diff options
| -rw-r--r-- | src/common/thread.cpp | 37 | ||||
| -rw-r--r-- | src/common/thread.h | 4 | 
2 files changed, 0 insertions, 41 deletions
| diff --git a/src/common/thread.cpp b/src/common/thread.cpp index 5144c0d9f..fe7a420cc 100644 --- a/src/common/thread.cpp +++ b/src/common/thread.cpp @@ -27,18 +27,6 @@ namespace Common {  #ifdef _MSC_VER -void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) { -    SetThreadAffinityMask(thread, mask); -} - -void SetCurrentThreadAffinity(u32 mask) { -    SetThreadAffinityMask(GetCurrentThread(), mask); -} - -void SwitchCurrentThread() { -    SwitchToThread(); -} -  // Sets the debugger-visible name of the current thread.  // Uses undocumented (actually, it is now documented) trick.  // http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp @@ -70,31 +58,6 @@ void SetCurrentThreadName(const char* name) {  #else // !MSVC_VER, so must be POSIX threads -void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) { -#ifdef __APPLE__ -    thread_policy_set(pthread_mach_thread_np(thread), THREAD_AFFINITY_POLICY, (integer_t*)&mask, 1); -#elif (defined __linux__ || defined __FreeBSD__) && !(defined ANDROID) -    cpu_set_t cpu_set; -    CPU_ZERO(&cpu_set); - -    for (int i = 0; i != sizeof(mask) * 8; ++i) -        if ((mask >> i) & 1) -            CPU_SET(i, &cpu_set); - -    pthread_setaffinity_np(thread, sizeof(cpu_set), &cpu_set); -#endif -} - -void SetCurrentThreadAffinity(u32 mask) { -    SetThreadAffinity(pthread_self(), mask); -} - -#ifndef _WIN32 -void SwitchCurrentThread() { -    usleep(1000 * 1); -} -#endif -  // MinGW with the POSIX threading model does not support pthread_setname_np  #if !defined(_WIN32) || defined(_MSC_VER)  void SetCurrentThreadName(const char* name) { diff --git a/src/common/thread.h b/src/common/thread.h index 2cf74452d..c5fc3533d 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -9,7 +9,6 @@  #include <cstddef>  #include <mutex>  #include <thread> -#include "common/common_types.h"  namespace Common { @@ -78,9 +77,6 @@ private:      std::size_t generation = 0; // Incremented once each time the barrier is used  }; -void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask); -void SetCurrentThreadAffinity(u32 mask); -void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms  void SetCurrentThreadName(const char* name);  } // namespace Common | 
