2.x, carry); + result.y = value_1.y + value_2.y + carry; + return result; +} + +// do subgroup Prefix Sum using Hillis and Steele's algorithm +uvec2 subgroupInclusiveAddUint64(uvec2 value) { + uvec2 result = value; + for (uint i = 1; i < gl_SubgroupSize; i *= 2) { + uvec2 other = subgroupShuffleUp(result, i); // get value from subgroup_inv_id - i; + if (i <= gl_SubgroupInvocationID) { + result = AddUint64(result, other); + } + } + return result; +} + +// Writes down the results to the output buffer and to the accumulation buffer +void WriteResults(uvec2 results[LOCAL_RESULTS]) { + const uint current_id = gl_LocalInvocationID.x; + const uvec2 accum = accumulated_data; + for (uint i = 0; i < LOCAL_RESULTS; i++) { + uvec2 base_data = current_id * LOCAL_RESULTS + i < min_accumulation_base ? accum : uvec2(0, 0); + AddUint64(results[i], base_data); + } + for (uint i = 0; i < LOCAL_RESULTS; i++) { + output_data[buffer_offset + current_id * LOCAL_RESULTS + i] = results[i]; + } + uint index = accumulation_limit % LOCAL_RESULTS; + uint base_id = accumulation_limit / LOCAL_RESULTS; + if (min_accumulation_base >= accumulation_limit + 1) { + if (current_id == base_id) { + accumulated_data = results[index]; + } + return; + } + // We have that ugly case in which the accumulation data is reset in the middle somewhere. + barrier(); + groupMemoryBarrier(); + + if (current_id == base_id) { + uvec2 reset_value = output_data[max_accumulation_base - 1]; + // Calculate two complement / negate manually + reset_value = AddUint64(uvec2(1,0), ~reset_value); + accumulated_data = AddUint64(results[index], reset_value); + } +} + +void main() { + const uint subgroup_inv_id = gl_SubgroupInvocationID; + const uint subgroup_id = gl_SubgroupID + gl_WorkGroupID.x * gl_NumSubgroups; + const uint last_subgroup_id = subgroupMax(subgroup_inv_id); + const uint current_id = gl_LocalInvocationID.x; + const uint total_work = accumulation_limit; + const uint last_result_id = LOCAL_RESULTS - 1; + uvec2 data[LOCAL_RESULTS]; + for (uint i = 0; i < LOCAL_RESULTS; i++) { + data[i] = input_data[buffer_offset + current_id * LOCAL_RESULTS + i]; + } + uvec2 results[LOCAL_RESULTS]; + results[0] = data[0]; + for (uint i = 1; i < LOCAL_RESULTS; i++) { + results[i] = AddUint64(data[i], results[i - 1]); + } + // make sure all input data has been loaded + subgroupBarrier(); + subgroupMemoryBarrier(); + + // on the last local result, do a subgroup inclusive scan sum + results[last_result_id] = subgroupInclusiveAddUint64(results[last_result_id]); + // get the last local result from the subgroup behind the current + uvec2 result_behind = subgroupShuffleUp(results[last_result_id], 1); + if (subgroup_inv_id != 0) { + for (uint i = 1; i < LOCAL_RESULTS; i++) { + results[i - 1] = AddUint64(results[i - 1], result_behind); + } + } + + // if we had less queries than our subgroup, just write down the results. + if (total_work <= gl_SubgroupSize * LOCAL_RESULTS) { // This condition is constant per dispatch. + WriteResults(results); + return; + } + + // We now have more, so lets write the last result into shared memory. + // Only pick the last subgroup. + if (subgroup_inv_id == last_subgroup_id) { + shared_data[subgroup_id] = results[last_result_id]; + } + // wait until everyone loaded their stuffs + barrier(); + memoryBarrierShared(); + + // only if it's not the first subgroup + if (subgroup_id != 0) { + // get the results from some previous invocation + uvec2 tmp = shared_data[subgroup_inv_id]; + subgroupBarrier(); + subgroupMemoryBarrierShared(); + tmp = subgroupInclusiveAddUint64(tmp); + // obtain the result that would be equivalent to the previous result + uvec2 shuffled_result = subgroupShuffle(tmp, subgroup_id - 1); + for (uint i = 0; i < LOCAL_RESULTS; i++) { + results[i] = AddUint64(results[i], shuffled_result); + } + } + WriteResults(results); +}
\ No newline at end of file diff --git a/src/video_core/host_shaders/queries_prefix_scan_sum_nosubgroups.comp b/src/video_core/host_shaders/queries_prefix_scan_sum_nosubgroups.comp new file mode 100644 index 000000000..559a213b9 --- /dev/null +++ b/src/video_core/host_shaders/queries_prefix_scan_sum_nosubgroups.comp @@ -0,0 +1,138 @@ +// SPDX-FileCopyrightText: Copyright 2015 Graham Sellers, Richard Wright Jr. and Nicholas Haemel +// SPDX-License-Identifier: MIT + +// Code obtained from OpenGL SuperBible, Seventh Edition by Graham Sellers, Richard Wright Jr. and +// Nicholas Haemel. Modified to suit needs. + +#version 460 core + +#ifdef VULKAN + +#define HAS_EXTENDED_TYPES 1 +#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { +#define END_PUSH_CONSTANTS }; +#define UNIFORM(n) +#define BINDING_INPUT_BUFFER 0 +#define BINDING_OUTPUT_IMAGE 1 + +#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv + +#extension GL_NV_gpu_shader5 : enable +#ifdef GL_NV_gpu_shader5 +#define HAS_EXTENDED_TYPES 1 +#else +#define HAS_EXTENDED_TYPES 0 +#endif +#define BEGIN_PUSH_CONSTANTS +#define END_PUSH_CONSTANTS +#define UNIFORM(n) layout(location = n) uniform +#define BINDING_INPUT_BUFFER 0 +#define BINDING_OUTPUT_IMAGE 0 + +#endif + +BEGIN_PUSH_CONSTANTS +UNIFORM(0) uint min_accumulation_base; +UNIFORM(1) uint max_accumulation_base; +UNIFORM(2) uint accumulation_limit; +UNIFORM(3) uint buffer_offset; +END_PUSH_CONSTANTS + +#define LOCAL_RESULTS 4 +#define QUERIES_PER_INVOC 2048 + +layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in; + +layout(std430, binding = 0) readonly buffer block1 { + uvec2 input_data[gl_WorkGroupSize.x * LOCAL_RESULTS]; +}; + +layout(std430, binding = 1) writeonly coherent buffer block2 { + uvec2 output_data[gl_WorkGroupSize.x * LOCAL_RESULTS]; +}; + +layout(std430, binding = 2) coherent buffer block3 { + uvec2 accumulated_data; +}; + +shared uvec2 shared_data[gl_WorkGroupSize.x * LOCAL_RESULTS]; + +uvec2 AddUint64(uvec2 value_1, uvec2 value_2) { + uint carry = 0; + uvec2 result; + result.x = uaddCarry(value_1.x, value_2.x, carry); + result.y = value_1.y + value_2.y + carry; + return result; +} + +void main(void) { + uint id = gl_LocalInvocationID.x; + uvec2 base_value[LOCAL_RESULTS]; + const uvec2 accum = accumulated_data; + for (uint i = 0; i < LOCAL_RESULTS; i++) { + base_value[i] = (buffer_offset + id * LOCAL_RESULTS + i) < min_accumulation_base + ? accumulated_data + : uvec2(0); + } + uint work_size = gl_WorkGroupSize.x; + uint rd_id; + uint wr_id; + uint mask; + uvec2 inputs[LOCAL_RESULTS]; + for (uint i = 0; i < LOCAL_RESULTS; i++) { + inputs[i] = input_data[buffer_offset + id * LOCAL_RESULTS + i]; + } + // The number of steps is the log base 2 of the + // work group size, which should be a power of 2 + const uint steps = uint(log2(work_size)) + uint(log2(LOCAL_RESULTS)); + uint step = 0; + + // Each invocation is responsible for the content of + // two elements of the output array + for (uint i = 0; i < LOCAL_RESULTS; i++) { + shared_data[id * LOCAL_RESULTS + i] = inputs[i]; + } + // Synchronize to make sure that everyone has initialized + // their elements of shared_data[] with data loaded from + // the input arrays + barrier(); + memoryBarrierShared(); + // For each step... + for (step = 0; step < steps; step++) { + // Calculate the read and write index in the + // shared array + mask = (1 << step) - 1; + rd_id = ((id >> step) << (step + 1)) + mask; + wr_id = rd_id + 1 + (id & mask); + // Accumulate the read data into our element + + shared_data[wr_id] = AddUint64(shared_data[rd_id], shared_data[wr_id]); + // Synchronize again to make sure that everyone + // has caught up with us + barrier(); + memoryBarrierShared(); + } + // Add the accumulation + for (uint i = 0; i < LOCAL_RESULTS; i++) { + shared_data[id * LOCAL_RESULTS + i] = + AddUint64(shared_data[id * LOCAL_RESULTS + i], base_value[i]); + } + barrier(); + memoryBarrierShared(); + + // Finally write our data back to the output buffer + for (uint i = 0; i < LOCAL_RESULTS; i++) { + output_data[buffer_offset + id * LOCAL_RESULTS + i] = shared_data[id * LOCAL_RESULTS + i]; + } + if (id == 0) { + if (min_accumulation_base >= accumulation_limit + 1) { + accumulated_data = shared_data[accumulation_limit]; + return; + } + uvec2 reset_value = shared_data[max_accumulation_base - 1]; + uvec2 final_value = shared_data[accumulation_limit]; + // Two complements + reset_value = AddUint64(uvec2(1, 0), ~reset_value); + accumulated_data = AddUint64(final_value, reset_value); + } +}
\ No newline at end of file diff --git a/src/video_core/host_shaders/resolve_conditional_render.comp b/src/video_core/host_shaders/resolve_conditional_render.comp new file mode 100644 index 000000000..307e77d1a --- /dev/null +++ b/src/video_core/host_shaders/resolve_conditional_render.comp @@ -0,0 +1,20 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#version 450 + +layout(local_size_x = 1) in; + +layout(std430, binding = 0) buffer Query { + uvec2 initial; + uvec2 unknown; + uvec2 current; +}; + +layout(std430, binding = 1) buffer Result { + uint result; +}; + +void main() { + result = all(equal(initial, current)) ? 1 : 0; +} diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 6272a4652..046c8085e 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -67,6 +67,7 @@ public: } auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_byte_count = false; params.is_indexed = false; params.include_count = false; params.count_start_address = 0; @@ -161,6 +162,7 @@ public: 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance); } auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_byte_count = false; params.is_indexed = true; params.include_count = false; params.count_start_address = 0; @@ -256,6 +258,7 @@ public: const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize()); maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_byte_count = false; params.is_indexed = true; params.include_count = true; params.count_start_address = maxwell3d.GetMacroAddress(4); @@ -319,6 +322,47 @@ private: } }; +class HLE_DrawIndirectByteCount final : public HLEMacroImpl { +public: + explicit HLE_DrawIndirectByteCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0xFFFFU); + if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) { + Fallback(parameters); + return; + } + + auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_byte_count = true; + params.is_indexed = false; + params.include_count = false; + params.count_start_address = 0; + params.indirect_start_address = maxwell3d.GetMacroAddress(2); + params.buffer_size = 4; + params.max_draw_counts = 1; + params.stride = parameters[1]; + maxwell3d.regs.draw.begin = parameters[0]; + maxwell3d.regs.draw_auto_stride = parameters[1]; + maxwell3d.regs.draw_auto_byte_count = parameters[2]; + + maxwell3d.draw_manager->DrawArrayIndirect(topology); + } + +private: + void Fallback(const std::vector<u32>& parameters) { + maxwell3d.RefreshParameters(); + + maxwell3d.regs.draw.begin = parameters[0]; + maxwell3d.regs.draw_auto_stride = parameters[1]; + maxwell3d.regs.draw_auto_byte_count = parameters[2]; + + maxwell3d.draw_manager->DrawArray( + maxwell3d.regs.draw.topology, 0, + maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride, 0, 1); + } +}; + class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl { public: explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} @@ -536,6 +580,11 @@ HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d__); })); + builders.emplace(0xB5F74EDB717278ECULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_DrawIndirectByteCount>(maxwell3d__); + })); } HLEMacro::~HLEMacro() = default; diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h index 7047e2e63..9fcaeeac7 100644 --- a/src/video_core/query_cache.h +++ b/src/video_core/query_cache.h @@ -25,6 +25,13 @@ #include "video_core/rasterizer_interface.h" #include "video_core/texture_cache/slot_vector.h" +namespace VideoCore { +enum class QueryType { + SamplesPassed, +}; +constexpr std::size_t NumQueryTypes = 1; +} // namespace VideoCore + namespace VideoCommon { using AsyncJobId = SlotId; @@ -98,10 +105,10 @@ private: }; template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter> -class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> { +class QueryCacheLegacy : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> { public: - explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_, - Core::Memory::Memory& cpu_memory_) + explicit QueryCacheLegacy(VideoCore::RasterizerInterface& rasterizer_, + Core::Memory::Memory& cpu_memory_) : rasterizer{rasterizer_}, // Use reinterpret_cast instead of static_cast as workaround for // UBSan bug (https://github.com/llvm/llvm-project/issues/59060) diff --git a/src/video_core/query_cache/bank_base.h b/src/video_core/query_cache/bank_base.h new file mode 100644 index 000000000..44769ea97 --- /dev/null +++ b/src/video_core/query_cache/bank_base.h @@ -0,0 +1,105 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include <atomic> +#include <deque> +#include <utility> + +#include "common/common_types.h" + +namespace VideoCommon { + +class BankBase { +protected: + const size_t base_bank_size{}; + size_t bank_size{}; + std::atomic<size_t> references{}; + size_t current_slot{}; + +public: + explicit BankBase(size_t bank_size_) : base_bank_size{bank_size_}, bank_size(bank_size_) {} + + virtual ~BankBase() = default; + + virtual std::pair<bool, size_t> Reserve() { + if (IsClosed()) { + return {false, bank_size}; + } + const size_t result = current_slot++; + return {true, result}; + } + + virtual void Reset() { + current_slot = 0; + references = 0; + bank_size = base_bank_size; + } + + size_t Size() const { + return bank_size; + } + + void AddReference(size_t how_many = 1) { + references.fetch_add(how_many, std::memory_order_relaxed); + } + + void CloseReference(size_t how_many = 1) { + if (how_many > references.load(std::memory_order_relaxed)) { + UNREACHABLE(); + } + references.fetch_sub(how_many, std::memory_order_relaxed); + } + + void Close() { + bank_size = current_slot; + } + + bool IsClosed() const { + return current_slot >= bank_size; + } + + bool IsDead() const { + return IsClosed() && references == 0; + } +}; + +template <typename BankType> +class BankPool { +private: + std::deque<BankType> bank_pool; + std::deque<size_t> bank_indices; + +public: + BankPool() = default; + ~BankPool() = default; + + // Reserve a bank from the pool and return its index + template <typename Func> + size_t ReserveBank(Func&& builder) { + if (!bank_indices.empty() && bank_pool[bank_indices.front()].IsDead()) { + size_t new_index = bank_indices.front(); + bank_indices.pop_front(); + bank_pool[new_index].Reset(); + bank_indices.push_back(new_index); + return new_index; + } + size_t new_index = bank_pool.size(); + builder(bank_pool, new_index); + bank_indices.push_back(new_index); + return new_index; + } + + // Get a reference to a bank using its index + BankType& GetBank(size_t index) { + return bank_pool[index]; + } + + // Get the total number of banks in the pool + size_t BankCount() const { + return bank_pool.size(); + } +}; + +} // namespace VideoCommon diff --git a/src/video_core/query_cache/query_base.h b/src/video_core/query_cache/query_base.h new file mode 100644 index 000000000..1d786b3a7 --- /dev/null +++ b/src/video_core/query_cache/query_base.h @@ -0,0 +1,70 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace VideoCommon { + +enum class QueryFlagBits : u32 { + HasTimestamp = 1 << 0, ///< Indicates if this query has a timestamp. + IsFinalValueSynced = 1 << 1, ///< Indicates if the query has been synced in the host + IsHostSynced = 1 << 2, ///< Indicates if the query has been synced in the host + IsGuestSynced = 1 << 3, ///< Indicates if the query has been synced with the guest. + IsHostManaged = 1 << 4, ///< Indicates if this query points to a host query + IsRewritten = 1 << 5, ///< Indicates if this query was rewritten by another query + IsInvalidated = 1 << 6, ///< Indicates the value of th query has been nullified. + IsOrphan = 1 << 7, ///< Indicates the query has not been set by a guest query. + IsFence = 1 << 8, ///< Indicates the query is a fence. +}; +DECLARE_ENUM_FLAG_OPERATORS(QueryFlagBits) + +class QueryBase { +public: + VAddr guest_address{}; + QueryFlagBits flags{}; + u64 value{}; + +protected: + // Default constructor + QueryBase() = default; + + // Parameterized constructor + QueryBase(VAddr address, QueryFlagBits flags_, u64 value_) + : guest_address(address), flags(flags_), value{value_} {} +}; + +class GuestQuery : public QueryBase { +public: + // Parameterized constructor + GuestQuery(bool isLong, VAddr address, u64 queryValue) + : QueryBase(address, QueryFlagBits::IsFinalValueSynced, queryValue) { + if (isLong) { + flags |= QueryFlagBits::HasTimestamp; + } + } +}; + +class HostQueryBase : public QueryBase { +public: + // Default constructor + HostQueryBase() : QueryBase(0, QueryFlagBits::IsHostManaged | QueryFlagBits::IsOrphan, 0) {} + + // Parameterized constructor + HostQueryBase(bool has_timestamp, VAddr address) + : QueryBase(address, QueryFlagBits::IsHostManaged, 0), start_bank_id{}, size_banks{}, + start_slot{}, size_slots{} { + if (has_timestamp) { + flags |= QueryFlagBits::HasTimestamp; + } + } + + u32 start_bank_id{}; + u32 size_banks{}; + size_t start_slot{}; + size_t size_slots{}; +}; + +} // namespace VideoCommon
\ No newline at end of file diff --git a/src/video_core/query_cache/query_cache.h b/src/video_core/query_cache/query_cache.h new file mode 100644 index 000000000..78b42b518 --- /dev/null +++ b/src/video_core/query_cache/query_cache.h @@ -0,0 +1,580 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include <array> +#include <deque> +#include <memory> +#include <mutex> +#include <unordered_map> +#include <utility> + +#include "common/assert.h" +#include "common/common_types.h" +#include "common/logging/log.h" +#include "common/scope_exit.h" +#include "common/settings.h" +#include "core/memory.h" +#include "video_core/engines/maxwell_3d.h" +#include "video_core/gpu.h" +#include "video_core/memory_manager.h" +#include "video_core/query_cache/bank_base.h" +#include "video_core/query_cache/query_base.h" +#include "video_core/query_cache/query_cache_base.h" +#include "video_core/query_cache/query_stream.h" +#include "video_core/query_cache/types.h" + +namespace VideoCommon { + +using Maxwell = Tegra::Engines::Maxwell3D; + +struct SyncValuesStruct { + VAddr address; + u64 value; + u64 size; + + static constexpr bool GeneratesBaseBuffer = true; +}; + +template <typename Traits> +class GuestStreamer : public SimpleStreamer<GuestQuery> { +public: + using RuntimeType = typename Traits::RuntimeType; + + GuestStreamer(size_t id_, RuntimeType& runtime_) + : SimpleStreamer<GuestQuery>(id_), runtime{runtime_} {} + + virtual ~GuestStreamer() = default; + + size_t WriteCounter(VAddr address, bool has_timestamp, u32 value, + std::optional<u32> subreport = std::nullopt) override { + auto new_id = BuildQuery(has_timestamp, address, static_cast<u64>(value)); + pending_sync.push_back(new_id); + return new_id; + } + + bool HasPendingSync() const override { + return !pending_sync.empty(); + } + + void SyncWrites() override { + if (pending_sync.empty()) { + return; + } + std::vector<SyncValuesStruct> sync_values; + sync_values.reserve(pending_sync.size()); + for (size_t pending_id : pending_sync) { + auto& query = slot_queries[pending_id]; + if (True(query.flags & QueryFlagBits::IsRewritten) || + True(query.flags & QueryFlagBits::IsInvalidated)) { + continue; + } + query.flags |= QueryFlagBits::IsHostSynced; + sync_values.emplace_back(SyncValuesStruct{ + .address = query.guest_address, + .value = query.value, + .size = static_cast<u64>(True(query.flags & QueryFlagBits::HasTimestamp) ? 8 : 4)}); + } + pending_sync.clear(); + if (sync_values.size() > 0) { + runtime.template SyncValues<SyncValuesStruct>(sync_values); + } + } + +private: + RuntimeType& runtime; + std::deque<size_t> pending_sync; +}; + +template <typename Traits> +class StubStreamer : public GuestStreamer<Traits> { +public: + using RuntimeType = typename Traits::RuntimeType; + + StubStreamer(size_t id_, RuntimeType& runtime_, u32 stub_value_) + : GuestStreamer<Traits>(id_, runtime_), stub_value{stub_value_} {} + + ~StubStreamer() override = default; + + size_t WriteCounter(VAddr address, bool has_timestamp, [[maybe_unused]] u32 value, + std::optional<u32> subreport = std::nullopt) override { + size_t new_id = + GuestStreamer<Traits>::WriteCounter(address, has_timestamp, stub_value, subreport); + return new_id; + } + +private: + u32 stub_value; +}; + +template <typename Traits> +struct QueryCacheBase<Traits>::QueryCacheBaseImpl { + using RuntimeType = typename Traits::RuntimeType; + + QueryCacheBaseImpl(QueryCacheBase<Traits>* owner_, VideoCore::RasterizerInterface& rasterizer_, + Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_, Tegra::GPU& gpu_) + : owner{owner_}, rasterizer{rasterizer_}, + cpu_memory{cpu_memory_}, runtime{runtime_}, gpu{gpu_} { + streamer_mask = 0; + for (size_t i = 0; i < static_cast<size_t>(QueryType::MaxQueryTypes); i++) { + streamers[i] = runtime.GetStreamerInterface(static_cast<QueryType>(i)); + if (streamers[i]) { + streamer_mask |= 1ULL << streamers[i]->GetId(); + } + } + } + + template <typename Func> + void ForEachStreamerIn(u64 mask, Func&& func) { + static constexpr bool RETURNS_BOOL = + std::is_same_v<std::invoke_result<Func, StreamerInterface*>, bool>; + while (mask != 0) { + size_t position = std::countr_zero(mask); + mask &= ~(1ULL << position); + if constexpr (RETURNS_BOOL) { + if (func(streamers[position])) { + return; + } + } else { + func(streamers[position]); + } + } + } + + template <typename Func> + void ForEachStreamer(Func&& func) { + ForEachStreamerIn(streamer_mask, func); + } + + QueryBase* ObtainQuery(QueryCacheBase<Traits>::QueryLocation location) { + size_t which_stream = location.stream_id.Value(); + auto* streamer = streamers[which_stream]; + if (!streamer) { + return nullptr; + } + return streamer->GetQuery(location.query_id.Value()); + } + + QueryCacheBase<Traits>* owner; + VideoCore::RasterizerInterface& rasterizer; + Core::Memory::Memory& cpu_memory; + RuntimeType& runtime; + Tegra::GPU& gpu; + std::array<StreamerInterface*, static_cast<size_t>(QueryType::MaxQueryTypes)> streamers; + u64 streamer_mask; + std::mutex flush_guard; + std::deque<u64> flushes_pending; + std::vector<QueryCacheBase<Traits>::QueryLocation> pending_unregister; +}; + +template <typename Traits> +QueryCacheBase<Traits>::QueryCacheBase(Tegra::GPU& gpu_, + VideoCore::RasterizerInterface& rasterizer_, + Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_) + : cached_queries{} { + impl = std::make_unique<QueryCacheBase<Traits>::QueryCacheBaseImpl>( + this, rasterizer_, cpu_memory_, runtime_, gpu_); +} + +template <typename Traits> +QueryCacheBase<Traits>::~QueryCacheBase() = default; + +template <typename Traits> +void QueryCacheBase<Traits>::CounterEnable(QueryType counter_type, bool is_enabled) { + size_t index = static_cast<size_t>(counter_type); + StreamerInterface* streamer = impl->streamers[index]; + if (!streamer) [[unlikely]] { + UNREACHABLE(); + return; + } + if (is_enabled) { + streamer->StartCounter(); + } else { + streamer->PauseCounter(); + } +} + +template <typename Traits> +void QueryCacheBase<Traits>::CounterClose(QueryType counter_type) { + size_t index = static_cast<size_t>(counter_type); + StreamerInterface* streamer = impl->streamers[index]; + if (!streamer) [[unlikely]] { + UNREACHABLE(); + return; + } + streamer->CloseCounter(); +} + +template <typename Traits> +void QueryCacheBase<Traits>::CounterReset(QueryType counter_type) { + size_t index = static_cast<size_t>(counter_type); + StreamerInterface* streamer = impl->streamers[index]; + if (!streamer) [[unlikely]] { + UNIMPLEMENTED(); + return; + } + streamer->ResetCounter(); +} + +template <typename Traits> +void QueryCacheBase<Traits>::BindToChannel(s32 id) { + VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>::BindToChannel(id); + impl->runtime.Bind3DEngine(maxwell3d); +} + +template <typename Traits> +void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type, + QueryPropertiesFlags flags, u32 payload, u32 subreport) { + const bool has_timestamp = True(flags & QueryPropertiesFlags::HasTimeout); + const bool is_fence = True(flags & QueryPropertiesFlags::IsAFence); + size_t streamer_id = static_cast<size_t>(counter_type); + auto* streamer = impl->streamers[streamer_id]; + if (streamer == nullptr) [[unlikely]] { + counter_type = QueryType::Payload; + payload = 1U; + streamer_id = static_cast<size_t>(counter_type); + streamer = impl->streamers[streamer_id]; + } + auto cpu_addr_opt = gpu_memory->GpuToCpuAddress(addr); + if (!cpu_addr_opt) [[unlikely]] { + return; + } + VAddr cpu_addr = *cpu_addr_opt; + const size_t new_query_id = streamer->WriteCounter(cpu_addr, has_timestamp, payload, subreport); + auto* query = streamer->GetQuery(new_query_id); + if (is_fence) { + query->flags |= QueryFlagBits::IsFence; + } + QueryLocation query_location{}; + query_location.stream_id.Assign(static_cast<u32>(streamer_id)); + query_location.query_id.Assign(static_cast<u32>(new_query_id)); + const auto gen_caching_indexing = [](VAddr cur_addr) { + return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS, + static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK)); + }; + u8* pointer = impl->cpu_memory.GetPointer(cpu_addr); + u8* pointer_timestamp = impl->cpu_memory.GetPointer(cpu_addr + 8); + bool is_synced = !Settings::IsGPULevelHigh() && is_fence; + + std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location, + pointer, pointer_timestamp] { + if (True(query_base->flags & QueryFlagBits::IsInvalidated)) { + if (!is_synced) [[likely]] { + impl->pending_unregister.push_back(query_location); + } + return; + } + if (False(query_base->flags & QueryFlagBits::IsFinalValueSynced)) [[unlikely]] { + UNREACHABLE(); + return; + } + query_base->value += streamer->GetAmmendValue(); + streamer->SetAccumulationValue(query_base->value); + if (True(query_base->flags & QueryFlagBits::HasTimestamp)) { + u64 timestamp = impl->gpu.GetTicks(); + std::memcpy(pointer_timestamp, ×tamp, sizeof(timestamp)); + std::memcpy(pointer, &query_base->value, sizeof(query_base->value)); + } else { + u32 value = static_cast<u32>(query_base->value); + std::memcpy(pointer, &value, sizeof(value)); + } + if (!is_synced) [[likely]] { + impl->pending_unregister.push_back(query_location); + } + }); + if (is_fence) { + impl->rasterizer.SignalFence(std::move(operation)); + } else { + if (!Settings::IsGPULevelHigh() && counter_type == QueryType::Payload) { + if (has_timestamp) { + u64 timestamp = impl->gpu.GetTicks(); + u64 value = static_cast<u64>(payload); + std::memcpy(pointer_timestamp, ×tamp, sizeof(timestamp)); + std::memcpy(pointer, &value, sizeof(value)); + } else { + std::memcpy(pointer, &payload, sizeof(payload)); + } + streamer->Free(new_query_id); + return; + } + impl->rasterizer.SyncOperation(std::move(operation)); + } + if (is_synced) { + streamer->Free(new_query_id); + return; + } + auto [cont_addr, base] = gen_caching_indexing(cpu_addr); + { + std::scoped_lock lock(cache_mutex); + auto it1 = cached_queries.try_emplace(cont_addr); + auto& sub_container = it1.first->second; + auto it_current = sub_container.find(base); + if (it_current == sub_container.end()) { + sub_container.insert_or_assign(base, query_location); + return; + } + auto* old_query = impl->ObtainQuery(it_current->second); + old_query->flags |= QueryFlagBits::IsRewritten; + sub_container.insert_or_assign(base, query_location); + } +} + +template <typename Traits> +void QueryCacheBase<Traits>::UnregisterPending() { + const auto gen_caching_indexing = [](VAddr cur_addr) { + return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS, + static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK)); + }; + std::scoped_lock lock(cache_mutex); + for (QueryLocation loc : impl->pending_unregister) { + const auto [streamer_id, query_id] = loc.unpack(); + auto* streamer = impl->streamers[streamer_id]; + if (!streamer) [[unlikely]] { + continue; + } + auto* query = streamer->GetQuery(query_id); + auto [cont_addr, base] = gen_caching_indexing(query->guest_address); + auto it1 = cached_queries.find(cont_addr); + if (it1 != cached_queries.end()) { + auto it2 = it1->second.find(base); + if (it2 != it1->second.end()) { + if (it2->second.raw == loc.raw) { + it1->second.erase(it2); + } + } + } + streamer->Free(query_id); + } + impl->pending_unregister.clear(); +} + +template <typename Traits> +void QueryCacheBase<Traits>::NotifyWFI() { + bool should_sync = false; + impl->ForEachStreamer( + [&should_sync](StreamerInterface* streamer) { should_sync |= streamer->HasPendingSync(); }); + if (!should_sync) { + return; + } + + impl->ForEachStreamer([](StreamerInterface* streamer) { streamer->PresyncWrites(); }); + impl->runtime.Barriers(true); + impl->ForEachStreamer([](StreamerInterface* streamer) { streamer->SyncWrites(); }); + impl->runtime.Barriers(false); +} + +template <typename Traits> +void QueryCacheBase<Traits>::NotifySegment(bool resume) { + if (resume) { + impl->runtime.ResumeHostConditionalRendering(); + } else { + CounterClose(VideoCommon::QueryType::ZPassPixelCount64); + CounterClose(VideoCommon::QueryType::StreamingByteCount); + impl->runtime.PauseHostConditionalRendering(); + } +} + +template <typename Traits> +bool QueryCacheBase<Traits>::AccelerateHostConditionalRendering() { + bool qc_dirty = false; + const auto gen_lookup = [this, &qc_dirty](GPUVAddr address) -> VideoCommon::LookupData { + auto cpu_addr_opt = gpu_memory->GpuToCpuAddress(address); + if (!cpu_addr_opt) [[unlikely]] { + return VideoCommon::LookupData{ + .address = 0, + .found_query = nullptr, + }; + } + VAddr cpu_addr = *cpu_addr_opt; + std::scoped_lock lock(cache_mutex); + auto it1 = cached_queries.find(cpu_addr >> Core::Memory::YUZU_PAGEBITS); + if (it1 == cached_queries.end()) { + return VideoCommon::LookupData{ + .address = cpu_addr, + .found_query = nullptr, + }; + } + auto& sub_container = it1->second; + auto it_current = sub_container.find(cpu_addr & Core::Memory::YUZU_PAGEMASK); + + if (it_current == sub_container.end()) { + auto it_current_2 = sub_container.find((cpu_addr & Core::Memory::YUZU_PAGEMASK) + 4); + if (it_current_2 == sub_container.end()) { + return VideoCommon::LookupData{ + .address = cpu_addr, + .found_query = nullptr, + }; + } + } + auto* query = impl->ObtainQuery(it_current->second); + qc_dirty |= True(query->flags & QueryFlagBits::IsHostManaged) && + False(query->flags & QueryFlagBits::IsGuestSynced); + return VideoCommon::LookupData{ + .address = cpu_addr, + .found_query = query, + }; + }; + + auto& regs = maxwell3d->regs; + if (regs.render_enable_override != Maxwell::Regs::RenderEnable::Override::UseRenderEnable) { + impl->runtime.EndHostConditionalRendering(); + return false; + } + const ComparisonMode mode = static_cast<ComparisonMode>(regs.render_enable.mode); + const GPUVAddr address = regs.render_enable.Address(); + switch (mode) { + case ComparisonMode::True: + impl->runtime.EndHostConditionalRendering(); + return false; + case ComparisonMode::False: + impl->runtime.EndHostConditionalRendering(); + return false; + case ComparisonMode::Conditional: { + VideoCommon::LookupData object_1{gen_lookup(address)}; + return impl->runtime.HostConditionalRenderingCompareValue(object_1, qc_dirty); + } + case ComparisonMode::IfEqual: { + VideoCommon::LookupData object_1{gen_lookup(address)}; + VideoCommon::LookupData object_2{gen_lookup(address + 16)}; + return impl->runtime.HostConditionalRenderingCompareValues(object_1, object_2, qc_dirty, + true); + } + case ComparisonMode::IfNotEqual: { + VideoCommon::LookupData object_1{gen_lookup(address)}; + VideoCommon::LookupData object_2{gen_lookup(address + 16)}; + return impl->runtime.HostConditionalRenderingCompareValues(object_1, object_2, qc_dirty, + false); + } + default: + return false; + } +} + +// Async downloads +template <typename Traits> +void QueryCacheBase<Traits>::CommitAsyncFlushes() { + // Make sure to have the results synced in Host. + NotifyWFI(); + + u64 mask{}; + { + std::scoped_lock lk(impl->flush_guard); + impl->ForEachStreamer([&mask](StreamerInterface* streamer) { + bool local_result = streamer->HasUnsyncedQueries(); + if (local_result) { + mask |= 1ULL << streamer->GetId(); + } + }); + impl->flushes_pending.push_back(mask); + } + std::function<void()> func([this] { UnregisterPending(); }); + impl->rasterizer.SyncOperation(std::move(func)); + if (mask == 0) { + return; + } + u64 ran_mask = ~mask; + while (mask) { + impl->ForEachStreamerIn(mask, [&mask, &ran_mask](StreamerInterface* streamer) { + u64 dep_mask = streamer->GetDependentMask(); + if ((dep_mask & ~ran_mask) != 0) { + return; + } + u64 index = streamer->GetId(); + ran_mask |= (1ULL << index); + mask &= ~(1ULL << index); + streamer->PushUnsyncedQueries(); + }); + } +} + +template <typename Traits> +bool QueryCacheBase<Traits>::HasUncommittedFlushes() const { + bool result = false; + impl->ForEachStreamer([&result](StreamerInterface* streamer) { + result |= streamer->HasUnsyncedQueries(); + return result; + }); + return result; +} + +template <typename Traits> +bool QueryCacheBase<Traits>::ShouldWaitAsyncFlushes() { + std::scoped_lock lk(impl->flush_guard); + return !impl->flushes_pending.empty() && impl->flushes_pending.front() != 0ULL; +} + +template <typename Traits> +void QueryCacheBase<Traits>::PopAsyncFlushes() { + u64 mask; + { + std::scoped_lock lk(impl->flush_guard); + mask = impl->flushes_pending.front(); + impl->flushes_pending.pop_front(); + } + if (mask == 0) { + return; + } + u64 ran_mask = ~mask; + while (mask) { + impl->ForEachStreamerIn(mask, [&mask, &ran_mask](StreamerInterface* streamer) { + u64 dep_mask = streamer->GetDependenceMask(); + if ((dep_mask & ~ran_mask) != 0) { + return; + } + u64 index = streamer->GetId(); + ran_mask |= (1ULL << index); + mask &= ~(1ULL << index); + streamer->PopUnsyncedQueries(); + }); + } +} + +// Invalidation + +template <typename Traits> +void QueryCacheBase<Traits>::InvalidateQuery(QueryCacheBase<Traits>::QueryLocation location) { + auto* query_base = impl->ObtainQuery(location); + if (!query_base) { + return; + } + query_base->flags |= QueryFlagBits::IsInvalidated; +} + +template <typename Traits> +bool QueryCacheBase<Traits>::IsQueryDirty(QueryCacheBase<Traits>::QueryLocation location) { + auto* query_base = impl->ObtainQuery(location); + if (!query_base) { + return false; + } + return True(query_base->flags & QueryFlagBits::IsHostManaged) && + False(query_base->flags & QueryFlagBits::IsGuestSynced); +} + +template <typename Traits> +bool QueryCacheBase<Traits>::SemiFlushQueryDirty(QueryCacheBase<Traits>::QueryLocation location) { + auto* query_base = impl->ObtainQuery(location); + if (!query_base) { + return false; + } + if (True(query_base->flags & QueryFlagBits::IsFinalValueSynced) && + False(query_base->flags & QueryFlagBits::IsGuestSynced)) { + auto* ptr = impl->cpu_memory.GetPointer(query_base->guest_address); + if (True(query_base->flags & QueryFlagBits::HasTimestamp)) { + std::memcpy(ptr, &query_base->value, sizeof(query_base->value)); + return false; + } + u32 value_l = static_cast<u32>(query_base->value); + std::memcpy(ptr, &value_l, sizeof(value_l)); + return false; + } + return True(query_base->flags & QueryFlagBits::IsHostManaged) && + False(query_base->flags & QueryFlagBits::IsGuestSynced); +} + +template <typename Traits> +void QueryCacheBase<Traits>::RequestGuestHostSync() { + impl->rasterizer.ReleaseFences(); +} + +} // namespace VideoCommon diff --git a/src/video_core/query_cache/query_cache_base.h b/src/video_core/query_cache/query_cache_base.h new file mode 100644 index 000000000..07be421c6 --- /dev/null +++ b/src/video_core/query_cache/query_cache_base.h @@ -0,0 +1,181 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include <functional> +#include <mutex> +#include <optional> +#include <span> +#include <unordered_map> +#include <utility> + +#include "common/assert.h" +#include "common/bit_field.h" +#include "common/common_types.h" +#include "core/memory.h" +#include "video_core/control/channel_state_cache.h" +#include "video_core/query_cache/query_base.h" +#include "video_core/query_cache/types.h" + +namespace Core::Memory { +class Memory; +} + +namespace VideoCore { +class RasterizerInterface; +} + +namespace Tegra { +class GPU; +} + +namespace VideoCommon { + +struct LookupData { + VAddr address; + QueryBase* found_query; +}; + +template <typename Traits> +class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> { + using RuntimeType = typename Traits::RuntimeType; + +public: + union QueryLocation { + BitField<27, 5, u32> stream_id; + BitField<0, 27, u32> query_id; + u32 raw; + + std::pair<size_t, size_t> unpack() const { + return {static_cast<size_t>(stream_id.Value()), static_cast<size_t>(query_id.Value())}; + } + }; + + explicit QueryCacheBase(Tegra::GPU& gpu, VideoCore::RasterizerInterface& rasterizer_, + Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_); + + ~QueryCacheBase(); + + void InvalidateRegion(VAddr addr, std::size_t size) { + IterateCache<true>(addr, size, + [this](QueryLocation location) { InvalidateQuery(location); }); + } + + void FlushRegion(VAddr addr, std::size_t size) { + bool result = false; + IterateCache<false>(addr, size, [this, &result](QueryLocation location) { + result |= SemiFlushQueryDirty(location); + return result; + }); + if (result) { + RequestGuestHostSync(); + } + } + + static u64 BuildMask(std::span<const QueryType> types) { + u64 mask = 0; + for (auto query_type : types) { + mask |= 1ULL << (static_cast<u64>(query_type)); + } + return mask; + } + + /// Return true when a CPU region is modified from the GPU + [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size) { + bool result = false; + IterateCache<false>(addr, size, [this, &result](QueryLocation location) { + result |= IsQueryDirty(location); + return result; + }); + return result; + } + + void CounterEnable(QueryType counter_type, bool is_enabled); + + void CounterReset(QueryType counter_type); + + void CounterClose(QueryType counter_type); + + void CounterReport(GPUVAddr addr, QueryType counter_type, QueryPropertiesFlags flags, + u32 payload, u32 subreport); + + void NotifyWFI(); + + bool AccelerateHostConditionalRendering(); + + // Async downloads + void CommitAsyncFlushes(); + + bool HasUncommittedFlushes() const; + + bool ShouldWaitAsyncFlushes(); + + void PopAsyncFlushes(); + + void NotifySegment(bool resume); + + void BindToChannel(s32 id) override; + +protected: + template <bool remove_from_cache, typename Func> + void IterateCache(VAddr addr, std::size_t size, Func&& func) { + static constexpr bool RETURNS_BOOL = + std::is_same_v<std::invoke_result<Func, QueryLocation>, bool>; + const u64 addr_begin = addr; + const u64 addr_end = addr_begin + size; + + const u64 page_end = addr_end >> Core::Memory::YUZU_PAGEBITS; + std::scoped_lock lock(cache_mutex); + for (u64 page = addr_begin >> Core::Memory::YUZU_PAGEBITS; page <= page_end; ++page) { + const u64 page_start = page << Core::Memory::YUZU_PAGEBITS; + const auto in_range = [page_start, addr_begin, addr_end](const u32 query_location) { + const u64 cache_begin = page_start + query_location; + const u64 cache_end = cache_begin + sizeof(u32); + return cache_begin < addr_end && addr_begin < cache_end; + }; + const auto& it = cached_queries.find(page); + if (it == std::end(cached_queries)) { + continue; + } + auto& contents = it->second; + for (auto& query : contents) { + if (!in_range(query.first)) { + continue; + } + if constexpr (RETURNS_BOOL) { + if (func(query.second)) { + return; + } + } else { + func(query.second); + } + } + if constexpr (remove_from_cache) { + const auto in_range2 = [&](const std::pair<u32, QueryLocation>& pair) { + return in_range(pair.first); + }; + std::erase_if(contents, in_range2); + } + } + } + + using ContentCache = std::unordered_map<u64, std::unordered_map<u32, QueryLocation>>; + + void InvalidateQuery(QueryLocation location); + bool IsQueryDirty(QueryLocation location); + bool SemiFlushQueryDirty(QueryLocation location); + void RequestGuestHostSync(); + void UnregisterPending(); + + std::unordered_map<u64, std::unordered_map<u32, QueryLocation>> cached_queries; + std::mutex cache_mutex; + + struct QueryCacheBaseImpl; + friend struct QueryCacheBaseImpl; + friend RuntimeType; + + std::unique_ptr<QueryCacheBaseImpl> impl; +}; + +} // namespace VideoCommon
\ No newline at end of file diff --git a/src/video_core/query_cache/query_stream.h b/src/video_core/query_cache/query_stream.h new file mode 100644 index 000000000..39da6ac07 --- /dev/null +++ b/src/video_core/query_cache/query_stream.h @@ -0,0 +1,149 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include <deque> +#include <optional> +#include <vector> + +#include "common/assert.h" +#include "common/common_types.h" +#include "video_core/query_cache/bank_base.h" +#include "video_core/query_cache/query_base.h" + +namespace VideoCommon { + +class StreamerInterface { +public: + explicit StreamerInterface(size_t id_) : id{id_}, dependence_mask{}, dependent_mask{} {} + virtual ~StreamerInterface() = default; + + virtual QueryBase* GetQuery(size_t id) = 0; + + virtual void StartCounter() { + /* Do Nothing */ + } + + virtual void PauseCounter() { + /* Do Nothing */ + } + + virtual void ResetCounter() { + /* Do Nothing */ + } + + virtual void CloseCounter() { + /* Do Nothing */ + } + + virtual bool HasPendingSync() const { + return false; + } + + virtual void PresyncWrites() { + /* Do Nothing */ + } + + virtual void SyncWrites() { + /* Do Nothing */ + } + + virtual size_t WriteCounter(VAddr address, bool has_timestamp, u32 value, + std::optional<u32> subreport = std::nullopt) = 0; + + virtual bool HasUnsyncedQueries() const { + return false; + } + + virtual void PushUnsyncedQueries() { + /* Do Nothing */ + } + + virtual void PopUnsyncedQueries() { + /* Do Nothing */ + } + + virtual void Free(size_t query_id) = 0; + + size_t GetId() const { + return id; + } + + u64 GetDependenceMask() const { + return dependence_mask; + } + + u64 GetDependentMask() const { + return dependence_mask; + } + + u64 GetAmmendValue() const { + return ammend_value; + } + + void SetAccumulationValue(u64 new_value) { + acumulation_value = new_value; + } + +protected: + void MakeDependent(StreamerInterface* depend_on) { + dependence_mask |= 1ULL << depend_on->id; + depend_on->dependent_mask |= 1ULL << id; + } + + const size_t id; + u64 dependence_mask; + u64 dependent_mask; + u64 ammend_value{}; + u64 acumulation_value{}; +}; + +template <typename QueryType> +class SimpleStreamer : public StreamerInterface { +public: + explicit SimpleStreamer(size_t id_) : StreamerInterface{id_} {} + virtual ~SimpleStreamer() = default; + +protected: + virtual QueryType* GetQuery(size_t query_id) override { + if (query_id < slot_queries.size()) { + return &slot_queries[query_id]; + } + return nullptr; + } + + virtual void Free(size_t query_id) override { + std::scoped_lock lk(guard); + ReleaseQuery(query_id); + } + + template <typename... Args, typename = decltype(QueryType(std::declval<Args>()...))> + size_t BuildQuery(Args&&... args) { + std::scoped_lock lk(guard); + if (!old_queries.empty()) { + size_t new_id = old_queries.front(); + old_queries.pop_front(); + new (&slot_queries[new_id]) QueryType(std::forward<Args>(args)...); + return new_id; + } + size_t new_id = slot_queries.size(); + slot_queries.emplace_back(std::forward<Args>(args)...); + return new_id; + } + + void ReleaseQuery(size_t query_id) { + + if (query_id < slot_queries.size()) { + old_queries.push_back(query_id); + return; + } + UNREACHABLE(); + } + + std::mutex guard; + std::deque<QueryType> slot_queries; + std::deque<size_t> old_queries; +}; + +} // namespace VideoCommon
\ No newline at end of file diff --git a/src/video_core/query_cache/types.h b/src/video_core/query_cache/types.h new file mode 100644 index 000000000..e9226bbfc --- /dev/null +++ b/src/video_core/query_cache/types.h @@ -0,0 +1,74 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace VideoCommon { + +enum class QueryPropertiesFlags : u32 { + HasTimeout = 1 << 0, + IsAFence = 1 << 1, +}; +DECLARE_ENUM_FLAG_OPERATORS(QueryPropertiesFlags) + +// This should always be equivalent to maxwell3d Report Semaphore Reports +enum class QueryType : u32 { + Payload = 0, // "None" in docs, but confirmed via hardware to return the payload + VerticesGenerated = 1, + ZPassPixelCount = 2, + PrimitivesGenerated = 3, + AlphaBetaClocks = 4, + VertexShaderInvocations = 5, + StreamingPrimitivesNeededMinusSucceeded = 6, + GeometryShaderInvocations = 7, + GeometryShaderPrimitivesGenerated = 9, + ZCullStats0 = 10, + StreamingPrimitivesSucceeded = 11, + ZCullStats1 = 12, + StreamingPrimitivesNeeded = 13, + ZCullStats2 = 14, + ClipperInvocations = 15, + ZCullStats3 = 16, + ClipperPrimitivesGenerated = 17, + VtgPrimitivesOut = 18, + PixelShaderInvocations = 19, + ZPassPixelCount64 = 21, + IEEECleanColorTarget = 24, + IEEECleanZetaTarget = 25, + StreamingByteCount = 26, + TessellationInitInvocations = 27, + BoundingRectangle = 28, + TessellationShaderInvocations = 29, + TotalStreamingPrimitivesNeededMinusSucceeded = 30, + TessellationShaderPrimitivesGenerated = 31, + // max. + MaxQueryTypes, +}; + +// Comparison modes for Host Conditional Rendering +enum class ComparisonMode : u32 { + False = 0, + True = 1, + Conditional = 2, + IfEqual = 3, + IfNotEqual = 4, + MaxComparisonMode, +}; + +// Reduction ops. +enum class ReductionOp : u32 { + RedAdd = 0, + RedMin = 1, + RedMax = 2, + RedInc = 3, + RedDec = 4, + RedAnd = 5, + RedOr = 6, + RedXor = 7, + MaxReductionOp, +}; + +} // namespace VideoCommon
\ No newline at end of file diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index cb8029a4f..af1469147 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -12,6 +12,7 @@ #include "video_core/cache_types.h" #include "video_core/engines/fermi_2d.h" #include "video_core/gpu.h" +#include "video_core/query_cache/types.h" #include "video_core/rasterizer_download_area.h" namespace Tegra { @@ -26,11 +27,6 @@ struct ChannelState; namespace VideoCore { -enum class QueryType { - SamplesPassed, -}; -constexpr std::size_t NumQueryTypes = 1; - enum class LoadCallbackStage { Prepare, Build, @@ -58,10 +54,11 @@ public: virtual void DispatchCompute() = 0; /// Resets the counter of a query - virtual void ResetCounter(QueryType type) = 0; + virtual void ResetCounter(VideoCommon::QueryType type) = 0; /// Records a GPU query and caches it - virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0; + virtual void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, + VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) = 0; /// Signal an uniform buffer binding virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, @@ -83,7 +80,7 @@ public: virtual void SignalReference() = 0; /// Release all pending fences. - virtual void ReleaseFences() = 0; + virtual void ReleaseFences(bool force = true) = 0; /// Notify rasterizer that all caches should be flushed to Switch memory virtual void FlushAll() = 0; diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 3e12a8813..78ea5208b 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -89,9 +89,6 @@ public: void RequestScreenshot(void* data, std::function<void(bool)> callback, const Layout::FramebufferLayout& layout); - /// This is called to notify the rendering backend of a surface change - virtual void NotifySurfaceChanged() {} - protected: Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr<Core::Frontend::GraphicsContext> context; diff --git a/src/video_core/renderer_null/null_rasterizer.cpp b/src/video_core/renderer_null/null_rasterizer.cpp index 92ecf6682..65cd5aa06 100644 --- a/src/video_core/renderer_null/null_rasterizer.cpp +++ b/src/video_core/renderer_null/null_rasterizer.cpp @@ -26,16 +26,18 @@ void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {} void RasterizerNull::DrawTexture() {} void RasterizerNull::Clear(u32 layer_count) {} void RasterizerNull::DispatchCompute() {} -void RasterizerNull::ResetCounter(VideoCore::QueryType type) {} -void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCore::QueryType type, - std::optional<u64> timestamp) { +void RasterizerNull::ResetCounter(VideoCommon::QueryType type) {} +void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, + VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) { if (!gpu_memory) { return; } - - gpu_memory->Write(gpu_addr, u64{0}); - if (timestamp) { - gpu_memory->Write(gpu_addr + 8, *timestamp); + if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) { + u64 ticks = m_gpu.GetTicks(); + gpu_memory->Write<u64>(gpu_addr + 8, ticks); + gpu_memory->Write<u64>(gpu_addr, static_cast<u64>(payload)); + } else { + gpu_memory->Write<u32>(gpu_addr, payload); } } void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, @@ -74,7 +76,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) { syncpoint_manager.IncrementHost(value); } void RasterizerNull::SignalReference() {} -void RasterizerNull::ReleaseFences() {} +void RasterizerNull::ReleaseFences(bool) {} void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {} void RasterizerNull::WaitForIdle() {} void RasterizerNull::FragmentBarrier() {} diff --git a/src/video_core/renderer_null/null_rasterizer.h b/src/video_core/renderer_null/null_rasterizer.h index 93b9a6971..23001eeb8 100644 --- a/src/video_core/renderer_null/null_rasterizer.h +++ b/src/video_core/renderer_null/null_rasterizer.h @@ -42,8 +42,9 @@ public: void DrawTexture() override; void Clear(u32 layer_count) override; void DispatchCompute() override; - void ResetCounter(VideoCore::QueryType type) override; - void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override; + void ResetCounter(VideoCommon::QueryType type) override; + void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, + VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override; void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; @@ -63,7 +64,7 @@ public: void SyncOperation(std::function<void()>&& func) override; void SignalSyncPoint(u32 value) override; void SignalReference() override; - void ReleaseFences() override; + void ReleaseFences(bool force) override; void FlushAndInvalidateRegion( VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp index 99d7347f5..ec142d48e 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.cpp +++ b/src/video_core/renderer_opengl/gl_query_cache.cpp @@ -27,7 +27,7 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) { } // Anonymous namespace QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_) - : QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {} + : QueryCacheLegacy(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {} QueryCache::~QueryCache() = default; diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h index 872513f22..0721e0b3d 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.h +++ b/src/video_core/renderer_opengl/gl_query_cache.h @@ -26,7 +26,7 @@ class RasterizerOpenGL; using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>; class QueryCache final - : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> { + : public VideoCommon::QueryCacheLegacy<QueryCache, CachedQuery, CounterStream, HostCounter> { public: explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_); ~QueryCache(); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index dd03efecd..27e2de1bf 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -396,13 +396,39 @@ void RasterizerOpenGL::DispatchCompute() { has_written_global_memory |= pipeline->WritesGlobalMemory(); } -void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) { - query_cache.ResetCounter(type); +void RasterizerOpenGL::ResetCounter(VideoCommon::QueryType type) { + if (type == VideoCommon::QueryType::ZPassPixelCount64) { + query_cache.ResetCounter(VideoCore::QueryType::SamplesPassed); + } } -void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type, - std::optional<u64> timestamp) { - query_cache.Query(gpu_addr, type, timestamp); +void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, + VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) { + if (type == VideoCommon::QueryType::ZPassPixelCount64) { + if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) { + query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, {gpu.GetTicks()}); + } else { + query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, std::nullopt); + } + return; + } + if (type != VideoCommon::QueryType::Payload) { + payload = 1u; + } + std::function<void()> func([this, gpu_addr, flags, memory_manager = gpu_memory, payload]() { + if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) { + u64 ticks = gpu.GetTicks(); + memory_manager->Write<u64>(gpu_addr + 8, ticks); + memory_manager->Write<u64>(gpu_addr, static_cast<u64>(payload)); + } else { + memory_manager->Write<u32>(gpu_addr, payload); + } + }); + if (True(flags & VideoCommon::QueryPropertiesFlags::IsAFence)) { + SignalFence(std::move(func)); + return; + } + func(); } void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, @@ -573,8 +599,8 @@ void RasterizerOpenGL::SignalReference() { fence_manager.SignalOrdering(); } -void RasterizerOpenGL::ReleaseFences() { - fence_manager.WaitPendingFences(); +void RasterizerOpenGL::ReleaseFences(bool force) { + fence_manager.WaitPendingFences(force); } void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size, diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 8eda2ddba..ceffe1f1e 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -86,8 +86,9 @@ public: void DrawTexture() override; void Clear(u32 layer_count) override; void DispatchCompute() override; - void ResetCounter(VideoCore::QueryType type) override; - void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override; + void ResetCounter(VideoCommon::QueryType type) override; + void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, + VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override; void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; @@ -107,7 +108,7 @@ public: void SyncOperation(std::function<void()>&& func) override; void SignalSyncPoint(u32 value) override; void SignalReference() override; - void ReleaseFences() override; + void ReleaseFences(bool force = true) override; void FlushAndInvalidateRegion( VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index c7dc7e0a1..5ea9e2378 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -116,6 +116,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM + {GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8}, // X8_D24_UNORM {GL_STENCIL_INDEX8, GL_STENCIL, GL_UNSIGNED_BYTE}, // S8_UINT {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index 1032c9d12..f01d2394e 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -9,6 +9,7 @@ #include "video_core/host_shaders/blit_color_float_frag_spv.h" #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" +#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h" #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" @@ -433,6 +434,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), + convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)), convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)), @@ -557,6 +559,13 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view); } +void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, + ImageView& src_image_view) { + ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(), + convert_d32f_to_abgr8_frag); + ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view); +} + void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view) { ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(), @@ -609,6 +618,8 @@ void BlitImageHelper::ClearDepthStencil(const Framebuffer* dst_framebuffer, bool const VkPipelineLayout layout = *clear_color_pipeline_layout; scheduler.RequestRenderpass(dst_framebuffer); scheduler.Record([pipeline, layout, clear_depth, dst_region](vk::CommandBuffer cmdbuf) { + constexpr std::array blend_constants{0.0f, 0.0f, 0.0f, 0.0f}; + cmdbuf.SetBlendConstants(blend_constants.data()); cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); BindBlitState(cmdbuf, dst_region); cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, clear_depth); @@ -865,7 +876,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline( .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, .pNext = nullptr, .flags = 0, - .depthTestEnable = VK_FALSE, + .depthTestEnable = key.depth_clear, .depthWriteEnable = key.depth_clear, .depthCompareOp = VK_COMPARE_OP_ALWAYS, .depthBoundsTestEnable = VK_FALSE, diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index dcfe217aa..a032c71fb 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h @@ -67,6 +67,8 @@ public: void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view); + void ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); + void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); @@ -128,6 +130,7 @@ private: vk::ShaderModule convert_depth_to_float_frag; vk::ShaderModule convert_float_to_depth_frag; vk::ShaderModule convert_abgr8_to_d24s8_frag; + vk::ShaderModule convert_d32f_to_abgr8_frag; vk::ShaderModule convert_d24s8_to_abgr8_frag; vk::ShaderModule convert_s8d24_to_abgr8_frag; vk::Sampler linear_sampler; @@ -146,6 +149,7 @@ private: vk::Pipeline convert_d16_to_r16_pipeline; vk::Pipeline convert_r16_to_d16_pipeline; vk::Pipeline convert_abgr8_to_d24s8_pipeline; + vk::Pipeline convert_d32f_to_abgr8_pipeline; vk::Pipeline convert_d24s8_to_abgr8_pipeline; vk::Pipeline convert_s8d24_to_abgr8_pipeline; }; diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index 35bf80ea3..a08f2f67f 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp @@ -185,7 +185,7 @@ struct FormatTuple { {VK_FORMAT_BC2_SRGB_BLOCK}, // BC2_SRGB {VK_FORMAT_BC3_SRGB_BLOCK}, // BC3_SRGB {VK_FORMAT_BC7_SRGB_BLOCK}, // BC7_SRGB - {VK_FORMAT_R4G4B4A4_UNORM_PACK16}, // A4B4G4R4_UNORM + {VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT}, // A4B4G4R4_UNORM {VK_FORMAT_R4G4_UNORM_PACK8}, // G4R4_UNORM {VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB {VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB @@ -214,8 +214,9 @@ struct FormatTuple { {VK_FORMAT_E5B9G9R9_UFLOAT_PACK32}, // E5B9G9R9_FLOAT // Depth formats - {VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT - {VK_FORMAT_D16_UNORM, Attachable}, // D16_UNORM + {VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT + {VK_FORMAT_D16_UNORM, Attachable}, // D16_UNORM + {VK_FORMAT_X8_D24_UNORM_PACK32, Attachable}, // X8_D24_UNORM // Stencil formats {VK_FORMAT_S8_UINT, Attachable}, // S8_UINT diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h index 590bc1c64..14e257cf7 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.h +++ b/src/video_core/renderer_vulkan/renderer_vulkan.h @@ -56,10 +56,6 @@ public: return device.GetDriverName(); } - void NotifySurfaceChanged() override { - present_manager.NotifySurfaceChanged(); - } - private: void Report() const; diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index 31928bb94..52fc142d1 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -96,6 +96,7 @@ std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) { VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) { switch (framebuffer.pixel_format) { case Service::android::PixelFormat::Rgba8888: + case Service::android::PixelFormat::Rgbx8888: return VK_FORMAT_A8B8G8R8_UNORM_PACK32; case Service::android::PixelFormat::Rgb565: return VK_FORMAT_R5G6B5_UNORM_PACK16; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index e15865d16..d8148e89a 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -61,6 +61,9 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo if (device.IsExtTransformFeedbackSupported()) { flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT; } + if (device.IsExtConditionalRendering()) { + flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT; + } const VkBufferCreateInfo buffer_ci = { .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index 54ee030ce..617f92910 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -3,6 +3,7 @@ #include <array> #include <memory> +#include <numeric> #include <optional> #include <utility> @@ -11,7 +12,13 @@ #include "common/assert.h" #include "common/common_types.h" #include "common/div_ceil.h" +#include "common/vector_math.h" #include "video_core/host_shaders/astc_decoder_comp_spv.h" +#include "video_core/host_shaders/convert_msaa_to_non_msaa_comp_spv.h" +#include "video_core/host_shaders/convert_non_msaa_to_msaa_comp_spv.h" +#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h" +#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h" +#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h" #include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h" #include "video_core/host_shaders/vulkan_uint8_comp_spv.h" #include "video_core/renderer_vulkan/vk_compute_pass.h" @@ -57,6 +64,30 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 2> INPUT_OUTPUT_DESCRIPTOR_SE }, }}; +constexpr std::array<VkDescriptorSetLayoutBinding, 3> QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS{{ + { + .binding = 0, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = nullptr, + }, + { + .binding = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = nullptr, + }, + { + .binding = 2, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = nullptr, + }, +}}; + constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{ .uniform_buffers = 0, .storage_buffers = 2, @@ -67,6 +98,16 @@ constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{ .score = 2, }; +constexpr DescriptorBankInfo QUERIES_SCAN_BANK_INFO{ + .uniform_buffers = 0, + .storage_buffers = 3, + .texture_buffers = 0, + .image_buffers = 0, + .textures = 0, + .images = 0, + .score = 3, +}; + constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{ { .binding = ASTC_BINDING_INPUT_BUFFER, @@ -94,6 +135,33 @@ constexpr DescriptorBankInfo ASTC_BANK_INFO{ .score = 2, }; +constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> MSAA_DESCRIPTOR_SET_BINDINGS{{ + { + .binding = 0, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = nullptr, + }, + { + .binding = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = nullptr, + }, +}}; + +constexpr DescriptorBankInfo MSAA_BANK_INFO{ + .uniform_buffers = 0, + .storage_buffers = 0, + .texture_buffers = 0, + .image_buffers = 0, + .textures = 0, + .images = 2, + .score = 2, +}; + constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{ .dstBinding = 0, .dstArrayElement = 0, @@ -103,6 +171,24 @@ constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLAT .stride = sizeof(DescriptorUpdateEntry), }; +constexpr VkDescriptorUpdateTemplateEntry QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE{ + .dstBinding = 0, + .dstArrayElement = 0, + .descriptorCount = 3, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .offset = 0, + .stride = sizeof(DescriptorUpdateEntry), +}; + +constexpr VkDescriptorUpdateTemplateEntry MSAA_DESCRIPTOR_UPDATE_TEMPLATE{ + .dstBinding = 0, + .dstArrayElement = 0, + .descriptorCount = 2, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .offset = 0, + .stride = sizeof(DescriptorUpdateEntry), +}; + constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS> ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{ { @@ -131,13 +217,21 @@ struct AstcPushConstants { u32 block_height; u32 block_height_mask; }; + +struct QueriesPrefixScanPushConstants { + u32 min_accumulation_base; + u32 max_accumulation_base; + u32 accumulation_limit; + u32 buffer_offset; +}; } // Anonymous namespace ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool, vk::Span<VkDescriptorSetLayoutBinding> bindings, vk::Span<VkDescriptorUpdateTemplateEntry> templates, const DescriptorBankInfo& bank_info, - vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code) + vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code, + std::optional<u32> optional_subgroup_size) : device{device_} { descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, @@ -170,6 +264,9 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool, }); descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, bank_info); } + if (code.empty()) { + return; + } module = device.GetLogical().CreateShaderModule({ .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, .pNext = nullptr, @@ -178,13 +275,19 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool, .pCode = code.data(), }); device.SaveShader(code); + const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT, + .pNext = nullptr, + .requiredSubgroupSize = optional_subgroup_size ? *optional_subgroup_size : 32U, + }; + bool use_setup_size = device.IsExtSubgroupSizeControlSupported() && optional_subgroup_size; pipeline = device.GetLogical().CreateComputePipeline({ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, .pNext = nullptr, .flags = 0, .stage{ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - .pNext = nullptr, + .pNext = use_setup_size ? &subgroup_size_ci : nullptr, .flags = 0, .stage = VK_SHADER_STAGE_COMPUTE_BIT, .module = *module, @@ -302,6 +405,123 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble( return {staging.buffer, staging.offset}; } +ConditionalRenderingResolvePass::ConditionalRenderingResolvePass( + const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue_) + : ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS, + INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO, nullptr, + RESOLVE_CONDITIONAL_RENDER_COMP_SPV), + scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {} + +void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_buffer, + u32 src_offset, bool compare_to_zero) { + const size_t compare_size = compare_to_zero ? 8 : 24; + + compute_pass_descriptor_queue.Acquire(); + compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, compare_size); + compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, sizeof(u32)); + const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()}; + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) { + static constexpr VkMemoryBarrier read_barrier{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, + }; + static constexpr VkMemoryBarrier write_barrier{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT, + }; + const VkDescriptorSet set = descriptor_allocator.Commit(); + device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data); + + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {}); + cmdbuf.Dispatch(1, 1, 1); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, + VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0, write_barrier); + }); +} + +QueriesPrefixScanPass::QueriesPrefixScanPass( + const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue_) + : ComputePass( + device_, descriptor_pool_, QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS, + QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE, QUERIES_SCAN_BANK_INFO, + COMPUTE_PUSH_CONSTANT_RANGE<sizeof(QueriesPrefixScanPushConstants)>, + device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_BASIC_BIT) && + device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_ARITHMETIC_BIT) && + device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_BIT) && + device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT) + ? std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_COMP_SPV) + : std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_NOSUBGROUPS_COMP_SPV)), + scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {} + +void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer, + VkBuffer src_buffer, size_t number_of_sums, + size_t min_accumulation_limit, size_t max_accumulation_limit) { + size_t current_runs = number_of_sums; + size_t offset = 0; + while (current_runs != 0) { + static constexpr size_t DISPATCH_SIZE = 2048U; + size_t runs_to_do = std::min<size_t>(current_runs, DISPATCH_SIZE); + current_runs -= runs_to_do; + compute_pass_descriptor_queue.Acquire(); + compute_pass_descriptor_queue.AddBuffer(src_buffer, 0, number_of_sums * sizeof(u64)); + compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, number_of_sums * sizeof(u64)); + compute_pass_descriptor_queue.AddBuffer(accumulation_buffer, 0, sizeof(u64)); + const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()}; + size_t used_offset = offset; + offset += runs_to_do; + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([this, descriptor_data, min_accumulation_limit, max_accumulation_limit, + runs_to_do, used_offset](vk::CommandBuffer cmdbuf) { + static constexpr VkMemoryBarrier read_barrier{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, + }; + static constexpr VkMemoryBarrier write_barrier{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT | + VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | + VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_INDEX_READ_BIT | + VK_ACCESS_UNIFORM_READ_BIT | + VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT, + }; + const QueriesPrefixScanPushConstants uniforms{ + .min_accumulation_base = static_cast<u32>(min_accumulation_limit), + .max_accumulation_base = static_cast<u32>(max_accumulation_limit), + .accumulation_limit = static_cast<u32>(runs_to_do - 1), + .buffer_offset = static_cast<u32>(used_offset), + }; + const VkDescriptorSet set = descriptor_allocator.Commit(); + device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data); + + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {}); + cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms); + cmdbuf.Dispatch(1, 1, 1); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, + VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0, + write_barrier); + }); + } +} + ASTCDecoderPass::ASTCDecoderPass(const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_, @@ -413,4 +633,100 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, scheduler.Finish(); } +MSAACopyPass::MSAACopyPass(const Device& device_, Scheduler& scheduler_, + DescriptorPool& descriptor_pool_, + StagingBufferPool& staging_buffer_pool_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue_) + : ComputePass(device_, descriptor_pool_, MSAA_DESCRIPTOR_SET_BINDINGS, + MSAA_DESCRIPTOR_UPDATE_TEMPLATE, MSAA_BANK_INFO, {}, + CONVERT_NON_MSAA_TO_MSAA_COMP_SPV), + scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_}, + compute_pass_descriptor_queue{compute_pass_descriptor_queue_} { + const auto make_msaa_pipeline = [this](size_t i, std::span<const u32> code) { + modules[i] = device.GetLogical().CreateShaderModule({ + .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .codeSize = static_cast<u32>(code.size_bytes()), + .pCode = code.data(), + }); + pipelines[i] = device.GetLogical().CreateComputePipeline({ + .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_COMPUTE_BIT, + .module = *modules[i], + .pName = "main", + .pSpecializationInfo = nullptr, + }, + .layout = *layout, + .basePipelineHandle = nullptr, + .basePipelineIndex = 0, + }); + }; + make_msaa_pipeline(0, CONVERT_NON_MSAA_TO_MSAA_COMP_SPV); + make_msaa_pipeline(1, CONVERT_MSAA_TO_NON_MSAA_COMP_SPV); +} + +MSAACopyPass::~MSAACopyPass() = default; + +void MSAACopyPass::CopyImage(Image& dst_image, Image& src_image, + std::span<const VideoCommon::ImageCopy> copies, + bool msaa_to_non_msaa) { + const VkPipeline msaa_pipeline = *pipelines[msaa_to_non_msaa ? 1 : 0]; + scheduler.RequestOutsideRenderPassOperationContext(); + for (const VideoCommon::ImageCopy& copy : copies) { + ASSERT(copy.src_subresource.base_layer == 0); + ASSERT(copy.src_subresource.num_layers == 1); + ASSERT(copy.dst_subresource.base_layer == 0); + ASSERT(copy.dst_subresource.num_layers == 1); + + compute_pass_descriptor_queue.Acquire(); + compute_pass_descriptor_queue.AddImage( + src_image.StorageImageView(copy.src_subresource.base_level)); + compute_pass_descriptor_queue.AddImage( + dst_image.StorageImageView(copy.dst_subresource.base_level)); + const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()}; + + const Common::Vec3<u32> num_dispatches = { + Common::DivCeil(copy.extent.width, 8U), + Common::DivCeil(copy.extent.height, 8U), + copy.extent.depth, + }; + + scheduler.Record([this, dst = dst_image.Handle(), msaa_pipeline, num_dispatches, + descriptor_data](vk::CommandBuffer cmdbuf) { + const VkDescriptorSet set = descriptor_allocator.Commit(); + device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, msaa_pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {}); + cmdbuf.Dispatch(num_dispatches.x, num_dispatches.y, num_dispatches.z); + const VkImageMemoryBarrier write_barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_SHADER_READ_BIT, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = dst, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = VK_REMAINING_MIP_LEVELS, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, + }, + }; + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier); + }); + } +} + } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h index dd3927376..7b8f938c1 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.h +++ b/src/video_core/renderer_vulkan/vk_compute_pass.h @@ -3,6 +3,7 @@ #pragma once +#include <optional> #include <span> #include <utility> @@ -10,6 +11,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" #include "video_core/renderer_vulkan/vk_update_descriptor.h" +#include "video_core/texture_cache/types.h" #include "video_core/vulkan_common/vulkan_memory_allocator.h" #include "video_core/vulkan_common/vulkan_wrapper.h" @@ -31,7 +33,8 @@ public: vk::Span<VkDescriptorSetLayoutBinding> bindings, vk::Span<VkDescriptorUpdateTemplateEntry> templates, const DescriptorBankInfo& bank_info, - vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code); + vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code, + std::optional<u32> optional_subgroup_size = std::nullopt); ~ComputePass(); protected: @@ -82,6 +85,33 @@ private: ComputePassDescriptorQueue& compute_pass_descriptor_queue; }; +class ConditionalRenderingResolvePass final : public ComputePass { +public: + explicit ConditionalRenderingResolvePass( + const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue_); + + void Resolve(VkBuffer dst_buffer, VkBuffer src_buffer, u32 src_offset, bool compare_to_zero); + +private: + Scheduler& scheduler; + ComputePassDescriptorQueue& compute_pass_descriptor_queue; +}; + +class QueriesPrefixScanPass final : public ComputePass { +public: + explicit QueriesPrefixScanPass(const Device& device_, Scheduler& scheduler_, + DescriptorPool& descriptor_pool_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue_); + + void Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer, VkBuffer src_buffer, + size_t number_of_sums, size_t min_accumulation_limit, size_t max_accumulation_limit); + +private: + Scheduler& scheduler; + ComputePassDescriptorQueue& compute_pass_descriptor_queue; +}; + class ASTCDecoderPass final : public ComputePass { public: explicit ASTCDecoderPass(const Device& device_, Scheduler& scheduler_, @@ -101,4 +131,22 @@ private: MemoryAllocator& memory_allocator; }; +class MSAACopyPass final : public ComputePass { +public: + explicit MSAACopyPass(const Device& device_, Scheduler& scheduler_, + DescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue_); + ~MSAACopyPass(); + + void CopyImage(Image& dst_image, Image& src_image, + std::span<const VideoCommon::ImageCopy> copies, bool msaa_to_non_msaa); + +private: + Scheduler& scheduler; + StagingBufferPool& staging_buffer_pool; + ComputePassDescriptorQueue& compute_pass_descriptor_queue; + std::array<vk::ShaderModule, 2> modules; + std::array<vk::Pipeline, 2> pipelines; +}; + } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.h b/src/video_core/renderer_vulkan/vk_fence_manager.h index 145359d4e..336573574 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.h +++ b/src/video_core/renderer_vulkan/vk_fence_manager.h @@ -7,6 +7,7 @@ #include "video_core/fence_manager.h" #include "video_core/renderer_vulkan/vk_buffer_cache.h" +#include "video_core/renderer_vulkan/vk_query_cache.h" #include "video_core/renderer_vulkan/vk_texture_cache.h" namespace Core { @@ -20,7 +21,6 @@ class RasterizerInterface; namespace Vulkan { class Device; -class QueryCache; class Scheduler; class InnerFence : public VideoCommon::FenceBase { diff --git a/src/video_core/renderer_vulkan/vk_present_manager.cpp b/src/video_core/renderer_vulkan/vk_present_manager.cpp index d681bd22a..2ef36583b 100644 --- a/src/video_core/renderer_vulkan/vk_present_manager.cpp +++ b/src/video_core/renderer_vulkan/vk_present_manager.cpp @@ -103,8 +103,7 @@ PresentManager::PresentManager(const vk::Instance& instance_, surface{surface_}, blit_supported{CanBlitToSwapchain(device.GetPhysical(), swapchain.GetImageViewFormat())}, use_present_thread{Settings::values.async_presentation.GetValue()}, - image_count{swapchain.GetImageCount()}, last_render_surface{ - render_window_.GetWindowInfo().render_surface} { + image_count{swapchain.GetImageCount()} { auto& dld = device.GetLogical(); cmdpool = dld.CreateCommandPool({ @@ -289,44 +288,36 @@ void PresentManager::PresentThread(std::stop_token token) { } } -void PresentManager::NotifySurfaceChanged() { -#ifdef ANDROID - std::scoped_lock lock{recreate_surface_mutex}; - recreate_surface_cv.notify_one(); -#endif +void PresentManager::RecreateSwapchain(Frame* frame) { + swapchain.Create(*surface, frame->width, frame->height, frame->is_srgb); + image_count = swapchain.GetImageCount(); } void PresentManager::CopyToSwapchain(Frame* frame) { - MICROPROFILE_SCOPE(Vulkan_CopyToSwapchain); - - const auto recreate_swapchain = [&] { - swapchain.Create(*surface, frame->width, frame->height, frame->is_srgb); - image_count = swapchain.GetImageCount(); - }; - -#ifdef ANDROID - std::unique_lock lock{recreate_surface_mutex}; - - const auto needs_recreation = [&] { - if (last_render_surface != render_window.GetWindowInfo().render_surface) { - return true; - } - if (swapchain.NeedsRecreation(frame->is_srgb)) { - return true; + bool requires_recreation = false; + + while (true) { + try { + // Recreate surface and swapchain if needed. + if (requires_recreation) { + surface = CreateSurface(instance, render_window.GetWindowInfo()); + RecreateSwapchain(frame); + } + + // Draw to swapchain. + return CopyToSwapchainImpl(frame); + } catch (const vk::Exception& except) { + if (except.GetResult() != VK_ERROR_SURFACE_LOST_KHR) { + throw; + } + + requires_recreation = true; } - return false; - }; - - recreate_surface_cv.wait_for(lock, std::chrono::milliseconds(400), - [&]() { return !needs_recreation(); }); - - // If the frontend recreated the surface, recreate the renderer surface and swapchain. - if (last_render_surface != render_window.GetWindowInfo().render_surface) { - last_render_surface = render_window.GetWindowInfo().render_surface; - surface = CreateSurface(instance, render_window.GetWindowInfo()); - recreate_swapchain(); } -#endif +} + +void PresentManager::CopyToSwapchainImpl(Frame* frame) { + MICROPROFILE_SCOPE(Vulkan_CopyToSwapchain); // If the size or colorspace of the incoming frames has changed, recreate the swapchain // to account for that. @@ -334,11 +325,11 @@ void PresentManager::CopyToSwapchain(Frame* frame) { const bool size_changed = swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height; if (srgb_changed || size_changed) { - recreate_swapchain(); + RecreateSwapchain(frame); } while (swapchain.AcquireNextImage()) { - recreate_swapchain(); + RecreateSwapchain(frame); } const vk::CommandBuffer cmdbuf{frame->cmdbuf}; @@ -488,4 +479,4 @@ void PresentManager::CopyToSwapchain(Frame* frame) { swapchain.Present(render_semaphore); } -} // namespace Vulkan
\ No newline at end of file +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_present_manager.h b/src/video_core/renderer_vulkan/vk_present_manager.h index 83e859416..a3d825fe6 100644 --- a/src/video_core/renderer_vulkan/vk_present_manager.h +++ b/src/video_core/renderer_vulkan/vk_present_manager.h @@ -54,14 +54,15 @@ public: /// Waits for the present thread to finish presenting all queued frames. void WaitPresent(); - /// This is called to notify the rendering backend of a surface change - void NotifySurfaceChanged(); - private: void PresentThread(std::stop_token token); void CopyToSwapchain(Frame* frame); + void CopyToSwapchainImpl(Frame* frame); + + void RecreateSwapchain(Frame* frame); + private: const vk::Instance& instance; Core::Frontend::EmuWindow& render_window; @@ -76,16 +77,13 @@ private: std::queue<Frame*> free_queue; std::condition_variable_any frame_cv; std::condition_variable free_cv; - std::condition_variable recreate_surface_cv; std::mutex swapchain_mutex; - std::mutex recreate_surface_mutex; std::mutex queue_mutex; std::mutex free_mutex; std::jthread present_thread; bool blit_supported; bool use_present_thread; std::size_t image_count{}; - void* last_render_surface{}; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_query_cache.cpp b/src/video_core/renderer_vulkan/vk_query_cache.cpp index 29e0b797b..2edaafa7e 100644 --- a/src/video_core/renderer_vulkan/vk_query_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_query_cache.cpp @@ -1,139 +1,1555 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later -#include <algorithm> #include <cstddef> +#include <limits> +#include <map> +#include <memory> +#include <span> +#include <type_traits> +#include <unordered_map> #include <utility> #include <vector> +#include "common/bit_util.h" +#include "common/common_types.h" +#include "core/memory.h" +#include "video_core/engines/draw_manager.h" +#include "video_core/query_cache/query_cache.h" +#include "video_core/renderer_vulkan/vk_buffer_cache.h" +#include "video_core/renderer_vulkan/vk_compute_pass.h" #include "video_core/renderer_vulkan/vk_query_cache.h" #include "video_core/renderer_vulkan/vk_resource_pool.h" #include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" +#include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/vulkan_common/vulkan_device.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" #include "video_core/vulkan_common/vulkan_wrapper.h" namespace Vulkan { -using VideoCore::QueryType; +using Tegra::Engines::Maxwell3D; +using VideoCommon::QueryType; namespace { +class SamplesQueryBank : public VideoCommon::BankBase { +public: + static constexpr size_t BANK_SIZE = 256; + static constexpr size_t QUERY_SIZE = 8; + explicit SamplesQueryBank(const Device& device_, size_t index_) + : BankBase(BANK_SIZE), device{device_}, index{index_} { + const auto& dev = device.GetLogical(); + query_pool = dev.CreateQueryPool({ + .sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .queryType = VK_QUERY_TYPE_OCCLUSION, + .queryCount = BANK_SIZE, + .pipelineStatistics = 0, + }); + Reset(); + } -constexpr std::array QUERY_TARGETS = {VK_QUERY_TYPE_OCCLUSION}; + ~SamplesQueryBank() = default; -constexpr VkQueryType GetTarget(QueryType type) { - return QUERY_TARGETS[static_cast<std::size_t>(type)]; -} + void Reset() override { + ASSERT(references == 0); + VideoCommon::BankBase::Reset(); + const auto& dev = device.GetLogical(); + dev.ResetQueryPool(*query_pool, 0, BANK_SIZE); + host_results.fill(0ULL); + next_bank = 0; + } + + void Sync(size_t start, size_t size) { + const auto& dev = device.GetLogical(); + const VkResult query_result = dev.GetQueryResults( + *query_pool, static_cast<u32>(start), static_cast<u32>(size), sizeof(u64) * size, + &host_results[start], sizeof(u64), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT); + switch (query_result) { + case VK_SUCCESS: + return; + case VK_ERROR_DEVICE_LOST: + device.ReportLoss(); + [[fallthrough]]; + default: + throw vk::Exception(query_result); + } + } + + VkQueryPool GetInnerPool() { + return *query_pool; + } + + size_t GetIndex() const { + return index; + } + + const std::array<u64, BANK_SIZE>& GetResults() const { + return host_results; + } + + size_t next_bank; + +private: + const Device& device; + const size_t index; + vk::QueryPool query_pool; + std::array<u64, BANK_SIZE> host_results; +}; + +using BaseStreamer = VideoCommon::SimpleStreamer<VideoCommon::HostQueryBase>; + +struct HostSyncValues { + VAddr address; + size_t size; + size_t offset; + + static constexpr bool GeneratesBaseBuffer = false; +}; + +class SamplesStreamer : public BaseStreamer { +public: + explicit SamplesStreamer(size_t id_, QueryCacheRuntime& runtime_, + VideoCore::RasterizerInterface* rasterizer_, const Device& device_, + Scheduler& scheduler_, const MemoryAllocator& memory_allocator_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue, + DescriptorPool& descriptor_pool) + : BaseStreamer(id_), runtime{runtime_}, rasterizer{rasterizer_}, device{device_}, + scheduler{scheduler_}, memory_allocator{memory_allocator_} { + current_bank = nullptr; + current_query = nullptr; + ammend_value = 0; + acumulation_value = 0; + queries_prefix_scan_pass = std::make_unique<QueriesPrefixScanPass>( + device, scheduler, descriptor_pool, compute_pass_descriptor_queue); + + const VkBufferCreateInfo buffer_ci = { + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = 8, + .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | + VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }; + accumulation_buffer = memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal); + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([buffer = *accumulation_buffer](vk::CommandBuffer cmdbuf) { + cmdbuf.FillBuffer(buffer, 0, 8, 0); + }); + } + + ~SamplesStreamer() = default; + + void StartCounter() override { + if (has_started) { + return; + } + ReserveHostQuery(); + scheduler.Record([query_pool = current_query_pool, + query_index = current_bank_slot](vk::CommandBuffer cmdbuf) { + const bool use_precise = Settings::IsGPULevelHigh(); + cmdbuf.BeginQuery(query_pool, static_cast<u32>(query_index), + use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0); + }); + has_started = true; + } + + void PauseCounter() override { + if (!has_started) { + return; + } + scheduler.Record([query_pool = current_query_pool, + query_index = current_bank_slot](vk::CommandBuffer cmdbuf) { + cmdbuf.EndQuery(query_pool, static_cast<u32>(query_index)); + }); + has_started = false; + } + + void ResetCounter() override { + if (has_started) { + PauseCounter(); + } + AbandonCurrentQuery(); + std::function<void()> func([this, counts = pending_flush_queries.size()] { + ammend_value = 0; + acumulation_value = 0; + }); + rasterizer->SyncOperation(std::move(func)); + accumulation_since_last_sync = false; + first_accumulation_checkpoint = std::min(first_accumulation_checkpoint, num_slots_used); + last_accumulation_checkpoint = std::max(last_accumulation_checkpoint, num_slots_used); + } + + void CloseCounter() override { + PauseCounter(); + } -} // Anonymous namespace + bool HasPendingSync() const override { + return !pending_sync.empty(); + } + + void SyncWrites() override { + if (sync_values_stash.empty()) { + return; + } -QueryPool::QueryPool(const Device& device_, Scheduler& scheduler, QueryType type_) - : ResourcePool{scheduler.GetMasterSemaphore(), GROW_STEP}, device{device_}, type{type_} {} + for (size_t i = 0; i < sync_values_stash.size(); i++) { + runtime.template SyncValues<HostSyncValues>(sync_values_stash[i], + *buffers[resolve_buffers[i]]); + } + + sync_values_stash.clear(); + } -QueryPool::~QueryPool() = default; + void PresyncWrites() override { + if (pending_sync.empty()) { + return; + } + PauseCounter(); + sync_values_stash.clear(); + sync_values_stash.emplace_back(); + std::vector<HostSyncValues>* sync_values = &sync_values_stash.back(); + sync_values->reserve(num_slots_used); + std::unordered_map<size_t, std::pair<size_t, size_t>> offsets; + resolve_buffers.clear(); + size_t resolve_buffer_index = ObtainBuffer<true>(num_slots_used); + resolve_buffers.push_back(resolve_buffer_index); + size_t base_offset = 0; -std::pair<VkQueryPool, u32> QueryPool::Commit() { - std::size_t index; - do { - index = CommitResource(); - } while (usage[index]); - usage[index] = true; + ApplyBanksWideOp<true>(pending_sync, [&](SamplesQueryBank* bank, size_t start, + size_t amount) { + size_t bank_id = bank->GetIndex(); + auto& resolve_buffer = buffers[resolve_buffer_index]; + VkQueryPool query_pool = bank->GetInnerPool(); + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([start, amount, base_offset, query_pool, + buffer = *resolve_buffer](vk::CommandBuffer cmdbuf) { + const VkBufferMemoryBarrier copy_query_pool_barrier{ + .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .buffer = buffer, + .offset = base_offset, + .size = amount * SamplesQueryBank::QUERY_SIZE, + }; + + cmdbuf.CopyQueryPoolResults( + query_pool, static_cast<u32>(start), static_cast<u32>(amount), buffer, + static_cast<u32>(base_offset), SamplesQueryBank::QUERY_SIZE, + VK_QUERY_RESULT_WAIT_BIT | VK_QUERY_RESULT_64_BIT); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_TRANSFER_BIT, 0, copy_query_pool_barrier); + }); + offsets[bank_id] = {start, base_offset}; + base_offset += amount * SamplesQueryBank::QUERY_SIZE; + }); + + // Convert queries + bool has_multi_queries = false; + for (auto q : pending_sync) { + auto* query = GetQuery(q); + size_t sync_value_slot = 0; + if (True(query->flags & VideoCommon::QueryFlagBits::IsRewritten)) { + continue; + } + if (True(query->flags & VideoCommon::QueryFlagBits::IsInvalidated)) { + continue; + } + if (accumulation_since_last_sync || query->size_slots > 1) { + if (!has_multi_queries) { + has_multi_queries = true; + sync_values_stash.emplace_back(); + } + sync_value_slot = 1; + } + query->flags |= VideoCommon::QueryFlagBits::IsHostSynced; + auto loc_data = offsets[query->start_bank_id]; + sync_values_stash[sync_value_slot].emplace_back(HostSyncValues{ + .address = query->guest_address, + .size = SamplesQueryBank::QUERY_SIZE, + .offset = + loc_data.second + (query->start_slot - loc_data.first + query->size_slots - 1) * + SamplesQueryBank::QUERY_SIZE, + }); + } + + if (has_multi_queries) { + size_t intermediary_buffer_index = ObtainBuffer<false>(num_slots_used); + resolve_buffers.push_back(intermediary_buffer_index); + queries_prefix_scan_pass->Run(*accumulation_buffer, *buffers[intermediary_buffer_index], + *buffers[resolve_buffer_index], num_slots_used, + std::min(first_accumulation_checkpoint, num_slots_used), + last_accumulation_checkpoint); + + } else { + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([buffer = *accumulation_buffer](vk::CommandBuffer cmdbuf) { + cmdbuf.FillBuffer(buffer, 0, 8, 0); + }); + } + + ReplicateCurrentQueryIfNeeded(); + std::function<void()> func([this] { ammend_value = acumulation_value; }); + rasterizer->SyncOperation(std::move(func)); + AbandonCurrentQuery(); + num_slots_used = 0; + first_accumulation_checkpoint = std::numeric_limits<size_t>::max(); + last_accumulation_checkpoint = 0; + accumulation_since_last_sync = has_multi_queries; + pending_sync.clear(); + } - return {*pools[index / GROW_STEP], static_cast<u32>(index % GROW_STEP)}; + size_t WriteCounter(VAddr address, bool has_timestamp, u32 value, + [[maybe_unused]] std::optional<u32> subreport) override { + PauseCounter(); + auto index = BuildQuery(); + auto* new_query = GetQuery(index); + new_query->guest_address = address; + new_query->value = 0; + new_query->flags &= ~VideoCommon::QueryFlagBits::IsOrphan; + if (has_timestamp) { + new_query->flags |= VideoCommon::QueryFlagBits::HasTimestamp; + } + if (!current_query) { + new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced; + return index; + } + new_query->start_bank_id = current_query->start_bank_id; + new_query->size_banks = current_query->size_banks; + new_query->start_slot = current_query->start_slot; + new_query->size_slots = current_query->size_slots; + ApplyBankOp(new_query, [](SamplesQueryBank* bank, size_t start, size_t amount) { + bank->AddReference(amount); + }); + pending_sync.push_back(index); + pending_flush_queries.push_back(index); + return index; + } + + bool HasUnsyncedQueries() const override { + return !pending_flush_queries.empty(); + } + + void PushUnsyncedQueries() override { + PauseCounter(); + current_bank->Close(); + { + std::scoped_lock lk(flush_guard); + pending_flush_sets.emplace_back(std::move(pending_flush_queries)); + } + } + + void PopUnsyncedQueries() override { + std::vector<size_t> current_flush_queries; + { + std::scoped_lock lk(flush_guard); + current_flush_queries = std::move(pending_flush_sets.front()); + pending_flush_sets.pop_front(); + } + ApplyBanksWideOp<false>( + current_flush_queries, + [](SamplesQueryBank* bank, size_t start, size_t amount) { bank->Sync(start, amount); }); + for (auto q : current_flush_queries) { + auto* query = GetQuery(q); + u64 total = 0; + ApplyBankOp(query, [&total](SamplesQueryBank* bank, size_t start, size_t amount) { + const auto& results = bank->GetResults(); + for (size_t i = 0; i < amount; i++) { + total += results[start + i]; + } + }); + query->value = total; + query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced; + } + } + +private: + template <typename Func> + void ApplyBankOp(VideoCommon::HostQueryBase* query, Func&& func) { + size_t size_slots = query->size_slots; + if (size_slots == 0) { + return; + } + size_t bank_id = query->start_bank_id; + size_t banks_set = query->size_banks; + size_t start_slot = query->start_slot; + for (size_t i = 0; i < banks_set; i++) { + auto& the_bank = bank_pool.GetBank(bank_id); + size_t amount = std::min(the_bank.Size() - start_slot, size_slots); + func(&the_bank, start_slot, amount); + bank_id = the_bank.next_bank - 1; + start_slot = 0; + size_slots -= amount; + } + } + + template <bool is_ordered, typename Func> + void ApplyBanksWideOp(std::vector<size_t>& queries, Func&& func) { + std::conditional_t<is_ordered, std::map<size_t, std::pair<size_t, size_t>>, + std::unordered_map<size_t, std::pair<size_t, size_t>>> + indexer; + for (auto q : queries) { + auto* query = GetQuery(q); + ApplyBankOp(query, [&indexer](SamplesQueryBank* bank, size_t start, size_t amount) { + auto id_ = bank->GetIndex(); + auto pair = indexer.try_emplace(id_, std::numeric_limits<size_t>::max(), + std::numeric_limits<size_t>::min()); + auto& current_pair = pair.first->second; + current_pair.first = std::min(current_pair.first, start); + current_pair.second = std::max(current_pair.second, amount + start); + }); + } + for (auto& cont : indexer) { + func(&bank_pool.GetBank(cont.first), cont.second.first, + cont.second.second - cont.second.first); + } + } + + void ReserveBank() { + current_bank_id = + bank_pool.ReserveBank([this](std::deque<SamplesQueryBank>& queue, size_t index) { + queue.emplace_back(device, index); + }); + if (current_bank) { + current_bank->next_bank = current_bank_id + 1; + } + current_bank = &bank_pool.GetBank(current_bank_id); + current_query_pool = current_bank->GetInnerPool(); + } + + size_t ReserveBankSlot() { + if (!current_bank || current_bank->IsClosed()) { + ReserveBank(); + } + auto [built, index] = current_bank->Reserve(); + current_bank_slot = index; + return index; + } + + void ReserveHostQuery() { + size_t new_slot = ReserveBankSlot(); + current_bank->AddReference(1); + num_slots_used++; + if (current_query) { + size_t bank_id = current_query->start_bank_id; + size_t banks_set = current_query->size_banks - 1; + bool found = bank_id == current_bank_id; + while (!found && banks_set > 0) { + SamplesQueryBank& some_bank = bank_pool.GetBank(bank_id); + bank_id = some_bank.next_bank - 1; + found = bank_id == current_bank_id; + banks_set--; + } + if (!found) { + current_query->size_banks++; + } + current_query->size_slots++; + } else { + current_query_id = BuildQuery(); + current_query = GetQuery(current_query_id); + current_query->start_bank_id = static_cast<u32>(current_bank_id); + current_query->size_banks = 1; + current_query->start_slot = new_slot; + current_query->size_slots = 1; + } + } + + void Free(size_t query_id) override { + std::scoped_lock lk(guard); + auto* query = GetQuery(query_id); + ApplyBankOp(query, [](SamplesQueryBank* bank, size_t start, size_t amount) { + bank->CloseReference(amount); + }); + ReleaseQuery(query_id); + } + + void AbandonCurrentQuery() { + if (!current_query) { + return; + } + Free(current_query_id); + current_query = nullptr; + current_query_id = 0; + } + + void ReplicateCurrentQueryIfNeeded() { + if (pending_sync.empty()) { + return; + } + if (!current_query) { + return; + } + auto index = BuildQuery(); + auto* new_query = GetQuery(index); + new_query->guest_address = 0; + new_query->value = 0; + new_query->flags &= ~VideoCommon::QueryFlagBits::IsOrphan; + new_query->start_bank_id = current_query->start_bank_id; + new_query->size_banks = current_query->size_banks; + new_query->start_slot = current_query->start_slot; + new_query->size_slots = current_query->size_slots; + ApplyBankOp(new_query, [](SamplesQueryBank* bank, size_t start, size_t amount) { + bank->AddReference(amount); + }); + pending_flush_queries.push_back(index); + std::function<void()> func([this, index] { + auto* query = GetQuery(index); + query->value += GetAmmendValue(); + SetAccumulationValue(query->value); + Free(index); + }); + rasterizer->SyncOperation(std::move(func)); + } + + template <bool is_resolve> + size_t ObtainBuffer(size_t num_needed) { + const size_t log_2 = std::max<size_t>(11U, Common::Log2Ceil64(num_needed)); + if constexpr (is_resolve) { + if (resolve_table[log_2] != 0) { + return resolve_table[log_2] - 1; + } + } else { + if (intermediary_table[log_2] != 0) { + return intermediary_table[log_2] - 1; + } + } + const VkBufferCreateInfo buffer_ci = { + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = SamplesQueryBank::QUERY_SIZE * (1ULL << log_2), + .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | + VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }; + buffers.emplace_back(memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal)); + if constexpr (is_resolve) { + resolve_table[log_2] = buffers.size(); + } else { + intermediary_table[log_2] = buffers.size(); + } + return buffers.size() - 1; + } + + QueryCacheRuntime& runtime; + VideoCore::RasterizerInterface* rasterizer; + const Device& device; + Scheduler& scheduler; + const MemoryAllocator& memory_allocator; + VideoCommon::BankPool<SamplesQueryBank> bank_pool; + std::deque<vk::Buffer> buffers; + std::array<size_t, 32> resolve_table{}; + std::array<size_t, 32> intermediary_table{}; + vk::Buffer accumulation_buffer; + std::deque<std::vector<HostSyncValues>> sync_values_stash; + std::vector<size_t> resolve_buffers; + + // syncing queue + std::vector<size_t> pending_sync; + + // flush levels + std::vector<size_t> pending_flush_queries; + std::deque<std::vector<size_t>> pending_flush_sets; + + // State Machine + size_t current_bank_slot; + size_t current_bank_id; + SamplesQueryBank* current_bank; + VkQueryPool current_query_pool; + size_t current_query_id; + size_t num_slots_used{}; + size_t first_accumulation_checkpoint{}; + size_t last_accumulation_checkpoint{}; + bool accumulation_since_last_sync{}; + VideoCommon::HostQueryBase* current_query; + bool has_started{}; + std::mutex flush_guard; + + std::unique_ptr<QueriesPrefixScanPass> queries_prefix_scan_pass; +}; + +// Transform feedback queries +class TFBQueryBank : public VideoCommon::BankBase { +public: + static constexpr size_t BANK_SIZE = 1024; + static constexpr size_t QUERY_SIZE = 4; + explicit TFBQueryBank(Scheduler& scheduler_, const MemoryAllocator& memory_allocator, + size_t index_) + : BankBase(BANK_SIZE), scheduler{scheduler_}, index{index_} { + const VkBufferCreateInfo buffer_ci = { + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = QUERY_SIZE * BANK_SIZE, + .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }; + buffer = memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal); + } + + ~TFBQueryBank() = default; + + void Reset() override { + ASSERT(references == 0); + VideoCommon::BankBase::Reset(); + } + + void Sync(StagingBufferRef& stagging_buffer, size_t extra_offset, size_t start, size_t size) { + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([this, dst_buffer = stagging_buffer.buffer, extra_offset, start, + size](vk::CommandBuffer cmdbuf) { + std::array<VkBufferCopy, 1> copy{VkBufferCopy{ + .srcOffset = start * QUERY_SIZE, + .dstOffset = extra_offset, + .size = size * QUERY_SIZE, + }}; + cmdbuf.CopyBuffer(*buffer, dst_buffer, copy); + }); + } + + size_t GetIndex() const { + return index; + } + + VkBuffer GetBuffer() const { + return *buffer; + } + +private: + Scheduler& scheduler; + const size_t index; + vk::Buffer buffer; +}; + +class PrimitivesSucceededStreamer; + +class TFBCounterStreamer : public BaseStreamer { +public: + explicit TFBCounterStreamer(size_t id_, QueryCacheRuntime& runtime_, const Device& device_, + Scheduler& scheduler_, const MemoryAllocator& memory_allocator_, + StagingBufferPool& staging_pool_) + : BaseStreamer(id_), runtime{runtime_}, device{device_}, scheduler{scheduler_}, + memory_allocator{memory_allocator_}, staging_pool{staging_pool_} { + buffers_count = 0; + current_bank = nullptr; + counter_buffers.fill(VK_NULL_HANDLE); + offsets.fill(0); + last_queries.fill(0); + last_queries_stride.fill(1); + const VkBufferCreateInfo buffer_ci = { + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = TFBQueryBank::QUERY_SIZE * NUM_STREAMS, + .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | + VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }; + + counters_buffer = memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal); + for (auto& c : counter_buffers) { + c = *counters_buffer; + } + size_t base_offset = 0; + for (auto& o : offsets) { + o = base_offset; + base_offset += TFBQueryBank::QUERY_SIZE; + } + } + + ~TFBCounterStreamer() = default; + + void StartCounter() override { + FlushBeginTFB(); + has_started = true; + } + + void PauseCounter() override { + CloseCounter(); + } + + void ResetCounter() override { + CloseCounter(); + } + + void CloseCounter() override { + if (has_flushed_end_pending) { + FlushEndTFB(); + } + runtime.View3DRegs([this](Maxwell3D& maxwell3d) { + if (maxwell3d.regs.transform_feedback_enabled == 0) { + streams_mask = 0; + has_started = false; + } + }); + } + + bool HasPendingSync() const override { + return !pending_sync.empty(); + } + + void SyncWrites() override { + CloseCounter(); + std::unordered_map<size_t, std::vector<HostSyncValues>> sync_values_stash; + for (auto q : pending_sync) { + auto* query = GetQuery(q); + if (True(query->flags & VideoCommon::QueryFlagBits::IsRewritten)) { + continue; + } + if (True(query->flags & VideoCommon::QueryFlagBits::IsInvalidated)) { + continue; + } + query->flags |= VideoCommon::QueryFlagBits::IsHostSynced; + sync_values_stash.try_emplace(query->start_bank_id); + sync_values_stash[query->start_bank_id].emplace_back(HostSyncValues{ + .address = query->guest_address, + .size = TFBQueryBank::QUERY_SIZE, + .offset = query->start_slot * TFBQueryBank::QUERY_SIZE, + }); + } + for (auto& p : sync_values_stash) { + auto& bank = bank_pool.GetBank(p.first); + runtime.template SyncValues<HostSyncValues>(p.second, bank.GetBuffer()); + } + pending_sync.clear(); + } + + size_t WriteCounter(VAddr address, bool has_timestamp, u32 value, + std::optional<u32> subreport_) override { + auto index = BuildQuery(); + auto* new_query = GetQuery(index); + new_query->guest_address = address; + new_query->value = 0; + new_query->flags &= ~VideoCommon::QueryFlagBits::IsOrphan; + if (has_timestamp) { + new_query->flags |= VideoCommon::QueryFlagBits::HasTimestamp; + } + if (!subreport_) { + new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced; + return index; + } + const size_t subreport = static_cast<size_t>(*subreport_); + last_queries[subreport] = address; + if ((streams_mask & (1ULL << subreport)) == 0) { + new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced; + return index; + } + CloseCounter(); + auto [bank_slot, data_slot] = ProduceCounterBuffer(subreport); + new_query->start_bank_id = static_cast<u32>(bank_slot); + new_query->size_banks = 1; + new_query->start_slot = static_cast<u32>(data_slot); + new_query->size_slots = 1; + pending_sync.push_back(index); + pending_flush_queries.push_back(index); + return index; + } + + std::optional<std::pair<VAddr, size_t>> GetLastQueryStream(size_t stream) { + if (last_queries[stream] != 0) { + std::pair<VAddr, size_t> result(last_queries[stream], last_queries_stride[stream]); + return result; + } + return std::nullopt; + } + + Maxwell3D::Regs::PrimitiveTopology GetOutputTopology() const { + return out_topology; + } + + bool HasUnsyncedQueries() const override { + return !pending_flush_queries.empty(); + } + + void PushUnsyncedQueries() override { + CloseCounter(); + auto staging_ref = staging_pool.Request( + pending_flush_queries.size() * TFBQueryBank::QUERY_SIZE, MemoryUsage::Download, true); + size_t offset_base = staging_ref.offset; + for (auto q : pending_flush_queries) { + auto* query = GetQuery(q); + auto& bank = bank_pool.GetBank(query->start_bank_id); + bank.Sync(staging_ref, offset_base, query->start_slot, 1); + offset_base += TFBQueryBank::QUERY_SIZE; + bank.CloseReference(); + } + static constexpr VkMemoryBarrier WRITE_BARRIER{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT, + }; + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([](vk::CommandBuffer cmdbuf) { + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER); + }); + + std::scoped_lock lk(flush_guard); + for (auto& str : free_queue) { + staging_pool.FreeDeferred(str); + } + free_queue.clear(); + download_buffers.emplace_back(staging_ref); + pending_flush_sets.emplace_back(std::move(pending_flush_queries)); + } + + void PopUnsyncedQueries() override { + StagingBufferRef staging_ref; + std::vector<size_t> flushed_queries; + { + std::scoped_lock lk(flush_guard); + staging_ref = download_buffers.front(); + flushed_queries = std::move(pending_flush_sets.front()); + download_buffers.pop_front(); + pending_flush_sets.pop_front(); + } + + size_t offset_base = staging_ref.offset; + for (auto q : flushed_queries) { + auto* query = GetQuery(q); + u32 result = 0; + std::memcpy(&result, staging_ref.mapped_span.data() + offset_base, sizeof(u32)); + query->value = static_cast<u64>(result); + query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced; + offset_base += TFBQueryBank::QUERY_SIZE; + } + + { + std::scoped_lock lk(flush_guard); + free_queue.emplace_back(staging_ref); + } + } + +private: + void FlushBeginTFB() { + if (has_flushed_end_pending) [[unlikely]] { + return; + } + has_flushed_end_pending = true; + if (!has_started || buffers_count == 0) { + scheduler.Record([](vk::CommandBuffer cmdbuf) { + cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); + }); + UpdateBuffers(); + return; + } + scheduler.Record([this, total = static_cast<u32>(buffers_count)](vk::CommandBuffer cmdbuf) { + cmdbuf.BeginTransformFeedbackEXT(0, total, counter_buffers.data(), offsets.data()); + }); + UpdateBuffers(); + } + + void FlushEndTFB() { + if (!has_flushed_end_pending) [[unlikely]] { + UNREACHABLE(); + return; + } + has_flushed_end_pending = false; + + if (buffers_count == 0) { + scheduler.Record([](vk::CommandBuffer cmdbuf) { + cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); + }); + } else { + scheduler.Record([this, + total = static_cast<u32>(buffers_count)](vk::CommandBuffer cmdbuf) { + cmdbuf.EndTransformFeedbackEXT(0, total, counter_buffers.data(), offsets.data()); + }); + } + } + + void UpdateBuffers() { + last_queries.fill(0); + last_queries_stride.fill(1); + runtime.View3DRegs([this](Maxwell3D& maxwell3d) { + buffers_count = 0; + out_topology = maxwell3d.draw_manager->GetDrawState().topology; + for (size_t i = 0; i < Maxwell3D::Regs::NumTransformFeedbackBuffers; i++) { + const auto& tf = maxwell3d.regs.transform_feedback; + if (tf.buffers[i].enable == 0) { + continue; + } + const size_t stream = tf.controls[i].stream; + last_queries_stride[stream] = tf.controls[i].stride; + streams_mask |= 1ULL << stream; + buffers_count = std::max<size_t>(buffers_count, stream + 1); + } + }); + } + + std::pair<size_t, size_t> ProduceCounterBuffer(size_t stream) { + if (current_bank == nullptr || current_bank->IsClosed()) { + current_bank_id = + bank_pool.ReserveBank([this](std::deque<TFBQueryBank>& queue, size_t index) { + queue.emplace_back(scheduler, memory_allocator, index); + }); + current_bank = &bank_pool.GetBank(current_bank_id); + } + auto [dont_care, other] = current_bank->Reserve(); + const size_t slot = other; // workaround to compile bug. + current_bank->AddReference(); + + static constexpr VkMemoryBarrier READ_BARRIER{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT, + .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT, + }; + static constexpr VkMemoryBarrier WRITE_BARRIER{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT, + }; + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([dst_buffer = current_bank->GetBuffer(), + src_buffer = counter_buffers[stream], src_offset = offsets[stream], + slot](vk::CommandBuffer cmdbuf) { + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT, + VK_PIPELINE_STAGE_TRANSFER_BIT, 0, READ_BARRIER); + std::array<VkBufferCopy, 1> copy{VkBufferCopy{ + .srcOffset = src_offset, + .dstOffset = slot * TFBQueryBank::QUERY_SIZE, + .size = TFBQueryBank::QUERY_SIZE, + }}; + cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, WRITE_BARRIER); + }); + return {current_bank_id, slot}; + } + + friend class PrimitivesSucceededStreamer; + + static constexpr size_t NUM_STREAMS = 4; + + QueryCacheRuntime& runtime; + const Device& device; + Scheduler& scheduler; + const MemoryAllocator& memory_allocator; + StagingBufferPool& staging_pool; + VideoCommon::BankPool<TFBQueryBank> bank_pool; + size_t current_bank_id; + TFBQueryBank* current_bank; + vk::Buffer counters_buffer; + + // syncing queue + std::vector<size_t> pending_sync; + + // flush levels + std::vector<size_t> pending_flush_queries; + std::deque<StagingBufferRef> download_buffers; + std::deque<std::vector<size_t>> pending_flush_sets; + std::vector<StagingBufferRef> free_queue; + std::mutex flush_guard; + + // state machine + bool has_started{}; + bool has_flushed_end_pending{}; + size_t buffers_count{}; + std::array<VkBuffer, NUM_STREAMS> counter_buffers{}; + std::array<VkDeviceSize, NUM_STREAMS> offsets{}; + std::array<VAddr, NUM_STREAMS> last_queries; + std::array<size_t, NUM_STREAMS> last_queries_stride; + Maxwell3D::Regs::PrimitiveTopology out_topology; + u64 streams_mask; +}; + +class PrimitivesQueryBase : public VideoCommon::QueryBase { +public: + // Default constructor + PrimitivesQueryBase() + : VideoCommon::QueryBase(0, VideoCommon::QueryFlagBits::IsHostManaged, 0) {} + + // Parameterized constructor + PrimitivesQueryBase(bool has_timestamp, VAddr address) + : VideoCommon::QueryBase(address, VideoCommon::QueryFlagBits::IsHostManaged, 0) { + if (has_timestamp) { + flags |= VideoCommon::QueryFlagBits::HasTimestamp; + } + } + + u64 stride{}; + VAddr dependant_address{}; + Maxwell3D::Regs::PrimitiveTopology topology{Maxwell3D::Regs::PrimitiveTopology::Points}; + size_t dependant_index{}; + bool dependant_manage{}; +}; + +class PrimitivesSucceededStreamer : public VideoCommon::SimpleStreamer<PrimitivesQueryBase> { +public: + explicit PrimitivesSucceededStreamer(size_t id_, QueryCacheRuntime& runtime_, + TFBCounterStreamer& tfb_streamer_, + Core::Memory::Memory& cpu_memory_) + : VideoCommon::SimpleStreamer<PrimitivesQueryBase>(id_), runtime{runtime_}, + tfb_streamer{tfb_streamer_}, cpu_memory{cpu_memory_} { + MakeDependent(&tfb_streamer); + } + + ~PrimitivesSucceededStreamer() = default; + + size_t WriteCounter(VAddr address, bool has_timestamp, u32 value, + std::optional<u32> subreport_) override { + auto index = BuildQuery(); + auto* new_query = GetQuery(index); + new_query->guest_address = address; + new_query->value = 0; + if (has_timestamp) { + new_query->flags |= VideoCommon::QueryFlagBits::HasTimestamp; + } + if (!subreport_) { + new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced; + return index; + } + const size_t subreport = static_cast<size_t>(*subreport_); + auto dependant_address_opt = tfb_streamer.GetLastQueryStream(subreport); + bool must_manage_dependance = false; + new_query->topology = tfb_streamer.GetOutputTopology(); + if (dependant_address_opt) { + auto [dep_address, stride] = *dependant_address_opt; + new_query->dependant_address = dep_address; + new_query->stride = stride; + } else { + new_query->dependant_index = + tfb_streamer.WriteCounter(address, has_timestamp, value, subreport_); + auto* dependant_query = tfb_streamer.GetQuery(new_query->dependant_index); + dependant_query->flags |= VideoCommon::QueryFlagBits::IsInvalidated; + must_manage_dependance = true; + if (True(dependant_query->flags & VideoCommon::QueryFlagBits::IsFinalValueSynced)) { + new_query->value = 0; + new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced; + if (must_manage_dependance) { + tfb_streamer.Free(new_query->dependant_index); + } + return index; + } + new_query->stride = 1; + runtime.View3DRegs([new_query, subreport](Maxwell3D& maxwell3d) { + for (size_t i = 0; i < Maxwell3D::Regs::NumTransformFeedbackBuffers; i++) { + const auto& tf = maxwell3d.regs.transform_feedback; + if (tf.buffers[i].enable == 0) { + continue; + } + if (tf.controls[i].stream != subreport) { + continue; + } + new_query->stride = tf.controls[i].stride; + break; + } + }); + } + + new_query->dependant_manage = must_manage_dependance; + pending_flush_queries.push_back(index); + return index; + } + + bool HasUnsyncedQueries() const override { + return !pending_flush_queries.empty(); + } + + void PushUnsyncedQueries() override { + std::scoped_lock lk(flush_guard); + pending_flush_sets.emplace_back(std::move(pending_flush_queries)); + pending_flush_queries.clear(); + } + + void PopUnsyncedQueries() override { + std::vector<size_t> flushed_queries; + { + std::scoped_lock lk(flush_guard); + flushed_queries = std::move(pending_flush_sets.front()); + pending_flush_sets.pop_front(); + } + + for (auto q : flushed_queries) { + auto* query = GetQuery(q); + if (True(query->flags & VideoCommon::QueryFlagBits::IsFinalValueSynced)) { + continue; + } + + query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced; + u64 num_vertices = 0; + if (query->dependant_manage) { + auto* dependant_query = tfb_streamer.GetQuery(query->dependant_index); + num_vertices = dependant_query->value / query->stride; + tfb_streamer.Free(query->dependant_index); + } else { + u8* pointer = cpu_memory.GetPointer(query->dependant_address); + u32 result; + std::memcpy(&result, pointer, sizeof(u32)); + num_vertices = static_cast<u64>(result) / query->stride; + } + query->value = [&]() -> u64 { + switch (query->topology) { + case Maxwell3D::Regs::PrimitiveTopology::Points: + return num_vertices; + case Maxwell3D::Regs::PrimitiveTopology::Lines: + return num_vertices / 2; + case Maxwell3D::Regs::PrimitiveTopology::LineLoop: + return (num_vertices / 2) + 1; + case Maxwell3D::Regs::PrimitiveTopology::LineStrip: + return num_vertices - 1; + case Maxwell3D::Regs::PrimitiveTopology::Patches: + case Maxwell3D::Regs::PrimitiveTopology::Triangles: + case Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency: + return num_vertices / 3; + case Maxwell3D::Regs::PrimitiveTopology::TriangleFan: + case Maxwell3D::Regs::PrimitiveTopology::TriangleStrip: + case Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency: + return num_vertices - 2; + case Maxwell3D::Regs::PrimitiveTopology::Quads: + return num_vertices / 4; + case Maxwell3D::Regs::PrimitiveTopology::Polygon: + return 1U; + default: + return num_vertices; + } + }(); + } + } + +private: + QueryCacheRuntime& runtime; + TFBCounterStreamer& tfb_streamer; + Core::Memory::Memory& cpu_memory; + + // syncing queue + std::vector<size_t> pending_sync; + + // flush levels + std::vector<size_t> pending_flush_queries; + std::deque<std::vector<size_t>> pending_flush_sets; + std::mutex flush_guard; +}; + +} // namespace + +struct QueryCacheRuntimeImpl { + QueryCacheRuntimeImpl(QueryCacheRuntime& runtime, VideoCore::RasterizerInterface* rasterizer_, + Core::Memory::Memory& cpu_memory_, Vulkan::BufferCache& buffer_cache_, + const Device& device_, const MemoryAllocator& memory_allocator_, + Scheduler& scheduler_, StagingBufferPool& staging_pool_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue, + DescriptorPool& descriptor_pool) + : rasterizer{rasterizer_}, cpu_memory{cpu_memory_}, + buffer_cache{buffer_cache_}, device{device_}, + memory_allocator{memory_allocator_}, scheduler{scheduler_}, staging_pool{staging_pool_}, + guest_streamer(0, runtime), + sample_streamer(static_cast<size_t>(QueryType::ZPassPixelCount64), runtime, rasterizer, + device, scheduler, memory_allocator, compute_pass_descriptor_queue, + descriptor_pool), + tfb_streamer(static_cast<size_t>(QueryType::StreamingByteCount), runtime, device, + scheduler, memory_allocator, staging_pool), + primitives_succeeded_streamer( + static_cast<size_t>(QueryType::StreamingPrimitivesSucceeded), runtime, tfb_streamer, + cpu_memory_), + primitives_needed_minus_suceeded_streamer( + static_cast<size_t>(QueryType::StreamingPrimitivesNeededMinusSucceeded), runtime, 0u), + hcr_setup{}, hcr_is_set{}, is_hcr_running{}, maxwell3d{} { + + hcr_setup.sType = VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT; + hcr_setup.pNext = nullptr; + hcr_setup.flags = 0; + + conditional_resolve_pass = std::make_unique<ConditionalRenderingResolvePass>( + device, scheduler, descriptor_pool, compute_pass_descriptor_queue); + + const VkBufferCreateInfo buffer_ci = { + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = sizeof(u32), + .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | + VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }; + hcr_resolve_buffer = memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal); + } + + VideoCore::RasterizerInterface* rasterizer; + Core::Memory::Memory& cpu_memory; + Vulkan::BufferCache& buffer_cache; + + const Device& device; + const MemoryAllocator& memory_allocator; + Scheduler& scheduler; + StagingBufferPool& staging_pool; + + // Streamers + VideoCommon::GuestStreamer<QueryCacheParams> guest_streamer; + SamplesStreamer sample_streamer; + TFBCounterStreamer tfb_streamer; + PrimitivesSucceededStreamer primitives_succeeded_streamer; + VideoCommon::StubStreamer<QueryCacheParams> primitives_needed_minus_suceeded_streamer; + + std::vector<std::pair<VAddr, VAddr>> little_cache; + std::vector<std::pair<VkBuffer, VkDeviceSize>> buffers_to_upload_to; + std::vector<size_t> redirect_cache; + std::vector<std::vector<VkBufferCopy>> copies_setup; + + // Host conditional rendering data + std::unique_ptr<ConditionalRenderingResolvePass> conditional_resolve_pass; + vk::Buffer hcr_resolve_buffer; + VkConditionalRenderingBeginInfoEXT hcr_setup; + VkBuffer hcr_buffer; + size_t hcr_offset; + bool hcr_is_set; + bool is_hcr_running; + + // maxwell3d + Maxwell3D* maxwell3d; +}; + +QueryCacheRuntime::QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer, + Core::Memory::Memory& cpu_memory_, + Vulkan::BufferCache& buffer_cache_, const Device& device_, + const MemoryAllocator& memory_allocator_, + Scheduler& scheduler_, StagingBufferPool& staging_pool_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue, + DescriptorPool& descriptor_pool) { + impl = std::make_unique<QueryCacheRuntimeImpl>( + *this, rasterizer, cpu_memory_, buffer_cache_, device_, memory_allocator_, scheduler_, + staging_pool_, compute_pass_descriptor_queue, descriptor_pool); } -void QueryPool::Allocate(std::size_t begin, std::size_t end) { - usage.resize(end); +void QueryCacheRuntime::Bind3DEngine(Maxwell3D* maxwell3d) { + impl->maxwell3d = maxwell3d; +} - pools.push_back(device.GetLogical().CreateQueryPool({ - .sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .queryType = GetTarget(type), - .queryCount = static_cast<u32>(end - begin), - .pipelineStatistics = 0, - })); +template <typename Func> +void QueryCacheRuntime::View3DRegs(Func&& func) { + if (impl->maxwell3d) { + func(*impl->maxwell3d); + } +} + +void QueryCacheRuntime::EndHostConditionalRendering() { + PauseHostConditionalRendering(); + impl->hcr_is_set = false; + impl->is_hcr_running = false; + impl->hcr_buffer = nullptr; + impl->hcr_offset = 0; +} + +void QueryCacheRuntime::PauseHostConditionalRendering() { + if (!impl->hcr_is_set) { + return; + } + if (impl->is_hcr_running) { + impl->scheduler.Record( + [](vk::CommandBuffer cmdbuf) { cmdbuf.EndConditionalRenderingEXT(); }); + } + impl->is_hcr_running = false; } -void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) { - const auto it = - std::find_if(pools.begin(), pools.end(), [query_pool = query.first](vk::QueryPool& pool) { - return query_pool == *pool; +void QueryCacheRuntime::ResumeHostConditionalRendering() { + if (!impl->hcr_is_set) { + return; + } + if (!impl->is_hcr_running) { + impl->scheduler.Record([hcr_setup = impl->hcr_setup](vk::CommandBuffer cmdbuf) { + cmdbuf.BeginConditionalRenderingEXT(hcr_setup); }); + } + impl->is_hcr_running = true; +} - if (it != std::end(pools)) { - const std::ptrdiff_t pool_index = std::distance(std::begin(pools), it); - usage[pool_index * GROW_STEP + static_cast<std::ptrdiff_t>(query.second)] = false; +void QueryCacheRuntime::HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object, + bool is_equal) { + { + std::scoped_lock lk(impl->buffer_cache.mutex); + static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize; + const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing; + const auto [buffer, offset] = + impl->buffer_cache.ObtainCPUBuffer(object.address, 8, sync_info, post_op); + impl->hcr_buffer = buffer->Handle(); + impl->hcr_offset = offset; + } + if (impl->hcr_is_set) { + if (impl->hcr_setup.buffer == impl->hcr_buffer && + impl->hcr_setup.offset == impl->hcr_offset) { + ResumeHostConditionalRendering(); + return; + } + PauseHostConditionalRendering(); } + impl->hcr_setup.buffer = impl->hcr_buffer; + impl->hcr_setup.offset = impl->hcr_offset; + impl->hcr_setup.flags = is_equal ? VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT : 0; + impl->hcr_is_set = true; + impl->is_hcr_running = false; + ResumeHostConditionalRendering(); } -QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_, - Core::Memory::Memory& cpu_memory_, const Device& device_, - Scheduler& scheduler_) - : QueryCacheBase{rasterizer_, cpu_memory_}, device{device_}, scheduler{scheduler_}, - query_pools{ - QueryPool{device_, scheduler_, QueryType::SamplesPassed}, - } {} - -QueryCache::~QueryCache() { - // TODO(Rodrigo): This is a hack to destroy all HostCounter instances before the base class - // destructor is called. The query cache should be redesigned to have a proper ownership model - // instead of using shared pointers. - for (size_t query_type = 0; query_type < VideoCore::NumQueryTypes; ++query_type) { - auto& stream = Stream(static_cast<QueryType>(query_type)); - stream.Update(false); - stream.Reset(); +void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(VAddr address, bool is_equal) { + VkBuffer to_resolve; + u32 to_resolve_offset; + { + std::scoped_lock lk(impl->buffer_cache.mutex); + static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::NoSynchronize; + const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing; + const auto [buffer, offset] = + impl->buffer_cache.ObtainCPUBuffer(address, 24, sync_info, post_op); + to_resolve = buffer->Handle(); + to_resolve_offset = static_cast<u32>(offset); } + if (impl->is_hcr_running) { + PauseHostConditionalRendering(); + } + impl->conditional_resolve_pass->Resolve(*impl->hcr_resolve_buffer, to_resolve, + to_resolve_offset, false); + impl->hcr_setup.buffer = *impl->hcr_resolve_buffer; + impl->hcr_setup.offset = 0; + impl->hcr_setup.flags = is_equal ? 0 : VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT; + impl->hcr_is_set = true; + impl->is_hcr_running = false; + ResumeHostConditionalRendering(); } -std::pair<VkQueryPool, u32> QueryCache::AllocateQuery(QueryType type) { - return query_pools[static_cast<std::size_t>(type)].Commit(); +bool QueryCacheRuntime::HostConditionalRenderingCompareValue(VideoCommon::LookupData object_1, + [[maybe_unused]] bool qc_dirty) { + if (!impl->device.IsExtConditionalRendering()) { + return false; + } + HostConditionalRenderingCompareValueImpl(object_1, false); + return true; } -void QueryCache::Reserve(QueryType type, std::pair<VkQueryPool, u32> query) { - query_pools[static_cast<std::size_t>(type)].Reserve(query); +bool QueryCacheRuntime::HostConditionalRenderingCompareValues(VideoCommon::LookupData object_1, + VideoCommon::LookupData object_2, + bool qc_dirty, bool equal_check) { + if (!impl->device.IsExtConditionalRendering()) { + return false; + } + + const auto check_in_bc = [&](VAddr address) { + return impl->buffer_cache.IsRegionGpuModified(address, 8); + }; + const auto check_value = [&](VAddr address) { + u8* ptr = impl->cpu_memory.GetPointer(address); + u64 value{}; + std::memcpy(&value, ptr, sizeof(value)); + return value == 0; + }; + std::array<VideoCommon::LookupData*, 2> objects{&object_1, &object_2}; + std::array<bool, 2> is_in_bc{}; + std::array<bool, 2> is_in_qc{}; + std::array<bool, 2> is_in_ac{}; + std::array<bool, 2> is_null{}; + { + std::scoped_lock lk(impl->buffer_cache.mutex); + for (size_t i = 0; i < 2; i++) { + is_in_qc[i] = objects[i]->found_query != nullptr; + is_in_bc[i] = !is_in_qc[i] && check_in_bc(objects[i]->address); + is_in_ac[i] = is_in_qc[i] || is_in_bc[i]; + } + } + + if (!is_in_ac[0] && !is_in_ac[1]) { + EndHostConditionalRendering(); + return false; + } + + if (!qc_dirty && !is_in_bc[0] && !is_in_bc[1]) { + EndHostConditionalRendering(); + return false; + } + + const bool is_gpu_high = Settings::IsGPULevelHigh(); + if (!is_gpu_high && impl->device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) { + return true; + } + + for (size_t i = 0; i < 2; i++) { + is_null[i] = !is_in_ac[i] && check_value(objects[i]->address); + } + + for (size_t i = 0; i < 2; i++) { + if (is_null[i]) { + size_t j = (i + 1) % 2; + HostConditionalRenderingCompareValueImpl(*objects[j], equal_check); + return true; + } + } + + if (!is_gpu_high) { + return true; + } + + if (!is_in_bc[0] && !is_in_bc[1]) { + // Both queries are in query cache, it's best to just flush. + return true; + } + HostConditionalRenderingCompareBCImpl(object_1.address, equal_check); + return true; } -HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_, - QueryType type_) - : HostCounterBase{std::move(dependency_)}, cache{cache_}, type{type_}, - query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} { - const vk::Device* logical = &cache.GetDevice().GetLogical(); - cache.GetScheduler().Record([logical, query_ = query](vk::CommandBuffer cmdbuf) { - const bool use_precise = Settings::IsGPULevelHigh(); - logical->ResetQueryPool(query_.first, query_.second, 1); - cmdbuf.BeginQuery(query_.first, query_.second, - use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0); - }); +QueryCacheRuntime::~QueryCacheRuntime() = default; + +VideoCommon::StreamerInterface* QueryCacheRuntime::GetStreamerInterface(QueryType query_type) { + switch (query_type) { + case QueryType::Payload: + return &impl->guest_streamer; + case QueryType::ZPassPixelCount64: + return &impl->sample_streamer; + case QueryType::StreamingByteCount: + return &impl->tfb_streamer; + case QueryType::StreamingPrimitivesNeeded: + case QueryType::VtgPrimitivesOut: + case QueryType::StreamingPrimitivesSucceeded: + return &impl->primitives_succeeded_streamer; + case QueryType::StreamingPrimitivesNeededMinusSucceeded: + return &impl->primitives_needed_minus_suceeded_streamer; + default: + return nullptr; + } } -HostCounter::~HostCounter() { - cache.Reserve(type, query); +void QueryCacheRuntime::Barriers(bool is_prebarrier) { + static constexpr VkMemoryBarrier READ_BARRIER{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT, + }; + static constexpr VkMemoryBarrier WRITE_BARRIER{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT, + }; + if (is_prebarrier) { + impl->scheduler.Record([](vk::CommandBuffer cmdbuf) { + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + VK_PIPELINE_STAGE_TRANSFER_BIT, 0, READ_BARRIER); + }); + } else { + impl->scheduler.Record([](vk::CommandBuffer cmdbuf) { + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER); + }); + } } -void HostCounter::EndQuery() { - cache.GetScheduler().Record([query_ = query](vk::CommandBuffer cmdbuf) { - cmdbuf.EndQuery(query_.first, query_.second); +template <typename SyncValuesType> +void QueryCacheRuntime::SyncValues(std::span<SyncValuesType> values, VkBuffer base_src_buffer) { + if (values.size() == 0) { + return; + } + impl->redirect_cache.clear(); + impl->little_cache.clear(); + size_t total_size = 0; + for (auto& sync_val : values) { + total_size += sync_val.size; + bool found = false; + VAddr base = Common::AlignDown(sync_val.address, Core::Memory::YUZU_PAGESIZE); + VAddr base_end = base + Core::Memory::YUZU_PAGESIZE; + for (size_t i = 0; i < impl->little_cache.size(); i++) { + const auto set_found = [&] { + impl->redirect_cache.push_back(i); + found = true; + }; + auto& loc = impl->little_cache[i]; + if (base < loc.second && loc.first < base_end) { + set_found(); + break; + } + if (loc.first == base_end) { + loc.first = base; + set_found(); + break; + } + if (loc.second == base) { + loc.second = base_end; + set_found(); + break; + } + } + if (!found) { + impl->redirect_cache.push_back(impl->little_cache.size()); + impl->little_cache.emplace_back(base, base_end); + } + } + + // Vulkan part. + std::scoped_lock lk(impl->buffer_cache.mutex); + impl->buffer_cache.BufferOperations([&] { + impl->buffers_to_upload_to.clear(); + for (auto& pair : impl->little_cache) { + static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize; + const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing; + const auto [buffer, offset] = impl->buffer_cache.ObtainCPUBuffer( + pair.first, static_cast<u32>(pair.second - pair.first), sync_info, post_op); + impl->buffers_to_upload_to.emplace_back(buffer->Handle(), offset); + } }); -} -u64 HostCounter::BlockingQuery(bool async) const { - if (!async) { - cache.GetScheduler().Wait(tick); - } - u64 data; - const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults( - query.first, query.second, 1, sizeof(data), &data, sizeof(data), - VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT); - - switch (query_result) { - case VK_SUCCESS: - return data; - case VK_ERROR_DEVICE_LOST: - cache.GetDevice().ReportLoss(); - [[fallthrough]]; - default: - throw vk::Exception(query_result); + VkBuffer src_buffer; + [[maybe_unused]] StagingBufferRef ref; + impl->copies_setup.clear(); + impl->copies_setup.resize(impl->little_cache.size()); + if constexpr (SyncValuesType::GeneratesBaseBuffer) { + ref = impl->staging_pool.Request(total_size, MemoryUsage::Upload); + size_t current_offset = ref.offset; + size_t accumulated_size = 0; + for (size_t i = 0; i < values.size(); i++) { + size_t which_copy = impl->redirect_cache[i]; + impl->copies_setup[which_copy].emplace_back(VkBufferCopy{ + .srcOffset = current_offset + accumulated_size, + .dstOffset = impl->buffers_to_upload_to[which_copy].second + values[i].address - + impl->little_cache[which_copy].first, + .size = values[i].size, + }); + std::memcpy(ref.mapped_span.data() + accumulated_size, &values[i].value, + values[i].size); + accumulated_size += values[i].size; + } + src_buffer = ref.buffer; + } else { + for (size_t i = 0; i < values.size(); i++) { + size_t which_copy = impl->redirect_cache[i]; + impl->copies_setup[which_copy].emplace_back(VkBufferCopy{ + .srcOffset = values[i].offset, + .dstOffset = impl->buffers_to_upload_to[which_copy].second + values[i].address - + impl->little_cache[which_copy].first, + .size = values[i].size, + }); + } + src_buffer = base_src_buffer; } + + impl->scheduler.RequestOutsideRenderPassOperationContext(); + impl->scheduler.Record([src_buffer, dst_buffers = std::move(impl->buffers_to_upload_to), + vk_copies = std::move(impl->copies_setup)](vk::CommandBuffer cmdbuf) { + size_t size = dst_buffers.size(); + for (size_t i = 0; i < size; i++) { + cmdbuf.CopyBuffer(src_buffer, dst_buffers[i].first, vk_copies[i]); + } + }); } } // namespace Vulkan + +namespace VideoCommon { + +template class QueryCacheBase<Vulkan::QueryCacheParams>; + +} // namespace VideoCommon diff --git a/src/video_core/renderer_vulkan/vk_query_cache.h b/src/video_core/renderer_vulkan/vk_query_cache.h index c1b9552eb..e9a1ea169 100644 --- a/src/video_core/renderer_vulkan/vk_query_cache.h +++ b/src/video_core/renderer_vulkan/vk_query_cache.h @@ -1,101 +1,75 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later #pragma once -#include <cstddef> #include <memory> -#include <utility> -#include <vector> -#include "common/common_types.h" -#include "video_core/query_cache.h" -#include "video_core/renderer_vulkan/vk_resource_pool.h" -#include "video_core/vulkan_common/vulkan_wrapper.h" +#include "video_core/query_cache/query_cache_base.h" +#include "video_core/renderer_vulkan/vk_buffer_cache.h" namespace VideoCore { class RasterizerInterface; } +namespace VideoCommon { +class StreamerInterface; +} + namespace Vulkan { -class CachedQuery; class Device; -class HostCounter; -class QueryCache; class Scheduler; +class StagingBufferPool; -using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>; +struct QueryCacheRuntimeImpl; -class QueryPool final : public ResourcePool { +class QueryCacheRuntime { public: - explicit QueryPool(const Device& device, Scheduler& scheduler, VideoCore::QueryType type); - ~QueryPool() override; + explicit QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer, + Core::Memory::Memory& cpu_memory_, + Vulkan::BufferCache& buffer_cache_, const Device& device_, + const MemoryAllocator& memory_allocator_, Scheduler& scheduler_, + StagingBufferPool& staging_pool_, + ComputePassDescriptorQueue& compute_pass_descriptor_queue, + DescriptorPool& descriptor_pool); + ~QueryCacheRuntime(); - std::pair<VkQueryPool, u32> Commit(); + template <typename SyncValuesType> + void SyncValues(std::span<SyncValuesType> values, VkBuffer base_src_buffer = nullptr); - void Reserve(std::pair<VkQueryPool, u32> query); + void Barriers(bool is_prebarrier); -protected: - void Allocate(std::size_t begin, std::size_t end) override; + void EndHostConditionalRendering(); -private: - static constexpr std::size_t GROW_STEP = 512; + void PauseHostConditionalRendering(); - const Device& device; - const VideoCore::QueryType type; + void ResumeHostConditionalRendering(); - std::vector<vk::QueryPool> pools; - std::vector<bool> usage; -}; + bool HostConditionalRenderingCompareValue(VideoCommon::LookupData object_1, bool qc_dirty); -class QueryCache final - : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> { -public: - explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_, - Core::Memory::Memory& cpu_memory_, const Device& device_, - Scheduler& scheduler_); - ~QueryCache(); - - std::pair<VkQueryPool, u32> AllocateQuery(VideoCore::QueryType type); + bool HostConditionalRenderingCompareValues(VideoCommon::LookupData object_1, + VideoCommon::LookupData object_2, bool qc_dirty, + bool equal_check); - void Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query); + VideoCommon::StreamerInterface* GetStreamerInterface(VideoCommon::QueryType query_type); - const Device& GetDevice() const noexcept { - return device; - } + void Bind3DEngine(Tegra::Engines::Maxwell3D* maxwell3d); - Scheduler& GetScheduler() const noexcept { - return scheduler; - } + template <typename Func> + void View3DRegs(Func&& func); private: - const Device& device; - Scheduler& scheduler; - std::array<QueryPool, VideoCore::NumQueryTypes> query_pools; + void HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object, bool is_equal); + void HostConditionalRenderingCompareBCImpl(VAddr address, bool is_equal); + friend struct QueryCacheRuntimeImpl; + std::unique_ptr<QueryCacheRuntimeImpl> impl; }; -class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> { -public: - explicit HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_, - VideoCore::QueryType type_); - ~HostCounter(); - - void EndQuery(); - -private: - u64 BlockingQuery(bool async = false) const override; - - QueryCache& cache; - const VideoCore::QueryType type; - const std::pair<VkQueryPool, u32> query; - const u64 tick; +struct QueryCacheParams { + using RuntimeType = typename Vulkan::QueryCacheRuntime; }; -class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> { -public: - explicit CachedQuery(QueryCache&, VideoCore::QueryType, VAddr cpu_addr_, u8* host_ptr_) - : CachedQueryBase{cpu_addr_, host_ptr_} {} -}; +using QueryCache = VideoCommon::QueryCacheBase<QueryCacheParams>; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 01e76a82c..83f2b6045 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -24,6 +24,7 @@ #include "video_core/renderer_vulkan/vk_compute_pipeline.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" +#include "video_core/renderer_vulkan/vk_query_cache.h" #include "video_core/renderer_vulkan/vk_rasterizer.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" @@ -170,9 +171,11 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool, guest_descriptor_queue, compute_pass_descriptor_queue, descriptor_pool), buffer_cache(*this, cpu_memory_, buffer_cache_runtime), + query_cache_runtime(this, cpu_memory_, buffer_cache, device, memory_allocator, scheduler, + staging_pool, compute_pass_descriptor_queue, descriptor_pool), + query_cache(gpu, *this, cpu_memory_, query_cache_runtime), pipeline_cache(*this, device, scheduler, descriptor_pool, guest_descriptor_queue, render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()), - query_cache{*this, cpu_memory_, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler), fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler), wfi_event(device.GetLogical().CreateEvent()) { @@ -189,14 +192,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) { FlushWork(); gpu_memory->FlushCaching(); -#if ANDROID - if (Settings::IsGPULevelHigh()) { - // This is problematic on Android, disable on GPU Normal. - query_cache.UpdateCounters(); - } -#else - query_cache.UpdateCounters(); -#endif + query_cache.NotifySegment(true); GraphicsPipeline* const pipeline{pipeline_cache.CurrentGraphicsPipeline()}; if (!pipeline) { @@ -207,13 +203,12 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) { pipeline->SetEngine(maxwell3d, gpu_memory); pipeline->Configure(is_indexed); - BeginTransformFeedback(); - UpdateDynamicStates(); + HandleTransformFeedback(); + query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, + maxwell3d->regs.zpass_pixel_count_enable); draw_func(); - - EndTransformFeedback(); } void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { @@ -241,6 +236,14 @@ void RasterizerVulkan::DrawIndirect() { const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer(); const auto& buffer = indirect_buffer.first; const auto& offset = indirect_buffer.second; + if (params.is_byte_count) { + scheduler.Record([buffer_obj = buffer->Handle(), offset, + stride = params.stride](vk::CommandBuffer cmdbuf) { + cmdbuf.DrawIndirectByteCountEXT(1, 0, buffer_obj, offset, 0, + static_cast<u32>(stride)); + }); + return; + } if (params.include_count) { const auto count = buffer_cache.GetDrawIndirectCount(); const auto& draw_buffer = count.first; @@ -280,20 +283,15 @@ void RasterizerVulkan::DrawTexture() { SCOPE_EXIT({ gpu.TickWork(); }); FlushWork(); -#if ANDROID - if (Settings::IsGPULevelHigh()) { - // This is problematic on Android, disable on GPU Normal. - query_cache.UpdateCounters(); - } -#else - query_cache.UpdateCounters(); -#endif + query_cache.NotifySegment(true); texture_cache.SynchronizeGraphicsDescriptors(); texture_cache.UpdateRenderTargets(false); UpdateDynamicStates(); + query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, + maxwell3d->regs.zpass_pixel_count_enable); const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState(); const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler); const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture); @@ -316,14 +314,9 @@ void RasterizerVulkan::Clear(u32 layer_count) { FlushWork(); gpu_memory->FlushCaching(); -#if ANDROID - if (Settings::IsGPULevelHigh()) { - // This is problematic on Android, disable on GPU Normal. - query_cache.UpdateCounters(); - } -#else - query_cache.UpdateCounters(); -#endif + query_cache.NotifySegment(true); + query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, + maxwell3d->regs.zpass_pixel_count_enable); auto& regs = maxwell3d->regs; const bool use_color = regs.clear_surface.R || regs.clear_surface.G || regs.clear_surface.B || @@ -429,7 +422,8 @@ void RasterizerVulkan::Clear(u32 layer_count) { return; } - if (use_stencil && regs.stencil_front_mask != 0xFF && regs.stencil_front_mask != 0) { + if (use_stencil && framebuffer->HasAspectStencilBit() && regs.stencil_front_mask != 0xFF && + regs.stencil_front_mask != 0) { Region2D dst_region = { Offset2D{.x = clear_rect.rect.offset.x, .y = clear_rect.rect.offset.y}, Offset2D{.x = clear_rect.rect.offset.x + static_cast<s32>(clear_rect.rect.extent.width), @@ -482,13 +476,13 @@ void RasterizerVulkan::DispatchCompute() { scheduler.Record([dim](vk::CommandBuffer cmdbuf) { cmdbuf.Dispatch(dim[0], dim[1], dim[2]); }); } -void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) { - query_cache.ResetCounter(type); +void RasterizerVulkan::ResetCounter(VideoCommon::QueryType type) { + query_cache.CounterReset(type); } -void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type, - std::optional<u64> timestamp) { - query_cache.Query(gpu_addr, type, timestamp); +void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, + VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) { + query_cache.CounterReport(gpu_addr, type, flags, payload, subreport); } void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, @@ -669,8 +663,8 @@ void RasterizerVulkan::SignalReference() { fence_manager.SignalReference(); } -void RasterizerVulkan::ReleaseFences() { - fence_manager.WaitPendingFences(); +void RasterizerVulkan::ReleaseFences(bool force) { + fence_manager.WaitPendingFences(force); } void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size, @@ -694,6 +688,8 @@ void RasterizerVulkan::WaitForIdle() { flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT; } + query_cache.NotifyWFI(); + scheduler.RequestOutsideRenderPassOperationContext(); scheduler.Record([event = *wfi_event, flags](vk::CommandBuffer cmdbuf) { cmdbuf.SetEvent(event, flags); @@ -737,19 +733,7 @@ void RasterizerVulkan::TickFrame() { bool RasterizerVulkan::AccelerateConditionalRendering() { gpu_memory->FlushCaching(); - if (Settings::IsGPULevelHigh()) { - // TODO(Blinkhawk): Reimplement Host conditional rendering. - return false; - } - // Medium / Low Hack: stub any checks on queries written into the buffer cache. - const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()}; - Maxwell::ReportSemaphore::Compare cmp; - if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp), - VideoCommon::CacheType::BufferCache | - VideoCommon::CacheType::QueryCache)) { - return true; - } - return false; + return query_cache.AccelerateHostConditionalRendering(); } bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, @@ -795,6 +779,7 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config, if (!image_view) { return false; } + query_cache.NotifySegment(false); screen_info.image = image_view->ImageHandle(); screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D); screen_info.width = image_view->size.width; @@ -933,31 +918,18 @@ void RasterizerVulkan::UpdateDynamicStates() { } } -void RasterizerVulkan::BeginTransformFeedback() { +void RasterizerVulkan::HandleTransformFeedback() { const auto& regs = maxwell3d->regs; - if (regs.transform_feedback_enabled == 0) { - return; - } if (!device.IsExtTransformFeedbackSupported()) { LOG_ERROR(Render_Vulkan, "Transform feedbacks used but not supported"); return; } - UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) || - regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation)); - scheduler.Record( - [](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); }); -} - -void RasterizerVulkan::EndTransformFeedback() { - const auto& regs = maxwell3d->regs; - if (regs.transform_feedback_enabled == 0) { - return; - } - if (!device.IsExtTransformFeedbackSupported()) { - return; + query_cache.CounterEnable(VideoCommon::QueryType::StreamingByteCount, + regs.transform_feedback_enabled); + if (regs.transform_feedback_enabled != 0) { + UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) || + regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation)); } - scheduler.Record( - [](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); }); } void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) { @@ -1043,15 +1015,37 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) { regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM || regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM || regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM; - if (is_d24 && !device.SupportsD24DepthBuffer()) { + bool force_unorm = ([&] { + if (!is_d24 || device.SupportsD24DepthBuffer()) { + return false; + } + if (device.IsExtDepthBiasControlSupported()) { + return true; + } + if (!Settings::values.renderer_amdvlk_depth_bias_workaround) { + return false; + } // the base formulas can be obtained from here: // https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias const double rescale_factor = static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127)); units = static_cast<float>(static_cast<double>(units) * rescale_factor); - } + return false; + })(); scheduler.Record([constant = units, clamp = regs.depth_bias_clamp, - factor = regs.slope_scale_depth_bias](vk::CommandBuffer cmdbuf) { + factor = regs.slope_scale_depth_bias, force_unorm, + precise = device.HasExactDepthBiasControl()](vk::CommandBuffer cmdbuf) { + if (force_unorm) { + VkDepthBiasRepresentationInfoEXT info{ + .sType = VK_STRUCTURE_TYPE_DEPTH_BIAS_REPRESENTATION_INFO_EXT, + .pNext = nullptr, + .depthBiasRepresentation = + VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT, + .depthBiasExact = precise ? VK_TRUE : VK_FALSE, + }; + cmdbuf.SetDepthBias(constant, clamp, factor, &info); + return; + } cmdbuf.SetDepthBias(constant, clamp, factor); }); } diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index b31982485..ad069556c 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -84,8 +84,9 @@ public: void DrawTexture() override; void Clear(u32 layer_count) override; void DispatchCompute() override; - void ResetCounter(VideoCore::QueryType type) override; - void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override; + void ResetCounter(VideoCommon::QueryType type) override; + void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, + VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override; void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; @@ -106,7 +107,7 @@ public: void SyncOperation(std::function<void()>&& func) override; void SignalSyncPoint(u32 value) override; void SignalReference() override; - void ReleaseFences() override; + void ReleaseFences(bool force = true) override; void FlushAndInvalidateRegion( VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; @@ -146,9 +147,7 @@ private: void UpdateDynamicStates(); - void BeginTransformFeedback(); - - void EndTransformFeedback(); + void HandleTransformFeedback(); void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs); @@ -195,8 +194,9 @@ private: TextureCache texture_cache; BufferCacheRuntime buffer_cache_runtime; BufferCache buffer_cache; - PipelineCache pipeline_cache; + QueryCacheRuntime query_cache_runtime; QueryCache query_cache; + PipelineCache pipeline_cache; AccelerateDMA accelerate_dma; FenceManager fence_manager; diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index 89fd31b4f..3be7837f4 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -243,10 +243,10 @@ void Scheduler::AllocateNewContext() { #if ANDROID if (Settings::IsGPULevelHigh()) { // This is problematic on Android, disable on GPU Normal. - query_cache->UpdateCounters(); + query_cache->NotifySegment(true); } #else - query_cache->UpdateCounters(); + query_cache->NotifySegment(true); #endif } } @@ -261,11 +261,12 @@ void Scheduler::EndPendingOperations() { #if ANDROID if (Settings::IsGPULevelHigh()) { // This is problematic on Android, disable on GPU Normal. - query_cache->DisableStreams(); + // query_cache->DisableStreams(); } #else - query_cache->DisableStreams(); + // query_cache->DisableStreams(); #endif + query_cache->NotifySegment(false); EndRenderPass(); } diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index 475c682eb..da03803aa 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -17,6 +17,11 @@ #include "video_core/renderer_vulkan/vk_master_semaphore.h" #include "video_core/vulkan_common/vulkan_wrapper.h" +namespace VideoCommon { +template <typename Trait> +class QueryCacheBase; +} + namespace Vulkan { class CommandPool; @@ -24,7 +29,8 @@ class Device; class Framebuffer; class GraphicsPipeline; class StateTracker; -class QueryCache; + +struct QueryCacheParams; /// The scheduler abstracts command buffer and fence management with an interface that's able to do /// OpenGL-like operations on Vulkan command buffers. @@ -63,7 +69,7 @@ public: void InvalidateState(); /// Assigns the query cache. - void SetQueryCache(QueryCache& query_cache_) { + void SetQueryCache(VideoCommon::QueryCacheBase<QueryCacheParams>& query_cache_) { query_cache = &query_cache_; } @@ -219,7 +225,7 @@ private: std::unique_ptr<MasterSemaphore> master_semaphore; std::unique_ptr<CommandPool> command_pool; - QueryCache* query_cache = nullptr; + VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr; vk::CommandBuffer current_cmdbuf; diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp index ce92f66ab..b278614e6 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp @@ -24,25 +24,38 @@ using namespace Common::Literals; // Maximum potential alignment of a Vulkan buffer constexpr VkDeviceSize MAX_ALIGNMENT = 256; -// Maximum size to put elements in the stream buffer -constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8_MiB; // Stream buffer size in bytes -constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128_MiB; -constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS; +constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB; -size_t Region(size_t iterator) noexcept { - return iterator / REGION_SIZE; +size_t GetStreamBufferSize(const Device& device) { + VkDeviceSize size{0}; + if (device.HasDebuggingToolAttached()) { + ForEachDeviceLocalHostVisibleHeap(device, [&size](size_t index, VkMemoryHeap& heap) { + size = std::max(size, heap.size); + }); + // If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be + // loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue + // as the heap will be much larger. + if (size <= 256_MiB) { + size = size * 40 / 100; + } + } else { + size = MAX_STREAM_BUFFER_SIZE; + } + return std::min(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE); } } // Anonymous namespace StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_, Scheduler& scheduler_) - : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} { + : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_}, + stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size / + StagingBufferPool::NUM_SYNCS} { VkBufferCreateInfo stream_ci = { .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, .flags = 0, - .size = STREAM_BUFFER_SIZE, + .size = stream_buffer_size, .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, @@ -63,7 +76,7 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem StagingBufferPool::~StagingBufferPool() = default; StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) { - if (!deferred && usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) { + if (!deferred && usage == MemoryUsage::Upload && size <= region_size) { return GetStreamBuffer(size); } return GetStagingBuffer(size, usage, deferred); @@ -101,7 +114,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) { used_iterator = iterator; free_iterator = std::max(free_iterator, iterator + size); - if (iterator + size >= STREAM_BUFFER_SIZE) { + if (iterator + size >= stream_buffer_size) { std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS, current_tick); used_iterator = 0; diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h index 5f69f08b1..d3deb9072 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h @@ -90,6 +90,9 @@ private: void ReleaseCache(MemoryUsage usage); void ReleaseLevel(StagingBuffersCache& cache, size_t log2); + size_t Region(size_t iter) const noexcept { + return iter / region_size; + } const Device& device; MemoryAllocator& memory_allocator; @@ -97,6 +100,8 @@ private: vk::Buffer stream_buffer; std::span<u8> stream_pointer; + VkDeviceSize stream_buffer_size; + VkDeviceSize region_size; size_t iterator = 0; size_t used_iterator = 0; diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index b3e17c332..00ab47268 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -120,19 +120,9 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { return usage; } -/// Returns the preferred format for a VkImage -[[nodiscard]] PixelFormat StorageFormat(PixelFormat format) { - switch (format) { - case PixelFormat::A8B8G8R8_SRGB: - return PixelFormat::A8B8G8R8_UNORM; - default: - return format; - } -} - [[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info) { - const PixelFormat format = StorageFormat(info.format); - const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format); + const auto format_info = + MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, info.format); VkImageCreateFlags flags{}; if (info.type == ImageType::e2D && info.resources.layers >= 6 && info.size.width == info.size.height && !device.HasBrokenCubeImageCompability()) { @@ -157,7 +147,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { .arrayLayers = static_cast<u32>(info.resources.layers), .samples = ConvertSampleCount(info.num_samples), .tiling = VK_IMAGE_TILING_OPTIMAL, - .usage = ImageUsageFlags(format_info, format), + .usage = ImageUsageFlags(format_info, info.format), .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, @@ -186,6 +176,36 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { return allocator.CreateImage(image_ci); } +[[nodiscard]] vk::ImageView MakeStorageView(const vk::Device& device, u32 level, VkImage image, + VkFormat format) { + static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{ + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO, + .pNext = nullptr, + .usage = VK_IMAGE_USAGE_STORAGE_BIT, + }; + return device.CreateImageView(VkImageViewCreateInfo{ + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + .pNext = &storage_image_view_usage_create_info, + .flags = 0, + .image = image, + .viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY, + .format = format, + .components{ + .r = VK_COMPONENT_SWIZZLE_IDENTITY, + .g = VK_COMPONENT_SWIZZLE_IDENTITY, + .b = VK_COMPONENT_SWIZZLE_IDENTITY, + .a = VK_COMPONENT_SWIZZLE_IDENTITY, + }, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = level, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, + }, + }); +} + [[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) { switch (VideoCore::Surface::GetFormatType(format)) { case VideoCore::Surface::SurfaceType::ColorTexture: @@ -218,6 +238,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { return any_r ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT; case PixelFormat::D16_UNORM: case PixelFormat::D32_FLOAT: + case PixelFormat::X8_D24_UNORM: return VK_IMAGE_ASPECT_DEPTH_BIT; case PixelFormat::S8_UINT: return VK_IMAGE_ASPECT_STENCIL_BIT; @@ -600,7 +621,7 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im } void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4>& swizzle, - bool emulate_bgr565) { + bool emulate_bgr565, bool emulate_a4b4g4r4) { switch (format) { case PixelFormat::A1B5G5R5_UNORM: std::ranges::transform(swizzle, swizzle.begin(), SwapBlueRed); @@ -616,6 +637,11 @@ void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4 case PixelFormat::G4R4_UNORM: std::ranges::transform(swizzle, swizzle.begin(), SwapGreenRed); break; + case PixelFormat::A4B4G4R4_UNORM: + if (emulate_a4b4g4r4) { + std::ranges::reverse(swizzle); + } + break; default: break; } @@ -822,6 +848,10 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool, compute_pass_descriptor_queue, memory_allocator); } + if (device.IsStorageImageMultisampleSupported()) { + msaa_copy_pass = std::make_unique<MSAACopyPass>( + device, scheduler, descriptor_pool, staging_buffer_pool, compute_pass_descriptor_queue); + } if (!device.IsKhrImageFormatListSupported()) { return; } @@ -1044,15 +1074,27 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst dst_region, src_region, filter, operation); return; } + ASSERT(src.format == dst.format); if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { - if (!device.IsBlitDepthStencilSupported()) { + const auto format = src.format; + const auto can_blit_depth_stencil = [this, format] { + switch (format) { + case VideoCore::Surface::PixelFormat::D24_UNORM_S8_UINT: + case VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM: + return device.IsBlitDepth24Stencil8Supported(); + case VideoCore::Surface::PixelFormat::D32_FLOAT_S8_UINT: + return device.IsBlitDepth32Stencil8Supported(); + default: + UNREACHABLE(); + } + }(); + if (!can_blit_depth_stencil) { UNIMPLEMENTED_IF(is_src_msaa || is_dst_msaa); blit_image_helper.BlitDepthStencil(dst_framebuffer, src.DepthView(), src.StencilView(), dst_region, src_region, filter, operation); return; } } - ASSERT(src.format == dst.format); ASSERT(!(is_dst_msaa && !is_src_msaa)); ASSERT(operation == Fermi2D::Operation::SrcCopy); @@ -1159,6 +1201,9 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im if (src_view.format == PixelFormat::D24_UNORM_S8_UINT) { return blit_image_helper.ConvertS8D24ToABGR8(dst, src_view); } + if (src_view.format == PixelFormat::D32_FLOAT) { + return blit_image_helper.ConvertD32FToABGR8(dst, src_view); + } break; case PixelFormat::R32_FLOAT: if (src_view.format == PixelFormat::D32_FLOAT) { @@ -1278,7 +1323,11 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src, void TextureCacheRuntime::CopyImageMSAA(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies) { - UNIMPLEMENTED_MSG("Copying images with different samples is not implemented in Vulkan."); + const bool msaa_to_non_msaa = src.info.num_samples > 1 && dst.info.num_samples == 1; + if (msaa_copy_pass) { + return msaa_copy_pass->CopyImage(dst, src, copies, msaa_to_non_msaa); + } + UNIMPLEMENTED_MSG("Copying images with different samples is not supported."); } u64 TextureCacheRuntime::GetDeviceLocalMemory() const { @@ -1326,39 +1375,15 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu if (runtime->device.HasDebuggingToolAttached()) { original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str()); } - static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{ - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO, - .pNext = nullptr, - .usage = VK_IMAGE_USAGE_STORAGE_BIT, - }; current_image = *original_image; + storage_image_views.resize(info.resources.levels); if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() && Settings::values.astc_recompression.GetValue() == Settings::AstcRecompression::Uncompressed) { const auto& device = runtime->device.GetLogical(); - storage_image_views.reserve(info.resources.levels); for (s32 level = 0; level < info.resources.levels; ++level) { - storage_image_views.push_back(device.CreateImageView(VkImageViewCreateInfo{ - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = &storage_image_view_usage_create_info, - .flags = 0, - .image = *original_image, - .viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY, - .format = VK_FORMAT_A8B8G8R8_UNORM_PACK32, - .components{ - .r = VK_COMPONENT_SWIZZLE_IDENTITY, - .g = VK_COMPONENT_SWIZZLE_IDENTITY, - .b = VK_COMPONENT_SWIZZLE_IDENTITY, - .a = VK_COMPONENT_SWIZZLE_IDENTITY, - }, - .subresourceRange{ - .aspectMask = aspect_mask, - .baseMipLevel = static_cast<u32>(level), - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = VK_REMAINING_ARRAY_LAYERS, - }, - })); + storage_image_views[level] = + MakeStorageView(device, level, *original_image, VK_FORMAT_A8B8G8R8_UNORM_PACK32); } } } @@ -1489,6 +1514,17 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm DownloadMemory(buffers, offsets, copies); } +VkImageView Image::StorageImageView(s32 level) noexcept { + auto& view = storage_image_views[level]; + if (!view) { + const auto format_info = + MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format); + view = + MakeStorageView(runtime->device.GetLogical(), level, current_image, format_info.format); + } + return *view; +} + bool Image::IsRescaled() const noexcept { return True(flags & ImageFlagBits::Rescaled); } @@ -1626,8 +1662,8 @@ bool Image::NeedsScaleHelper() const { return true; } static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal; - const PixelFormat format = StorageFormat(info.format); - const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format; + const auto vk_format = + MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, info.format).format; const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT; const bool needs_blit_helper = !device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT); return needs_blit_helper; @@ -1649,7 +1685,8 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI }; if (!info.IsRenderTarget()) { swizzle = info.Swizzle(); - TryTransformSwizzleIfNeeded(format, swizzle, device->MustEmulateBGR565()); + TryTransformSwizzleIfNeeded(format, swizzle, device->MustEmulateBGR565(), + !device->IsExt4444FormatsSupported()); if ((aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) { std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed); } diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h index 565ce19a9..d6c5a15cc 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.h +++ b/src/video_core/renderer_vulkan/vk_texture_cache.h @@ -117,6 +117,7 @@ public: BlitImageHelper& blit_image_helper; RenderPassCache& render_pass_cache; std::optional<ASTCDecoderPass> astc_decoder_pass; + std::unique_ptr<MSAACopyPass> msaa_copy_pass; const Settings::ResolutionScalingInfo& resolution; std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats; @@ -161,15 +162,13 @@ public: return aspect_mask; } - [[nodiscard]] VkImageView StorageImageView(s32 level) const noexcept { - return *storage_image_views[level]; - } - /// Returns true when the image is already initialized and mark it as initialized [[nodiscard]] bool ExchangeInitialization() noexcept { return std::exchange(initialized, true); } + VkImageView StorageImageView(s32 level) noexcept; + bool IsRescaled() const noexcept; bool ScaleUp(bool ignore = false); diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index e16cd5e73..5b3c7aa5a 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp @@ -85,6 +85,8 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) { return PixelFormat::S8_UINT; case Tegra::DepthFormat::Z32_FLOAT_X24S8_UINT: return PixelFormat::D32_FLOAT_S8_UINT; + case Tegra::DepthFormat::X8Z24_UNORM: + return PixelFormat::X8_D24_UNORM; default: UNIMPLEMENTED_MSG("Unimplemented format={}", format); return PixelFormat::S8_UINT_D24_UNORM; @@ -202,6 +204,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format) { switch (format) { case Service::android::PixelFormat::Rgba8888: + case Service::android::PixelFormat::Rgbx8888: return PixelFormat::A8B8G8R8_UNORM; case Service::android::PixelFormat::Rgb565: return PixelFormat::R5G6B5_UNORM; diff --git a/src/video_core/surface.h b/src/video_core/surface.h index 9b9c4d9bc..a5e8e2f62 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h @@ -115,6 +115,7 @@ enum class PixelFormat { // Depth formats D32_FLOAT = MaxColorFormat, D16_UNORM, + X8_D24_UNORM, MaxDepthFormat, @@ -251,6 +252,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{ 1, // E5B9G9R9_FLOAT 1, // D32_FLOAT 1, // D16_UNORM + 1, // X8_D24_UNORM 1, // S8_UINT 1, // D24_UNORM_S8_UINT 1, // S8_UINT_D24_UNORM @@ -360,6 +362,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{ 1, // E5B9G9R9_FLOAT 1, // D32_FLOAT 1, // D16_UNORM + 1, // X8_D24_UNORM 1, // S8_UINT 1, // D24_UNORM_S8_UINT 1, // S8_UINT_D24_UNORM @@ -469,6 +472,7 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{ 32, // E5B9G9R9_FLOAT 32, // D32_FLOAT 16, // D16_UNORM + 32, // X8_D24_UNORM 8, // S8_UINT 32, // D24_UNORM_S8_UINT 32, // S8_UINT_D24_UNORM diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp index 11ced6c38..8c774f512 100644 --- a/src/video_core/texture_cache/format_lookup_table.cpp +++ b/src/video_core/texture_cache/format_lookup_table.cpp @@ -138,8 +138,16 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red, return PixelFormat::E5B9G9R9_FLOAT; case Hash(TextureFormat::Z32, FLOAT): return PixelFormat::D32_FLOAT; + case Hash(TextureFormat::Z32, FLOAT, UINT, UINT, UINT, LINEAR): + return PixelFormat::D32_FLOAT; case Hash(TextureFormat::Z16, UNORM): return PixelFormat::D16_UNORM; + case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR): + return PixelFormat::D16_UNORM; + case Hash(TextureFormat::X8Z24, UNORM): + return PixelFormat::X8_D24_UNORM; + case Hash(TextureFormat::X8Z24, UNORM, UINT, UINT, UINT, LINEAR): + return PixelFormat::X8_D24_UNORM; case Hash(TextureFormat::Z24S8, UINT, UNORM, UNORM, UNORM, LINEAR): return PixelFormat::S8_UINT_D24_UNORM; case Hash(TextureFormat::Z24S8, UINT, UNORM, UINT, UINT, LINEAR): diff --git a/src/video_core/texture_cache/formatter.h b/src/video_core/texture_cache/formatter.h index 9ee57a076..cabbfcb2d 100644 --- a/src/video_core/texture_cache/formatter.h +++ b/src/video_core/texture_cache/formatter.h @@ -211,6 +211,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str return "D32_FLOAT"; case PixelFormat::D16_UNORM: return "D16_UNORM"; + case PixelFormat::X8_D24_UNORM: + return "X8_D24_UNORM"; case PixelFormat::S8_UINT: return "S8_UINT"; case PixelFormat::D24_UNORM_S8_UINT: diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h index 55d49d017..0587d7b72 100644 --- a/src/video_core/texture_cache/image_base.h +++ b/src/video_core/texture_cache/image_base.h @@ -41,7 +41,7 @@ enum class ImageFlagBits : u32 { IsRescalable = 1 << 15, AsynchronousDecode = 1 << 16, - IsDecoding = 1 << 17, ///< Is currently being decoded asynchornously. + IsDecoding = 1 << 17, ///< Is currently being decoded asynchronously. }; DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits) diff --git a/src/video_core/texture_cache/image_view_base.cpp b/src/video_core/texture_cache/image_view_base.cpp index 0c5f4450d..18b9250f9 100644 --- a/src/video_core/texture_cache/image_view_base.cpp +++ b/src/video_core/texture_cache/image_view_base.cpp @@ -85,6 +85,7 @@ bool ImageViewBase::SupportsAnisotropy() const noexcept { // Depth formats case PixelFormat::D32_FLOAT: case PixelFormat::D16_UNORM: + case PixelFormat::X8_D24_UNORM: // Stencil formats case PixelFormat::S8_UINT: // DepthStencil formats diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 0f8ef4277..2e8160db0 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -1194,7 +1194,7 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const return std::nullopt; } } else { - // Format comaptibility is not relaxed, ensure we are creating a view on a compatible format + // Format compatibility is not relaxed, ensure we are creating a view on a compatible format if (!IsViewCompatible(existing.format, candidate.format, broken_views, native_bgr)) { return std::nullopt; } diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 617417040..876cec2e8 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -76,12 +76,20 @@ constexpr std::array VK_FORMAT_R32G32B32_SFLOAT{ VK_FORMAT_UNDEFINED, }; +constexpr std::array VK_FORMAT_A4B4G4R4_UNORM_PACK16{ + VK_FORMAT_R4G4B4A4_UNORM_PACK16, + VK_FORMAT_UNDEFINED, +}; + } // namespace Alternatives enum class NvidiaArchitecture { - AmpereOrNewer, + KeplerOrOlder, + Maxwell, + Pascal, + Volta, Turing, - VoltaOrOlder, + AmpereOrNewer, }; template <typename T> @@ -110,6 +118,8 @@ constexpr const VkFormat* GetFormatAlternatives(VkFormat format) { return Alternatives::R8G8B8_SSCALED.data(); case VK_FORMAT_R32G32B32_SFLOAT: return Alternatives::VK_FORMAT_R32G32B32_SFLOAT.data(); + case VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT: + return Alternatives::VK_FORMAT_A4B4G4R4_UNORM_PACK16.data(); default: return nullptr; } @@ -193,6 +203,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica VK_FORMAT_BC7_UNORM_BLOCK, VK_FORMAT_D16_UNORM, VK_FORMAT_D16_UNORM_S8_UINT, + VK_FORMAT_X8_D24_UNORM_PACK32, VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, @@ -238,6 +249,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica VK_FORMAT_R32_SINT, VK_FORMAT_R32_UINT, VK_FORMAT_R4G4B4A4_UNORM_PACK16, + VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT, VK_FORMAT_R4G4_UNORM_PACK8, VK_FORMAT_R5G5B5A1_UNORM_PACK16, VK_FORMAT_R5G6B5_UNORM_PACK16, @@ -313,13 +325,38 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical, physical.GetProperties2(physical_properties); if (shading_rate_props.primitiveFragmentShadingRateWithMultipleViewports) { // Only Ampere and newer support this feature + // TODO: Find a way to differentiate Ampere and Ada return NvidiaArchitecture::AmpereOrNewer; } - } - if (exts.contains(VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) { return NvidiaArchitecture::Turing; } - return NvidiaArchitecture::VoltaOrOlder; + + if (exts.contains(VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME)) { + VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT advanced_blending_props{}; + advanced_blending_props.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT; + VkPhysicalDeviceProperties2 physical_properties{}; + physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; + physical_properties.pNext = &advanced_blending_props; + physical.GetProperties2(physical_properties); + if (advanced_blending_props.advancedBlendMaxColorAttachments == 1) { + return NvidiaArchitecture::Maxwell; + } + + if (exts.contains(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME)) { + VkPhysicalDeviceConservativeRasterizationPropertiesEXT conservative_raster_props{}; + conservative_raster_props.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT; + physical_properties.pNext = &conservative_raster_props; + physical.GetProperties2(physical_properties); + if (conservative_raster_props.degenerateLinesRasterized) { + return NvidiaArchitecture::Volta; + } + return NvidiaArchitecture::Pascal; + } + } + + return NvidiaArchitecture::KeplerOrOlder; } std::vector<const char*> ExtensionListForVulkan( @@ -420,7 +457,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR first_next = &diagnostics_nv; } - is_blit_depth_stencil_supported = TestDepthStencilBlits(); + is_blit_depth24_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D24_UNORM_S8_UINT); + is_blit_depth32_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D32_SFLOAT_S8_UINT); is_optimal_astc_supported = ComputeIsOptimalAstcSupported(); is_warp_potentially_bigger = !extensions.subgroup_size_control || properties.subgroup_size_control.maxSubgroupSize > GuestWarpSize; @@ -495,19 +533,14 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR if (is_nvidia) { const u32 nv_major_version = (properties.properties.driverVersion >> 22) & 0x3ff; const auto arch = GetNvidiaArchitecture(physical, supported_extensions); - switch (arch) { - case NvidiaArchitecture::AmpereOrNewer: + if (arch >= NvidiaArchitecture::AmpereOrNewer) { LOG_WARNING(Render_Vulkan, "Ampere and newer have broken float16 math"); features.shader_float16_int8.shaderFloat16 = false; - break; - case NvidiaArchitecture::Turing: - break; - case NvidiaArchitecture::VoltaOrOlder: + } else if (arch <= NvidiaArchitecture::Volta) { if (nv_major_version < 527) { LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor"); RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); } - break; } if (nv_major_version >= 510) { LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits"); @@ -652,7 +685,15 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR "ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor"); RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); } + } else if (extensions.push_descriptor && is_nvidia) { + const auto arch = GetNvidiaArchitecture(physical, supported_extensions); + if (arch <= NvidiaArchitecture::Pascal) { + LOG_WARNING(Render_Vulkan, + "Pascal and older architectures have broken VK_KHR_push_descriptor"); + RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); + } } + if (is_mvk) { LOG_WARNING(Render_Vulkan, "MVK driver breaks when using more than 16 vertex attributes/bindings"); @@ -774,14 +815,13 @@ bool Device::ComputeIsOptimalAstcSupported() const { return true; } -bool Device::TestDepthStencilBlits() const { +bool Device::TestDepthStencilBlits(VkFormat format) const { static constexpr VkFormatFeatureFlags required_features = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT; const auto test_features = [](VkFormatProperties props) { return (props.optimalTilingFeatures & required_features) == required_features; }; - return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) && - test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT)); + return test_features(format_properties.at(format)); } bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage, @@ -1051,6 +1091,13 @@ void Device::RemoveUnsuitableExtensions() { RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME); + // VK_EXT_depth_bias_control + extensions.depth_bias_control = + features.depth_bias_control.depthBiasControl && + features.depth_bias_control.leastRepresentableValueForceUnormRepresentation; + RemoveExtensionFeatureIfUnsuitable(extensions.depth_bias_control, features.depth_bias_control, + VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME); + // VK_EXT_depth_clip_control extensions.depth_clip_control = features.depth_clip_control.depthClipControl; RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control, diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 488fdd313..282a2925d 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -41,10 +41,12 @@ VK_DEFINE_HANDLE(VmaAllocator) // Define all features which may be used by the implementation and require an extension here. #define FOR_EACH_VK_FEATURE_EXT(FEATURE) \ FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \ + FEATURE(EXT, DepthBiasControl, DEPTH_BIAS_CONTROL, depth_bias_control) \ FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \ FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \ FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \ FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \ + FEATURE(EXT, 4444Formats, 4444_FORMATS, format_a4b4g4r4) \ FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \ FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \ FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \ @@ -60,6 +62,7 @@ VK_DEFINE_HANDLE(VmaAllocator) // Define miscellaneous extensions which may be used by the implementation here. #define FOR_EACH_VK_EXTENSION(EXTENSION) \ + EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \ EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \ EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \ EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \ @@ -92,11 +95,14 @@ VK_DEFINE_HANDLE(VmaAllocator) // Define extensions where the absence of the extension may result in a degraded experience. #define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \ @@ -143,7 +149,11 @@ VK_DEFINE_HANDLE(VmaAllocator) // Define features where the absence of the feature may result in a degraded experience. #define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \ FEATURE_NAME(custom_border_color, customBorderColors) \ + FEATURE_NAME(depth_bias_control, depthBiasControl) \ + FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \ + FEATURE_NAME(depth_bias_control, depthBiasExact) \ FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \ + FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \ FEATURE_NAME(index_type_uint8, indexTypeUint8) \ FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \ FEATURE_NAME(provoking_vertex, provokingVertexLast) \ @@ -304,7 +314,7 @@ public: return GetDriverID() != VK_DRIVER_ID_QUALCOMM_PROPRIETARY; } - /// Returns true if the device suppors float64 natively. + /// Returns true if the device supports float64 natively. bool IsFloat64Supported() const { return features.features.shaderFloat64; } @@ -319,6 +329,11 @@ public: return features.shader_float16_int8.shaderInt8; } + /// Returns true if the device supports binding multisample images as storage images. + bool IsStorageImageMultisampleSupported() const { + return features.features.shaderStorageImageMultisample; + } + /// Returns true if the device warp size can potentially be bigger than guest's warp size. bool IsWarpSizePotentiallyBiggerThanGuest() const { return is_warp_potentially_bigger; @@ -359,9 +374,14 @@ public: return features.features.depthBounds; } - /// Returns true when blitting from and to depth stencil images is supported. - bool IsBlitDepthStencilSupported() const { - return is_blit_depth_stencil_supported; + /// Returns true when blitting from and to D24S8 images is supported. + bool IsBlitDepth24Stencil8Supported() const { + return is_blit_depth24_stencil8_supported; + } + + /// Returns true when blitting from and to D32S8 images is supported. + bool IsBlitDepth32Stencil8Supported() const { + return is_blit_depth32_stencil8_supported; } /// Returns true if the device supports VK_NV_viewport_swizzle. @@ -449,6 +469,11 @@ public: return extensions.depth_clip_control; } + /// Returns true if the device supports VK_EXT_depth_bias_control. + bool IsExtDepthBiasControlSupported() const { + return extensions.depth_bias_control; + } + /// Returns true if the device supports VK_EXT_shader_viewport_index_layer. bool IsExtShaderViewportIndexLayerSupported() const { return extensions.shader_viewport_index_layer; @@ -488,6 +513,11 @@ public: return extensions.extended_dynamic_state3; } + /// Returns true if the device supports VK_EXT_4444_formats. + bool IsExt4444FormatsSupported() const { + return features.format_a4b4g4r4.formatA4B4G4R4; + } + /// Returns true if the device supports VK_EXT_extended_dynamic_state3. bool IsExtExtendedDynamicState3BlendingSupported() const { return dynamic_state3_blending; @@ -528,6 +558,10 @@ public: return extensions.shader_atomic_int64; } + bool IsExtConditionalRendering() const { + return extensions.conditional_rendering; + } + bool HasTimelineSemaphore() const; /// Returns the minimum supported version of SPIR-V. @@ -600,6 +634,10 @@ public: return features.robustness2.nullDescriptor; } + bool HasExactDepthBiasControl() const { + return features.depth_bias_control.depthBiasExact; + } + u32 GetMaxVertexInputAttributes() const { return properties.properties.limits.maxVertexInputAttributes; } @@ -666,7 +704,7 @@ private: bool ComputeIsOptimalAstcSupported() const; /// Returns true if the device natively supports blitting depth stencil images. - bool TestDepthStencilBlits() const; + bool TestDepthStencilBlits(VkFormat format) const; private: VkInstance instance; ///< Vulkan instance. @@ -730,25 +768,26 @@ private: VkPhysicalDeviceProperties2 properties2{}; // Misc features - bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats. - bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. - bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. - bool is_integrated{}; ///< Is GPU an iGPU. - bool is_virtual{}; ///< Is GPU a virtual GPU. - bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. - bool has_broken_compute{}; ///< Compute shaders can cause crashes - bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit - bool has_renderdoc{}; ///< Has RenderDoc attached - bool has_nsight_graphics{}; ///< Has Nsight Graphics attached - bool supports_d24_depth{}; ///< Supports D24 depth buffers. - bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. - bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation - bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. - bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. - bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. - bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow. - u64 device_access_memory{}; ///< Total size of device local memory in bytes. - u32 sets_per_pool{}; ///< Sets per Description Pool + bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats. + bool is_blit_depth24_stencil8_supported{}; ///< Support for blitting from and to D24S8. + bool is_blit_depth32_stencil8_supported{}; ///< Support for blitting from and to D32S8. + bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. + bool is_integrated{}; ///< Is GPU an iGPU. + bool is_virtual{}; ///< Is GPU a virtual GPU. + bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. + bool has_broken_compute{}; ///< Compute shaders can cause crashes + bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit + bool has_renderdoc{}; ///< Has RenderDoc attached + bool has_nsight_graphics{}; ///< Has Nsight Graphics attached + bool supports_d24_depth{}; ///< Supports D24 depth buffers. + bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. + bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation + bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. + bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. + bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. + bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow. + u64 device_access_memory{}; ///< Total size of device local memory in bytes. + u32 sets_per_pool{}; ///< Sets per Description Pool // Telemetry parameters std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions. diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp index 3ef381a38..82767fdf0 100644 --- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp +++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp @@ -9,6 +9,7 @@ #include "common/alignment.h" #include "common/assert.h" #include "common/common_types.h" +#include "common/literals.h" #include "common/logging/log.h" #include "common/polyfill_ranges.h" #include "video_core/vulkan_common/vma.h" @@ -69,8 +70,7 @@ struct Range { case MemoryUsage::Download: return VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT; case MemoryUsage::DeviceLocal: - return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | - VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT; + return {}; } return {}; } @@ -212,7 +212,20 @@ MemoryAllocator::MemoryAllocator(const Device& device_) : device{device_}, allocator{device.GetAllocator()}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties}, buffer_image_granularity{ - device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {} + device_.GetPhysical().GetProperties().limits.bufferImageGranularity} { + // GPUs not supporting rebar may only have a region with less than 256MB host visible/device + // local memory. In that case, opening 2 RenderDoc captures side-by-side is not possible due to + // the heap running out of memory. With RenderDoc attached and only a small host/device region, + // only allow the stream buffer in this memory heap. + if (device.HasDebuggingToolAttached()) { + using namespace Common::Literals; + ForEachDeviceLocalHostVisibleHeap(device, [this](size_t index, VkMemoryHeap& heap) { + if (heap.size <= 256_MiB) { + valid_memory_types &= ~(1u << index); + } + }); + } +} MemoryAllocator::~MemoryAllocator() = default; @@ -244,7 +257,7 @@ vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsa .usage = MemoryUsageVma(usage), .requiredFlags = 0, .preferredFlags = MemoryUsagePreferedVmaFlags(usage), - .memoryTypeBits = 0, + .memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types, .pool = VK_NULL_HANDLE, .pUserData = nullptr, .priority = 0.f, diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h index f449bc8d0..38a182bcb 100644 --- a/src/video_core/vulkan_common/vulkan_memory_allocator.h +++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h @@ -7,6 +7,7 @@ #include <span> #include <vector> #include "common/common_types.h" +#include "video_core/vulkan_common/vulkan_device.h" #include "video_core/vulkan_common/vulkan_wrapper.h" VK_DEFINE_HANDLE(VmaAllocator) @@ -26,6 +27,18 @@ enum class MemoryUsage { Stream, ///< Requests device local host visible buffer, falling back host memory. }; +template <typename F> +void ForEachDeviceLocalHostVisibleHeap(const Device& device, F&& f) { + auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties; + for (size_t i = 0; i < memory_props.memoryTypeCount; i++) { + auto& memory_type = memory_props.memoryTypes[i]; + if ((memory_type.propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) && + (memory_type.propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) { + f(memory_type.heapIndex, memory_props.memoryHeaps[memory_type.heapIndex]); + } + } +} + /// Ownership handle of a memory commitment. /// Points to a subregion of a memory allocation. class MemoryCommit { @@ -124,6 +137,7 @@ private: std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations. VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers // and optimal images + u32 valid_memory_types{~0u}; }; } // namespace Vulkan diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index c3f388d89..2f3254a97 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -75,6 +75,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkBeginCommandBuffer); X(vkBindBufferMemory); X(vkBindImageMemory); + X(vkCmdBeginConditionalRenderingEXT); X(vkCmdBeginQuery); X(vkCmdBeginRenderPass); X(vkCmdBeginTransformFeedbackEXT); @@ -91,6 +92,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdCopyBufferToImage); X(vkCmdCopyImage); X(vkCmdCopyImageToBuffer); + X(vkCmdCopyQueryPoolResults); X(vkCmdDispatch); X(vkCmdDispatchIndirect); X(vkCmdDraw); @@ -99,6 +101,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdDrawIndexedIndirect); X(vkCmdDrawIndirectCount); X(vkCmdDrawIndexedIndirectCount); + X(vkCmdDrawIndirectByteCountEXT); + X(vkCmdEndConditionalRenderingEXT); X(vkCmdEndQuery); X(vkCmdEndRenderPass); X(vkCmdEndTransformFeedbackEXT); @@ -109,6 +113,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdPushDescriptorSetWithTemplateKHR); X(vkCmdSetBlendConstants); X(vkCmdSetDepthBias); + X(vkCmdSetDepthBias2EXT); X(vkCmdSetDepthBounds); X(vkCmdSetEvent); X(vkCmdSetScissor); diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 049fa8038..0487cd3b6 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -117,6 +117,9 @@ public: virtual ~Exception() = default; const char* what() const noexcept override; + VkResult GetResult() const noexcept { + return result; + } private: VkResult result; @@ -185,6 +188,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkBeginCommandBuffer vkBeginCommandBuffer{}; PFN_vkBindBufferMemory vkBindBufferMemory{}; PFN_vkBindImageMemory vkBindImageMemory{}; + PFN_vkCmdBeginConditionalRenderingEXT vkCmdBeginConditionalRenderingEXT{}; PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{}; PFN_vkCmdBeginQuery vkCmdBeginQuery{}; PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{}; @@ -202,6 +206,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{}; PFN_vkCmdCopyImage vkCmdCopyImage{}; PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer{}; + PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults{}; PFN_vkCmdDispatch vkCmdDispatch{}; PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect{}; PFN_vkCmdDraw vkCmdDraw{}; @@ -210,6 +215,8 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{}; PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{}; PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{}; + PFN_vkCmdDrawIndirectByteCountEXT vkCmdDrawIndirectByteCountEXT{}; + PFN_vkCmdEndConditionalRenderingEXT vkCmdEndConditionalRenderingEXT{}; PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{}; PFN_vkCmdEndQuery vkCmdEndQuery{}; PFN_vkCmdEndRenderPass vkCmdEndRenderPass{}; @@ -222,6 +229,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants{}; PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT{}; PFN_vkCmdSetDepthBias vkCmdSetDepthBias{}; + PFN_vkCmdSetDepthBias2EXT vkCmdSetDepthBias2EXT{}; PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds{}; PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT{}; PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{}; @@ -1182,6 +1190,13 @@ public: count_offset, draw_count, stride); } + void DrawIndirectByteCountEXT(u32 instance_count, u32 first_instance, VkBuffer counter_buffer, + VkDeviceSize counter_buffer_offset, u32 counter_offset, + u32 stride) { + dld->vkCmdDrawIndirectByteCountEXT(handle, instance_count, first_instance, counter_buffer, + counter_buffer_offset, counter_offset, stride); + } + void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const noexcept { dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(), @@ -1270,6 +1285,13 @@ public: regions.data()); } + void CopyQueryPoolResults(VkQueryPool query_pool, u32 first_query, u32 query_count, + VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize stride, + VkQueryResultFlags flags) const noexcept { + dld->vkCmdCopyQueryPoolResults(handle, query_pool, first_query, query_count, dst_buffer, + dst_offset, stride, flags); + } + void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, u32 data) const noexcept { dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data); @@ -1315,6 +1337,18 @@ public: dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor); } + void SetDepthBias(float constant_factor, float clamp, float slope_factor, + VkDepthBiasRepresentationInfoEXT* extra) const noexcept { + VkDepthBiasInfoEXT info{ + .sType = VK_STRUCTURE_TYPE_DEPTH_BIAS_INFO_EXT, + .pNext = extra, + .depthBiasConstantFactor = constant_factor, + .depthBiasClamp = clamp, + .depthBiasSlopeFactor = slope_factor, + }; + dld->vkCmdSetDepthBias2EXT(handle, &info); + } + void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept { dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds); } @@ -1448,6 +1482,15 @@ public: counter_buffers, counter_buffer_offsets); } + void BeginConditionalRenderingEXT( + const VkConditionalRenderingBeginInfoEXT& info) const noexcept { + dld->vkCmdBeginConditionalRenderingEXT(handle, &info); + } + + void EndConditionalRenderingEXT() const noexcept { + dld->vkCmdEndConditionalRenderingEXT(handle); + } + void BeginDebugUtilsLabelEXT(const char* label, std::span<float, 4> color) const noexcept { const VkDebugUtilsLabelEXT label_info{ .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT, diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 8f86a1553..9ebece907 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -195,6 +195,8 @@ add_executable(yuzu multiplayer/state.cpp multiplayer/state.h multiplayer/validation.h + play_time_manager.cpp + play_time_manager.h precompiled_headers.h qt_common.cpp qt_common.h diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index 9ccfb2435..81dd51ad3 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -42,6 +42,9 @@ void ConfigureAudio::Setup(const ConfigurationShared::Builder& builder) { for (auto* setting : Settings::values.linkage.by_category[category]) { settings.push_back(setting); } + for (auto* setting : UISettings::values.linkage.by_category[category]) { + settings.push_back(setting); + } }; push(Settings::Category::Audio); diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index a9fde9f4f..82f3b6e78 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -123,6 +123,8 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent) connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_play_time, &QCheckBox::stateChanged, this, + &ConfigureUi::RequestGameListUpdate); connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), @@ -167,6 +169,7 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.show_compat = ui->show_compat->isChecked(); UISettings::values.show_size = ui->show_size->isChecked(); UISettings::values.show_types = ui->show_types->isChecked(); + UISettings::values.show_play_time = ui->show_play_time->isChecked(); UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt(); UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); @@ -179,6 +182,7 @@ void ConfigureUi::ApplyConfiguration() { const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText()); UISettings::values.screenshot_height.SetValue(height); + RequestGameListUpdate(); system.ApplySettings(); } @@ -194,6 +198,7 @@ void ConfigureUi::SetConfiguration() { ui->show_compat->setChecked(UISettings::values.show_compat.GetValue()); ui->show_size->setChecked(UISettings::values.show_size.GetValue()); ui->show_types->setChecked(UISettings::values.show_types.GetValue()); + ui->show_play_time->setChecked(UISettings::values.show_play_time.GetValue()); ui->game_icon_size_combobox->setCurrentIndex( ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue())); ui->folder_icon_size_combobox->setCurrentIndex( diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui index cb66ef104..b8e648381 100644 --- a/src/yuzu/configuration/configure_ui.ui +++ b/src/yuzu/configuration/configure_ui.ui @@ -105,6 +105,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="show_play_time"> + <property name="text"> + <string>Show Play Time Column</string> + </property> + </widget> + </item> + <item> <layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2"> <item> <widget class="QLabel" name="game_icon_size_label"> diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp index 276bdbaba..a4e8af1b4 100644 --- a/src/yuzu/configuration/shared_translation.cpp +++ b/src/yuzu/configuration/shared_translation.cpp @@ -29,9 +29,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) { INSERT(Settings, sink_id, "Output Engine:", ""); INSERT(Settings, audio_output_device_id, "Output Device:", ""); INSERT(Settings, audio_input_device_id, "Input Device:", ""); - INSERT(Settings, audio_muted, "Mute audio when in background", ""); + INSERT(Settings, audio_muted, "Mute audio", ""); INSERT(Settings, volume, "Volume:", ""); INSERT(Settings, dump_audio_commands, "", ""); + INSERT(UISettings, mute_when_in_background, "Mute audio when in background", ""); // Core INSERT(Settings, use_multi_core, "Multicore CPU Emulation", ""); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index f254c1e1c..74f48031a 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -312,8 +312,10 @@ void GameList::OnFilterCloseClicked() { } GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_, - Core::System& system_, GMainWindow* parent) - : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} { + PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_, + GMainWindow* parent) + : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, + play_time_manager{play_time_manager_}, system{system_} { watcher = new QFileSystemWatcher(this); connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); @@ -340,6 +342,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons); tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat); + tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time); item_model->setSortRole(GameListItemPath::SortRole); connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons); @@ -548,6 +551,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); + QAction* remove_play_time_data = remove_menu->addAction(tr("Remove Play Time Data")); QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage")); QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache")); QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache")); @@ -560,9 +564,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); -#ifndef WIN32 QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut")); QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop")); +#ifndef WIN32 QAction* create_applications_menu_shortcut = shortcut_menu->addAction(tr("Add to Applications Menu")); #endif @@ -622,6 +626,8 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() { emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path); }); + connect(remove_play_time_data, &QAction::triggered, + [this, program_id]() { emit RemovePlayTimeRequested(program_id); }); connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] { emit RemoveFileRequested(program_id, GameListRemoveTarget::CacheStorage, path); }); @@ -638,10 +644,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); }); -#ifndef WIN32 connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() { emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop); }); +#ifndef WIN32 connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() { emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications); }); @@ -790,6 +796,7 @@ void GameList::RetranslateUI() { item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); + item_model->setHeaderData(COLUMN_PLAY_TIME, Qt::Horizontal, tr("Play time")); } void GameListSearchField::changeEvent(QEvent* event) { @@ -817,6 +824,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) { tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat); tree_view->setColumnHidden(COLUMN_FILE_TYPE, !UISettings::values.show_types); tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size); + tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time); // Delete any rows that might already exist if we're repopulating item_model->removeRows(0, item_model->rowCount()); @@ -825,7 +833,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) { emit ShouldCancelWorker(); GameListWorker* worker = - new GameListWorker(vfs, provider, game_dirs, compatibility_list, system); + new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system); connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry, diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 1fcbbf0ba..712570cea 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -18,6 +18,7 @@ #include "core/core.h" #include "uisettings.h" #include "yuzu/compatibility_list.h" +#include "yuzu/play_time_manager.h" namespace Core { class System; @@ -75,11 +76,13 @@ public: COLUMN_ADD_ONS, COLUMN_FILE_TYPE, COLUMN_SIZE, + COLUMN_PLAY_TIME, COLUMN_COUNT, // Number of columns }; explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_, - FileSys::ManualContentProvider* provider_, Core::System& system_, + FileSys::ManualContentProvider* provider_, + PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_, GMainWindow* parent = nullptr); ~GameList() override; @@ -113,6 +116,7 @@ signals: void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target, const std::string& game_path); + void RemovePlayTimeRequested(u64 program_id); void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void VerifyIntegrityRequested(const std::string& game_path); void CopyTIDRequested(u64 program_id); @@ -168,6 +172,7 @@ private: friend class GameListSearchField; + const PlayTime::PlayTimeManager& play_time_manager; Core::System& system; }; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 1800f090f..86a0c41d9 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -18,6 +18,7 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "common/string_util.h" +#include "yuzu/play_time_manager.h" #include "yuzu/uisettings.h" #include "yuzu/util/util.h" @@ -221,6 +222,31 @@ public: } }; +/** + * GameListItem for Play Time values. + * This object stores the play time of a game in seconds, and its readable + * representation in minutes/hours + */ +class GameListItemPlayTime : public GameListItem { +public: + static constexpr int PlayTimeRole = SortRole; + + GameListItemPlayTime() = default; + explicit GameListItemPlayTime(const qulonglong time_seconds) { + setData(time_seconds, PlayTimeRole); + } + + void setData(const QVariant& value, int role) override { + qulonglong time_seconds = value.toULongLong(); + GameListItem::setData(PlayTime::ReadablePlayTime(time_seconds), Qt::DisplayRole); + GameListItem::setData(value, PlayTimeRole); + } + + bool operator<(const QStandardItem& other) const override { + return data(PlayTimeRole).toULongLong() < other.data(PlayTimeRole).toULongLong(); + } +}; + class GameListDir : public GameListItem { public: static constexpr int GameDirRole = Qt::UserRole + 2; diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index e7fb8a282..588f1dd6e 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -194,6 +194,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri const std::size_t size, const std::vector<u8>& icon, Loader::AppLoader& loader, u64 program_id, const CompatibilityList& compatibility_list, + const PlayTime::PlayTimeManager& play_time_manager, const FileSys::PatchManager& patch) { const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); @@ -212,6 +213,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri new GameListItemCompat(compatibility), new GameListItem(file_type_string), new GameListItemSize(size), + new GameListItemPlayTime(play_time_manager.GetPlayTime(program_id)), }; const auto patch_versions = GetGameListCachedObject( @@ -227,9 +229,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_, QVector<UISettings::GameDir>& game_dirs_, - const CompatibilityList& compatibility_list_, Core::System& system_) + const CompatibilityList& compatibility_list_, + const PlayTime::PlayTimeManager& play_time_manager_, + Core::System& system_) : vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_}, - compatibility_list{compatibility_list_}, system{system_} {} + compatibility_list{compatibility_list_}, + play_time_manager{play_time_manager_}, system{system_} {} GameListWorker::~GameListWorker() = default; @@ -280,7 +285,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) { } emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader, - program_id, compatibility_list, patch), + program_id, compatibility_list, play_time_manager, patch), parent_dir); } } @@ -357,7 +362,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa emit EntryReady(MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name), icon, - *loader, id, compatibility_list, patch), + *loader, id, compatibility_list, + play_time_manager, patch), parent_dir); } } else { @@ -370,10 +376,11 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa const FileSys::PatchManager patch{program_id, system.GetFileSystemController(), system.GetContentProvider()}; - emit EntryReady( - MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name), - icon, *loader, program_id, compatibility_list, patch), - parent_dir); + emit EntryReady(MakeGameListEntry(physical_name, name, + Common::FS::GetSize(physical_name), icon, + *loader, program_id, compatibility_list, + play_time_manager, patch), + parent_dir); } } } else if (is_dir) { diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h index 24a4e92c3..2bb0a0cb6 100644 --- a/src/yuzu/game_list_worker.h +++ b/src/yuzu/game_list_worker.h @@ -13,6 +13,7 @@ #include <QString> #include "yuzu/compatibility_list.h" +#include "yuzu/play_time_manager.h" namespace Core { class System; @@ -36,7 +37,9 @@ public: explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_, FileSys::ManualContentProvider* provider_, QVector<UISettings::GameDir>& game_dirs_, - const CompatibilityList& compatibility_list_, Core::System& system_); + const CompatibilityList& compatibility_list_, + const PlayTime::PlayTimeManager& play_time_manager_, + Core::System& system_); ~GameListWorker() override; /// Starts the processing of directory tree information. @@ -76,6 +79,7 @@ private: FileSys::ManualContentProvider* provider; QVector<UISettings::GameDir>& game_dirs; const CompatibilityList& compatibility_list; + const PlayTime::PlayTimeManager& play_time_manager; QStringList watch_list; std::atomic_bool stop_processing; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index d32aa9615..5427758c1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -18,6 +18,8 @@ #include <sys/socket.h> #endif +#include <boost/container/flat_set.hpp> + // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. #include "applets/qt_amiibo_settings.h" #include "applets/qt_controller.h" @@ -96,6 +98,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "common/scm_rev.h" #include "common/scope_exit.h" #ifdef _WIN32 +#include <shlobj.h> #include "common/windows/timer_resolution.h" #endif #ifdef ARCHITECTURE_x86_64 @@ -148,6 +151,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/install_dialog.h" #include "yuzu/loading_screen.h" #include "yuzu/main.h" +#include "yuzu/play_time_manager.h" #include "yuzu/startup_checks.h" #include "yuzu/uisettings.h" #include "yuzu/util/clickable_label.h" @@ -336,6 +340,8 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); discord_rpc->Update(); + play_time_manager = std::make_unique<PlayTime::PlayTimeManager>(); + system->GetRoomNetwork().Init(); RegisterMetaTypes(); @@ -984,7 +990,7 @@ void GMainWindow::InitializeWidgets() { render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system); render_window->hide(); - game_list = new GameList(vfs, provider.get(), *system, this); + game_list = new GameList(vfs, provider.get(), *play_time_manager, *system, this); ui->horizontalLayout->addWidget(game_list); game_list_placeholder = new GameListPlaceholder(this); @@ -1445,6 +1451,7 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) { Settings::values.audio_muted = false; auto_muted = false; } + UpdateVolumeUI(); } } @@ -1458,6 +1465,8 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::RemoveInstalledEntryRequested, this, &GMainWindow::OnGameListRemoveInstalledEntry); connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile); + connect(game_list, &GameList::RemovePlayTimeRequested, this, + &GMainWindow::OnGameListRemovePlayTimeData); connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); connect(game_list, &GameList::VerifyIntegrityRequested, this, &GMainWindow::OnGameListVerifyIntegrity); @@ -1551,6 +1560,16 @@ void GMainWindow::ConnectMenuEvents() { // Tools connect_menu(ui->action_Rederive, std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning)); + connect_menu(ui->action_Load_Album, &GMainWindow::OnAlbum); + connect_menu(ui->action_Load_Cabinet_Nickname_Owner, + [this]() { OnCabinet(Service::NFP::CabinetMode::StartNicknameAndOwnerSettings); }); + connect_menu(ui->action_Load_Cabinet_Eraser, + [this]() { OnCabinet(Service::NFP::CabinetMode::StartGameDataEraser); }); + connect_menu(ui->action_Load_Cabinet_Restorer, + [this]() { OnCabinet(Service::NFP::CabinetMode::StartRestorer); }); + connect_menu(ui->action_Load_Cabinet_Formatter, + [this]() { OnCabinet(Service::NFP::CabinetMode::StartFormatter); }); + connect_menu(ui->action_Load_Mii_Edit, &GMainWindow::OnMiiEdit); connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot); // TAS @@ -1567,6 +1586,7 @@ void GMainWindow::ConnectMenuEvents() { void GMainWindow::UpdateMenuState() { const bool is_paused = emu_thread == nullptr || !emu_thread->IsRunning(); + const bool is_firmware_available = CheckFirmwarePresence(); const std::array running_actions{ ui->action_Stop, @@ -1577,10 +1597,23 @@ void GMainWindow::UpdateMenuState() { ui->action_Pause, }; + const std::array applet_actions{ + ui->action_Load_Album, + ui->action_Load_Cabinet_Nickname_Owner, + ui->action_Load_Cabinet_Eraser, + ui->action_Load_Cabinet_Restorer, + ui->action_Load_Cabinet_Formatter, + ui->action_Load_Mii_Edit, + }; + for (QAction* action : running_actions) { action->setEnabled(emulation_running); } + for (QAction* action : applet_actions) { + action->setEnabled(is_firmware_available && !emulation_running); + } + ui->action_Capture_Screenshot->setEnabled(emulation_running && !is_paused); if (emulation_running && is_paused) { @@ -2100,6 +2133,8 @@ void GMainWindow::OnEmulationStopped() { OnTasStateChanged(); render_window->FinalizeCamera(); + system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::None); + // Enable all controllers system->HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All}); @@ -2508,6 +2543,17 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ } } +void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) { + if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"), + QMessageBox::Yes | QMessageBox::No, + QMessageBox::No) != QMessageBox::Yes) { + return; + } + + play_time_manager->ResetProgramPlayTime(program_id); + game_list->PopulateAsync(UISettings::values.game_dirs); +} + void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target) { const auto target_file_name = [target] { switch (target) { @@ -2799,7 +2845,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga const QStringList args = QApplication::arguments(); std::filesystem::path yuzu_command = args[0].toStdString(); -#if defined(__linux__) || defined(__FreeBSD__) // If relative path, make it an absolute path if (yuzu_command.c_str()[0] == '.') { yuzu_command = Common::FS::GetCurrentDir() / yuzu_command; @@ -2822,12 +2867,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga UISettings::values.shortcut_already_warned = true; } #endif // __linux__ -#endif // __linux__ || __FreeBSD__ std::filesystem::path target_directory{}; // Determine target directory for shortcut -#if defined(__linux__) || defined(__FreeBSD__) +#if defined(WIN32) + const char* home = std::getenv("USERPROFILE"); +#else const char* home = std::getenv("HOME"); +#endif const std::filesystem::path home_path = (home == nullptr ? "~" : home); const char* xdg_data_home = std::getenv("XDG_DATA_HOME"); @@ -2837,7 +2884,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga QMessageBox::critical( this, tr("Create Shortcut"), tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.") - .arg(QString::fromStdString(target_directory)), + .arg(QString::fromStdString(target_directory.generic_string())), QMessageBox::StandardButton::Ok); return; } @@ -2845,15 +2892,15 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) / "applications"; if (!Common::FS::CreateDirs(target_directory)) { - QMessageBox::critical(this, tr("Create Shortcut"), - tr("Cannot create shortcut in applications menu. Path \"%1\" " - "does not exist and cannot be created.") - .arg(QString::fromStdString(target_directory)), - QMessageBox::StandardButton::Ok); + QMessageBox::critical( + this, tr("Create Shortcut"), + tr("Cannot create shortcut in applications menu. Path \"%1\" " + "does not exist and cannot be created.") + .arg(QString::fromStdString(target_directory.generic_string())), + QMessageBox::StandardButton::Ok); return; } } -#endif const std::string game_file_name = std::filesystem::path(game_path).filename().string(); // Determine full paths for icon and shortcut @@ -2875,9 +2922,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga const std::filesystem::path shortcut_path = target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name) : fmt::format("yuzu-{:016X}.desktop", program_id)); +#elif defined(WIN32) + std::filesystem::path icons_path = + Common::FS::GetYuzuPathString(Common::FS::YuzuPath::IconsDir); + std::filesystem::path icon_path = + icons_path / ((program_id == 0 ? fmt::format("yuzu-{}.ico", game_file_name) + : fmt::format("yuzu-{:016X}.ico", program_id))); #else - const std::filesystem::path icon_path{}; - const std::filesystem::path shortcut_path{}; + std::string icon_extension; #endif // Get title from game file @@ -2902,29 +2954,37 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path); } - QImage icon_jpeg = + QImage icon_data = QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size())); #if defined(__linux__) || defined(__FreeBSD__) // Convert and write the icon as a PNG - if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) { + if (!icon_data.save(QString::fromStdString(icon_path.string()))) { LOG_ERROR(Frontend, "Could not write icon as PNG to file"); } else { LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string()); } +#elif defined(WIN32) + if (!SaveIconToFile(icon_path.string(), icon_data)) { + LOG_ERROR(Frontend, "Could not write icon to file"); + return; + } #endif // __linux__ -#if defined(__linux__) || defined(__FreeBSD__) +#ifdef _WIN32 + // Replace characters that are illegal in Windows filenames by a dash + const std::string illegal_chars = "<>:\"/\\|?*"; + for (char c : illegal_chars) { + std::replace(title.begin(), title.end(), c, '_'); + } + const std::filesystem::path shortcut_path = target_directory / (title + ".lnk").c_str(); +#endif + const std::string comment = tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString(); const std::string arguments = fmt::format("-g \"{:s}\"", game_path); const std::string categories = "Game;Emulator;Qt;"; const std::string keywords = "Switch;Nintendo;"; -#else - const std::string comment{}; - const std::string arguments{}; - const std::string categories{}; - const std::string keywords{}; -#endif + if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(), yuzu_command.string(), arguments, categories, keywords)) { QMessageBox::critical(this, tr("Create Shortcut"), @@ -3110,10 +3170,9 @@ void GMainWindow::OnMenuInstallToNAND() { QFuture<InstallResult> future; InstallResult result; - if (file.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) || - file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) { + if (file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) { - future = QtConcurrent::run([this, &file] { return InstallNSPXCI(file); }); + future = QtConcurrent::run([this, &file] { return InstallNSP(file); }); while (!future.isFinished()) { QCoreApplication::processEvents(); @@ -3172,7 +3231,7 @@ void GMainWindow::OnMenuInstallToNAND() { ui->action_Install_File_NAND->setEnabled(true); } -InstallResult GMainWindow::InstallNSPXCI(const QString& filename) { +InstallResult GMainWindow::InstallNSP(const QString& filename) { const auto qt_raw_copy = [this](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, std::size_t block_size) { if (src == nullptr || dest == nullptr) { @@ -3206,9 +3265,7 @@ InstallResult GMainWindow::InstallNSPXCI(const QString& filename) { return InstallResult::Failure; } } else { - const auto xci = std::make_shared<FileSys::XCI>( - vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read)); - nsp = xci->GetSecurePartitionNSP(); + return InstallResult::Failure; } if (nsp->GetStatus() != Loader::ResultStatus::Success) { @@ -3334,6 +3391,9 @@ void GMainWindow::OnStartGame() { UpdateMenuState(); OnTasStateChanged(); + play_time_manager->SetProgramId(system->GetApplicationProcessProgramID()); + play_time_manager->Start(); + discord_rpc->Update(); } @@ -3349,6 +3409,7 @@ void GMainWindow::OnRestartGame() { void GMainWindow::OnPauseGame() { emu_thread->SetRunning(false); + play_time_manager->Stop(); UpdateMenuState(); AllowOSSleep(); } @@ -3369,6 +3430,9 @@ void GMainWindow::OnStopGame() { return; } + play_time_manager->Stop(); + // Update game list to show new play time + game_list->PopulateAsync(UISettings::values.game_dirs); if (OnShutdownBegin()) { OnShutdownBeginDialog(); } else { @@ -3942,6 +4006,34 @@ bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::st shortcut_stream.close(); return true; +#elif defined(WIN32) + IShellLinkW* shell_link; + auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW, + (void**)&shell_link); + if (FAILED(hres)) { + return false; + } + shell_link->SetPath( + Common::UTF8ToUTF16W(command).data()); // Path to the object we are referring to + shell_link->SetArguments(Common::UTF8ToUTF16W(arguments).data()); + shell_link->SetDescription(Common::UTF8ToUTF16W(comment).data()); + shell_link->SetIconLocation(Common::UTF8ToUTF16W(icon_path).data(), 0); + + IPersistFile* persist_file; + hres = shell_link->QueryInterface(IID_IPersistFile, (void**)&persist_file); + if (FAILED(hres)) { + return false; + } + + hres = persist_file->Save(Common::UTF8ToUTF16W(shortcut_path).data(), TRUE); + if (FAILED(hres)) { + return false; + } + + persist_file->Release(); + shell_link->Release(); + + return true; #endif return false; } @@ -4134,6 +4226,76 @@ void GMainWindow::OnToggleStatusBar() { statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); } +void GMainWindow::OnAlbum() { + constexpr u64 AlbumId = 0x010000000000100Dull; + auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); + if (!bis_system) { + QMessageBox::warning(this, tr("No firmware available"), + tr("Please install the firmware to use the Album applet.")); + return; + } + + auto album_nca = bis_system->GetEntry(AlbumId, FileSys::ContentRecordType::Program); + if (!album_nca) { + QMessageBox::warning(this, tr("Album Applet"), + tr("Album applet is not available. Please reinstall firmware.")); + return; + } + + system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::PhotoViewer); + + const auto filename = QString::fromStdString(album_nca->GetFullPath()); + UISettings::values.roms_path = QFileInfo(filename).path(); + BootGame(filename); +} + +void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) { + constexpr u64 CabinetId = 0x0100000000001002ull; + auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); + if (!bis_system) { + QMessageBox::warning(this, tr("No firmware available"), + tr("Please install the firmware to use the Cabinet applet.")); + return; + } + + auto cabinet_nca = bis_system->GetEntry(CabinetId, FileSys::ContentRecordType::Program); + if (!cabinet_nca) { + QMessageBox::warning(this, tr("Cabinet Applet"), + tr("Cabinet applet is not available. Please reinstall firmware.")); + return; + } + + system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::Cabinet); + system->GetAppletManager().SetCabinetMode(mode); + + const auto filename = QString::fromStdString(cabinet_nca->GetFullPath()); + UISettings::values.roms_path = QFileInfo(filename).path(); + BootGame(filename); +} + +void GMainWindow::OnMiiEdit() { + constexpr u64 MiiEditId = 0x0100000000001009ull; + auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); + if (!bis_system) { + QMessageBox::warning(this, tr("No firmware available"), + tr("Please install the firmware to use the Mii editor.")); + return; + } + + auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program); + if (!mii_applet_nca) { + QMessageBox::warning(this, tr("Mii Edit Applet"), + tr("Mii editor is not available. Please reinstall firmware.")); + return; + } + + system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::MiiEdit); + + const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath())); + UISettings::values.roms_path = QFileInfo(filename).path(); + BootGame(filename); +} + void GMainWindow::OnCaptureScreenshot() { if (emu_thread == nullptr || !emu_thread->IsRunning()) { return; @@ -4540,6 +4702,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { if (behavior == ReinitializeKeyBehavior::Warning) { game_list->PopulateAsync(UISettings::values.game_dirs); } + + UpdateMenuState(); } bool GMainWindow::CheckSystemArchiveDecryption() { @@ -4561,10 +4725,26 @@ bool GMainWindow::CheckSystemArchiveDecryption() { return mii_nca->GetRomFS().get() != nullptr; } +bool GMainWindow::CheckFirmwarePresence() { + constexpr u64 MiiEditId = 0x0100000000001009ull; + + auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); + if (!bis_system) { + return false; + } + + auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program); + if (!mii_applet_nca) { + return false; + } + + return true; +} + bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id, u64* selected_title_id, u8* selected_content_record_type) { - using ContentInfo = std::pair<FileSys::TitleType, FileSys::ContentRecordType>; - boost::container::flat_map<u64, ContentInfo> available_title_ids; + using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>; + boost::container::flat_set<ContentInfo> available_title_ids; const auto RetrieveEntries = [&](FileSys::TitleType title_type, FileSys::ContentRecordType record_type) { @@ -4572,12 +4752,14 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe for (const auto& entry : entries) { if (FileSys::GetBaseTitleID(entry.title_id) == program_id && installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success) { - available_title_ids[entry.title_id] = {title_type, record_type}; + available_title_ids.insert({entry.title_id, title_type, record_type}); } } }; RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::Program); + RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::HtmlDocument); + RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::LegalInformation); RetrieveEntries(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); if (available_title_ids.empty()) { @@ -4588,10 +4770,14 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe if (available_title_ids.size() > 1) { QStringList list; - for (auto& [title_id, content_info] : available_title_ids) { + for (auto& [title_id, title_type, record_type] : available_title_ids) { const auto hex_title_id = QString::fromStdString(fmt::format("{:X}", title_id)); - if (content_info.first == FileSys::TitleType::Application) { - list.push_back(QStringLiteral("Application [%1]").arg(hex_title_id)); + if (record_type == FileSys::ContentRecordType::Program) { + list.push_back(QStringLiteral("Program [%1]").arg(hex_title_id)); + } else if (record_type == FileSys::ContentRecordType::HtmlDocument) { + list.push_back(QStringLiteral("HTML document [%1]").arg(hex_title_id)); + } else if (record_type == FileSys::ContentRecordType::LegalInformation) { + list.push_back(QStringLiteral("Legal information [%1]").arg(hex_title_id)); } else { list.push_back( QStringLiteral("DLC %1 [%2]").arg(title_id & 0x7FF).arg(hex_title_id)); @@ -4609,9 +4795,9 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe title_index = list.indexOf(res); } - const auto selected_info = available_title_ids.nth(title_index); - *selected_title_id = selected_info->first; - *selected_content_record_type = static_cast<u8>(selected_info->second.second); + const auto& [title_id, title_type, record_type] = *available_title_ids.nth(title_index); + *selected_title_id = title_id; + *selected_content_record_type = static_cast<u8>(record_type); return true; } diff --git a/src/yuzu/main.h b/src/yuzu/main.h index cf191f698..2346eb3bd 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -81,6 +81,10 @@ namespace DiscordRPC { class DiscordInterface; } +namespace PlayTime { +class PlayTimeManager; +} + namespace FileSys { class ContentProvider; class ManualContentProvider; @@ -102,6 +106,10 @@ namespace Service::NFC { class NfcDevice; } // namespace Service::NFC +namespace Service::NFP { +enum class CabinetMode : u8; +} // namespace Service::NFP + namespace Ui { class MainWindow; } @@ -319,6 +327,7 @@ private slots: void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target, const std::string& game_path); + void OnGameListRemovePlayTimeData(u64 program_id); void OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void OnGameListVerifyIntegrity(const std::string& game_path); void OnGameListCopyTID(u64 program_id); @@ -365,6 +374,9 @@ private slots: void ResetWindowSize720(); void ResetWindowSize900(); void ResetWindowSize1080(); + void OnAlbum(); + void OnCabinet(Service::NFP::CabinetMode mode); + void OnMiiEdit(); void OnCaptureScreenshot(); void OnReinitializeKeys(ReinitializeKeyBehavior behavior); void OnLanguageChanged(const QString& locale); @@ -383,10 +395,11 @@ private: void RemoveVulkanDriverPipelineCache(u64 program_id); void RemoveAllTransferableShaderCaches(u64 program_id); void RemoveCustomConfiguration(u64 program_id, const std::string& game_path); + void RemovePlayTimeData(u64 program_id); void RemoveCacheStorage(u64 program_id); bool SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id, u64* selected_title_id, u8* selected_content_record_type); - InstallResult InstallNSPXCI(const QString& filename); + InstallResult InstallNSP(const QString& filename); InstallResult InstallNCA(const QString& filename); void MigrateConfigFiles(); void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {}, @@ -409,6 +422,7 @@ private: void OpenPerGameConfiguration(u64 title_id, const std::string& file_name); bool CheckDarkMode(); bool CheckSystemArchiveDecryption(); + bool CheckFirmwarePresence(); void ConfigureFilesystemProvider(const std::string& filepath); QString GetTasStateDescription() const; @@ -421,6 +435,7 @@ private: std::unique_ptr<Core::System> system; std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; + std::unique_ptr<PlayTime::PlayTimeManager> play_time_manager; std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; MultiplayerState* multiplayer_state = nullptr; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index e54d7d75d..88684ffb5 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -137,6 +137,15 @@ <property name="title"> <string>&Tools</string> </property> + <widget class="QMenu" name="menu_cabinet_applet"> + <property name="title"> + <string>&Amiibo</string> + </property> + <addaction name="action_Load_Cabinet_Nickname_Owner"/> + <addaction name="action_Load_Cabinet_Eraser"/> + <addaction name="action_Load_Cabinet_Restorer"/> + <addaction name="action_Load_Cabinet_Formatter"/> + </widget> <widget class="QMenu" name="menuTAS"> <property name="title"> <string>&TAS</string> @@ -150,6 +159,10 @@ <addaction name="action_Rederive"/> <addaction name="action_Verify_installed_contents"/> <addaction name="separator"/> + <addaction name="menu_cabinet_applet"/> + <addaction name="action_Load_Album"/> + <addaction name="action_Load_Mii_Edit"/> + <addaction name="separator"/> <addaction name="action_Capture_Screenshot"/> <addaction name="menuTAS"/> </widget> @@ -217,7 +230,7 @@ </action> <action name="action_Verify_installed_contents"> <property name="text"> - <string>Verify installed contents</string> + <string>&Verify Installed Contents</string> </property> </action> <action name="action_About"> @@ -368,6 +381,36 @@ <string>&Capture Screenshot</string> </property> </action> + <action name="action_Load_Album"> + <property name="text"> + <string>Open &Album</string> + </property> + </action> + <action name="action_Load_Cabinet_Nickname_Owner"> + <property name="text"> + <string>&Set Nickname and Owner</string> + </property> + </action> + <action name="action_Load_Cabinet_Eraser"> + <property name="text"> + <string>&Delete Game Data</string> + </property> + </action> + <action name="action_Load_Cabinet_Restorer"> + <property name="text"> + <string>&Restore Amiibo</string> + </property> + </action> + <action name="action_Load_Cabinet_Formatter"> + <property name="text"> + <string>&Format Amiibo</string> + </property> + </action> + <action name="action_Load_Mii_Edit"> + <property name="text"> + <string>Open &Mii Editor</string> + </property> + </action> <action name="action_Configure_Tas"> <property name="text"> <string>&Configure TAS...</string> diff --git a/src/yuzu/play_time_manager.cpp b/src/yuzu/play_time_manager.cpp new file mode 100644 index 000000000..155c36b7d --- /dev/null +++ b/src/yuzu/play_time_manager.cpp @@ -0,0 +1,179 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/alignment.h" +#include "common/fs/file.h" +#include "common/fs/fs.h" +#include "common/fs/path_util.h" +#include "common/logging/log.h" +#include "common/settings.h" +#include "common/thread.h" +#include "core/hle/service/acc/profile_manager.h" +#include "yuzu/play_time_manager.h" + +namespace PlayTime { + +namespace { + +struct PlayTimeElement { + ProgramId program_id; + PlayTime play_time; +}; + +std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() { + const Service::Account::ProfileManager manager; + const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user)); + if (!uuid.has_value()) { + return std::nullopt; + } + return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) / + uuid->RawString().append(".bin"); +} + +[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) { + const auto filename = GetCurrentUserPlayTimePath(); + + if (!filename.has_value()) { + LOG_ERROR(Frontend, "Failed to get current user path"); + return false; + } + + out_play_time_db.clear(); + + if (Common::FS::Exists(filename.value())) { + Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read, + Common::FS::FileType::BinaryFile}; + if (!file.IsOpen()) { + LOG_ERROR(Frontend, "Failed to open play time file: {}", + Common::FS::PathToUTF8String(filename.value())); + return false; + } + + const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement); + std::vector<PlayTimeElement> elements(num_elements); + + if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) { + return false; + } + + for (const auto& [program_id, play_time] : elements) { + if (program_id != 0) { + out_play_time_db[program_id] = play_time; + } + } + } + + return true; +} + +[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) { + const auto filename = GetCurrentUserPlayTimePath(); + + if (!filename.has_value()) { + LOG_ERROR(Frontend, "Failed to get current user path"); + return false; + } + + Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write, + Common::FS::FileType::BinaryFile}; + if (!file.IsOpen()) { + LOG_ERROR(Frontend, "Failed to open play time file: {}", + Common::FS::PathToUTF8String(filename.value())); + return false; + } + + std::vector<PlayTimeElement> elements; + elements.reserve(play_time_db.size()); + + for (auto& [program_id, play_time] : play_time_db) { + if (program_id != 0) { + elements.push_back(PlayTimeElement{program_id, play_time}); + } + } + + return file.WriteSpan<PlayTimeElement>(elements) == elements.size(); +} + +} // namespace + +PlayTimeManager::PlayTimeManager() { + if (!ReadPlayTimeFile(database)) { + LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default."); + } +} + +PlayTimeManager::~PlayTimeManager() { + Save(); +} + +void PlayTimeManager::SetProgramId(u64 program_id) { + running_program_id = program_id; +} + +void PlayTimeManager::Start() { + play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); }); +} + +void PlayTimeManager::Stop() { + play_time_thread = {}; +} + +void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) { + Common::SetCurrentThreadName("PlayTimeReport"); + + using namespace std::literals::chrono_literals; + using std::chrono::seconds; + using std::chrono::steady_clock; + + auto timestamp = steady_clock::now(); + + const auto GetDuration = [&]() -> u64 { + const auto last_timestamp = std::exchange(timestamp, steady_clock::now()); + const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp); + return static_cast<u64>(duration.count()); + }; + + while (!stop_token.stop_requested()) { + Common::StoppableTimedWait(stop_token, 30s); + + database[running_program_id] += GetDuration(); + Save(); + } +} + +void PlayTimeManager::Save() { + if (!WritePlayTimeFile(database)) { + LOG_ERROR(Frontend, "Failed to update play time database!"); + } +} + +u64 PlayTimeManager::GetPlayTime(u64 program_id) const { + auto it = database.find(program_id); + if (it != database.end()) { + return it->second; + } else { + return 0; + } +} + +void PlayTimeManager::ResetProgramPlayTime(u64 program_id) { + database.erase(program_id); + Save(); +} + +QString ReadablePlayTime(qulonglong time_seconds) { + if (time_seconds == 0) { + return {}; + } + const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0); + const auto time_hours = static_cast<double>(time_seconds) / 3600; + const bool is_minutes = time_minutes < 60; + const char* unit = is_minutes ? "m" : "h"; + const auto value = is_minutes ? time_minutes : time_hours; + + return QStringLiteral("%L1 %2") + .arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0) + .arg(QString::fromUtf8(unit)); +} + +} // namespace PlayTime diff --git a/src/yuzu/play_time_manager.h b/src/yuzu/play_time_manager.h new file mode 100644 index 000000000..5f96f3447 --- /dev/null +++ b/src/yuzu/play_time_manager.h @@ -0,0 +1,44 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <QString> + +#include <map> + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/polyfill_thread.h" + +namespace PlayTime { + +using ProgramId = u64; +using PlayTime = u64; +using PlayTimeDatabase = std::map<ProgramId, PlayTime>; + +class PlayTimeManager { +public: + explicit PlayTimeManager(); + ~PlayTimeManager(); + + YUZU_NON_COPYABLE(PlayTimeManager); + YUZU_NON_MOVEABLE(PlayTimeManager); + + u64 GetPlayTime(u64 program_id) const; + void ResetProgramPlayTime(u64 program_id); + void SetProgramId(u64 program_id); + void Start(); + void Stop(); + +private: + PlayTimeDatabase database; + u64 running_program_id; + std::jthread play_time_thread; + void AutoTimestamp(std::stop_token stop_token); + void Save(); +}; + +QString ReadablePlayTime(qulonglong time_seconds); + +} // namespace PlayTime diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 8efd63f31..975008159 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -103,7 +103,7 @@ struct Values { true, true}; Setting<bool> mute_when_in_background{ - linkage, false, "muteWhenInBackground", Category::Ui, Settings::Specialization::Default, + linkage, false, "muteWhenInBackground", Category::Audio, Settings::Specialization::Default, true, true}; Setting<bool> hide_mouse{ linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default, @@ -183,6 +183,9 @@ struct Values { Setting<bool> show_size{linkage, true, "show_size", Category::UiGameList}; Setting<bool> show_types{linkage, true, "show_types", Category::UiGameList}; + // Play time + Setting<bool> show_play_time{linkage, true, "show_play_time", Category::UiGameList}; + bool configuration_applied; bool reset_to_defaults; bool shortcut_already_warned{false}; diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp index 5c3e4589e..61cf00176 100644 --- a/src/yuzu/util/util.cpp +++ b/src/yuzu/util/util.cpp @@ -5,6 +5,10 @@ #include <cmath> #include <QPainter> #include "yuzu/util/util.h" +#ifdef _WIN32 +#include <windows.h> +#include "common/fs/file.h" +#endif QFont GetMonospaceFont() { QFont font(QStringLiteral("monospace")); @@ -37,3 +41,76 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) { painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0); return circle_pixmap; } + +bool SaveIconToFile(const std::string_view path, const QImage& image) { +#if defined(WIN32) +#pragma pack(push, 2) + struct IconDir { + WORD id_reserved; + WORD id_type; + WORD id_count; + }; + + struct IconDirEntry { + BYTE width; + BYTE height; + BYTE color_count; + BYTE reserved; + WORD planes; + WORD bit_count; + DWORD bytes_in_res; + DWORD image_offset; + }; +#pragma pack(pop) + + QImage source_image = image.convertToFormat(QImage::Format_RGB32); + constexpr int bytes_per_pixel = 4; + const int image_size = source_image.width() * source_image.height() * bytes_per_pixel; + + BITMAPINFOHEADER info_header{}; + info_header.biSize = sizeof(BITMAPINFOHEADER), info_header.biWidth = source_image.width(), + info_header.biHeight = source_image.height() * 2, info_header.biPlanes = 1, + info_header.biBitCount = bytes_per_pixel * 8, info_header.biCompression = BI_RGB; + + const IconDir icon_dir{.id_reserved = 0, .id_type = 1, .id_count = 1}; + const IconDirEntry icon_entry{.width = static_cast<BYTE>(source_image.width()), + .height = static_cast<BYTE>(source_image.height() * 2), + .color_count = 0, + .reserved = 0, + .planes = 1, + .bit_count = bytes_per_pixel * 8, + .bytes_in_res = + static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size), + .image_offset = sizeof(IconDir) + sizeof(IconDirEntry)}; + + Common::FS::IOFile icon_file(path, Common::FS::FileAccessMode::Write, + Common::FS::FileType::BinaryFile); + if (!icon_file.IsOpen()) { + return false; + } + + if (!icon_file.Write(icon_dir)) { + return false; + } + if (!icon_file.Write(icon_entry)) { + return false; + } + if (!icon_file.Write(info_header)) { + return false; + } + + for (int y = 0; y < image.height(); y++) { + const auto* line = source_image.scanLine(source_image.height() - 1 - y); + std::vector<u8> line_data(source_image.width() * bytes_per_pixel); + std::memcpy(line_data.data(), line, line_data.size()); + if (!icon_file.Write(line_data)) { + return false; + } + } + icon_file.Close(); + + return true; +#else + return false; +#endif +} diff --git a/src/yuzu/util/util.h b/src/yuzu/util/util.h index 39dd2d895..09c14ce3f 100644 --- a/src/yuzu/util/util.h +++ b/src/yuzu/util/util.h @@ -7,14 +7,22 @@ #include <QString> /// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc. -QFont GetMonospaceFont(); +[[nodiscard]] QFont GetMonospaceFont(); /// Convert a size in bytes into a readable format (KiB, MiB, etc.) -QString ReadableByteSize(qulonglong size); +[[nodiscard]] QString ReadableByteSize(qulonglong size); /** * Creates a circle pixmap from a specified color * @param color The color the pixmap shall have * @return QPixmap circle pixmap */ -QPixmap CreateCirclePixmapFromColor(const QColor& color); +[[nodiscard]] QPixmap CreateCirclePixmapFromColor(const QColor& color); + +/** + * Saves a windows icon to a file + * @param path The icons path + * @param image The image to save + * @return bool If the operation succeeded + */ +[[nodiscard]] bool SaveIconToFile(const std::string_view path, const QImage& image); diff --git a/vcpkg.json b/vcpkg.json index 7d9e631a1..203fc9708 100644 --- a/vcpkg.json +++ b/vcpkg.json @@ -12,6 +12,7 @@ "boost-context", "boost-crc", "boost-functional", + "boost-heap", "boost-icl", "boost-intrusive", "boost-mpl", |